Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 15:35:14 Player: rice Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (6686) 6686 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 12282 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Remote Force Field Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Target Analyzer Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Light Treads Armored Leg Improved Heat Sink Launcher Guidance Computer Phase Shifter Remote Force Field System Restoration Module Magnetic Acceleration Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Chainsword Greatsword [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . . . Utility 5 | . . 2 . 1 1 . . 1 . . . Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 229 | 6 15 30 1 21 37 . 12 9 2 41 55 Power 30 | 1 2 4 . 3 4 . . 1 . 4 11 Engine 15 | 1 . 4 . 1 3 . . 1 . 4 1 Core 15 | . 2 . . 2 1 . . . . . 10 Reactor . | . . . . . . . . . . . . Propulsion 63 | 2 1 11 . 9 5 . 4 1 2 14 14 Treads 37 | 2 1 7 . 9 . . 4 1 . 8 5 Leg 19 | . . 4 . . 3 . . . . 3 9 Wheel 7 | . . . . . 2 . . . 2 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 70 | 1 7 8 . 6 14 . 6 6 . 9 13 Device 17 | . 4 . . 1 4 . . 2 . 2 4 Storage 6 | 1 1 . . . 1 . 2 . . . 1 Processor 6 | . 1 . . . . . . 1 . 1 3 Hackware 10 | . . 2 . . 2 . 2 1 . 1 2 Protection 31 | . 1 6 . 5 7 . 2 2 . 5 3 Artifact . | . . . . . . . . . . . . Weapon 66 | 2 5 7 1 3 14 . 2 1 . 14 17 Energy Gun 9 | 1 2 2 . . 1 . . . . 1 2 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 26 | 1 1 3 1 1 10 . 1 . . 2 6 Ballistic Cannon 10 | . . . . . . . . . . 6 4 Launcher 5 | . 2 . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 14 | . . 1 . 2 1 . 1 1 . 5 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 81 | . 1 4 . 5 13 . 1 2 . 20 35 Power 15 | . . . . 1 3 . . 1 . 1 9 Propulsion 23 | . . 1 . 2 3 . . . . 8 9 Utility 22 | . . 1 . 1 4 . 1 1 . 7 7 Weapon 21 | . 1 2 . 1 3 . . . . 4 10 Highest Loss Streak 11 | . 1 2 . 1 3 . 1 2 . 8 11 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 97 97 100 99 92 92 98 98 86 87 82 Engine 5 | . 2 10 11 6 5 7 7 5 6 5 2 Core 2 | . 11 . . 2 . . . . . . 5 Treads 16 | . 27 16 22 26 14 . 18 26 . 8 4 Leg 2 | . . 3 . . 1 7 1 . . 5 7 Wheel 1 | . . . . . 1 7 1 . 13 5 3 Device 9 | . 9 10 . 9 12 15 7 6 6 5 9 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 4 Processor 1 | . . . . . . . . 2 6 6 5 Hackware 14 | . . 11 22 18 17 15 22 19 20 19 13 Protection 6 | . 3 10 11 9 6 7 7 9 6 4 1 Energy Gun 2 | . 12 4 . . . . . . . . . Ballistic Gun 10 | . 10 17 22 11 12 23 17 8 6 1 4 Ballistic Cannon 1 | . . . . . . . . . . 2 7 Slashing Weapon 5 | . . . . 6 6 . 4 10 13 11 3 Peak Build Rating 80 | 6 12 18 17 30 51 51 51 54 58 59 80 Average Rating 37 | 4 10 15 17 24 40 51 46 51 57 53 61 On Entrance 32 | . 6 11 16 17 30 51 51 46 54 58 52 Naked Turns 21 | . . . . . . . . . . . 