Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 11:34:23 Player: Lazz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1292) 1292 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4347 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Wheel Improved Cooling System High-capacity Matter Pod (200) Compact Matter Pod (150) Compact Matter Pod (150) Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Kinecellerator Kinecellerator Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Wheel High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Assault Rifle Rocket Launcher Mining Laser Katana [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 3 | . . . . . 2 1 Weapon 1 | . . . 1 . . . Parts Attached 45 | 8 . . 12 2 7 16 Power 7 | 1 . . 1 1 1 3 Engine 7 | 1 . . 1 1 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 3 . . 4 . . 5 Treads . | . . . . . . . Leg 5 | . . . . . . 5 Wheel 7 | 3 . . 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . . 2 1 4 3 Device 3 | 1 . . 1 . . 1 Storage 3 | 1 . . 1 1 . . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 14 | 2 . . 5 . 2 5 Energy Gun 3 | . . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 26 | . . . . 1 . 25 Power 5 | . . . . 1 . 4 Propulsion 8 | . . . . . . 8 Utility 4 | . . . . . . 4 Weapon 9 | . . . . . . 9 Highest Loss Streak 16 | . . . . 1 . 16 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 6 8 10 12 17 17 Power 1 | . . . . . 2 1 Propulsion 4 | 1 4 5 4 4 4 3 Utility 5 | . 1 1 3 4 8 9 Weapon 2 | . 1 2 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 17 | . . . . . 4 13 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 13 | . . . . . 1 12 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 94 99 99 87 Engine 11 | . 14 14 11 10 9 11 Leg 1 | . . . . . . 4 Wheel 25 | . 28 28 30 33 27 15 Device 8 | . 14 14 11 11 7 4 Storage 9 | . 14 14 11 11 9 7 Processor 7 | . . . . . 14 14 Hackware 3 | . . . . . 4 7 Energy Gun 1 | . . . 7 . . . Ballistic Gun 22 | . 28 28 21 33 26 13 Peak Build Rating 35 | 9 9 9 22 23 30 35 Average Rating 23 | 5 9 9 14 22 29 31 On Entrance 14 | . 9 9 9 22 23 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 67 | 14 14 14 37 57 60 67 Greatest Support 47 | 26 20 20 36 36 36 47 Greatest Overweight (x) 17 | . . . 1 1 1 17 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 Average Capacity 16 | 7 8 8 14 16 20 20 Most Carried 20 | 6 8 8 15 15 20 20 Average Carried 13 | 2 6 8 10 12 18 17 Final Capacity 20 | 8 8 8 15 20 20 20 Final Carried 20 | 6 8 8 15 15 20 12 Class Distribution -------------------- 51% | Gunner 35% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1520 | 436 16 20 30 528 266 224 Remotely . | . . . . . . . Salvage Created 1353 | 150 35 30 295 152 361 330 Parts 90 | 15 3 2 21 11 26 12 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 1 . 9 6 10 8 Melee 1 | . . . . . . 1 Guns 27 | . 1 . 8 6 7 5 AOE 6 | . . . 1 . 3 2 Classes Destroyed 12 | 3 1 . 4 . 3 1 Worker 2 | 2 . . . . . . Builder 2 | . . . 1 . . 1 Tunneler 4 | 2 . 1 1 . . . Hauler 2 | . . . 1 . 1 . Recycler 1 | 1 . . . . . . Operator 2 | . . . . . 1 1 Swarmer 12 | . . . 4 4 4 . Grunt 13 | . 1 . 2 2 4 4 Duelist 2 | . . . . . 1 1 Sentry 5 | . . . 3 . . 2 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 5 1 1 6 4 4 4 Combat Bots Only 5 | . 1 . 5 4 4 4 Max Kills in Single Turn 3 | 1 1 1 3 1 3 2 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 1 . 3 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 469 | . 3 . 36 17 30 383 Missed 126 | . . . 11 2 7 106 Hits 343 | . 3 . 25 15 23 277 Melee 3 | . . . . . 1 2 Projectile 340 | . 3 . 25 15 22 275 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . . . . . 4 Part Disruptions 2 | . . . . . . 2 Damage Taken 3792 | . 32 . 317 182 293 2968 Core 817 | . 11 . 40 10 47 709 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . 26 Core Remaining (%) 93 | 100 . 95 . 87 91 . Volleys Fired 107 | 14 4 5 30 7 16 31 Largest 3 | 2 2 2 3 3 3 3 Hottest 105 | 40 40 40 105 69 79 69 Shots Fired 246 | 28 8 10 65 21 47 67 Gun 231 | 28 8 10 57 21 46 61 Cannon . | . . . . . . . Launcher 7 | . . . . . 1 6 Special 8 | . . . 8 . . . Kinetic 211 | 28 8 10 37 21 46 61 Thermal 28 | . . . 28 . . . Explosive 7 | . . . . . 1 6 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 5 1 2 11 11 14 18 Robot Miss Streak 4 | 1 3 3 4 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 3 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 176 | 18 3 4 38 15 32 66 Core Hits 107 | 8 2 1 40 8 22 26 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 1 3 Destroy 1 | . . . . . 1 . Smash 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 17 | . . . . . 1 16 Impact 10 | . . . . . . 10 Slashing 7 | . . . . . 1 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3521 | 198 34 50 882 246 603 1508 Guns 2207 | 198 34 50 508 246 428 743 Cannons . | . . . . . . . Explosions 861 | . . . 374 . 175 312 Melee 453 | . . . . . . 453 Ramming . | . . . . . . . Kinetic 1905 | 198 34 50 206 246 428 743 Thermal 676 | . . . 676 . . . Explosive 487 | . . . . . 175 312 Electromagnetic . | . . . . . . . Impact 305 | . . . . . . 305 Slashing 148 | . . . . . . 148 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 228 | . . . 48 . . 180 Projectiles . | . . . . . . . Explosions 122 | . . . 48 . . 74 Melee 106 | . . . . . . 106 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 253 | . . . 24 . . 229 Shots 8 | . . . 1 . . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 357 | . 12 . 357 . 20 10 Average Temperature 77 | . 9 . 96 . 12 5 Received Heat Transfer 906 | . 18 . 81 66 63 678 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 570 | . . . 570 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 184 | 10 20 5 184 134 121 102 Initial 66 | . . . . 66 . 42 Average 34 | 1 4 . 34 50 70 18 Influence Increases 1225 | 25 20 5 428 148 282 317 Destroy 0b10 Robot/C 680 | . 20 . 180 120 200 160 Destroy 0b10 Robot/NC 65 | 25 . 5 15 . 10 10 Destroy Leader 174 | . . . 62 20 42 50 Successful Hack 53 | . . . 26 8 7 12 Disable Machine 75 | . . . 45 . . 30 Destroy Structure 73 | . . . 40 . 8 25 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 90 | . . . 60 . . 30 Influence Decreases 1222 | 25 20 5 256 320 188 408 Entered New Map 158 | . . . . 106 . 52 Time Decay 780 | 25 20 5 106 204 188 232 Lost Part 134 | . . . . 10 . 124 Purge Threat 150 | . . . 150 . . . Squads Dispatched 7 | . . . 1 . 2 4 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 2 . 18 6 12 15 Peak Tracking Total 6 | . 2 . 6 2 4 4 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 3 . . 2 Max in Single Turn 2 | . . . 2 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . . . 4 1 4 5 Terminals 8 | . . . 4 1 3 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . . . 12 6 20 17 Successful 26 | . . . 7 2 11 6 Failed 28 | . . . 5 4 8 11 Catastrophic 8 | . . . 1 2 4 1 Database Lockouts 1 | . . . . . 1 . Manual 24 | . . . 11 4 9 . Terminals 32 | . . . 12 6 14 . Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . . . . . . 3 Scanalyzers 10 | . . . . . 6 4 Garrison Access 4 | . . . . . . 4 Terminal Hacks 10 | . . . 4 2 4 . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 . 1 . Branch Access Points 2 | . . . . 1 1 . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 9 | . . . . . 6 3 Insert Component 4 | . . . . . 3 1 Analyze 4 | . . . . . 