Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 20:55:49 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (603) 3015 Value Destroyed (30727) 30727 Prototype IDs (108) 2160 Alien Tech Used (7) 1400 Bonus (24296) 24296 TOTAL SCORE: 72498 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11414 Follower Combat Kills 238 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 880 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -836 Cogmind --------- Core Integrity 808/1600 Matter 282/300 Energy 900/950 System Corruption 86% Temperature Cool (80) Movement Treading (275) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Megatreads > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Assembled Combat Suite Experimental Target Analyzer Heavy Armor Plating Heavy Armor Plating Beam Splitter Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON (3) ------- Null Cannon > --- INVENTORY (25) --- Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Advanced Energy Well (500) Advanced Energy Well (500) Experimental Matter Compressor (193) Surveybot 24 Chip Latent Energy Streamer Omega Cannon Tesla Bomb Launcher Faulty Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Thunder Hammer Sigix Broadsword SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Megatreads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Melee Analysis Suite Experimental Target Analyzer Improved Power Shielding Centrium Heavy Armor Plating Beam Splitter Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Advanced Energy Well Advanced Energy Well Experimental Matter Compressor Surveybot 24 Chip Latent Energy Streamer Omega Cannon Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Sigix Terminator Thunder Hammer SGEMP Prototype [Rating: 233] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Assembled Flux Generator Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel High-density Centrium Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Compact Tesla Bomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 318 | 6 1 1 2 1 8 38 2 22 3 2 26 4 3 4 30 . 20 1 . 8 3 11 4 2 . 1 13 32 16 9 8 37 Power 19 | 1 . . 1 . 1 7 . 3 . . . . . . 1 . . . . . . . . . . . . 1 2 . . 2 Engine 10 | 1 . . 1 . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . 2 Propulsion 45 | 2 . . . . 1 8 . 1 . . 4 . . . 3 . 5 . . 1 . 1 1 1 . . 2 4 4 4 2 1 Treads 8 | 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Leg 35 | . . . . . . 4 . 1 . . 4 . . . 3 . 5 . . 1 . 1 1 1 . . 2 4 3 3 2 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 1 1 1 . . 4 10 . 8 2 . 9 4 1 1 15 . 11 . . 5 1 4 2 1 . 1 10 16 6 2 3 15 Device 71 | . . 1 . . 1 3 . 5 . . 3 3 . . 5 . 8 . . 3 . 2 1 1 . . 7 13 2 1 2 10 Storage 10 | 1 1 . . . . 2 . . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . Processor 9 | . . . . . 1 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . 2 . . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Protection 40 | . . . . . 2 3 . 2 2 . 3 1 1 1 8 . 1 . . 2 1 2 1 . . . 2 . 2 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 . . 1 1 2 13 2 10 1 2 13 . 2 3 11 . 4 1 . 2 2 6 1 . . . 1 11 4 3 3 19 Energy Gun 24 | 2 . . . . . 1 1 . . . 4 . 1 2 8 . . . . . . . . . . . . 5 . . . . Energy Cannon 21 | . . . . . . 1 . 3 . . 4 . . . . . . . . . . . . . . . . 1 . 1 1 10 Ballistic Gun 5 | . . . 1 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 25 | . . . . . . 2 1 4 1 1 1 . . . . . 2 1 . 1 1 3 . . . . 1 2 2 . 1 1 Launcher 30 | . . . . . . 5 . 3 . 1 1 . 1 . 2 . 2 . . . 1 3 1 . . . . 1 2 . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . 2 . . 1 1 . . . . 1 . . . . . . . 2 . . . . Slashing Weapon 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . 9 . . . . 10 . . . 3 . 5 . . 3 . 1 . . 1 . 4 10 . 2 1 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Parts Lost 57 | . . . . . . 4 . 2 . . . . . . 3 2 3 . 1 . . . 4 1 . . 3 18 2 1 . 13 Power 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 15 | . . . . . . 1 . . . . . . . . 2 1 1 . . . . . 1 1 . . 1 4 1 . . 2 Utility 37 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . 3 . . . 2 14 1 1 . 11 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . 3 . 1 . . . . . . 2 2 1 . 1 . . . 2 1 . . 2 7 1 1 . 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Average Slot Usage (%) 84 | . 85 89 100 100 67 71 72 82 91 92 94 100 100 99 94 83 86 82 82 81 81 82 87 88 80 83 90 77 79 83 85 64 Engine 2 | . 14 14 14 14 9 3 . . 7 7 6 6 6 6 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 1 5 5 5 5 5 5 5 5 4 5 4 3 7 8 8 8 Treads 1 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 21 | . . . . . . 2 30 30 30 30 33 33 33 33 31 27 28 29 29 29 29 25 25 25 20 21 22 14 19 19 20 . Device 14 | . . 3 14 14 15 10 7 7 7 7 9 13 13 13 12 13 14 11 12 12 11 15 18 21 21 20 19 25 8 8 12 19 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 8 13 11 11 11 11 11 10 9 10 10 10 9 9 8 8 8 6 Processor 11 | . . . . . 1 17 7 12 15 15 16 20 20 19 13 13 11 17 15 11 11 10 10 10 10 10 9 7 13 13 13 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 12 9 8 3 Protection 5 | . . . . . 4 5 3 8 14 15 11 5 6 6 7 . 1 . . 3 5 9 6 5 5 5 9 1 3 4 4 5 Energy Gun 2 | . 28 28 22 14 2 . 3 . . . 3 13 12 9 7 . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . . 1 . . 2 . . . 4 13 9 . . . . . 9 10 7 9 8 1 . . . 2 Ballistic Cannon 1 | . . . . . . . 3 5 7 7 3 . . . . . . 5 5 4 4 4 . . . . . 2 3 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 12 27 28 30 31 40 104 84 104 94 94 100 89 85 94 95 82 119 101 102 109 109 115 130 123 123 123 148 135 204 204 208 225 Greatest Support 600 | 40 40 40 40 40 50 104 80 80 80 80 116 116 116 116 128 120 144 144 144 144 141 141 125 113 88 88 148 117 165 137 137 600 Greatest Overweight (x) 10 | . . . . . . 4 1 1 1 1 . . . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 10 1 . Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 14 15 15 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 Most Carried 25 | 2 2 9 15 15 15 20 20 19 17 17 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 24 Average Carried 18 | . 2 7 11 14 13 15 19 16 15 15 14 17 19 18 17 19 19 20 19 19 19 18 19 19 19 19 19 18 20 24 24 17 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 2 2 9 15 15 15 18 20 19 15 15 17 18 19 17 20 20 20 20 20 20 20 19 20 19 20 20 18 20 24 25 24 20 Class Distribution -------------------- 46% | Mutant 32% | Golem 8% | Hacker-Mutant 5% | Generator-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 13362 | 260 . . 6 61 248 517 36 712 191 216 915 143 419 12 538 . 472 155 68 241 239 535 282 20 . 10 204 800 1137 1163 89 3673 Remotely 214 | . . . . . . 178 36 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34857 | . 83 278 . 111 336 1382 1684 1039 160 27 1246 . 154 . 2118 339 2778 72 4 248 360 631 1403 309 . 319 3263 2274 855 710 439 12235 Parts 1361 | . 4 15 . 2 22 82 23 61 7 . 75 . 9 . 29 14 129 1 4 5 19 31 74 6 . 13 142 105 18 35 16 420 Haulers Intercepted 22 | . . . . . . 3 . 3 . . 1 . . . . . 4 . . . . 1 . . . . 3 1 1 . . 5 Recyclers Shooed 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . . . . . . . 7 . . . 10 . . 10 . 1 . 61 18 . 62 6 . 13 . . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 566 | . 2 4 . . 6 28 6 26 3 3 23 . 4 . 66 8 42 2 3 6 14 12 35 4 . 4 35 34 17 12 7 160 Melee 22 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 Guns 43 | . 2 3 . . 6 2 5 . . . 2 . 2 . 13 . . . . . . . . . . . . 8 . . . . Cannons 279 | . . . . . . . 1 18 3 1 12 . . . 8 8 25 2 3 6 13 7 25 4 . 4 34 19 10 8 2 66 AOE 174 | . . . . . . 14 . 8 . 2 9 . 2 . 43 . 17 . . . 1 5 10 . . . 1 3 7 . . 52 Classes Destroyed 33 | . 1 2 . . 4 8 1 1 . . 1 . 1 . 4 1 1 1 1 2 . 1 . . . . . 3 . . . . Worker 24 | . . . . . . 2 . 4 . . 4 . . . . . 4 . . . . . . . . . 1 2 . 1 . 6 Builder 28 | . . . . . . 2 . 5 . . 1 . . . . . 4 . . . . . . . . . . 2 . . . 14 Tunneler 5 | . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 22 | . . . . . . 3 . 3 . . 1 . . . . . 4 . . . . 1 . . . . 3 1 1 . . 5 Recycler 23 | . . 1 . . . 3 . 2 . . 2 . . . . . 2 . . . . . . . . . 3 2 1 . . 7 Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 12 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . 1 . 1 . 5 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 18 | . . . . . 1 4 . 3 . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . . . 4 Swarmer 83 | . . . . . . 9 . 11 . 3 3 . 2 . . 6 4 . . . 8 . 21 . . . 3 3 . . . 10 Saboteur 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 Grunt 187 | . 2 4 . . 1 6 . 6 3 . 3 . . . . 1 16 . . 3 3 2 10 1 . 4 21 13 11 3 3 71 Brawler 23 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . 1 . . 17 Duelist 17 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 2 . . 1 11 Protector 9 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 29 | . . . . . 3 1 . 3 . . 2 . . . . 1 4 . . . . 3 3 1 . . 4 . 2 . 1 1 Specialist 7 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . Hunter 49 | . . . . . 1 3 . 1 . . 9 . 1 . . . 7 . . . 2 2 . . . . . 4 2 2 . 15 Programmer 61 | . . . . . . 5 . 4 . . 3 . . . . . 7 1 . . . 2 . . . . 5 8 . 7 2 17 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . 2 Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . Golem 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | . 2 2 . . 3 14 2 10 3 3 17 . 2 . 42 5 17 1 3 6 6 8 10 3 . 4 9 6 6 3 4 23 Combat Bots Only 40 | . 2 2 . . 2 9 2 6 3 3 10 . 2 . 40 5 9 1 3 6 6 8 10 3 . 4 9 4 6 3 4 21 Max Kills in Single Turn 30 | . 1 1 . 1 1 4 1 4 1 1 6 . 2 . 30 1 8 1 1 1 1 3 4 1 . 1 2 3 3 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 30 | . . . . . . 4 . 3 . 1 3 . 2 . 30 . 4 . . . 1 3 4 . . . 1 1 3 . . 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Z-Imprinter (-6/Deep Caves) Perun (-1/Access) Zhirov (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 30198 | . 76 154 . . 442 2200 . 1536 54 159 787 . 361 . 1438 388 2216 98 43 110 397 739 938 502 . 99 1927 4159 1087 951 993 8344 Core 2521 | . . 38 . . 58 280 . 171 . . 102 . 67 . 184 30 323 15 6 25 35 75 51 55 . . 121 440 51 . 78 316 Absorbed by Shields 11337 | . . . . . . . . . . . . . . . . . . 35 19 40 150 292 325 . . 38 612 410 135 911 942 7428 Reduced by Siege Mode 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 Redirected to Shielding 385 | . . . . . . . . . . . . . . . 112 . . . . . . . . . . . 154 . . . . 119 Regen/Repaired (Parts) 3798 | . . . . . 36 . . . . . 201 . . . . . . . . . . . . . . . . . . 157 98 3306 Core Remaining (%) 69 | 100 . . . 84 89 . . . . 35 . . . . . 54 . . . . 59 . . . . 84 . 56 . . 83 50 Volleys Fired 1311 | . 7 14 . 11 36 14 3 77 5 4 44 . 13 . 97 17 97 9 8 16 23 30 54 9 . 12 119 146 38 38 12 358 Largest 2 | . 2 2 . 2 2 2 1 2 1 1 2 . 2 . 2 2 2 1 1 1 1 1 2 2 . 2 2 2 1 1 1 2 Hottest 230 | . 100 100 . 73 73 46 60 180 60 60 180 . 174 . 188 50 60 60 60 60 60 60 50 50 . 50 60 119 100 130 130 230 Shots Fired 1834 | . 14 28 . 22 72 22 94 86 6 5 55 . 21 . 149 33 146 10 8 16 23 30 99 18 . 24 213 184 38 38 12 368 Gun 439 | . 14 28 . 22 72 9 92 . . . 17 . 20 . 93 . . . . . . . . . . . . 72 . . . . Cannon 1245 | . . . . . . . 2 81 6 3 33 . . . 48 33 139 10 8 16 22 28 95 18 . 24 213 110 35 38 12 271 Launcher 150 | . . . . . . 13 . 5 . 2 5 . 1 . 8 . 7 . . . 1 2 4 . . . . 2 3 . . 97 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 498 | . . . . 11 61 2 2 65 6 3 27 . . . . . 15 10 8 16 22 28 . . . . 8 61 35 35 11 72 Thermal 1154 | . 14 28 . 11 11 7 92 16 . . 23 . 20 . 123 33 124 . . . . . 95 18 . 24 205 120 . 3 1 186 Explosive 48 | . . . . . . 13 . 5 . 2 5 . 1 . 8 . 7 . . . 1 2 4 . . . . . . . . . Electromagnetic 129 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . 1 . . . 110 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Robot Hit Streak 50 | . 4 10 . 12 11 14 17 9 5 1 10 . 6 . 24 29 29 5 9 12 13 11 15 17 . 13 50 18 28 26 37 40 Robot Miss Streak 7 | . 2 1 . 1 3 1 2 7 1 1 4 . 2 . 