Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 20:36:08 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (708) 708 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2196 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 17/300 Energy 264/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads VSS Leg VSS Leg VSS Leg Medium Storage Unit Large Matter Pod (0) Light Armor Plating Improved EM Shotgun Plasma Flamer Katana Katana Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg VSS Leg VSS Leg Wheel Compact Wheel Medium Storage Unit Light Assault Rifle Light Assault Rifle Plasma Flamer Katana Katana [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | . 4 3 18 1 Power 4 | . . . 4 . Engine 4 | . . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 . 6 . Treads 5 | . 2 . 3 . Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 3 . Device 2 | . . 1 1 . Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 7 | . . 1 5 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 6 1 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 87 99 77 77 Engine 12 | . 14 14 10 11 Treads 22 | . 22 28 16 22 Leg 2 | . 4 . 4 . Device 5 | . . 10 2 . Storage 12 | . 17 14 11 11 Processor 6 | . . 2 11 11 Protection 2 | . . . 5 11 Energy Gun 4 | . 14 6 1 . Ballistic Gun 16 | . 14 21 11 11 Naked Turns . | . . . . . Heaviest Build 37 | 14 29 30 37 35 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 4 | . 4 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 11 15 15 15 Most Carried 15 | . 8 11 15 15 Average Carried 10 | . 7 8 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 11 15 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 502 | 200 . 79 182 41 Remotely . | . . . . . Salvage Created 913 | . . 50 822 41 Parts 62 | . . 4 53 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 20 | . . 2 17 1 Melee 2 | . . . 2 . Guns 15 | . . 2 12 1 AOE 3 | . . . 3 . Classes Destroyed 9 | . . 2 7 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Recycler 3 | . . . 3 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 5 | . . 2 3 . Grunt 10 | . . . 9 1 Sentry 5 | . . . 5 . Best Kill Streak 7 | . . 2 7 1 Combat Bots Only 4 | . . 2 4 1 Max Kills in Single Turn 4 | . . 1 4 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 180 | . 1 10 142 27 Missed 41 | . 1 7 29 4 Damage Taken 1751 | . . 24 1414 313 Core 409 | . . 8 327 74 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 81 | . . 3 65 13 Largest 2 | . . 2 2 1 Hottest 60 | . . 60 60 23 Shots Fired 116 | . . 6 97 13 Gun 105 | . . 6 86 13 Cannon . | . . . . . Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 89 | . . 3 73 13 Thermal . | . . . . . Explosive 11 | . . . 11 . Electromagnetic 16 | . . 3 13 . Robot Hit Streak 11 | . . 6 11 3 Robot Miss Streak 4 | . . . 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 85 | . . 6 70 9 Core Hits 45 | . . 3 40 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 5 | . . . 4 1 Impact . | . . . . . Slashing 5 | . . . 4 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1659 | . . 83 1432 144 Guns 1062 | . . 67 858 137 Cannons . | . . . . . Explosions 473 | . . . 473 . Melee 101 | . . . 101 . Ramming 23 | . . 16 . 7 Kinetic 889 | . . 32 720 137 Thermal 127 | . . . 127 . Explosive 346 | . . . 346 . Electromagnetic 173 | . . 35 138 . Impact . | . . . . . Slashing 101 | . . . 101 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . . . 108 . Shots 3 | . . . 3 . Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 200 | . . . 200 24 Average Temperature 59 | . . . 67 14 Received Heat Transfer 771 | . . . 576 195 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 426 | . 15 60 426 168 Initial 133 | . . 5 . 133 Average 122 | . . 10 249 141 Maximum Alert Level 2 | . . . 2 . Low Security (%) 65 | . 100 100 21 100 Level 1 33 | . . . 74 . Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 4 3 22 3 Peak Tracking Total 6 | . 5 3 6 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 7 . 15 . Successful 10 | . 3 . 7 . Failed 12 | . 4 . 8 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 17 | . 6 . 11 . Terminals 22 | . 7 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Botnet 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 5 | . 1 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1714 | . 124 744 758 88 Spaces Moved 881 | 1 78 454 314 34 Core 1 | . 1 . . . Treads 815 | . 57 454 270 34 Legs 65 | 1 20 . 44 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 160 90 160 Average Speed 162 | 120 150 160 168 160 Slowest Speed 270 | 120 250 160 270 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 23 81 40 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . . 70 . Melee . | . . . . . Projectile . | . . . . . AOE 70 | . . . 70 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1047 | . 85 464 446 52 Wait 13 | . . . 13 . Move 877 | . 77 453 313 34 Hop . | . . . . . Pick Up 13 | . . 1 12 . Fast Attach 16 | . 2 3 11 . Attach 7 | . 1 . 5 1 Detach 11 | . 3 2 6 . Swap 3 | . 1 . 2 . Drop 16 | . 1 . 15 . Fire 81 | . . 3 65 13 Melee 5 | . . . 4 1 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 2 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 6) 125 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 843 | -10/Mines | Discovered new exit (range 10) 867 | -10/Mines | Identified exit to Materials 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x2 1134 | -9/Materials | Lost 4 parts (1p1n2u) 1218 | -9/Materials | Core integrity fell below 50% 1392 | -9/Materials | Discovered new exit (range 6) 1407 | -9/Materials | Identified exit to Mines 1484 | -9/Materials | Core integrity fell below 20% 1591 | -9/Materials | Build established: Scavenger-Mutant 1627 | -9/Materials | Entered Mines 1715 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Prototype Energy Gun. Acquired Lrg. Matter Pod. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Slammed into G-34 Mercenary. G-34 Mercenary destroyed. Acquired 41 matter. Laser Drill disabled. Critical hit (Burn: +37). R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Ion Engine. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Aluminum Leg. 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