Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 17:06:42 Player: Fangrelle Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (169) 845 Value Destroyed (5300) 5300 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 11357 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 67 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 22/310 System Corruption 2% Temperature Critical (535) Movement Walking (277) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- FC-Gravmag Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Improved Shield Generator Dynamic Insulation System System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Energy Well (350) High-capacity Matter Pod (200) Active Sensor Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Recalibrator Firepult Concussive RPG (1) Improved Datajack Remote Datajack Plasma Cutter Plasma Flamer Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Firepult Enhanced Autogun > --- INVENTORY -------- Energy Well High-capacity Matter Pod Active Sensor Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Shield Generator Recalibrator Advanced EMP Blaster Concussive RPG Improved Datajack Remote Datajack Plasma Cutter Plasma Flamer Katana [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Humpback Device Armored Scrap Engine Storage Humpback Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . . . 4 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 158 | 5 2 3 1 1 15 82 21 28 Power 13 | 1 . . . 1 1 6 3 1 Engine 11 | 1 . . . 1 1 5 3 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 1 1 . . 1 18 8 1 Treads 26 | 2 1 1 . . 1 15 5 1 Leg . | . . . . . . . . . Wheel 3 | . . . . . . . 3 . Hover 2 | . . . . . . 2 . . Flight 1 | . . . . . . 1 . . Utility 53 | 1 1 1 1 . 6 24 5 14 Device 22 | 1 . 1 . . 2 9 1 8 Storage 6 | . 1 . 1 . . 3 . 1 Processor 5 | . . . . . 2 . . 3 Hackware 6 | . . . . . 1 3 2 . Protection 14 | . . . . . 1 9 2 2 Artifact . | . . . . . . . . . Weapon 60 | 1 . 1 . . 7 34 5 12 Energy Gun 20 | 1 . . . . . 13 5 1 Energy Cannon 7 | . . . . . . 1 . 6 Ballistic Gun 14 | . . . . . 2 9 . 3 Ballistic Cannon 2 | . . 1 . . . 1 . . Launcher 7 | . . . . . 3 2 . 2 Special Weapon 10 | . . . . . 2 8 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 12 1 . Parts Lost 41 | . . 1 . 2 . 15 1 22 Power 4 | . . . . 1 . 1 . 2 Propulsion 8 | . . . . . . 1 . 7 Utility 18 | . . . . . . 11 1 6 Weapon 11 | . . 1 . 1 . 2 . 7 Highest Loss Streak 4 | . . 1 . 1 . 2 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 100 99 85 83 89 90 64 58 Engine 9 | . 14 14 14 13 9 8 7 5 Treads 16 | . 28 28 28 28 18 17 4 1 Wheel 1 | . . . . . . . 6 . Device 8 | . 14 14 . . 8 14 7 17 Storage 10 | . 14 14 13 14 9 9 9 5 Processor 2 | . . . . . 17 5 . 6 Hackware 4 | . . . . . 9 9 6 . Protection 2 | . . . . . . 7 2 2 Energy Gun 8 | . 28 20 14 13 . 7 5 3 Ballistic Gun 4 | . . . . . 13 9 4 4 Ballistic Cannon 5 | . . 7 14 14 . . 4 . Peak Build Rating 85 | 7 8 13 15 18 31 37 60 85 Average Rating 31 | 6 7 9 13 17 28 29 40 61 On Entrance 21 | 6 7 8 13 15 17 29 36 59 Naked Turns . | . . . . . . . . . Heaviest Build 222 | 15 20 21 210 212 218 222 219 211 Greatest Support 81 | 40 40 42 42 42 42 42 42 81 Greatest Overweight (x) 72 | . . . 4 5 5 72 13 17 Average Overweight (x) 3 | . . . 3 4 5 1 6 1 Largest Inventory Capacity 35 | 8 10 10 35 35 35 35 35 35 Average Capacity 29 | 8 8 10 33 35 35 25 35 21 Most Carried 35 | 8 8 10 22 35 34 35 35 35 Average Carried 23 | 6 7 8 16 31 29 23 25 19 Final Capacity 35 | 8 10 10 35 35 35 35 35 20 Final Carried 35 | 6 8 10 22 35 32 34 35 17 Scrap Engine Consumption 116 | . . . . . . . 50 66 Constructs Created 8 | . . . . . . . 4 4 Constructs Modified 38 | . . . . . . . 