Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 03:50:47

Player: FarcomLongswordNoAEGIS

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (37)       7400
Robots Destroyed (473)     2365
Value Destroyed (22002)    22002
Prototype IDs (156)        3120
Alien Tech Used (4)        800
Bonus (51411)              51411
              TOTAL SCORE: 91598

 Bonus
-------
High Alert Combat Kills    1320
Follower Combat Kills      2206
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Exposed GOLEM Chamber      500
Met Zhirov                 300
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Met R17 at Research        2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A5               500
Destroyed Architect        15000
Win                        3000
Friendly Fire              -1815

 Cogmind 
---------
Core Integrity             205/1600
Matter                     280/300
Energy                     1004/1240
System Corruption          2%
Temperature                Cool (12)
Movement                   Hovering (52)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>              --- POWER (2) --------
               Zero-point Reactor
>              --- PROPULSION (5) ---
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY (14) -----
         Large Storage Unit
  Experimental Energy Well
      Advanced Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Armor Integrity Analyzer
               Femtoactuators
      Advanced Force Booster
      Improved Weapon Shielding
  Experimental Powered Armor
  Experimental Powered Armor
>              --- WEAPON (4) -------
               Longsword +1
               Nanosword
               Nanosword
               Plasma Lance
>              --- INVENTORY (10) ---
       Compact Particle Reactor
               Zero-point Reactor
      Improved Gyrokinetic Inverter
        Combat Antigrav System
        Combat Antigrav System
        Combat Antigrav System
        Combat Antigrav System
               Force Lance
      Enhanced Force Lance

 Peak State 
------------
>               --- POWER ------------
                Zero-point Reactor
                Zero-point Reactor
>               --- PROPULSION -------
   Experimental Biometal Heavy Treads
       Advanced Heavy Siege Treads
   Experimental Biometal Medium Treads
>               --- UTILITY ----------
         Medium Storage Unit
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
       Advanced Melee Analysis Suite
       Advanced Melee Analysis Suite
   Experimental Armor Integrity Analyzer
                Femtoactuators
   Experimental Actuator Array
       Advanced Force Booster
        Zionite Weapon Casing
                SHELL Armor
>               --- WEAPON -----------
                Longsword +1
                Nanosword
                Nanosword
                Plasma Lance
>               --- INVENTORY --------
          Micro Fission Core
                Vortex Chain Reactor
                Vortex Chain Reactor
   Experimental Biometal Medium Treads
         Cooled Antigrav System
         Cooled Antigrav System
         Combat Linear Gravjet
   Experimental Coolant Injector
  High-capacity Storage Unit
   Experimental Energy Well
   Experimental Matter Compressor
   Experimental Terrain Scanner
   Experimental Core Analyzer
   Experimental Armor Integrity Analyzer
                Femtoactuators
       Advanced Reaction Control System
       Improved Weapon Shielding
       Improved Weapon Shielding
   Experimental Powered Armor
   Experimental Powered Armor
                System Purifier
                Mobile Refinery Mk. CCLXVII
                Transdimensional Reconstructor
                Transdimensional Reconstructor
     Long-range Proton Cannon
       Advanced Micro-nuke Launcher
[Rating: 215]

 Favorites 
-----------
Power                      Heavy Antimatter Reactor
  Engine                   F-cell Engine
  Power Core               Micro Fission Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Advanced Myomer Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Combat Linear Gravjet
Utility                    High-capacity Storage Unit
  Device                   Improved Force Field
  Storage                  High-capacity Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Quantum Router
  Protection               Zionite Weapon Casing
Weapon                     Flak Gun
  Energy Gun               Heavy Riot Gun
  Energy Cannon            Nova Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Guided Missile Launcher
  Slashing Weapon          Nanosword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  12   | .   .   .   1   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             1021 | 10  8   13  12  3   3   3   20  39  60  16  13  31  56  20  6   4   13  36  7   23  20  32  30  7   26  37  18  14  11  18  38  54  20  16  38  210 36  
  Power                    41   | 1   .   .   1   .   .   .   .   4   1   .   .   .   2   1   .   .   1   1   .   .   1   3   .   .   .   .   .   .   .   .   .   1   .   3   1   17  3   
    Engine                 10   | 1   .   .   1   .   .   .   .   4   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Reactor                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   2   1   14  3   
  Propulsion               117  | 3   2   3   2   .   .   .   5   8   5   .   1   3   1   .   .   .   1   4   3   .   1   5   1   2   3   .   2   1   3   .   4   3   3   1   .   41  6   
    Treads                 68   | 3   1   1   2   .   .   .   5   8   4   .   1   3   1   .   .   .   1   4   3   .   1   .   .   1   3   .   2   1   3   .   4   2   .   .   .   14  .   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  11   | .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   5   .   
    Hover                  33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   1   .   22  6   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  547  | 3   1   4   4   1   3   .   3   3   20  12  11  19  35  13  2   1   3   14  4   21  14  19  26  4   17  15  10  7   6   7   20  37  12  10  17  124 25  
    Device                 324  | 2   .   .   1   .   .   .   .   .   6   8   10  14  25  12  1   1   2   13  1   20  13  9   22  1   13  9   6   5   3   3   11  21  5   5   8   60  14  
    Storage                84   | .   .   .   1   1   3   .   2   1   3   1   .   2   5   1   .   .   1   1   .   .   1   7   3   1   .   1   3   2   2   .   5   6   6   3   3   17  2   
    Processor              29   | 1   .   2   .   .   .   .   1   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   16  4   
    Hackware               23   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   3   .   .   .   .   2   .   2   .   .   .   3   3   4   .   1   3   .   .   
    Protection             87   | .   1   2   2   .   .   .   .   2   9   2   .   3   5   .   .   .   .   .   .   1   .   3   1   .   4   3   1   .   1   1   1   6   1   1   1   31  5   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   316  | 3   5   6   5   2   .   3   12  24  34  4   1   9   18  6   4   3   8   17  .   2   4   5   3   1   6   22  6   6   2   11  14  13  5   2   20  28  2   
    Energy Gun             33   | .   .   .   .   .   .   .   .   14  4   .   .   .   4   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   4   1   
    Energy Cannon          33   | .   .   .   .   .   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   4   1   .   .   4   2   3   .   1   9   4   .   
    Ballistic Gun          103  | 3   2   3   3   1   .   1   3   .   7   2   1   5   6   .   3   2   4   10  .   1   2   1   1   .   4   10  3   5   1   6   8   3   .   .   .   2   .   
    Ballistic Cannon       14   | .   .   .   .   .   .   .   2   2   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               46   | .   3   3   2   1   .   2   3   2   5   2   .   3   3   2   .   .   1   2   .   1   1   1   2   .   .   .   .   1   .   1   1   3   .   .   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        72   | .   .   .   .   .   .   .   3   5   7   .   .   .   1   1   1   1   2   5   .   .   1   1   .   .   1   8   2   .   .   .   3   3   3   .   9   14  1   
    Piercing Weapon        14   | .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   2   3   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  57   | .   .   .   .   .   .   .   .   5   .   .   .   2   7   .   .   .   .   .   1   .   .   8   .   .   .   1   .   1   .   .   .   2   1   1   .   21  7   
Parts Lost                 48   | .   .   .   .   1   .   .   1   .   6   .   .   .   .   .   .   .   1   1   .   .   1   2   3   .   .   .   .   2   .   .   1   4   .   .   .   9   16  
  Power                    5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Propulsion               10   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   2   4   
  Utility                  21   | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   4   11  
  Weapon                   12   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   2   2   .   .   .   .   .   .   .   .   3   .   .   .   1   .   
  Highest Loss Streak      5    | .   .   .   .   1   .   .   1   .   5   .   .   .   .   .   .   .   1   1   .   .   1   2   2   .   .   .   .   1   .   .   1   1   .   .   .   2   5   
Average Slot Usage (%)     86   | .   99  99  99  93  92  88  88  89  90  91  91  85  81  92  88  93  90  92  88  93  93  88  89  89  74  82  81  72  78  82  87  81  81  99  99  81  96  
  Engine                   2    | .   14  14  11  11  11  11  9   8   6   7   7   7   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   6   6   6   5   5   5   4   4   5   5   5   5   5   5   5   5   4   4   4   7   8   5   7   
  Treads                   15   | .   27  15  29  33  33  33  27  26  22  23  23  23  23  23  20  20  20  20  17  17  17  2   .   3   7   10  10  10  11  15  14  12  5   .   .   8   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  21  20  4   19  
  Device                   8    | .   14  9   6   .   .   .   .   .   5   13  14  7   10  14  10  13  9   12  6   10  10  11  14  7   10  9   8   5   11  4   9   7   9   10  4   5   15  
  Storage                  18   | .   .   .   4   14  24  22  28  19  17  21  23  23  18  23  20  20  23  20  23  23  23  27  25  21  10  12  10  11  13  10  14  13  14  18  18  19  9   
  Processor                4    | .   5   4   3   .   .   .   5   9   6   5   7   7   7   7   6   6   6   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   12  17  
  Hackware                 4    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   6   5   5   5   5   12  10  11  15  12  10  20  20  19  14  14  17  .   .   
  Protection               4    | .   8   13  18  12  2   .   .   7   8   3   .   .   2   .   .   .   .   .   .   5   5   .   1   5   4   9   7   5   3   4   4   4   2   6   7   9   10  
  Energy Gun               1    | .   .   .   .   .   .   .   .   13  .   .   .   .   .   8   6   .   .   .   .   .   .   6   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            11   | .   15  19  18  21  22  5   4   .   5   14  15  13  3   1   2   25  18  25  23  22  22  7   1   5   20  17  20  20  19  19  17  12  2   .   .   .   .   
  Launcher                 1    | .   12  8   3   .   .   16  5   .   .   .   .   .   3   4   6   .   1   .   .   .   .   3   8   10  .   .   .   .   .   .   .   2   6   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   1   1   2   .   .   .   1   .   5   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   13  11  11  11  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             276  | 10  14  14  34  47  108 108 124 137 163 183 181 244 245 183 183 188 189 226 231 238 238 257 238 243 226 216 207 212 213 213 220 276 274 164 165 245 129 
  Greatest Support         205  | 40  40  40  60  60  60  60  60  66  66  62  70  78  76  76  76  76  76  71  69  69  73  90  90  38  140 140 140 150 136 136 143 140 128 160 160 205 158 
  Greatest Overweight (x)  74   | .   .   .   1   .   1   1   2   2   3   2   2   3   3   2   2   2   2   3   5   3   8   74  8   8   67  1   2   2   2   1   1   2   8   1   1   46  1   
  Average Overweight (x)   1    | .   .   .   .   .   .   1   1   1   2   2   2   2   1   2   2   2   2   2   3   3   3   5   4   7   7   1   1   1   1   1   1   1   2   .   .   .   .   
