Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.04 @ 16:12:58 Player: Auto Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5180) 5180 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1967) 1967 TOTAL SCORE: 11817 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 111 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (4) ------- Mace > --- INVENTORY (6) ---- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Energy Well Hacking Suite System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Small Storage Unit Plasma Rifle Mining Laser [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Slots Evolved 8 | . . 2 . 2 . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . 1 Utility 2 | . . . . 1 . . . . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 149 | 6 23 19 4 18 24 5 11 4 35 Power 11 | 1 . 2 . 1 2 . 1 . 4 Engine 10 | 1 . 1 . 1 2 . 1 . 4 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 5 5 1 6 2 1 4 1 15 Treads . | . . . . . . . . . . Leg 42 | 2 5 5 1 6 2 1 4 1 15 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 8 2 1 1 4 1 . 1 4 Device 5 | . 3 . . 1 1 . . . . Storage 7 | 1 4 . . . . . . . 2 Processor . | . . . . . . . . . . Hackware 5 | . . . . . 1 1 . 1 2 Protection 6 | . 1 2 1 . 2 . . . . Artifact . | . . . . . . . . . . Weapon 73 | 2 10 10 2 10 16 3 6 2 12 Energy Gun 14 | 1 5 3 . 1 . . . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 31 | 1 2 4 1 6 9 2 4 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 27 | . 3 3 1 3 7 1 2 1 6 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . 1 Parts Lost 35 | . . 4 1 . 5 . 3 . 22 Power 7 | . . 2 . . 1 . . . 4 Propulsion 11 | . . . 1 . . . 2 . 8 Utility 5 | . . 1 . . 2 . . . 2 Weapon 12 | . . 1 . . 2 . 1 . 8 Highest Loss Streak 15 | . . 2 1 . 2 . 1 . 15 Average Slot Usage (%) 98 | . 97 99 99 95 99 95 99 100 92 Engine 9 | . 14 4 11 9 8 9 9 9 11 Core 1 | . . 6 . . . . . . . Leg 36 | . 28 43 43 35 36 34 35 36 30 Device 3 | . 10 . . 4 8 . . . . Storage 10 | . 14 11 11 9 9 9 9 9 6 Hackware 4 | . . . . . 1 17 18 18 18 Protection 5 | . 1 10 11 9 7 . . . . Energy Gun 4 | . 12 6 . . . . . . 4 Ballistic Gun 19 | . 13 15 17 25 25 23 24 26 15 Special Weapon 1 | . 1 . 4 1 1 . 2 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 20 20 24 28 28 21 20 20 35 Greatest Support 80 | 20 26 52 52 56 56 56 56 48 80 Greatest Overweight (x) 5 | 1 . . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 5 5 5 5 5 5 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 5 6 5 5 6 6 5 6 6 4 Class Distribution -------------------- 58% | Mutant 17% | Tank 16% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Recycling Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Matter Collected 3440 | 220 248 533 89 587 641 . 457 181 484 Remotely . | . . . . . . . . . . Salvage Created 5392 | 30 434 1650 95 1170 867 . 573 209 364 Parts 339 | 4 30 100 7 71 64 . 34 14 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Combat Hostiles Destroyed 126 | . 10 34 6 22 25 . 15 6 8 Guns 125 | . 10 34 6 22 25 . 15 6 7 Cannons 1 | . . . . . . . . . 1 Classes Destroyed 11 | 1 3 2 . 2 . . . 1 2 Tunneler 1 | 1 . . . . . . . . . Recycler 9 | . . 5 . 2 . . . 2 . Operator 1 | . . . . 1 . . . . . Drone 6 | . . . . . . . . 6 . Watcher 9 | . 3 5 . 1 . . . . . Swarmer 41 | . 3 14 6 3 11 . 4 . . Grunt 46 | . 7 11 . 12 7 . 9 . . Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . 2 Sentry 27 | . . 9 . 6 7 . 2 . 