Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 04:56:27 Player: Zirov Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (564) 564 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 3000 Bonus ------- Follower Combat Kills 196 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heavy Ion Engine High-capacity Matter Pod (200) Heavy Riot Gun Slug Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Tractor Beam > --- WEAPON ----------- Slug Cannon Bore Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Flexi-carbon Leg Huge Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Improved Medium Armor Plating Tractor Beam Heavy Riot Gun Improved Light Cannon Battle Cannon CR-A16's Pointy Stick [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 13 6 15 . 4 3 Power 5 | 1 3 . 1 . . . Engine 5 | 1 3 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 2 4 . 1 . Treads 9 | 2 1 1 4 . 1 . Leg . | . . . . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 2 5 . . 1 Device 1 | . . . 1 . . . Storage 5 | 1 2 . 2 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 4 | . 1 2 . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 4 2 5 . 3 2 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon 12 | . 4 1 2 . 3 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . 5 1 . . 4 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 2 1 . . 1 Weapon 3 | . . 2 . . . 1 Highest Loss Streak 4 | . . 2 1 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 100 100 86 Engine 11 | . 14 14 11 11 11 9 Treads 25 | . 22 2 22 33 33 28 Wheel 5 | . 5 25 10 . . . Device 5 | . . . 1 11 11 9 Storage 11 | . 14 14 11 11 11 9 Processor 6 | . . . 10 11 11 9 Protection 6 | . 12 14 9 . . . Ballistic Gun 2 | . 1 4 8 . . . Ballistic Cannon 20 | . 24 23 11 22 22 19 Naked Turns 44 | . . . . . . 44 Heaviest Build 44 | 12 38 38 39 36 44 37 Greatest Support 69 | 40 40 24 69 69 69 69 Greatest Overweight (x) 3 | . 1 3 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 13 Most Carried 15 | 3 13 12 15 15 15 15 Average Carried 12 | 1 8 10 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 12 10 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1418 | 209 317 244 534 . 66 48 Remotely 192 | . . . 88 . 66 38 Salvage Created 816 | . 306 78 432 . . . Parts 59 | . 16 8 35 . . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 2 2 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 6 10 9 . . . Guns 6 | . . 1 5 . . . Cannons 19 | . 6 9 4 . . . Classes Destroyed 9 | . 5 1 3 . . . Worker 2 | . . . 2 . . . Hauler 3 | . 2 . 1 . . . Recycler 2 | . 1 . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 9 | . 3 3 3 . . . Grunt 4 | . 3 . 1 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Assembled 7 | . . 7 . . . . Best Kill Streak 6 | . 5 6 3 . . . Combat Bots Only 6 | . 3 6 2 . . . Max Kills in Single Turn 2 | . 1 1 2 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2352 | . 319 537 342 . . 1154 Core 474 | . 25 35 16 . . 398 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 90 | . 18 20 49 . 1 2 Largest 2 | . 2 2 2 . 2 2 Hottest 78 | . 78 78 78 . 78 78 Shots Fired 180 | . 36 40 98 . 2 4 Gun 68 | . . 2 66 . . . Cannon 112 | . 36 38 32 . 2 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 165 | . 36 40 83 . 2 4 Thermal 15 | . . . 15 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 6 11 . . 14 Robot Miss Streak 5 | . 3 5 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 110 | . 23 17 67 . . 3 Core Hits 46 | . 12 11 22 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 1 . . . Blast 3 | . 1 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2070 | . 496 439 1092 . . 43 Guns 605 | . . 23 582 . . . Cannons 1465 | . 496 416 510 . . 43 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1932 | . 496 439 954 . . 43 Thermal 138 | . . . 138 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . . 8 Overload Shots . | . . . . . . . Overflow Damage 16 | . . 16 . . . . Projectiles 16 | . . 16 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 15 | . 7 5 2 . . 1 Impact . | . . . . . . . Kinetic 14 | . 7 4 2 . . 1 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 156 | . 156 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | . 361 275 144 . 12 24 Average Temperature 82 | . 129 118 38 . 8 12 Received Heat Transfer 399 | . 93 120 87 . . 99 Effects 2 | . 2 . . . . . Short Circuit 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 407 | . . . 407 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 224 | . 158 60 224 75 . . Initial 75 | . . 7 . 75 . . Average 47 | . 27 12 109 75 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 10 15 20 . . 23 Peak Tracking Total 17 | . 3 17 5 . . 13 Tactical Retreats 5 | . . 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 9 | . 5 1 3 . . . Terminals 9 | . 5 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 13 2 9 . . . Successful 9 | . 6 . 3 . . . Failed 15 | . 7 2 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 8 | . 7 . 1 . . . Terminals 24 | . 