Largest Inventory Capacity 68   | 4   4   4   10  16  30  30  34  34  52  40  40  60  60  40  40  40  40  48  48  48  68  68  48  48  48  32  32  32  40  40  60  60  64  32  36  46  22  
  Average Capacity         36   | 4   4   4   6   12  26  30  33  31  32  37  40  49  41  40  40  40  40  40  48  48  48  48  43  40  32  32  32  32  36  32  37  45  45  32  34  36  15  
  Most Carried             52   | 4   4   4   5   8   21  19  34  32  32  40  40  52  52  40  40  40  40  41  44  48  48  48  41  30  34  32  32  32  40  34  40  50  43  32  36  42  21  
  Average Carried          34   | 2   3   3   3   5   16  19  25  30  30  36  39  48  38  39  39  39  39  40  41  45  47  42  36  27  31  31  31  31  34  31  34  42  41  31  33  33  14  
  Final Capacity           48   | 4   4   4   10  16  30  30  34  32  32  40  40  44  40  40  40  40  40  48  48  48  48  48  28  48  32  32  32  32  40  32  40  44  32  32  36  22  10  
  Final Carried            48   | 4   4   4   5   8   19  19  29  32  31  39  40  44  40  40  39  40  40  41  44  48  45  41  27  30  32  32  32  31  34  29  39  43  32  31  35  21  9   

 Class Distribution 
--------------------
 44% | Hauler-Mutant
  8% | Hauler-Tank
  7% | Scavenger-Mutant
  7% | Hauler-Skirmisher
  6% | Wizard-Tank
  6% | Hacker-Skirmisher
  4% | Wizard-Mutant
  3% | Mutant
  3% | Wizard-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
        Hauler-Mutant | -9/Exiles
        Hauler-Mutant | -8/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Mutant | -8/Storage
        Hauler-Mutant | -7/Factory
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Zion
        Hauler-Mutant | -7/Deep Caves
        Hauler-Mutant | -6/Proximity Caves
        Hauler-Mutant | -6/Factory
    Hauler-Skirmisher | -6/Lower Caves
        Hauler-Mutant | -6/Data Miner
    Hauler-Skirmisher | -5/Proximity Caves
    Hauler-Skirmisher | -5/Factory
          Hauler-Tank | -5/Upper Caves
          Hauler-Tank | -5/Upper Caves
        Hauler-Mutant | -5/Zhirov
        Hauler-Mutant | -4/Proximity Caves
        Hacker-Mutant | -4/Factory
    Hacker-Skirmisher | -4/Waste
        Hacker-Mutant | -4/Factory
          Wizard-Tank | -4/Extension
       Scavenger-Tank | -4/Cetus
 Scavenger-Skirmisher | -4/Archives
    Wizard-Skirmisher | -4/Hub_04(d)
          Wizard-Tank | -3/Research
    Wizard-Skirmisher | -3/Armory
        Wizard-Mutant | -3/Lab
         Wizard-Ninja | -2/Research
        Wizard-Mutant | -1/Access
        Hauler-Mutant | -1/Command
     Scavenger-Mutant | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Matter Collected           22300 | 282  355  331  112  24   364  29   472  570  1201 465  242  765  1256 319  .    175  205  1084 105  682  473  544  840  72   1001 1106 917  674  578  335  897  2101 230  170  310  2559 455  
  Remotely                 3757  | .    .    .    93   .    .    .    .    .    195  192  .    95   .    .    .    .    .    .    .    .    .    .    .    72   451  137  492  397  .    .    481  1152 .    .    .    .    .    
Salvage Created            28085 | 212  387  282  97   20   .    136  629  534  1230 217  95   537  654  729  14   181  452  1649 16   406  481  250  817  74   1611 1100 1928 593  673  136  904  4222 .    500  801  3553 1965 
  Parts                    1254  | 24   21   20   21   2    .    16   37   35   66   14   9    31   11   33   .    6    17   45   1    21   10   9    21   9    39   66   75   29   39   14   38   215  .    16   33   102  109  
Haulers Intercepted        18    | .    2    .    .    .    .    .    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    3    .    .    
Recyclers Shooed           8     | .    3    1    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       4     | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         43    | .    .    .    .    .    .    .    .    .    43   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      155   | .    .    .    .    .    .    .    .    .    .    21   9    3    .    11   .    6    .    61   .    30   8    1    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                46    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    19   .    .    .    18   .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Combat Hostiles Destroyed  335  | .   4   7   8   4   .   7   11  6   20  8   2   6   13  10  .   3   4   21  .   9   7   .   18  2   6   10  17  11  4   6   9   60  .   .   3   20  19  
  Melee                    42   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   18  18  
  Guns                     135  | .   .   2   2   1   .   .   1   4   4   5   2   2   .   3   .   3   .   13  .   8   5   .   3   .   6   10  17  8   4   3   5   24  .   .   .   .   .   
  Cannons                  13   | .   .   .   .   .   .   .   2   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  AOE                      112  | .   4   5   6   3   .   7   7   2   6   3   .   2   11  5   .   .   2   5   .   1   2   .   13  2   .   .   .   3   .   3   .   20  .   .   .   .   .   
Classes Destroyed          30   | 3   4   2   .   .   .   1   .   1   3   2   .   3   3   2   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   3   .   .   .   .   .   
  Worker                   18   | 1   3   .   1   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   .   2   .   .   .   2   2   .   
  Builder                  22   | .   2   .   .   .   .   1   1   1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   2   .   .   .   2   1   .   .   
  Tunneler                 11   | 6   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Hauler                   18   | .   2   .   .   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   3   .   .   
  Recycler                 19   | 1   3   3   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   1   1   2   .   
  Minesweeper              4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 12   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   8   .   1   .   .   .   .   .   .   
  Watcher                  17   | .   2   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   1   1   .   .   .   3   .   1   2   .   .   
  Swarmer                  69   | .   .   6   7   4   .   4   4   1   2   7   .   .   .   .   .   .   .   2   .   5   .   .   1   2   .   .   3   4   .   5   .   12  .   .   .   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Grunt                    101  | .   4   .   .   .   .   2   5   2   5   .   .   .   .   7   .   3   .   14  .   1   6   .   10  .   .   4   8   .   .   .   6   22  .   .   1   1   .   
  Brawler                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   40   | .   .   1   1   .   .   .   2   3   10  .   .   .   .   1   .   .   .   4   .   1   .   .   1   .   .   1   2   .   4   1   .   6   .   .   1   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Hunter                   10   | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   2   .   .   2   .   1   .   .   .   .   .   .   .   2   .   
  Programmer               26   | .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   10  .   .   1   6   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Enhanced Sentry          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Enhanced Hunter          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zionite                  17   | .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Wizard                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mutant                   6    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           19   | 4   4   3   5   4   .   10  9   4   8   4   1   11  3   4   1   3   3   5   1   3   4   2   4   5   2   5   10  5   6   7   8   19  .   5   3   4   10  
  Combat Bots Only         18   | .   2   3   4   4   .   7   6   3   7   4   1   3   3   4   .   3   3   4   .   3   4   .   4   2   2   5   5   5   2   5   8   18  .   .   1   2   10  
Max Kills in Single Turn   7    | 1   1   2   4   2   .   3   3   2   2   2   1   2   2   3   1   1   1   2   1   1   2   1   2   2   1   2   3   2   1   2   3   7   .   1   1   1   1   
  Gunslinging              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   1   2   .   .   .   .   .   
  Exploded                 6    | .   1   2   3   2   .   2   2   1   2   1   .   1   2   3   .   .   1   2   .   1   2   .   2   1   .   .   .   2   .   2   .   6   .   .   .   .   .   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   1   1   
Uniques/NPCs Destroyed     10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
  Imprinter (-7/Zion)
  Data Miner (-6/Data Miner)
  Perun (-5/Zhirov)
  Svarog (-5/Zhirov)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   Acc   Com   Ac0   
Damage Taken               27771 | .     99    207   102   137   .     53    470   261   1931  223   60    304   175   208   .     71    410   592   .     644   380   877   737   53    .     380   1672  1316  166   201   847   4678  .     .     257   6754  3506  
  Core                     2357  | .     29    41    16    16    .     .     59    8     127   7     11    15    .     32    .     .     46    53    .     82    20    31    45    .     .     18    127   29    10    .     91    139   .     .     30    753   522   
  Absorbed by Shields      4582  | .     .     .     .     .     .     .     .     .     340   233   64    304   115   223   .     16    .     390   .     344   120   168   329   57    .     271   662   435   152   .     125   11    .     .     .     .     223   
  Reduced by Siege Mode    570   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     20    172   54    .     5     34    229   .     .     .     56    .     
Core Remaining (%)         79    | 100   .     72    .     .     .     92    .     87    .     .     .     .     .     72    .     .     .     88    .     .     .     .     82    .     .     .     .     .     .     84    .     .     82    100   .     .     12    
Volleys Fired              914   | 10    50    19    11    8     .     6     31    27    76    18    8     39    37    28    3     4     16    47    2     29    14    7     42    8     40    32    48    33    33    17    24    108   .     1     11    20    7     
  Largest                  4     | 1     2     2     2     2     .     2     2     2     2     2     2     2     2     2     1     3     1     4     4     4     4     1     2     2     4     4     4     4     4     4     4     4     .     1     1     1     1     
  Hottest                  218   | 20    50    40    43    43    .     63    93    100   100   61    56    64    63    120   28    84    39    112   133   133   133   28    150   78    132   212   132   138   138   140   140   218   .     120   120   120   75    
Shots Fired                2004  | 10    63    33    17    14    .     9     39    49    113   32    14    54    39    31    3     12    16    149   8     89    50    8     53    11    146   101   186   123   123   38    56    276   .     1     11    20    7     
  Gun                      1558  | 10    33    28    12    12    .     .     12    37    44    27    14    29    11    12    3     12    .     136   8     86    48    8     23    5     141   91    185   120   123   28    44    200   .     .     .     9     7     
  Cannon                   185   | .     .     .     .     .     .     .     18    5     49    .     .     .     13    .     .     .     .     .     .     .     .     .     .     .     5     10    1     .     .     7     6     48    .     1     11    11    .     
  Launcher                 261   | .     30    5     5     2     .     9     9     7     20    5     .     25    15    19    .     .     16    13    .     3     2     .     30    6     .     .     .     3     .     3     6     28    .     .     .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1502  | 10    33    28    12    12    .     .     14    5     75    27    14    29    4     2     3     12    .     136   8     86    48    7     .     5     141   91    185   120   123   28    44    200   .     .     .     .     .     
