Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 11:30:15 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (422) 2110 Value Destroyed (22058) 22058 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (9253) 9253 TOTAL SCORE: 43921 Bonus ------- High Alert Combat Kills 3479 Follower Combat Kills 1790 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Win 3000 Friendly Fire -1616 Cogmind --------- Core Integrity 1291/1600 Matter 290/300 Energy 582/1080 System Corruption 16% Temperature Cool (-194) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Cooled Gravmag System Antigrav Array Antigrav Array > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Heat Sink Lightpack 2.0 Advanced Energy Well Experimental Signal Interpreter Advanced Target Analyzer Advanced Thermal Shield Improved System Shield Relay Coupler [Brawler] (25) > --- WEAPON (3) ------- Gamma Rifle Improved Potential Cannon > --- INVENTORY (24) --- Light Quantum Reactor Advanced Heavy Treads Compact Wheel Antigrav Array High-capacity Storage Unit Long-range Sensor Array Experimental Utility Shielding Relay Coupler [NC] (24) Relay Coupler [Swarmer] (29) HERF Cannon Potential Cannon Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Gyrokinetic Inverter Cooled Gravmag System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Lightpack 2.0 Advanced Energy Well Experimental Energy Well Experimental Signal Interpreter Advanced Target Analyzer Advanced Thermal Shield Improved System Shield Relay Coupler [Brawler] > --- WEAPON ----------- Gamma Rifle Gamma Rifle HERF Cannon > --- INVENTORY -------- Light Quantum Reactor Compact Wheel Antigrav Array Antigrav Array High-capacity Storage Unit Long-range Sensor Array Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Potential Cannon Improved Potential Cannon Smartbomb Launcher Advanced Remote Datajack [Rating: 177] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 Utility 12 | . . . 2 . . . 2 . . . 2 . . . . 1 . . 1 . 2 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 509 | 6 4 2 9 3 4 2 12 7 11 6 17 16 3 17 74 40 8 14 46 33 53 14 58 50 Power 40 | 1 . . 1 . 1 . 2 1 2 1 2 1 . . 6 2 . 1 2 1 4 1 4 7 Engine 18 | 1 . . 1 . 1 . 2 1 1 1 2 1 . . 5 . . . . . . . . 2 Core 7 | . . . . . . . . . 1 . . . . . 1 1 . 1 1 . . . 2 . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . 1 1 4 1 2 5 Propulsion 109 | 2 . . 2 1 . . 2 2 4 1 2 . . 2 24 5 4 . 10 6 11 2 18 11 Treads 36 | . . . 1 1 . . 2 2 3 1 1 . . . 7 . . . 6 1 5 . 3 3 Leg 24 | . . . . . . . . . . . . . . . 8 5 . . . 4 4 2 1 . Wheel 19 | 2 . . 1 . . . . . 1 . 1 . . 2 9 . . . . 1 . . 2 . Hover 30 | . . . . . . . . . . . . . . . . . 4 . 4 . 2 . 12 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 225 | 1 3 . 3 1 . . 5 4 5 4 10 10 3 7 27 22 4 10 23 8 23 11 26 15 Device 92 | . . . . . . . . . . . . 1 . 2 8 11 1 6 12 6 11 5 19 10 Storage 31 | 1 3 . . . . . 1 . . . 1 . 1 . 6 2 2 1 1 1 1 4 4 2 Processor 19 | . . . . . . . . . . . 1 . . . 5 3 . . 2 1 4 . 2 1 Hackware 18 | . . . . . . . . . . . 2 3 1 2 1 1 . 1 3 . 3 . . 1 Protection 65 | . . . 3 1 . . 4 4 5 4 6 6 1 3 7 5 1 2 5 . 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 1 2 3 1 3 2 3 . . . 3 5 . 8 17 11 . 3 11 18 15 . 10 17 Energy Gun 27 | 1 1 1 1 . . . . . . . 2 . . 4 7 . . 1 5 . . . . 4 Energy Cannon 13 | . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 3 7 Ballistic Gun 22 | 1 . 1 1 . . 2 1 . . . . . . 1 4 3 . 1 2 . . . . 5 Ballistic Cannon 9 | . . . 1 . . . . . . . . . . . 2 3 . . 1 1 . . 1 . Launcher 17 | . . . . . 2 . . . . . . 1 . 1 . 2 . 1 1 2 4 . 2 1 Special Weapon 9 | . . . . . . . . . . . . 2 . 2 . . . . . 4 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 33 | . . . . . 1 . 2 . . . 1 2 . . 4 1 . . 1 10 9 . 2 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 . . 1 . . . 1 . . . 2 3 . 1 3 1 1 1 5 3 Parts Lost 180 | . 1 2 5 2 . . 1 2 1 3 6 3 . 14 34 17 . 1 21 14 9 . 27 17 Power 20 | . . . 1 . . . 1 . 1 1 1 1 . 1 3 . . . 1 . 1 . 4 4 Propulsion 49 | . . . 2 1 . . . . . . 1 . . 1 16 2 . . 9 3 1 . 8 5 Utility 64 | . . . 1 1 . . . 2 . 2 4 1 . 5 6 8 . 1 6 8 6 . 10 3 Weapon 47 | . 1 2 1 . . . . . . . . 1 . 7 9 7 . . 5 3 1 . 5 5 Highest Loss Streak 11 | . 1 2 2 2 . . 1 1 1 1 5 2 . 5 7 5 . 1 11 8 4 . 11 5 Average Slot Usage (%) 91 | . 92 99 97 93 100 100 99 99 99 99 89 91 92 80 87 93 76 89 88 87 86 94 85 70 Engine 4 | . 14 14 10 11 11 11 9 9 5 1 6 6 7 6 3 . . . . . . . . 2 Core 1 | . . . . . . . . . 2 7 . . . . . 2 5 5 2 4 . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . 2 . 3 7 3 4 Treads 7 | . . . 2 15 22 22 18 18 15 18 10 . . . 9 . . . 4 2 6 . 1 . Leg 3 | . . . . . . . . . . . . . . . 5 21 . . . 12 3 20 8 . Wheel 3 | . 28 28 19 . . . . . 2 . 1 7 7 5 6 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 22 23 17 5 4 . 8 13 Device 5 | . . . . . . . . . . . . 4 . 2 11 15 11 12 7 5 12 8 8 14 Storage 19 | . 20 28 22 22 22 22 22 27 27 27 23 23 24 27 15 16 17 19 13 11 12 9 10 11 Processor 7 | . . . . . . . . . . . 