Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 21:52:41 Player: wchar_t Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5400) 5400 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 12709 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 506 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 43/100 System Corruption 34% Temperature Warning (308) Movement Flying (195) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module (fused) > --- UTILITY (8) ------ Scrap Engine Medium Storage Unit Makeshift Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Energy Well (200) Hardened Light Armor Plating Powered Armor Authchip [Device] Authchip [Armor] Authchip [Armor] Wave Gun Firepult Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Hovering Gravjet-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Energy Well Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon EM Disruptor Construct/C Flail > --- INVENTORY -------- Reinforced Deuterium Engine Experimental Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Powered Armor Improved Shield Generator Authchip [R/Combat] Authchip [Device] Authchip [Armor] Authchip [Armor] Authchip [Armor] Firepult Rocket Launcher [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Flight Unit VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 1 . . 3 . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 152 | 6 9 3 18 11 3 2 17 36 8 8 19 7 5 Power 22 | 1 2 1 2 1 . 1 3 4 2 1 3 1 . Engine 13 | 1 2 1 2 . . . . 1 2 1 3 . . Core 9 | . . . . 1 . 1 3 3 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 47 | 2 2 1 10 2 2 1 4 13 3 3 . 4 . Treads 17 | 2 2 . 2 . 2 . 1 3 2 3 . . . Leg 24 | . . 1 6 2 . 1 3 10 1 . . . . Wheel 2 | . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . 2 . . . . . . . . 2 . Utility 35 | 1 2 . 4 1 1 . 3 7 . 3 11 . 2 Device 6 | . . . . . . . . 2 . 1 2 . 1 Storage 5 | 1 . . 1 . 1 . . . . . 2 . . Processor 7 | . . . 1 . . . . 2 . 1 2 . 1 Hackware 1 | . . . . . . . 1 . . . . . . Protection 16 | . 2 . 2 1 . . 2 3 . 1 5 . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 3 1 2 7 . . 7 12 3 1 5 2 3 Energy Gun 2 | . . . . 1 . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . . . 2 2 Ballistic Gun 29 | 2 3 1 2 4 . . 5 9 1 . 2 . . Ballistic Cannon 3 | . . . . . . . 1 1 . 1 . . . Launcher 5 | . . . . 1 . . 1 1 1 . 1 . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . Impact Weapon 3 | . . . . 1 . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 . 1 . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . System Corruption 7 | . . . . . . . . . . 2 . 5 . Parts Lost 58 | . . 3 7 7 . 1 2 13 5 1 13 . 6 Power 9 | . . 1 1 2 . . . 2 . . 2 . 1 Propulsion 27 | . . 2 3 2 . 1 2 7 3 . 4 . 3 Utility 8 | . . . 2 1 . . . . 1 . 2 . 2 Weapon 14 | . . . 1 2 . . . 4 1 1 5 . . Highest Loss Streak 5 | . . 2 4 4 . 1 1 3 3 1 5 . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 86 78 82 88 88 94 95 96 77 74 58 30 54 Engine 3 | . 13 4 9 . . . . 2 7 5 4 . . Core 2 | . . . . . . 6 9 4 . . . 1 3 Treads 9 | . 27 13 7 11 20 26 15 2 6 15 6 . . Leg 13 | . . 6 18 21 12 6 16 26 16 10 . . . Device 3 | . . . . . . . . 3 . 7 6 5 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 Processor 9 | . . . 6 11 11 11 9 10 15 10 10 11 14 Hackware 2 | . . . . . . . 8 7 1 . . . . Protection 6 | . 5 14 7 11 11 11 8 6 2 4 4 . . Ballistic Gun 12 | . 24 25 18 15 22 22 9 17 9 . . . . Ballistic Cannon 2 | . . . . . . . 8 2 3 . 3 . . Impact Weapon 1 | . . . . 3 . . . . 3 7 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 82 | 12 17 16 36 32 47 52 64 73 73 62 82 16 22 Greatest Support 74 | 40 40 40 20 20 60 60 40 70 70 62 74 20 20 Greatest Overweight (x) 5 | 1 4 4 2 2 1 1 2 5 3 1 5 3 2 Average Overweight (x) . | . . . 1 1 . . 1 . