Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 21:48:22 Player: DrMAD23 Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2459) 2459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 5871 Bonus ------- Pacifist 200 High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Microactuators > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Precision Assault Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor ECM Suite Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Backup Propulsion I Improved Cooling System Coolant Injector Compact Battery Trap Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Kinecellerator Improved Light Armor Plating Recalibrator Shock Rifle Enhanced Autogun Flak Gun Advanced Assault Cannon Heavy Mace Powered Hammer Katana [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Core Shielding Device Improved Cooling System Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 84 | 6 1 5 7 34 18 5 8 Power 8 | 1 . 2 . 3 1 . 1 Engine 6 | 1 . 1 . 3 1 . . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 1 . 2 10 6 . . Treads . | . . . . . . . . Leg 21 | 2 1 . 2 10 6 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 . 2 1 11 8 3 2 Device 12 | . . 1 1 4 4 1 1 Storage 3 | 1 . . . 1 . 1 . Processor 6 | . . 1 . 1 2 1 1 Hackware 1 | . . . . 1 . . . Protection 6 | . . . . 4 2 . . Artifact . | . . . . . . . . Weapon 27 | 2 . 1 4 10 3 2 5 Energy Gun 8 | 1 . . 2 1 2 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . . 1 7 . . . Ballistic Cannon 6 | . . 1 . 2 1 1 1 Launcher . | . . . . . . . . Special Weapon 3 | . . . 1 . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . . 7 13 . 8 4 Power 4 | . . . 1 2 . . 1 Propulsion 7 | . . . 2 4 . 1 . Utility 6 | . . . 1 1 . 3 1 Weapon 15 | . . . 3 6 . 4 2 Highest Loss Streak 8 | . . . 7 3 . 8 4 To Critical Strikes 1 | . . . . 1 . . . Average Backups 12 | 1 3 6 3 12 19 9 2 Power 1 | . . . 1 1 2 . . Propulsion 1 | . . 1 . 1 1 1 . Utility 4 | . 1 1 . 3 7 4 . Weapon 4 | . 1 2 . 4 6 3 . Tool/Special . | . . . . . . . . Unused Backups 21 | . . . . 4 3 12 2 Power 4 | . . . . . 2 1 1 Propulsion 2 | . . . . . . 2 . Utility 7 | . . . . 3 . 4 . Weapon 8 | . . . . 1 1 5 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 79 77 68 88 95 36 33 Engine 6 | . 14 5 4 7 7 2 . Leg 21 | . 28 22 16 25 21 8 . Device 8 | . . 6 3 7 15 7 3 Storage 7 | . 14 11 11 9 7 3 . Processor 3 | . . 6 11 2 3 . 3 Protection 11 | . . . . 14 14 6 . Energy Gun 4 | . 11 9 11 1 8 5 2 Ballistic Gun 8 | . 11 . 8 9 10 . . Ballistic Cannon 5 | . . 9 . 8 3 1 4 Peak Build Rating 45 | 6 6 11 12 32 45 43 24 Average Rating 26 | 4 5 8 7 25 39 14 17 On Entrance 13 | . 6 4 11 9 31 43 . Avg Prop Armor Cover (%) 3 | . . . . 3 . . . Naked Turns 77 | . . . . . . 55 22 Heaviest Build 83 | 13 13 16 13 70 83 74 20 Greatest Support 53 | 20 20 20 20 53 53 39 3 Greatest Overweight (x) 6 | . . . . 2 4 3 6 Average Overweight (x) . | . . . . . 1 . 4 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 5 Average Capacity 14 | 6 8 8 8 15 20 10 5 Most Carried 20 | 5 7 8 6 20 20 20 5 Average Carried 12 | 1 3 6 2 12 19 9 2 Final Capacity 20 | 8 8 8 8 20 20 5 5 Final Carried 20 | 1 7 7 1 15 20 . 4 Class Distribution -------------------- 32% | Scavenger-Tank 29% | Tank 27% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2128 | 243 28 145 43 1130 440 . 99 Remotely . | . . . . . . . . Salvage Created 2355 | . . 161 36 1200 680 195 83 Parts 131 | . . 7 1 76 37 5 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 57 | . . 4 3 33 14 1 2 Guns 30 | . . 1 3 16 9 1 . Cannons 26 | . . 3 . 17 4 . 2 Classes Destroyed 10 | . . 3 1 4 1 1 . Builder 2 | . . . . 1 1 . . Mechanic 1 | . . 1 . . . . . Watcher 2 | . . . . 2 . . . Swarmer 13 | . . . 3 10 . . . Grunt 15 | . . 3 . 5 6 . 1 Sentry 13 | . . 1 . 9 3 . . Specialist 6 | . . . . 6 . . . Hunter 4 | . . . . 3 1 . . Programmer 5 | . . . . . 4 . 1 Compactor 1 | . . . . . . 1 . Best Kill Streak 4 | . . 3 3 4 2 1 1 Combat Bots Only 3 | . . 3 3 3 2 1 1 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 588 | . . 38 67 273 122 14 74 Missed 163 | . . 10 9 71 47 2 24 Hits 425 | . . 28 58 202 75 12 50 Melee 12 | . . . . . . 12 . Projectile 413 | . . 