17 21 Class Distribution -------------------- 51% | Hauler-Mutant 15% | Hauler-Construct 13% | Scavenger-Mutant 9% | Mutant 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 4230 | 266 20 44 60 113 228 2087 744 668 Remotely . | . . . . . . . . . Salvage Created 7539 | 251 104 132 . 222 332 3217 965 2316 Parts 403 | 17 8 11 . 22 21 166 53 105 Haulers Intercepted 6 | . . . . . . 5 . 1 Recyclers Shooed 6 | . . . . . . 1 2 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 118 | . 2 5 . 12 6 53 7 33 Guns 83 | . 2 4 . 5 3 46 7 16 Cannons 17 | . . . . 7 1 1 . 8 AOE 5 | . . 1 . . 1 3 . . Classes Destroyed 20 | 3 2 1 . 1 . 6 2 5 Worker 12 | 2 . . . . . 5 . 5 Builder 8 | . . . . . . 3 1 4 Tunneler 5 | 5 . . . . . . . . Hauler 6 | . . . . . . 5 . 1 Recycler 12 | 1 . . . . . 4 6 1 Mechanic 1 | . . . . . . . . 1 Operator 5 | . 2 . . . 2 1 . . Watcher 4 | . . . . . . 2 . 2 Swarmer 25 | . . 3 . 10 . 8 . 4 Grunt 45 | . 2 2 . . 5 27 . 9 Brawler 1 | . . . . . . 1 . . Duelist 4 | . . . . . . 4 . . Protector 1 | . . . . . . . . 1 Sentry 23 | . . . . 2 2 12 4 3 Specialist 2 | . . . . . . . . 2 Hunter 7 | . . . . . . 1 . 6 Programmer 6 | . . . . . . . . 6 Heavy 2 | . . . . . . . . 2 Scientist 2 | . . . . . . . 2 . Scrapper 3 | . . . . . . . 3 . Best Kill Streak 6 | 4 2 2 . 4 1 6 5 4 Combat Bots Only 5 | . 1 2 . 4 1 5 3 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 1 2 Gunslinging 1 | . . . . . . 1 . 1 Exploded 2 | . . 1 . . 1 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 904 | . 4 18 . 82 47 293 30 430 Missed 255 | . 1 5 . 18 14 88 8 121 Damage Taken 9713 | . 105 145 . 650 366 2928 434 5085 Core 1312 | . 10 10 . 89 20 243 41 899 Absorbed by Shields 735 | . . . . . 140 131 . 464 Regen/Repaired (Parts) 1812 | . . . . . . 855 100 857 Core Remaining (%) 66 | 100 . . . 56 . . 44 . Volleys Fired 548 | 16 8 11 . 22 42 218 40 191 Largest 3 | 2 2 2 . 2 2 2 2 3 Hottest 275 | 60 80 80 . 75 123 130 95 275 Shots Fired 984 | 32 16 17 . 40 77 425 80 297 Gun 830 | 32 16 16 . 18 58 401 80 209 Cannon 116 | . . 1 . 22 . 11 . 82 Launcher 11 | . . . . . 3 2 . 6 Special 27 | . . . . . 16 11 . . Kinetic 591 | 16 . 1 . 22 58 304 47 143 Thermal 212 | . . . . . 16 61 . 135 Explosive 4 | . . . . . 2 2 . . Electromagnetic 177 | 16 16 16 . 18 1 58 33 19 Robot Hit Streak 19 | 7 4 2 . 19 10 15 15 15 Robot Miss Streak 6 | 1 2 2 . 5 2 6 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . 1 . . . 6 . 3 Max Gunslinging Chain 2 | . . 1 . . . 1 . 2 Shots Hit Robots 688 | 23 10 9 . 27 51 290 58 220 Core Hits 340 | 12 6 7 . 13 20 139 30 113 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 21 | . . . . . 3 6 . 12 Burn 16 | . . . . . 3 5 . 8 Destroy 2 | . . . . . . . . 2 Blast 3 | . . . . . . 1 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12958 | 242 168 175 . 422 735 5195 1027 4994 Guns 9899 | 242 122 124 . 152 582 4860 996 2821 Cannons 1586 | . . . . 270 . 123 . 1193 Explosions 1240 | . 46 51 . . 8 126 31 978 Melee . | . . . . . . . . . Ramming 13 | . . . . . . 11 . 2 Kinetic 6633 | 87 . . . 270 582 3394 506 1794 Thermal 3921 | . 46 51 . . 145 862 31 2786 Explosive 61 | . . . . . . . . 61 Electromagnetic 2330 | 155 122 124 . 152 8 928 490 351 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 2 4 Average Corruption 2 | . . . . . . 2 2 1 Corruption Purged 8 | . . . . . . 4 . 4 Corruption Blocked . | . . . . . . . . . Effects 134 | . . . . . . 56 60 18 Message Errors 31 | . . . . . . 15 12 4 Matter Fused 30 | . . . . . . 6 19 5 Heat Flow Errors 17 | . . . . . . 8 6 3 Energy Discharges 23 | . . . . . . 9 11 3 Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 14 | . . . . . . 8 4 2 Data Loss (major) 5 | . . . . . . 