Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 10:55:48 Player: Wisp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1977) 1977 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4820 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 26/100 System Corruption 19% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Microactuators Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Cryofiber Web Cryofiber Web Cryofiber Web Microactuators Transmission Jammer Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Melee Analysis Suite Microactuators Core Shielding > --- WEAPON ----------- Flak Gun Hammer Hammer Flail > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Microactuators Microactuators Microactuators Transmission Jammer Maneuvering Thrusters Improved Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 103 | 6 24 21 23 29 Power 16 | 1 2 5 2 6 Engine 11 | 1 2 5 . 3 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 35 | 2 9 6 8 10 Treads 12 | . 2 6 4 . Leg 17 | . 4 . 4 9 Wheel 4 | 2 1 . . 1 Hover . | . . . . . Flight 2 | . 2 . . . Utility 31 | 1 5 6 10 9 Device 16 | . 3 2 4 7 Storage 5 | 1 2 . 1 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 8 | . . 4 3 1 Artifact . | . . . . . Weapon 21 | 2 8 4 3 4 Energy Gun 5 | 1 4 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 10 | . 2 4 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 56 | . 5 10 13 28 Power 12 | . 1 4 1 6 Propulsion 18 | . 1 3 6 8 Utility 13 | . 1 2 3 7 Weapon 13 | . 2 1 3 7 Highest Loss Streak 11 | . 4 5 9 11 Average Slot Usage (%) 94 | . 96 98 93 88 Engine 7 | . 14 10 1 5 Core 1 | . . . 6 . Treads 8 | . 5 21 4 . Leg 11 | . 18 . 11 18 Wheel 1 | . 4 . . . Device 9 | . 11 3 7 16 Storage 10 | . 14 11 9 7 Processor 2 | . . . 4 5 Protection 6 | . . 6 12 6 Energy Gun 1 | . 6 . . . Ballistic Gun 1 | . 5 . . . Impact Weapon 29 | . 13 44 36 21 Naked Turns . | . . . . . Heaviest Build 39 | 12 24 39 39 39 Greatest Support 61 | 32 40 40 40 61 Greatest Overweight (x) 10 | . 3 1 10 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 10 10 16 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 2 7 9 7 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 4 10 10 10 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1117 | 189 315 200 175 238 Remotely . | . . . . . Salvage Created 2894 | . 503 1086 879 426 Parts 111 | . 27 37 30 17 Haulers Intercepted 10 | . 2 5 3 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 10 22 12 8 Melee 21 | . 2 11 5 3 Guns 12 | . 8 . . 4 Classes Destroyed 11 | . 6 2 2 1 Worker 5 | . 1 2 1 1 Builder 1 | . . . 1 . Tunneler 2 | . 1 1 . . Hauler 10 | . 2 5 3 . Recycler 1 | . . . . 1 Operator 2 | . 2 . . . Watcher 4 | . . 1 2 1 Swarmer 14 | . 3 7 . 4 Grunt 32 | . 7 12 10 3 Duelist 1 | . . . 1 . Sentry 5 | . . 3 1 1 Best Kill Streak 6 | . 5 6 3 6 Combat Bots Only 5 | . 5 4 3 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6420 | . 464 1647 1547 2762 Core 1315 | . 31 374 206 704 Absorbed by Shields 120 | . . 21 71 28 Core Remaining (%) 63 | 100 87 6 62 . Volleys Fired 52 | . 41 . . 11 Largest 2 | . 2 . . 1 Hottest 130 | . 130 . . 65 Shots Fired 91 | . 80 . . 11 Gun 89 | . 80 . . 9 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . 29 . . 9 Thermal 23 | . 21 . . 2 Explosive . | . . . . . Electromagnetic 30 | . 30 . . . Robot Hit Streak 7 | . 7 . . 6 Robot Miss Streak 8 | . 4 . . 8 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 383 | . 64 144 108 67 Core Hits 86 | . 21 19 18 28 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 424 | . 34 181 139 70 Impact 423 | . 34 181 139 69 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 25 | . 5 11 7 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 120 | . 7 58 41 14 Damage Inflicted 8161 | . 