3 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 8 | 1 4 8 4 4 8 . 8 2 2 Combat Bots Only 8 | . 3 4 4 4 8 . 8 1 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 . 2 2 1 Gunslinging 1 | . . 1 . 1 . . 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Damage Taken 5689 | . 307 1010 78 518 757 . 607 14 2398 Core 1255 | . 87 120 20 24 38 . 112 . 854 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 65 . 65 . . . . 68 . Volleys Fired 393 | 2 43 100 26 55 79 1 31 20 36 Largest 4 | 2 2 2 2 3 3 1 3 3 4 Hottest 205 | 70 120 100 100 100 100 100 100 73 205 Shots Fired 852 | 4 77 191 35 143 175 1 86 50 90 Gun 755 | 4 67 184 18 132 146 . 83 45 76 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 97 | . 10 7 17 11 29 1 3 5 14 Kinetic 639 | 2 34 124 18 132 146 . 83 45 55 Thermal 199 | 2 43 67 17 11 27 1 2 . 29 Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 52 | 3 9 19 7 33 52 . 18 4 11 Robot Miss Streak 7 | 1 1 2 1 3 2 . 2 7 3 Penetration Max . | . . . . . . . . . . Secondary Targets 19 | . 1 5 . 3 2 . 8 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . Shots Hit Robots 548 | 3 44 134 13 106 96 . 64 21 67 Core Hits 268 | 2 26 64 6 50 40 . 32 11 37 Critical Hits 3 | . . 1 . . 2 . . . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Melee Attacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8189 | 38 434 1719 197 1657 1494 . 994 323 1333 Guns 8047 | 38 434 1719 173 1657 1493 . 994 312 1227 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 19 | . . . . . . . . . 19 Ramming 27 | . . . . . 1 . . 11 15 Kinetic 6649 | 13 133 1082 173 1657 1493 . 994 312 792 Thermal 1450 | 25 301 637 24 . . . . . 463 Explosive . | . . . . . . . . . . Electromagnetic 44 | . . . . . . . . . 44 Impact 19 | . . . . . . . . . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 Shots . | . . . . . . . . . . Rammed 13 | . . . . . 1 . . . 12 Targets Rammed 14 | . . . . . 1 . . 1 12 Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 642 | 40 161 199 60 107 72 . 104 44 642 Average Temperature 46 | 20 34 53 23 23 16 . 38 14 128 Received Heat Transfer 2169 | . 144 369 . 306 387 . 333 9 621 Effects 13 | . . . . . . . . . 13 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 4 3 . 2 . . . . 1 Heat Transferred 3665 | 74 888 1628 50 . . . . . 1025 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Peak Influence 1088 | 5 211 287 126 224 805 347 714 385 1088 Initial 950 | . 2 . 52 . 95 337 197 274 950 Average 229 | . 37 120 23 90 584 345 472 269 914 Maximum Alert Level 3 | . 1 1 . 1 3 1 3 1 3 Low Security (%) 65 | 100 96 83 100 90 16 . 14 21 . Level 1 13 | . 3 16 . 9 8 100 6 78 . Level 2 8 | . . . . . 27 . 70 . 7 Level 3 12 | . . . . . 47 . 8 . 92 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 3 1 3 . . . . 6 Investigation 6 | . 1 2 1 2 . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 2 | . . 1 . 1 . . . . . Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Distress Signals 4 | . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 17 54 8 25 28 . 22 31 20 Peak Tracking Total 5 | . 4 5 4 4 5 . 5 3 5 Tactical Retreats 7 | . . 2 . . 3 . 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Traps Triggered 17 | . 3 1 . 2 6 . 3 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Machines Disabled 6 | . . . . . 3 . 2 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . Garrison Relay 5 | . . . . . 3 . 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Machines Accessed 51 | . 11 14 1 10 . 3 . 10 2 Terminals 29 | . 