Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.16 @ 04:59:20 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (347) 347 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 4602 Bonus ------- Pacifist 470 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 80/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Advanced Visual Processing Unit Hardened Heavy Armor Plating Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array Cooled Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Small Storage Unit Improved Trap Scanner Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Plasma Rifle Spear > --- INVENTORY -------- Micro Nuclear Core Gravmag System Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Force Field Shock Bomb Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 2 . 1 . . . Utility 3 | . . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 75 | . 5 . 7 9 13 20 14 7 Power 11 | . . . 1 . 2 3 3 2 Engine 6 | . . . 1 . 2 2 1 . Core 4 | . . . . . . . 2 2 Reactor 1 | . . . . . . 1 . . Propulsion 27 | . 2 . 3 4 5 9 2 2 Treads 6 | . 2 . . 1 2 . . 1 Leg 5 | . . . . . . 2 2 1 Wheel . | . . . . . . . . . Hover 8 | . . . . . 2 6 . . Flight 8 | . . . 3 3 1 1 . . Utility 19 | . 1 . 1 2 3 3 7 2 Device 9 | . . . . 2 . 2 5 . Storage 5 | . 1 . . . 2 . 1 1 Processor 2 | . . . 1 . . . 1 . Hackware 3 | . . . . . 1 1 . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | . 2 . 2 3 3 5 2 1 Energy Gun 6 | . 1 . . . . 4 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 1 . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon 3 | . . . 1 1 1 . . . Unidentified Prototypes 2 | . . . . . . 2 . . Corrupted Parts 3 | . . . . . . 1 2 . System Corruption 23 | . . . . . . 5 18 . Parts Lost 38 | . . . 1 1 8 2 18 8 Power 8 | . . . . . 1 1 4 2 Propulsion 14 | . . . . . 5 1 6 2 Utility 8 | . . . . 1 . . 5 2 Weapon 8 | . . . 1 . 2 . 3 2 Highest Loss Streak 8 | . . . 1 1 4 2 8 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 90 100 94 95 84 64 70 29 Engine 7 | . 14 14 11 9 5 7 6 . Treads 6 | . 22 28 12 9 6 4 . . Leg 3 | . 5 . . . . 1 6 2 Hover 7 | . . . . . 4 13 10 . Flight 5 | . . . 31 27 21 1 . . Device 7 | . . . . 16 7 8 11 6 Storage 7 | . 19 28 12 9 7 6 3 . Processor 3 | . . . 9 9 7 . 2 6 Hackware 8 | . . . . . 7 12 10 7 Energy Gun 5 | . 21 14 . . . 3 4 1 Ballistic Gun 2 | . 6 14 5 . 5 . . . Piercing Weapon 2 | . . . . . 1 1 6 . Special Melee Weapon 1 | . . . 5 5 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 233 | 14 53 53 11 16 25 39 233 29 Greatest Support 47 | 20 40 40 12 18 24 47 47 28 Greatest Overweight (x) 11 | . 1 1 . 1 3 3 11 5 Average Overweight (x) . | . . 1 . . . . 1 . Largest Inventory Capacity 35 | . 20 20 20 8 15 8 35 5 Average Capacity 12 | . 12 20 8 8 8 8 20 5 Most Carried 13 | . 12 12 11 8 9 8 13 5 Average Carried 7 | . 8 12 8 7 7 7 7 4 Final Capacity 20 | 8 20 20 8 8 8 8 5 5 Final Carried 12 | 6 12 12 8 8 7 8 4 5 Class Distribution -------------------- 46% | Mutant 29% | Hacker-Mutant 14% | Hauler-Mutant 5% | Infiltrator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Matter Collected 882 | 200 . . . . 30 470 144 38 Remotely . | . . . . . . . . . Salvage Created 531 | . . . . 45 . 337 149 . Parts 28 | . . . . . . 18 10 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 7 | . . . . 1 . 2 4 . Melee 2 | . . . . . . 2 . . Guns 3 | . . . . . . . 3 . Classes Destroyed 8 | . . . . 1 . 5 2 . Worker 2 | . . . . . . 2 . . Builder 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Swarmer 3 | . . . . . . . 3 . Grunt 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 7 | . . . . 1 . 4 7 . Combat Bots Only 3 | . . . . 1 . 1 3 . Max Kills in Single Turn 1 | . . . . 1 . 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Damage Taken 4216 | . . . 115 134 943 381 1718 925 Core 1040 | . . . . 46 139 88 336 431 Absorbed by Shields 146 | . . . . 43 . . 103 . Core Remaining (%) 94 | 100 . 100 100 91 80 . . . Volleys Fired 41 | . . . . . 4 12 23 2 Largest 2 | . . . . . 1 2 2 1 Hottest 145 | . . . . . 28 145 145 50 Shots Fired 51 | . . . . . 4 16 28 3 Gun 42 | . . . . . 4 16 19 3 Cannon . | . . . . . . . . . Launcher 9 | . . . . . . . 9 . Special . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Thermal 10 | . . . . . . 6 4 . Explosive . | . . . . . . . . . Electromagnetic 37 | . . . . . . 10 24 3 Robot Hit Streak 5 | . . . . . 2 5 4 1 Robot Miss Streak 8 | . . . . . 