Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 04:07:19 Player: Yanche Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (260) 260 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 1659 Bonus ------- Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Heat Sink Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 6 6 1 9 5 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 4 1 Treads . | . . . . . Leg 5 | 2 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 5 | 1 2 . 2 . Device 4 | . 2 . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 2 3 Energy Gun 4 | 1 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 . 6 12 Power 3 | . . . 1 2 Propulsion 7 | . . . 3 4 Utility 3 | . 1 . . 2 Weapon 7 | . 1 . 2 4 Highest Loss Streak 13 | . 2 . 4 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 93 100 86 50 Engine 12 | . 14 14 10 11 Leg 21 | . 28 28 15 . Flight 4 | . . . 9 11 Device 13 | . 7 14 18 2 Storage 12 | . 14 14 11 11 Energy Gun 3 | . 5 . 4 4 Ballistic Gun 21 | . 22 28 16 . Naked Turns . | . . . . . Heaviest Build 15 | 11 13 13 15 14 Greatest Support 30 | 20 20 20 30 4 Greatest Overweight (x) 3 | 3 . . 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 4 5 8 7 Average Carried 4 | . 2 4 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 4 8 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 591 | 171 69 68 262 21 Remotely . | . . . . . Salvage Created 422 | . 85 35 245 57 Parts 28 | . 7 3 18 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . 4 2 8 10 Guns 14 | . 4 2 8 . AOE 10 | . . . . 10 Classes Destroyed 4 | . 2 . 1 1 Swarmer 10 | . 3 2 5 . Grunt 3 | . 1 . 2 . Sentry 1 | . . . 1 . Assembled 10 | . . . . 10 Best Kill Streak 10 | . 2 2 5 10 Combat Bots Only 10 | . 2 2 5 10 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging 1 | . 1 . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1733 | . 437 70 547 679 Core 505 | . 78 18 135 274 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 68 | . 68 . . . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 46 | . 12 5 26 3 Largest 2 | . 2 2 2 2 Hottest 75 | . 60 40 65 75 Shots Fired 90 | . 24 10 49 7 Gun 86 | . 24 10 49 3 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 60 | . 15 10 35 . Thermal 9 | . 9 . . . Explosive 4 | . . . . 4 Electromagnetic 17 | . . . 14 3 Robot Hit Streak 5 | . 5 4 4 3 Robot Miss Streak 5 | . 3 2 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 50 | . 16 6 25 3 Core Hits 38 | . 5 2 11 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1092 | . 189 75 334 494 Guns 625 | . 189 75 334 27 Cannons . | . . . . . Explosions 463 | . . . . 463 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 408 | . 112 75 221 . Thermal 77 | . 77 . . . Explosive 463 | . . . . 463 Electromagnetic 140 | . . . 113 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . . 32 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 48 | . 48 . 32 6 Average Temperature 18 | . 28 . 14 4 Received Heat Transfer 195 | . 60 . 135 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 175 | . 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 139 | . 128 99 139 71 Initial 54 | . . 49 38 54 Average 69 | . 94 71 69 29 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 3 19 22 Peak Tracking Total 20 | . 4 3 8 20 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 1 . 2 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 . 7 1 Successful 5 | . 2 . 2 1 Failed 5 | . . . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 8 | . . . 7 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 2 1 Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 936 | 45 176 326 335 54 Spaces Moved 614 | 29 103 256 206 20 Core 16 | 9 . . 2 5 Treads . | . . . . . Legs 495 | 20 103 256 116 . Wheels . | . . . . . Hover . | . . . . . Flight 103 | . . . 88 15 Fastest Speed 34 | 50 120 120 34 100 Average Speed 120 | 120 120 120 114 189 Slowest Speed 280 | 200 120 120 200 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 22 66 13 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 712 | 36 130 265 251 30 Wait 9 | . 5 . 4 . Move 610 | 28 102 255 205 20 Hop . | . . . . . Pick Up 15 | 2 4 2 6 1 Fast Attach 13 | 6 2 . 5 . Attach 9 | . 2 . 2 5 Detach . | . . . . . Swap 5 | . 2 1 2 . Drop 4 | . 1 2 1 . Fire 46 | . 12 5 26 3 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Repaired Aluminum Leg 222 | -10/Materials | Entered Mines 233 | -10/Mines | Learned Materials trap positions 299 | -10/Mines | Learned Materials stockpile data 311 | -10/Mines | Learned 2 Materials zone layouts 318 | -10/Mines | Build established: Mutant 508 | -10/Mines | Discovered new exit (range 8) 509 | -10/Mines | Learned location of Storage (-9) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 549 | -9/Materials | Identified exit to Mines 550 | -9/Materials | Loaded intel: 9 trap records 806 | -9/Materials | Lost 4 parts (1p2n1w) 883 | -9/Materials | Entered Mines 884 | -9/Mines | Assembled infested the area 889 | -9/Mines | Assisted by a Guerilla fighting off Assembled 915 | -9/Mines | Destroyed 10 combat bots 931 | -9/Mines | Core integrity fell below 50% 937 | -9/Mines | Core integrity fell below 20% 937 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Lgt. Ion Engine destroyed. System corrupted by crushing effect (+2). Destabilizing: System corrupted (+1). Acquired 15 matter. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2T layout... Downloaded map data. Acquired Lgt. Ion Engine. Acquired 3 matter. The unstable cave ceiling collapses. System corrupted: FCS attempts to trigger Grenade Launcher. System corrupted: Grenade Launcher misfires. Flight Unit destroyed. Grenade Launcher destroyed. Hvy. EM Pulse Gun destroyed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????##?????????????? | | ??????????????????????? ? ## ##????????????? | | ??????????????????????? ? #### ???????? | | ???????????????????????? ? ??????? | | ???????????????????## ???????? | | ????????????????????#### % ????????? | | ???????????????????????? # #?????????? | | ???????????????????????? # # #?????????? | | ???????????????????????? #% ??????????? | | ?????????????????????#### r ????????????? | | ????????????????????## # d ##????????????? | | ???????????????????## d ##????????????? | | ??????????????????## @ ##????????????? | | ????????????####### # #?????????? | | ????????????# #% # ????????? | | ????????????# """ < #??????? | | ????????????# """ % ##????????? | | ????????????# """ %% ##?????????? | | ????????????# = % ;#??????????? | | ????????????####T# ###??????????? | | ???????????????### #######????????????? | | ?????????????????#### ####??????????????????? | | ????????????????????##??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullReactionMachine Manual? 0 Play Time 00:15:12 Cumulative 76.8 hours Start 2022.08.22 @ 03:53:26 End 2022.08.22 @ 04:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 69 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d60cd04-76db-4fa0-8c6a-771b98b1bd2a