Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 03:50:47 Player: FarcomLongswordNoAEGIS Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (473) 2365 Value Destroyed (22002) 22002 Prototype IDs (156) 3120 Alien Tech Used (4) 800 Bonus (51411) 51411 TOTAL SCORE: 91598 Bonus ------- High Alert Combat Kills 1320 Follower Combat Kills 2206 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1815 Cogmind --------- Core Integrity 205/1600 Matter 280/300 Energy 1004/1240 System Corruption 2% Temperature Cool (12) Movement Hovering (52) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Improved Weapon Shielding Experimental Powered Armor Experimental Powered Armor > --- WEAPON (4) ------- Longsword +1 Nanosword Nanosword Plasma Lance > --- INVENTORY (10) --- Compact Particle Reactor Zero-point Reactor Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Force Booster Zionite Weapon Casing SHELL Armor > --- WEAPON ----------- Longsword +1 Nanosword Nanosword Plasma Lance > --- INVENTORY -------- Micro Fission Core Vortex Chain Reactor Vortex Chain Reactor Experimental Biometal Medium Treads Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Terrain Scanner Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Improved Weapon Shielding Improved Weapon Shielding Experimental Powered Armor Experimental Powered Armor System Purifier Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Transdimensional Reconstructor Long-range Proton Cannon Advanced Micro-nuke Launcher [Rating: 215] Favorites ----------- Power Heavy Antimatter Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Improved Force Field Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Zionite Weapon Casing Weapon Flak Gun Energy Gun Heavy Riot Gun Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . . 1 . . . 2 . 2 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1021 | 10 8 13 12 3 3 3 20 39 60 16 13 31 56 20 6 4 13 36 7 23 20 32 30 7 26 37 18 14 11 18 38 54 20 16 38 210 36 Power 41 | 1 . . 1 . . . . 4 1 . . . 2 1 . . 1 1 . . 1 3 . . . . . . . . . 1 . 3 1 17 3 Engine 10 | 1 . . 1 . . . . 4 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Reactor 28 | . . . . . . . . . . . . . 1 1 . . 1 1 . . . 3 . . . . . . . . . 1 . 2 1 14 3 Propulsion 117 | 3 2 3 2 . . . 5 8 5 . 1 3 1 . . . 1 4 3 . 1 5 1 2 3 . 2 1 3 . 4 3 3 1 . 41 6 Treads 68 | 3 1 1 2 . . . 5 8 4 . 1 3 1 . . . 1 4 3 . 1 . . 1 3 . 2 1 3 . 4 2 . . . 14 . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Wheel 11 | . 1 2 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 5 . Hover 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 22 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 547 | 3 1 4 4 1 3 . 3 3 20 12 11 19 35 13 2 1 3 14 4 21 14 19 26 4 17 15 10 7 6 7 20 37 12 10 17 124 25 Device 324 | 2 . . 1 . . . . . 6 8 10 14 25 12 1 1 2 13 1 20 13 9 22 1 13 9 6 5 3 3 11 21 5 5 8 60 14 Storage 84 | . . . 1 1 3 . 2 1 3 1 . 2 5 1 . . 1 1 . . 1 7 3 1 . 1 3 2 2 . 5 6 6 3 3 17 2 Processor 29 | 1 . 2 . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 16 4 Hackware 23 | . . . . . . . . . 1 . . . . . 1 . . . 3 . . . . 2 . 2 . . . 3 3 4 . 1 3 . . Protection 87 | . 1 2 2 . . . . 2 9 2 . 3 5 . . . . . . 1 . 3 1 . 4 3 1 . 1 1 1 6 1 1 1 31 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 316 | 3 5 6 5 2 . 3 12 24 34 4 1 9 18 6 4 3 8 17 . 2 4 5 3 1 6 22 6 6 2 11 14 13 5 2 20 28 2 Energy Gun 33 | . . . . . . . . 14 4 . . . 4 3 . . . . . . . 2 . . . . . . . . . . 1 . . 4 1 Energy Cannon 33 | . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 4 1 . . 4 2 3 . 1 9 4 . Ballistic Gun 103 | 3 2 3 3 1 . 1 3 . 7 2 1 5 6 . 3 2 4 10 . 1 2 1 1 . 4 10 3 5 1 6 8 3 . . . 2 . Ballistic Cannon 14 | . . . . . . . 2 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 46 | . 3 3 2 1 . 2 3 2 5 2 . 3 3 2 . . 1 2 . 1 1 1 2 . . . . 1 . 1 1 3 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 72 | . . . . . . . 3 5 7 . . . 1 1 1 1 2 5 . . 1 1 . . 1 8 2 . . . 3 3 3 . 9 14 1 Piercing Weapon 14 | . . . . . . . . . . . . 1 3 . . . 1 . . . . . . 1 . . . . . . . 1 1 1 2 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 57 | . . . . . . . . 5 . . . 2 7 . . . . . 1 . . 8 . . . 1 . 1 . . . 2 1 1 . 21 7 Parts Lost 48 | . . . . 1 . . 1 . 6 . . . . . . . 1 1 . . 1 2 3 . . . . 2 . . 1 4 . . . 9 16 Power 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Propulsion 10 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 4 Utility 21 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . 4 11 Weapon 12 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . 2 2 . . . . . . . . 3 . . . 1 . Highest Loss Streak 5 | . . . . 1 . . 1 . 5 . . . . . . . 1 1 . . 1 2 2 . . . . 1 . . 1 1 . . . 2 5 Average Slot Usage (%) 86 | . 99 99 99 93 92 88 88 89 90 91 91 85 81 92 88 93 90 92 88 93 93 88 89 89 74 82 81 72 78 82 87 81 81 99 99 81 96 Engine 2 | . 14 14 11 11 11 11 9 8 6 7 7 7 5 6 . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 6 6 6 5 5 5 4 4 5 5 5 5 5 5 5 5 4 4 4 7 8 5 7 Treads 15 | . 27 15 29 33 33 33 27 26 22 23 23 23 23 23 20 20 20 20 17 17 17 2 . 3 7 10 10 10 11 15 14 12 5 . . 8 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 21 20 4 19 Device 8 | . 14 9 6 . . . . . 5 13 14 7 10 14 10 13 9 12 6 10 10 11 14 7 10 9 8 5 11 4 9 7 9 10 4 5 15 Storage 18 | . . . 4 14 24 22 28 19 17 21 23 23 18 23 20 20 23 20 23 23 23 27 25 21 10 12 10 11 13 10 14 13 14 18 18 19 9 Processor 4 | . 5 4 3 . . . 5 9 6 5 7 7 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . 7 12 17 Hackware 4 | . . . . . . . . . 5 . . . . . 2 . . . 6 5 5 5 5 12 10 11 15 12 10 20 20 19 14 14 17 . . Protection 4 | . 8 13 18 12 2 . . 7 8 3 . . 2 . . . . . . 5 5 . 1 5 4 9 7 5 3 4 4 4 2 6 7 9 10 Energy Gun 1 | . . . . . . . . 13 . . . . . 8 6 . . . . . . 6 9 . . . . . . . . . . . . . . Ballistic Gun 11 | . 15 19 18 21 22 5 4 . 5 14 15 13 3 1 2 25 18 25 23 22 22 7 1 5 20 17 20 20 19 19 17 12 2 . . . . Launcher 1 | . 12 8 3 . . 16 5 . . . . . 3 4 6 . 1 . . . . 3 8 10 . . . . . . . 2 6 . . . . Slashing Weapon 2 | . . . . . . . 1 1 2 . . . 1 . 5 . 2 . . . . . . . . . . . . . . . 2 13 11 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 276 | 10 14 14 34 47 108 108 124 137 163 183 181 244 245 183 183 188 189 226 231 238 238 257 238 243 226 216 207 212 213 213 220 276 274 164 165 245 129 Greatest Support 205 | 40 40 40 60 60 60 60 60 66 66 62 70 78 76 76 76 76 76 71 69 69 73 90 90 38 140 140 140 150 136 136 143 140 128 160 160 205 158 Greatest Overweight (x) 74 | . . . 1 . 1 1 2 2 3 2 2 3 3 2 2 2 2 3 5 3 8 74 8 8 67 1 2 2 2 1 1 2 8 1 1 46 1 Average Overweight (x) 1 | . . . . . . 1 1 1 2 2 2 2 1 2 2 2 2 2 3 3 3 5 4 7 7 1 1 1 1 1 1 1 2 . . . . Largest Inventory Capacity 68 | 4 4 4 10 16 30 30 34 34 52 40 40 60 60 40 40 40 40 48 48 48 68 68 48 48 48 32 32 32 40 40 60 60 64 32 36 46 22 Average Capacity 36 | 4 4 4 6 12 26 30 33 31 32 37 40 49 41 40 40 40 40 40 48 48 48 48 43 40 32 32 32 32 36 32 37 45 45 32 34 36 15 Most Carried 52 | 4 4 4 5 8 21 19 34 32 32 40 40 52 52 40 40 40 40 41 44 48 48 48 41 30 34 32 32 32 40 34 40 50 43 32 36 42 21 Average Carried 34 | 2 3 3 3 5 16 19 25 30 30 36 39 48 38 39 39 39 39 40 41 45 47 42 36 27 31 31 31 31 34 31 34 42 41 31 33 33 14 Final Capacity 48 | 4 4 4 10 16 30 30 34 32 32 40 40 44 40 40 40 40 40 48 48 48 48 48 28 48 32 32 32 32 40 32 40 44 32 32 36 22 10 Final Carried 48 | 4 4 4 5 8 19 19 29 32 31 39 40 44 40 40 39 40 40 41 44 48 45 41 27 30 32 32 32 31 34 29 39 43 32 31 35 21 9 Class Distribution -------------------- 44% | Hauler-Mutant 8% | Hauler-Tank 7% | Scavenger-Mutant 7% | Hauler-Skirmisher 6% | Wizard-Tank 6% | Hacker-Skirmisher 4% | Wizard-Mutant 3% | Mutant 3% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Mutant | -4/Factory Wizard-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Skirmisher | -4/Archives Wizard-Skirmisher | -4/Hub_04(d) Wizard-Tank | -3/Research Wizard-Skirmisher | -3/Armory Wizard-Mutant | -3/Lab Wizard-Ninja | -2/Research Wizard-Mutant | -1/Access Hauler-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Matter Collected 22300 | 282 355 331 112 24 364 29 472 570 1201 465 242 765 1256 319 . 