2 4 2 4 5 5 3 3 1 1 . 1 2 4 1 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 100 | . . . . . . 7 93 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1441 | . 8 21 . 19 53 61 77 63 5 1 40 . 14 . 108 16 110 8 7 13 22 21 68 16 . 13 163 148 33 40 23 270 Core Hits 1192 | . 5 13 . 4 15 78 18 59 7 5 50 . 8 . 109 9 93 5 6 12 24 32 48 8 . 8 78 81 29 14 8 366 Critical Kills 14 | . . . . . . . . . . . 1 . 1 . 8 . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 16 | . . . . . . . . . . . 1 . 2 . 4 . . . . . . . . . . . . 9 . . . . Critical Strikes 100 | . . 2 . 2 . 5 . 4 . . 5 . 3 . 12 . 2 . . 1 . 1 . . . . . 18 3 12 6 24 Burn 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Destroy 26 | . . . . . . . . . . . 2 . 3 . 12 . . . . . . . . . . . . 9 . . . . Blast 56 | . . . . . . . . 4 . . 3 . . . . . 2 . . 1 . 1 . . . . . 9 3 12 3 18 Sever 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Melee Attacks 126 | . . . . . . 62 . . . . 1 . . 16 1 . . . . 1 . . . . . . . 3 1 16 16 9 Impact 23 | . . . . . . . . . . . 1 . . 16 1 . . . . 1 . . . . . . . 3 1 . . . Slashing 103 | . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . 16 16 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111609 | . 107 289 . 302 730 4324 2300 4184 282 226 4560 . 783 . 9542 723 9090 386 465 769 1438 2152 4636 749 . 564 8059 9164 4649 3809 2179 35148 Guns 8347 | . 100 266 . 289 730 232 2170 . . . 409 . 419 . 1750 . . . . . . . . . . . . 1982 . . . . Cannons 61378 | . . . . . . . 130 2757 282 22 1129 . . . 1922 723 5144 386 465 769 1067 1210 3027 745 . 564 7851 5093 2800 3006 1195 21091 Explosions 36527 | . . . . . . 2024 . 1425 . 204 2707 . 364 . 5870 . 3875 . . . 371 942 1609 . . . 108 1888 1783 . . 13357 Melee 4731 | . . . . . . 2042 . . . . 104 . . . . . . . . . . . . . . . . 201 66 803 921 594 Ramming 626 | . 7 23 . 13 . 26 . 2 . . 211 . . . . . 71 . . . . . . 4 . . 100 . . . 63 106 Kinetic 26998 | . . . . 162 619 30 130 2600 282 22 1055 . . . . . 918 386 465 769 1067 1210 . . . . 497 3627 2800 3006 1195 6158 Thermal 44163 | . 100 266 . 127 111 202 2170 265 . . 491 . 419 . 3556 723 4300 . . . . . 3027 745 . 564 7354 3448 . . . 16295 Explosive 19595 | . . . . . . 2024 . 1152 . 204 2699 . 364 . 5736 . 3801 . . . 371 942 1609 . . . 108 . . . . 585 Electromagnetic 12422 | . . . . . . . . 165 . . . . . . 250 . . . . . . . . . . . . 597 . . . 11410 Impact 371 | . . . . . . . . . . . 104 . . . . . . . . . . . . . . . . 201 66 . . . Slashing 4360 | . . . . . . 2042 . . . . . . . . . . . . . . . . . . . . . . . 803 921 594 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1291 1783 . . . Highest Corruption 86 | . . . . . . 1 25 25 18 18 1 1 1 1 . . 5 5 5 5 . . . . . . . 7 . 8 8 86 Average Corruption 16 | . . . . . . 1 16 15 18 18 1 1 1 1 . . 2 5 5 5 . . . . . . . 3 . 5 6 53 Corruption Purged 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 442 | . . . . . . 4 11 104 20 16 . 4 4 1 . . 11 35 8 . . . . . . . . 19 . 30 3 172 Message Errors 107 | . . . . . . 2 4 26 6 3 . 1 1 1 . . 1 7 1 . . . . . . . . 5 . 7 1 41 Matter Fused 89 | . . . . . . . . 21 9 4 . . 2 . . . 2 10 2 . . . . . . . . 5 . 8 . 26 Heat Flow Errors 44 | . . . . . . . 1 12 2 2 . 1 . . . . 1 4 1 . . . . . . . . 2 . 2 . 16 Energy Discharges 57 | . . . . . . 2 2 10 . 2 . . 1 . . . 3 7 3 . . . . . . . . 1 . 9 . 17 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 54 | . . . . . . . 3 16 2 2 . 2 . . . . 1 4 1 . . . . . . . . 4 . 3 . 16 Data Loss (major) 21 | . . . . . . . . 9 . . . . . . . . 2 1 . . . . . . . . . 1 . . 2 6 Misfires 15 | . . . . . . . . 5 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . 6 Alerts 8 | . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . 1 . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 37 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 34 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6115 | . . . . . . 161 . 190 . . 287 . 7 . 686 16 329 28 . . . 11 158 10 . . 281 492 63 380 403 2613 Projectiles 4085 | . . . . . . . . 117 . . 55 . . . 1 16 95 28 . . . 11 84 9 . . 271 250 62 283 342 2461 Explosions 1476 | . . . . . . 40 . 73 . . 168 . 7 . 685 . 232 . . . . . 74 . . . . 92 1 . . 104 Melee 554 | . . . . . . 121 . . . . 64 . . . . . 2 . . . . . . 1 . . 10 150 . 97 61 48 Knockbacks 141 | . . 1 . . . . . 13 . . 6 . . . . . 6 4 10 4 10 3 . . . . 2 25 8 14 10 25 Impact 6 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 1 Kinetic 129 | . . . . . . . . 12 . . 5 . . . . . 5 4 10 4 10 3 . . . . 1 22 8 13 8 24 Secondary 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Self-Inflicted Damage 1438 | . . . . . . 290 . 132 . 102 78 . 98 . 31 . 148 . . . . . . . . . 88 . . . . 471 Shots 56 | . . . . . . 7 . 4 . 2 1 . 1 . 1 . 2 . . . . . . . . . 1 . . . . 37 Rammed 17 | . 1 5 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 49 | . 1 6 . 5 . 3 . 1 . . 12 . . . . . 6 . . . . . . 1 . . 6 . 1 . 2 5 Kicked 29 | . . . . . . . . 1 . . 12 . . . . . 6 . . . . . . 1 . . 6 . 1 . 2 . Crushed 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 321 252 . . 5 6 138 385 89 225 54 120 76 . 348 . 245 240 155 4 12 . . . . . . 200 116 212 86 468 Average Temperature 71 | . 165 80 . . 5 5 51 105 41 121 23 87 32 . 106 . 73 102 86 3 7 . . . . . . 68 28 131 38 55 Received Heat Transfer 4099 | . 48 93 . . 117 273 . 225 27 . 117 . 94 . 243 18 444 . . 58 61 88 172 63 . 18 463 393 190 56 83 755 Effects 14 | . . . . . . . . 5 . . . . . . 5 . . . . . . . . . . . . . . 1 . 3 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 9 | . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . 1 Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Robots Corrupted 40 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 36 Combat Hostiles 39 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 35 Parts Fried 92 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 6 . . . 82 Impact Corruptions 11 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 2 3 . 