13 2 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 6 . 3 . . . Prototype ID Bank 2 | . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 1 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 180 | . . . . . 180 180 Highest-Rated Ally 51 | . . . . . 51 51 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . . 19 Total Damage 667 | . . . . . . 667 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 4180 | 79 943 463 632 10 1676 377 Spaces Moved 2614 | 47 573 359 305 7 1033 290 Core 95 | 6 . . . . . 89 Treads 1852 | 41 416 . 154 7 1033 201 Legs . | . . . . . . . Wheels 667 | . 157 359 151 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 100 100 160 160 50 Average Speed 141 | 145 145 104 130 160 160 126 Slowest Speed 240 | 160 240 135 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 76 70 24 6 84 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . . 5 . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . 45 3 1 . . . Melee . | . . . . . . . Projectile 5 | . 1 3 1 . . . AOE 44 | . 44 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 2918 | 55 649 406 448 6 1057 297 Wait 101 | . 19 19 57 . 6 . Move 2608 | 46 572 358 304 6 1032 290 Hop . | . . . . . . . Pick Up 37 | 3 13 3 12 . 5 1 Fast Attach 18 | 6 7 . 4 . 1 . Attach 12 | . 3 5 3 . . 1 Detach 6 | . 5 . 1 . . . Swap 17 | . 3 1 8 . 3 2 Drop 29 | . 9 . 10 . 9 1 Fire 90 | . 18 20 49 . 1 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Entered Mines 1049 | -10/Mines | Assembled infested the area 1054 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1368 | -10/Mines | Discovered new exit (range 7) 1386 | -10/Mines | Discovered new exit (range 12) 1486 | -10/Mines | Entered Materials 1486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -9/Materials | Identified exit to Materials 1880 | -9/Materials | Discovered new exit (range 16) 1886 | -9/Materials | Discovered new exit (range 15) 2118 | -9/Materials | Entered Mines 2119 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2127 | -9/Mines | Met a Derelict bent on vengeance 2128 | -9/Mines | Entered Zion 2236 | -7/Zion | Found CR-A16's Pointy Stick 3385 | -7/Zion | Gained Derelict followers 3785 | -7/Zion | Discovered new exit (range 10) 3804 | -7/Zion | Entered Proximity Caves 3804 | -6/Proximity Caves | Accompanied by 6 allies 4114 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4137 | -6/Proximity Caves | Released all parts (6) 4166 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 4171 | -6/Proximity Caves | Core integrity fell below 50% 4180 | -6/Proximity Caves | Core integrity fell below 20% 4181 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04120_ Slug penetrates Wall. 04120_ JP-TK1(p) destroyed. 04121_ Tractor Beam destroyed. 04122_ Acquired 10 matter. 04122_ Penetrated by Slug. 04123_ Slug penetrates Wall. 04126_ Penetrated by Slug. 04133_ Slug penetrates Wall. 04134_ Wall collapses. 04134_ Battle Cannon destroyed. 04135_ Imp. Treads destroyed. 04136_ Penetrated by Slug. 04137_ Released Imp. Light Armor Plating. 04137_ Released Imp. Light Cannon. 04137_ Released Targeting Computer. 04137_ Released Lrg. Storage Unit. 04137_ Released Imp. Ion Engine. 04137_ Released Imp. Treads. 04174_ Critical hit (Burn: +37). 04178_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????#### ##???? ?????????? | | #####??????????????# ####### #??????????? | | ###?????????#### #### #???????????? | | ##??????### #?# #### #????? | | ##?????# #??# #????? | | ###???# #### % ??? | | ##### = ## # # =%% ??? | | !/! ### ! *%! #????? | | *!!!! % %|%|! / % #????? | | ########## ###]== ! %=%|=| % #????? | | ##???????######]= %/%%=% ## %????? | | ###?????## ### = = ## ##?????# ????? | | ### #???### ###?# ####?####????????????? | | #?# #???# ####???# #????????????????????? | | #### ##??######??????# #????????????????????? | | ####### ######?????##??# #????????????????????? | | #????# ## ##???? ### ##???????????????????? | | #????# #????? ???????????????????? | | #?????# #????? ???????????????????? | | ####?## ##?????# ???????????????????? | | ### ##????## ???????????????????? | | ##??## ???????????????????? | | ### #?## ???????????????????? | | ??# #### ### ???????????????????? | | ??# ##??## s ##Y ## ???????????????????? | | ### ##???##ss @###????????????????????? | | ## #??### s ##????????????????????? | | ## #### s #####????????????????? | | ## ## #????????????????? | | # ######## #????????????????? | | #????# ##????????????????? | | #????# ##?????????????????? | | #### #????## ##??????????????????? | | ???## ##?????##### ##???????????????????? | | ????## ##??????????;# #????????????????????? | | ?????? ##??????????#### #????????????????????? | | ??????##??????????????### ##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Cloaking Device | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipHeartBlaster Manual? 0 Play Time 00:44:05 Cumulative 81.7 hours Start 2023.09.02 @ 13:51:36 End 2023.09.11 @ 04:56:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe2ea76-627d-4152-88ad-950613aa2eb6