175 205 1084 105 682 473 544 840 72 1001 1106 917 674 578 335 897 2101 230 170 310 2559 455 Remotely 3757 | . . . 93 . . . . . 195 192 . 95 . . . . . . . . . . . 72 451 137 492 397 . . 481 1152 . . . . . Salvage Created 28085 | 212 387 282 97 20 . 136 629 534 1230 217 95 537 654 729 14 181 452 1649 16 406 481 250 817 74 1611 1100 1928 593 673 136 904 4222 . 500 801 3553 1965 Parts 1254 | 24 21 20 21 2 . 16 37 35 66 14 9 31 11 33 . 6 17 45 1 21 10 9 21 9 39 66 75 29 39 14 38 215 . 16 33 102 109 Haulers Intercepted 18 | . 2 . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 3 . . Recyclers Shooed 8 | . 3 1 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . . 21 9 3 . 11 . 6 . 61 . 30 8 1 5 . . . . . . . . . . . . . . Prevented 46 | . . . . . . . . . . . . 1 . 19 . . . 18 . . . . 8 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 335 | . 4 7 8 4 . 7 11 6 20 8 2 6 13 10 . 3 4 21 . 9 7 . 18 2 6 10 17 11 4 6 9 60 . . 3 20 19 Melee 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 18 18 Guns 135 | . . 2 2 1 . . 1 4 4 5 2 2 . 3 . 3 . 13 . 8 5 . 3 . 6 10 17 8 4 3 5 24 . . . . . Cannons 13 | . . . . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . AOE 112 | . 4 5 6 3 . 7 7 2 6 3 . 2 11 5 . . 2 5 . 1 2 . 13 2 . . . 3 . 3 . 20 . . . . . Classes Destroyed 30 | 3 4 2 . . . 1 . 1 3 2 . 3 3 2 . . . . . . . . . . 1 1 . . . . 1 3 . . . . . Worker 18 | 1 3 . 1 . . 2 . . 1 . . . . . . . . . . . . . . 2 . 1 1 . . . 2 . . . 2 2 . Builder 22 | . 2 . . . . 1 1 1 8 . . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . 2 1 . . Tunneler 11 | 6 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Hauler 18 | . 2 . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 3 . . Recycler 19 | 1 3 3 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 4 . . . . . . 1 1 2 . Minesweeper 4 | . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 8 . 1 . . . . . . Watcher 17 | . 2 . 1 . . . 1 1 . . . . . . 1 . . 2 . . . . . 1 . . 1 1 . . . 3 . 1 2 . . Swarmer 69 | . . 6 7 4 . 4 4 1 2 7 . . . . . . . 2 . 5 . . 1 2 . . 3 4 . 5 . 12 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 101 | . 4 . . . . 2 5 2 5 . . . . 7 . 3 . 14 . 1 6 . 10 . . 4 8 . . . 6 22 . . 1 1 . Brawler 5 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 40 | . . 1 1 . . . 2 3 10 . . . . 1 . . . 4 . 1 . . 1 . . 1 2 . 4 1 . 6 . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 10 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . 2 . 1 . . . . . . . 2 . Programmer 26 | . . . . . . . . . 2 . 1 . . 1 . . . . . . . . 2 . . 3 . . . . . 10 . . 1 6 . Behemoth 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 10 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | 4 4 3 5 4 . 10 9 4 8 4 1 11 3 4 1 3 3 5 1 3 4 2 4 5 2 5 10 5 6 7 8 19 . 5 3 4 10 Combat Bots Only 18 | . 2 3 4 4 . 7 6 3 7 4 1 3 3 4 . 3 3 4 . 3 4 . 4 2 2 5 5 5 2 5 8 18 . . 1 2 10 Max Kills in Single Turn 7 | 1 1 2 4 2 . 3 3 2 2 2 1 2 2 3 1 1 1 2 1 1 2 1 2 2 1 2 3 2 1 2 3 7 . 1 1 1 1 Gunslinging 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . 1 2 . . . . . Exploded 6 | . 1 2 3 2 . 2 2 1 2 1 . 1 2 3 . . 1 2 . 1 2 . 2 1 . . . 2 . 2 . 6 . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 4 Imprinter (-7/Zion) Data Miner (-6/Data Miner) Perun (-5/Zhirov) Svarog (-5/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Damage Taken 27771 | . 99 207 102 137 . 53 470 261 1931 223 60 304 175 208 . 71 410 592 . 644 380 877 737 53 . 380 1672 1316 166 201 847 4678 . . 257 6754 3506 Core 2357 | . 29 41 16 16 . . 59 8 127 7 11 15 . 32 . . 46 53 . 82 20 31 45 . . 18 127 29 10 . 91 139 . . 30 753 522 Absorbed by Shields 4582 | . . . . . . . . . 340 233 64 304 115 223 . 16 . 390 . 344 120 168 329 57 . 271 662 435 152 . 125 11 . . . . 223 Reduced by Siege Mode 570 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 172 54 . 5 34 229 . . . 56 . Core Remaining (%) 79 | 100 . 72 . . . 92 . 87 . . . . . 72 . . . 88 . . . . 82 . . . . . . 84 . . 82 100 . . 12 Volleys Fired 914 | 10 50 19 11 8 . 6 31 27 76 18 8 39 37 28 3 4 16 47 2 29 14 7 42 8 40 32 48 33 33 17 24 108 . 1 11 20 7 Largest 4 | 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 3 1 4 4 4 4 1 2 2 4 4 4 4 4 4 4 4 . 1 1 1 1 Hottest 218 | 20 50 40 43 43 . 63 93 100 100 61 56 64 63 120 28 84 39 112 133 133 133 28 150 78 132 212 132 138 138 140 140 218 . 120 120 120 75 Shots Fired 2004 | 10 63 33 17 14 . 9 39 49 113 32 14 54 39 31 3 12 16 149 8 89 50 8 53 11 146 101 186 123 123 38 56 276 . 1 11 20 7 Gun 1558 | 10 33 28 12 12 . . 12 37 44 27 14 29 11 12 3 12 . 136 8 86 48 8 23 5 141 91 185 120 123 28 44 200 . . . 9 7 Cannon 185 | . . . . . . . 18 5 49 . . . 13 . . . . . . . . . . . 5 10 1 . . 7 6 48 . 1 11 11 . Launcher 261 | . 30 5 5 2 . 9 9 7 20 5 . 25 15 19 . . 16 13 . 3 2 . 30 6 . . . 3 . 3 6 28 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1502 | 10 33 28 12 12 . . 14 5 75 27 14 29 4 2 3 12 . 136 8 86 48 7 . 5 141 91 185 120 123 28 44 200 . . . . . Thermal 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 1 . . 7 6 48 . 1 11 4 . Explosive 137 | . 30 5 5 2 . 5 6 3 7 5 . 20 9 . . . . . . 3 2 . 26 3 . . . 3 . 3 . . . . . . . Electromagnetic 267 | . . . . . . 4 19 41 31 . . 5 21 29 . . 16 13 . . . 1 27 3 . . . . . . 6 28 . . . 16 7 Phasic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | 5 13 11 16 1 . 6 8 12 21 7 5 16 11 12 . 10 9 21 1 13 9 14 21 2 15 30 25 40 43 6 23 49 . . . 9 3 Robot Miss Streak 7 | 2 2 3 3 2 . . 1 2 5 4 5 4 3 4 . 2 1 7 3 7 3 2 2 3 3 3 2 2 1 1 2 3 . . . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 1 1 . 1 1 . . . . . Secondary Targets 33 | . . . . . . . . . . 1 . 1 . . . 1 . 2 . 2 2 . . . . 3 4 1 . 1 1 14 . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 1 . . . . 1 1 1 . 1 1 2 . . . . . Capacitor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Shots Hit Robots 1781 | 8 23 21 7 5 . 5 27 37 88 26 13 46 19 21 1 10 15 133 2 58 38 17 43 3 56 66 142 90 90 13 43 217 . 19 26 175 178 Core Hits 1335 | 11 30 15 14 5 . 22 31 26 86 33 11 53 36 30 . 11 16 133 1 32 27 14 75 11 17 35 65 50 31 17 38 179 . 8 14 69 89 Critical Hits 116 | . . . . . . . . 2 3 . . . . . . . . . . 1 . . . . 11 9 10 11 7 1 5 9 . 4 1 9 33 Critical Kills 39 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 7 4 2 3 1 3 5 . 1 . 3 6 Critical Parts Destroyed 45 | . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . 2 2 3 7 2 . 2 4 . 3 1 1 14 Melee Attacks 744 | . . . . . . . 4 13 21 . . . 21 1 3 1 3 10 . . 1 10 . 4 1 12 7 . 1 . 10 22 5 41 123 236 194 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 588 | . . . . . . . 4 13 21 . . . 5 1 3 1 2 10 . . 1 10 . . 1 12 7 . . . 10 20 5 30 75 193 164 Piercing 155 | . . . . . . . . . . . . . 16 . . . 1 . . . . . . 4 . . . . . . . 2 . 