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 10 10 Average Capacity 17 | 6 8 8 12 15 17 20 20 20 20 20 17 10 10 Most Carried 20 | 6 8 8 12 15 17 20 20 20 20 20 17 10 10 Average Carried 15 | 3 7 7 8 14 15 19 19 19 19 18 13 9 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 10 10 10 Final Carried 20 | 6 8 8 12 15 17 20 20 20 18 16 10 9 10 Scrap Engine Consumption 30 | . . . . . . . . . . 17 12 1 . Constructs Created 3 | . . . . . . . . . . 2 1 . . Constructs Modified 7 | . . . . . . . . . . 1 6 . . Class Distribution -------------------- 39% | Mutant 32% | Scavenger-Mutant 11% | Skirmisher 6% | Commander-Mutant 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Matter Collected 4120 | 234 33 125 465 163 . 71 700 1214 388 278 332 86 31 Remotely . | . . . . . . . . . . . . . . Salvage Created 5032 | . 112 283 724 188 . 47 699 1651 372 466 323 55 112 Parts 272 | . 8 27 54 7 . 3 47 88 16 8 8 3 3 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 3 3 Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 131 | . 3 14 20 7 . 1 19 33 13 7 9 2 3 Melee 6 | . . . 1 1 . . . . 3 . 1 . . Guns 76 | . 2 14 19 3 . 1 3 28 5 . . . 1 Cannons 27 | . . . . . . . 12 5 2 1 7 . . AOE 12 | . 1 . . 2 . . 4 . 3 . . 1 1 Classes Destroyed 15 | . 1 1 2 . . 1 3 4 2 . 1 . . Worker 5 | . . . . . . . 1 3 . 1 . . . Builder 8 | . . . . . . . 3 1 2 1 1 . . Hauler 2 | . . . 1 . . . 1 . . . . . . Recycler 4 | . . . . . . . . 3 . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 4 | . . . . . . . 1 3 . . . . . Swarmer 44 | . . 12 7 3 . . 4 13 1 . . 2 2 Grunt 42 | . 3 2 9 4 . . 10 7 4 2 . . 1 Brawler 1 | . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . . . 1 3 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 16 | . . . 4 . . . 3 5 1 3 . . . Hunter 8 | . . . . . . 1 2 . 1 . 4 . . Programmer 15 | . . . . . . . . 7 1 2 5 . . Best Kill Streak 10 | . 2 6 4 2 . 1 4 8 10 3 4 2 2 Combat Bots Only 8 | . 2 6 4 2 . 1 4 7 8 4 4 2 2 Max Kills in Single Turn 3 | . 1 1 2 2 . 1 3 2 3 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . 1 . . 2 . . 3 . 1 . . 1 1 Melee 1 | . . . 1 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Damage Taken 11343 | . 85 518 1016 550 . 379 836 2082 1249 654 3013 44 917 Core 1870 | . 10 60 109 70 . 73 106 154 181 97 561 . 449 Absorbed by Shields 847 | . . . . . . . . 505 . . 342 . . Regen/Repaired (Parts) 380 | . . . . . . . 194 . . 49 37 100 . Core Remaining (%) 65 | 100 . 72 . . . 37 80 . . 38 . . . Volleys Fired 400 | . 8 45 57 19 . 13 58 96 28 18 50 3 5 Largest 3 | . 2 2 2 2 . 2 2 3 3 1 2 1 2 Hottest 331 | . 40 40 46 63 . 40 76 104 109 58 107 250 331 Shots Fired 708 | . 14 58 89 30 . 26 116 227 66 18 55 3 6 Gun 498 | . 14 58 89 29 . 26 58 184 34 . 3 . 3 Cannon 191 | . . . . . . . 55 41 21 18 50 3 3 Launcher 17 | . . . . 1 . . 3 . 11 . 2 . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 652 | . 14 58 89 25 . 26 113 225 55 . 47 . . Thermal 15 | . . . . 4 . . . 2 . . . 3 6 Explosive 17 | . . . . 1 . . 3 . 11 . 2 . . Electromagnetic 24 | . . . . . . . . . . 18 6 . . Robot Hit Streak 22 | . 7 5 10 22 . 6 10 11 10 7 13 10 8 Robot Miss Streak 9 | . 2 3 3 3 . 2 5 7 9 2 2 4 1 Penetration Max 1 | . . . . . . . 1 1 1 . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . Shots Hit Robots 518 | . 9 34 67 30 . 18 67 153 47 27 60 2 4 Core Hits 330 | 1 7 20 33 12 . 10 39 106 70 3 19 3 7 Critical Kills 2 | . 1 1 . . . . . . . . . . . Critical Parts Destroyed 17 | . . . 1 1 . . . . 1 5 9 . . Critical Strikes 34 | . 1 1 1 1 . . 7 2 3 5 12 . 1 Burn 1 | . . . . . . . . . . . . . 1 Destroy 5 | . 1 1 1 . . . . . . . 2 . . Blast 13 | . . . . . . . 7 2 2 . 2 . . Corrupt 1 | . . . . . . . . . . . 1 . . Smash 14 | . . . . 1 . . . . 1 5 7 . . Melee Attacks 61 | . . . . 9 . . . . 9 15 28 . . Impact 61 | . . . . 9 . . . . 9 15 28 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . . . 1 4 2 . . Combat Hostiles 3 | . . . . 1 . . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12878 | 2 178 429 969 658 . 123 2180 3189 2157 898 1662 130 303 Guns 5736 | . 109 399 939 361 . 123 721 2496 516 . 22 . 50 Cannons 3541 | . . . . . . . 1074 637 426 305 1008 46 45 Explosions 1655 | . 69 . . 65 . . 275 . 944 . 10 84 208 Melee 1694 | . . . . 222 . . . . 271 581 620 . . Ramming 241 | 2 . 30 30 10 . . 110 45 . 12 2 . . Kinetic 8763 | . 109 399 939 314 . 123 1795 3133 942 . 1009 . . Thermal 491 | . . . . 47 . . . 11 . . . 130 303 Explosive 1363 | . 69 . . 65 . . 275 . 944 . 10 . . Electromagnetic 326 | . . . . . . . . . . 305 21 . . Impact 1694 | . . . . 222 . . . . 271 581 620 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 3 7 13 29 34 34 Average Corruption 9 | . . . . . . . . 1 6 10 10 29 34 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 175 | . . . . . . . . 31 9 52 49 25 9 Message Errors 45 | . . . . . . . . 7 3 18 9 7 1 Matter Fused 42 | . . . . . . . . 8 2 14 9 7 2 Heat Flow Errors 19 | . . . . . . . . 6 1 4 3 5 . Energy Discharges 19 | . . . . . . . . 3 . 7 5 2 2 Parts Rejected 2 | . . . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . . . . . . . 4 1 3 7 1 . Data Loss (major) 10 | . . . . . . . . . 1 2 4 3 . Misfires 5 | . . . . . . . . 2 . . 3 . . Alerts 6 | . . . . . . . . . . 4 2 . . Misdirections 7 | . . . . . . . . . . . 4 . 3 Weapon Failures 2 | . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1100 | . . . . 32 . . 35 19 161 420 425 . 8 Projectiles 110 | . . . . . . . 29 19 . 40 22 . . Explosions 45 | . . . . . . . 5 . 32 . . . 8 Melee 945 | . . . . 32 . . 1 . 129 380 403 . . Knockbacks 36 | . . . . . . . 7 6 4 2 17 . . Impact 8 | . . . . . . . 1 . 1 2 4 . . Kinetic 28 | . . . . . . . 6 6 3 . 13 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . . . . 49 . 11 . 115 Shots 8 | . . . . . . . . . 1 . 1 . 6 Rammed 27 | 2 1 10 . . . . 10 . . 2 2 . . Targets Rammed 44 | 2 1 10 7 1 . . 12 6 . 3 2 . . Kicked 16 | . . . 7 1 . . 2 6 . . . . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 512 | . 2 33 10 49 . 15 198 324 331 250 238 335 512 Average Temperature 76 | . 1 12 5 19 . 6 58 71 144 67 58 125 250 Received Heat Transfer 2148 | . 48 165 417 303 . 54 270 423 288 126 . . 54 Effects 10 | . . . . . . . . 1 3 . . . 6 Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . Parts Fried 11 | . . . . . . . . . 1 8 2 . . Impact Corruptions 37 | . . . . 3 . . 1 . 4 16 13 . . Robots Melted 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Melted 6 | . . . . . . . . . . . 2 1 3 Heat Transferred 2445 | . . . . 100 . . . 37 . . . 640 1668 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Peak Influence 523 | . 140 255 293 274 . 98 320 433 523 321 243 . . Initial 203 | . . . . 96 . . . 77 102 203 200 . . Average 179 | . 69 111 111 130 . 44 218 320 387 112 87 . . Maximum Alert Level 2 | . . 1 1 1 . . 1 2 2 1 1 . . Low Security (%) 56 | 100 100 75 83 92 . 100 38 6 22 76 81 . . Level 1 37 | . . 24 16 7 . . 61 77 12 23 18 . . Level 2 6 | . . . . . . . . 16 64 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 4 . . . 4 15 4 . 7 . . Investigation 4 | . 1 . . . . . 1 1 . . 1 . . Extermination 10 | . . . . . . . . 6 . . 4 . . Reinforcement 13 | . . . 4 . . . 3 2 2 . 2 . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 6 | . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 3 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Distress Signals 9 | . . . 3 . . . 2 1 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 7 15 29 11 . 4 32 47 20 7 29 2 8 Peak Tracking Total 10 | . 3 5 6 4 . 3 5 8 10 3 4 2 7 Tactical Retreats 14 | . . 1 1 3 . . 4 2 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Traps Triggered 19 | . 5 . . . . . 1 6 1 . 5 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . Most Traps Carried 5 | . . . . 5 4 4 4 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Disabled 8 | . 