Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 16:41:53 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2826) 2826 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2109) 2109 TOTAL SCORE: 11715 Bonus ------- High Alert Combat Kills 568 Follower Combat Kills 741 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 567/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Core Analyzer Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Lightning Gun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Core Analyzer Core Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Lightning Gun Heavy Gauss Cannon [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Core Analyzer Device Kinecellerator Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . 1 1 . . Utility 6 | . . . 1 . . . . 2 . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 73 | . 6 2 6 1 . . 17 15 12 5 . . 9 Power 6 | . . 1 1 . . . 1 2 1 . . . . Engine 3 | . . 1 1 . . . . 1 . . . . . Core 3 | . . . . . . . 1 1 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 13 | . 4 . 2 . . . 4 1 1 1 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . 2 . 2 . . . 4 1 1 1 . . . Utility 16 | . 1 1 3 . . . 1 3 2 3 . . 2 Device 4 | . . 1 . . . . . . 1 1 . . 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 9 | . . . 3 . . . . 2 1 2 . . 1 Hackware 2 | . . . . . . . 1 1 . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | . 1 . . 1 . . 11 9 8 1 . . 7 Energy Gun 13 | . 1 . . . . . 5 4 2 . . . 1 Energy Cannon 4 | . . . . . . . . . 4 . . . . Ballistic Gun 10 | . . . . . . . 3 4 . 1 . . 2 Ballistic Cannon 8 | . . . . 1 . . 2 1 1 . . . 3 Launcher 3 | . . . . . . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . 2 1 4 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . Parts Lost 24 | . 2 . 1 . . 2 4 4 . 5 . . 6 Power 4 | . 1 . . . . . . 2 . 1 . . . Propulsion 10 | . 1 . 1 . . 1 1 1 . 1 . . 4 Utility 4 | . . . . . . . 1 1 . 2 . . . Weapon 6 | . . . . . . 1 2 . . 1 . . 2 Highest Loss Streak 5 | . 2 . 1 . . 2 2 2 . 5 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 79 57 59 100 100 67 81 81 89 80 . 70 47 Engine 3 | . 10 . 1 11 11 . . 2 6 . . . . Core 1 | . . . . . . . 5 4 . 3 . . . Leg 1 | . 15 . . . . . . . . . . . . Flight 23 | . 2 28 22 33 33 22 29 24 25 25 . 23 14 Device 1 | . . . . . . . . . 4 4 . . . Processor 24 | . . . 13 33 33 33 23 26 27 28 . 29 26 Hackware 1 | . . . . . . . 2 3 2 . . . . Energy Gun 7 | . 26 28 22 18 11 . 10 8 2 . . . . Energy Cannon 1 | . . . . . . . . . 2 6 . 5 . Ballistic Gun 2 | . 1 . . . . . 3 9 . 1 . 5 1 Ballistic Cannon 6 | . . . . 3 11 11 3 . 14 9 . 5 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 11 17 4 9 11 11 11 60 25 35 31 19 19 60 Greatest Support 22 | 20 20 8 12 12 12 12 19 19 21 22 22 22 22 Greatest Overweight (x) 11 | . 3 . . . . 1 7 1 2 1 . . 11 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | . 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | . 9 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 4 4 4 4 5 4 5 4 5 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 41% | Mutant 30% | Sprinter 24% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Gunner | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Matter Collected 1952 | 200 39 11 30 65 . 88 291 248 440 137 . 77 326 Remotely . | . . . . . . . . . . . . . . Salvage Created 2580 | . 83 . 100 36 . 65 578 458 536 136 . 70 518 Parts 147 | . 7 . 8 5 . 6 41 26 25 7 . 