Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.28 @ 20:45:56 Player: leiavoia Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2531) 2531 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 5396 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 21 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 12/300 Energy 262/280 System Corruption 0% Temperature Warning (347) Movement Treading (480) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Medium Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Seismic Detector Shield Generator Hacking Suite Beam Cannon Particle Cannon Improved Light Cannon Improved Light Cannon Gauss Cannon Heavy Mace CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Improved Light Cannon Heavy Mace > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Heat Sink High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Medium Armor Plating Medium Armor Plating Shield Generator Hacking Suite High-powered Tractor Beam Improved Medium Laser Beam Cannon Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 81 | 2 10 17 22 1 8 21 Power 5 | . 2 2 1 . . . Engine 5 | . 2 2 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . 2 4 6 1 . 2 Treads 12 | . 2 1 6 1 . 2 Leg . | . . . . . . . Wheel 3 | . . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 2 4 8 . 7 7 Device 10 | 2 . . 4 . 1 3 Storage 4 | . 2 1 1 . . . Processor 5 | . . . . . 5 . Hackware . | . . . . . . . Protection 11 | . . 3 3 . 1 4 Artifact . | . . . . . . . Weapon 31 | . 4 7 7 . 1 12 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 8 | . 3 2 1 . . 2 Ballistic Cannon 9 | . . 2 4 . . 3 Launcher 8 | . . . 2 . . 6 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 17 | . . 6 1 . . 10 Power 1 | . . 1 . . . . Propulsion 6 | . . 2 . . . 4 Utility 3 | . . 1 . . . 2 Weapon 7 | . . 2 1 . . 4 Highest Loss Streak 9 | . . 6 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 98 99 100 99 98 Engine 11 | . 14 13 11 11 11 11 Treads 29 | . 27 11 33 33 33 32 Wheel 2 | . . 15 . . . . Device 9 | . 14 . 11 11 10 9 Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . . . . 1 10 Protection 8 | . . 13 11 11 9 2 Energy Cannon 1 | . 1 5 3 . . . Ballistic Gun 6 | . 26 9 1 . . 1 Ballistic Cannon 12 | . . 4 16 22 15 10 Impact Weapon 2 | . . 1 . . 6 8 Naked Turns . | . . . . . . . Heaviest Build 116 | 14 52 56 105 105 105 116 Greatest Support 63 | 20 40 40 60 63 63 63 Greatest Overweight (x) 5 | . 1 5 1 1 1 1 Average Overweight (x) 1 | . . 2 . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 23 | 8 18 20 24 25 25 25 Most Carried 25 | 7 20 20 25 25 25 25 Average Carried 22 | 6 16 17 23 25 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 7 19 20 25 25 25 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2350 | 230 406 514 884 69 80 167 Remotely 39 | . . . . . . 39 Salvage Created 3012 | 171 591 217 1583 40 . 410 Parts 181 | 17 39 4 95 10 . 16 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 6 | . 3 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 76 | . 7 12 33 6 . 18 Guns 15 | . 7 6 2 . . . Cannons 33 | . . 6 23 4 . . AOE 28 | . . . 8 2 . 18 Classes Destroyed 14 | 2 6 1 4 . . 1 Worker 5 | . 2 . 3 . . . Builder 2 | . 2 . . . . . Tunneler 6 | 5 . . 1 . . . Hauler 7 | . 2 . 5 . . . Recycler 6 | 1 1 . 4 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 7 | . 3 . 4 . . . Swarmer 21 | . 3 . 6 6 . 6 Grunt 33 | . 4 2 16 . . 11 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Assembled 10 | . . 10 . . . . Best Kill Streak 14 | 4 3 8 7 3 . 14 Combat Bots Only 14 | . 2 8 5 3 . 14 Max Kills in Single Turn 4 | 1 2 1 4 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 4034 | . 338 818 905 107 . 1866 Core 637 | . 35 198 101 12 . 291 Absorbed by Shields 182 | . . . 141 41 . . Redirected to Shielding 3 | . . 3 . . . . Ignored by Resistances 23 | . . . . . . 23 Core Remaining (%) 53 | 100 . 6 . . . . Volleys Fired 230 | 15 46 30 106 8 . 25 Largest 2 | 2 2 2 2 2 . 2 Hottest 95 | 40 46 95 95 78 . 84 Shots Fired 421 | 30 92 58 191 16 . 34 Gun 180 | 30 92 33 17 . . 8 Cannon 214 | . . 25 169 16 . 4 Launcher 27 | . . . 5 . . 22 Special . | . . . . . . . Kinetic 339 | 30 92 30 162 16 . 9 Thermal 40 | . . 13 24 . . 3 Explosive 27 | . . . 5 . . 22 Electromagnetic 15 | . . 15 . . . . Robot Hit Streak 16 | 8 6 11 16 5 . 9 Robot Miss Streak 6 | 2 6 4 2 4 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 259 | 18 50 36 129 8 . 18 Core Hits 170 | 9 23 26 61 6 . 45 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 5 . . . Blast 6 | . . 1 5 . . . Melee Attacks 24 | . . 22 . . 2 . Impact 24 | . . 22 . . 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7845 | 200 819 597 3607 298 . 2324 Guns 1536 | 193 819 277 211 . . 36 Cannons 3013 | . . 318 2443 196 . 56 Explosions 3225 | . . . 