8 9 . 5 . 1 . 6 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 1 . 1 . 1 . . . Recycling Units 11 | . 2 2 . 2 . . . 4 1 Scanalyzers 3 | . . 2 . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 170 | . 42 39 1 38 . 15 . 29 6 Successful 119 | . 34 24 1 25 . 12 . 19 4 Failed 51 | . 8 15 . 13 . 3 . 10 2 Catastrophic 3 | . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 98 | . 25 24 . 20 . 5 . 23 1 Terminals 95 | . 28 24 . 17 . 7 . 19 . Fabricators 2 | . . . . . . . . . 2 Repair Stations 22 | . 10 2 . 4 . 6 . . . Recycling Units 30 | . 4 5 . 7 . . . 10 4 Scanalyzers 16 | . . 8 . 8 . . . . . Garrison Access 4 | . . . . 2 . 2 . . . Terminal Hacks 22 | . 8 4 1 3 . 2 . 4 . Record 5 | . 3 2 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Terminal Index 5 | . 1 1 . 1 . 1 . 1 . Repair Station Index 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . Registered Prototypes 2 | . 1 . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 22 | . 10 2 . 4 . 6 . . . Scan Component 11 | . 5 1 . 2 . 3 . . . Repair 11 | . 5 1 . 2 . 3 . . . Recycling Unit Hacks 9 | . . 1 . 2 . . . 5 1 Retrieve Components 9 | . . 1 . 2 . . . 5 1 Scanalyzer 10 | . . 6 . 4 . . . . . Insert Component 6 | . . 3 . 3 . . . . . Analyze 4 | . . 3 . 1 . . . . . Garrison Access Hacks 4 | . . . . 2 . 2 . . . Unlock Access 2 | . . . . 1 . 1 . . . Coupler Status 2 | . . . . 1 . 1 . . . Unauthorized Hacks 50 | . 16 11 . 10 . 2 . 10 1 Terminals 36 | . 14 9 . 6 . 2 . 5 . Track 7 | . 7 . . . . . . . . Botnet 26 | . 7 8 . 5 . 1 . 5 . Operators 3 | . . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 2 2 . 3 . . . 5 1 Reject 11 | . 2 2 . 2 . . . 4 1 Recyclers 2 | . . . . 1 . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 10 13 . 8 . 2 . 7 2 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . 2 . 1 . . . Parts Built 1 | . . . . . . . . . 1 Matter 146 | . . . . . . . . . 146 Time 36 | . . . . . . . . . 36 Total Part Build Rating 3 | . . . . . . . . . 3 Parts Repaired 11 | . 5 1 . 2 . 3 . . . Time 356 | . 130 32 . 64 . 130 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 41 | . . 9 . 11 . . . 13 8 Parts Scanalyzed 5 | . . 3 . 2 . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Used RIF Installer 2 | . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . 1 . . Robots Hacked 5 | . . . . . 1 . 1 2 1 Non-combat 2 | . . . . . . . . 2 . Combat 3 | . . . . . 1 . 1 . 1 Robot Hacks Applied 7 | . . . . . 1 . 1 4 1 parse_system 2 | . . . . . . . . 2 . generate_echo 1 | . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . 1 . 1 . . Relay Couplers Released 19 | . . . . . 11 . 8 . . Machine Destruction 19 | . . . . . 11 . 8 . . Attached 3 | . . . . . 1 . . 1 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Total Allies 4 | . . . 2 . 1 . 1 . . Largest Group 2 | . . . 2 1 1 1 1 1 1 Highest-Rated Group 41 | . . . 41 10 29 29 29 29 29 Highest-Rated Ally 31 | . . . 31 10 29 29 29 29 29 Total Orders 3 | . . . . . . 2 . 1 . STAY 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . GUARD 1 | . . . . . . . . 1 . Ally Attacks 102 | . . . 5 . . . 15 80 2 Total Damage 908 | . . . 62 . . . 151 658 37 Kills 24 | . . . 2 . . . 5 17 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Turns Passed 13724 | 1158 2593 2621 1220 1462 1596 288 956 913 917 Spaces Moved 7145 | 227 1280 1496 848 580 961 90 653 609 401 Core 31 | 15 . . . . . . . . 