11 48 43 30 Sneak Attacks 50 | . . . . . . . 2 2 3 . . . 4 . 1 . 1 . . . . . . 1 . 3 . . 1 . 4 . . 13 9 4 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Follow-up Attacks 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 5 65 87 Damage Inflicted 77526 | 124 1186 551 446 304 . 570 1588 1240 3268 808 115 1976 1650 1135 116 217 634 3243 69 1447 1231 897 3039 629 1577 2012 4097 3279 2072 975 2347 9514 . 2073 2368 10982 9747 Guns 26855 | 102 180 250 82 56 . . 152 420 800 596 115 432 104 177 . 217 . 2224 55 1329 977 224 458 . 1577 1564 4047 3014 2064 273 923 4254 . . . 93 96 Cannons 2903 | . . . . . . . 346 56 881 . . . 215 . . . . . . . . . . . . 41 . . . . . 1280 . . . 84 . Explosions 17859 | . 971 301 350 248 . 568 706 483 918 190 . 1520 958 958 . . 458 986 . 118 236 . 2581 566 . . . 248 . 643 592 3260 . . . . . Melee 29023 | . . . . . . . 258 259 517 . . . 334 . 94 . 176 . . . . 673 . 63 . 367 . . . . 665 720 . 2073 2368 10805 9651 Ramming 886 | 22 35 . 14 . . 2 126 22 152 22 . 24 39 . 22 . . 33 14 . 18 . . . . 40 50 17 8 59 167 . . . . . . Kinetic 26305 | 102 180 250 82 56 . . 184 56 1356 596 115 432 93 61 . 217 . 2224 55 1329 977 224 . . 1577 1564 4047 3014 2064 273 923 4254 . . . . . Thermal 2858 | . . . . . . 81 30 167 . . . . 92 104 . . 25 . . . . . 165 . . 41 . . . . . 2153 . . . . . Explosive 9345 | . 971 301 350 248 . 420 494 210 506 190 . 1143 573 . . . . . . 118 236 . 2267 453 . . . 248 . 617 . . . . . . . Electromagnetic 9109 | . . . . . . 67 496 526 737 . . 377 519 970 . . 433 986 . . . . 607 113 . . . . . 26 592 2387 . . . 177 96 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23760 | . . . . . . . 258 259 517 . . . . . 94 . 176 . . . . 673 . . . 367 . . . . 665 624 . 1244 1837 8836 8210 Piercing 5263 | . . . . . . . . . . . . . 334 . . . . . . . . . . 63 . . . . . . . 96 . 829 531 1969 1441 Highest Corruption 18 | . 1 1 . . . . 4 4 1 1 1 1 1 1 . . . . . . . 8 5 . 18 1 3 . . . 2 2 2 . 2 11 2 Average Corruption 3 | . 1 1 . . . . 4 4 1 1 1 1 1 1 . . . . . . . 5 2 . 10 1 2 . . . 1 1 1 . 2 4 1 Corruption Purged 62 | . . . . . . . . . . . 1 . 1 . . . . . . . . 8 5 . 24 1 3 . . . 2 3 2 . . 12 . Effects 307 | . 3 7 . . . . 5 17 12 7 1 3 1 3 . . . . . . . 12 4 . 137 . 10 . . . 2 17 1 . 14 50 1 Message Errors 93 | . 2 3 . . . . . 8 5 4 1 1 . 1 . . . . . . . 4 1 . 37 . 3 . . . 1 3 . . 3 16 . Matter Fused 50 | . . . . . . . . 4 . . . . . . . . . . . . . 2 1 . 29 . 3 . . . . . . . . 11 . Heat Flow Errors 26 | . . . . . . . 2 2 . . . . . . . . . . . . . 2 . . 14 . . . . . 1 2 . . 2 . 1 Energy Discharges 31 | . 1 2 . . . . 2 . 5 . . 1 1 . . . . . . . . 1 . . 8 . . . . . . . 1 . 3 6 . Data Loss (minor) 31 | . . 2 . . . . . 1 2 2 . . . 2 . . . . . . . 1 1 . 8 . 1 . . . . 3 . . 2 6 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Targeting Errors 54 | . . . . . . . 1 2 . 1 . 1 . . . . . . . . . 1 1 . 26 . 1 . . . . 6 . . 4 10 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2398 | . 33 12 45 5 . . 17 4 133 11 . 21 67 . 54 . . 1 . . 1 18 105 76 . 9 35 . . 27 161 227 . 289 179 680 188 Projectiles 191 | . . . . . . . 5 . 15 . . . . . . . . . . . . . . . . 9 . . . . . 162 . . . . . Explosions 376 | . 33 12 45 5 . . 3 4 3 . . 21 29 . . . . 1 . . . . 105 76 . . . . . 8 4 27 . . . . . Melee 1831 | . . . . . . . 9 . 115 11 . . 38 . 54 . . . . . 1 18 . . . . 35 . . 19 157 38 . 289 179 680 188 Knockbacks 19 | . . . . . . . 1 . 13 . . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . Impact 6 | . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . Kinetic 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 840 | . 47 . 22 27 . 30 12 . 62 19 . 56 . 49 . . . . . 23 . . 180 . . . . . . 6 63 244 . . . . . Shots 38 | . 1 . 1 1 . 2 1 . 3 1 . 1 . 4 . . . . . 1 . . 5 . . . . . . 1 6 10 . . . . . Rammed 87 | 27 15 . 2 . . 1 9 1 6 1 . . 4 . . . . 4 1 . . . . . . 4 2 1 1 1 7 . . . . . . Targets Rammed 101 | 29 18 . 3 . . 1 9 2 8 2 . 1 4 . 1 . . 4 1 . 2 . . . . 4 2 1 1 1 7 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 14 | 2 3 . 1 . . . . 1 2 1 . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 338 | . 10 5 . . . . 263 216 252 2 4 12 72 124 . 166 126 221 39 338 233 233 102 . 247 120 77 183 268 130 96 223 . . 205 48 201 Average Temperature 61 | . 4 3 . . . . 55 77 61 2 2 3 24 45 . 86 56 72 21 90 113 114 44 . 67 25 26 37 96 27 68 77 . . 80 15 118 Received Heat Transfer 2784 | . 30 18 . . . . 63 90 517 12 . 12 41 59 . 17 54 175 . 16 159 90 60 . . 80 231 . 24 9 42 648 . . 27 166 144 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 7 3 4 3 2 9 . . . 5 . Total Turns 2060 | . . . . . . . . . . . . . . . . . . . . . . . . . 452 60 136 106 104 35 40 345 . . . 782 . Longest Duration 747 | . . . . . . . . . . . . . . . . . . . . . . . . . 413 22 83 48 52 21 29 123 . . . 747 . Robots Corrupted 34 | . . . . . . . 2 . 4 . . 2 2 2 . . 2 3 . . . . 2 . . . . . . . 4 8 . . . 2 1 Combat Hostiles 33 | . . . . . . . 1 . 4 . . 2 2 2 . . 2 3 . . . . 2 . . . . . . . 4 8 . . . 2 1 Parts Fried 87 | . . . . . . . 2 . 6 . . 5 7 7 1 . 13 7 . . . . 3 1 . . . . . . 6 23 . . . . 6 Impact Corruptions 13 | . . . . . . . 2 . 2 1 . . 1 . 1 . . . . . 1 . . . . . 2 . . 1 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 7 . . . . . Heat Transferred 2399 | . . . . . . 200 50 250 . . . . . 150 . . 100 . . . . . 50 . . 37 . . . . . 1562 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . 2 1 4 . . . . 1 3 . . 2 . . . . . 1 1 . . . . . . . 12 . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Peak Influence 1506 | 40 338 197 300 145 . 212 293 257 369 . . . . . 377 . . . 489 . . . . 403 141 204 300 381 420 633 332 1506 . 129 259 367 . Initial 332 | . 26 28 . 50 . . 82 27 76 . . . . . 56 . . . 212 . . . . . 141 4 99 96 152 77 332 4 . . 76 165 . Average 156 | 26 156 97 87 142 . 173 138 111 221 . . . . . 148 . . . 303 . . . . 204 14 78 119 234 303 252 52 496 . 47 121 259 . Maximum Alert Level 4 | . 1 . 1 . . 1 1 1 1 . . . . . 1 . . . 2 . . . . 2 . 1 1 1 2 2 1 4 . . 1 2 . Low Security (%) 54 | 100 84 100 87 100 . 39 78 86 36 . . . . . 79 . . . . . . . . 74 100 94 87 54 4 58 95 27 . 100 97 1 . Level 1 25 | . 15 . 12 . . 60 21 13 63 . . . . . 20 . . . 72 . . . . 13 . 5 12 45 61 31 4 26 . . 2 39 . Level 2 18 | . . . . . . . . . . . . . . . . . . . 27 . . . . 11 . . . . 33 10 . 13 . . . 59 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 3 . . . 2 3 16 . . . . . 4 . . . 1 . . . 1 5 . 6 1 . . 1 10 6 . 1 6 . . Investigation 18 | . 2 . 1 . . . 1 2 3 . . . . . 2 . . . 1 . . . . 1 . . . . . 1 4 . . . . . . Extermination 14 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 3 . . . . . 4 . . 2 . . Reinforcement 18 | . . . 2 . . . 1 1 3 . . . . . . . . . . . . . . . . 3 1 . . . 6 . . 1 . . . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . Garrison 14 | . . . . . . . . . 6 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Distress Signals 55 | . 2 . 2 . . . 1 . 4 . . . . . . . . 2 1 . . . . 1 . 2 3 2 . 1 4 3 . . 3 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 9 8 19 4 . 7 18 14 30 6 3 23 10 13 1 3 5 35 7 12 7 2 19 5 6 22 27 10 12 8 16 64 . 2 22 44 32 Peak Tracking Total 12 | . 3 3 6 4 . 4 4 7 4 3 1 5 3 4 1 3 3 5 4 5 4 2 5 5 2 5 12 7 1 5 7 9 . 2 6 10 11 Tactical Retreats 48 | . . 2 1 . . . . 3 1 . . 3 2 2 . . . 3 1 1 . . . . 3 2 1 . . . 1 3 . 1 5 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Traps Triggered 27 | . 1 . . . . . . 5 3 . . 1 . . . . . . . . . 1 . 1 . . 2 . . . . 6 . . 