898 95 . 2232 Melee . | . . . . . . . Ramming 71 | 7 . 2 55 7 . . Kinetic 3868 | 193 819 320 2284 196 . 56 Thermal 659 | . . 158 370 95 . 36 Explosive 3130 | . . . 898 . . 2232 Electromagnetic 117 | . . 117 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 63 | . . . 42 . . 21 Projectiles 29 | . . . 29 . . . Explosions 24 | . . . 3 . . 21 Melee 10 | . . . 10 . . . Knockbacks 21 | . . 2 17 2 . . Impact . | . . . . . . . Kinetic 21 | . . 2 17 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 152 | . . 1 75 28 . 48 Shots 4 | . . . 2 1 . 1 Rammed 8 | . . 1 5 2 . . Targets Rammed 11 | 1 . 1 7 2 . . Kicked 1 | 1 . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 516 | . 70 261 279 63 358 516 Average Temperature 97 | . 20 127 70 23 190 260 Received Heat Transfer 1250 | . 156 125 312 . . 657 Effects 14 | . . 1 1 . . 12 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . 1 . . . 1 Interference 6 | . . . 1 . . 5 Matter Decay 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1247 | . . 333 740 100 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 556 | 30 141 50 556 405 . . Initial 214 | . 19 . 19 214 . . Average 187 | 15 39 2 339 244 . . Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 51 | 100 100 100 11 17 . . Level 1 38 | . . . 67 76 . . Level 2 9 | . . . 21 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 5 . . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 12 16 50 9 . 19 Peak Tracking Total 14 | . 3 6 5 3 . 14 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 4 | . 1 . 1 1 . 1 Max in Single Turn 1 | . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 24 | . 9 . 14 . 1 . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 76 | . 31 . 41 . 4 . Successful 36 | . 13 . 19 . 4 . Failed 40 | . 18 . 22 . . . Catastrophic 8 | . 2 . 6 . . . Database Lockouts . | . . . . . . . Manual 38 | . 20 . 18 . . . Terminals 58 | . 26 . 32 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 9 | . 5 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 12 . 15 . 4 . Record 1 | . . . 1 . . . Part Schematic 7 | . 2 . 1 . 4 . Robot Analysis 12 | . 7 . 5 . . . Prototype ID Bank 6 | . 3 . 3 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 2 | . . . 2 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 12 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 22 | . 2 . 1 . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 45 | . . . . 45 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 86 | . . . . 86 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 12 | . 7 . 5 . . . Derelict Logs Recovered 4 | . . 2 . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 10920 | 106 1682 1471 3171 969 2533 988 Spaces Moved 4234 | 28 678 558 1181 372 1047 370 Core . | . . . . . . . Treads 3693 | . 637 86 1181 372 1047 370 Legs 69 | 28 41 . . . . . Wheels 472 | . . 472 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 110 160 240 240 240 Average Speed 221 | 120 223 143 231 240 240 240 Slowest Speed 240 | 120 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 3 95 96 94 79 85 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 2 2 2 Spaces Dug 10 | . . 9 . . 1 . Terrain Destroyed 202 | . . 9 85 20 1 87 Melee 10 | . . 9 . . 1 . Projectile 10 | . . . 6 . . 4 AOE 182 | . . . 79 20 . 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 5352 | 72 768 1141 1441 431 1065 434 Wait 654 | 26 12 487 72 48 1 8 Move 4229 | 28 677 557 1180 371 1046 370 Hop . | . . . . . . . Pick Up 57 | . 14 12 26 . 1 4 Fast Attach 15 | 2 . 5 2 . 6 . Attach 23 | . 3 7 2 . 1 10 Detach 6 | 1 . 5 . . . . Swap 43 | . 7 5 18 1 1 11 Drop 61 | . 9 10 28 1 7 6 Fire 230 | 15 46 30 106 8 . 25 Melee 24 | . . 22 . . 2 . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 9 | . . . 7 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 107 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 15) 1110 | -10/Materials | Discovered new exit (range 5) 1413 | -10/Materials | Discovered new exit (range 12) 1533 | -10/Materials | Discovered new exit (range 10) 1789 | -10/Materials | Entered Mines 1823 | -10/Mines | Learned Materials garrison access intel 1844 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1878 | -10/Mines | Discovered new exit (range 12) 1982 | -10/Mines | Assembled infested the area 2025 | -10/Mines | Core integrity fell below 50% 2070 | -10/Mines | Lost 6 parts (1p2n1u2w) 2100 | -10/Mines | Destroyed 8 combat bots 2719 | -10/Mines | Found a hidden stash of uninstalled traps 2970 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2998 | -10/Mines | Learned location of Zion (-7) 3135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3223 | -10/Mines | Core integrity fell below 20% 3253 | -10/Mines | Discovered new exit (range 6) 3260 | -10/Mines | Entered Materials 3260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -9/Materials | Build established: Scavenger-Mutant 4064 | -9/Materials | Discovered new exit (range 3) 4474 | -9/Materials | Build established: Mutant 4729 | -9/Materials | Discovered new exit (range 4) 5052 | -9/Materials | Identified exit to Mines 5639 | -9/Materials | Discovered new exit (range 16) 6431 | -9/Materials | Entered Mines 6432 | -9/Mines | Learned location of Storage (-7) 6635 | -9/Mines | Discovered new exit (range 9) 6767 | -9/Mines | Learned location of 1 exit from Materials 6971 | -9/Mines | Discovered new exit (range 14) 6972 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7400 | -9/Mines | Entered Zion 7400 | -7/Zion | Accompanied by 1 ally 7450 | -7/Zion | Led the pair of lost Derelicts to a safe place 7482 | -7/Zion | Discovered new exit (range 15) 7764 | -7/Zion | Given A8's code to call for help 8462 | -7/Zion | Learned location of Armory (-3) 8507 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8701 | -7/Zion | Found CR-A16's Pointy Stick 9364 | -7/Zion | Learned location of Warlord (-5) 9696 | -7/Zion | Found Prototype Processor 9696 | -7/Zion | Identified Exp. Targeting Computer 9701 | -7/Zion | Found Prototype Processor 9701 | -7/Zion | Identified Exp. Target Analyzer 9707 | -7/Zion | Found Prototype Processor 9707 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9717 | -7/Zion | Found Prototype Processor 9717 | -7/Zion | Identified Exp. Terrain Scan Processor 9723 | -7/Zion | Found Prototype Processor 9723 | -7/Zion | Identified Exp. Melee Analysis Suite 9933 | -7/Zion | Entered Proximity Caves 10437 | -6/Proximity Caves | Learned Factory garrison access intel 10860 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10868 | -6/Proximity Caves | Core integrity fell below 50% 10896 | -6/Proximity Caves | Core integrity fell below 20% 10902 | -6/Proximity Caves | Destroyed 14 combat bots 10921 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10900_ Gauss Cannon temporarily disabled. 10900_ The unstable cave ceiling collapses. 10900_ Slug penetrates Earth. 10900_ Penetrated by Slug. 10902_ Slug penetrates Wall. 10903_ Machine disabled. 10905_ Power failure, Hvy. Ion Engine shutdown. 10905_ Overheating: Matter decay (-8). 10906_ Penetrated by Slug. 10907_ Acquired 6 matter. 10907_ Acquired 33 matter. 10908_ The unstable cave ceiling collapses. 10909_ Med. Armor Plating destroyed. 10911_ Gauss Rifle destroyed. 10914_ Power failure, Hvy. Ion Engine shutdown. 10914_ G-50 Soldier destroyed. 10918_ Overheating: System interference. 10918_ Mni. Grenade Launcher temporarily disabled. 10918_ Hpw. Tractor Beam temporarily disabled. 10919_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# #? #?????????????? | | ????????##### # # #???????????????? | | ##??#####???# ## #????????????????? | | ### ##??## ### #????????????????? | | #???# #?# #????????????????? | | ##??# #?## ##????????????????? | | #### #??# ## #####???????????????? | | ## #### ????????????? | | ???????????? | | ########++####????????????? | | ##### # #?????????????????????????? | | #???# # #????? ???????????????????? | | #???# # #???? ???????????????????? | | ### #???# # #??? "?? ??????????????? | | #??# ##???# # # "?? #??????????????? | | ???# #????# # + " $ ####???????????? | | ???# ## #????# # + "" ???????????? | | ??## ## #????# # # " +??????????? | | ### ## #????# #" ???????????? | | ## ##??### #" ????????????? | | ### #?## #" ####??????????? | | ##?# #?# #" #??????????? | | #??# #?# ## #"" Y ???????????? | | #?## ### ### #"" "" ????????? | | #?## ## ## # ???????? | | # ### ## @ ???????? | | ## ## ### % ???????? | | ?## ###?##; # ???????? | | ??## ####????####### # ?????????? | | ???# #######?????????###?? #?????????? | | ???## ### #???????????????? #??????????? | | ????# ## ##?????????????????##??????????? | | ???# ### #?????????????????????????????? | | ??# #?# #?????????????????????????????? | | ?# ?## ##????????????????????????????? | | ?## ?????## ##???????????????????????????? | | ??##???????## #???????????????????????????? | | ????????????## ### #??????????????????????????? | | ?????????????###?# #??????????????????????????? | | ?????????????????# ##??????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Plasma Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Energy Well | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipCoolingDerivative Manual? 0 Play Time 00:57:19 Cumulative 1040.9 hours Start 2023.11.28 @ 19:48:38 End 2023.11.28 @ 20:45:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 189 Adventurer 31 Explorer 1 Win Type - Total 47 Types 33/0/6/7/0/0/1/0/0 Lore% 84 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e4c9f6c-b715-48d8-81a3-79ecbc5c51ec