  Thermal                  93    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     10    1     .     .     7     6     48    .     1     11    4     .     
  Explosive                137   | .     30    5     5     2     .     5     6     3     7     5     .     20    9     .     .     .     .     .     .     3     2     .     26    3     .     .     .     3     .     3     .     .     .     .     .     .     .     
  Electromagnetic          267   | .     .     .     .     .     .     4     19    41    31    .     .     5     21    29    .     .     16    13    .     .     .     1     27    3     .     .     .     .     .     .     6     28    .     .     .     16    7     
  Phasic                   5     | .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         49    | 5     13    11    16    1     .     6     8     12    21    7     5     16    11    12    .     10    9     21    1     13    9     14    21    2     15    30    25    40    43    6     23    49    .     .     .     9     3     
  Robot Miss Streak        7     | 2     2     3     3     2     .     .     1     2     5     4     5     4     3     4     .     2     1     7     3     7     3     2     2     3     3     3     2     2     1     1     2     3     .     .     .     1     2     
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     1     2     1     1     1     .     1     1     .     .     .     .     .     
  Secondary Targets        33    | .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     1     .     2     .     2     2     .     .     .     .     3     4     1     .     1     1     14    .     .     .     .     .     
    Max Gunslinging Chain  2     | .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     1     .     1     .     1     1     .     .     .     .     1     1     1     .     1     1     2     .     .     .     .     .     
  Capacitor                11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     
Shots Hit Robots           1781  | 8     23    21    7     5     .     5     27    37    88    26    13    46    19    21    1     10    15    133   2     58    38    17    43    3     56    66    142   90    90    13    43    217   .     19    26    175   178   
  Core Hits                1335  | 11    30    15    14    5     .     22    31    26    86    33    11    53    36    30    .     11    16    133   1     32    27    14    75    11    17    35    65    50    31    17    38    179   .     8     14    69    89    
  Critical Hits            116   | .     .     .     .     .     .     .     .     2     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     11    9     10    11    7     1     5     9     .     4     1     9     33    
  Critical Kills           39    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     7     4     2     3     1     3     5     .     1     .     3     6     
  Critical Parts Destroyed 45    | .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     2     3     7     2     .     2     4     .     3     1     1     14    
Melee Attacks              744   | .     .     .     .     .     .     .     4     13    21    .     .     .     21    1     3     1     3     10    .     .     1     10    .     4     1     12    7     .     1     .     10    22    5     41    123   236   194   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 588   | .     .     .     .     .     .     .     4     13    21    .     .     .     5     1     3     1     2     10    .     .     1     10    .     .     1     12    7     .     .     .     10    20    5     30    75    193   164   
  Piercing                 155   | .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     1     .     .     .     .     .     .     4     .     .     .     .     .     .     .     2     .     11    48    43    30    
  Sneak Attacks            50    | .     .     .     .     .     .     .     2     2     3     .     .     .     4     .     1     .     1     .     .     .     .     .     .     1     .     3     .     .     1     .     4     .     .     13    9     4     2     
    Combat Hostiles        3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     
  Follow-up Attacks        164   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     5     65    87    
Damage Inflicted           77526 | 124   1186  551   446   304   .     570   1588  1240  3268  808   115   1976  1650  1135  116   217   634   3243  69    1447  1231  897   3039  629   1577  2012  4097  3279  2072  975   2347  9514  .     2073  2368  10982 9747  
  Guns                     26855 | 102   180   250   82    56    .     .     152   420   800   596   115   432   104   177   .     217   .     2224  55    1329  977   224   458   .     1577  1564  4047  3014  2064  273   923   4254  .     .     .     93    96    
  Cannons                  2903  | .     .     .     .     .     .     .     346   56    881   .     .     .     215   .     .     .     .     .     .     .     .     .     .     .     .     41    .     .     .     .     .     1280  .     .     .     84    .     
  Explosions               17859 | .     971   301   350   248   .     568   706   483   918   190   .     1520  958   958   .     .     458   986   .     118   236   .     2581  566   .     .     .     248   .     643   592   3260  .     .     .     .     .     
  Melee                    29023 | .     .     .     .     .     .     .     258   259   517   .     .     .     334   .     94    .     176   .     .     .     .     673   .     63    .     367   .     .     .     .     665   720   .     2073  2368  10805 9651  
  Ramming                  886   | 22    35    .     14    .     .     2     126   22    152   22    .     24    39    .     22    .     .     33    14    .     18    .     .     .     .     40    50    17    8     59    167   .     .     .     .     .     .     
  Kinetic                  26305 | 102   180   250   82    56    .     .     184   56    1356  596   115   432   93    61    .     217   .     2224  55    1329  977   224   .     .     1577  1564  4047  3014  2064  273   923   4254  .     .     .     .     .     
  Thermal                  2858  | .     .     .     .     .     .     81    30    167   .     .     .     .     92    104   .     .     25    .     .     .     .     .     165   .     .     41    .     .     .     .     .     2153  .     .     .     .     .     
  Explosive                9345  | .     971   301   350   248   .     420   494   210   506   190   .     1143  573   .     .     .     .     .     .     118   236   .     2267  453   .     .     .     248   .     617   .     .     .     .     .     .     .     
  Electromagnetic          9109  | .     .     .     .     .     .     67    496   526   737   .     .     377   519   970   .     .     433   986   .     .     .     .     607   113   .     .     .     .     .     26    592   2387  .     .     .     177   96    
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 23760 | .     .     .     .     .     .     .     258   259   517   .     .     .     .     .     94    .     176   .     .     .     .     673   .     .     .     367   .     .     .     .     665   624   .     1244  1837  8836  8210  
  Piercing                 5263  | .     .     .     .     .     .     .     .     .     .     .     .     .     334   .     .     .     .     .     .     .     .     .     .     63    .     .     .     .     .     .     .     96    .     829   531   1969  1441  
Highest Corruption         18    | .     1     1     .     .     .     .     4     4     1     1     1     1     1     1     .     .     .     .     .     .     .     8     5     .     18    1     3     .     .     .     2     2     2     .     2     11    2     
  Average Corruption       3     | .     1     1     .     .     .     .     4     4     1     1     1     1     1     1     .     .     .     .     .     .     .     5     2     .     10    1     2     .     .     .     1     1     1     .     2     4     1     
  Corruption Purged        62    | .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     8     5     .     24    1     3     .     .     .     2     3     2     .     .     12    .     
  Effects                  307   | .     3     7     .     .     .     .     5     17    12    7     1     3     1     3     .     .     .     .     .     .     .     12    4     .     137   .     10    .     .     .     2     17    1     .     14    50    1     
    Message Errors         93    | .     2     3     .     .     .     .     .     8     5     4     1     1     .     1     .     .     .     .     .     .     .     4     1     .     37    .     3     .     .     .     1     3     .     .     3     16    .     
    Matter Fused           50    | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     29    .     3     .     .     .     .     .     .     .     .     11    .     
    Heat Flow Errors       26    | .     .     .     .     .     .     .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     14    .     .     .     .     .     1     2     .     .     2     .     1     
    Energy Discharges      31    | .     1     2     .     .     .     .     2     .     5     .     .     1     1     .     .     .     .     .     .     .     .     1     .     .     8     .     .     .     .     .     .     .     1     .     3     6     .     
    Data Loss (minor)      31    | .     .     2     .     .     .     .     .     1     2     2     .     .     .     2     .     .     .     .     .     .     .     1     1     .     8     .     1     .     .     .     .     3     .     .     2     6     .     
    Data Loss (major)      5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     1     .     
    Misfires               6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     
    Targeting Errors       54    | .     .     .     .     .     .     .     1     2     .     1     .     1     .     .     .     .     .     .     .     .     .     1     1     .     26    .     1     .     .     .     .     6     .     .     4     10    .     
    Weapon Failures        6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     3     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2398  | .     33    12    45    5     .     .     17    4     133   11    .     21    67    .     54    .     .     1     .     .     1     18    105   76    .     9     35    .     .     27    161   227   .     289   179   680   188   
  Projectiles              191   | .     .     .     .     .     .     .     5     .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     162   .     .     .     .     .     
  Explosions               376   | .     33    12    45    5     .     .     3     4     3     .     .     21    29    .     .     .     .     1     .     .     .     .     105   76    .     .     .     .     .     8     4     27    .     .     .     .     .     
  Melee                    1831  | .     .     .     .     .     .     .     9     .     115   11    .     .     38    .     54    .     .     .     .     .     1     18    .     .     .     .     35    .     .     19    157   38    .     289   179   680   188   
Knockbacks                 19    | .     .     .     .     .     .     .     1     .     13    .     .     1     .     .     1     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     
  Impact                   6     | .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     1     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     
  Kinetic                  13    | .     .     .     .     .     .     .     .     .     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      840   | .     47    .     22    27    .     30    12    .     62    19    .     56    .     49    .     .     .     .     .     23    .     .     180   .     .     .     .     .     .     6     63    244   .     .     .     .     .     
  Shots                    38    | .     1     .     1     1     .     2     1     .     3     1     .     1     .     4     .     .     .     .     .     1     .     .     5     .     .     .     .     .     .     1     6     10    .     .     .     .     .     
  Rammed                   87    | 27    15    .     2     .     .     1     9     1     6     1     .     .     4     .     .     .     .     4     1     .     .     .     .     .     .     4     2     1     1     1     7     .     .     .     .     .     .     
Targets Rammed             101   | 29    18    .     3     .     .     1     9     2     8     2     .     1     4     .     1     .     .     4     1     .     2     .     .     .     .     4     2     1     1     1     7     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  14    | 2     3     .     1     .     .     .     .     1     2     1     .     1     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        338   | .     10    5     .     .     .     .     263   216   252   2     4     12    72    124   .     166   126   221   39    338   233   233   102   .     247   120   77    183   268   130   96    223   .     .     205   48    201   
  Average Temperature      61    | .     4     3     .     .     .     .     55    77    61    2     2     3     24    45    .     86    56    72    21    90    113   114   44    .     67    25    26    37    96    27    68    77    .     .     80    15    118   
  Received Heat Transfer   2784  | .     30    18    .     .     .     .     63    90    517   12    .     12    41    59    .     17    54    175   .     16    159   90    60    .     .     80    231   .     24    9     42    648   .     .     27    166   144   
  Effects                  2     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           2     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          42    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     5     7     3     4     3     2     9     .     .     .     5     .     
  Total Turns              2060  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     452   60    136   106   104   35    40    345   .     .     .     782   .     
