Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 09:42:58 Player: Luigi Panache Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3910) 3910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7350 Bonus ------- High Alert Combat Kills 94 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 500/500 Energy 284/290 System Corruption 9% Temperature Cool (3) Movement Treading (183) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Small Matter Pod Large Matter Pod Makeshift Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (28) --- Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit Advanced Signal Interpreter Targeting Computer Microactuators Particle Gun Heavy Particle Gun Heavy Ion Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Makeshift Shrapnel Gun Rocket Launcher Improved Datajack Katana Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Disruptor Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads High-capacity Storage Unit Large Matter Pod Advanced Signal Interpreter Light Armor Plating Improved Light Armor Plating Particle Gun Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Flak Gun Rocket Launcher Mini Grenade Launcher Improved Datajack Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 117 | 3 3 18 43 17 19 14 Power 8 | . . 1 4 1 1 1 Engine 6 | . . . 3 1 1 1 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 32 | 2 . 7 14 3 2 4 Treads 32 | 2 . 7 14 3 2 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 1 2 7 10 7 8 3 Device 6 | 1 . . 2 1 2 . Storage 7 | . 1 3 . 1 . 2 Processor 6 | . 1 . . 2 3 . Hackware 3 | . . . 2 1 . . Protection 16 | . . 4 6 2 3 1 Artifact . | . . . . . . . Weapon 39 | . 1 3 15 6 8 6 Energy Gun 15 | . 1 1 9 2 1 1 Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 20 | . . 2 5 3 6 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 51 | . . 2 18 6 17 8 Power 6 | . . . 3 1 2 . Propulsion 9 | . . . 2 2 3 2 Utility 15 | . . . 5 1 7 2 Weapon 21 | . . 2 8 2 5 4 Highest Loss Streak 15 | . . 2 6 5 15 3 Average Slot Usage (%) 91 | . 100 97 96 91 80 88 Engine 4 | . 14 . 5 5 3 2 Core 2 | . . 10 3 . . . Treads 22 | . 28 31 26 20 13 17 Device 4 | . . . 4 7 10 2 Storage 21 | . 14 21 18 20 23 33 Processor 4 | . 13 . . . 4 14 Hackware 5 | . . . 8 12 6 . Protection 6 | . . 10 12 7 1 2 Energy Gun 8 | . 28 9 12 6 1 . Ballistic Gun 8 | . . 12 3 5 13 12 Naked Turns . | . . . . . . . Heaviest Build 125 | 11 23 82 86 123 124 125 Greatest Support 65 | 40 40 63 64 64 62 65 Greatest Overweight (x) 34 | . . 1 2 5 34 4 Average Overweight (x) 1 | . . . 1 1 2 1 Largest Inventory Capacity 28 | 6 10 20 20 28 28 28 Average Capacity 22 | 6 7 19 20 25 28 28 Most Carried 28 | 6 7 20 20 28 28 24 Average Carried 19 | 6 6 17 19 22 24 20 Final Capacity 28 | 6 10 20 20 28 28 28 Final Carried 28 | 6 7 20 20 28 23 20 Class Distribution -------------------- 51% | Hauler-Mutant 38% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2496 | 230 170 322 683 250 465 376 Remotely . | . . . . . . . Salvage Created 5671 | 101 387 1037 2202 718 728 498 Parts 323 | 5 30 72 115 41 26 34 Haulers Intercepted 5 | . 1 2 1 1 . . Recyclers Shooed 3 | 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 38 | . . . . . 17 21 Prevented 10 | . . . . . 10 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 93 | . 8 17 36 12 13 7 Melee 1 | . 1 . . . . . Guns 79 | . 6 17 32 6 11 7 Cannons 7 | . . . 3 4 . . AOE 5 | . 1 . . 2 2 . Classes Destroyed 15 | 2 5 4 1 1 . 2 Worker 5 | . 2 . 1 2 . . Builder 6 | . 1 2 1 2 . . Tunneler 1 | 1 . . . . . . Hauler 5 | . 1 2 1 1 . . Recycler 8 | 1 1 3 3 . . . Operator 3 | . . 1 2 . . . Watcher 5 | . . 2 3 . . . Swarmer 22 | . 6 6 4 3 3 . Grunt 36 | . 2 7 18 2 4 3 Brawler 5 | . . 1 1 1 2 . Duelist 4 | . . . . 1 2 1 Sentry 18 | . . 3 11 1 2 1 Hunter 6 | . . . 2 4 . . Behemoth 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 8 | 2 6 6 4 5 8 2 Combat Bots Only 8 | . 