Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.24 @ 09:38:29 Player: JACKBOI Result: Destroyed by as-10231 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 697 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 3% Temperature Cool (20) Movement Flying (520) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Cargo Storage Unit Medium Matter Pod (62) Medium Matter Pod (100) Weight Redist. System Beam Rifle Improved Light Cannon Improved Light Cannon Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Medium Matter Pod Medium Matter Pod Weight Redist. System Small Laser Beam Rifle Beam Rifle Beam Rifle Improved Light Cannon Improved Light Cannon Mining Laser Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 8 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 2 | . 2 . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 93 82 Engine 13 | . 14 12 Treads 7 | . 5 10 Leg 16 | . 21 5 Flight 1 | . . 6 Device 7 | . 8 3 Storage 14 | . 14 14 Energy Gun 14 | . 14 15 Ballistic Gun 8 | . 9 7 Ballistic Cannon 4 | . 4 5 Naked Turns . | . . . Heaviest Build 29 | 11 29 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 14 15 Most Carried 15 | 4 15 15 Average Carried 9 | 2 9 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 543 | 238 226 79 Remotely . | . . . Salvage Created 303 | . 234 69 Parts 21 | . 13 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 4 3 Guns 4 | . 2 2 Cannons 3 | . 2 1 Classes Destroyed 5 | . 3 2 Worker 2 | . 1 1 Watcher 3 | . 3 . Swarmer 2 | . . 2 Grunt 4 | . 4 . Assembled 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1161 | . 303 858 Core 259 | . 91 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 29 6 Largest 2 | . 2 2 Hottest 112 | . 90 112 Shots Fired 70 | . 58 12 Gun 55 | . 46 9 Cannon 15 | . 12 3 Launcher . | . . . Special . | . . . Kinetic 33 | . 27 6 Thermal 37 | . 31 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 17 15 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 38 6 Core Hits 20 | . 15 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 561 | . 475 86 Guns 362 | . 301 61 Cannons 193 | . 174 19 Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 295 | . 258 37 Thermal 260 | . 217 43 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 2 | . 2 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 348 | . 348 202 Average Temperature 99 | . 112 52 Received Heat Transfer 348 | . 228 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 693 | . 582 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 179 | . 179 50 Initial . | . . . Average 51 | . 80 14 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 8 17 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 729 | 114 437 178 Spaces Moved 314 | 72 178 64 Core 4 | 2 . 2 Treads 87 | . 50 37 Legs 218 | 70 128 20 Wheels . | . . . Hover . | . . . Flight 5 | . . 5 Fastest Speed 50 | 50 120 160 Average Speed 176 | 118 180 230 Slowest Speed 600 | 120 260 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 19 | 4 39 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 420 | 98 240 82 Wait 20 | 17 2 1 Move 312 | 71 177 64 Hop . | . . . Pick Up 20 | 4 16 . Fast Attach 13 | 6 4 3 Attach 5 | . 1 4 Detach 1 | . . 1 Swap 3 | . 3 . Drop 9 | . 8 1 Fire 35 | . 29 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Entered Mines 582 | -10/Mines | Assembled infested the area 587 | -10/Mines | Assisted by a Guerilla fighting off Assembled 618 | -10/Mines | Core integrity fell below 50% 630 | -10/Mines | Core integrity fell below 20% 631 | -10/Mines | Crushed by falling debris 657 | -10/Mines | Lost 6 parts (1p2n1u2w) 730 | -10/Mines | Destroyed by as-10231 with Assembled Heavy Rifle Last Messages --------------- 00628_ System corrupted: Heat flow error (+227). 00629_ The unstable cave ceiling collapses. 00631_ Crushed by falling debris. 00631_ D-53 Grenadier destroyed. 00632_ The unstable cave ceiling collapses. [Achievement: Slippery One] 00649_ The unstable cave ceiling collapses. 00653_ K-01 Serf collects debris. 00657_ The unstable cave ceiling collapses. 00658_ K-01 Serf collects debris. 00664_ System corrupted: Matter fused (-10). 00679_ S-10 Pest destroyed. 00684_ Acquired Flight Unit. 00689_ S-10 Pest destroyed. 00692_ Acquired 20 matter. 00700_ Acquired Flight Unit. 00702_ Acquired 19 matter. 00714_ Dropped Beam Rifle. 00714_ Acquired Lgt. Assault Rifle. 00716_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#############??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# @aa #??????????????????? | | ??????????????????# """ """ a #??????????????????? | | ??????????????????# """ """ = #??????????????????? | | ??????????????????# """ """[= #??????????????????? | | ??????????????????# """ """ #??????????????????? | | ??????????????????# =[ #??????????????????? | | ??????????????????######## ##########?######?????? | | ?????????????????????????# #?## #########????? | | ?????????????????????????# #### #### ####???? | | ?????????????????????????# """ ## ####??? | | ?????????????????????????# #### " % ####?? | | ?????????????????????????# #?## "" ####? | | ?????????????????????????# #?## ## ###? | | ?????????????????????????# #?### # ## ##? | | ?????????????????????????# #???# ## ##? | | ?????????????????????????# #???# # ##? | | ????????????????????????? #???# ## ###? | | ?????????????????????????###???## ## ###? | | ????????????????????????????????# ##?? | | ????????????????????????????????## # #??? | | ?????????????????????????????????## # # #?? | | ??????????????????????????????????###### % ##??? | | ???????????????????????????????????????## #???? | | ???????????????????????????????????????## %##????? | | ???????????????????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed LaserCouplerRigger Manual? 0 Play Time 00:07:41 Cumulative 206.4 hours Start 2022.10.24 @ 09:31:59 End 2022.10.24 @ 09:38:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9dcb19a-5987-493a-bbad-d28e35cb24b0