1 6 . Indirectly 6 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Machines Disabled 77 | . 8 1 3 . . 1 1 4 9 . . . 4 . . . 1 3 1 . . . . 3 . 4 3 . 5 6 . 10 2 . 1 3 4 Max in Single Turn 4 | . 2 1 1 . . 1 1 1 3 . . . 1 . . . 1 1 . . . . . 1 . 2 1 . 1 4 . 2 1 . 1 1 1 Garrison Access 6 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Machines Accessed 130 | . 5 1 4 . 2 . 10 5 19 . . 1 . . 3 . 3 3 2 . 1 4 . 4 . 5 13 . . 4 8 10 . 6 12 5 . Terminals 84 | . 3 1 2 . . . 9 5 13 . . . . . 1 . . 1 1 . . . . 1 . 3 13 . . 4 5 7 . 4 8 3 . Fabricators 10 | . . . . . . . . . 2 . . . . . . . . 1 1 . . . . 1 . 1 . . . . 2 2 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Recycling Units 6 | . 2 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . . . Garrison Access 8 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 2 . . Total Hacks 567 | . 9 5 7 . 2 . 40 19 41 . . 2 . . 6 . 20 3 5 . 1 17 . 40 . 20 56 . . 24 73 74 . 24 60 19 . Successful 353 | . 6 1 5 . 2 . 19 7 21 . . 2 . . 4 . 20 3 1 . 1 17 . 20 . 5 31 . . 11 55 62 . 12 41 7 . Failed 212 | . 3 4 2 . . . 20 12 20 . . . . . 2 . . . 4 . . . . 20 . 15 25 . . 13 18 11 . 12 19 12 . Catastrophic 23 | . . 1 . . . . 2 1 2 . . . . . 1 . . . 1 . . . . 1 . . 3 . . 1 1 2 . 2 3 2 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 236 | . 4 5 1 . 1 . 21 10 16 . . 4 . . 7 . . 2 1 . . . . 14 . 8 24 . . 5 27 33 . 13 37 3 . Terminals 395 | . 7 5 4 . . . 34 19 31 . . . . . 1 . . 1 4 . . . . 12 . 15 56 . . 24 53 49 . 20 49 11 . Fabricators 53 | . . . . . . . . . 4 . . . . . . . . 1 1 . . . . 14 . 2 . . . . 10 21 . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 8 . Recycling Units 8 | . 2 . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Scanalyzers 29 | . . . 2 . . . 6 . 1 . . . . . 2 . . . . . . . . 6 . . . . . . 10 . . 2 . . . Garrison Access 26 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . 8 . 3 . . . . . . . 2 7 . . Terminal Hacks 225 | . 3 1 2 . 2 . 11 6 10 . . 2 . . . . 20 1 . . 1 17 . 5 . 4 26 . . 7 34 33 . 8 27 5 . Record 9 | . . . . . 1 . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . Part Schematic 31 | . . . . . . . . . 2 . . 2 . . . . 7 . . . . 4 . . . . 3 . . . 6 3 . . 4 . . Robot Schematic 14 | . 1 1 . . . . . 1 . . . . . . . . 7 . . . . . . 1 . . 1 . . . 1 . . 1 . . . Robot Analysis 11 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 1 2 2 . . 1 . . Prototype ID Bank 38 | . 1 . . . . . 4 1 1 . . . . . . . 3 . . . . 4 . 1 . . 5 . . . 2 10 . . 5 1 . Open Door 17 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . 8 . . . . 1 . . 3 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 1 . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . Terminal Index 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . 1 . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Alert Level 14 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . 3 . . . 2 2 . 1 2 . . Unreport Threat 22 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 2 . . . 4 7 . . 5 . . Locate Traps 9 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 3 1 . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 13 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 3 4 . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 26 | . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . 5 14 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 5 . . . . . Build 16 | . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . 2 9 . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 1 . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 20 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . 8 . . 2 . . . Insert Component 13 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . 2 . . . Analyze 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Unauthorized Hacks 69 | . 3 . 1 . . . 3 1 7 . . . . . 4 . . 2 1 . . . . 7 . . 5 . . 4 8 11 . 1 10 1 . Terminals 35 | . 1 . . . . . 3 1 3 . . . . . 1 . . . . . . . . . . . 5 . . 4 4 6 . 1 5 1 . Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Assimilate 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Botnet 19 | . . . . . . . 2 1 2 . . . . . 1 . . . . . . . . . . . 2 . . 2 3 2 . 1 2 1 . Disrupt 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 15 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 3 . . . . . . 4 5 . . . . . Report 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Siphon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Download 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . 4 . . . . . . . . . . 4 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 10 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 4 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 3 1 2 . . . 10 3 16 . . . . . 3 . . . 2 . . . . 4 . 5 4 . . 3 5 8 . 4 7 4 . Full Trace Events 9 | . 1 1 . . . . 1 1 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . 1 1 . . . . . 1 . . . . . . . . 7 . . . . . . 1 . . 1 . . . 1 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 1 . . . 2 . 3 . . 2 . . . . 7 . . . . 4 . . . . 3 . . . 10 3 . . 4 . . Parts Built 19 | . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . 1 12 . . . . . Matter 3011 | . . . . . . . . . 409 . . . . . . . . . . . . . . 502 . . . . . . 76 2024 . . . . . Time 576 | . . . . . . . . . 156 . . . . . . . . . . . . . . 101 . . . . . . 12 307 . . . . . Total Part Build Rating 127 | . . . . . . . . . 28 . . . . . . . . . . . . . . 6 . . . . . . 1 92 . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Time 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Rewired 31 | . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . . 15 . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Total Allies 88 | . . 2 . . . . . . 3 . . . . . 2 . . 11 . . . . 1 2 18 . 29 . . . . 5 . . 7 . 8 Largest Group 18 | . . 2 2 . . . . . 2 . . . . . 2 2 2 8 5 2 . . 1 2 18 11 14 3 . . . 4 . . 4 2 8 Highest-Rated Group 684 | . . 45 45 . . . . . 48 . . . . . 64 64 64 300 237 98 . . 47 98 668 396 684 125 . . . 170 . . 192 60 114 Highest-Rated Ally 156 | . . 31 31 . . . . . 38 . . . . . 32 32 32 49 49 49 . . 47 49 50 50 156 49 . . . 60 . . 64 30 15 Total Orders 16 | . . . . . . . . . 6 . . . . . . . . . 3 . . . . 1 . . . 2 . . . 1 . 1 2 . . STAY 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . ROAM 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . FOLLOW 7 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 457 | . . 7 10 . . . . . 17 . . . . . . 6 13 81 39 7 . . 3 5 15 95 101 5 . . . 13 . . 5 13 22 Total Damage 11528 | . . 128 102 . . . . . 315 . . . . . . 246 335 2108 1254 284 . . 95 125 550 1790 3237 138 . . . 179 . . 225 159 258 Kills 61 | . . 1 1 . . . . . 3 . . . . . . . . 12 11 3 . . . 2 . 10 14 2 . . . . . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 11 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 1 2 2 . . 1 . . Derelict Logs Recovered 21 | . . 1 . 1 . . . . . 2 3 1 . 2 . 1 . 3 . 2 2 . 3 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Turns Passed 48499 | 356 808 826 444 161 707 38 742 936 2489 1534 1369 2378 3397 1169 232 709 336 3028 415 1755 1328 1249 1366 322 3086 1405 1511 349 651 379 1809 1481 523 318 1011 7450 432 Spaces Moved 22305 | 170 413 711 207 83 390 10 314 412 1062 739 678 1048 1343 531 103 338 136 1251 168 723 564 327 716 157 557 642 551 112 259 135 618 444 156 504 1255 3951 527 Core 38 | 2 . . . . . . . . . . . . . . . . . . . . . 14 . . 21 . . . . . . . . . . 