4 4 4 3 8 2 Max Kills in Single Turn 3 | 1 3 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 . . 2 1 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 8741 | . 152 751 3124 1290 2269 1155 Core 1069 | . 29 106 231 151 389 163 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 88 73 58 . . . Volleys Fired 339 | 3 17 64 148 42 33 32 Largest 2 | 2 2 2 2 2 2 2 Hottest 144 | 80 90 90 120 144 78 56 Shots Fired 607 | 6 34 126 247 80 63 51 Gun 564 | 6 34 126 227 61 59 51 Cannon 39 | . . . 20 19 . . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 268 | . . 75 64 23 55 51 Thermal 192 | 3 17 17 132 23 . . Explosive . | . . . . . . . Electromagnetic 147 | 3 17 34 51 34 8 . Robot Hit Streak 24 | 6 10 15 16 24 8 15 Robot Miss Streak 6 | . 4 4 4 6 6 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 14 | . 1 2 3 1 6 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 450 | 6 19 81 187 69 52 36 Core Hits 260 | 3 13 38 91 48 50 17 Critical Hits 3 | . . 2 . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8538 | 69 401 1153 3399 1539 1269 708 Guns 6981 | 69 275 1040 2992 978 928 699 Cannons 674 | . . . 399 275 . . Explosions 792 | . 120 87 . 244 341 . Melee . | . . . . . . . Ramming 91 | . 6 26 8 42 . 9 Kinetic 3218 | . . 532 730 384 873 699 Thermal 2921 | 32 221 214 1840 614 . . Explosive . | . . . . . . . Electromagnetic 2308 | 37 174 381 821 499 396 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 4 . 9 9 Average Corruption 6 | . . . 4 . 7 9 Corruption Purged . | . . . . . . . Effects 124 | . . . 39 . 37 48 Message Errors 28 | . . . 6 . 11 11 Matter Fused 31 | . . . 12 . 10 9 Heat Flow Errors 15 | . . . 4 . 6 5 Energy Discharges 8 | . . . 3 . 3 2 Parts Rejected 2 | . . . 1 . . 1 Data Loss (minor) 15 | . . . 5 . 1 9 Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . . . 1 2 Targeting Errors 17 | . . . 6 . 4 7 Weapon Failures 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . 17 . 19 29 8 . Projectiles 27 | . . . 19 8 . . Explosions 46 | . 17 . . 21 8 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 180 | . . 37 . 106 37 . Shots 5 | . . 1 . 2 2 . Rammed 13 | . 1 5 2 4 . 1 Targets Rammed 15 | . 2 5 2 5 . 1 Kicked . | . . . . . . . Crushed 2 | . 1 . . 1 . . Highest Temperature 420 | 56 208 247 420 123 214 149 Average Temperature 80 | 25 90 60 100 41 73 36 Received Heat Transfer 2222 | . 36 255 1089 141 348 353 Effects 4 | . . . 3 . 1 . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 2 . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 1 3 2 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 11 | . . 1 9 1 . . Heat Transferred 5755 | 75 346 570 3737 1027 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 2 . 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 677 | 10 136 166 375 677 . . Initial 69 | . 6 18 69 9 . . Average 139 | 5 38 71 152 261 . . Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 79 | 100 100 100 74 55 . . Level 1 12 | . . . 25 . . . Level 2 8 | . . . . 44 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 4 5 5 . . Investigation 6 | . 2 2 2 . . . Extermination . | . . . . . . . Reinforcement 7 | . . 2 2 3 . . Assault . | . . . . . . . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 11 | . 1 5 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 14 26 56 20 14 9 Peak Tracking Total 9 | . 5 3 4 4 9 3 Tactical Retreats 4 | . . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . 2 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 3 | . 1 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Garrison Access 2 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 28 | . 5 6 14 2 1 . Terminals 18 | . 4 5 9 . . . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . 1 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 118 | . 18 25 67 7 1 . Successful 68 | . 11 14 36 6 1 . Failed 49 | . 7 11 30 1 . . Catastrophic 5 | . . 1 4 . . . Database Lockouts 1 | . . . 1 . . . Manual 67 | . 12 11 44 . . . Terminals 89 | . 