1 . 1 Robots Melted 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 Combat Hostiles 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Parts Melted 47 | . 3 1 . 1 1 1 . 1 . . . . 1 . 1 . 5 . . 2 . . 3 . . . 8 7 . . . 12 Heat Transferred 29676 | . 296 925 . 518 333 259 2812 100 . . 494 . 518 . 2813 400 2325 . . . . . 1700 400 . 325 3925 2860 . . . 8673 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . 16 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 995 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . 795 LE Corruption 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 20 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 5116 | . 89 149 . 15 244 758 253 857 . . 653 . . . . . 1044 . . . . 698 . . . . 772 803 847 588 204 5116 Initial 476 | . . 34 . . 5 110 243 177 . . 252 . . . . . 2 . . . . 201 . . . . . 423 451 476 54 52 Average 567 | . 26 59 . . 144 430 250 404 . . 427 . . . . . 273 . . . . 341 . . . . 217 428 713 260 112 2094 Maximum Alert Level 5 | . . . . . 1 3 1 3 . . 2 . . . . . 3 . . . . 2 . . . . 3 3 3 2 1 5 Low Security (%) 27 | 100 100 100 . 100 82 5 . 7 . . . . . . . . 55 . . . . . . . . . 60 . . 54 95 7 Level 1 31 | . . . . . 17 42 100 60 . . 41 . . . . . 18 . . . . 63 . . . . 18 54 . 19 4 8 Level 2 23 | . . . . . . 40 . 15 . . 58 . . . . . 5 . . . . 36 . . . . 19 42 25 25 . 9 Level 3 8 | . . . . . . 11 . 15 . . . . . . . . 20 . . . . . . . . . 2 2 74 . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 111 | . 2 . . . . 6 . 9 . . 8 . . . . . 10 . . . . 7 . . . . 7 11 2 11 3 35 Investigation 7 | . 2 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . Extermination 25 | . . . . . . 1 . 4 . . 4 . . . . . 2 . . . . 1 . . . . 2 4 . 3 1 3 Reinforcement 36 | . . . . . . 4 . 3 . . 1 . . . . . 4 . . . . 4 . . . . 2 . 2 5 2 9 Assault 26 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 2 . . . 20 Garrison 17 | . . . . . . . . 1 . . . . . . . . 3 . . . . 2 . . . . 2 3 . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 3 Haulers Reinforced 7 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 28 | . . 1 . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 2 11 3 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 805 | . 2 4 . . 8 54 6 38 3 3 43 . 9 . 54 8 51 1 3 28 13 17 31 3 . 4 54 51 19 21 22 255 Peak Tracking Total 37 | . 2 2 . . 3 10 3 4 3 3 9 . 3 . 37 5 9 1 3 19 4 8 7 3 . 4 7 5 9 3 10 19 Tactical Retreats 52 | . . . . . . 9 . . . . 2 . 1 . 7 . 2 . . 3 . 1 1 . . . 7 4 . 1 . 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 20 | . . . . . . 4 . 3 . . 1 . . . . . 2 . . . . . . . . . 1 5 . 3 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . 1 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 73 | . . . . 1 . 4 . 18 . . 8 . 1 . 4 . 3 . . . . 6 2 . . . 2 10 2 2 2 8 Max in Single Turn 6 | . . . . 1 . 3 . 6 . . 2 . 1 . 1 . 1 . . . . 2 1 . . . 1 2 1 1 1 1 Garrison Access 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 67 | . 2 . 2 . 2 10 . 6 . . 9 . 1 1 . . 3 . . 2 . 5 1 . 4 . 3 6 1 8 1 . Terminals 43 | . 1 . . . 1 7 . 5 . . 5 . . . . . 3 . . . . 4 1 . . . 3 5 1 6 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 5 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 189 | . 4 . 2 . 8 22 . 18 . . 20 . 1 5 . . 11 . . 7 . 9 5 . 17 . 5 17 4 33 1 . Successful 106 | . 3 . 2 . 4 12 . 7 . . 9 . 1 5 . . 2 . . 7 . 3 5 . 17 . 1 9 2 17 . . Failed 83 | . 1 . . . 4 10 . 11 . . 11 . . . . . 9 . . . . 6 . . . . 4 8 2 16 1 . Catastrophic 28 | . . . . . 1 3 . 4 . . 4 . . . . . 3 . . . . 3 . . . . 2 2 . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 4 . 1 . 4 7 . 4 . . 1 . . . . . 10 . . . . 4 . . . . 2 . . 3 . . Terminals 124 | . 3 . . . 5 15 . 16 . . 11 . . . . . 11 . . . . 8 5 . . . 5 14 4 26 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . 3 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . Garrison Access 7 | . . . . . . 1 . 2 . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 82 | . 2 . 2 . 2 7 . 6 . . 5 . 1 5 . . 2 . . 7 . 3 5 . 17 . 1 6 2 9 . . Record 11 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . . 1 . . . . . . . . . . . 6 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . Unreport Threat 9 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 1 3 . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminals 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Botnet 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . . . 2 9 . 5 . . 8 . . . . . 3 . . . . 4 1 . . . 3 5 1 6 1 . Full Trace Events 5 | . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . 3 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 156 | . . . . . 44 . . . . . 112 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 11 | . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . 3 Largest Group 4 | . . . . 1 . . . . . . . . 4 4 4 . . . . . . . . . . . . . . 3 . . Highest-Rated Group 138 | . . . . 31 . . . . . . . . 95 95 95 . . . . . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . . . 31 . . . . . . . . 25 25 25 . . . . . . . . . . . . . . 46 . . Total Orders 6 | . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . . . . 6 . 15 . . . . . . . . . . . . . . 60 . . Total Damage 1868 | . . . . . . . . . . . . . 189 . 557 . . . . . . . . . . . . . . 1122 . . Kills 10 | . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . . . 1 . 1 . 1 . 2 . . 1 . 2 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 33361 | 85 186 479 718 315 326 2036 273 2375 472 334 1502 515 570 1171 2859 754 1359 1230 402 1022 367 460 2419 449 1194 941 1424 1887 677 1639 564 2357 Spaces Moved 16491 | 50 99 256 445 168 291 1861 198 1189 242 169 1053 411 419 926 1382 299 673 561 291 598 251 279 544 232 233 302 543 716 368 746 203 493 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1528 | 46 99 256 445 168 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 493 Legs 12923 | . . . . . . 