28 58 202 75 . 50 AOE 2 | . . . . . 1 . 1 Critical Strikes 17 | . . . . 10 . 6 1 Actively Blocked 2 | . . . . . . 2 . Damage Taken 5498 | . . 439 470 2567 886 513 623 Core 1356 | . . 103 126 424 68 356 279 Absorbed by Shields 53 | . . . . . 41 12 . Redirected to Shielding 101 | . . . . 63 15 23 . Ignored by Resistances 42 | . . . . . 42 . . Regen/Repaired (Parts) 60 | . . . . 60 . . . Core Remaining (%) 66 | 100 100 . 42 22 . . . Volleys Fired 204 | . 1 22 22 112 30 5 12 Largest 3 | . 2 2 2 3 3 1 2 Hottest 186 | . 60 70 80 88 186 80 90 Shots Fired 401 | . 2 44 27 220 90 5 13 Gun 272 | . 2 22 20 151 72 4 1 Cannon 128 | . . 22 7 69 18 1 11 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 302 | . 1 22 7 203 57 1 11 Thermal 66 | . . . 19 10 33 4 . Explosive . | . . . . . . . . Electromagnetic 32 | . 1 22 1 7 . . 1 Robot Hit Streak 21 | . . 9 4 21 9 3 4 Robot Miss Streak 5 | . 2 2 4 3 5 4 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 260 | . . 31 12 144 60 5 8 Core Hits 112 | . . 12 4 57 34 2 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 14 | . . 2 1 9 . . 2 Burn 1 | . . . 1 . . . . Destroy 2 | . . . . 2 . . . Blast 11 | . . 2 . 7 . . 2 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5136 | . . 614 157 2809 1240 107 209 Guns 2443 | . . 186 104 1172 904 77 . Cannons 2481 | . . 318 53 1565 310 26 209 Explosions 97 | . . 97 . . . . . Melee . | . . . . . . . . Ramming 115 | . . 13 . 72 26 4 . Kinetic 3834 | . . 318 53 2557 671 26 209 Thermal 901 | . . 97 104 80 543 77 . Explosive . | . . . . . . . . Electromagnetic 286 | . . 186 . 100 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 2 16 18 Average Corruption 6 | . . . . . 1 11 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . 10 6 27 Message Errors 10 | . . . . . 3 1 6 Matter Fused 17 | . . . . . 2 3 12 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . 3 . 1 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . 2 . 1 Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . . 101 11 . . Projectiles 112 | . . . . 101 11 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 21 | . . 4 2 9 2 . 4 Impact 1 | . . 1 . . . . . Kinetic 18 | . . 2 1 9 2 . 4 Secondary 2 | . . 1 1 . . . . Self-Inflicted Damage 38 | . . 36 . . . 2 . Shots 1 | . . 1 . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 16 | . . 1 . 11 3 1 . Kicked 15 | . . 1 . 11 3 . . Crushed . | . . . . . . . . Highest Temperature 265 | . 20 114 45 135 265 72 249 Average Temperature 46 | . 10 53 20 24 102 35 79 Received Heat Transfer 1263 | . . 189 . 684 225 . 165 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . 1 1 2 . . Heat Transferred 1938 | . . 100 383 225 1055 175 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 82 | 100 100 100 100 64 100 100 100 Level 1 16 | . . . . 34 . . . Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 426 | . 15 60 30 426 191 25 31 Initial 191 | . . . 3 . 191 25 . Average 77 | . . 21 3 128 45 4 1 Influence Increases 1666 | . 15 110 75 1020 379 . 67 Destroy 0b10 Robot/C 1120 | . . 80 60 660 280 . 40 Destroy 0b10 Robot/NC 25 | . . 5 . 15 5 . . Destroy Leader 314 | . . 20 . 194 90 . 10 Successful Hack 6 | . . . . 6 . . . Disable Machine 45 | . . . 15 30 . . . Destroy Structure 36 | . . 5 . 25 4 . 2 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 105 | . . . . 90 . . 15 Influence Decreases 1666 | . 15 100 85 597 730 72 67 Entered New Map 286 | . . . 7 . 232 47 . Time Decay 1175 | . 15 100 40 473 498 10 39 Lost Part 205 | . . . 38 124 . 15 28 Squads Dispatched 16 | . 1 . . 6 8 . 1 Investigation . | . . . . . . . . Extermination 5 | . . . . . 4 . 1 Reinforcement 9 | . 1 . . 6 2 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 6 | . 2 . . 4 . . . Communications Jammed 9 | . . . . 9 . . . Distress Signals 7 | . . . . 7 . . . Times Spotted 103 | . 2 7 4 52 21 6 11 Peak Tracking Total 6 | . 2 4 4 6 3 5 6 Tactical Retreats 12 | . . . . 4 7 . 1 ECM-based Alert Blocks 11 | . . . . . 11 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 3 | . . . 1 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 2 | . . . . 2 . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . 6 . . . Successful 5 | . . . . 