Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:01:01 Player: Uncover Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1961 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Structural Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- EM Shotgun Beam Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 5 2 10 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 5 | 2 . 3 . Hover . | . . . . Flight 2 | . . 2 . Utility 4 | . 2 1 1 Device 4 | . 2 1 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 7 12 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 4 | . . 1 3 Weapon 10 | . . 3 7 Highest Loss Streak 9 | . . 7 9 To Critical Strikes . | . . . . Average Slot Usage (%) 57 | . 73 63 50 Engine 5 | . 14 8 2 Leg 1 | . . . 2 Wheel 12 | . 28 7 13 Flight 2 | . . 5 . Device 21 | . 2 25 22 Energy Gun 6 | . 28 9 . Ballistic Gun 6 | . . 4 8 Launcher 1 | . . 2 . Naked Turns 9 | . . . 9 Heaviest Build 12 | 7 9 12 12 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 2 | 1 2 2 3 Final Capacity 5 | 5 5 5 5 Final Carried 2 | 2 2 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 390 | 250 . 68 72 Remotely . | . . . . Salvage Created 272 | 43 . 151 78 Parts 21 | 2 . 16 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | 1 . 5 2 Guns 4 | 1 . 2 1 Cannons 1 | . . . 1 AOE 3 | . . 3 . Classes Destroyed 8 | 1 . 6 1 Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 2 | 1 . . 1 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 8 | 1 . 8 1 Combat Bots Only 4 | 1 . 4 1 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 232 | 4 . 72 156 Missed 67 | 2 . 18 47 Damage Taken 2324 | 23 . 682 1619 Core 800 | 11 . 233 556 Absorbed by Shields 56 | . . 56 . Core Remaining (%) 77 | 95 95 41 . Volleys Fired 56 | 2 . 23 31 Largest 2 | 2 . 2 2 Hottest 100 | 100 . 83 56 Shots Fired 81 | 4 . 28 49 Gun 60 | 4 . 16 40 Cannon 9 | . . . 9 Launcher 12 | . . 12 . Special . | . . . . Kinetic 54 | . . 9 45 Thermal 13 | 4 . 7 2 Explosive 12 | . . 12 . Electromagnetic 2 | . . . 2 Robot Hit Streak 8 | 2 . 7 8 Robot Miss Streak 4 | 1 . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 3 . 14 35 Core Hits 28 | 2 . 18 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 975 | 37 . 585 353 Guns 310 | 37 . 74 199 Cannons 154 | . . . 154 Explosions 511 | . . 511 . Melee . | . . . . Ramming . | . . . . Kinetic 356 | . . 61 295 Thermal 79 | 37 . 13 29 Explosive 511 | . . 511 . Electromagnetic 29 | . . . 29 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 7 8 Projectiles 8 | . . . 8 Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 7 | . . 7 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | 78 . 31 36 Average Temperature 25 | 43 . 18 16 Received Heat Transfer 840 | 12 . 207 621 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | 111 . 37 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 205 | 20 13 205 141 Initial 86 | . 13 5 86 Average 97 | 4 13 124 113 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 62 100 Level 1 12 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | 1 . 7 13 Peak Tracking Total 7 | 1 1 6 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 5 | . . 5 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 3 | . . 3 . Locate Traps 1 | . . 1 . Assault Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 723 | 78 57 240 348 Spaces Moved 575 | 81 67 153 274 Core 144 | 16 . 53 75 Treads . | . . . . Legs 54 | . . . 54 Wheels 351 | 65 67 74 145 Hover . | . . . . Flight 26 | . . 26 . Fastest Speed 50 | 50 80 50 50 Average Speed 93 | 74 80 109 93 Slowest Speed 200 | 80 80 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 8 13 19 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 60 | . . 60 . Melee . | . . . . Projectile . | . . . . AOE 60 | . . 60 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 690 | 94 70 201 325 Wait . | . . . . Move 572 | 80 66 152 274 Hop . | . . . . Pick Up 27 | 7 2 10 8 Fast Attach . | . . . . Attach 24 | 5 2 9 8 Detach 2 | . . 2 . Swap 1 | . . 1 . Drop 7 | . . 3 4 Fire 56 | 2 . 23 31 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 12) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -9/Materials | Core integrity fell below 50% 301 | -9/Materials | Lost 7 parts (1p2n1u3w) 320 | -9/Materials | Build established: Mutant 369 | -9/Materials | Discovered new exit (range 9) 376 | -9/Materials | Entered another Materials area 376 | -8/Materials | Evolved 2 slots: Power x2 686 | -8/Materials | Core integrity fell below 50% 717 | -8/Materials | Core integrity fell below 20% 724 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Assault Cannon destroyed. Slug penetrates Wall. Structural Scanner destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Wall collapses. Assault Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. Acquired 3 matter. Acquired 24 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Slug penetrates Wall. K-01 Serf collects debris. 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