16 Treads . | . . . . . . . . . . Legs 7114 | 212 1280 1496 848 580 961 90 653 609 385 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 100 Average Speed 120 | 116 120 120 120 120 120 120 120 120 124 Slowest Speed 300 | 120 120 120 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 24 98 86 99 49 82 14 80 87 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 45 | . 10 7 16 11 . 1 . . . Terrain Destroyed 45 | . 10 7 16 11 . 1 . . . Melee . | . . . . . . . . . . Projectile 45 | . 10 7 16 11 . 1 . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Total 11457 | 1117 2264 2127 982 1222 1225 268 766 758 728 Wait 3549 | 868 858 485 98 549 127 163 60 122 219 Move 7135 | 226 1279 1495 847 579 959 89 652 608 401 Hop . | . . . . . . . . . . Pick Up 127 | 13 34 16 4 13 14 6 6 1 20 Fast Attach . | . . . . . . . . . . Attach 51 | 6 4 9 1 4 5 3 3 . 16 Detach 2 | . . 2 . . . . . . . Swap 98 | . 19 10 3 14 19 2 8 4 19 Drop 68 | 2 27 10 3 8 9 4 2 . 3 Fire 393 | 2 43 100 26 55 79 1 31 20 36 Melee 2 | . . . . . . . . . 2 Ram 11 | . . . . . . . . . 11 Kick 3 | . . . . . 1 . . 1 1 Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . 8 . 4 . . Rewire 6 | . . . . . 4 . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 1159 | -11/Scrapyard | Entered Materials 1160 | -10/Materials | Build established: Mutant 1290 | -10/Materials | Discovered new exit (range 9) 1420 | -10/Materials | Discovered new exit (range 16) 1468 | -10/Materials | Discovered new exit (range 12) 3076 | -10/Materials | Discovered new exit (range 15) 3116 | -10/Materials | Repaired Med. Laser 3143 | -10/Materials | Repaired Lgt. Assault Rifle 3175 | -10/Materials | Repaired Aluminum Leg 3318 | -10/Materials | Repaired Med. Laser 3350 | -10/Materials | Repaired Sensor Array 3752 | -10/Materials | Entered another Materials area 3752 | -9/Materials | Evolved 2 slots: Propulsion x2 4097 | -9/Materials | Discovered new exit (range 14) 4356 | -9/Materials | Discovered new exit (range 15) 4942 | -9/Materials | Discovered new exit (range 5) 5098 | -9/Materials | Repaired Imp. Aluminum Leg 5985 | -9/Materials | Discovered new exit (range 10) 6373 | -9/Materials | Entered Mines 6399 | -9/Mines | Met a Derelict bent on vengeance 6448 | -9/Mines | Learned 2 Materials zone layouts 6459 | -9/Mines | Learned Materials security intel 6473 | -9/Mines | Discovered new exit (range 12) 6821 | -9/Mines | Met a Derelict shopkeep closing up shop 6907 | -9/Mines | Discovered new exit (range 3) 7593 | -9/Mines | Entered Materials 7593 | -8/Materials | Accompanied by 1 ally 7593 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7594 | -8/Materials | Identified exit to Factory 7848 | -8/Materials | Discovered new exit (range 8) 7904 | -8/Materials | Repaired Imp. Aluminum Leg 7926 | -8/Materials | Build established: Tank 7938 | -8/Materials | Repaired Imp. Aluminum Leg 8931 | -8/Materials | Discovered exit to Factory (range 4) 9047 | -8/Materials | Identified exit to Garrison 9055 | -8/Materials | Entered Garrison 9061 | -8/Garrison | Installed Relay Interface Framework 9142 | -8/Garrison | Triggered checkpoint 9248 | -8/Garrison | Garrison Relay disabled 9316 | -8/Garrison | Triggered checkpoint 9451 | -8/Garrison | Destroyed 8 combat bots 9504 | -8/Garrison | Triggered checkpoint 9559 | -8/Garrison | Garrison Relay disabled 9656 | -8/Garrison | Discovered new exit (range 8) 9732 | -8/Garrison | Triggered checkpoint 9770 | -8/Garrison | Discovered new exit (range 11) 9860 | -8/Garrison | Triggered checkpoint 9918 | -8/Garrison | Garrison Relay disabled 10104 | -8/Garrison | Triggered checkpoint 10209 | -8/Garrison | Discovered new exit (range 9) 10284 | -8/Garrison | Triggered checkpoint 10651 | -8/Garrison | Entered Storage 10651 | -8/Storage | Accompanied by 1 ally 10783 | -8/Storage | Repaired Hpw. Shotgun 10820 | -8/Storage | Repaired Imp. Aluminum Leg 10882 | -8/Storage | Repaired Enh. Autogun 10938 | -8/Storage | Identified exit to Garrison 10939 | -8/Storage | Entered Garrison 10939 | -8/Garrison | Accompanied by 1 ally 11050 | -8/Garrison | Triggered checkpoint 11104 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Destroyed 8 combat bots 11197 | -8/Garrison | Build established: Hacker-Gunner 11263 | -8/Garrison | Discovered new exit (range 15) 11264 | -8/Garrison | Triggered checkpoint 11495 | -8/Garrison | Discovered new exit (range 13) 11554 | -8/Garrison | Triggered checkpoint 11589 | -8/Garrison | Garrison Relay disabled 11682 | -8/Garrison | Triggered checkpoint 11724 | -8/Garrison | Discovered new exit (range 9) 11744 | -8/Garrison | Expanded RIF knowledge: Program Shield 11766 | -8/Garrison | Triggered checkpoint 11816 | -8/Garrison | Garrison Relay disabled 11895 | -8/Garrison | Entered Recycling 11895 | -8/Recycling | Accompanied by 1 ally 11922 | -8/Recycling | Spotter reported a threat 11937 | -8/Recycling | Spotter reported a threat 11937 | -8/Recycling | Spotter reported a threat 11957 | -8/Recycling | Spotter reported a threat 11957 | -8/Recycling | Spotter reported a threat 12018 | -8/Recycling | Spotter reported a threat 12018 | -8/Recycling | Spotter reported a threat 12030 | -8/Recycling | Spotter reported a threat 12059 | -8/Recycling | Spotter reported a threat 12060 | -8/Recycling | Spotter reported a threat 12097 | -8/Recycling | Discovered new exit (range 12) 12110 | -8/Recycling | Spotter reported a threat 12112 | -8/Recycling | Spotter reported a threat 12113 | -8/Recycling | Spotter reported a threat 12141 | -8/Recycling | Spotter reported a threat 12142 | -8/Recycling | Spotter reported a threat 12156 | -8/Recycling | Spotter reported a threat 12195 | -8/Recycling | Spotter reported a threat 12215 | -8/Recycling | Spotter reported a threat 12228 | -8/Recycling | Spotter reported a threat 12246 | -8/Recycling | Spotter reported a threat 12258 | -8/Recycling | Spotter reported a threat 12298 | -8/Recycling | Spotter reported a threat 12299 | -8/Recycling | Spotter reported a threat 12313 | -8/Recycling | Spotter reported a threat 12344 | -8/Recycling | Spotter reported a threat 12350 | -8/Recycling | Spotter reported a threat 12352 | -8/Recycling | Spotter reported a threat 12366 | -8/Recycling | Spotter reported a threat 12397 | -8/Recycling | Spotter reported a threat 12399 | -8/Recycling | Spotter reported a threat 12400 | -8/Recycling | Spotter reported a threat 12403 | -8/Recycling | Spotter reported a threat 12450 | -8/Recycling | Spotter reported a threat 12452 | -8/Recycling | Spotter reported a threat 12453 | -8/Recycling | Spotter reported a threat 12457 | -8/Recycling | Spotter reported a threat 12503 | -8/Recycling | Spotter reported a threat 12505 | -8/Recycling | Spotter reported a threat 12533 | -8/Recycling | Spotter reported a threat 12556 | -8/Recycling | Spotter reported a threat 12564 | -8/Recycling | Spotter reported a threat 12611 | -8/Recycling | Spotter reported a threat 12612 | -8/Recycling | Spotter reported a threat 12614 | -8/Recycling | Spotter reported a threat 12630 | -8/Recycling | Spotter reported a threat 12655 | -8/Recycling | Spotter reported a threat 12655 | -8/Recycling | Spotter reported a threat 12656 | -8/Recycling | Spotter reported a threat 12678 | -8/Recycling | Spotter reported a threat 12700 | -8/Recycling | Spotter reported a threat 12709 | -8/Recycling | Spotter reported a threat 12731 | -8/Recycling | Spotter reported a threat 12751 | -8/Recycling | Spotter reported a threat 12774 | -8/Recycling | Spotter reported a threat 12808 | -8/Recycling | Entered Factory 12808 | -6/Factory | Accompanied by 1 ally 12808 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12908 | -6/Factory | Fabricated Hacking Suite (x1) 13158 | -6/Factory | First assault squad dispatched 13625 | -6/Factory | Garrison activated, responded to threat 13664 | -6/Factory | Core integrity fell below 50% 13700 | -6/Factory | Lost 15 parts (2p6n1u6w) 13701 | -6/Factory | Core integrity fell below 20% 13725 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13669_ Slammed into Y-54 Guardian. 13671_ Destabilizing: Core damaged (-42). 13672_ Slammed into Y-54 Guardian. 13678_ Slammed into R-10 Processor. 13679_ Acquired Shock Rifle. 13681_ Slammed into U-05 Engineer. 13684_ Acquired 6 matter. 13693_ Acquired Imp. Deuterium Engine. 13700_ Y-54 Guardian IFF system glitched. 13700_ Y-54 Guardian destroyed. 13703_ Shock Rifle destroyed. 13704_ Slammed into Y-54 Guardian. 13704_ Destabilizing: System corrupted (+1). 13706_ Y-54 Guardian misfires. 13710_ CIN4VZIZ4YG:XPEWJ /CZ0| AJ30QI 13712_ Acquired Mace. 13714_ Acquired 10 matter. 13719_ Imp. Deuterium Engine destroyed. 13725_ Y-54 Guardian emerges from the garrison. 13725_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ??????????????????# ####?????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# = #?????????????????????????? | | ###????????????????#=% #?????????????????????????? | | #????????????????# ! #?????????????????????????? | | ################## #?????????????????????????? | | " + #?????????????????????????? | | " ###################+#####??????????????????????? | | " #?????????????# [!%YY=Y#??????????????????????? | | " #?????????????#^ %="|"!@#??????????????????????? | | #???########### %%""G""/#??????????????????????? | | #???# # %%%%%%*#??????????????????????? | | #???# ###################??????????????????????? | | #####?# # | #???????????????????????????? | | ##### != "" #???????????????????????????? | | + ! #???????????????????????????? | | #####! #???????????????????????????? | | # #?# #! #???????????????????????????? | | # #?# # #???????????????????????????? | | ## # #???????????????????????????? | | #### #???????????????????????????? | | #??# #???????????????????????????? | | ! #??# #???????????????????????????? | | #??# #???????????????????????????? | | ## ###??# #???????????????????????????? | | # #????#######+######???????????????????????????? | | # ######## #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | #% #????????????????????????????? | | +% #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 1055 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Extracted Imp. Datajack | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed HoverMiniCompressor Manual? 0 Play Time 01:42:33 Cumulative 17.4 hours Start 2021.05.04 @ 14:31:51 End 2021.05.04 @ 16:12:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6cd55a4-01e3-4352-817f-4ef83c190c14