5 . . . Failed 1 | . . . . 1 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . Record 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 16 . Total Damage 276 | . . . . . . 276 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 5133 | . . 174 88 2728 2105 38 . Optics 539 | . . . . . 532 7 . Structural 256 | . . . 79 177 . . . Traps 990 | . . . . 990 . . . Seismic 183 | . . 174 9 . . . . Jamming 1750 | . . . . 1561 189 . . ECM 1971 | . . . . . 1940 31 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 7382 | 74 191 270 345 3624 2105 157 616 Spaces Moved 3639 | 63 151 140 239 1768 880 184 214 Core 398 | 20 . . . . . 164 214 Treads . | . . . . . . . . Legs 3220 | 43 151 140 239 1747 880 20 . Wheels . | . . . . . . . . Hover 21 | . . . . 21 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 183 50 50 Average Speed 163 | 97 120 120 120 161 196 68 257 Slowest Speed 400 | 120 120 120 120 260 400 360 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 25 13 48 72 14 78 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 32 | . . 4 . 25 1 . 2 Melee . | . . . . . . . . Projectile 28 | . . . . 25 1 . 2 AOE 4 | . . 4 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 4686 | 75 159 197 271 2323 1190 207 264 Wait 587 | . . 23 . 311 225 13 15 Move 3633 | 62 150 139 238 1767 880 183 214 Hop . | . . . . . . . . Pick Up 93 | 7 7 5 2 50 12 . 10 Fast Attach 18 | . . . . 5 13 . . Attach 71 | 6 1 4 8 33 6 5 8 Detach 11 | . . . . 6 3 . 2 Swap 6 | . . 2 . 4 . . . Drop 44 | . . 1 1 24 18 . . Fire 204 | . 1 22 22 112 30 5 12 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . . 1 . Kick 15 | . . 1 . 11 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 223 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 515 | -9/Materials | Discovered new exit (range 9) 536 | -9/Materials | Entered Mines 558 | -9/Mines | Met a Derelict bent on vengeance 563 | -9/Mines | Core integrity fell below 50% 600 | -9/Mines | Lost 7 parts (1p2n1u3w) 865 | -9/Mines | Discovered new exit (range 11) 881 | -9/Mines | Entered Materials 881 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 925 | -8/Materials | Repaired Aluminum Leg? 1369 | -8/Materials | Lost 3 parts (1p2n) 1479 | -8/Materials | Lost 3 parts (1n2w) 1896 | -8/Materials | Build established: Scavenger-Tank 3650 | -8/Materials | Build established: Tank 3748 | -8/Materials | Core integrity fell below 50% 4265 | -8/Materials | Build established: Mutant 4476 | -8/Materials | Discovered new exit (range 14) 4505 | -8/Materials | Entered Factory 4505 | -7/Factory | Evolved 2 slots: Utility x2 5022 | -7/Factory | Build established: Scavenger-Tank 5692 | -7/Factory | Build established: Tank 6357 | -7/Factory | Cargo convoy interrupted 6610 | -7/Factory | Sucked down chute 6610 | -7/Factory | Entered Waste 6611 | -7/Waste | Met a frightened Derelict 6620 | -7/Waste | Spotted C-40 Crusher 6625 | -7/Waste | EMP discharged 6625 | -7/Waste | System corruption reached 10% 6636 | -7/Waste | Spotted C-40 Crusher 6639 | -7/Waste | Spotted C-40 Crusher 6641 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6645 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6656 | -7/Waste | Destroyed C-40 Crusher 6665 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6671 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6675 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6685 | -7/Waste | Spotted C-40 Crusher 6702 | -7/Waste | Crushed by Compactor (1 part destroyed) 6704 | -7/Waste | Spotted C-40 Crusher 6725 | -7/Waste | EMP discharged 6727 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6728 | -7/Waste | Core integrity fell below 50% 6731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6741 | -7/Waste | Spotted C-40 Crusher 6759 | -7/Waste | Discovered new exit (range 16) 6762 | -7/Waste | Lost 8 parts (1n3u4w) 6767 | -7/Waste | Entered Factory 6946 | -7/Factory | Build established: Mutant 7382 | -7/Factory | Core integrity fell below 20% 7383 | -7/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- System corrupted: Energy discharge (-64). System corrupted: Heat flow error (+140). System corrupted: Component data lost. P4XU:KTYK&Q1 49 <:O=SYYPEYL8|