1 7 7 3 15 8 5 5 6 18 18 17 16 4 Hackware 4 | . . . . . . . . . . . 9 6 11 10 1 . . 2 11 8 6 8 8 10 Protection 12 | . . . 19 22 22 22 30 26 27 26 20 18 16 8 4 6 5 7 6 . . 7 . 1 Energy Gun 1 | . 14 14 7 . . . . . . . . . . 4 2 . . . 4 . . . . 3 Ballistic Gun 2 | . 14 13 11 11 8 22 9 . . . . . . . 2 6 . 3 . . . . . 1 Slashing Weapon 8 | . . . . . 2 . 8 18 18 18 13 7 7 . 4 4 . . 2 10 13 8 6 . Naked Turns 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Heaviest Build 161 | 13 42 42 55 58 58 58 78 72 69 69 102 94 124 130 71 90 75 122 120 88 110 161 151 77 Greatest Support 140 | 26 26 26 26 40 40 40 44 44 56 56 56 28 28 28 80 80 64 64 120 90 140 140 140 105 Greatest Overweight (x) 13 | . 1 1 5 5 1 1 1 1 3 1 3 3 4 4 13 1 1 1 4 5 5 1 2 1 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 1 . 1 2 3 3 . . . . . 1 1 . . . Largest Inventory Capacity 32 | 6 16 16 16 16 16 16 20 20 20 20 24 24 32 32 18 22 22 22 22 18 12 20 32 32 Average Capacity 18 | 5 10 16 16 16 16 16 18 20 20 20 23 24 25 29 14 20 16 20 20 16 12 16 17 21 Most Carried 31 | 4 8 8 14 16 16 16 20 20 20 20 24 24 28 31 18 22 22 22 22 18 12 16 20 24 Average Carried 17 | 2 6 7 9 15 15 15 17 19 19 19 22 23 24 24 13 17 15 18 19 15 11 13 14 14 Final Capacity 32 | 6 16 16 16 16 16 16 20 20 20 20 24 24 32 4 18 22 16 22 18 12 12 20 12 24 Final Carried 28 | 4 6 6 14 16 16 16 19 19 20 20 24 24 28 4 18 21 15 22 18 12 12 16 11 17 Class Distribution -------------------- 32% | Bothacker-Mutant 24% | Scavenger-Mutant 17% | Mutant 14% | Hacker-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Matter Collected 9416 | 223 144 35 202 223 . 47 123 80 90 80 155 263 . 119 1323 988 370 435 958 589 1552 147 649 621 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23456 | . 343 79 554 307 . . 869 1005 1017 1081 1201 522 . 123 3023 2118 911 277 2033 1125 2990 626 1794 1458 Parts 1040 | . 24 11 39 16 . . 41 49 62 74 60 20 . 3 126 84 13 10 77 39 125 27 82 58 Haulers Intercepted 14 | . 1 . 2 . . . 2 . . . 3 . . . 2 2 . . 1 . 1 . . . Recyclers Shooed 16 | . . . . . . . . . . . . . . . 3 4 . 1 2 2 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 354 | . 7 5 9 5 . . 14 21 20 26 21 11 . 6 35 40 3 3 25 20 37 6 22 18 Melee 228 | . . . . . . . 14 21 20 26 21 9 . . 19 21 . . 19 11 29 6 11 1 Guns 38 | . 7 5 4 1 . . . . . . . . . 3 12 2 . . . . . . . 4 Cannons 27 | . . . 5 4 . . . . . . . . . . 2 2 3 3 1 3 . . 2 2 AOE 44 | . . . . . . . . . . . . 2 . 3 2 15 . . 2 6 5 . 3 6 Classes Destroyed 18 | . 3 2 3 1 . . 1 . 1 . 1 . . . 1 1 1 1 . 1 1 . . . Worker 8 | . . . 2 . . . . . . . . . . . 2 1 . . 1 . 1 . 1 . Builder 5 | . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 14 | . 1 . 2 . . . 2 . . . 3 . . . 2 2 . . 1 . 1 . . . Recycler 12 | . . . . . . . . . . . . . . . 5 . . . 3 . 1 1 . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Operator 5 | . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 17 | . 1 . . . . . 1 . 2 . 2 . . . 3 1 . 1 1 . 2 . 2 1 Swarmer 48 | . . 5 2 . . . . 3 3 8 7 2 . 3 . . . . 5 7 3 . . . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Grunt 153 | . 7 . 6 2 . . 9 14 7 11 6 5 . 3 18 24 . . 9 9 10 . 9 4 Brawler 11 | . . . . 1 . . 1 . 1 . . 1 . . 1 1 . . . . 3 . 1 1 Duelist 8 | . . . . . . . 1 . . . . . . . 3 . . . . . 2 . 2 . Sentry 57 | . . . 2 2 . . 3 4 8 7 3 2 . . 6 1 . 1 4 4 6 4 . . Hunter 26 | . . . . . . . . . 1 . 1 . . . 3 6 . . 2 . 5 . 2 6 Programmer 47 | . . . . . . . . . . . 4 1 . . 4 7 . 2 5 . 7 2 8 7 Compactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 3 3 3 . . 6 6 3 6 4 3 . 3 5 11 1 2 5 6 9 2 8 5 Combat Bots Only 9 | . 3 3 2 3 . . 5 6 3 6 4 3 . 3 4 9 1 1 5 6 9 2 7 4 Max Kills in Single Turn 3 | . 1 2 2 1 . . 1 1 1 1 1 2 . 1 1 3 1 1 1 3 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 2 . 1 1 3 . . 1 3 2 . 1 1 Melee 1 | . . . . . . . 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Damage Taken 35275 | . 209 137 522 240 . . 644 868 1030 1033 2070 648 23 2047 4374 3324 . 869 4087 1501 3083 293 5706 2567 Core 5699 | . 43 26 28 31 . . 50 135 138 110 207 122 . 305 826 479 . 190 665 351 435 23 1226 309 Absorbed by Shields 3573 | . . . . . . . . 5 . . . 26 . . . 618 . 36 132 663 1438 310 345 . Reduced by Siege Mode 174 | . . . . . . . . . . . . . . . . . . . . . . . 66 108 Core Remaining (%) 44 | 100 . 72 . . . 85 . . . 21 . . . 9 2 . . 33 . 11 66 . 13 80 Volleys Fired 548 | . 24 12 44 25 . . 1 . . . . 10 1 46 66 47 55 45 26 49 11 . 32 54 Largest 3 | . 2 2 2 2 . . 1 . . . . 1 1 1 2 1 1 1 3 1 1 . 1 3 Hottest 275 | . 76 76 76 91 . . 23 . . . . 33 30 80 149 98 61 61 180 113 46 . 94 275 Shots Fired 731 | . 48 22 88 41 . . 1 . . . . 10 1 46 109 46 52 43 50 49 11 . 33 81 Gun 409 | . 48 22 68 25 . . 1 . . . . . . 26 86 19 . 13 41 1 . . . 59 Cannon 209 | . . . 20 16 . . . . . . . . . . 23 13 52 29 6 10 . . 23 17 Launcher 55 | . . . . . . . . . . . . 1 . 10 . 14 . 1 3 3 8 . 10 5 Special 58 | . . . . . . . . . . . . 