2 . . . . . . 3 2 . 1 . . Max in Single Turn 2 | . 2 . . . . . . 1 1 . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Accessed 19 | . 2 . 1 . 2 . 2 6 . 6 . . . Terminals 9 | . 2 . 1 . . . . 4 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . . 1 . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 32 | . 6 . 1 . 2 . 3 12 . 8 . . . Successful 16 | . . . . . 2 . 3 6 . 5 . . . Failed 16 | . 6 . 1 . . . . 6 . 3 . . . Catastrophic 6 | . 3 . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 6 . 1 . 1 . . 1 2 8 . . . Terminals 18 | . 6 . 1 . . . . 9 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 8 | . . . . . . . . 2 . 6 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Terminal Hacks 6 | . . . . . 2 . . 3 . 1 . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 4 . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . Tunnel 4 | . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 1 . . . 1 3 . 1 . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 132 | . . . . . . . . 132 . . . . . Retrieved Matter 273 | . . . . . . . . 273 . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total Allies 12 | . . . . 3 . . . . 2 7 . . . Largest Group 7 | . . . . 3 3 3 . . 2 7 7 . . Highest-Rated Group 190 | . . . . 40 40 40 . . 62 190 190 . . Highest-Rated Ally 34 | . . . . 16 16 16 . . 31 34 34 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . 29 . 35 . . 15 4 17 . . Total Damage 1493 | . . . . 313 . 344 . . 227 90 519 . . Kills 21 | . . . . 7 . 5 . . 4 1 4 . . Allies Corrupted 3 | . . . . . . 2 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Turns Passed 14128 | 101 442 876 965 832 389 688 1318 3602 391 1720 2142 530 132 Spaces Moved 6447 | 54 247 452 395 375 218 305 449 1853 111 656 763 462 107 Core 149 | 9 1 5 . . . . . . . . 80 54 . Treads 2471 | 45 246 357 23 . 98 305 287 . 61 656 393 . . Legs 3033 | . . 90 372 375 120 . 162 1853 50 . 11 . . Wheels 510 | . . . . . . . . . . . . 407 103 Hover 279 | . . . . . . . . . . . 279 . . Flight 5 | . . . . . . . . . . . . 1 4 Fastest Speed 50 | 50 160 160 160 190 160 160 190 122 125 155 145 80 80 Average Speed 184 | 147 160 166 192 190 176 203 224 166 219 219 241 105 101 Slowest Speed 470 | 160 250 250 260 260 190 240 260 470 340 232 408 285 195 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 55 88 40 71 60 81 44 60 33 97 13 55 19 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . . 2 . 2 1 . . . . 4 . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . 2 . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 170 | . . . . 11 . . 46 17 68 . 28 . . Melee . | . . . . . . . . . . . . . . Projectile 65 | . . . . . . . 29 17 10 . 9 . . AOE 105 | . . . . 11 . . 17 . 58 . 19 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total 7869 | 71 275 511 505 448 221 353 634 2178 188 897 963 500 125 Wait 563 | 4 3 . 15 19 . 31 81 151 31 113 86 26 3 Move 6435 | 54 246 451 394 374 217 304 448 1852 110 655 762 461 107 Hop . | . . . . . . . . . . . . . . Pick Up 53 | 6 5 1 6 9 1 3 4 12 . 5 . . 1 Fast Attach 92 | 6 9 3 10 5 . 2 6 22 3 5 13 5 3 Attach 23 | . . . 2 4 . . . 5 2 2 4 2 2 Detach 19 | . . . 1 1 . . 1 1 . 5 5 2 3 Swap 37 | . . . 6 2 3 . 11 9 3 1 2 . . Drop 72 | . 3 1 7 5 . . 13 19 2 9 11 1 1 Fire 400 | . 8 45 57 19 . 13 58 96 28 18 50 3 5 Melee 61 | . . . . 9 . . . . 9 15 28 . . Ram 2 | . . . . . . . . . . . 2 . . Kick 16 | . . . 7 1 . . 2 6 . . . . . Crush 25 | 1 1 10 . . . . 10 . . 3 . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire 66 | . . . . . . . . . . 