3 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 3 . 1 . Terminals 4 | . . . 3 . 1 . Botnet 4 | . . . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . . . 4 1 4 5 Full Trace Events 5 | . . . 2 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . . . 4 Parts Scanalyzed 4 | . . . . . 3 1 Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 694 | 15 127 64 361 . 127 . Terrain 694 | 15 127 64 361 . 127 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2659 | 142 127 64 451 608 406 861 Spaces Moved 1624 | 86 84 63 196 401 287 507 Core 2 | 1 . . . . . 1 Treads . | . . . . . . . Legs 94 | . . . . . . 94 Wheels 1528 | 85 84 63 196 401 287 412 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 90 105 105 Average Speed 106 | 85 80 80 94 104 105 125 Slowest Speed 900 | 90 80 80 105 105 105 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 19 23 35 94 31 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug 9 | . . . 8 . 1 . Terrain Destroyed 109 | . . . 65 . 7 37 Melee 1 | . . . . . 1 . Projectile 8 | . . . 8 . . . AOE 100 | . . . 57 . 6 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2308 | 125 136 67 394 573 358 655 Wait 440 | 11 47 . 147 158 23 54 Move 1618 | 85 83 62 195 400 286 507 Hop . | . . . . . . . Pick Up 39 | 6 2 . 4 3 13 11 Fast Attach 17 | 7 . . 4 . 2 4 Attach 18 | . . . 1 1 2 14 Detach 2 | . . . 1 . . 1 Swap 17 | 1 . . 8 1 6 1 Drop 22 | 1 . . 4 3 9 5 Fire 107 | 14 4 5 30 7 16 31 Melee 15 | . . . . . 1 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 8) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 642 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Discovered new exit (range 6) 785 | -9/Materials | Entered Mines 824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 888 | -9/Mines | Discovered new exit (range 6) 962 | -9/Mines | Learned Materials machine intel 981 | -9/Mines | Build established: Gunner 1235 | -9/Mines | Found DCF Scrap (12 items) 1384 | -9/Mines | Discovered new exit (range 6) 1393 | -9/Mines | Entered Materials 1393 | -8/Materials | Evolved 2 slots: Utility x2 1394 | -8/Materials | Identified exit to Factory 1395 | -8/Materials | Loaded intel: 65 machine locations 1592 | -8/Materials | Central database locked down 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2175 | -7/Factory | Repaired Broken Carbon-fiber Leg? 2419 | -7/Factory | Lost 7 parts (1p3n1u2w) 2465 | -7/Factory | Build established: Mutant 2570 | -7/Factory | Core integrity fell below 50% 2640 | -7/Factory | Core integrity fell below 20% 2660 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02633_ Aluminum Leg destroyed. 02634_ U-05 Engineer lays Concrete. 02638_ Lyr. Light Armor Plating destroyed. 02639_ U-05 Engineer lays Concrete. 02642_ P-60 Hacker suffers critical hit (Smash). 02642_ Destroyed Target Analyzer. 02642_ Destroyed Gravmag System. 02642_ P-60 Hacker system corrupted by crushing effect. 02642_ Axe follow-up attack on P-60 Hacker. 02642_ P-60 Hacker Imp. Heat Sink severed. 02643_ U-05 Engineer lays Concrete. 02646_ ALERT: Cargo convoy en route, clear transfer corridor. 02646_ U-05 Engineer lays Concrete. 02651_ Aluminum Leg destroyed. 02653_ Cld. Ion Engine destroyed. 02654_ Power Maul destroyed. 02657_ Axe destroyed. 02657_ Deuterium Engine destroyed. 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Targeting Computer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 76% | -7/Factory | Broken Studied --------- Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageThermicBiocell Manual? 0 Play Time 00:32:05 Cumulative 141.4 hours Start 2026.03.31 @ 08:50:42 End 2026.03.31 @ 11:34:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f249c236-7170-40f9-82f5-684a99417e91