1 . Treads 16204 | 168 371 36 120 83 390 10 314 412 1062 739 678 1048 1343 531 103 338 136 1251 168 723 564 76 . . 149 642 551 112 259 135 618 444 21 . . 2609 . Legs 565 | . . . . . . . . . . . . . . . . . . . . . . 237 328 . . . . . . . . . . . . . . Wheels 1755 | . 42 675 87 . . . . . . . . . . . . . . . . . . . 388 157 387 . . . . . . . . . . 19 . Hover 3743 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 504 1255 1322 527 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 100 100 100 160 160 180 180 165 185 195 195 195 178 203 203 203 203 200 220 220 203 152 147 130 150 180 175 175 180 180 165 165 148 44 44 40 24 Average Speed 169 | 158 153 103 134 160 175 180 185 174 192 195 195 208 198 203 203 203 203 210 220 220 220 338 169 170 294 180 179 182 182 180 173 173 266 44 45 141 36 Slowest Speed 3750 | 160 160 160 160 160 180 180 200 200 212 195 195 215 223 203 203 203 203 220 260 220 330 3750 180 180 3400 180 200 200 200 180 180 197 920 144 144 2350 108 Overloaded Moves 287 | . . . . . . . . . . . . . . . . . . . . . . 2 15 . . . . . . . . . . . . . 270 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 7 58 98 26 23 69 7 31 62 36 93 85 86 81 63 4 44 77 84 9 85 80 62 93 7 87 17 76 59 87 17 30 40 81 17 37 82 32 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 12 | . 2 1 1 . 1 . . . . . . . . . . . 1 2 . . . 3 1 . . . . . . . . . . . . . . Known Exits Taken 19 | . 1 . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . 1 . . . 1 1 . 1 1 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . . . 1 1 1 . . 1 . . . 1 . Scrap Searched 25 | . . 1 . 1 . . . . . 3 4 4 . 3 . 2 . 1 . 3 1 . 2 . . . . . . . . . . . . . . Spaces Dug 334 | . 59 20 16 19 . 10 2 4 12 18 . . 13 1 2 . . 8 . . . . . 1 3 15 1 . . 8 9 34 . 12 39 25 3 Terrain Destroyed 1351 | . 248 28 26 19 . 25 26 32 23 35 . 25 69 7 2 . 11 8 1 48 35 . 150 16 8 22 12 41 23 184 17 127 . 12 41 27 3 Melee 122 | . . . . . . . 2 4 11 . . . 7 1 2 . . 8 . . . . . 1 1 9 1 . . . 4 2 . 11 32 23 3 Projectile 193 | . . . . . . . . 4 10 . . . 4 . . . . . 1 24 5 . . . 7 13 11 17 23 17 13 30 . 1 9 4 . AOE 1036 | . 248 28 26 19 . 25 24 24 2 35 . 25 58 6 . . 11 . . 24 30 . 150 15 . . . 24 . 167 . 95 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Total 31113 | 227 510 772 351 96 413 19 422 561 1357 795 712 1200 2020 590 117 352 177 1545 209 832 612 465 828 197 1908 812 975 183 382 243 1300 935 270 590 1602 5793 741 Wait 4986 | 2 15 10 111 . . . 17 36 86 2 9 9 436 5 . 1 . 129 22 46 7 26 9 14 1260 67 247 18 57 64 552 251 61 22 171 1176 48 Move 22268 | 169 412 710 206 82 389 9 313 411 1061 738 677 1047 1342 530 102 337 135 1250 167 722 563 326 715 157 556 641 550 111 258 134 617 443 155 503 1254 3950 526 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 443 | 4 2 7 2 3 15 . 17 10 21 12 1 37 57 3 2 3 5 12 6 7 . 15 4 3 7 8 4 . 10 3 27 22 7 9 20 71 7 Fast Attach 240 | 7 2 4 4 1 2 . 3 13 10 3 3 3 9 . . . 3 6 1 . 4 11 1 3 4 1 3 2 4 . 5 5 3 4 2 104 10 Attach 246 | 3 . 1 2 . . . 3 2 12 1 1 8 17 1 2 . 2 2 5 3 2 12 8 2 6 6 2 1 3 3 12 19 14 2 7 68 14 Detach 182 | 3 2 1 3 . 1 . 1 2 3 . 2 5 14 . . . . 1 2 3 . 12 1 2 5 2 2 . 3 . 5 14 4 1 6 74 8 Swap 542 | . 6 8 6 2 1 3 14 24 38 12 9 21 30 19 4 4 8 28 1 20 14 10 21 2 16 30 13 11 4 15 21 30 4 11 29 40 13 Drop 517 | . 3 12 3 . 5 . 10 21 21 7 2 29 52 3 . 2 6 17 2 2 5 23 15 2 13 9 7 6 8 6 20 11 17 10 13 145 10 Fire 914 | 10 50 19 11 8 . 6 31 27 76 18 8 39 37 28 3 4 16 47 2 29 14 7 42 8 40 32 48 33 33 17 24 108 . 1 11 20 7 Melee 496 | . . . . . . . 4 13 21 . . . 21 1 3 1 2 10 . . 1 10 . 4 1 12 7 . 1 . 10 20 5 26 89 136 98 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 101 | 29 18 . 3 . . 1 9 2 8 2 . 1 4 . 1 . . 4 1 . 2 . . . . 4 2 1 1 1 7 . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . 8 . Rewire 149 | . . . . . . . . . . . . . 1 . . . . 39 . . . . 12 . . . 88 . . . . 8 . . . 1 . Trap 14 | . . . . . . . . . . . . 1 . . . . . . . . . 13 . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 357 | -11/Scrapyard | Entered Materials 391 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Discovered new exit (range 15) 1021 | -10/Materials | Discovered new exit (range 14) 1165 | -10/Materials | Entered Mines 1234 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1510 | -10/Mines | Learned location of Mines (-8) 1787 | -10/Mines | Discovered new exit (range 12) 1883 | -10/Mines | Discovered new exit (range 8) 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Accompanied by 2 allies 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2030 | -9/Materials | Build established: Scavenger-Mutant 2051 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Entered Mines 2462 | -9/Mines | Discovered new exit (range 10) 2565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2590 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2590 | -9/Mines | Discovered new exit (range 5) 2596 | -9/Mines | Entered Exiles 2639 | -9/Exiles | Met 8R-AWN 2665 | -9/Exiles | Met EX-HEX 2768 | -9/Exiles | Met EX-DEC 2797 | -9/Exiles | Learned location of Zion (-7) 3033 | -9/Exiles | Build established: Hauler-Mutant 3039 | -9/Exiles | Met EX-BIN 3064 | -9/Exiles | Aligned with FarCom system 3066 | -9/Exiles | Given EX-Vault access code 3111 | -9/Exiles | Opened EX-Vault 3124 | -9/Exiles | Found Longsword +1 3163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3280 | -9/Exiles | Discovered new exit (range 14) 3303 | -9/Exiles | Left Exiles lab with Longsword +1 3303 | -9/Exiles | Entered Mines 3315 | -8/Mines | Discovered new exit (range 11) 3339 | -8/Mines | Destroyed 7 combat bots 3341 | -8/Mines | Entered Materials 3341 | -8/Materials | Evolved 2 slots: Utility x2 3843 | -8/Materials | Discovered new exit (range 11) 3886 | -8/Materials | Crushed by falling debris 3957 | -8/Materials | Central database locked down 3991 | -8/Materials | Discovered new exit (range 15) 4083 | -8/Materials | Entered Storage 4977 | -8/Storage | Discovered new exit (range 10) 5019 | -8/Storage | Entered Factory 5019 | -7/Factory | Evolved 2 slots: Utility x2 5020 | -7/Factory | Identified exit to Lower Caves 5464 | -7/Factory | Destroyed 7 combat bots 5469 | -7/Factory | Lost 5 parts (1p2n1u1w) 5473 | -7/Factory | Fabricated Imp. Force Field? 5874 | -7/Factory | Discovered new exit (range 5) 6087 | -7/Factory | Garrison activated, responded to threat 6649 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 6738 | -7/Factory | Discovered new exit (range 10) 7508 | -7/Factory | Entered Lower Caves 7540 | -7/Lower Caves | Encountered a Warlord checkpoint 7547 | -7/Lower Caves | Spotted B-75 Beast 7571 | -7/Lower Caves | Destroyed B-75 Beast 8137 | -7/Lower Caves | Learned 8 Factory zone layouts 8688 | -7/Lower Caves | Learned Factory trap positions 8994 | -7/Lower Caves | Discovered new exit (range 5) 9004 | -7/Lower Caves | Identified exit to Lower Caves 9042 | -7/Lower Caves | Entered another Lower Caves area 9045 | -7/Lower Caves | Flak Gun stolen by Master Thief 9125 | -7/Lower Caves | Discovered new exit (range 13) 9165 | -7/Lower Caves | Identified exit to Factory 9259 | -7/Lower Caves | Learned Factory terminal intel 9464 | -7/Lower Caves | Learned 8 Factory zone layouts 9678 | -7/Lower Caves | Encountered a Warlord checkpoint 10045 | -7/Lower Caves | Learned Factory emergency access door positions 10164 | -7/Lower Caves | Discovered new exit (range 14) 10398 | -7/Lower Caves | Identified exit to