98 198 1189 242 169 1053 411 419 926 1382 299 673 561 291 598 251 279 544 232 233 302 543 716 368 743 203 . Wheels 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2033 | . . . . . 291 1742 . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 120 120 190 190 120 120 120 120 120 132 132 132 132 126 126 120 120 179 183 183 132 127 117 182 180 275 Average Speed 140 | 151 160 160 160 160 50 63 122 169 190 190 120 120 120 120 127 165 137 132 132 130 126 127 145 179 183 183 172 176 145 195 181 275 Slowest Speed 400 | 160 160 160 160 160 50 400 190 190 190 190 120 120 120 120 190 180 183 132 132 132 126 179 180 183 183 183 186 185 184 290 182 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 24 65 77 41 22 55 81 46 42 16 33 68 55 82 83 56 18 81 40 76 55 9 66 42 61 57 22 84 11 90 11 17 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 8 | . 1 . 1 . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 9 | . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 21 | 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . 1 1 . . Scrap Searched 23 | . . 1 . 1 . . . . 1 . . 3 6 1 . 3 . 1 1 . 3 . 1 . . 1 . . . . . . Spaces Dug 124 | . . . . . . 2 . 8 . 37 9 . . 3 . 2 4 . . 1 . 5 . . . . 10 12 1 5 1 24 Terrain Destroyed 1928 | . . . . . . 92 11 173 5 41 116 . 60 3 70 17 161 11 5 8 61 87 70 2 . 11 61 91 75 8 1 688 Melee 9 | . . . . . . 2 . . . . . . . 3 . . . . . 1 . . . . . . . . . 2 1 . Projectile 362 | . . . . . . . 11 41 5 4 28 . 5 . 10 17 36 11 5 7 11 19 25 2 . 11 37 43 4 6 . 24 AOE 1557 | . . . . . . 90 . 132 . 37 88 . 55 . 60 . 125 . . . 50 68 45 . . . 24 48 71 . . 664 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 24658 | 57 112 293 452 190 402 2608 230 1467 250 179 1233 433 465 958 2334 526 968 1043 301 825 278 360 2077 247 1004 669 817 1155 466 853 350 1056 Wait 5805 | . 4 10 . 1 49 589 16 147 . 1 61 14 3 7 770 207 130 469 1 180 . 15 1458 2 762 349 110 198 19 15 99 119 Move 16449 | 49 98 255 444 167 290 1851 197 1188 241 168 1052 410 418 925 1381 298 672 560 290 597 250 278 543 231 232 301 542 715 367 745 202 492 Hop 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 2 . 7 4 2 9 20 3 7 . 1 14 2 5 2 24 2 11 . 1 6 . 8 1 . 2 1 5 19 11 5 3 14 Fast Attach 149 | 6 1 1 . 1 3 21 . 6 . . 12 2 . . 10 . 13 1 . 7 2 5 3 1 1 1 10 12 6 6 4 14 Attach 112 | . . . 1 . 3 13 2 14 3 2 9 1 . 1 7 . 4 . . 1 1 6 . 1 . . 3 13 7 3 4 13 Detach 50 | . . . . . . 8 2 11 . 2 4 . . . 1 . 4 . . 1 1 3 1 . . . . 3 1 1 . 7 Swap 62 | . . . 1 . 2 4 . 2 . . 5 1 3 3 13 . 3 . . . . . 1 . . . . 7 3 . 3 11 Drop 296 | . 1 . 2 3 9 30 7 4 1 1 19 3 3 4 30 2 24 4 1 16 1 15 16 2 7 5 17 29 12 9 5 14 Fire 1311 | . 7 14 . 11 36 14 3 77 5 4 44 . 13 . 97 17 97 9 8 16 23 30 54 9 . 12 119 146 38 38 12 358 Melee 115 | . . . . . . 51 . . . . 1 . . 16 1 . . . . 1 . . . . . . . 3 1 16 16 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . . . . . . . . 1 . . 12 . . . . . 6 . . . . . . 1 . . 6 . 1 . 2 . Crush 20 | . 1 6 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 44 | . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . 5 10 . 15 . . Rewire 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 392 | -10/Mines | Found a hidden stash of uninstalled traps 394 | -10/Mines | Discovered new exit (range 12) 570 | -10/Mines | Learned Materials trap positions 704 | -10/Mines | Discovered new exit (range 6) 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 751 | -10/Mines | Entered Exiles 788 | -10/Exiles | Met 8R-AWN 817 | -10/Exiles | Met EX-HEX 887 | -10/Exiles | Met EX-DEC 916 | -10/Exiles | Learned location of Zion (-6) 1040 | -10/Exiles | Met EX-BIN 1063 | -10/Exiles | Aligned with FarCom system 1064 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1112 | -10/Exiles | Found AWS/Thermal 1118 | -10/Exiles | Found Modified TNC 1153 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1192 | -10/Exiles | Found Flying Fortress v7 1347 | -10/Exiles | Visited The Gauntlet 1452 | -10/Exiles | Discovered new exit (range 14) 1469 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, AWS/Thermal 1469 | -10/Exiles | Entered Mines 1472 | -9/Mines | Received a Mining Laser from a helpful Derelict 1478 | -9/Mines | Met a Derelict bent on vengeance 1516 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1709 | -9/Mines | Discovered new exit (range 10) 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1785 | -8/Materials | Identified exit to Storage 1786 | -8/Materials | Loaded intel: 9 trap records 1855 | -8/Materials | Identified exit to Factory 2030 | -8/Materials | Repaired Gauss Rifle 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x2 2112 | -7/Factory | FarCom data flow suspended 2185 | -7/Factory | Identified exit to Lower Caves 2241 | -7/Factory | Discovered new exit (range 15) 2597 | -7/Factory | Discovered new exit (range 3) 3103 | -7/Factory | Discovered new exit (range 16) 3861 | -7/Factory | Cargo convoy interrupted 3913 | -7/Factory | Lost 3 parts (1p1n1u) 3920 | -7/Factory | Destroyed 9 combat bots 4110 | -7/Factory | First assault squad dispatched 4146 | -7/Factory | Sucked down chute 4146 | -7/Factory | Entered Waste 4161 | -7/Waste | EMP discharged 4161 | -7/Waste | System corruption reached 10% 4164 | -7/Waste | Spotted C-40 Crusher 4186 | -7/Waste | Destroyed C-40 Crusher 4188 | -7/Waste | Spotted C-40 Crusher 4196 | -7/Waste | Spotted C-40 Crusher 4196 | -7/Waste | Spotted C-40 Crusher 4198 | -7/Waste | Destroyed C-40 Crusher 4220 | -7/Waste | Destroyed C-40 Crusher 4227 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Destroyed C-40 Crusher 4259 | -7/Waste | Destroyed C-40 Crusher 4261 | -7/Waste | EMP discharged 4303 | -7/Waste | Destroyed C-40 Crusher 4317 | -7/Waste | Found Unknown Protection 4361 | -7/Waste | EMP discharged 4372 | -7/Waste | Discovered new exit (range 13) 4419 | -7/Waste | Entered Factory 5773 | -7/Factory | Core integrity fell below 50% 6773 | -7/Factory | Discovered exit to Lower Caves (range 13) 6780 | -7/Factory | Garrison activated, responded to threat 6794 | -7/Factory | Entered Lower Caves 7056 | -7/Lower Caves | Encountered a Warlord checkpoint 7243 | -7/Lower Caves | Discovered new exit (range 10) 7266 | -7/Lower Caves | Entered another Lower Caves area 7590 | -7/Lower Caves | Discovered new exit (range 5) 7600 | -7/Lower Caves | Entered Factory 7600 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8233 | -6/Factory | Identified exit to Lower Caves 8366 | -6/Factory | Found Prototype Processor 8366 | -6/Factory | Identified Exp. Targeting Computer 8712 | -6/Factory | Cargo convoy interrupted 8743 | -6/Factory | Destroyed 10 combat bots 8957 | -6/Factory | Repaired Broken Tri-rail Accelerator 9000 | -6/Factory | First assault squad dispatched 9102 | -6/Factory | Entered Lower Caves 9203 | -6/Lower Caves | Learned Factory garrison access intel 9375 | -6/Lower Caves | Discovered new exit (range 15) 9617 | -6/Lower Caves | Entered another Lower Caves area 9619 | -6/Lower Caves | Discovered new exit (range 15) 9651 | -6/Lower Caves | Encountered a Warlord checkpoint 9978 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10163 | -6/Lower Caves | Discovered new exit (range 5) 10187 | -6/Lower Caves | Entered Zion 10187 | -6/Zion | Accompanied by 4 allies 10276 | -6/Zion | System corruption cleaned by Quarantine Array 10315 | -6/Zion | Build established: Commander-Mutant 10337 | -6/Zion | Discovered new exit (range 11) 10507 | -6/Zion | Learned Factory garrison access intel 10770 | -6/Zion | Discovered new exit (range 4) 10868 | -6/Zion | Learned Factory interactive machine intel 10932 | -6/Zion | Given A8's code to call for help 11317 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11358 | -6/Zion | Entered Deep Caves 11358 | -6/Deep Caves | Accompanied by 4 allies 11667 | -6/Deep Caves | Attacked by Z-Imprinter 11681 | -6/Deep Caves | Allies destroyed Z-Imprinter 11752 | -6/Deep Caves | Found Prototype Protection 11752 | -6/Deep Caves | Identified Zio. Weapon Casing 11883 | -6/Deep Caves | Z-Facility disabled 11987 | -6/Deep Caves | Build established: Mutant 12013 | -6/Deep Caves | Found Zio. Weapon Casing 12212 | -6/Deep Caves | Spotted as-35926 12249 | -6/Deep Caves | Destroyed as-35926 12269 | -6/Deep Caves | Triggered Deep Caves wall 12269 | -6/Deep Caves | Exposed GOLEM chamber 12274 | -6/Deep Caves | Spotted AS-72054 12274 | -6/Deep Caves | Destroyed AS-72054 12284 | -6/Deep Caves | Spotted AS-29889 12290 | -6/Deep Caves | Destroyed AS-29889 12317 | -6/Deep Caves | Destroyed 40 combat bots 12391 | -6/Deep Caves | Found GOLEM Unit 12983 | -6/Deep Caves | Spotted as-42040 12994 | -6/Deep Caves | Destroyed as-42040 13044 | -6/Deep Caves | Found Latent Energy Streamer 13085 | -6/Deep Caves | Found GOLEM Unit 13291 | -6/Deep Caves | Found GOLEM Unit 13341 | -6/Deep Caves | Found GOLEM Unit 13549 | -6/Deep Caves | Build established: Golem 13877 | -6/Deep Caves | Found Surveybot 24 Chip 14041 | -6/Deep Caves | Discovered new exit (range 6) 14217 | -6/Deep Caves | Entered Proximity Caves 14385 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14808 | -5/Proximity Caves | Spotted B-75 Beast 14915 | -5/Proximity Caves | Discovered new exit (range 13) 14962 | -5/Proximity Caves | Learned 4 Factory zone layouts 14971 | -5/Proximity Caves | Entered Factory 14971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14973 | -5/Factory | Loaded intel: 52 interactive machine locations 14974 | -5/Factory | Loaded intel: 4 garrison access locations 15524 | -5/Factory | Found Exp. Targeting Computer 15874 | -5/Factory | Garrison activated, responded to threat 16022 | -5/Factory | Destroyed 9 combat bots 16174 | -5/Factory | Cargo convoy interrupted 16191 | -5/Factory | Found Prototype Device 16191 | -5/Factory | Identified Exp. Shield Generator 16202 | -5/Factory | Found Prototype Processor 16202 | -5/Factory | Identified Exp. Core Analyzer 16203 | -5/Factory | Destroyed 9 combat bots 16216 | -5/Factory | Found Prototype Device 16216 | -5/Factory | Identified Adv. EM Disruption Field 16223 | -5/Factory | Found Exp. Shield Generator 16227 | -5/Factory | Found Exp. Shield Generator 16325 | -5/Factory | Discovered new exit (range 5) 16330 | -5/Factory | Entered Upper Caves 17188 | -5/Upper Caves | Learned location of 1 exit from Factory 17197 | -5/Upper Caves | Spotted B-75 Beast 17272 | -5/Upper Caves | Destroyed B-75 Beast 17298 | -5/Upper Caves | Learned location of 1 exit from Factory 17473 | -5/Upper Caves | Discovered new exit (range 15) 17481 | -5/Upper Caves | Encountered a Warlord checkpoint 17560 | -5/Upper Caves | Entered another Upper Caves area 17713 | -5/Upper Caves | Encountered a Warlord checkpoint 17859 | -5/Upper Caves | Spotted 9G-98I(f) 17859 | -5/Upper Caves | Spotted CO-TBY(f) 17859 | -5/Upper Caves | Spotted 0H-UP2(f) 17860 | -5/Upper Caves | Encountered a Master Thief 17860 | -5/Upper Caves | Encountered a Master Thief 17860 | -5/Upper Caves | Encountered a Master Thief 17870 | -5/Upper Caves | Destroyed 0H-UP2(f) 17872 | -5/Upper Caves | Destroyed 9G-98I(f) 17876 | -5/Upper Caves | Destroyed CO-TBY(f) 17947 | -5/Upper Caves | Discovered new exit (range 12) 17962 | -5/Upper Caves | Entered Warlord 18006 | -5/Warlord | System corruption cleaned by Quarantine Array 18483 | -5/Warlord | Visited the Vortex Lab 18484 | -5/Warlord | Warlord's base attacked by MAIN.C 18488 | -5/Warlord | Build established: Mutant 18495 | -5/Warlord | Found Prototype Launcher 18580 | -5/Warlord | Met Warlord 18613 | -5/Warlord | Found Prototype Reactor 18619 | -5/Warlord | Found Prototype Device 18619 | -5/Warlord | Identified Exp. Focal Shield 18829 | -5/Warlord | Spotted Striker 18834 | -5/Warlord | Warlord forces counterattacked 18836 | -5/Warlord | Spotted B-75 Beast 18885 | -5/Warlord | Spotted Striker 18889 | -5/Warlord | Spotted Executioner 18898 | -5/Warlord | Destroyed Striker 18906 | -5/Warlord | Destroyed Executioner 18909 | -5/Warlord | Spotted Executioner 18945 | -5/Warlord | Discovered new exit (range 14) 18984 | -5/Warlord | Entered Proximity Caves 19223 | -4/Proximity Caves | Identified exit to Factory 19351 | -4/Proximity Caves | Entered Factory 19351 | -4/Factory | Evolved 2 slots: Utility x2 19352 | -4/Factory | Identified exit to Extension 19352 | -4/Factory | Identified exit to Research 19353 | -4/Factory | Loaded intel: 4 garrison access locations 19492 | -4/Factory | Spotted B-86 Titan 19639 | -4/Factory | Garrison activated, responded to threat 19672 | -4/Factory | Destroyed 8 combat bots 19677 | -4/Factory | Found Prototype Launcher 19677 | -4/Factory | Identified Tesla Bomb Launcher 19697 | -4/Factory | Found Tesla Bomb Launcher 19704 | -4/Factory | Identified exit to Upper Caves 19811 | -4/Factory | Entered Upper Caves 20140 | -4/Upper Caves | Build established: Golem 20389 | -4/Upper Caves | Spotted B-86 Titan 20465 | -4/Upper Caves | Destroyed B-86 Titan 20508 | -4/Upper Caves | Learned 4 Research zone layouts 20972 | -4/Upper Caves | Learned Research stockpile data 20974 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21384 | -4/Upper Caves | Destroyed 10 combat bots 21395 | -4/Upper Caves | Attracted the attention of an 0b10 base 21557 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 21557 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 21557 | -4/Upper Caves | Learned location of 1 exit from Factory 21557 | -4/Upper Caves | Learned Extension emergency access door positions 21638 | -4/Upper Caves | Discovered new exit (range 7) 22230 | -4/Upper Caves | Entered another Upper Caves area 22386 | -4/Upper Caves | Learned 4 Research zone layouts 22614 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22655 | -4/Upper Caves | Discovered new exit (range 15) 22679 | -4/Upper Caves | Entered Zhirov 22679 | -4/Zhirov | Discovered new exit (range 3) 22712 | -4/Zhirov | Met Zhirov 22755 | -4/Zhirov | Learned location of Quarantine (-2) 22755 | -4/Zhirov | Learned location of Command (-1) 22778 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22815 | -4/Zhirov | Found Alien Artifact 22815 | -4/Zhirov | Identified Integrated Dissipator 22815 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22854 | -4/Zhirov | Found Alien Artifact 23873 | -4/Zhirov | Entered Proximity Caves 24514 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24814 | -3/Proximity Caves | Entered Research 24814 | -3/Research | Evolved 2 slots: Utility x2 24815 | -3/Research | Identified exit to Testing 25067 | -3/Research | Discovered new exit (range 16) 25146 | -3/Research | Found Prototype Hackware 25146 | -3/Research | Identified Exp. System Shield 25214 | -3/Research | Build established: Mutant 25448 | -3/Research | Garrison activated, responded to threat 25489 | -3/Research | Spotted B-86 Titan 25580 | -3/Research | Found Prototype Device 25580 | -3/Research | Identified Exp. EM Disruption Field 25663 | -3/Research | Spotted B-86 Titan 25676 | -3/Research | Destroyed B-86 Titan 25834 | -3/Research | Spotted B-86 Titan 26059 | -3/Research | Destroyed 9 combat bots 26064 | -3/Research | First assault squad dispatched 26225 | -3/Research | Garrison activated, responded to threat 26238 | -3/Research | Entered Testing 26253 | -3/Testing | Spotted PH-J5YT2360S8 26280 | -3/Testing | Destroyed PH-J5YT2360S8 26292 | -3/Testing | Found Prototype Device 26292 | -3/Testing | Identified Exp. Phase Shifter 26310 | -3/Testing | Lost 7 parts (3n4u) 26458 | -3/Testing | Found Prototype Device 26459 | -3/Testing | Identified Adv. Kinecellerator 26892 | -3/Testing | Spotted Striker 26907 | -3/Testing | Destroyed Striker 26953 | -3/Testing | Identified Vortex Chain Reactor 26953 | -3/Testing | Identified Vortex Catalyst Activator 26953 | -3/Testing | Identified Transdimensional Reconstructor 27004 | -3/Testing | Spotted Striker 27067 | -3/Testing | Spotted Alpha 7 27075 | -3/Testing | Garrison activated, responded to threat 27087 | -3/Testing | Destroyed Striker 27144 | -3/Testing | Destroyed Alpha 7 27160 | -3/Testing | Found Prototype Processor 27161 | -3/Testing | Identified Exp. Target Analyzer 27171 | -3/Testing | Lost 4 parts (1n3u) 27209 | -3/Testing | Stole the SGEMP Prototype 27357 | -3/Testing | Lost 4 parts (4u) 27431 | -3/Testing | Found Prototype Device 27683 | -3/Testing | Found Prototype Hackware 27738 | -3/Testing | First assault squad dispatched 27854 | -3/Testing | Identified exit to Research 27870 | -3/Testing | Build established: Golem 27886 | -3/Testing | Found Prototype Ballistic Cannon 27886 | -3/Testing | Identified Omega Cannon 27890 | -3/Testing | Identified AEGIS Remote Shield 28108 | -3/Testing | Identified Exp. Hacking Suite 28109 | -3/Testing | Found Prototype Energy Cannon 28125 | -3/Testing | Entered Research 28125 | -2/Research | Warlord forces began assault on 0b10 28125 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 28222 | -2/Research | Identified exit to Access 28235 | -2/Research | Research machine network offline 28425 | -2/Research | Build established: Hacker-Mutant 28577 | -2/Research | Borebot progress halted 28623 | -2/Research | Found Unknown Treads 28687 | -2/Research | Borebot progress halted 28769 | -2/Research | Discovered new exit (range 12) 28769 | -2/Research | Spotted B-90 Cyclops 28782 | -2/Research | Destroyed B-90 Cyclops 28802 | -2/Research | Entered Quarantine 28986 | -2/Quarantine | Discovered exit to Access (range 8) 29017 | -2/Quarantine | Found Alien Slashing Weapon 29305 | -2/Quarantine | Identified Sigix Broadsword 29305 | -2/Quarantine | Identified Null Cannon 29305 | -2/Quarantine | Identified Megatreads 29310 | -2/Quarantine | Spotted Alpha 7 29340 | -2/Quarantine | Garrison activated, responded to threat 29413 | -2/Quarantine | Found Alien Launcher 30189 | -2/Quarantine | Found Alien Artifact 30252 | -2/Quarantine | Found