  Longest Duration         747   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     413   22    83    48    52    21    29    123   .     .     .     747   .     
Robots Corrupted           34    | .     .     .     .     .     .     .     2     .     4     .     .     2     2     2     .     .     2     3     .     .     .     .     2     .     .     .     .     .     .     .     4     8     .     .     .     2     1     
  Combat Hostiles          33    | .     .     .     .     .     .     .     1     .     4     .     .     2     2     2     .     .     2     3     .     .     .     .     2     .     .     .     .     .     .     .     4     8     .     .     .     2     1     
  Parts Fried              87    | .     .     .     .     .     .     .     2     .     6     .     .     5     7     7     1     .     13    7     .     .     .     .     3     1     .     .     .     .     .     .     6     23    .     .     .     .     6     
  Impact Corruptions       13    | .     .     .     .     .     .     .     2     .     2     1     .     .     1     .     1     .     .     .     .     .     1     .     .     .     .     .     2     .     .     1     2     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             10    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     
  Heat Transferred         2399  | .     .     .     .     .     .     200   50    250   .     .     .     .     .     150   .     .     100   .     .     .     .     .     50    .     .     37    .     .     .     .     .     1562  .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               1     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      27    | .     .     .     .     .     .     2     1     4     .     .     .     .     1     3     .     .     2     .     .     .     .     .     1     1     .     .     .     .     .     .     .     12    .     .     .     .     .     
Missiles Intercepted       3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Peak Influence             1506 | 40   338  197  300  145  .    212  293  257  369  .    .    .    .    .    377  .    .    .    489  .    .    .    .    403  141  204  300  381  420  633  332  1506 .    129  259  367  .    
  Initial                  332  | .    26   28   .    50   .    .    82   27   76   .    .    .    .    .    56   .    .    .    212  .    .    .    .    .    141  4    99   96   152  77   332  4    .    .    76   165  .    
  Average                  156  | 26   156  97   87   142  .    173  138  111  221  .    .    .    .    .    148  .    .    .    303  .    .    .    .    204  14   78   119  234  303  252  52   496  .    47   121  259  .    
Maximum Alert Level        4    | .    1    .    1    .    .    1    1    1    1    .    .    .    .    .    1    .    .    .    2    .    .    .    .    2    .    1    1    1    2    2    1    4    .    .    1    2    .    
  Low Security (%)         54   | 100  84   100  87   100  .    39   78   86   36   .    .    .    .    .    79   .    .    .    .    .    .    .    .    74   100  94   87   54   4    58   95   27   .    100  97   1    .    
  Level 1                  25   | .    15   .    12   .    .    60   21   13   63   .    .    .    .    .    20   .    .    .    72   .    .    .    .    13   .    5    12   45   61   31   4    26   .    .    2    39   .    
  Level 2                  18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    11   .    .    .    .    33   10   .    13   .    .    .    59   .    
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          68   | .    2    .    3    .    .    .    2    3    16   .    .    .    .    .    4    .    .    .    1    .    .    .    1    5    .    6    1    .    .    1    10   6    .    1    6    .    .    
  Investigation            18   | .    2    .    1    .    .    .    1    2    3    .    .    .    .    .    2    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    4    .    .    .    .    .    .    
  Extermination            14   | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    4    .    .    2    .    .    
  Reinforcement            18   | .    .    .    2    .    .    .    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    6    .    .    1    .    .    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Garrison                 14   | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Distress Signals           55   | .   2   .   2   .   .   .   1   .   4   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   2   3   2   .   1   4   3   .   .   3   24  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              525  | .   9   8   19  4   .   7   18  14  30  6   3   23  10  13  1   3   5   35  7   12  7   2   19  5   6   22  27  10  12  8   16  64  .   2   22  44  32  
  Peak Tracking Total      12   | .   3   3   6   4   .   4   4   7   4   3   1   5   3   4   1   3   3   5   4   5   4   2   5   5   2   5   12  7   1   5   7   9   .   2   6   10  11  
  Tactical Retreats        48   | .   .   2   1   .   .   .   .   3   1   .   .   3   2   2   .   .   .   3   1   1   .   .   .   .   3   2   1   .   .   .   1   3   .   1   5   13  .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Traps Triggered            27   | .   1   .   .   .   .   .   .   5   3   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   .   .   .   .   6   .   .   1   6   .   
  Indirectly               6    | .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                12   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                8    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Machines Disabled          77   | .   8   1   3   .   .   1   1   4   9   .   .   .   4   .   .   .   1   3   1   .   .   .   .   3   .   4   3   .   5   6   .   10  2   .   1   3   4   
  Max in Single Turn       4    | .   2   1   1   .   .   1   1   1   3   .   .   .   1   .   .   .   1   1   .   .   .   .   .   1   .   2   1   .   1   4   .   2   1   .   1   1   1   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   1   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Machines Accessed          130  | .    5    1    4    .    2    .    10   5    19   .    .    1    .    .    3    .    3    3    2    .    1    4    .    4    .    5    13   .    .    4    8    10   .    6    12   5    .    
  Terminals                84   | .    3    1    2    .    .    .    9    5    13   .    .    .    .    .    1    .    .    1    1    .    .    .    .    1    .    3    13   .    .    4    5    7    .    4    8    3    .    
  Fabricators              10   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    1    .    .    .    .    2    2    .    .    .    .    .    
  Repair Stations          4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    .    
  Recycling Units          6    | .    2    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Scanalyzers              7    | .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Garrison Access          8    | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    2    .    .    
Total Hacks                567  | .    9    5    7    .    2    .    40   19   41   .    .    2    .    .    6    .    20   3    5    .    1    17   .    40   .    20   56   .    .    24   73   74   .    24   60   19   .    
  Successful               353  | .    6    1    5    .    2    .    19   7    21   .    .    2    .    .    4    .    20   3    1    .    1    17   .    20   .    5    31   .    .    11   55   62   .    12   41   7    .    
  Failed                   212  | .    3    4    2    .    .    .    20   12   20   .    .    .    .    .    2    .    .    .    4    .    .    .    .    20   .    15   25   .    .    13   18   11   .    12   19   12   .    
    Catastrophic           23   | .    .    1    .    .    .    .    2    1    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    3    .    .    1    1    2    .    2    3    2    .    
  Database Lockouts        2    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Manual                   236  | .    4    5    1    .    1    .    21   10   16   .    .    4    .    .    7    .    .    2    1    .    .    .    .    14   .    8    24   .    .    5    27   33   .    13   37   3    .    
  Terminals                395  | .    7    5    4    .    .    .    34   19   31   .    .    .    .    .    1    .    .    1    4    .    .    .    .    12   .    15   56   .    .    24   53   49   .    20   49   11   .    
  Fabricators              53   | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    1    .    .    .    .    14   .    2    .    .    .    .    10   21   .    .    .    .    .    
  Repair Stations          14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    2    8    .    
  Recycling Units          8    | .    2    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Scanalyzers              29   | .    .    .    2    .    .    .    6    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    10   .    .    2    .    .    .    
  Garrison Access          26   | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    .    .    .    .    8    .    3    .    .    .    .    .    .    .    2    7    .    .    
Terminal Hacks             225  | .    3    1    2    .    2    .    11   6    10   .    .    2    .    .    .    .    20   1    .    .    1    17   .    5    .    4    26   .    .    7    34   33   .    8    27   5    .    
  Record                   9    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematic           31   | .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    7    .    .    .    .    4    .    .    .    .    3    .    .    .    6    3    .    .    4    .    .    
  Robot Schematic          14   | .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    1    .    .    .    
  Robot Analysis           11   | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    1    2    2    .    .    1    .    .    
  Prototype ID Bank        38   | .    1    .    .    .    .    .    4    1    1    .    .    .    .    .    .    .    3    .    .    .    .    4    .    1    .    .    5    .    .    .    2    10   .    .    5    1    .    
  Open Door                17   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    8    .    .    .    .    1    .    .    3    1    .    
  Level Access Points      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Branch Access Points     6    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    1    .    .    
  Emergency Access Points  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    1    .    
  Machine Index            5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    1    1    .    
  Terminal Index           7    | .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    1    .    .    1    .    .    .    
  Fabricator Index         2    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Recycling Unit Index     1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Index           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
  Alert Level              14   | .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    2    2    .    1    2    .    .    
  Unreport Threat          22   | .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    4    7    .    .    5    .    .    
  Locate Traps             9    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    1    .    1    .    .    .    
  Maintenance Status       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Patrol Status            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    
  Transport Status         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Recall Investigation     1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Extermination     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Hauler Manifests         6    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    1    1    .    .    
  Registered Components    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Zone Layout              13   | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    3    4    .    1    1    .    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disengage Seal           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Fabricator Hacks           26   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    5    14   .    .    .    .    .    
  Network Status           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Load Schematic           9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    5    .    .    .    .    .    
  Build                    16   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    9    .    .    .    .    .    
Repair Station Hacks       7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    2    1    .    
  Scan Component           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    
  Repair                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    
  Refit                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Recycling Unit Hacks       2    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Retrieve Components      2    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Scanalyzer                 20   | .    .    .    2    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    8    .    .    2    .    .    .    
  Insert Component         13   | .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    4    .    .    2    .    .    .    
  Analyze                  7    | .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
Garrison Access Hacks      4    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    
  Seal Access              4    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    
Unauthorized Hacks         69   | .    3    .    1    .    .    .    3    1    7    .    .    .    .    .    4    .    .    2    1    .    .    .    .    7    .    .    5    .    .    4    8    11   .    1    10   1    .    
  Terminals                35   | .    1    .    .    .    .    .    3    1    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    5    .    .    4    4    6    .    1    5    1    .    
    Track                  3    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
    Assimilate             5    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    
    Botnet                 19   | .    .    .    .    .    .    .    2    1    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    3    2    .    1    2    1    .    
    Disrupt                5    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    1    .    .    
    Operators              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
    Sabotage               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Fabricators              15   | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    3    .    .    .    .    .    .    4    5    .    .    .    .    .    
    Report                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    2    1    .    .    .    .    .    
    Prioritize             4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    2    .    .    .    .    .    
    Siphon                 5    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    2    .    .    .    .    .    
    Download               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          5    | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Recyclers              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Tunnel                 4    | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Extract                1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          13   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    3    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Broadcast              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Reprogram              10   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Watchers               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Jam                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Used                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         84   | .    3    1    2    .    .    .    10   3    16   .    .    .    .    .    3    .    .    .    2    .    .    .    .    4    .    5    4    .    .    3    5    8    .    4    7    4    .    