66 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 102 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Entered Mines 940 | -10/Mines | Learned location of Zion (-7) 989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 993 | -10/Mines | Found Prototype Device 1406 | -10/Mines | Learned location of Storage (-7) 1410 | -10/Mines | Discovered new exit (range 6) 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -9/Materials | Discovered new exit (range 16) 2209 | -9/Materials | Lost 4 parts (1p2n1u) 2327 | -9/Materials | Discovered new exit (range 15) 2385 | -9/Materials | Entered Mines 2398 | -9/Mines | Met a Derelict bent on vengeance 2457 | -9/Mines | Discovered new exit (range 6) 2458 | -9/Mines | Lost 4 parts (1p1n2w) 2461 | -9/Mines | Build established: Scavenger-Mutant 2582 | -9/Mines | Found a hidden stash of uninstalled traps 2600 | -9/Mines | Assembled infested the area 2605 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2633 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2712 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2990 | -9/Mines | Learned location of Recycling (-7) 3203 | -9/Mines | Received a Mining Laser from a helpful Derelict 3207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3209 | -9/Mines | Discovered new exit (range 5) 3217 | -9/Mines | Entered Exiles 3217 | -9/Exiles | Accompanied by 3 allies 3261 | -9/Exiles | Met 8R-AWN 3295 | -9/Exiles | Met EX-HEX 3347 | -9/Exiles | Met EX-BIN 3369 | -9/Exiles | Aligned with FarCom system 3371 | -9/Exiles | Given EX-Vault access code 3417 | -9/Exiles | Opened EX-Vault 3450 | -9/Exiles | Found Firepult 3486 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3534 | -9/Exiles | Met EX-DEC 3589 | -9/Exiles | Discovered new exit (range 14) 3606 | -9/Exiles | Left Exiles lab with Firepult 3606 | -9/Exiles | Entered Mines 3606 | -8/Mines | Accompanied by 3 allies 3879 | -8/Mines | Core integrity fell below 50% 4277 | -8/Mines | Discovered new exit (range 8) 4294 | -8/Mines | Entered Materials 4294 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5124 | -8/Materials | Repaired Hrd. Medium Armor Plating 5578 | -8/Materials | Discovered new exit (range 15) 5612 | -8/Materials | Entered Factory 5612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5717 | -7/Factory | Destroyed 7 combat bots 6145 | -7/Factory | Build established: Scavenger-Tank 6222 | -7/Factory | Garrison activated, responded to threat 6266 | -7/Factory | Discovered new exit (range 16) 6341 | -7/Factory | Lost 3 parts (1p2w) 6824 | -7/Factory | Garrison activated, responded to threat 7668 | -7/Factory | Identified exit to Lower Caves 7967 | -7/Factory | Build established: Skirmisher 8104 | -7/Factory | Found Powered Armor 8926 | -7/Factory | Identified exit to Storage 9214 | -7/Factory | Entered Storage 9226 | -7/Storage | Met a pair of Derelict thieves 9359 | -7/Storage | Lost 3 parts (2n1u) 9373 | -7/Storage | Destroyed 8 combat bots 9596 | -7/Storage | Used back door to open Recycling access 9596 | -7/Storage | Discovered new exit (range 5) 9603 | -7/Storage | Identified exit to Recycling 9605 | -7/Storage | Entered Recycling 9605 | -7/Recycling | Found Scrap Engine 9626 | -7/Recycling | Build established: Mutant 10443 | -7/Recycling | Core integrity fell below 50% 10460 | -7/Recycling | System corruption reached 10% 10883 | -7/Recycling | Build established: Commander-Mutant 11136 | -7/Recycling | Discovered new exit (range 15) 11325 | -7/Recycling | Entered Factory 11325 | -5/Factory | Accompanied by 7 allies 11325 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 11862 | -5/Factory | Build established: Mutant 12134 | -5/Factory | Found Prototype Processor 12134 | -5/Factory | Identified Exp. Targeting Computer 12469 | -5/Factory | Discovered new exit (range 7) 12730 | -5/Factory | System corruption reached 10% 12760 | -5/Factory | Lost 5 parts (2n3w) 13227 | -5/Factory | Lost 3 parts (1p1n1w) 13461 | -5/Factory | Core integrity fell below 50% 13467 | -5/Factory | Entered Upper Caves 13503 | -5/Upper Caves | Spotted B-75 Beast 13783 | -5/Upper Caves | Learned Factory trap positions 13959 | -5/Upper Caves | System corruption reached 30% 13973 | -5/Upper Caves | Discovered new exit (range 5) 13997 | -5/Upper Caves | Entered another Upper Caves area 14108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14123 | -5/Upper Caves | Core integrity fell below 20% 14129 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14123_ Overheating: Core damaged (-180). 