9 1 10 . . . . . 35 3 . . . Kinetic 347 | . 24 10 64 36 . . 1 . . . . . . . 56 21 52 42 6 10 . . 13 12 Thermal 155 | . 24 12 24 5 . . . . . . . . . 28 39 11 . . . 1 . . . 11 Explosive 39 | . . . . . . . . . . . . 1 . 10 . 14 . 1 3 3 1 . 1 5 Electromagnetic 134 | . . . . . . . . . . . . . . . 14 . . . 41 . 7 . 19 53 Robot Hit Streak 31 | . 9 3 15 23 . . . . . . . 31 2 14 16 11 8 4 8 13 18 . 7 12 Robot Miss Streak 7 | . 3 4 6 . . . . . . . . 1 . 2 7 5 3 3 5 1 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Shots Hit Robots 1286 | . 31 11 53 19 . . 41 53 62 57 72 36 1 37 164 133 37 17 97 72 143 24 69 57 Core Hits 737 | . 16 6 23 11 . . 18 22 24 28 29 16 . 29 112 97 8 9 67 39 73 13 50 47 Critical Hits 109 | . . . . 1 . . . 1 2 5 3 2 . . 4 9 25 15 12 9 7 2 8 4 Critical Kills 43 | . . . . . . . . . 1 3 1 . . . 3 6 3 5 6 3 5 2 4 1 Critical Parts Destroyed 41 | . . . . 1 . . . 1 1 2 2 2 . . 1 2 3 9 6 4 1 . 4 2 Melee Attacks 1037 | . . . . . . . 48 71 72 74 80 34 . . 92 124 . . 99 57 167 34 73 12 Impact 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Slashing 901 | . . . . . . . 48 71 72 74 80 34 . . 92 118 . . 46 53 147 12 42 12 Piercing 130 | . . . . . . . . . . . . . . . . . . . 53 4 20 22 31 . Sneak Attacks 40 | . . . . . . . 2 . 4 1 4 5 . . 7 3 . . 4 . 6 3 1 . Combat Hostiles 10 | . . . . . . . . . 3 1 . 5 . . . 1 . . . . . . . . Follow-up Attacks 96 | . . . . . . . . 3 7 6 4 . . . . 6 . . 3 9 36 8 14 . Damage Inflicted 57340 | . 344 173 896 578 . . 1955 2276 3091 2577 3437 1430 . 994 5718 7020 710 383 4537 2417 7821 1387 3999 5597 Guns 5448 | . 344 173 533 287 . . . . . . . . . 497 1392 531 . . 480 . . . . 1211 Cannons 4764 | . . . 363 291 . . . . . . . . . . 415 254 710 309 113 201 . . 495 1613 Explosions 10436 | . . . . . . . . . . . . 177 . 474 345 2910 . 74 695 858 1398 . 1119 2386 Melee 36588 | . . . . . . . 1955 2276 3091 2577 3437 1253 . . 3566 3325 . . 3249 1358 6423 1387 2304 387 Ramming 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . Kinetic 4743 | . 172 70 646 516 . . . . . . . . . . 981 595 710 309 113 164 . . 187 280 Thermal 5787 | . 172 103 250 62 . . . . . . . . . 520 937 874 . . 24 37 261 . . 2547 Explosive 5777 | . . . . . . . . . . . . 177 . 474 . 2226 . 74 302 858 267 . 214 1185 Electromagnetic 4364 | . . . . . . . . . . . . . . . 234 . . . 849 . 870 . 1213 1198 Impact 127 | . . . . . . . . . . . . . . . . 127 . . . . . . . . Slashing 31693 | . . . . . . . 1955 2276 3091 2577 3437 1253 . . 3566 3198 . . 1361 1209 5627 460 1296 387 Piercing 4768 | . . . . . . . . . . . . . . . . . . . 1888 149 796 927 1008 . Highest Corruption 35 | . . . . . . . . . . . 5 7 . . 3 22 34 35 3 2 13 4 33 16 Average Corruption 7 | . . . . . . . . . . . 3 4 . . 2 9 29 33 2 2 7 3 7 12 Corruption Purged 24 | . . . . . . . . . . . . 7 . . 4 4 . 2 1 . 1 . 5 . Effects 329 | . . . . . . . . . . . 11 28 . . 12 57 24 50 8 11 45 11 30 42 Message Errors 59 | . . . . . . . . . . . 2 7 . . 5 10 1 6 2 3 9 4 6 4 Matter Fused 48 | . . . . . . . . . . . . 8 . . 2 7 2 7 . . 11 1 5 5 Heat Flow Errors 30 | . . . . . . . . . . . 4 4 . . 1 3 1 4 1 3 3 1 3 2 Energy Discharges 32 | . . . . . . . . . . . 3 4 . . 2 4 1 3 2 2 2 3 4 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 25 | . . . . . . . . . . . . 2 . . 1 4 . 4 2 2 1 2 2 5 Data Loss (major) 10 | . . . . . . . . . . . . 1 . . . 1 1 1 . . 2 . . 4 Misfires 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 3 Alerts 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . Misdirections 35 | . . . . . . . . . . . . . . . . 9 1 12 . . 3 . 2 8 Targeting Errors 70 | . . . . . . . . . . . 2 2 . . 1 12 13 9 1 1 14 . 6 9 Weapon Failures 8 | . . . . . . . . . . . . . . . . 2 3 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3418 | . . . 4 . . . 54 133 306 28 299 72 . 31 275 301 . . 66 27 463 304 77 978 Projectiles 676 | . . . 4 . . . . . . . . . . . . 22 . . . . . . 14 636 Explosions 706 | . . . . . . . . . . . . . . 31 11 161 . . 5 13 163 . 34 288 Melee 2036 | . . . . . . . 54 133 306 28 299 72 . . 264 118 . . 61 14 300 304 29 54 Knockbacks 27 | . . . 2 . . . . . . . . . . . 15 2 . 6 1 . . . 1 . Impact 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Kinetic 22 | . . . 2 . . . . . . . . . . . 13 . . 6 1 . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 808 | . . . . . . . . . . . . 33 . 14 126 63 . . 24 23 157 . 286 82 Shots 21 | . . . . . . . . . . . . 1 . 1 2 2 . . 1 1 4 . 8 1 Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 223 90 171 230 . . 12 12 . 2 259 210 8 301 268 123 252 529 375 191 208 275 351 233 Average Temperature 100 | . 66 35 42 92 . . 5 3 . 1 96 88 8 111 104 40 126 158 103 34 80 150 136 82 Received Heat Transfer 6202 | . 123 . 207 96 . . 252 375 342 360 330 198 12 507 948 510 . 26 675 436 227 20 459 99 Effects 15 | . . . . . . . . . . . . . . 1 . . 2 11 . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 1 . . . 3 . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Total Turns 116 | . . . . . . . . . . . . . . . . . . . . . . . 41 75 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . 30 37 Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . 3 . 3 . 5 5 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . 3 . 3 . 5 5 Parts Fried 39 | . . . . . . . . . . . . . . . . . . . 8 . 9 . 10 12 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . . . . . . . . . . 1 7 1 . . . 1 . 1 . . Heat Transferred 5822 | . 481 259 629 111 . . . . . . . . . 796 1349 600 . . 50 37 200 . . 1310 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 2 . . . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Peak Influence 1386 | . 194 196 344 190 . . 162 742 412 953 692 796 452 392 385 867 303 208 567 213 1386 972 843 510 Average Influence 384 | . 79 118 214 78 . . 85 463 253 634 496 681 439 333 240 279 297 81 157 120 821 844 652 275 Maximum Alert Level 4 | . . 1 1 . . . . 3 2 3 2 3 2 1 1 3 1 1 2 1 4 3 3 2 Low Security (%) 11 | 100 100 100 34 100 . 100 100 8 25 . . . . . 22 28 . 98 76 98 4 . . 35 Level 1 8 | . . . 65 . . . . 38 73 4 15 . . 100 77 58 100 1 8 1 1 . . 38 Level 2 24 | . . . . . . . . 34 1 17 84 22 100 . . 5 . . 15 . 16 . 54 26 Level 3 48 | . . . . . . . . 18 . 78 . 77 . . . 8 . . . . 62 100 45 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 15 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 3 . . . . . 3 . 5 . 1 . 5 9 . 2 6 3 11 1 12 2 Investigation 10 | . 2 . . . . . . . 1 . . . . . 1 1 . . 2 1 1 . 1 . Extermination 18 | . . . . . . . . . . . 2 . . . 4 3 . 1 2 . 2 1 2 1 Reinforcement 22 | . . . 3 . . . . . 2 . 3 . 1 . . 3 . 1 . 2 3 . 3 1 Assault 10 | . . . . . . . . . . . . . . . . 1 . . 2 . 4 . 3 . Garrison 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . . 6 . 5 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Distress Signals 16 | . 1 . . . . . 1 . 1 . . . . . . . . . 2 . 4 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 631 | . 12 6 28 5 . . 24 27 41 33 42 27 2 19 47 48 5 11 37 30 86 9 56 36 Peak Tracking Total 10 | . 5 3 6 2 . . 4 5 4 7 8 6 2 5 5 9 3 3 9 10 8 3 10 9 Tactical Retreats 73 | . . . 2 . . . 2 4 11 9 9 1 . . 6 4 2 1 3 3 4 . 8 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Traps Triggered 39 | . 2 . . . . . 1 4 1 5 1 3 . 5 3 3 . 1 3 . 6 1 . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Sources Rigged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Machines Disabled 54 | . . . . . . . . 3 1 3 . 3 . 1 3 3 . . 21 2 . . 10 4 Max in Single Turn 7 | . . . . . . . . 1 1 1 . 1 . 1 1 2 . . 7 1 . . 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Garrison Relay 9 | . . . . . . . . 3 . 2 . 3 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Machines Accessed 82 | . 2 . 2 . 1 . 6 . 6 . 5 . 2 . 7 5 . 5 11 12 7 1 5 5 Terminals 47 | . 1 . 2 . . . 3 . 3 . 3 . 1 . 3 3 . 2 6 11 3 1 2 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Repair Stations 8 | . . . . . . . 1 . 1 . 1 . . . 1 1 . 1 . . 1 . 1 . Recycling Units 10 | . 1 . . . . . . . . . . . . . 2 1 . 2 2 1 1 . . . Scanalyzers 5 | . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . 1 . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . 1 1 Total Hacks 224 | . 4 . 4 . 1 . 14 . 13 . 15 . 3 . 15 14 . 8 29 53 17 8 11 15 Successful 116 | . 1 . 1 . 1 . 8 . 11 . 10 . 2 . 8 7 . 4 11 31 6 5 4 6 Failed 107 | . 3 . 3 . . . 6 . 2 . 5 . 1 . 7 7 . 4 18 21 11 3 7 9 Catastrophic 23 | . 2 . 2 . . . 2 . . . 1 . . . . . . 1 5 2 4 1 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 78 | . 2 . 2 . 1 . 5 . 6 . 3 . 2 . 1 3 . . 11 23 7 3 5 4 Terminals 147 | . 2 . 4 . . . 6 . 6 . 10 . 2 . 6 8 . 4 19 49 9 8 4 10 Fabricators 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . 3 Repair Stations 23 | . . . . . . . 3 . 2 . 4 . . . 2 5 . 1 . . 2 . 4 . Recycling Units 18 | . 2 . . . . . . . . . . . . . 3 1 . 3 3 4 2 . . . Scanalyzers 16 | . . . . . . . 4 . 4 . . . . . 4 . . . 2 . . . 2 . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 4 . 1 2 Terminal Hacks 48 | . . . 1 . 1 . 3 . 2 . 4 . . . 2 2 . 1 4 21 1 4 . 2 Part Schematic 5 | . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . 2 . 1 . . . . . . . . 1 3 1 . . . 2 Locate Traps 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 14 | . . . . . . . 1 . 2 . 3 . . . 1 3 . . . . 2 . 2 . Scan Component 9 | . . . . . . . 1 . 1 . 2 . . . . 2 . . . . 1 . 2 . Repair 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . . . . . . . . 2 1 . 3 2 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 8 | . 1 . . . . . . . . . . . . . 2 1 . 1 2 1 . . . . Scanalyzer 11 | . . . . . . . 3 . 4 . . . . . 3 . . . 1 . . . . . Insert Component 6 | . . . . . . . 1 . 2 . . . . . 2 . . . 1 . . . . . Analyze 5 | . . . . . . . 2 . 2 . . . . . 1 . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . 1 2 Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 66 | . . . . . . . . . 4 . 5 . 3 . 1 4 . . 9 20 8 2 6 4 Terminals 20 | . . . . . . . . . 