1 21 Haulers Intercepted 3 | . . . . . . . 1 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 56 | . 4 . 4 3 . 1 14 5 11 3 . 1 10 Guns 17 | . 4 . 4 3 . . 3 3 . . . . . Cannons 33 | . . . . . . 1 6 1 11 3 . 1 10 AOE 6 | . . . . . . . 5 1 . . . . . Classes Destroyed 14 | . 2 . 1 . . 2 4 1 1 . . 1 2 Builder 3 | . . . . . . . 2 . . 1 . . . Tunneler 6 | . . . . . . 4 . 1 . . . . 1 Hauler 3 | . . . . . . . 1 1 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 2 . . 1 . . . Watcher 3 | . . . . . . . 1 1 . . . . 1 Swarmer 14 | . 3 . 3 3 . . 4 . . . . . 1 Grunt 22 | . 1 . . . . . 6 2 6 3 . . 4 Sentry 9 | . . . 1 . . . 2 2 2 . . . 2 Specialist 1 | . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . 1 2 1 2 . . . 2 Programmer 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 . 3 2 . 4 9 5 8 2 . 1 8 Combat Bots Only 8 | . 4 . 3 2 . 1 8 3 7 1 . 1 7 Max Kills in Single Turn 4 | . 1 . 2 1 . 1 4 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 443 | . 35 4 13 11 . 28 76 70 21 37 . 7 141 Missed 178 | . 5 4 7 3 . 12 32 35 7 8 . 4 61 Damage Taken 4066 | . 263 . 62 106 . 249 506 318 217 578 . 71 1696 Core 1147 | . 68 . 37 35 . 85 162 54 45 78 . . 583 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 72 . . . 60 70 . 85 90 . 100 . Volleys Fired 153 | . 9 . 5 7 . 23 21 21 26 18 . 3 20 Largest 3 | . 2 . 2 2 . 2 3 3 3 3 . 3 2 Hottest 176 | . 100 . 100 100 . 89 125 134 176 126 . 168 91 Shots Fired 324 | . 18 . 10 14 . 24 55 39 65 35 . 8 56 Gun 130 | . 18 . 10 11 . 1 31 38 6 . . 3 12 Cannon 185 | . . . . 3 . 23 16 1 59 35 . 5 43 Launcher 9 | . . . . . . . 8 . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 217 | . . . . 3 . 23 25 23 52 32 . 6 53 Thermal 67 | . 18 . 10 11 . 1 . 7 13 3 . 2 2 Explosive 9 | . . . . . . . 8 . . . . . 1 Electromagnetic 31 | . . . . . . . 22 9 . . . . . Robot Hit Streak 14 | . 3 . 3 6 . 9 14 7 6 4 . 1 10 Robot Miss Streak 5 | . 2 . 4 2 . 3 3 2 3 2 . 3 5 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . Secondary Targets 3 | . . . 1 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . Autonomous 34 | . . . . . . . 8 . . . . . 26 Shots Hit Robots 199 | . 9 . 5 8 . 19 45 30 29 20 . 2 32 Core Hits 113 | . 5 . 5 4 . 6 29 18 17 10 . 1 18 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . . . . Critical Strikes 22 | . 2 . 2 . . 1 3 3 4 3 . . 4 Burn 4 | . 2 . 2 . . . . . . . . . . Destroy 4 | . . . . . . . 1 3 . . . . . Blast 14 | . . . . . . 1 2 . 4 3 . . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7133 | . 128 . 77 101 . 333 1677 867 871 717 . 80 2282 Guns 1557 | . 128 . 77 101 . . 477 612 75 . . 24 63 Cannons 4681 | . . . . . . 333 666 30 796 717 . 56 2083 Explosions 895 | . . . . . . . 534 225 . . . . 136 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5168 | . . . . . . 333 807 414 769 691 . 24 2130 Thermal 1013 | . 128 . 77 101 . . 66 315 102 26 . 56 142 Explosive 468 | . . . . . . . 468 . . . . . . Electromagnetic 484 | . . . . . . . 336 138 . . . . 10 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 3 1 . . . Average Corruption 2 | . . . . . . . . 2 2 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . 1 7 . . . . Message Errors 3 | . . . . . . . . . 3 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Overload Shots 2 | . . . . . . . . . . . . 2 . Overflow Damage 359 | . . . . . . . 147 20 . 19 . . 173 Projectiles 308 | . . . . . . . 116 . . 19 . . 173 Explosions 51 | . . . . . . . 31 20 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . 6 3 . 4 10 . . 9 Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . . . . 6 3 . 4 9 . . 6 Secondary 4 | . . . . . . . . . . 1 . . 3 Self-Inflicted Damage 179 | . . . . . . . 8 19 . . . . 152 Shots 7 | . . . . . . . 1 1 . . . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 418 | . 258 . 44 159 . 54 175 238 189 418 . . . Average Temperature 83 | . 139 . 21 66 . 32 69 54 60 163 . . . Received Heat Transfer 867 | . 48 . 6 . . 54 144 30 72 360 . . 153 Effects 2 | . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . 1 . . . . 2 . . . . Heat Transferred 1978 | . 518 . 370 296 . . 50 335 185 37 . 50 137 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Peak Influence 1309 | . 113 58 142 125 . 95 662 529 1309 727 355 270 837 Initial 543 | . . 43 22 55 . . 37 301 240 543 355 248 141 Average 435 | . 41 43 71 88 . 58 358 422 994 641 355 268 451 Maximum Alert Level 4 | . . . . . . . 2 2 4 3 1 1 3 Low Security (%) 36 | . 100 100 100 100 . 100 24 . . . . . 24 Level 1 15 | . . . . . . . 37 34 12 . 100 100 9 Level 2 27 | . . . . . . . 37 65 4 76 . . 46 Level 3 8 | . . . . . . . . . 18 23 . . 19 Level 4 11 | . . . . . . . . . 64 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 . . . 2 2 13 3 . . 6 Investigation 14 | . . . 1 . . . 1 2 6 2 . . 2 Extermination 2 | . . . . . . . . . 1 . . . 1 Reinforcement 7 | . . . . . . . 1 . 2 1 . . 3 Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Distress Signals 6 | . 1 . . . . . 1 . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 5 5 8 8 . 4 27 6 25 10 . 2 27 Peak Tracking Total 11 | . 5 5 7 6 . 3 10 3 8 6 . 1 11 Tactical Retreats 11 | . . . . . . 1 4 . . 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . 3 . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Machines Disabled 16 | . . . . . . . 3 1 3 2 . . 7 Max in Single Turn 3 | . . . . . . . 2 1 1 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Machines Accessed 28 | . 3 1 1 . 2 . 3 3 10 2 1 . 2 Terminals 20 | . 3 . 1 . . . 3 2 8 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 82 | . 7 1 4 . 2 . 9 13 33 6 2 . 5 Successful 27 | . 4 1 . . 2 . 2 3 11 2 1 . 1 Failed 55 | . 3 . 4 . . . 7 10 22 4 1 . 4 Catastrophic 18 | . 1 . 2 . . . 2 5 5 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 3 . 4 . 1 . 5 9 11 . . . 4 Terminals 63 | . 7 . 4 . . . 9 8 28 3 2 . 2 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . . . . 5 . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . . . . Terminal Hacks 14 | . 2 1 . . 2 . 2 . 6 . 1 . . Record 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . . Open Door 4 | . . 1 . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . 2 . . . Process 1 | . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . . 2 5 . . . . Terminals 5 | . 2 . . . . . . 1 2 . . . . Botnet 3 | . 1 . . . . . . . 2 . . . . Detonate 1 | . . . . . . . . 1 . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 1 . . . 3 3 8 2 . . 2 Full Trace Events 16 | . 1 . 1 . . . 3 2 5 2 . . 2 Feedback Events 2 | . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 240 | . . . . . . . . . . 240 . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Total Allies 12 | . . . . . . . . . 12 . . . . Largest Group 10 | . . . . . . . . . 10 1 . . . Highest-Rated Group 173 | . . . . . . . . . 173 16 . . . Highest-Rated Ally 29 | . . . . . . . . . 29 16 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . 144 9 . . . Total Damage 2112 | . . . . . . . . . 