  Full Trace Events        9    | .    1    1    .    .    .    .    1    1    1    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  14   | .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    1    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   39   | .    .    .    1    .    .    .    2    .    3    .    .    2    .    .    .    .    7    .    .    .    .    4    .    .    .    .    3    .    .    .    10   3    .    .    4    .    .    
  Parts Built              19   | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    12   .    .    .    .    .    
    Matter                 3011 | .    .    .    .    .    .    .    .    .    409  .    .    .    .    .    .    .    .    .    .    .    .    .    .    502  .    .    .    .    .    .    76   2024 .    .    .    .    .    
    Time                   576  | .    .    .    .    .    .    .    .    .    156  .    .    .    .    .    .    .    .    .    .    .    .    .    .    101  .    .    .    .    .    .    12   307  .    .    .    .    .    
  Total Part Build Rating  127  | .    .    .    .    .    .    .    .    .    28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    1    92   .    .    .    .    .    
Parts Repaired             3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    
  Time                     78   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   .    .    34   .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     6    | .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Parts Scanalyzed           7    | .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Part Schematics Acquired 7    | .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Parts Damaged            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Robots Rewired             31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   1   .   .   .   15  .   .   .   .   4   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Total Allies               88    | .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    2    .    .    11   .    .    .    .    1    2    18   .    29   .    .    .    .    5    .    .    7    .    8    
  Largest Group            18    | .    .    2    2    .    .    .    .    .    2    .    .    .    .    .    2    2    2    8    5    2    .    .    1    2    18   11   14   3    .    .    .    4    .    .    4    2    8    
  Highest-Rated Group      684   | .    .    45   45   .    .    .    .    .    48   .    .    .    .    .    64   64   64   300  237  98   .    .    47   98   668  396  684  125  .    .    .    170  .    .    192  60   114  
  Highest-Rated Ally       156   | .    .    31   31   .    .    .    .    .    38   .    .    .    .    .    32   32   32   49   49   49   .    .    47   49   50   50   156  49   .    .    .    60   .    .    64   30   15   
Total Orders               16    | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    2    .    .    .    1    .    1    2    .    .    
  STAY                     5     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
  ROAM                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
  FOLLOW                   7     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    
  EXPLORE                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Ally Attacks               457   | .    .    7    10   .    .    .    .    .    17   .    .    .    .    .    .    6    13   81   39   7    .    .    3    5    15   95   101  5    .    .    .    13   .    .    5    13   22   
  Total Damage             11528 | .    .    128  102  .    .    .    .    .    315  .    .    .    .    .    .    246  335  2108 1254 284  .    .    95   125  550  1790 3237 138  .    .    .    179  .    .    225  159  258  
  Kills                    61    | .    .    1    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    12   11   3    .    .    .    2    .    10   14   2    .    .    .    .    .    .    1    .    1    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 
Robot Analysis Total       11   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   2   2   .   .   1   .   .   
Derelict Logs Recovered    21   | .   .   1   .   1   .   .   .   .   .   2   3   1   .   2   .   1   .   3   .   2   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Turns Passed               48499 | 356  808  826  444  161  707  38   742  936  2489 1534 1369 2378 3397 1169 232  709  336  3028 415  1755 1328 1249 1366 322  3086 1405 1511 349  651  379  1809 1481 523  318  1011 7450 432  
Spaces Moved               22305 | 170  413  711  207  83   390  10   314  412  1062 739  678  1048 1343 531  103  338  136  1251 168  723  564  327  716  157  557  642  551  112  259  135  618  444  156  504  1255 3951 527  
  Core                     38    | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    21   .    .    .    .    .    .    .    .    .    .    1    .    
  Treads                   16204 | 168  371  36   120  83   390  10   314  412  1062 739  678  1048 1343 531  103  338  136  1251 168  723  564  76   .    .    149  642  551  112  259  135  618  444  21   .    .    2609 .    
  Legs                     565   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    237  328  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1755  | .    42   675  87   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    388  157  387  .    .    .    .    .    .    .    .    .    .    19   .    
  Hover                    3743  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    135  504  1255 1322 527  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            24    | 50   100  100  100  160  160  180  180  165  185  195  195  195  178  203  203  203  203  200  220  220  203  152  147  130  150  180  175  175  180  180  165  165  148  44   44   40   24   
  Average Speed            169   | 158  153  103  134  160  175  180  185  174  192  195  195  208  198  203  203  203  203  210  220  220  220  338  169  170  294  180  179  182  182  180  173  173  266  44   45   141  36   
  Slowest Speed            3750  | 160  160  160  160  160  180  180  200  200  212  195  195  215  223  203  203  203  203  220  260  220  330  3750 180  180  3400 180  200  200  200  180  180  197  920  144  144  2350 108  
  Overloaded Moves         287   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    15   .    .    .    .    .    .    .    .    .    .    .    .    .    270  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Exploration Rate (%)       53    | 7    58   98   26   23   69   7    31   62   36   93   85   86   81   63   4    44   77   84   9    85   80   62   93   7    87   17   76   59   87   17   30   40   81   17   37   82   32   
  Regions Visited          37
    Branch Regions         25
  Pre-discovered Areas     12    | .    2    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        19    | .    1    .    1    .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    .    .    .    .    1    .    .    1    .    .    .    1    1    .    1    1    1    .    .    
  Unknown Exits Taken      16    | 1    .    1    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    1    1    1    .    .    1    .    .    .    1    .    
Scrap Searched             25    | .    .    1    .    1    .    .    .    .    .    3    4    4    .    3    .    2    .    1    .    3    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 334   | .    59   20   16   19   .    10   2    4    12   18   .    .    13   1    2    .    .    8    .    .    .    .    .    1    3    15   1    .    .    8    9    34   .    12   39   25   3    
Terrain Destroyed          1351  | .    248  28   26   19   .    25   26   32   23   35   .    25   69   7    2    .    11   8    1    48   35   .    150  16   8    22   12   41   23   184  17   127  .    12   41   27   3    
  Melee                    122   | .    .    .    .    .    .    .    2    4    11   .    .    .    7    1    2    .    .    8    .    .    .    .    .    1    1    9    1    .    .    .    4    2    .    11   32   23   3    
  Projectile               193   | .    .    .    .    .    .    .    .    4    10   .    .    .    4    .    .    .    .    .    1    24   5    .    .    .    7    13   11   17   23   17   13   30   .    1    9    4    .    
  AOE                      1036  | .    248  28   26   19   .    25   24   24   2    35   .    25   58   6    .    .    11   .    .    24   30   .    150  15   .    .    .    24   .    167  .    95   .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  Com  Ac0  
Total                      31113 | 227  510  772  351  96   413  19   422  561  1357 795  712  1200 2020 590  117  352  177  1545 209  832  612  465  828  197  1908 812  975  183  382  243  1300 935  270  590  1602 5793 741  
  Wait                     4986  | 2    15   10   111  .    .    .    17   36   86   2    9    9    436  5    .    1    .    129  22   46   7    26   9    14   1260 67   247  18   57   64   552  251  61   22   171  1176 48   
  Move                     22268 | 169  412  710  206  82   389  9    313  411  1061 738  677  1047 1342 530  102  337  135  1250 167  722  563  326  715  157  556  641  550  111  258  134  617  443  155  503  1254 3950 526  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  443   | 4    2    7    2    3    15   .    17   10   21   12   1    37   57   3    2    3    5    12   6    7    .    15   4    3    7    8    4    .    10   3    27   22   7    9    20   71   7    
  Fast Attach              240   | 7    2    4    4    1    2    .    3    13   10   3    3    3    9    .    .    .    3    6    1    .    4    11   1    3    4    1    3    2    4    .    5    5    3    4    2    104  10   
  Attach                   246   | 3    .    1    2    .    .    .    3    2    12   1    1    8    17   1    2    .    2    2    5    3    2    12   8    2    6    6    2    1    3    3    12   19   14   2    7    68   14   
  Detach                   182   | 3    2    1    3    .    1    .    1    2    3    .    2    5    14   .    .    .    .    1    2    3    .    12   1    2    5    2    2    .    3    .    5    14   4    1    6    74   8    
  Swap                     542   | .    6    8    6    2    1    3    14   24   38   12   9    21   30   19   4    4    8    28   1    20   14   10   21   2    16   30   13   11   4    15   21   30   4    11   29   40   13   
  Drop                     517   | .    3    12   3    .    5    .    10   21   21   7    2    29   52   3    .    2    6    17   2    2    5    23   15   2    13   9    7    6    8    6    20   11   17   10   13   145  10   
  Fire                     914   | 10   50   19   11   8    .    6    31   27   76   18   8    39   37   28   3    4    16   47   2    29   14   7    42   8    40   32   48   33   33   17   24   108  .    1    11   20   7    
  Melee                    496   | .    .    .    .    .    .    .    4    13   21   .    .    .    21   1    3    1    2    10   .    .    1    10   .    4    1    12   7    .    1    .    10   20   5    26   89   136  98   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    101   | 29   18   .    3    .    .    1    9    2    8    2    .    1    4    .    1    .    .    4    1    .    2    .    .    .    .    4    2    1    1    1    7    .    .    .    .    .    .    
  Escape Stasis            14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    8    .    
  Rewire                   149   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    39   .    .    .    .    12   .    .    .    88   .    .    .    .    8    .    .    .    1    .    
