Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 02:07:32 Player: CalibroHawk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2561 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 534/550 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Cooling System Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Autogun > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Large Matter Pod Light Armor Plating Small Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 26 | 7 1 . 17 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 3 . . 5 1 Treads 1 | 1 . . . . Leg 8 | 2 . . 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 . . 7 . Energy Gun 4 | 1 . . 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 12 2 Power 2 | . . . 1 1 Propulsion 4 | . . . 4 . Utility 1 | . . . 1 . Weapon 7 | . . . 6 1 Highest Loss Streak 7 | . . . 7 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 100 95 70 Engine 10 | . 14 14 10 9 Leg 30 | . 28 28 31 27 Device 16 | . 8 14 19 9 Storage 12 | . 14 14 12 9 Protection 1 | . . . . 9 Energy Gun 8 | . 14 14 6 7 Energy Cannon 2 | . . . 3 . Ballistic Gun 9 | . 14 14 9 . Peak Build Rating 13 | 6 7 7 13 11 Average Rating 9 | 3 6 7 11 10 On Entrance 5 | . 6 7 7 9 Naked Turns . | . . . . . Heaviest Build 19 | 14 15 15 19 15 Greatest Support 39 | 20 20 20 33 39 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 2 Average Carried 6 | 4 5 8 6 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 429 | 207 . . 222 . Remotely . | . . . . . Salvage Created 547 | . . . 547 . Parts 36 | . . . 36 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | . . . 11 . Guns 6 | . . . 6 . AOE 5 | . . . 5 . Classes Destroyed 7 | . . . 7 . Worker 1 | . . . 1 . Tunneler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 9 | . . . 9 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 6 | . . . 6 . Combat Bots Only 6 | . . . 6 . Max Kills in Single Turn 3 | . . . 3 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 171 | . . . 128 43 Missed 60 | . . . 38 22 Damage Taken 1592 | . . . 1429 163 Core 309 | . . . 293 16 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 100 26 . Volleys Fired 47 | . . . 43 4 Largest 2 | . . . 2 1 Hottest 76 | . . . 76 40 Shots Fired 79 | . . . 75 4 Gun 71 | . . . 67 4 Cannon 8 | . . . 8 . Launcher . | . . . . . Special . | . . . . . Kinetic 42 | . . . 42 . Thermal 8 | . . . 4 4 Explosive . | . . . . . Electromagnetic 29 | . . . 29 . Robot Hit Streak 11 | . . . 11 . Robot Miss Streak 4 | . . . 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 55 | . . . 55 . Core Hits 31 | . . . 29 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1380 | . . . 1358 22 Guns 624 | . . . 612 12 Cannons 175 | . . . 175 . Explosions 554 | . . . 554 . Melee . | . . . . . Ramming 27 | . . . 17 10 Kinetic 324 | . . . 324 . Thermal 381 | . . . 369 12 Explosive 230 | . . . 230 . Electromagnetic 418 | . . . 418 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . 65 . Projectiles 20 | . . . 20 . Explosions 45 | . . . 45 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . . . 192 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 9 | . . . 2 7 Kicked 9 | . . . 2 7 Crushed . | . . . . . Highest Temperature 8 | . . . 8 . Average Temperature 8 | . . . 8 . Received Heat Transfer 618 | . . . 618 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 625 | . . . 600 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 231 | . . . 231 76 Initial 31 | . . . . 31 Average 56 | . . . 80 41 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 98 100 Level 1 1 | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . . . 22 6 Peak Tracking Total 7 | . . . 7 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 778 | 51 81 58 505 83 Spaces Moved 467 | 32 63 49 269 54 Core 8 | 8 . . . . Treads 8 | 8 . . . . Legs 451 | 16 63 49 269 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 112 120 120 120 120 Slowest Speed 160 | 160 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 3 14 16 28 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . 50 . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . . . 50 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 608 | 45 68 48 381 66 Wait 36 | . . . 36 . Move 463 | 31 62 48 268 54 Hop . | . . . . . Pick Up 21 | 6 5 . 10 . Fast Attach 6 | 5 . . 1 . Attach 16 | 2 1 . 12 1 Detach . | . . . . . Swap 4 | . . . 4 . Drop 6 | 1 . . 5 . Fire 47 | . . . 43 4 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . . 2 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Entered Mines 140 | -10/Mines | Met a Derelict bent on vengeance 169 | -10/Mines | Discovered new exit (range 14) 191 | -10/Mines | Entered Materials 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 276 | -9/Materials | Discovered new exit (range 12) 314 | -9/Materials | Build established: Mutant 459 | -9/Materials | Lost 5 parts (1p1n3w) 629 | -9/Materials | Core integrity fell below 50% 678 | -9/Materials | Discovered new exit (range 15) 692 | -9/Materials | Lost 7 parts (3n1u3w) 696 | -9/Materials | Entered another Materials area 696 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 779 | -8/Materials | Self-destructed Last Messages --------------- 00662_ U-05 Engineer builds a Door. 00663_ K-01 Serf collects debris. 00663_ U-05 Engineer lays Concrete. 00665_ K-01 Serf destroyed. 00668_ K-01 Serf collects debris. 00676_ Kicked K-01 Serf. 00678_ EXIT=FOUND 00681_ Kicked K-01 Serf out of the way. 00685_ M-13 Machinist repairs G-34 Mercenary. 00687_ M-13 Machinist repairs G-47 Trooper. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00760_ Sml. Laser destroyed. 00770_ Kicked S-10 Pest. 00771_ Kicked S-10 Pest out of the way. 00775_ Kicked S-10 Pest. 00776_ Ion Engine destroyed. 00776_ Kicked S-10 Pest. 00777_ Kicked S-10 Pest out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????#############????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????######+######??#######???????? | | ????????????????######## ####### #???????? | | ????????????????# #???????? | | ????????????????# T #???????? | | ????????????????# s #???????? | | ????????????????####+### s ####### #???????? | | ?????????????????? ###s########## ##???????? | | ????????????????# """ # # #????????? | | ????????????????# "R" # # #????????? | | ????????????????# " " # @ # #????????? | | ????????????????# # s # #????????? | | ????????????????# # # #????????? | | ????????????????##################### #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# +????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????### #????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 10 Energy Capacity 250 Matter Stores 237 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerDecoderRecalibrator Manual? 0 Play Time 00:08:40 Cumulative 7.9 hours Start 2024.11.07 @ 01:58:54 End 2024.11.07 @ 02:07:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68566953-bfde-4b22-a6d7-58be8e79a4fa