2 . 2 . 1 . . 1 . . 2 9 1 1 1 . Track 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . . . . . . . . . 2 . 2 . 1 . . 1 . . 1 4 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 2 . . . 4 . 2 . 2 . 1 . 4 4 . 3 10 10 6 1 4 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 2 . 1 . . . 1 1 . . . 2 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Matter 541 | . . . . . . . . . . . . . . . . . . . 256 . . . . 285 Time 140 | . . . . . . . . . . . . . . . . . . . 64 . . . . 76 Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . 8 . . . . 5 Parts Repaired 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Time 211 | . . . . . . . . . 38 . 61 . . . . 13 . . . . 99 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieved Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieved Components 30 | . 2 . . . . . . . . . . . . . 12 1 . 2 13 . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . 5 1 5 . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 11 | . . . . . . . . . . . . 5 1 5 . . . . . . . . . . Robot Hacks Applied 18 | . . . . . . . . . . . . 9 1 5 . . . . . . 3 . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . spike_heat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . streamctrl_high 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . formatsys_high 6 | . . . . . . . . . . . . 2 1 3 . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 10 . 10 . 11 . 3 . . . . 3 . . . . 3 Machine Destruction 37 | . . . . . . . . 10 . 10 . 11 . 3 . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Attached 10 | . . . . . . . . . . . . 3 1 2 1 . . . 1 . 1 . . 1 Robots Rewired 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Total Allies 38 | . . 3 . . . . . . . . . 5 1 3 . . 1 . . 21 4 . . . Largest Group 8 | . . 3 3 . . . . . . . . 2 1 2 . . 1 . . 8 8 . . . Highest-Rated Group 462 | . . 40 40 . . . . . . . . 45 32 45 . . 31 . . 462 462 . . . Highest-Rated Ally 156 | . . 16 16 . . . . . . . . 29 32 32 . . 31 . . 156 156 . . . Total Orders 9 | . . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 3 Ally Attacks 281 | . . 3 30 . . . . . . . . 26 . 18 . . 10 . . 60 134 . . . Total Damage 6259 | . . 38 320 . . . . . . . . 355 . 390 . . 191 . . 1745 3220 . . . Kills 50 | . . 1 4 . . . . . . . . 6 . 5 . . . . . 6 28 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . 2 4 2 9 . . 12 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Turns Passed 23699 | 50 316 471 478 875 473 315 963 1085 1749 1403 1490 1821 178 446 2235 1711 209 548 1172 1050 1933 640 1069 1019 Spaces Moved 11877 | 42 239 415 290 424 243 171 431 532 764 624 686 414 122 219 1194 790 123 375 589 513 937 334 542 864 Core 134 | 1 . . . . . . . . . . . . . 48 85 . . . . . . . . . Treads 5119 | . . . . 412 243 171 431 532 764 624 495 . . . 463 . . . 177 100 613 . 88 6 Legs 2031 | . . . . . . . . . . . . . . . 261 790 5 . . 315 157 334 169 . Wheels 2464 | 41 239 415 290 12 . . . . . . 191 414 122 171 385 . . . . . 167 . 17 . Hover 2129 | . . . . . . . . . . . . . . . . . 118 375 412 98 . . 268 858 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 90 100 100 130 180 180 165 165 165 160 130 120 130 50 50 120 50 50 46 120 110 110 35 40 Average Speed 135 | 89 94 100 104 187 180 180 171 165 181 179 166 129 131 120 127 140 62 98 120 155 143 131 95 57 Slowest Speed 700 | 100 100 100 130 200 180 180 180 165 205 180 220 130 140 140 700 150 150 102 230 250 210 140 185 145 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 44 | 3 54 90 33 85 61 42 38 56 66 66 23 71 3 49 28 22 81 14 40 67 32 10 56 23 Regions Visited 24 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 63 | . . . . . . . 7 6 . 1 1 . . . 4 5 . . 2 8 1 3 9 16 Terrain Destroyed 478 | . . . . . . . 7 6 . 1 1 1 . 6 9 163 . 17 12 63 25 3 17 147 Melee 44 | . . . . . . . 7 6 . 1 1 . . . 4 2 . . 2 8 1 3 9 . Projectile 10 | . . . . . . . . . . . . . . . . 5 . 2 . . . . 1 2 AOE 424 | . . . . . . . . . . . . 1 . 6 5 156 . 15 10 55 24 . 7 145 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Fac Ext Res Res Tes Acc Total 17555 | 51 281 449 377 462 280 178 608 674 1062 837 956 1631 140 354 1664 1200 204 506 911 674 1310 482 974 1290 Wait 3076 | . 8 19 19 3 25 4 86 45 201 127 154 1119 4 11 170 151 2 55 115 14 143 103 233 265 Move 11856 | 41 238 414 289 423 242 170 431 531 763 623 686 413 122 218 1193 790 122 374 588 512 936 333 541 863 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 4 4 2 13 6 4 1 15 9 11 3 16 8 6 7 36 26 4 8 22 9 13 5 16 12 Fast Attach 203 | 6 1 . 3 . . . 2 2 4 3 5 4 1 2 47 13 2 6 16 14 28 5 18 21 Attach 163 | . 1 2 6 2 1 . 3 . . . 8 2 . 13 18 11 3 2 16 12 9 1 25 28 Detach 97 | . . . 2 . . . 2 . 1 . 2 2 . 4 12 5 2 4 5 6 7 1 19 23 Swap 144 | . 2 . . 1 3 2 7 5 7 3 4 10 2 2 9 17 3 6 14 7 16 8 15 1 Drop 216 | . 3 . 1 2 5 1 13 10 13 5 9 7 4 2 20 23 11 5 16 9 26 4 22 5 Fire 548 | . 24 12 44 25 . . 1 . . . . 10 1 46 66 47 55 45 26 49 11 . 