Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:58:41 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (494) 494 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 255/300 Energy 250/250 System Corruption 0% Temperature Cool (62) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Compact Wheel Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Signal Interpreter Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | . 12 9 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | . 6 3 Treads 2 | . . 2 Leg 7 | . 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . 1 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 2 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 96 | . 99 92 Engine 12 | . 14 11 Treads 3 | . . 10 Leg 22 | . 28 11 Device 3 | . 4 . Storage 12 | . 14 11 Processor 11 | . 8 15 Ballistic Gun 29 | . 28 31 Naked Turns . | . . . Heaviest Build 18 | 12 13 18 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 6 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 4 Class Distribution -------------------- 50% | Mutant 18% | Scavenger-Gunner 16% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 608 | 168 258 182 Remotely . | . . . Salvage Created 624 | . 431 193 Parts 47 | . 35 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 11 4 Guns 14 | . 11 3 Cannons 1 | . . 1 Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 8 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1096 | . 409 687 Core 158 | . 88 70 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 55 | . 29 26 Largest 3 | . 2 3 Hottest 103 | . 40 103 Shots Fired 128 | . 58 70 Gun 125 | . 58 67 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 125 | . 58 67 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 12 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 87 | . 38 49 Core Hits 29 | . 18 11 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 888 | . 396 492 Guns 833 | . 396 437 Cannons 53 | . . 53 Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 833 | . 396 437 Thermal 53 | . . 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 114 | . 24 114 Average Temperature 19 | . 9 27 Received Heat Transfer 423 | . 198 225 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 307 | . 307 154 Initial 44 | . . 44 Average 153 | . 180 113 Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 52 100 Level 1 29 | . 47 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 15 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recycling Unit Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 641 | 8 404 229 Spaces Moved 359 | 7 251 101 Core . | . . . Treads 39 | . . 39 Legs 320 | 7 251 62 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 124 | 120 120 135 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 47 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 458 | 6 308 144 Wait 2 | . . 2 Move 357 | 6 250 101 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 6 | . 2 4 Attach 3 | . . 3 Detach 2 | . . 2 Swap 12 | . 10 2 Drop 17 | . 14 3 Fire 55 | . 29 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 385 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 642 | -9/Materials | Self-destructed Last Messages --------------- 00604_ R-06 Scavenger collects Heat Sink. 00607_ R-06 Scavenger collects Sml. Laser. 00610_ K-01 Serf collects debris. 00620_ Lgt. Treads severed. 00623_ K-01 Serf collects debris. 00625_ Assault Rifle destroyed. 00627_ K-01 Serf collects debris. 00628_ R-06 Scavenger collects Lgt. Treads. 00628_ Hvy. Assault Rifle destroyed. 00630_ K-01 Serf collects debris. 00633_ Lgt. Treads severed. 00633_ L-31 Rogue destroyed. 00633_ Beam Cannon destroyed. 00634_ K-01 Serf collects debris. 00635_ R-06 Scavenger collects Melee Analysis Suite. 00636_ R-06 Scavenger collects Lgt. Treads. 00636_ Acquired 49 matter. 00639_ R-06 Scavenger collects Katana. 00641_ K-01 Serf collects debris. 00642_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# u ????##+????????????????? | | ??????????????#????# ???? ???#????????????? | | ??????????????? #### ???? ?? #?????##?????? | | ???????????????? #??? ?? #???? ?????? | | ????????????????? #??? ? #???? ??????? | | ?????????????????? #??? ? ????? ??????? | | ???????????????????# #??? ?????? #??????? | | ???????????????????# k #??? ?????? #??????? | | ???????????????????# k #??? ??##### #??????? | | ???????????????????# #??? ???# #??????? | | ???????????????????# #???#/#???# #??????? | | ???????????????????# rg@##### #???# % #??????? | | ???????????????????# g r #???# #??????? | | ???????????????????## ######### #???# #??????? | | ?????????????????????????######+###### ##??????? | | ?????????????????????????# # #???????? | | ?????????????????????????#"" # #???????? | | ?????????????????????????#"Y """" / #???????? | | ?????????????????????????#"" """" # #???????? | | ?????????????????????????# """" # #???????? | | ?????????????????????????# # #???????? | | ?????????????????????????# ! # #???????? | | ?????????????????????????#### ######## #???????? | | ????????????????????????????###??????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ???????????????????????????########### #???????? | | ???????????????????????????# + #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# "" "" #####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationWeldingProjector Manual? 0 Play Time 00:07:27 Cumulative 30.0 hours Start 2020.09.27 @ 17:25:39 End 2020.09.27 @ 19:58:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: df921ec2-9e49-4fe8-aec5-902bd871832f