  Trap                     14    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac / *Sto)
-8/Storage
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x3 / *Low)
-6/Lower Caves (discovered 2 exits: Low / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / [*Upp])
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res x4)
-4/Waste
-4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / [*Cet])
-4/Cetus
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d)
-3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2)
-3/Armory (discovered 3 exits: Res x2 / [*Lab])
-3/Lab
-2/Research (discovered 5 exits: *Acc x3 / Tes x2)
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 15)
   357 | -11/Scrapyard      | Entered Materials
   391 | -10/Materials      | Build established: Mutant
   392 | -10/Materials      | Identified exit to Mines
   737 | -10/Materials      | Discovered new exit (range 15)
  1021 | -10/Materials      | Discovered new exit (range 14)
  1165 | -10/Materials      | Entered Mines
  1234 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1510 | -10/Mines          | Learned location of Mines (-8)
  1787 | -10/Mines          | Discovered new exit (range 12)
  1883 | -10/Mines          | Discovered new exit (range 8)
  1991 | -10/Mines          | Entered Materials
  1991 | -9/Materials       | Accompanied by 2 allies
  1991 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1996 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2030 | -9/Materials       | Build established: Scavenger-Mutant
  2051 | -9/Materials       | Identified exit to Mines
  2435 | -9/Materials       | Entered Mines
  2462 | -9/Mines           | Discovered new exit (range 10)
  2565 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  2590 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2590 | -9/Mines           | Discovered new exit (range 5)
  2596 | -9/Mines           | Entered Exiles
  2639 | -9/Exiles          | Met 8R-AWN
  2665 | -9/Exiles          | Met EX-HEX
  2768 | -9/Exiles          | Met EX-DEC
  2797 | -9/Exiles          | Learned location of Zion (-7)
  3033 | -9/Exiles          | Build established: Hauler-Mutant
  3039 | -9/Exiles          | Met EX-BIN
  3064 | -9/Exiles          | Aligned with FarCom system
  3066 | -9/Exiles          | Given EX-Vault access code
  3111 | -9/Exiles          | Opened EX-Vault
  3124 | -9/Exiles          | Found Longsword +1
  3163 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3280 | -9/Exiles          | Discovered new exit (range 14)
  3303 | -9/Exiles          | Left Exiles lab with Longsword +1
  3303 | -9/Exiles          | Entered Mines
  3315 | -8/Mines           | Discovered new exit (range 11)
  3339 | -8/Mines           | Destroyed 7 combat bots
  3341 | -8/Mines           | Entered Materials
  3341 | -8/Materials       | Evolved 2 slots: Utility x2
  3843 | -8/Materials       | Discovered new exit (range 11)
  3886 | -8/Materials       | Crushed by falling debris
  3957 | -8/Materials       | Central database locked down
  3991 | -8/Materials       | Discovered new exit (range 15)
  4083 | -8/Materials       | Entered Storage
  4977 | -8/Storage         | Discovered new exit (range 10)
  5019 | -8/Storage         | Entered Factory
  5019 | -7/Factory         | Evolved 2 slots: Utility x2
  5020 | -7/Factory         | Identified exit to Lower Caves
  5464 | -7/Factory         | Destroyed 7 combat bots
  5469 | -7/Factory         | Lost 5 parts (1p2n1u1w)
  5473 | -7/Factory         | Fabricated Imp. Force Field?
  5874 | -7/Factory         | Discovered new exit (range 5)
  6087 | -7/Factory         | Garrison activated, responded to threat
  6649 | -7/Factory         | Fabricated Adv. Coolant Injector (x2)
  6738 | -7/Factory         | Discovered new exit (range 10)
  7508 | -7/Factory         | Entered Lower Caves
  7540 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7547 | -7/Lower Caves     | Spotted B-75 Beast
  7571 | -7/Lower Caves     | Destroyed B-75 Beast
  8137 | -7/Lower Caves     | Learned 8 Factory zone layouts
  8688 | -7/Lower Caves     | Learned Factory trap positions
  8994 | -7/Lower Caves     | Discovered new exit (range 5)
  9004 | -7/Lower Caves     | Identified exit to Lower Caves
  9042 | -7/Lower Caves     | Entered another Lower Caves area
  9045 | -7/Lower Caves     | Flak Gun stolen by Master Thief
  9125 | -7/Lower Caves     | Discovered new exit (range 13)
  9165 | -7/Lower Caves     | Identified exit to Factory
  9259 | -7/Lower Caves     | Learned Factory terminal intel
  9464 | -7/Lower Caves     | Learned 8 Factory zone layouts
  9678 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10045 | -7/Lower Caves     | Learned Factory emergency access door positions
 10164 | -7/Lower Caves     | Discovered new exit (range 14)
 10398 | -7/Lower Caves     | Identified exit to Zion
 10411 | -7/Lower Caves     | Entered Zion
 10469 | -7/Zion            | Found Prototype Device
 10471 | -7/Zion            | Identified Phasing AFG
 10563 | -7/Zion            | Discovered new exit (range 14)
 10678 | -7/Zion            | Learned location of 1 exit from Factory
 10739 | -7/Zion            | Found Unknown Hackware
 10739 | -7/Zion            | Identified Relay Coupler [Programmer]
 10743 | -7/Zion            | Found Relay Coupler [Programmer]
 10746 | -7/Zion            | Found Relay Coupler [Programmer]
 10990 | -7/Zion            | Found Prototype Launcher
 10993 | -7/Zion            | Identified Gui. Missile Launcher
 11172 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 11460 | -7/Zion            | Identified exit to Deep Caves
 11497 | -7/Zion            | Found Prototype Device
 11498 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
 12244 | -7/Zion            | Opened final containment barrier to the Deep Caves
 12279 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 12449 | -7/Zion            | Rebuked by Imprinter
 12477 | -7/Zion            | Attacked by Zionites
 12638 | -7/Zion            | Destroyed Imprinter
 12789 | -7/Zion            | Entered Deep Caves
 13180 | -7/Deep Caves      | Z-Facility disabled
 13490 | -7/Deep Caves      | Found Prototype Protection
 14152 | -7/Deep Caves      | Identified Zio. Heavy Carapace
 14351 | -7/Deep Caves      | Found Prototype Protection
 14351 | -7/Deep Caves      | Identified Zio. Weapon Casing
 14358 | -7/Deep Caves      | Found Zio. Weapon Casing
 14587 | -7/Deep Caves      | Discovered new exit (range 6)
 15043 | -7/Deep Caves      | Identified exit to Proximity Caves
 15371 | -7/Deep Caves      | Found Potential Leg
 15645 | -7/Deep Caves      | Exposed GOLEM chamber
 15998 | -7/Deep Caves      | Found GOLEM Unit
 16186 | -7/Deep Caves      | Entered Proximity Caves
 16235 | -6/Proximity Caves | P-60 Hacker assimilated allied 3C-1IR(S)
 16626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16693 | -6/Proximity Caves | Learned location of 1 exit from Factory
 16774 | -6/Proximity Caves | Learned Factory stockpile data
 17295 | -6/Proximity Caves | Discovered exit to Factory (range 16)
 17355 | -6/Proximity Caves | Entered Factory
 17355 | -6/Factory         | Evolved 2 slots: Weapon x2
 17356 | -6/Factory         | Identified exit to Factory
 17357 | -6/Factory         | Identified exit to Lower Caves
 17358 | -6/Factory         | Loaded intel: 95 trap records
 17361 | -6/Factory         | Loaded intel: 20 terminal locations
 17587 | -6/Factory         | Entered Lower Caves
 17587 | -6/Lower Caves     | Accompanied by 2 allies
 17879 | -6/Lower Caves     | Build established: Hauler-Skirmisher
 18128 | -6/Lower Caves     | Identified exit to Lower Caves
 18172 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 18185 | -6/Lower Caves     | Identified exit to Data Miner
 18296 | -6/Lower Caves     | Entered Data Miner
 18296 | -6/Data Miner      | Accompanied by 2 allies
 18296 | -6/Data Miner      | Discovered new exit (range 6)
 18335 | -6/Data Miner      | Met Data Miner
 18372 | -6/Data Miner      | Learned location of Section 7 (-2)
 18372 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 18408 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 18449 | -6/Data Miner      | Destroyed Data Miner
 18455 | -6/Data Miner      | Data Conduit disabled
 18458 | -6/Data Miner      | Found Prototype Hackware
 18461 | -6/Data Miner      | Found Prototype Hackware
 18464 | -6/Data Miner      | Found Prototype Hackware
 18630 | -6/Data Miner      | Identified exit to Proximity Caves
 18632 | -6/Data Miner      | Entered Proximity Caves
 18632 | -5/Proximity Caves | Accompanied by 1 ally
 18756 | -5/Proximity Caves | Learned Factory trap positions
 19170 | -5/Proximity Caves | Learned Factory security intel
 20747 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20887 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance
 21040 | -5/Proximity Caves | Build established: Hauler-Tank
 21144 | -5/Proximity Caves | Discovered exit to Factory (range 7)
 21660 | -5/Proximity Caves | Entered Factory
 21660 | -5/Factory         | Accompanied by 5 allies
 21660 | -5/Factory         | Evolved 2 slots: Utility x2
 21661 | -5/Factory         | Loaded intel: 105 trap records
 21830 | -5/Factory         | Discovered new exit (range 12)
 21853 | -5/Factory         | Identified exit to Factory
 21919 | -5/Factory         | Identified Quantum Router
 21959 | -5/Factory         | Build established: Hauler-Skirmisher
 22032 | -5/Factory         | Discovered new exit (range 14)
 22075 | -5/Factory         | Entered Upper Caves
 22075 | -5/Upper Caves     | Accompanied by 2 allies