1 4 . Misfires 5 | . . . . . . 4 1 . Alerts 4 | . . . . . . 2 1 1 Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . . . . . . 8 45 Projectiles 9 | . . . . . . . . 9 Explosions 44 | . . . . . . . 8 36 Melee . | . . . . . . . . . Knockbacks 6 | . . . . 3 . 2 . 1 Impact 1 | . . . . . . 1 . . Kinetic 4 | . . . . 2 . 1 . 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 224 | . 75 . . . . 68 . 81 Shots 6 | . 1 . . . . 2 . 3 Rammed 4 | . . . . . . 3 . 1 Targets Rammed 4 | . . . . . . 3 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 558 | 40 60 129 . 110 317 220 328 558 Average Temperature 93 | 20 24 60 . 48 131 46 96 131 Received Heat Transfer 2308 | . 18 39 . 81 176 1187 178 629 Effects 12 | . . . . . . . . 12 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . 1 Combat Hostiles 3 | . . . . . . 2 . 1 Parts Fried 13 | 1 . . . . . 7 3 2 Impact Corruptions . | . . . . . . . . . Robots Melted 12 | . . . . . 1 1 . 10 Combat Hostiles 10 | . . . . . 1 1 . 8 Parts Melted 43 | . . . . . 2 6 3 32 Heat Transferred 13943 | . 50 50 . . 1360 2393 50 10040 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 1 . . . 3 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 989 | 40 207 154 . 112 101 989 427 495 Initial 385 | . 26 80 . . 35 . 385 350 Average 192 | 22 140 75 . 29 47 493 75 215 Maximum Alert Level 3 | . 1 . . . . 3 2 2 Low Security (%) 66 | 100 71 100 . 100 100 30 75 46 Level 1 16 | . 28 . . . . 7 23 49 Level 2 6 | . . . . . . 21 1 3 Level 3 10 | . . . . . . 41 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 2 1 . . 3 10 . 16 Investigation 4 | . . 1 . . . 2 . 1 Extermination 6 | . . . . . . . . 6 Reinforcement 16 | . 2 . . . 3 3 . 8 Assault 5 | . . . . . . 4 . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 5 | . . . . . . 2 . 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 9 | . . . . . . 8 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 3 6 . 15 9 78 7 48 Peak Tracking Total 6 | . 1 3 . 4 4 5 2 6 Tactical Retreats 9 | . . 1 . . 1 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . 2 . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 3 . . Triggered 4 | . . . . . . 2 . 2 Most Traps Carried 3 | . . 3 3 3 3 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 13 | . 4 . . . 1 4 1 3 Max in Single Turn 3 | . 3 . . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 37 | . 2 1 5 . 1 12 14 2 Terminals 18 | . 2 . . . 1 8 6 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 . 1 Recycling Units 7 | . . . . . . 1 6 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 149 | . 4 1 9 . 2 51 75 7 Successful 106 | . 2 1 9 . 1 35 56 2 Failed 42 | . 2 . . . 1 15 19 5 Catastrophic 2 | . . . . . . . 2 . Database Lockouts 1 | . . . . . . 1 . . Manual 80 | . 4 . 1 . 2 35 36 2 Terminals 79 | . 4 . . . 2 35 36 2 Fabricators . | . . . . . . . . . Repair Stations 18 | . . . . . . 13 . 5 Recycling Units 15 | . . . . . . 2 13 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 45 | . . 1 9 . . 3 32 . Record 32 | . . . 8 . . . 24 . Robot Analysis 3 | . . . . . . 2 1 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . . . . 12 . 1 Scan Component 7 | . . . . . . 6 . 1 Repair 6 | . . . . . . 6 . . Recycling Unit Hacks 7 | . . . . . . 1 6 . Retrieve Components 7 | . . . . . . 1 6 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 40 | . 2 . . . 1 18 18 1 Terminals 33 | . 2 . . . 1 17 12 1 Assimilate 8 | . . . . . . 6 2 . Botnet 16 | . 2 . . . 1 6 6 1 Disrupt 1 | . . . . . . 1 . . Operators 2 | . . . . . . 2 . . Skim 6 | . . . . . . 2 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . 1 6 . Tunnel 7 | . . . . . . 1 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . . . 1 9 7 2 Full Trace Events 3 | . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . . . 6 . . Time 294 | . . . . . . 294 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 43 | . . . . . . 10 33 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 1 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 6 | . . . . 4 1 1 . . Largest Group 4 | . . . . 4 1 1 . . Highest-Rated Group 71 | . . . . 71 16 21 . . Highest-Rated Ally 31 | . . . . 31 16 21 . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 25 | . . . . 20 2 3 . . Total Damage 307 | . . . . 175 35 97 . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 2 | . . . . . . 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 23524 | 133 350 1067 3056 3759 1302 5104 5527 3226 Spaces Moved 6044 | 61 199 655 721 683 172 1188 1462 903 Core 3 | . . . . . . 1 . 2 Treads 4289 | 11 199 655 721 683 172 1187 490 171 Legs 548 | 50 . . . . . . 121 377 Wheels 1049 | . . . . . . . 851 198 Hover 155 | . . . . . . . . 155 Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 152 152 472 552 232 190 131 Average Speed 327 | 127 160 155 421 533 552 310 347 215 Slowest Speed 3650 | 160 160 160 472 552 552 3650 776 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 3 28 98 71 101 13 98 99 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 8 | . . . 1 . . 1 6 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 30 | . . . . . 17 13 . . Terrain Destroyed 119 | . 21 9 . . 17 37 . 35 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 119 | . 21 9 . . 17 37 . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 8944 | 87 216 687 739 764 442 2173 1869 1967 Wait 1813 | . 4 2 . 46 200 512 257 792 Move 6036 | 60 198 654 720 682 171 1187 1461 903 Hop . | . . . . . . . . . Pick Up 148 | 3 2 10 16 13 6 41 27 30 Fast Attach 51 | 1 . . 1 1 1 30 12 5 Attach 57 | . . 2 . . 5 23 4 23 Detach 24 | . . . . . . 11 4 9 Swap 50 | 4 2 1 . . 9 29 5 . Drop 151 | 3 2 7 2 . 6 59 59 13 Fire 548 | 16 8 11 . 22 42 218 40 191 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 3 | . . . . . . 3 . . Escape Stasis 4 | . . . . . . 4 . . Rewire 4 | . . . . . 2 2 . . Trap 3 | . . . . . . 3 . . Miscellaneous 51 | . . . . . . 51 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / [*Low] / [*Ext]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered Mines 943 | -10/Mines | Discovered new exit (range 12) 955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 955 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Met a Derelict shopkeep closing up shop 1114 | -10/Mines | Found a hidden stash of uninstalled traps 1133 | -10/Mines | Identified exit to Subcaves 1172 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1202 | -10/Mines | Discovered new exit (range 9) 1551 | -10/Mines | Entered Exiles 1591 | -10/Exiles | Met 8R-AWN 1614 | -10/Exiles | Met EX-HEX 2022 | -10/Exiles | Met EX-DEC 2030 | -10/Exiles | Build established: Hauler-Mutant 2511 | -10/Exiles | Learned location of Zion (-7) 2643 | -10/Exiles | Met EX-BIN 2714 | -10/Exiles | Aligned with FarCom system 2719 | -10/Exiles | Given EX-Vault access code 2917 | -10/Exiles | Opened EX-Vault 2940 | -10/Exiles | Found Firepult 3036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4564 | -10/Exiles | Discovered new exit (range 10) 4607 | -10/Exiles | Left Exiles lab with Firepult 4607 | -10/Exiles | Entered Mines 4829 | -9/Mines | Learned location of 1 exit from Materials 6889 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7032 | -9/Mines | Discovered new exit (range 16) 7239 | -9/Mines | Received a Mining Laser from a helpful Derelict 7258 | -9/Mines | Discovered new exit (range 7) 