32 54 Melee 887 | . . . . . . . 48 64 62 65 72 34 . . 92 117 . . 91 41 117 22 50 12 Ram 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . 8 . 8 . 22 . 47 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . . . . . . . 1 2 1 4 . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 367 | -10/Materials | Entered Mines 616 | -10/Mines | Learned Materials non-interactive machine intel 727 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 812 | -10/Mines | Discovered new exit (range 11) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Accompanied by 3 allies 838 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Loaded intel: 26 non-interactive machine locations 969 | -9/Materials | Discovered new exit (range 16) 1120 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Entered Mines 1468 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -9/Mines | Destroyed YI-UF0 1525 | -9/Mines | Discovered new exit (range 10) 2038 | -9/Mines | Discovered new exit (range 5) 2182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2183 | -9/Mines | Discovered new exit (range 5) 2191 | -9/Mines | Entered Exiles 2233 | -9/Exiles | Met 8R-AWN 2265 | -9/Exiles | Met EX-HEX 2314 | -9/Exiles | Met EX-BIN 2337 | -9/Exiles | Aligned with FarCom system 2339 | -9/Exiles | Given EX-Vault access code 2389 | -9/Exiles | Opened EX-Vault 2407 | -9/Exiles | Found Lightpack 2.0 2417 | -9/Exiles | Found Longsword +1 2422 | -9/Exiles | Found PSU Rigger 2471 | -9/Exiles | Exiles lab attacked by MAIN.C 2641 | -9/Exiles | Discovered new exit (range 12) 2664 | -9/Exiles | Stole three prototypes: Lightpack 2.0, PSU Rigger, Longsword +1 2664 | -9/Exiles | Entered Mines 2959 | -8/Mines | Discovered new exit (range 9) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Utility x2 3204 | -8/Materials | Discovered new exit (range 10) 3726 | -8/Materials | Build established: Hauler-Mutant 3942 | -8/Materials | Identified exit to Garrison 3942 | -8/Materials | Entered Garrison 4002 | -8/Garrison | Triggered checkpoint 4036 | -8/Garrison | Garrison Relay disabled 4162 | -8/Garrison | Triggered checkpoint 4253 | -8/Garrison | Discovered new exit (range 10) 4281 | -8/Garrison | Installed Relay Interface Framework 4448 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Garrison Relay disabled 4620 | -8/Garrison | Triggered checkpoint 4670 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Garrison Relay disabled 4776 | -8/Garrison | Build established: Bothacker-Mutant 4792 | -8/Garrison | Discovered new exit (range 15) 5027 | -8/Garrison | Entered Materials 5174 | -8/Materials | Discovered new exit (range 15) 5394 | -8/Materials | Repaired Adv. Signal Interpreter 5747 | -8/Materials | Core integrity fell below 50% 5873 | -8/Materials | Discovered new exit (range 12) 6577 | -8/Materials | Discovered new exit (range 15) 6758 | -8/Materials | Identified exit to Garrison 6776 | -8/Materials | Entered Garrison 6852 | -8/Garrison | Triggered checkpoint 6912 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Discovered new exit (range 10) 7330 | -8/Garrison | Triggered checkpoint 7444 | -8/Garrison | Triggered checkpoint 7500 | -8/Garrison | Discovered new exit (range 13) 7537 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7604 | -8/Garrison | Triggered checkpoint 7688 | -8/Garrison | Garrison Relay disabled 7831 | -8/Garrison | Triggered checkpoint 7900 | -8/Garrison | Triggered checkpoint 8067 | -8/Garrison | Discovered new exit (range 8) 8128 | -8/Garrison | Garrison Relay disabled 8179 | -8/Garrison | Entered Factory 8179 | -7/Factory | Evolved 2 slots: Utility x2 8180 | -7/Factory | Identified exit to Storage 8181 | -7/Factory | FarCom data flow suspended 8227 | -7/Factory | Identified exit to Lower Caves 8911 | -7/Factory | Repaired Med. Treads 9315 | -7/Factory | Lost 5 parts (1p1n3u) 9669 | -7/Factory | Identified exit to Garrison 9669 | -7/Factory | Entered Garrison 9700 | -7/Garrison | Triggered checkpoint 9753 | -7/Garrison | Garrison Relay disabled 9970 | -7/Garrison | Triggered checkpoint 9972 | -7/Garrison | Triggered checkpoint 10054 | -7/Garrison | Triggered checkpoint 10074 | -7/Garrison | Garrison Relay disabled 10134 | -7/Garrison | Discovered new exit (range 8) 10190 | -7/Garrison | Triggered checkpoint 11388 | -7/Garrison | Triggered checkpoint 11409 | -7/Garrison | Garrison Relay disabled 11456 | -7/Garrison | Discovered new exit (range 13) 11483 | -7/Garrison | Expanded RIF knowledge: Autooverride 11490 | -7/Garrison | Entered Factory 11668 | -7/Factory | Identified exit to Garrison 11668 | -7/Factory | Entered Garrison 11668 | -7/Garrison | Accompanied by 1 ally 11702 | -7/Garrison | Triggered checkpoint 11836 | -7/Garrison | Garrison Relay disabled 11894 | -7/Garrison | Core integrity fell below 50% 11896 | -7/Garrison | Triggered checkpoint 11910 | -7/Garrison | Triggered checkpoint 11920 | -7/Garrison | Triggered checkpoint 12021 | -7/Garrison | Lost 4 parts (2u2w) 12056 | -7/Garrison | Triggered checkpoint 12072 | -7/Garrison | Core integrity fell below 20% 12073 | -7/Garrison | Released all parts (7) 12104 | -7/Garrison | Lost 5 parts (1p1n1u2w) 12108 | -7/Garrison | Discovered new exit (range 14) 12114 | -7/Garrison | Entered Factory 12114 | -6/Factory | Evolved 2 slots: Propulsion x2 12499 | -6/Factory | Build established: Scavenger-Mutant 12602 | -6/Factory | Lost 7 parts (1p4n2w) 12750 | -6/Factory | Discovered new exit (range 15) 12903 | -6/Factory | Lost 7 parts (1p3n2u1w) 12963 | -6/Factory | Identified exit to Factory 13065 | -6/Factory | Core integrity fell below 50% 13125 | -6/Factory | Lost 4 parts (2n1u1w) 13530 | -6/Factory | Build established: Scavenger-Gladiator 13574 | -6/Factory | Lost 4 parts (2n2u) 13859 | -6/Factory | Build established: Scavenger-Mutant 14054 | -6/Factory | Core integrity fell below 20% 14114 | -6/Factory | Lost 7 parts (1p4n1u1w) 14349 | -6/Factory | Entered another Factory area 14349 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14466 | -5/Factory | Repaired Lrg. Storage Unit 15397 | -5/Factory | System corruption reached 10% 15650 | -5/Factory | Lost 5 parts (1n3u1w) 15898 | -5/Factory | First assault squad dispatched 15944 | -5/Factory | Destroyed 9 combat bots 15995 | -5/Factory | Garrison activated, responded to threat 16060 | -5/Factory | Sucked down chute 16060 | -5/Factory | Entered Waste 16061 | -5/Waste | Met a frightened Derelict 16061 | -5/Waste | Lost 3 parts (3w) 16075 | -5/Waste | EMP discharged 16085 | -5/Waste | Spotted C-40 Crusher 16086 | -5/Waste | Destroyed C-40 Crusher 16091 | -5/Waste | Spotted C-40 Crusher 16109 | -5/Waste | Destroyed C-40 Crusher 16112 | -5/Waste | Spotted C-40 Crusher 16132 | -5/Waste | Spotted C-40 Crusher 16134 | -5/Waste | Spotted C-40 Crusher 16143 | -5/Waste | Destroyed C-40 Crusher 16175 | -5/Waste | EMP discharged 16175 | -5/Waste | System corruption reached 30% 16204 | -5/Waste | Spotted C-40 Crusher 16265 | -5/Waste | Discovered new exit (range 10) 16269 | -5/Waste | Identified exit to Factory 16269 | -5/Waste | Entered Factory 16440 | -5/Factory | Discovered new exit (range 44) 16665 | -5/Factory | Identified exit to Factory 16763 | -5/Factory | Core integrity fell below 50% 16784 | -5/Factory | Found Prototype Processor 16817 | -5/Factory | Entered another Factory area 16817 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16992 | -4/Factory | Identified Exp. Signal Interpreter 17000 | -4/Factory | Discovered new exit (range 15) 17024 | -4/Factory | Identified exit to Upper Caves 17119 | -4/Factory | Identified exit to Extension 17148 | -4/Factory | Fabricated Enh. Force Lance? 17220 | -4/Factory | Lost 4 parts (2n2w) 17387 | -4/Factory | Build established: Hacker-Mutant 17675 | -4/Factory | Spotted B-86 Titan 17685 | -4/Factory | Found Prototype Processor 17735 | -4/Factory | Lost 11 parts (5n5u1w) 17767 | -4/Factory | Discovered new exit (range 124) 17809 | -4/Factory | Core integrity fell below 50% 17817 | -4/Factory | First assault squad dispatched 17875 | -4/Factory | Lost 3 parts (1p1n1w) 17989 | -4/Factory | Entered Extension 18023 | -4/Extension | Disrupted transfer network 18061 | -4/Extension | Rescued a captive Derelict 18072 | -4/Extension | Central database locked down 18073 | -4/Extension | Rescued a captive Derelict 18180 | -4/Extension | Core integrity fell below 20% 18213 | -4/Extension | Lost 8 parts (3n3u2w) 18440 | -4/Extension | Identified Exp. Terrain Scan Processor 18534 | -4/Extension | Build established: Scavenger-Mutant 18811 | -4/Extension | Rescued A7 18849 | -4/Extension | Rescued a captive Derelict 18852 | -4/Extension | Lost 3 parts (2u1w) 18869 | -4/Extension | Rescued a captive Derelict 18871 | -4/Extension | Rescued a captive Derelict 18908 | -4/Extension | Rescued a captive Derelict 18992 | -4/Extension | Discovered new exit (range 10) 18994 | -4/Extension | Discovered new exit (range 6) 19015 | -4/Extension | Identified exit to Research 19023 | -4/Extension | Identified exit to Cetus 19039 | -4/Extension | Entered Research 19039 | -3/Research | Accompanied by 8 allies 19039 | -3/Research | Evolved 2 slots: Utility x2 19168 | -3/Research | Garrison activated, responded to threat 19289 | -3/Research | First assault squad dispatched 19478 | -3/Research | Allied Derelicts emerged from ambush trap array 19486 | -3/Research | Build established: Mutant 19834 | -3/Research | Repaired Energy Mantle 19991 | -3/Research | Build established: Hacker-Mutant 20071 | -3/Research | Found Fusion Bomb Launcher 20422 | -3/Research | Lost 4 parts (1p3u) 20534 | -3/Research | Discovered new exit (range 21) 20552 | -3/Research | Found Prototype Launcher 20553 | -3/Research | Identified Tesla Bomb Launcher 20571 | -3/Research | System corruption reached 10% 20810 | -3/Research | Found Hvy. Reflective Plating 20827 | -3/Research | Identified exit