 22384 | -5/Upper Caves     | Build established: Hauler-Tank
 22393 | -5/Upper Caves     | Spotted B-75 Beast
 22410 | -5/Upper Caves     | Destroyed B-75 Beast
 23185 | -5/Upper Caves     | Learned Factory stockpile data
 23261 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23571 | -5/Upper Caves     | Discovered new exit (range 9)
 23830 | -5/Upper Caves     | Entered another Upper Caves area
 23934 | -5/Upper Caves     | Learned Factory interactive machine intel
 24321 | -5/Upper Caves     | Encountered a Warlord checkpoint
 24795 | -5/Upper Caves     | Discovered new exit (range 7)
 25158 | -5/Upper Caves     | Entered Zhirov
 25158 | -5/Zhirov          | Discovered new exit (range 3)
 25199 | -5/Zhirov          | Met Zhirov
 25239 | -5/Zhirov          | Learned location of Quarantine (-3)
 25239 | -5/Zhirov          | Learned location of Testing (-2)
 25239 | -5/Zhirov          | Learned location of Command (-1)
 25259 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 25295 | -5/Zhirov          | Found Alien Artifact
 25295 | -5/Zhirov          | Identified Integrated Dissipator
 25295 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 25406 | -5/Zhirov          | Found Alien Artifact
 25531 | -5/Zhirov          | Attacked by Zhirov
 25551 | -5/Zhirov          | Destroyed Perun
 25567 | -5/Zhirov          | Destroyed Svarog
 25609 | -5/Zhirov          | Found Adv. Powered Armor
 25621 | -5/Zhirov          | Found Quantum Router
 25624 | -5/Zhirov          | Found Prototype Hackware
 25626 | -5/Zhirov          | Found Alien Artifact
 25728 | -5/Zhirov          | Build established: Hauler-Mutant
 26407 | -5/Zhirov          | Entered Proximity Caves
 26906 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 27301 | -4/Proximity Caves | Learned Research stockpile data
 27617 | -4/Proximity Caves | Discovered exit to Factory (range 7)
 27634 | -4/Proximity Caves | Learned Research terminal intel
 27773 | -4/Proximity Caves | Entered Factory
 27773 | -4/Factory         | Accompanied by 1 ally
 27773 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 27775 | -4/Factory         | Loaded intel: 47 interactive machine locations
 27846 | -4/Factory         | Identified System Mapper
 27849 | -4/Factory         | Identified Transdimensional Reconstructor (x2)
 27849 | -4/Factory         | Identified Deep Network Scanner
 27887 | -4/Factory         | Fabricated Humpback (x1)
 27913 | -4/Factory         | Identified exit to Research
 27925 | -4/Factory         | Fabricated Exp. Terrain Scanner (x1)
 28095 | -4/Factory         | Sucked down chute
 28095 | -4/Factory         | Entered Waste
 28110 | -4/Waste           | EMP discharged
 28110 | -4/Waste           | System corruption reached 10%
 28145 | -4/Waste           | 2 allies followed down the chute
 28171 | -4/Waste           | Spotted C-40 Crusher
 28204 | -4/Waste           | Destroyed C-40 Crusher
 28210 | -4/Waste           | EMP discharged
 28216 | -4/Waste           | Found Damper Plating
 28310 | -4/Waste           | EMP discharged
 28382 | -4/Waste           | Destroyed C-40 Crusher
 28410 | -4/Waste           | EMP discharged
 28454 | -4/Waste           | Destroyed C-40 Crusher
 28471 | -4/Waste           | Destroyed C-40 Crusher
 28510 | -4/Waste           | EMP discharged
 28563 | -4/Waste           | Build established: Hacker-Skirmisher
 28610 | -4/Waste           | EMP discharged
 28710 | -4/Waste           | EMP discharged
 28810 | -4/Waste           | EMP discharged
 28828 | -4/Waste           | Destroyed C-40 Crusher
 28861 | -4/Waste           | Found Damper Plating
 28910 | -4/Waste           | EMP discharged
 29010 | -4/Waste           | EMP discharged
 29110 | -4/Waste           | EMP discharged
 29210 | -4/Waste           | EMP discharged
 29310 | -4/Waste           | EMP discharged
 29410 | -4/Waste           | EMP discharged
 29510 | -4/Waste           | EMP discharged
 29511 | -4/Waste           | Destroyed C-40 Crusher
 29516 | -4/Waste           | Found Damper Plating
 29521 | -4/Waste           | Found Damper Plating
 29581 | -4/Waste           | Discovered new exit (range 12)
 29610 | -4/Waste           | EMP discharged
 29710 | -4/Waste           | EMP discharged
 29810 | -4/Waste           | EMP discharged
 29910 | -4/Waste           | EMP discharged
 30010 | -4/Waste           | EMP discharged
 30110 | -4/Waste           | EMP discharged
 30210 | -4/Waste           | EMP discharged
 30310 | -4/Waste           | EMP discharged
 30410 | -4/Waste           | EMP discharged
 30510 | -4/Waste           | EMP discharged
 30610 | -4/Waste           | EMP discharged
 30710 | -4/Waste           | EMP discharged
 30810 | -4/Waste           | EMP discharged
 30910 | -4/Waste           | EMP discharged
 31010 | -4/Waste           | EMP discharged
 31110 | -4/Waste           | EMP discharged
 31122 | -4/Waste           | Met Warlord forces unprepared to attack
 31181 | -4/Waste           | Entered Factory
 31181 | -4/Factory         | Accompanied by 11 allies
 31398 | -4/Factory         | Build established: Hacker-Mutant
 31567 | -4/Factory         | Discovered new exit (range 15)
 31931 | -4/Factory         | Discovered exit to Research (range 7)
 31959 | -4/Factory         | Build established: Hacker-Tank
 32083 | -4/Factory         | Identified Ghost Barrier
 32084 | -4/Factory         | Identified exit to Upper Caves
 32084 | -4/Factory         | Identified exit to Extension
 32348 | -4/Factory         | Build established: Wizard-Tank
 32586 | -4/Factory         | Entered Extension
 32645 | -4/Extension       | Rescued a captive Derelict
 32693 | -4/Extension       | Rescued a captive Derelict
 32694 | -4/Extension       | Rescued a captive Derelict
 32739 | -4/Extension       | Rescued A7
 32742 | -4/Extension       | Rescued a captive Derelict
 33251 | -4/Extension       | Spotted B-86 Titan
 33273 | -4/Extension       | Spotted B-86 Titan
 33308 | -4/Extension       | Destroyed B-86 Titan
 33336 | -4/Extension       | Disrupted transfer network
 33340 | -4/Extension       | Destroyed B-86 Titan
 33354 | -4/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 33400 | -4/Extension       | Rescued a captive Derelict
 33401 | -4/Extension       | Rescued a captive Derelict
 33454 | -4/Extension       | Rescued a captive Derelict
 33547 | -4/Extension       | Rescued a captive Derelict
 33550 | -4/Extension       | Rescued a captive Derelict
 33666 | -4/Extension       | Rescued a captive Derelict
 33667 | -4/Extension       | Rescued a captive Derelict
 33712 | -4/Extension       | Rescued a captive Derelict
 33715 | -4/Extension       | Rescued a captive Derelict
 33940 | -4/Extension       | Discovered exit to Research (range 10)
 33941 | -4/Extension       | Discovered new exit (range 6)
 34097 | -4/Extension       | Entered Cetus
 34097 | -4/Cetus           | Accompanied by 3 allies
 34125 | -4/Cetus           | Destroyed Cetus Guard
 34128 | -4/Cetus           | Destroyed Cetus Guard
 34319 | -4/Cetus           | Discovered new exit (range 15)
 34362 | -4/Cetus           | Destroyed Cetus Guard
 34377 | -4/Cetus           | Spotted Cetus Guard
 34379 | -4/Cetus           | Spotted Cetus Guard
 34379 | -4/Cetus           | Destroyed Cetus Guard
 34383 | -4/Cetus           | Destroyed Cetus Guard
 34390 | -4/Cetus           | Spotted Cetus Guard
 34393 | -4/Cetus           | Destroyed Cetus Guard
 34446 | -4/Cetus           | Entered Archives
 34653 | -4/Archives        | Discovered exit to Research (range 16)
 34696 | -4/Archives        | Discovered new exit (range 14)
 34799 | -4/Archives        | Discovered new exit (range 16)
 35097 | -4/Archives        | Entered Hub_04(d)
 35114 | -4/Hub_04(d)       | Build established: Scavenger-Skirmisher
 35374 | -4/Hub_04(d)       | Discovered exit to Research (range 5)
 35436 | -4/Hub_04(d)       | Network Hub disabled
 35449 | -4/Hub_04(d)       | Network Hub disabled
 35476 | -4/Hub_04(d)       | Entered Research
 35476 | -3/Research        | Evolved 2 slots: Utility x2
 35478 | -3/Research        | Loaded intel: 20 terminal locations
 35491 | -3/Research        | Found Adv. Powered Armor
 35550 | -3/Research        | Identified exit to Armory
 35550 | -3/Research        | Identified exit to Quarantine
 35611 | -3/Research        | Identified exit to Research
 35631 | -3/Research        | Found Gamma Bomb Array
 35676 | -3/Research        | Revision forces began assault on 0b10
 35728 | -3/Research        | Met up with Revision 17++
 36141 | -3/Research        | Spotted B-86 Titan
 36176 | -3/Research        | Research terminal network offline
 36396 | -3/Research        | Found Prototype Slashing Weapon
 36397 | -3/Research        | Identified Nanosword
 36411 | -3/Research        | Found Nanosword
 36415 | -3/Research        | Found Nanosword
 36482 | -3/Research        | Found Prototype Processor
 36485 | -3/Research        | Identified Spectral Analyzer
 36519 | -3/Research        | Fabricated Humpback (x1)
 36576 | -3/Research        | Spotted Striker
 36596 | -3/Research        | Destroyed Striker
 36635 | -3/Research        | Destroyed 8 combat bots
 36971 | -3/Research        | Build established: Wizard-Tank
 37280 | -3/Research        | Spotted Striker
 37281 | -3/Research        | Spotted Striker
 37285 | -3/Research        | Entered Armory
 37313 | -3/Armory          | Found Gamma Bomb Array
 37570 | -3/Armory          | Destroyed 8 combat bots
 37618 | -3/Armory          | Fabricated Femtoactuators (x1)
 37650 | -3/Armory          | Fabricated Exp. Armor Integrity Analyzer (x1)
 37663 | -3/Armory          | Fabricated Femtoactuators?