1188 2962 2563 1448 Guns 822 | . 658 . . 164 Cannons 65 | . . . . 65 Explosions 30 | . 30 . . . Melee 7173 | . 500 2962 2563 1148 Ramming 71 | . . . . 71 Kinetic 265 | . 101 . . 164 Thermal 338 | . 273 . . 65 Explosive . | . . . . . Electromagnetic 314 | . 314 . . . Impact 7173 | . 500 2962 2563 1148 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 14 | . . . . 14 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 816 | . 96 358 299 63 Projectiles . | . . . . . Explosions . | . . . . . Melee 816 | . 96 358 299 63 Knockbacks 34 | . 1 8 17 8 Impact 30 | . 1 6 15 8 Kinetic . | . . . . . Secondary 4 | . . 2 2 . Self-Inflicted Damage 64 | . 39 . . 25 Shots 1 | . 1 . . . Rammed 39 | . . . . 39 Targets Rammed 39 | . . . . 39 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 232 | . 232 . 2 78 Average Temperature 55 | . 57 . 2 28 Received Heat Transfer 1647 | . 210 537 699 201 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 34 | . 3 22 6 3 Impact Corruptions 64 | . 6 29 21 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 729 | . 655 . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 499 | . 322 499 301 205 Initial 186 | . . 119 186 86 Average 178 | . 126 335 164 59 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 61 | 100 66 16 76 93 Level 1 28 | . 33 48 23 6 Level 2 10 | . . 34 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 3 2 4 Investigation 5 | . 2 1 . 2 Extermination 2 | . . . . 2 Reinforcement 6 | . 2 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 3 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 133 | . 34 54 31 14 Peak Tracking Total 9 | . 4 9 8 5 Tactical Retreats 18 | . . 12 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 1 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 2 5 3 6 Terminals 10 | . 1 4 3 2 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 58 | . 7 18 11 22 Successful 32 | . 4 11 3 14 Failed 26 | . 3 7 8 8 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 14 | . . 3 8 3 Terminals 33 | . 5 13 11 4 Fabricators 5 | . . . . 5 Repair Stations 11 | . 2 5 . 4 Recycling Units . | . . . . . Scanalyzers 9 | . . . . 9 Garrison Access . | . . . . . Terminal Hacks 14 | . 2 8 3 1 Record 2 | . . . 1 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . 1 . 1 . Patrol Status 1 | . . 1 . . Zone Layout 5 | . 1 3 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 8 | . 2 3 . 3 Scan Component 5 | . 1 2 . 2 Repair 3 | . 1 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . . 9 Insert Component 4 | . . . . 4 Analyze 5 | . . . . 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 4 3 5 Full Trace Events 6 | . 1 2 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 . 1 Time 78 | . 26 36 . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4777 | 57 1038 1392 1128 1162 Spaces Moved 2343 | 44 517 562 558 662 Core 13 | 2 . . 9 2 Treads 734 | . 73 562 99 . Legs 1337 | . 332 . 450 555 Wheels 253 | 42 106 . . 105 Hover . | . . . . . Flight 6 | . 6 . . . Fastest Speed 50 | 50 100 160 120 110 Average Speed 136 | 97 127 160 141 121 Slowest Speed 550 | 100 290 180 550 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 61 42 33 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 5 | . 4 . 1 . Melee 3 | . 2 . 1 . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3353 | 55 781 864 751 902 Wait 421 | . 143 133 61 84 Move 2339 | 43 516 561 557 662 Hop . | . . . . . Pick Up 66 | 6 13 18 14 15 Fast Attach 35 | 4 13 5 7 6 Attach 42 | 2 4 9 11 16 Detach 5 | . 2 1 1 1 Swap 27 | . 7 7 5 8 Drop 43 | . 16 13 7 7 Fire 52 | . 41 . . 11 Melee 284 | . 26 117 88 53 Ram 37 | . . . . 