2006 106 . . . Kills 23 | . . . . . . . . . 21 2 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Turns Passed 2485 | . 167 64 78 144 78 259 308 267 450 251 1 83 335 Spaces Moved 3087 | 1 128 150 142 178 222 257 619 401 329 216 3 45 396 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 70 | 1 69 . . . . . . . . . . . . Wheels 35 | . 35 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2982 | . 24 150 142 178 222 257 619 401 329 216 3 45 396 Fastest Speed 27 | 120 37 37 34 34 34 34 27 27 94 27 27 27 27 Average Speed 48 | 120 98 37 36 34 34 41 33 43 101 51 27 27 43 Slowest Speed 805 | 120 285 37 40 34 34 117 597 99 169 97 27 27 805 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 37 | . . 2 2 11 . 2 3 3 . 5 . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 27 39 18 36 61 56 52 14 55 8 1 50 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 42 | . . . . . . . . . . . . . 42 Terrain Destroyed 180 | . . . . . . . 36 19 26 9 . 2 88 Melee . | . . . . . . . . . . . . . . Projectile 56 | . . . . . . . 2 . 26 9 . 2 17 AOE 124 | . . . . . . . 34 19 . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Total 3764 | . 152 157 152 235 225 383 674 452 389 315 2 108 520 Wait 433 | . . 3 . 60 . 105 8 12 9 81 . 61 94 Move 3005 | . 127 145 137 158 221 252 612 394 328 205 2 44 380 Hop 32 | . . 2 2 8 . 2 3 3 . 5 . . 7 Pick Up 10 | . 1 1 1 1 1 . 3 . 2 . . . . Fast Attach 57 | . 4 1 5 . . . 13 13 11 5 . . 5 Attach 8 | . . 1 1 . . . 3 . . . . . 3 Detach 10 | . 3 1 . . . . 1 . 2 . . . 3 Swap 8 | . 2 . . 1 . . 1 2 1 . . . 1 Drop 46 | . 6 3 1 . 3 1 9 6 9 1 . . 7 Fire 153 | . 9 . 5 7 . 23 21 21 26 18 . 3 20 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Entered Mines 182 | -10/Mines | Found the Drone Emporium 182 | -10/Mines | Found Prototype Device 182 | -10/Mines | Identified Decoy Drone Bay 229 | -10/Mines | Discovered new exit (range 7) 232 | -10/Mines | Entered Materials 232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 286 | -9/Materials | Discovered new exit (range 15) 310 | -9/Materials | Entered Mines 311 | -9/Mines | Assembled infested the area 327 | -9/Mines | Build established: Mutant 339 | -9/Mines | Met 8R-AWN 449 | -9/Mines | Discovered new exit (range 5) 454 | -9/Mines | Entered Exiles 463 | -9/Exiles | Welcomed by 8R-AWN 469 | -9/Exiles | Met EX-HEX 478 | -9/Exiles | Met EX-BIN 483 | -9/Exiles | Aligned with FarCom system 483 | -9/Exiles | Given EX-Vault access code 492 | -9/Exiles | Opened EX-Vault 496 | -9/Exiles | Found AWS/Autocannon 507 | -9/Exiles | Warned to stay clear of 0b10 Research branches 517 | -9/Exiles | Met EX-DEC 519 | -9/Exiles | Learned location of Zion (-6) 529 | -9/Exiles | Discovered new exit (range 12) 532 | -9/Exiles | Left Exiles lab with AWS/Autocannon 532 | -9/Exiles | Entered Mines 786 | -8/Mines | Discovered new exit (range 13) 791 | -8/Mines | Entered Materials 791 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 913 | -8/Materials | Destroyed 8 combat bots 1099 | -8/Materials | Discovered new exit (range 3) 1099 | -8/Materials | Entered Factory 1099 | -7/Factory | Evolved 2 slots: Utility x2 1200 | -7/Factory | Build established: Sprinter 1349 | -7/Factory | Discovered new exit (range 4) 1366 | -7/Factory | Entered Storage 1405 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1482 | -7/Storage | Destroyed 7 combat bots 1482 | -7/Storage | Lost 4 allies 1514 | -7/Storage | Found Prototype Launcher 1514 | -7/Storage | Identified Scatter