 37689 | -3/Armory          | Fabricated Exp. Actuator Array (x1)
 37739 | -3/Armory          | Fabricated Humpback (x1)
 37747 | -3/Armory          | Fabricated Humpback (x1)
 37785 | -3/Armory          | Fabricated Cmb. Linear Gravjet (x2)
 37808 | -3/Armory          | Fabricated Cmb. Linear Gravjet (x2)
 37833 | -3/Armory          | Fabricated Cmb. Linear Gravjet (x2)
 37864 | -3/Armory          | Build established: Wizard-Skirmisher
 37888 | -3/Armory          | Repaired Adv. Powered Armor
 37910 | -3/Armory          | Repaired Adv. Powered Armor
 37985 | -3/Armory          | Local fabrication network quarantined
 38018 | -3/Armory          | Discovered exit to Research (range 19)
 38241 | -3/Armory          | Destroyed 12 combat bots
 38321 | -3/Armory          | First assault squad dispatched
 38386 | -3/Armory          | Found Adv. Force Booster
 38524 | -3/Armory          | Discovered exit to Research (range 18)
 38724 | -3/Armory          | Destroyed 18 combat bots
 38737 | -3/Armory          | Discovered new exit (range 3)
 38758 | -3/Armory          | Central database locked down
 38766 | -3/Armory          | Entered Lab
 38818 | -3/Lab             | Discovered exit to Research (range 9)
 38840 | -3/Lab             | Build established: Wizard-Mutant
 39093 | -3/Lab             | Hidden lab's door opened automatically
 39093 | -3/Lab             | Sensor layout match revealed
 39094 | -3/Lab             | Gained access to the hidden lab's interior
 39103 | -3/Lab             | Found Alien Artifact
 39108 | -3/Lab             | Found Transdimensional Reconstructor
 39111 | -3/Lab             | Found Integrated Dissipator
 39111 | -3/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+20)
 39117 | -3/Lab             | Found Alien Artifact
 39178 | -3/Lab             | Found Prototype Protection
 39180 | -3/Lab             | Found Prototype Energy Gun
 39180 | -3/Lab             | Identified Tachyon Dispersion Ray
 39289 | -3/Lab             | Entered Research
 39289 | -2/Research        | Evolved 2 slots: Power x1, Propulsion x1
 39331 | -2/Research        | Identified exit to Testing
 39391 | -2/Research        | Identified Core Regenerator
 39391 | -2/Research        | Used Core Regenerator, restored core integrity (+0)
 39411 | -2/Research        | Identified Core Reset Matrix
 39411 | -2/Research        | Identified Exp. Powered Armor
 39430 | -2/Research        | Identified exit to Access
 39607 | -2/Research        | Entered Access
 39607 | -1/Access          | Evolved 2 slots: Utility x2
 39772 | -1/Access          | Identified exit to Command
 39837 | -1/Access          | Found Prototype Processor
 39838 | -1/Access          | Found Prototype Processor
 39842 | -1/Access          | Found Prototype Processor
 40153 | -1/Access          | Identified Exp. Core Analyzer (x3)
 40157 | -1/Access          | Found Prototype Launcher
 40172 | -1/Access          | Found Antimissile System
 40181 | -1/Access          | Found Quantum Capacitor
 40241 | -1/Access          | Repaired Adv. Powered Armor
 40422 | -1/Access          | Spotted B-99 Colossus
 40594 | -1/Access          | Garrison activated, responded to threat
 40618 | -1/Access          | Entered Command
 40618 | -1/Command         | Accompanied by 2 allies
 40735 | -1/Command         | Disengaged cave seal
 40735 | -1/Command         | Wild derelicts emerged from the dark tunnel
 40746 | -1/Command         | Spotted M Guard
 40747 | -1/Command         | Spotted M Guard
 40747 | -1/Command         | Spotted Combat Programmer
 40748 | -1/Command         | Spotted Combat Programmer
 40853 | -1/Command         | Destroyed Combat Programmer
 40873 | -1/Command         | Destroyed Combat Programmer
 40879 | -1/Command         | Used Core Reset Matrix
 40906 | -1/Command         | Met MAIN.C
 40908 | -1/Command         | 0b10 Conduit disabled
 41576 | -1/Command         | Build established: Scavenger-Mutant
 41756 | -1/Command         | Destroyed M Guard
 41779 | -1/Command         | Destroyed M Guard
 41779 | -1/Command         | All MAIN.C guards destroyed
 41814 | -1/Command         | Found Prototype Protection
 41814 | -1/Command         | Identified Hvy. Regenerative Plating
 41818 | -1/Command         | Found Prototype Reactor
 41818 | -1/Command         | Identified Zero-point Reactor
 41831 | -1/Command         | Found Prototype Launcher
 41831 | -1/Command         | Identified Adv. Micro-nuke Launcher
 42059 | -1/Command         | Destroyed MAIN.C Shell
 42061 | -1/Command         | MAIN.C activated Command garrisons
 42083 | -1/Command         | Destroyed MAIN.C
 42085 | -1/Command         | Found Zero-point Reactor
 42092 | -1/Command         | Found Exp. Powered Armor
 42102 | -1/Command         | Found Exp. Powered Armor
 42171 | -1/Command         | System corruption reached 10%
 42274 | -1/Command         | Door terminal overloaded
 42288 | -1/Command         | Found Prototype Protection
 42288 | -1/Command         | Identified SHELL Armor
 42312 | -1/Command         | Found Prototype Reactor
 42315 | -1/Command         | Found Prototype Reactor
 42318 | -1/Command         | Found Exp. Armor Integrity Analyzer
 42322 | -1/Command         | Found Exp. Core Analyzer
 42325 | -1/Command         | Found Prototype Device
 42325 | -1/Command         | Identified System Purifier
 42516 | -1/Command         | Spotted B-99 Colossus
 42529 | -1/Command         | Destroyed B-99 Colossus
 43159 | -1/Command         | Identified Vortex Chain Reactor (x2)
 43459 | -1/Command         | Build established: Hauler-Mutant
 43605 | -1/Command         | Spotted B-99 Colossus
 43973 | -1/Command         | Discovered new exit (range 13)
 44544 | -1/Command         | Spotted B-99 Colossus
 44559 | -1/Command         | Destroyed B-99 Colossus
 44925 | -1/Command         | Discovered new exit (range 8)
 44927 | -1/Command         | Found Prototype Device
 44927 | -1/Command         | Identified Adv. Kinecellerator
 44935 | -1/Command         | Found Exp. Core Analyzer
 44942 | -1/Command         | Found Prototype Processor
 44942 | -1/Command         | Identified Exp. Targeting Computer
 46502 | -1/Command         | Found Prototype Processor
 46502 | -1/Command         | Identified Exp. Target Analyzer
 47543 | -1/Command         | Found Exp. Armor Integrity Analyzer
 47784 | -1/Command         | Build established: Scavenger-Mutant
 48063 | -1/Command         | Warped through subspace to slip node
 48063 | -1/Command         | Discovered new exit (range 5)
 48064 | -1/Command         | Core integrity fell below 50%
 48068 | -1/Command         | Entered Access_0
 48069 | -1/Access_0        | Sensed 4 artifacts in vicinity
 48070 | -1/Access_0        | Met Architect
 48116 | -1/Access_0        | Architect warped through subspace
 48121 | -1/Access_0        | Destroyed A8
 48130 | -1/Access_0        | Found Prototype Device
 48130 | -1/Access_0        | Identified Exp. Phase Shifter
 48166 | -1/Access_0        | A6 warped into view
 48166 | -1/Access_0        | Destroyed 10 combat bots
 48173 | -1/Access_0        | Architect warped through subspace
 48204 | -1/Access_0        | Destroyed A6
 48208 | -1/Access_0        | Emitted hypermatrix ping
 48213 | -1/Access_0        | Assembled emerged from beneath the floor
 48215 | -1/Access_0        | Found Prototype Device
 48215 | -1/Access_0        | Identified Desublimator
 48218 | -1/Access_0        | Found Prototype Device
 48218 | -1/Access_0        | Identified Exp. Weapon Cycler
 48220 | -1/Access_0        | Found Femtoactuators
 48227 | -1/Access_0        | Found Prototype Device
 48227 | -1/Access_0        | Identified Exp. Thermal Shield
 48234 | -1/Access_0        | Found Unknown Piercing Weapon
 48235 | -1/Access_0        | Lost 5 parts (1p1n3u)
 48242 | -1/Access_0        | Architect warped through subspace
 48259 | -1/Access_0        | Subspace Access Node disabled
 48286 | -1/Access_0        | Architect warped through subspace
 48304 | -1/Access_0        | Found Exp. Powered Armor
 48306 | -1/Access_0        | Found Exp. Powered Armor
 48319 | -1/Access_0        | Subspace Access Node disabled
 48340 | -1/Access_0        | Architect warped through subspace
 48371 | -1/Access_0        | Subspace Access Node disabled
 48377 | -1/Access_0        | Architect warped through subspace
 48398 | -1/Access_0        | Architect warped through subspace
 48417 | -1/Access_0        | Architect warped through subspace
 48437 | -1/Access_0        | Architect warped through subspace
 48444 | -1/Access_0        | Lost 5 parts (1n4u)
 48445 | -1/Access_0        | A5 warped into view
 48454 | -1/Access_0        | Architect warped through subspace
 48460 | -1/Access_0        | Destroyed A5
 48461 | -1/Access_0        | Found Zero-point Reactor
 48470 | -1/Access_0        | Architect warped through subspace
 48475 | -1/Access_0        | Core integrity fell below 20%
 48481 | -1/Access_0        | Subspace Access Node disabled
 48495 | -1/Access_0        | Destroyed Architect
 48496 | -1/Access_0        | Architect triggered a singularity event
 48496 | -1/Access_0        | Warped through subspace to slip node
 48496 | -1/Access_0        | Discovered new exit (range 8)
 48500 | ***                | Escaped singularity!

 Last Messages 
---------------
48485_ Plasma Lance follow-up attack on Architect.
48487_ Penetrated by Quantum Shear. <x2>
48487_ Cld. Linear Gravjet severed.
48488_ Plasma Lance follow-up attack on Architect.
48489_ Nanosword follow-up attack on Architect.
48489_ Architect Cld. Linear Gravjet severed.
48489_ Penetrated by Quantum Shear.
48489_ Cld. Linear Gravjet destroyed.
48491_ Penetrated by Quantum Shear.
48491_ Quantum Reactor severed.
48493_ Nanosword follow-up attack on Architect.
48495_ Architect: "If I can't win, no one wins!"
48495_ Architect destroyed.
48496_ A0_COM: Initiating irreversible singularity event. Goodbye.
48496_ Warped through subspace, drawn to slip node.
48496_ EXIT=FOUND
48497_ A0_COM: 10.
48498_ A0_COM: 9.
48499_ A0_COM: 8.
48500_ A0_COM: 7.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# =  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           123
Coolant Potential          100
Energy Generation          61
Energy Capacity            1515
Matter Stores              600
Matter Capacity            800
Sight Range                24
Robot Scan Range           22
Terrain Scan Range         30
Terrain Scan Density       410
Jamming Range              16
Cloak Strength             2
Power Amplification        30
EM Shielding               3
Armor Coverage             2400
Resistance: TH             15
Resistance: EX             50
Resistance: EM             90
Propulsion Shielding       66
Utility Shielding          66
Weapon Shielding           100
Point Defense Rating       240
Weapon Cycling             20
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                93
Targeting Accuracy         10
Melee Accuracy             24
Target Analysis            12
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           5
Force Boost                5
Overload Regulation        80
Offensive Hacking          71
Defensive Hacking          57

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
              Imp. Force Field | x2 | -7/Factory  | Preloaded
         Adv. Coolant Injector | x2 | -7/Factory  | Preloaded
                      Humpback | x1 | -4/Factory  
          Exp. Terrain Scanner | x1 | -4/Factory  
                      Humpback | x1 | -3/Research 
                Femtoactuators | x1 | -3/Armory   
 Exp. Armor Integrity Analyzer | x1 | -3/Armory   
                Femtoactuators | x1 | -3/Armory   
           Exp. Actuator Array | x1 | -3/Armory   
                      Humpback | x1 | -3/Armory   
                      Humpback | x1 | -3/Armory   
           Cmb. Linear Gravjet | x2 | -3/Armory   
           Cmb. Linear Gravjet | x2 | -3/Armory   
           Cmb. Linear Gravjet | x2 | -3/Armory   

 Alien Tech Used 
-----------------
Integrated Dissipator
Core Regenerator
Core Reset Matrix
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AngularThiefHammer
  Manual?         0
Play Time         06:32:55
  Cumulative      1832.4 hours
  Start           2020.11.23 @ 17:50:36
  End             2020.11.24 @ 03:50:47
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2518
  Rogue           2510
  Adventurer      0
  Explorer        8
Win Type          6
  Total           184
  Types           41/24/73/3/3/5/32/2/1
Lore%             99
Gallery%          99
Achievement%      100
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ccbb7d70-e01f-4a3f-967c-dbf8ef8aaeb8