Prototype Protection 30252 | -2/Quarantine | Identified Centrium Heavy Armor Plating 30307 | -2/Quarantine | Spotted Fortress 30432 | -2/Quarantine | Discovered new exit (range 6) 30441 | -2/Quarantine | Entered Section 7 30552 | -2/Section 7 | Identified Core Reset Matrix 30552 | -2/Section 7 | Identified Sigix Terminator 30552 | -2/Section 7 | Used Core Reset Matrix 30556 | -2/Section 7 | Sensed 18 artifacts in vicinity 30561 | -2/Section 7 | Found Integrity Redistributor 30706 | -2/Section 7 | Discovered exit to Access (range 10) 30900 | -2/Section 7 | Found Integrated Mediator 30900 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 30964 | -2/Section 7 | Spotted Alpha 7 30966 | -2/Section 7 | Spotted Alpha 7 30988 | -2/Section 7 | Warped through subspace 31005 | -2/Section 7 | Entered Access 31005 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31008 | -1/Access | Attacked by Zhirov 31023 | -1/Access | Destroyed Perun 31038 | -1/Access | Destroyed Zhirov 31051 | -1/Access | Destroyed Svarog 31175 | -1/Access | System corruption reached 10% 31289 | -1/Access | Build established: Generator-Mutant 31317 | -1/Access | Garrison activated, responded to threat 31372 | -1/Access | Destroyed 7 combat bots 31411 | -1/Access | System corruption reached 30% 31485 | -1/Access | Destroyed 11 combat bots 31560 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-476) 31755 | -1/Access | First assault squad dispatched 31786 | -1/Access | Destroyed 9 combat bots 31855 | -1/Access | Destroyed 8 combat bots 31934 | -1/Access | Destroyed 9 combat bots 32239 | -1/Access | Lost 3 parts (3u) 32360 | -1/Access | Found Prototype Device 32360 | -1/Access | Identified Exp. EM Disruption Field 32366 | -1/Access | Destroyed 9 combat bots 32372 | -1/Access | High security lockdown imminent 32382 | -1/Access | Found Exp. EM Disruption Field 32398 | -1/Access | Found Prototype Processor 32398 | -1/Access | Identified Exp. Melee Analysis Suite 32452 | -1/Access | High security lockdown engaged 32452 | -1/Access | Found Prototype Launcher 32456 | -1/Access | Found Prototype Launcher 32462 | -1/Access | Found Prototype Launcher 32463 | -1/Access | Identified Com. Tesla Bomb Launcher (x3) 32481 | -1/Access | Found Corrupted Prototype Device 32481 | -1/Access | Identified Beam Splitter 32542 | -1/Access | Destroyed 9 combat bots 32622 | -1/Access | Build established: Generator-Gladiator 32678 | -1/Access | Destroyed 10 combat bots 32710 | -1/Access | Scanned by Researcher 32720 | -1/Access | Destroyed Investigator 32735 | -1/Access | Sterilization system engaged 32753 | -1/Access | Destroyed 21 combat bots 32809 | -1/Access | Spotted Striker 32809 | -1/Access | Spotted Executioner 32813 | -1/Access | Destroyed Striker 32814 | -1/Access | Destroyed Executioner 32889 | -1/Access | Destroyed 20 combat bots 32954 | -1/Access | Build established: Generator-Mutant 32978 | -1/Access | Discovered new exit (range 3) 33035 | -1/Access | Ambient heat levels rising (+10) 33184 | -1/Access | Spotted B-99 Colossus 33185 | -1/Access | Ambient heat levels rising (+10) 33203 | -1/Access | Destroyed B-99 Colossus 33233 | -1/Access | Spotted B-99 Colossus 33238 | -1/Access | Destroyed B-99 Colossus 33305 | -1/Access | Fired Sigix Terminator 33335 | -1/Access | Ambient heat levels rising (+10) 33362 | *** | Heading to fleet! Last Messages --------------- 33236_ Penetrated by Slug. 33236_ Slug penetrates Reinforced Barrier. 33236_ Penetrated by Slug. 33236_ Slug penetrates Reinforced Barrier. 33238_ 9Z9N>,0 JD=WHO OZUMWVZ/QKJPLV 33238_ B-99 Colossus suffers critical hit (Meltdown). 33253_ System corrupted: Component data lost. 33269_ 83>=EMGW:DEI%KWNBG&EUW%FNQSUF,E9D/O75 33283_ Acquired 17 matter. 33286_ IO9YDUW%/Q%WE8MAZF9IZT 33302_ System corrupted: Heat flow error (+275). 33303_ System corrupted: Sigix Terminator failed to launch. 33305_ Sigix Terminator expended. 33305_ Terminal disabled. 33317_ System corrupted: Substantial component data lost. Unknown Treads melts. 33335_ ALERT: Ambient heat levels +10. 33337_ The unstable cave ceiling collapses. 33349_ System corrupted: Substantial component data lost. 33350_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #? ??????????????????? | | ??????????????????????? # ????????????????? | | ??????????????????????# # ???????????????? | | ?????????????????????## " ???????????????? | | ??????????????????####" " ????????????????? | | ????????????????### " """"#?####????????????? | | ?????????????#### "" " """"## ##???????????? | | ?????????##### " " ???????????? | | ?????????# # " " ??????????? | | ??????????# # ; ; ??????????? | | ??????? ## ; "?????????? | | ??????# ; [ ; "?????????? | | ??????# ; = ; ;"""?????????? | | ??????# ; ; ; ????????? | | ??????# ; ; ; ????????? | | ?????? ; ; ; ???????? | | ??????# ; ; ; ???????? | | ??????# ; ; ; ???????? | | ????? ; ; ; = ????? ? | | ????? # ; ; ;= ????? ? | | ??????# # # # ; ; ; ????? ? | | ??????# ; "" ; ;;;;;"????? # | | ??????" ; "@ ; ????? # | | ??????? ; ; ?????# + | | ??????? ; ; ????## # | | ??????#"" ;; ; ; ;;;;;;;;"???##" " | | ???#??# ; ;; ;;; ????# " " | | ???# ?# ; ; ;; ? #?# " !" | | ???? # ; ;; ;;; #?? 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[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 120 Energy Generation 108 Energy Capacity 1925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 80 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 16 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Integrity Redistributor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentMobileShielding Manual? 0 Play Time 03:36:51 Cumulative 621.2 hours Start 2022.04.21 @ 17:03:20 End 2022.04.21 @ 20:55:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 412 Adventurer 0 Explorer 7 Win Type 2 Total 39 Types 12/4/16/2/0/1/2/1/1 Lore% 86 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa3acc2-d1bb-4354-a983-a762552a942e