37 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Repaired Lgt. Assault Rifle 567 | -10/Materials | Lost 4 parts (1p1u2w) 616 | -10/Materials | Discovered new exit (range 9) 696 | -10/Materials | Discovered new exit (range 7) 1043 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Entered another Materials area 1096 | -9/Materials | Evolved 2 slots: Weapon x2 1242 | -9/Materials | Repaired Broken Lgt. Treads 1446 | -9/Materials | Discovered new exit (range 12) 1677 | -9/Materials | Core integrity fell below 50% 2279 | -9/Materials | Core integrity fell below 20% 2336 | -9/Materials | Lost 5 parts (3p1n1u) 2488 | -9/Materials | Entered another Materials area 2488 | -8/Materials | Evolved 2 slots: Utility x2 2731 | -8/Materials | Lost 9 parts (1p3n3u2w) 3496 | -8/Materials | Discovered new exit (range 15) 3576 | -8/Materials | Discovered new exit (range 14) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -7/Factory | Repaired Flail 4352 | -7/Factory | Lost 4 parts (1p3n) 4493 | -7/Factory | Lost 3 parts (1p2w) 4581 | -7/Factory | Lost 11 parts (1p3n4u3w) 4704 | -7/Factory | Core integrity fell below 50% 4709 | -7/Factory | System corruption reached 10% 4743 | -7/Factory | Core integrity fell below 20% 4778 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04729_ Slammed into P-60 Hacker. 04733_ Critical hit. 04733_ Broken Microactuators destroyed. 04737_ Slammed into P-60 Hacker. 04743_ System corrupted: Energy discharge (-20). 04744_ Slammed into P-60 Hacker. 04751_ Destabilizing: Core damaged (-14). 04755_ Slammed into P-60 Hacker. 04757_ System Backup Module destroyed. 04759_ Acquired 5 matter. 04759_ Slammed into P-60 Hacker. 04763_ Subcomponent Replicator disabled. 04765_ 8RNZQ FXDUI JS, 5W8ZNFNIHB21OQ 04767_ Slammed into P-60 Hacker. 04771_ Microactuators permanently disabled. 04771_ Destabilizing: Short circuit. 04775_ Slammed into P-60 Hacker. 04775_ Destabilizing: System interference. 04775_ Imp. Shield Generator temporarily disabled. 04775_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ??# """ ??? ##### """ """ | | ??# ???[ | | ??# ??? " " " | | ??# #?????# " " " ##### ########### | | ??# ####### " " " #???# #?????????? | | ??# # # " " " [#???# #?????????? | | ??# # # " " " #####+########??? | | ??# # # " " " # #### | | ??# # # " " " # """ + | | ??# # # " " " # """ #### | | ??# # # " " " + """ #??? | | ??# # % # # #??? | | ??# ####+## ################# | | ??# %%m | | ??# % % ######################## | | ??# % % %######### | | ??# %% %%% # !## | | ??# % %%%%%# """ ## | | ??# """ %"" %%# "R #???"" """ """ ! | | ??# """"" """""%%+%""" #????? """ """ | | ??# """"" """"%%%# """ *#? """ """ """ | | ??# %%%%# ## | | ??# "" "" """%%######### | | ??# "F "" """"" #???????##############+# | | ??# """"" "" ""p #?????? | | ??# % @##### | | ??#= % | | ??# ########### ###############+# | | ??# ###########+##??# | | ??# # #??#[ | | ??######## ### #??# | | ?????????# #?# #??# | | ?????????# ### #??# = | | ?????????# + #??# | | ?????????# ### #??# | | ########## #?# #??# | | # # #?# #??# = | | # # #?# #??# | | # """" # #?# #??# | | #[ """" # #?# #??# | | # """" # #?# #??############# | | # """" # #########+######??????????????? | | # """" # #????????????????? | | # """" # #????????????????? | | # """" + #????????????????? | | # # #????????????????? | | # """" # #????????????????? | | # """" #####+####+#######??????????????? | | # """" #???# #??????????????? | | # """" #???# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Melee Speed Boost 40 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Core Shielding | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcBattleTorch Manual? 0 Play Time 01:14:26 Cumulative 21.7 hours Start 2021.06.29 @ 00:02:44 End 2021.06.30 @ 10:55:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801663a7-8d77-4dbc-a164-d2034cbcf2de