15 21 53 . . . Fabricators 6 | . . . . 6 . . Repair Stations 8 | . . 4 4 . . . Recycling Units 7 | . 3 . 4 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 2 | . . . 1 1 . . Terminal Hacks 32 | . 7 8 16 . 1 . Robot Analysis 5 | . 2 2 1 . . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . . 2 . . . . Machine Index 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 7 | . 1 1 5 . . . Unreport Threat 6 | . 1 1 4 . . . Locate Traps 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks 5 | . . . . 5 . . Load Schematic 2 | . . . . 2 . . Build 3 | . . . . 3 . . Repair Station Hacks 8 | . . 4 4 . . . Scan Component 4 | . . 2 2 . . . Repair 4 | . . 2 2 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 14 | . 3 2 9 . . . Terminals 13 | . 3 2 8 . . . Track 2 | . . . 2 . . . Assimilate 2 | . . . 2 . . . Botnet 8 | . 3 2 3 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 24 | . 5 6 13 . . . Full Trace Events 6 | . 1 2 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 3 | . . . . 3 . . Matter 358 | . . . . 358 . . Time 179 | . . . . 179 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired 4 | . . 2 2 . . . Time 106 | . . 52 54 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 1 . 7 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 4 | . . . 2 . 2 . Largest Group 2 | . . . 1 1 2 2 Highest-Rated Group 36 | . . . 10 10 36 36 Highest-Rated Ally 20 | . . . 10 10 20 20 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 267 | . . . . . . 267 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 5 | . 2 2 1 . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 7777 | 32 580 1146 2390 909 1713 1007 Spaces Moved 3222 | 13 303 459 958 330 701 458 Core 4 | . . . . . 4 . Treads 3214 | 9 303 459 958 330 697 458 Legs 4 | 4 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 170 170 175 175 Average Speed 186 | 147 160 178 174 176 217 196 Slowest Speed 1750 | 160 160 180 205 245 1750 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 55 48 71 6 78 64 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 10 | . . . . . 9 1 Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . 1 4 . 10 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 15 | . 1 4 . 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4389 | 18 364 664 1431 572 827 513 Wait 571 | . 34 87 251 162 33 4 Move 3217 | 12 303 458 957 329 700 458 Hop . | . . . . . . . Pick Up 53 | . 2 19 11 11 6 4 Fast Attach 39 | 1 2 4 16 6 7 3 Attach 37 | . . 3 13 4 9 8 Detach 3 | . . . 2 . 1 . Swap 41 | 2 1 11 14 7 3 3 Drop 45 | . 4 13 17 6 5 . Fire 339 | 3 17 64 148 42 33 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . 1 5 2 5 . 1 Escape Stasis . | . . . . . . . Rewire 30 | . . . . . 30 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Discovered new exit (range 15) 1028 | -9/Materials | Build established: Hauler-Mutant 1036 | -9/Materials | Repaired Lgt. Treads 1064 | -9/Materials | Repaired Lgt. Armor Plating 1698 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Entered another Materials area 1759 | -8/Materials | Evolved 2 slots: Utility x2 1888 | -8/Materials | Lost 3 parts (1p2w) 1974 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Lost 3 parts (1n1u1w) 2155 | -8/Materials | Build established: Scavenger-Mutant 2293 | -8/Materials | Central database locked down 2441 | -8/Materials | Lost 3 parts (1p1u1w) 2633 | -8/Materials | Discovered new exit (range 4) 2696 | -8/Materials | Build established: Hauler-Mutant 3164 | -8/Materials | Lost 6 parts (1p1n2u2w) 3533 | -8/Materials | Repaired Adv. Treads 3655 | -8/Materials | Identified exit to Factory 3711 | -8/Materials | Build established: Scavenger-Mutant 3902 | -8/Materials | Repaired Imp. Ion Engine 4149 | -8/Materials | Entered Factory 4149 | -7/Factory | Accompanied by 1 ally 4149 | -7/Factory | Evolved 2 slots: Utility x2 4149 | -7/Factory | Discovered new exit (range 11) 4412 | -7/Factory | Fabricated Disruptor Cannon (x1) 4490 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4521 | -7/Factory | Identified exit to Lower Caves 4650 | -7/Factory | Local fabrication network quarantined 4715 | -7/Factory | Build established: Hauler-Mutant 4738 | -7/Factory | Garrison activated, responded to threat 4768 | -7/Factory | Lost 5 parts (1p2n2w) 5058 | -7/Factory | Entered Lower Caves 5202 | -7/Lower Caves | Build established: Scavenger-Mutant 5345 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5414 | -7/Lower Caves | Learned Factory emergency access door positions 5991 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6013 | -7/Lower Caves | Core integrity fell below 50% 6062 | -7/Lower Caves | Lost 15 parts (2p2n6u5w) 6080 | -7/Lower Caves | Destroyed 8 combat bots 6294 | -7/Lower Caves | Build established: Hauler-Mutant 6482 | -7/Lower Caves | Discovered new exit (range 13) 6771 | -7/Lower Caves | Entered another Lower Caves area 6771 | -7/Lower Caves | Accompanied by 2 allies 7087 | -7/Lower Caves | Spotted B-75 Beast 7110 | -7/Lower Caves | Destroyed B-75 Beast 7132 | -7/Lower Caves | Lost 3 parts (1u2w) 7399 | -7/Lower Caves | Core integrity fell below 20% 7427 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7556 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7764 | -7/Lower Caves | Build established: Scavenger-Mutant 7778 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07661_ System corrupted: Energy discharge (-89). 07689_ System corrupted: Heat flow error (+147). 07704_ System corrupted: Matter fused (-8). 07724_ System corrupted: Component data lost. 07750_ System corrupted: Heat flow error (+171). 07760_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07760_ System corrupted: Gauss Rifle targeting data glitched. 07760_ Slug penetrates Y-54 Guardian. 07763_ Slug penetrates Wall. 07766_ Slug penetrates L-41 Fighter. 07766_ Y-54 Guardian destroyed. 07769_ TNI:5/GLH2MSJGMUVMJUJS&X2J=02/D 07769_ Slug penetrates L-41 Fighter. 07771_ L-41 Fighter destroyed. 07771_ Switching to secondary target: L-41 Fighter. 07771_ Slug penetrates L-41 Fighter. 07772_ Gauss Rifle destroyed. 07774_ Imp. Light Armor Plating fries itself beyond repair. 07776_ Acquired 56 matter. 07778_ Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???###### ???????????????????? | | ??????????????### ##### ???????????????????? | | ??????????????# ????????#????????????? | | ??????????????# #???????? ### ?????????? | | ??????????????# ##??### ?????????? | | ??????????????# ## #????????? | | ??????????????# !/ [ ????????? | | ??????????????# !%@% ????????? | | ??????????????# =l=## #?????????????? | | ??????????????# ####????? #?????????????? | | ??????????????# ##?????????????????????????? | | ?????????????## #??????????????????????????? | | ?????????????# ##?????????????????????????? | | ?????????????# ##????????????????????????? | | ????????####### ### #????????????###?????????? | | ????????#// ## #### ##???#######? ##????????? | | ????????# "## #### ##?## #? #????????? | | ????????# *#### ### ### ### #????????? | | ????????#/! # ### ## #????????? | | ????????##]##! ## #????????? | | ?????????##### ##???????? | | ?????????????## ##??????? | | ??????????????# #?#####? | | ?????????????## ### ### #? | | ?????????????# ##?# ### ### #? | | ?????????????# #### ##?## #?# #? | | ?????????????# ## ##??## ### ## | | ?????????????## ### ## ##??# ## | | ??????????????# #### ##?## | | ??????????????# #?# #??## ### | | ??????????????# #?# #???##### #?# | | ??????????????# ### ### ##??????##### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumFissionMicrothruster Manual? 0 Play Time 01:00:06 Cumulative 196.2 hours Start 2020.12.28 @ 18:09:56 End 2020.12.29 @ 09:42:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 45 Adventurer 57 Explorer 57 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54402fa1-98c9-41fb-afab-66cecc7d48a0