Zion 10411 | -7/Lower Caves | Entered Zion 10469 | -7/Zion | Found Prototype Device 10471 | -7/Zion | Identified Phasing AFG 10563 | -7/Zion | Discovered new exit (range 14) 10678 | -7/Zion | Learned location of 1 exit from Factory 10739 | -7/Zion | Found Unknown Hackware 10739 | -7/Zion | Identified Relay Coupler [Programmer] 10743 | -7/Zion | Found Relay Coupler [Programmer] 10746 | -7/Zion | Found Relay Coupler [Programmer] 10990 | -7/Zion | Found Prototype Launcher 10993 | -7/Zion | Identified Gui. Missile Launcher 11172 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11460 | -7/Zion | Identified exit to Deep Caves 11497 | -7/Zion | Found Prototype Device 11498 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12244 | -7/Zion | Opened final containment barrier to the Deep Caves 12279 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12449 | -7/Zion | Rebuked by Imprinter 12477 | -7/Zion | Attacked by Zionites 12638 | -7/Zion | Destroyed Imprinter 12789 | -7/Zion | Entered Deep Caves 13180 | -7/Deep Caves | Z-Facility disabled 13490 | -7/Deep Caves | Found Prototype Protection 14152 | -7/Deep Caves | Identified Zio. Heavy Carapace 14351 | -7/Deep Caves | Found Prototype Protection 14351 | -7/Deep Caves | Identified Zio. Weapon Casing 14358 | -7/Deep Caves | Found Zio. Weapon Casing 14587 | -7/Deep Caves | Discovered new exit (range 6) 15043 | -7/Deep Caves | Identified exit to Proximity Caves 15371 | -7/Deep Caves | Found Potential Leg 15645 | -7/Deep Caves | Exposed GOLEM chamber 15998 | -7/Deep Caves | Found GOLEM Unit 16186 | -7/Deep Caves | Entered Proximity Caves 16235 | -6/Proximity Caves | P-60 Hacker assimilated allied 3C-1IR(S) 16626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16693 | -6/Proximity Caves | Learned location of 1 exit from Factory 16774 | -6/Proximity Caves | Learned Factory stockpile data 17295 | -6/Proximity Caves | Discovered exit to Factory (range 16) 17355 | -6/Proximity Caves | Entered Factory 17355 | -6/Factory | Evolved 2 slots: Weapon x2 17356 | -6/Factory | Identified exit to Factory 17357 | -6/Factory | Identified exit to Lower Caves 17358 | -6/Factory | Loaded intel: 95 trap records 17361 | -6/Factory | Loaded intel: 20 terminal locations 17587 | -6/Factory | Entered Lower Caves 17587 | -6/Lower Caves | Accompanied by 2 allies 17879 | -6/Lower Caves | Build established: Hauler-Skirmisher 18128 | -6/Lower Caves | Identified exit to Lower Caves 18172 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18185 | -6/Lower Caves | Identified exit to Data Miner 18296 | -6/Lower Caves | Entered Data Miner 18296 | -6/Data Miner | Accompanied by 2 allies 18296 | -6/Data Miner | Discovered new exit (range 6) 18335 | -6/Data Miner | Met Data Miner 18372 | -6/Data Miner | Learned location of Section 7 (-2) 18372 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18408 | -6/Data Miner | Received God Mode back door access code from Data Miner 18449 | -6/Data Miner | Destroyed Data Miner 18455 | -6/Data Miner | Data Conduit disabled 18458 | -6/Data Miner | Found Prototype Hackware 18461 | -6/Data Miner | Found Prototype Hackware 18464 | -6/Data Miner | Found Prototype Hackware 18630 | -6/Data Miner | Identified exit to Proximity Caves 18632 | -6/Data Miner | Entered Proximity Caves 18632 | -5/Proximity Caves | Accompanied by 1 ally 18756 | -5/Proximity Caves | Learned Factory trap positions 19170 | -5/Proximity Caves | Learned Factory security intel 20747 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20887 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 21040 | -5/Proximity Caves | Build established: Hauler-Tank 21144 | -5/Proximity Caves | Discovered exit to Factory (range 7) 21660 | -5/Proximity Caves | Entered Factory 21660 | -5/Factory | Accompanied by 5 allies 21660 | -5/Factory | Evolved 2 slots: Utility x2 21661 | -5/Factory | Loaded intel: 105 trap records 21830 | -5/Factory | Discovered new exit (range 12) 21853 | -5/Factory | Identified exit to Factory 21919 | -5/Factory | Identified Quantum Router 21959 | -5/Factory | Build established: Hauler-Skirmisher 22032 | -5/Factory | Discovered new exit (range 14) 22075 | -5/Factory | Entered Upper Caves 22075 | -5/Upper Caves | Accompanied by 2 allies 22384 | -5/Upper Caves | Build established: Hauler-Tank 22393 | -5/Upper Caves | Spotted B-75 Beast 22410 | -5/Upper Caves | Destroyed B-75 Beast 23185 | -5/Upper Caves | Learned Factory stockpile data 23261 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23571 | -5/Upper Caves | Discovered new exit (range 9) 23830 | -5/Upper Caves | Entered another Upper Caves area 23934 | -5/Upper Caves | Learned Factory interactive machine intel 24321 | -5/Upper Caves | Encountered a Warlord checkpoint 24795 | -5/Upper Caves | Discovered new exit (range 7) 25158 | -5/Upper Caves | Entered Zhirov 25158 | -5/Zhirov | Discovered new exit (range 3) 25199 | -5/Zhirov | Met Zhirov 25239 | -5/Zhirov | Learned location of Quarantine (-3) 25239 | -5/Zhirov | Learned location of Testing (-2) 25239 | -5/Zhirov | Learned location of Command (-1) 25259 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25295 | -5/Zhirov | Found Alien Artifact 25295 | -5/Zhirov | Identified Integrated Dissipator 25295 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25406 | -5/Zhirov | Found Alien Artifact 25531 | -5/Zhirov | Attacked by Zhirov 25551 | -5/Zhirov | Destroyed Perun 25567 | -5/Zhirov | Destroyed Svarog 25609 | -5/Zhirov | Found Adv. Powered Armor 25621 | -5/Zhirov | Found Quantum Router 25624 | -5/Zhirov | Found Prototype Hackware 25626 | -5/Zhirov | Found Alien Artifact 25728 | -5/Zhirov | Build established: Hauler-Mutant 26407 | -5/Zhirov | Entered Proximity Caves 26906 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27301 | -4/Proximity Caves | Learned Research stockpile data 27617 | -4/Proximity Caves | Discovered exit to Factory (range 7) 27634 | -4/Proximity Caves | Learned Research terminal intel 27773 | -4/Proximity Caves | Entered Factory 27773 | -4/Factory | Accompanied by 1 ally 27773 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27775 | -4/Factory | Loaded intel: 47 interactive machine locations 27846 | -4/Factory | Identified System Mapper 27849 | -4/Factory | Identified Transdimensional Reconstructor (x2) 27849 | -4/Factory | Identified Deep Network Scanner 27887 | -4/Factory | Fabricated Humpback (x1) 27913 | -4/Factory | Identified exit to Research 27925 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 28095 | -4/Factory | Sucked down chute 28095 | -4/Factory | Entered Waste 28110 | -4/Waste | EMP discharged 28110 | -4/Waste | System corruption reached 10% 28145 | -4/Waste | 2 allies followed down the chute 28171 | -4/Waste | Spotted C-40 Crusher 28204 | -4/Waste | Destroyed C-40 Crusher 28210 | -4/Waste | EMP discharged 28216 | -4/Waste | Found Damper Plating 28310 | -4/Waste | EMP discharged 28382 | -4/Waste | Destroyed C-40 Crusher 28410 | -4/Waste | EMP discharged 28454 | -4/Waste | Destroyed C-40 Crusher 28471 | -4/Waste | Destroyed C-40 Crusher 28510 | -4/Waste | EMP discharged 28563 | -4/Waste | Build established: Hacker-Skirmisher 28610 | -4/Waste | EMP discharged 28710 | -4/Waste | EMP discharged 28810 | -4/Waste | EMP discharged 28828 | -4/Waste | Destroyed C-40 Crusher 28861 | -4/Waste | Found Damper Plating 28910 | -4/Waste | EMP discharged 29010 | -4/Waste | EMP discharged 29110 | -4/Waste | EMP discharged 29210 | -4/Waste | EMP discharged 29310 | -4/Waste | EMP discharged 29410 | -4/Waste | EMP discharged 29510 | -4/Waste | EMP discharged 29511 | -4/Waste | Destroyed C-40 Crusher 29516 | -4/Waste | Found Damper Plating 29521 | -4/Waste | Found Damper Plating 29581 | -4/Waste | Discovered new exit (range 12) 29610 | -4/Waste | EMP discharged 29710 | -4/Waste | EMP discharged 29810 | -4/Waste | EMP discharged 29910 | -4/Waste | EMP discharged 30010 | -4/Waste | EMP discharged 30110 | -4/Waste | EMP discharged 30210 | -4/Waste | EMP discharged 30310 | -4/Waste | EMP discharged 30410 | -4/Waste | EMP discharged 30510 | -4/Waste | EMP discharged 30610 | -4/Waste | EMP discharged 30710 | -4/Waste | EMP discharged 30810 | -4/Waste | EMP discharged 30910 | -4/Waste | EMP discharged 31010 | -4/Waste | EMP discharged 31110 | -4/Waste | EMP discharged 31122 | -4/Waste | Met Warlord forces unprepared to attack 31181 | -4/Waste | Entered Factory 31181 | -4/Factory | Accompanied by 11 allies 31398 | -4/Factory | Build established: Hacker-Mutant 31567 | -4/Factory | Discovered new exit (range 15) 31931 | -4/Factory | Discovered exit to Research (range 7) 31959 | -4/Factory | Build established: Hacker-Tank 32083 | -4/Factory | Identified Ghost Barrier 32084 | -4/Factory | Identified exit to Upper Caves 32084 | -4/Factory | Identified exit to Extension 32348 | -4/Factory | Build established: Wizard-Tank 32586 | -4/Factory | Entered Extension 32645 | -4/Extension | Rescued a captive Derelict 32693 | -4/Extension | Rescued a captive Derelict 32694 | -4/Extension | Rescued a captive Derelict 32739 | -4/Extension | Rescued A7 32742 | -4/Extension | Rescued a captive Derelict 33251 | -4/Extension | Spotted B-86 Titan 33273 | -4/Extension | Spotted B-86 Titan 33308 | -4/Extension | Destroyed B-86 Titan 33336 | -4/Extension | Disrupted transfer network 33340 | -4/Extension | Destroyed B-86 Titan 33354 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 33400 | -4/Extension | Rescued a captive Derelict 33401 | -4/Extension | Rescued a captive Derelict 33454 | -4/Extension | Rescued a captive Derelict 33547 | -4/Extension | Rescued a captive Derelict 33550 | -4/Extension | Rescued a captive Derelict 33666 | -4/Extension | Rescued a captive Derelict 33667 | -4/Extension | Rescued a captive Derelict 33712 | -4/Extension | Rescued a captive Derelict 33715 | -4/Extension | Rescued a captive Derelict 33940 | -4/Extension | Discovered exit to Research (range 10) 33941 | -4/Extension | Discovered new exit (range 6) 34097 | -4/Extension | Entered Cetus 34097 | -4/Cetus | Accompanied by 3 allies 34125 | -4/Cetus | Destroyed Cetus Guard 34128 | -4/Cetus | Destroyed Cetus Guard 34319 | -4/Cetus | Discovered new exit (range 15) 34362 | -4/Cetus | Destroyed Cetus Guard 34377 | -4/Cetus | Spotted Cetus Guard 34379 | -4/Cetus | Spotted Cetus Guard 34379 | -4/Cetus | Destroyed Cetus Guard 34383 | -4/Cetus | Destroyed Cetus Guard 34390 | -4/Cetus | Spotted Cetus Guard 34393 | -4/Cetus | Destroyed Cetus Guard 34446 | -4/Cetus | Entered Archives 34653 | -4/Archives | Discovered exit to Research (range 16) 34696 | -4/Archives | Discovered new exit (range 14) 34799 | -4/Archives | Discovered new exit (range 16) 35097 | -4/Archives | Entered Hub_04(d) 35114 | -4/Hub_04(d) | Build established: Scavenger-Skirmisher 35374 | -4/Hub_04(d) | Discovered exit to Research (range 5) 35436 | -4/Hub_04(d) | Network Hub disabled 35449 | -4/Hub_04(d) | Network Hub disabled 35476 | -4/Hub_04(d) | Entered Research 35476 | -3/Research | Evolved 2 slots: Utility x2 35478 | -3/Research | Loaded intel: 20 terminal locations 35491 | -3/Research | Found Adv. Powered Armor 35550 | -3/Research | Identified exit to Armory 35550 | -3/Research | Identified exit to Quarantine 35611 | -3/Research | Identified exit to Research 35631 | -3/Research | Found Gamma Bomb Array 35676 | -3/Research | Revision forces began assault on 0b10 35728 | -3/Research | Met up with Revision 17++ 36141 | -3/Research | Spotted B-86 Titan 36176 | -3/Research | Research terminal network offline 36396 | -3/Research | Found Prototype Slashing Weapon 36397 | -3/Research | Identified Nanosword 36411 | -3/Research | Found Nanosword 36415 | -3/Research | Found Nanosword 36482 | -3/Research | Found Prototype Processor 36485 | -3/Research | Identified Spectral Analyzer 36519 | -3/Research | Fabricated Humpback (x1) 36576 | -3/Research | Spotted Striker 36596 | -3/Research | Destroyed Striker 36635 | -3/Research | Destroyed 8 combat bots 36971 | -3/Research | Build established: Wizard-Tank 37280 | -3/Research | Spotted Striker 37281 | -3/Research | Spotted Striker 37285 | -3/Research | Entered Armory 37313 | -3/Armory | Found Gamma Bomb Array 37570 | -3/Armory | Destroyed 8 combat bots 37618 | -3/Armory | Fabricated Femtoactuators (x1) 37650 | -3/Armory | Fabricated Exp. Armor Integrity Analyzer (x1) 37663 | -3/Armory | Fabricated Femtoactuators? 37689 | -3/Armory | Fabricated Exp. Actuator Array (x1) 37739 | -3/Armory | Fabricated Humpback (x1) 37747 | -3/Armory | Fabricated Humpback (x1) 37785 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 37808 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 37833 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 37864 | -3/Armory | Build established: Wizard-Skirmisher 37888 | -3/Armory | Repaired Adv. Powered Armor 37910 | -3/Armory | Repaired Adv. Powered Armor 37985 | -3/Armory | Local fabrication network quarantined 38018 | -3/Armory | Discovered exit to Research (range 19) 38241 | -3/Armory | Destroyed 12 combat bots 38321 | -3/Armory | First assault squad dispatched 38386 | -3/Armory | Found Adv. Force Booster 38524 | -3/Armory | Discovered exit to Research (range 18) 38724 | -3/Armory | Destroyed 18 combat bots 38737 | -3/Armory | Discovered new exit (range 3) 38758 | -3/Armory | Central database locked down 38766 | -3/Armory | Entered Lab 38818 | -3/Lab | Discovered exit to Research (range 9) 38840 | -3/Lab | Build established: Wizard-Mutant 39093 | -3/Lab | Hidden lab's door opened automatically 39093 | -3/Lab | Sensor layout match revealed 39094 | -3/Lab | Gained access to the hidden lab's interior 39103 | -3/Lab | Found Alien Artifact 39108 | -3/Lab | Found Transdimensional Reconstructor 39111 | -3/Lab | Found Integrated Dissipator 39111 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 39117 | -3/Lab | Found Alien Artifact 39178 | -3/Lab | Found Prototype Protection 39180 | -3/Lab | Found Prototype Energy Gun 39180 | -3/Lab | Identified Tachyon Dispersion Ray 39289 | -3/Lab | Entered Research 39289 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 39331 | -2/Research | Identified exit to Testing 39391 | -2/Research | Identified Core Regenerator 39391 | -2/Research | Used Core Regenerator, restored core integrity (+0) 39411 | -2/Research | Identified Core Reset Matrix 39411 | -2/Research | Identified Exp. Powered Armor 39430 | -2/Research | Identified exit to Access 39607 | -2/Research | Entered Access 39607 | -1/Access | Evolved 2 slots: Utility x2 39772 | -1/Access | Identified exit to Command 39837 | -1/Access | Found Prototype Processor 39838 | -1/Access | Found Prototype Processor 39842 | -1/Access | Found Prototype Processor 40153 | -1/Access | Identified Exp. Core Analyzer (x3) 40157 | -1/Access | Found Prototype Launcher 40172 | -1/Access | Found Antimissile