Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:54:14 Player: Chickoo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2171) 2171 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4519 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Improved Heavy Laser Advanced Beam Cannon Heavy Flail > --- INVENTORY (15) --- Cooled Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Improved Heavy Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Armor Plating Mini Grenade Launcher Heavy Flail Heavy Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 85 | 5 12 28 23 17 Power 7 | 1 . 3 1 2 Engine 4 | 1 . 2 . 1 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 15 | 2 2 4 3 4 Treads 5 | . 2 3 . . Leg 9 | 2 . 1 3 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | . 4 2 5 1 Device 3 | . 1 . 2 . Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 51 | 2 6 19 14 10 Energy Gun 17 | 1 1 9 2 4 Energy Cannon 9 | . . 4 4 1 Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon . | . . . . . Launcher 14 | . 2 5 4 3 Special Weapon . | . . . . . Impact Weapon 5 | . . . 3 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 29 | . 2 9 7 11 Power 8 | . . 3 2 3 Propulsion 8 | . . 1 2 5 Utility 4 | . 1 1 1 1 Weapon 9 | . 1 4 2 2 Highest Loss Streak 7 | . 2 4 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 90 84 82 Engine 6 | . 14 7 3 4 Core 2 | . . 1 4 4 Treads 7 | . 6 18 4 . Leg 10 | . 21 . 14 12 Flight 1 | . . . . 3 Device 1 | . 4 . 3 . Storage 8 | . 7 11 6 9 Processor 1 | . . . 1 4 Hackware 6 | . . 6 9 9 Protection 3 | . 9 4 2 . Energy Gun 13 | . 13 23 3 8 Energy Cannon 10 | . . 10 16 10 Ballistic Gun 3 | . 10 2 3 . Launcher 3 | . 3 3 4 1 Impact Weapon 5 | . . . 4 12 Naked Turns . | . . . . . Heaviest Build 45 | 5 32 43 45 43 Greatest Support 46 | 20 46 46 40 30 Greatest Overweight (x) 13 | . . 3 2 13 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 7 15 12 15 Most Carried 15 | 5 9 15 15 13 Average Carried 9 | 1 5 12 10 8 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 2 9 14 10 6 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Gunner 12% | Tank 11% | Gunner 11% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1349 | 242 137 306 390 274 Remotely . | . . . . . Salvage Created 2411 | 37 318 634 768 654 Parts 134 | 1 28 40 34 31 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 58 | 1 8 14 16 19 Melee 10 | . . . 7 3 Guns 10 | 1 4 5 . . Cannons 11 | . . 2 6 3 AOE 22 | . 4 7 2 9 Classes Destroyed 9 | 1 4 3 1 . Worker 9 | . 4 3 1 1 Builder 3 | . . 2 1 . Recycler 5 | . 1 1 2 1 Operator 1 | . . 1 . . Watcher 4 | . 1 2 . 1 Swarmer 16 | . 3 . 6 7 Grunt 34 | 1 5 10 9 9 Sentry 7 | . . 4 . 3 Hunter 1 | . . . 1 . Best Kill Streak 11 | 1 11 9 11 7 Combat Bots Only 9 | 1 5 4 9 6 Max Kills in Single Turn 3 | 1 3 2 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 1 2 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 369 | 3 42 92 95 137 Missed 100 | 2 14 30 20 34 Damage Taken 3850 | 12 411 1068 827 1532 Core 892 | . 24 313 157 398 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 135 | . . . 117 18 Core Remaining (%) 70 | 100 90 21 . . Volleys Fired 86 | 3 24 30 16 13 Largest 4 | 2 2 4 4 4 Hottest 272 | 60 85 272 272 246 Shots Fired 225 | 6 41 83 53 42 Gun 122 | 6 33 60 9 14 Cannon 74 | . . 12 40 22 Launcher 29 | . 8 11 4 6 Special . | . . . . . Kinetic 22 | 3 15 1 3 . Thermal 150 | 3 18 56 40 33 Explosive 26 | . 8 11 1 6 Electromagnetic 27 | . . 15 9 3 Robot Hit Streak 8 | 2 4 5 5 8 Robot Miss Streak 7 | 2 6 5 5 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 150 | 4 21 40 39 46 Core Hits 114 | 2 32 39 18 23 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 8 | . . . 3 5 Critical Strikes 11 | . . 2 3 6 Destroy 1 | . . 1 . . Corrupt 1 | . . 1 . . Smash 9 | . . . 3 6 Melee Attacks 63 | . 1 1 27 34 Impact 61 | . . . 27 34 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . 2 3 Damage Inflicted 6542 | 37 805 1662 1694 2344 Guns 1044 | 37 217 478 78 234 Cannons 757 | . . 123 366 268 Explosions 2883 | . 588 1061 368 866 Melee 1858 | . . . 882 976 Ramming . | . . . . . Kinetic 110 | 16 70 6 18 . Thermal 1630 | 21 147 516 477 469 Explosive 2447 | . 588 923 70 866 Electromagnetic 497 | . . 217 247 33 Impact 1858 | . . . 882 976 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 797 | . 38 61 381 317 Projectiles 16 | . . . 15 1 Explosions 133 | . 38 61 30 4 Melee 648 | . . . 336 312 Knockbacks 6 | . . . 4 2 Impact 4 | . . . 2 2 Kinetic . | . . . . . Secondary 2 | . . . 2 . Self-Inflicted Damage 217 | . 67 129 . 21 Shots 8 | . 3 4 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 771 | 46 96 771 621 581 Average Temperature 216 | 21 33 266 219 225 Received Heat Transfer 1641 | 6 204 378 234 819 Effects 51 | . . 33 8 10 Shutdowns 11 | . . 5 4 2 Energy Bleed 4 | . . 3 . 1 Interference 11 | . . 5 2 4 Matter Decay 3 | . . 2 . 1 Short Circuit 5 | . . 3 1 1 Damage (minor) 5 | . . 