7484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8366 | -9/Mines | Entered Materials 8366 | -8/Materials | Accompanied by 1 ally 8366 | -8/Materials | Evolved 4 slots: Utility x4 8367 | -8/Materials | Identified exit to Storage 9668 | -8/Materials | Entered Storage 10303 | -8/Storage | Build established: Scavenger-Mutant 10628 | -8/Storage | Repaired Humpback 11355 | -8/Storage | Garrison activated, responded to threat 11832 | -8/Storage | Discovered new exit (range 16) 12068 | -8/Storage | First assault squad dispatched 12250 | -8/Storage | Used back door to open Recycling access 12250 | -8/Storage | Discovered new exit (range 3) 12522 | -8/Storage | Central database locked down 13459 | -8/Storage | Build established: Hauler-Mutant 13659 | -8/Storage | Repaired Enh. Autogun 13710 | -8/Storage | Repaired Plasma Flamer 13749 | -8/Storage | Repaired Adv. Treads 13811 | -8/Storage | Repaired Enh. Autogun 13872 | -8/Storage | Repaired Prc. Beam Rifle 14772 | -8/Storage | Entered Recycling 14773 | -8/Recycling | Met a Zionite searching for Scraptown 15598 | -8/Recycling | Core integrity fell below 50% 16011 | -8/Recycling | Discovered new exit (range 16) 16493 | -8/Recycling | Scanned before Scraplab entrance 16521 | -8/Recycling | Entered Scraplab 16540 | -8/Recycling | Angered Scraplab inhabitants 16542 | -8/Recycling | Found Prototype Device 16580 | -8/Recycling | Identified Scrap Engine 17254 | -8/Recycling | Build established: Hauler-Construct 17420 | -8/Recycling | Found SUBCON Basin 19866 | -8/Recycling | Found SUBCON Basin 20299 | -8/Recycling | Entered Factory 20299 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 20649 | -6/Factory | Search patrols dispatched 20782 | -6/Factory | Lost 4 parts (2n1u1w) 20914 | -6/Factory | Build established: Mutant 21247 | -6/Factory | Build established: Tank 21620 | -6/Factory | Cargo convoy interrupted 21907 | -6/Factory | Build established: Construct 22265 | -6/Factory | Core integrity fell below 50% 22292 | -6/Factory | Lost 3 parts (1p1n1w) 22365 | -6/Factory | Found Prototype Device 22367 | -6/Factory | Discovered new exit (range 12) 23085 | -6/Factory | Discovered new exit (range 12) 23310 | -6/Factory | Discovered new exit (range 21) 23449 | -6/Factory | First assault squad dispatched 23499 | -6/Factory | Core integrity fell below 20% 23526 | -6/Factory | Core destroyed Last Messages --------------- 23519_ Nuclear Reactor explodes. 23519_ System Restoration Module purges 1% system corruption (0%). 23519_ B-48 Gladiator heat damages Lgt. Treads, Rnf. Deuterium Engine. 23519_ U-05 Engineer destroyed. 23519_ U-05 Engineer lays Concrete. 23520_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 23520_ U-05 Engineer lays Concrete. 23521_ Power failure, Fission Core shutdown. 23521_ Adv. EMP Blaster destroyed. 23522_ FC-Gravmag Exoskeleton destroyed. 23522_ FC-Gravmag Exoskeleton core remains intact and functional. 23522_ System corrupted by crushing effect (+2). 23522_ U-05 Engineer lays Concrete. 23522_ K-01 Serf collects debris. 23523_ I-36 Angel heat damages core (-13). 23523_ Com. Wheel melted. 23523_ U-05 Engineer lays Concrete. 23525_ System corrupted: Heat flow error (+239). 23525_ U-05 Engineer lays Concrete. 23526_ Overheating: Core damaged (-119). 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" | | # #?# ## ## ##########?# #? | | # ### " ######+##############%##+# | | + "T % # | | # ### ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSapperNanosword Manual? 0 Play Time 01:48:38 Cumulative 121.3 hours Start 2024.11.19 @ 15:17:26 End 2024.11.19 @ 17:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23a78af-4478-4788-aebe-562a5b43f393