14123_ S-27 Virus overheating. 14123_ Arm. Scrap Engine destroyed. 14123_ Scrap Engine core remains intact and functional. 14124_ S-27 Virus heat damages VTOL Module. 14124_ S-27 Virus heat short circuits VTOL Module. 14124_ S-27 Virus overheating. 14124_ Critical hit (Burn: +37). 14124_ Penetrated by Slug. 14125_ Overheating: Mak. Terrain Scan Processor damaged (-2). 14125_ Overheating: Scrap Engine damaged (-23). 14125_ Overheating: VTOL Module damaged (-4). 14125_ Overheating: Exp. Targeting Computer damaged (-13). 14125_ S-27 Virus heat damages Lgt. Nuclear Core. 14125_ S-27 Virus overheating. 14127_ S-27 Virus heat damages Lgt. Nuclear Core, VTOL Module, Autogun. 14127_ S-27 Virus overheating. 14128_ System corrupted: Matter fused (-7). 14128_ S-27 Virus overheating. 14129_ S-27 Virus heat damages Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ##?????????? | | ?????????????????????????????????? ???? ????? | | ??????????????????????????????????? ???? ???? | | ??????????????????????????????????? ????? ???? | | ??????????????????????????????????? ?????? #??? | | ???????????????????????????????????# ?????? ### | | ???????????????????????????????????# ??????? # | | ???????????????????????????????##### #??????? # | | ??????????????????????????????? ? #???????# # | | ???????????????????????????????# ?# ##??????# # | | ???????????????????????????????# ?# ######## # | | ???????????????????????????????# ?# ## # | | ???????????????? ?????????????# ## ## ### # | | ?????????????? ##??????????## # | | ??????????????? % ##????????# ## ## | | ??????????????? s #???????# # # ## | | ????????????????# s #??????### # # ### " | | ?????????????????#s #???????## # ## "" | | ??????????????????#s ????????# ## # ## "" | | ??????????????????# ##???#### ########### " | | ???????????????????# #???# ##???###?#""" | | ????????????????????# ##??## #### ###""" | | ???????????????????## ##??# ##""" | | ??????????????????## ##?## # ? | | ??????????????????# @ ##?## #??? | | ?????????????????# #### ##?## ##??? | | ?????????????????# ????## =%#### #???? | | ?????????????????# ????### ##???? | | ?????????????????#?????## ####????? | | ??????????????????????## ##???????? | | ??????????????????????# ##### #####?????? | | ??????????????????????# ##???## ### #?????? | | ??????????????????????## #?????# ### ##????? | | ???????????????????????## ##?????# ####?? | | ????????????????????????# #??????# ### | | ????????????????????????# ##??????# # | | ????????????????????????###????????# | | ???????????????????????????????????## | | ????????????????????????????????????## | | ?????????????????????????????????????### ###### | | ???????????????????????????????????????# ##?????? | | ???????????????????????????????????????#! #??????? | | ???????????????????????????????????##??# #??????? | | ???????????????????????????????????# #?# #??????? | | ???????????????????????????????????# ## #??????? | | ???????????????????????????????????# ##?????? | | ???????????????????????????????????# ###???? | | ???????????????????????????????????# ##??? | | ???????????????????????????????????# [%= ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDecoyCloak Manual? 0 Play Time 01:27:02 Cumulative 159.4 hours Start 2023.03.03 @ 19:29:10 End 2023.03.03 @ 21:52:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 44 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 81 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ec72419c-6a91-4d40-b0c9-41cdbd6054d4