3 1 1 Damage (major) 10 | . . 10 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 9 | . . 1 2 6 Impact Corruptions 20 | . . . 12 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2923 | 50 336 1044 716 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 439 | 20 287 345 439 439 Initial 101 | . 13 36 79 101 Average 219 | 3 162 164 241 300 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 47 | 100 49 75 32 24 Level 1 40 | . 50 24 63 41 Level 2 12 | . . . 4 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 3 2 5 Investigation 5 | . 1 2 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | 1 14 21 15 25 Peak Tracking Total 5 | 1 3 5 4 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . 1 3 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 6 5 2 4 Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 5 | . 2 2 . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 15 17 12 8 Successful 34 | . 7 13 9 5 Failed 18 | . 8 4 3 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 26 | . 10 13 . 3 Fabricators . | . . . . . Repair Stations 10 | . 1 . 7 2 Recycling Units 11 | . 4 4 . 3 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 10 . 2 Record 9 | . 2 7 . . Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . . 2 Locate Traps 1 | . . 1 . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 . 5 2 Scan Component 4 | . . . 3 1 Repair 3 | . . . 2 1 Refit 1 | . 1 . . . Recycling Unit Hacks 6 | . 2 3 . 1 Process 1 | . 1 . . . Report Inventory 3 | . 1 1 . 1 Retrieve Components 2 | . . 2 . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 5 3 2 2 Full Trace Events 4 | . 2 1 . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 147 | . . . 83 64 Parts Recycled . | . . . . . Recycled Matter 2 | . 2 . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . 12 . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 1 . . Non-combat . | . . . . . Combat 2 | . 1 1 . . Robot Hacks Applied 2 | . 1 1 . . parse_system 2 | . 1 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3084 | 69 485 954 565 1011 Spaces Moved 1208 | 67 299 418 176 248 Core 48 | 45 . . . 3 Treads 536 | . 67 409 60 . Legs 572 | 22 232 9 116 193 Wheels . | . . . . . Hover . | . . . . . Flight 52 | . . . . 52 Fastest Speed 50 | 50 120 160 120 190 Average Speed 196 | 72 128 187 183 335 Slowest Speed 840 | 120 160 330 320 840 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 7 62 48 12 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 166 | . 33 59 18 56 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 163 | . 33 59 17 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1669 | 81 361 529 346 352 Wait 120 | . 3 3 80 34 Move 1204 | 66 298 417 175 248 Hop . | . . . . . Pick Up 84 | 7 16 33 21 7 Fast Attach . | . . . . . Attach 42 | 5 5 14 11 7 Detach 1 | . . . . 1 Swap 43 | . 7 14 12 10 Drop 35 | . 7 17 8 3 Fire 86 | 3 24 30 16 13 Melee 54 | . 1 1 23 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Weapon x2 878 | -9/Materials | Build established: Tank 978 | -9/Materials | Core integrity fell below 50% 999 | -9/Materials | Lost 3 parts (1p1u1w) 1275 | -9/Materials | Lost 4 parts (1p1n2w) 1438 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1798 | -8/Materials | Lost 6 parts (2p1n1u2w) 1801 | -8/Materials | Destroyed 9 combat bots 1886 | -8/Materials | Discovered new exit (range 15) 1987 | -8/Materials | Repaired Mni. Grenade Launcher 2042 | -8/Materials | Repaired Adv. Beam Cannon 2073 | -8/Materials | Identified exit to Storage 2074 | -8/Materials | Entered Storage 2312 | -8/Storage | Garrison activated, responded to threat 2500 | -8/Storage | Repaired Broken Adv. Beam Cannon 2531 | -8/Storage | Core integrity fell below 50% 2585 | -8/Storage | Core integrity fell below 20% 2639 | -8/Storage | Lost 7 parts (2p3n1u1w) 2873 | -8/Storage | Build established: Mutant 3085 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02945_ R-06 Scavenger collects Corrupted Com. Wheel. 02948_ K-01 Serf cleans the Transfer Shaft. 02951_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 03010_ K-01 Serf cleans the Recycling Unit. 03015_ K-01 Serf cleans the Transfer Shaft. 03020_ K-01 Serf cleans the Recycling Unit. 03042_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03045_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 03065_ Hvy. Flail destroyed. 03069_ Imp. Ion Engine destroyed. 03078_ Critical hit (Burn: +37). 03081_ Flight Unit destroyed. 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Flail | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness GoHome() Let's See Who's Tougher One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Shopping List Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GaussCompositeBuckler Manual? 0 Play Time 00:55:08 Cumulative 0.8 hours Start 2024.04.03 @ 00:58:54 End 2024.04.03 @ 01:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd9999b-a22c-46cf-931e-6b11ee7c9472