Rocket Array 1559 | -7/Storage | Lost 6 allies 1766 | -7/Storage | First assault squad dispatched 1779 | -7/Storage | Discovered new exit (range 18) 1816 | -7/Storage | Entered Factory 1816 | -6/Factory | Accompanied by 1 ally 1816 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -6/Factory | Build established: Gunner 1971 | -6/Factory | Lost 5 parts (1p1n2u1w) 2066 | -6/Factory | Discovered new exit (range 4) 2067 | -6/Factory | Entered another Factory area 2067 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2068 | -5/Factory | Identified exit to DSF 2068 | -5/Factory | Entered DSF 2086 | -5/DSF | Additional patrols routed to DSF 2145 | -5/DSF | Discovered new exit (range 19) 2151 | -5/DSF | Entered Factory 2151 | -4/Factory | Evolved 2 slots: Utility x2 2240 | -4/Factory | Build established: Sprinter 2448 | -4/Factory | Destroyed 7 combat bots 2454 | -4/Factory | Fabricated Lgt. Quantum Reactor? 2486 | -4/Factory | Self-destructed Last Messages --------------- 02427_ H-71 Marshal destroyed. 02429_ Acquired Field Laser. 02431_ Acquired 18 matter. 02431_ Acquired 71 matter. 02432_ Acquired 2 matter. 02435_ M-13 Machinist destroyed. 02454_ >> FABRICATOR: Completed Lgt. Quantum Reactor? 02462_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02466_ K-01 Serf cleans the Nuclear Reactor. 02476_ W-44 Eye sends out distress signal. 02476_ Dropped Field Laser. 02477_ S-27 Virus suffers critical hit (Blast). 02477_ S-27 Virus destroyed. 02478_ AWS/Autocannon destroyed. 02480_ W-44 Eye suffers critical hit (Destroy). 02482_ K-01 Serf destroyed. 02482_ P-70 Sage resets W-44 Eye, system corruption cleaned. 02483_ R-10 Processor collects Field Laser. 02484_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ "" #????????????????? | | ???????????????????# ] S"" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# ! Y #????????????????? | | ???????????????????######u#######????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# T#?????????????????????? | | ????????????????????????#R #?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#A#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#R#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????BB??????????#@#??????????????????????? | | ????????????BB??????????# #??????????????????????? | | ???????????????????????? w ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????" #?????????????????????? | | ???????????????????????" %#?????????????????????? | | ??????????????????????""p #?????????????????????? | | ?????????????????????? !#?????????????????????? | | ?????????????????????""" s#?????????????????????? | | ?????????????????????"""ps +?????????????????????? | | ?????????????????????"""p #?????????????????????? | | ?????????????????????? s s#?????????????????????? | | ??????????????????????"" ?????????????????????? | | ??????????????????????"" * ?????????????????????? | | ???????????????????????" %R ?????????????????????? | | ????????????????????w?? ?????????????????????? | | ??????????????????????? % ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 64 Targeting Accuracy 18 Core Analysis 9 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonMolecularMace Manual? 0 Play Time 00:28:30 Cumulative 744.0 hours Start 2024.05.29 @ 10:07:29 End 2024.05.29 @ 16:41:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 818 Rogue 543 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 825a4130-672a-40ef-a794-5b360df5b060