to Research 20857 | -3/Research | Found Enh. Force Lance 20868 | -3/Research | Found Quantum Capacitor 20972 | -3/Research | Entered another Research area 20972 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20982 | -2/Research | Destroyed 9 combat bots 21383 | -2/Research | Identified exit to Testing 21383 | -2/Research | Identified exit to Access 21569 | -2/Research | Spotted B-90 Cyclops 21612 | -2/Research | Entered Testing 21689 | -2/Testing | Found Prototype Processor 21689 | -2/Testing | Identified Exp. Core Analyzer 21732 | -2/Testing | Unstable Terrabomb Derivative detonated 21862 | -2/Testing | First assault squad dispatched 21870 | -2/Testing | Garrison activated, responded to threat 21978 | -2/Testing | Lost 6 parts (1p1n2u2w) 21984 | -2/Testing | Destroyed 7 combat bots 22048 | -2/Testing | Found Prototype Energy Cannon 22050 | -2/Testing | Identified Disintegrator 22314 | -2/Testing | System corruption reached 10% 22351 | -2/Testing | Found Exp. Melee Analysis Suite 22443 | -2/Testing | Build established: Scavenger-Mutant 22564 | -2/Testing | Crushed by falling debris 22595 | -2/Testing | Lost 5 parts (2p1n2u) 22598 | -2/Testing | Crushed by falling debris 22598 | -2/Testing | System corruption reached 30% 22633 | -2/Testing | Core integrity fell below 50% 22659 | -2/Testing | Core integrity fell below 20% 22663 | -2/Testing | Discovered exit to Access (range 15) 22666 | -2/Testing | Lost 11 parts (5n4u2w) 22671 | -2/Testing | Found Prototype Energy Cannon 22672 | -2/Testing | Identified Imp. Potential Cannon 22674 | -2/Testing | Found Prototype Energy Cannon 22681 | -2/Testing | Entered Access 22681 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22893 | -1/Access | Build established: Hacker-Mutant 22907 | -1/Access | Identified Potential Cannon 22931 | -1/Access | Lost 4 parts (3n1w) 23063 | -1/Access | Fabricated Exp. Utility Shielding (x1) 23132 | -1/Access | System corruption reached 10% 23164 | -1/Access | Lost 3 parts (2p1n) 23414 | -1/Access | Build established: Scavenger-Mutant 23498 | -1/Access | Lost 5 parts (1p2u2w) 23694 | -1/Access | Discovered new exit (range 8) 23699 | -1/Access | Identified exit to Surface 23700 | *** | Escaped! Last Messages --------------- 23663_ K-01 Serf collects debris. 23663_ K-01 Serf cleans the Terminal. 23664_ K-01 Serf collects debris. 23664_ R-10 Processor collects Biometal Leg. 23666_ ZHHIZ,XOZW=WISH,FJW 23670_ R-10 Processor collects Adv. Heat Sink. 23674_ R-10 Processor collects Biometal Leg. 23675_ Acquired 29 matter. 23677_ R-10 Processor collects Myomer Leg. 23680_ Connecting with Terminal... 23684_ System corrupted: Component data lost. 23684_ Sealed Barrier breached. 23688_ U-05 Engineer lays Concrete. 23694_ Main Access Shell breached. 23694_ EXIT=FOUND 23694_ U-05 Engineer lays Concrete. 23699_ EXIT=IDENTIFIED: SURFACE 23700_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ###### ## ###???????# #?????? | | + + #?????????############# | | # ## #????????????# ] | | # ## #????????????# | | # ## #????????????# " | | # % ## #????????????# """ | | ### ## #????????????# """ | | ### # = #????????????# " | | ^ # #????????????# | | ^ + #????????????# | | ###+###### # #????????????########## | | =% = ## ## #?????????????????????? | | =** ## ###############?????????????????????? | | ## #???????????????????????????????????? | | ##= #???????????????????????????????????? | | ##[[#???????????????????????????????????? | | ##%[#???????????????????????????????????? | | ## #???????????????????????????????????? | | ## %#???????????????????????????????????? | | ########### #######"##########??????????????????? | | #######???# """T"""" "??????????????????? | | ??????????# """ """" "???? ???????????? | | ??????????# h " """""" "???? ###+##### | | ??????????# %[ uu "????? | | ??????????# u "" "????? | | ??????????# u @" "????? | | ??????????# u "????? | | ??????????# """"????? ###+##### | | ??????????# " ????????? ????????????? | | ??????????# " ???????????????????? | | ??????????# #######"#########???????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 45 Energy Capacity 2155 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 40 Evasion (%) 58 Melee Accuracy 20 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Greatsword | -6/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Exp. Utility Shielding | -4/Extension | Hacked Biometal Heavy Treads | -4/Extension | Hacked Adv. Powered Armor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x1 | -4/Factory Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Gladiator Challenges ------------ None Game ------ Seed HardlightLauncherActivator Manual? 0 Play Time 04:33:55 Cumulative 712.9 hours Start 2019.11.15 @ 16:07:50 End 2019.11.16 @ 11:30:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type 0 Total 34 Types 25/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006a381d-a7df-4ae3-8a7f-d503f576a92d