8 3 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 36 | . . . 1 2 3 14 15 1 Core Hits 17 | . . . . . 1 10 4 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 8 | . . . 1 2 . 5 . . Impact 3 | . . . 1 2 . . . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . 5 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 866 | . . . 25 91 38 394 301 17 Guns 447 | . . . . . 38 233 161 15 Cannons . | . . . . . . . . . Explosions 140 | . . . . . . . 140 . Melee 241 | . . . 25 91 . 125 . . Ramming 38 | . . . . . . 36 . 2 Kinetic 38 | . . . . . 38 . . . Thermal 98 | . . . . . . 62 36 . Explosive . | . . . . . . . . . Electromagnetic 451 | . . . . . . 171 265 15 Impact 116 | . . . 25 91 . . . . Slashing . | . . . . . . . . . Piercing 125 | . . . . . . 125 . . Highest Corruption 27 | . . . . . . 8 26 27 Average Corruption 16 | . . . . . . 4 20 26 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . . . . 14 48 12 Message Errors 19 | . . . . . . 3 13 3 Matter Fused 15 | . . . . . . 3 10 2 Heat Flow Errors 12 | . . . . . . 4 6 2 Energy Discharges 7 | . . . . . . 1 4 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 2 5 1 Data Loss (major) 6 | . . . . . . 1 4 1 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . 1 . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . 17 . . Shots . | . . . . . . . . . Rammed 12 | . . . . . 2 7 . 3 Targets Rammed 13 | . . . . . 2 7 . 4 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 522 | . . . . 6 . 280 522 299 Average Temperature 146 | . . . . 6 . 90 189 107 Received Heat Transfer 255 | . . . 39 77 36 . 103 . Effects 6 | . . . . . . . 6 . Shutdowns 4 | . . . . . . . 4 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 5 | . . . . 2 . 2 1 . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . . . . . . 150 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Peak Influence 77 | . 16 6 67 42 50 77 . . Initial 27 | . . 6 1 27 15 . . . Average 18 | . 8 6 34 25 16 21 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . 1 1 2 . . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Distress Signals 3 | . . . 1 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 42 | . 1 . 5 10 6 5 12 3 Peak Tracking Total 10 | . 1 . 4 10 4 2 5 3 Tactical Retreats 7 | . . . 1 . 2 . 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Traps Triggered 3 | . . . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Most Traps Carried 4 | . . . . . . . 4 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Accessed 8 | . 3 . 1 1 1 2 . . Terminals 5 | . 3 . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 19 | . 8 . 2 1 3 5 . . Successful 10 | . 5 . 2 1 1 1 . . Failed 9 | . 3 . . . 2 4 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 11 | . 8 . 2 1 . . . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 8 | . 5 . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 1 . 1 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total Allies 3 | . . . . . . 2 . 1 Largest Group 2 | . . . . . . 2 . 1 Highest-Rated Group 180 | . . . . . . 62 . 180 Highest-Rated Ally 180 | . . . . . . 31 . 180 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . Total Damage 184 | . . . . . . 184 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Turns Passed 3503 | . 380 104 104 135 582 898 1052 248 Spaces Moved 2476 | 1 212 44 167 168 454 724 453 253 Core 217 | . . . . . 1 . 31 185 Treads 715 | . 142 44 . . 265 261 . 3 Legs 430 | 1 70 . . . . 15 279 65 Wheels . | . . . . . . . . . Hover 604 | . . . . . 40 421 143 . Flight 510 | . . . 167 168 148 27 . . Fastest Speed 48 | 120 120 240 54 54 51 48 48 50 Average Speed 124 | 120 169 240 54 55 117 110 198 74 Slowest Speed 890 | 120 240 240 54 134 250 280 890 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 33 12 24 19 18 12 65 51 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . . . . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total 2820 | . 234 43 177 206 498 794 571 297 Wait 130 | . . . . 18 11 4 68 29 Move 2466 | . 211 43 166 167 451 723 452 253 Hop 1 | . . . . . 1 . . . Pick Up 42 | . 12 . 1 3 8 9 8 1 Fast Attach 32 | . 1 . . 2 2 10 10 7 Attach 15 | . 1 . 2 1 6 3 2 . Detach 2 | . . . . . 1 1 . . Swap 28 | . 3 . 5 6 5 7 2 . Drop 42 | . 6 . 2 7 7 13 6 1 Fire 41 | . . . . . 4 12 23 2 Melee 8 | . . . 1 2 . 5 . . Ram 10 | . . . . . . 7 . 3 Kick 1 | . . . . . . . . 1 Crush 2 | . . . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Dat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered Mines 468 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Materials 485 | -9/Materials | Evolved 2 slots: Propulsion x2 573 | -9/Materials | Discovered new exit (range 6) 588 | -9/Materials | Identified exit to Materials 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Utility x2 717 | -8/Materials | Discovered new exit (range 3) 718 | -8/Materials | Identified exit to Factory 724 | -8/Materials | Entered Factory 724 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1148 | -7/Factory | Lost 4 parts (3n1w) 1287 | -7/Factory | Discovered new exit (range 9) 1303 | -7/Factory | Identified exit to Factory 1306 | -7/Factory | Entered another Factory area 1306 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1624 | -6/Factory | Build established: Hacker-Mutant 1708 | -6/Factory | Allied Derelicts emerged from ambush trap array 2085 | -6/Factory | Discovered new exit (range 13) 2204 | -6/Factory | Entered Lower Caves 2483 | -6/Lower Caves | Lost 3 parts (1p2n) 2503 | -6/Lower Caves | System corruption reached 10% 2572 | -6/Lower Caves | Build established: Hauler-Mutant 2766 | -6/Lower Caves | Spotted B-75 Beast 2851 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 2923 | -6/Lower Caves | Encountered a Warlord checkpoint 2936 | -6/Lower Caves | Learned 8 Factory zone layouts 3222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3251 | -6/Lower Caves | Discovered new exit (range 12) 3255 | -6/Lower Caves | Identified exit to Lower Caves 3256 | -6/Lower Caves | Entered another Lower Caves area 3262 | -6/Lower Caves | Core integrity fell below 50% 3292 | -6/Lower Caves | Lost 7 parts (2p1n2u2w) 3442 | -6/Lower Caves | Core integrity fell below 20% 3470 | -6/Lower Caves | Discovered new exit (range 7) 3474 | -6/Lower Caves | Identified exit to Data Miner 3498 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 3504 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03438_ Destabilizing: Core damaged (-42). A strange signal echoes through the caves. 03442_ FOSU3RMD%QHSZB3Y7UNVZKKEA= 03443_ Acquired Unknown Storage. 03443_ Identified Com. Battery. 03444_ S-27 Virus destroyed. 03444_ Slammed into S-27 Virus. 03448_ Neutrino Core destroyed. 03449_ Slammed into S-27 Virus. 03453_ Arm. Leg destroyed. 03455_ Acquired 14 matter. 03461_ System corrupted: Heat flow error (+101). 03463_ Com. Battery destroyed. 03467_ S-27 Virus IFF system glitched. 03467_ Neutrino Core destroyed. 03470_ EXIT=FOUND 03474_ EXIT=IDENTIFIED: DATA MINER 03476_ System corrupted: Substantial component data lost. 03492_ S-27 Virus misfires. 03494_ System corrupted: Energy discharge (-40). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????###??????# # | | ???????????????????????????????????## ##?????# # | | ???????????????????????????????????# ##????# # | | ?????????????????????????????????### # ##???# # | | ??????????????????????????????#### ##### # | | ???????????????###????????????# # # | | ??????????????## #??????????????# # # | | ??????????????# #####?????????## ### ######### | | ??????????????? ##????????# #?# #???????# | | ???????????????? #????????# #?# #???????# | | ????????????????? #????????# #?# ###?????# | | ??????????????????? ##???????# #?# ??????? | | ????????????????????# #???????# ### #???????? | | ?????????????????????# ######### ##?? | | ??????????????????????# > ## s ### | | ??????????????????????# s %### | | ??????????????????????# @ #### #?# | | ??????????????????????# #??## S ##?## | | ??????????????????????# #??## #???# | | ??????????????????????# #???##% #???# | | ??????????????????????# ## #????#% #??? ? | | ??????????????????????## ## #???# %#???? ?? | | ???????????????????????# ## #??# #??????? | | ???????????????????????# ? #??????? | | ???????????????????????# %#??????? | | ??????????????????????? ###########??????? | | ?????????????????????? ##????????????????? | | ?????????????????????##########?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Evasion (%) 59 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSchematicSheargun Manual? 0 Play Time 00:36:42 Cumulative 95.2 hours Start 2022.08.16 @ 04:24:03 End 2022.08.16 @ 04:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 111 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: be5bfc1e-46c3-4bec-a20f-007d9b241778