System 40181 | -1/Access | Found Quantum Capacitor 40241 | -1/Access | Repaired Adv. Powered Armor 40422 | -1/Access | Spotted B-99 Colossus 40594 | -1/Access | Garrison activated, responded to threat 40618 | -1/Access | Entered Command 40618 | -1/Command | Accompanied by 2 allies 40735 | -1/Command | Disengaged cave seal 40735 | -1/Command | Wild derelicts emerged from the dark tunnel 40746 | -1/Command | Spotted M Guard 40747 | -1/Command | Spotted M Guard 40747 | -1/Command | Spotted Combat Programmer 40748 | -1/Command | Spotted Combat Programmer 40853 | -1/Command | Destroyed Combat Programmer 40873 | -1/Command | Destroyed Combat Programmer 40879 | -1/Command | Used Core Reset Matrix 40906 | -1/Command | Met MAIN.C 40908 | -1/Command | 0b10 Conduit disabled 41576 | -1/Command | Build established: Scavenger-Mutant 41756 | -1/Command | Destroyed M Guard 41779 | -1/Command | Destroyed M Guard 41779 | -1/Command | All MAIN.C guards destroyed 41814 | -1/Command | Found Prototype Protection 41814 | -1/Command | Identified Hvy. Regenerative Plating 41818 | -1/Command | Found Prototype Reactor 41818 | -1/Command | Identified Zero-point Reactor 41831 | -1/Command | Found Prototype Launcher 41831 | -1/Command | Identified Adv. Micro-nuke Launcher 42059 | -1/Command | Destroyed MAIN.C Shell 42061 | -1/Command | MAIN.C activated Command garrisons 42083 | -1/Command | Destroyed MAIN.C 42085 | -1/Command | Found Zero-point Reactor 42092 | -1/Command | Found Exp. Powered Armor 42102 | -1/Command | Found Exp. Powered Armor 42171 | -1/Command | System corruption reached 10% 42274 | -1/Command | Door terminal overloaded 42288 | -1/Command | Found Prototype Protection 42288 | -1/Command | Identified SHELL Armor 42312 | -1/Command | Found Prototype Reactor 42315 | -1/Command | Found Prototype Reactor 42318 | -1/Command | Found Exp. Armor Integrity Analyzer 42322 | -1/Command | Found Exp. Core Analyzer 42325 | -1/Command | Found Prototype Device 42325 | -1/Command | Identified System Purifier 42516 | -1/Command | Spotted B-99 Colossus 42529 | -1/Command | Destroyed B-99 Colossus 43159 | -1/Command | Identified Vortex Chain Reactor (x2) 43459 | -1/Command | Build established: Hauler-Mutant 43605 | -1/Command | Spotted B-99 Colossus 43973 | -1/Command | Discovered new exit (range 13) 44544 | -1/Command | Spotted B-99 Colossus 44559 | -1/Command | Destroyed B-99 Colossus 44925 | -1/Command | Discovered new exit (range 8) 44927 | -1/Command | Found Prototype Device 44927 | -1/Command | Identified Adv. Kinecellerator 44935 | -1/Command | Found Exp. Core Analyzer 44942 | -1/Command | Found Prototype Processor 44942 | -1/Command | Identified Exp. Targeting Computer 46502 | -1/Command | Found Prototype Processor 46502 | -1/Command | Identified Exp. Target Analyzer 47543 | -1/Command | Found Exp. Armor Integrity Analyzer 47784 | -1/Command | Build established: Scavenger-Mutant 48063 | -1/Command | Warped through subspace to slip node 48063 | -1/Command | Discovered new exit (range 5) 48064 | -1/Command | Core integrity fell below 50% 48068 | -1/Command | Entered Access_0 48069 | -1/Access_0 | Sensed 4 artifacts in vicinity 48070 | -1/Access_0 | Met Architect 48116 | -1/Access_0 | Architect warped through subspace 48121 | -1/Access_0 | Destroyed A8 48130 | -1/Access_0 | Found Prototype Device 48130 | -1/Access_0 | Identified Exp. Phase Shifter 48166 | -1/Access_0 | A6 warped into view 48166 | -1/Access_0 | Destroyed 10 combat bots 48173 | -1/Access_0 | Architect warped through subspace 48204 | -1/Access_0 | Destroyed A6 48208 | -1/Access_0 | Emitted hypermatrix ping 48213 | -1/Access_0 | Assembled emerged from beneath the floor 48215 | -1/Access_0 | Found Prototype Device 48215 | -1/Access_0 | Identified Desublimator 48218 | -1/Access_0 | Found Prototype Device 48218 | -1/Access_0 | Identified Exp. Weapon Cycler 48220 | -1/Access_0 | Found Femtoactuators 48227 | -1/Access_0 | Found Prototype Device 48227 | -1/Access_0 | Identified Exp. Thermal Shield 48234 | -1/Access_0 | Found Unknown Piercing Weapon 48235 | -1/Access_0 | Lost 5 parts (1p1n3u) 48242 | -1/Access_0 | Architect warped through subspace 48259 | -1/Access_0 | Subspace Access Node disabled 48286 | -1/Access_0 | Architect warped through subspace 48304 | -1/Access_0 | Found Exp. Powered Armor 48306 | -1/Access_0 | Found Exp. Powered Armor 48319 | -1/Access_0 | Subspace Access Node disabled 48340 | -1/Access_0 | Architect warped through subspace 48371 | -1/Access_0 | Subspace Access Node disabled 48377 | -1/Access_0 | Architect warped through subspace 48398 | -1/Access_0 | Architect warped through subspace 48417 | -1/Access_0 | Architect warped through subspace 48437 | -1/Access_0 | Architect warped through subspace 48444 | -1/Access_0 | Lost 5 parts (1n4u) 48445 | -1/Access_0 | A5 warped into view 48454 | -1/Access_0 | Architect warped through subspace 48460 | -1/Access_0 | Destroyed A5 48461 | -1/Access_0 | Found Zero-point Reactor 48470 | -1/Access_0 | Architect warped through subspace 48475 | -1/Access_0 | Core integrity fell below 20% 48481 | -1/Access_0 | Subspace Access Node disabled 48495 | -1/Access_0 | Destroyed Architect 48496 | -1/Access_0 | Architect triggered a singularity event 48496 | -1/Access_0 | Warped through subspace to slip node 48496 | -1/Access_0 | Discovered new exit (range 8) 48500 | *** | Escaped singularity! Last Messages --------------- 48485_ Plasma Lance follow-up attack on Architect. 48487_ Penetrated by Quantum Shear. 48487_ Cld. Linear Gravjet severed. 48488_ Plasma Lance follow-up attack on Architect. 48489_ Nanosword follow-up attack on Architect. 48489_ Architect Cld. Linear Gravjet severed. 48489_ Penetrated by Quantum Shear. 48489_ Cld. Linear Gravjet destroyed. 48491_ Penetrated by Quantum Shear. 48491_ Quantum Reactor severed. 48493_ Nanosword follow-up attack on Architect. 48495_ Architect: "If I can't win, no one wins!" 48495_ Architect destroyed. 48496_ A0_COM: Initiating irreversible singularity event. Goodbye. 48496_ Warped through subspace, drawn to slip node. 48496_ EXIT=FOUND 48497_ A0_COM: 10. 48498_ A0_COM: 9. 48499_ A0_COM: 8. 48500_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 100 Energy Generation 61 Energy Capacity 1515 Matter Stores 600 Matter Capacity 800 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 2 Power Amplification 30 EM Shielding 3 Armor Coverage 2400 Resistance: TH 15 Resistance: EX 50 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 10 Melee Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 5 Force Boost 5 Overload Regulation 80 Offensive Hacking 71 Defensive Hacking 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Adv. Coolant Injector | x2 | -7/Factory | Preloaded Humpback | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Humpback | x1 | -3/Research Femtoactuators | x1 | -3/Armory Exp. Armor Integrity Analyzer | x1 | -3/Armory Femtoactuators | x1 | -3/Armory Exp. Actuator Array | x1 | -3/Armory Humpback | x1 | -3/Armory Humpback | x1 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AngularThiefHammer Manual? 0 Play Time 06:32:55 Cumulative 1832.4 hours Start 2020.11.23 @ 17:50:36 End 2020.11.24 @ 03:50:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2518 Rogue 2510 Adventurer 0 Explorer 8 Win Type 6 Total 184 Types 41/24/73/3/3/5/32/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccbb7d70-e01f-4a3f-967c-dbf8ef8aaeb8