21 Heaviest Build 74 | 14 53 57 56 62 70 52 52 51 48 56 74 Greatest Support 88 | 40 40 40 40 64 64 28 66 88 56 88 71 Greatest Overweight (x) 18 | . 1 18 1 1 2 1 2 . . 9 13 Average Overweight (x) . | . . 1 1 . . 1 . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 15 25 15 15 15 15 Average Capacity 16 | 6 16 20 20 20 15 15 15 15 15 15 14 Most Carried 20 | 1 12 16 13 20 15 14 15 14 12 15 15 Average Carried 11 | . 8 10 13 16 10 14 14 12 11 12 9 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 5 Final Carried 15 | 1 12 14 13 15 14 14 15 12 12 8 2 Class Distribution -------------------- 25% | Hacker-Mutant 22% | Mutant 19% | Scavenger-Mutant 19% | Hacker-Gladiator 4% | Hacker-Gunner 4% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Matter Collected 4629 | 214 395 623 . 319 608 . 390 225 . 628 1227 Remotely . | . . . . . . . . . . . . Salvage Created 6948 | . 707 822 . 852 1172 . 334 238 . 1334 1489 Parts 384 | . 43 61 . 42 78 . 19 7 . 58 76 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 142 | . 17 22 . 17 22 . 8 4 . 24 28 Melee 63 | . . . . 13 12 . 5 4 . 19 10 Guns 61 | . 16 22 . 4 10 . 3 . . 2 4 Cannons 12 | . . . . . . . . . . 3 9 AOE 5 | . 1 . . . . . . . . . 4 Classes Destroyed 13 | . 4 2 . 4 2 . . . . 1 . Worker 1 | . . . . 1 . . . . . . . Builder 3 | . . . . . 2 . . . . . 1 Hauler 1 | . . . . . . . . . . 1 . Recycler 3 | . 1 1 . . 1 . . . . . . Operator 14 | . 3 1 . 1 3 . 1 1 . 3 1 Watcher 1 | . . . . 1 . . . . . . . Swarmer 30 | . 3 12 . 3 4 . 4 . . 4 . Grunt 64 | . 14 2 . 8 11 . 2 3 . 12 12 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . 1 . . . . . . . . 1 Sentry 18 | . . 7 . 4 2 . 1 . . 2 2 Hunter 8 | . . . . 1 2 . . . . 2 3 Programmer 19 | . . . . . 3 . 1 1 . 4 10 Best Kill Streak 7 | . 4 5 . 7 3 . 2 2 . 4 4 Combat Bots Only 6 | . 3 5 . 6 3 . 2 2 . 4 4 Max Kills in Single Turn 2 | . 2 2 . 1 2 . 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . 1 Melee 1 | . . . . 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Hostile Shots Fired 1449 | . 74 125 . 113 197 . 121 37 . 394 388 Missed 379 | . 19 37 . 30 59 . 25 6 . 99 104 Damage Taken 16534 | . 721 1078 . 1088 2506 . 1130 535 . 3964 5512 Core 2547 | . 68 225 . 89 360 . 141 16 . 640 1008 Absorbed by Shields 394 | . . . . . 108 . . . . 8 278 Ignored by Resistances 3 | . . . . . . . . . . 3 . Regen/Repaired (Parts) 673 | . 91 . . . 33 . . . . 208 341 Core Remaining (%) 58 | 100 72 . 43 83 . . 28 . . 22 . Volleys Fired 296 | . 65 63 . 20 42 . 13 7 . 16 70 Largest 4 | . 2 2 . 2 3 . 3 1 . 3 4 Hottest 212 | . 85 105 . 46 94 . 84 28 . 159 212 Shots Fired 629 | . 113 125 . 38 89 . 42 7 . 38 177 Gun 507 | . 110 125 . 38 86 . 42 7 . 6 93 Cannon 96 | . . . . . . . . . . 32 64 Launcher 17 | . 3 . . . 3 . . . . . 11 Special 9 | . . . . . . . . . . . 9 Kinetic 522 | . 61 118 . 38 75 . 42 7 . 38 143 Thermal 90 | . 49 7 . . 11 . . . . . 23 Explosive 3 | . 3 . . . . . . . . . . Electromagnetic 14 | . . . . . 3 . . . . . 11 Robot Hit Streak 22 | . 13 22 . 8 6 . 8 2 . 10 11 Robot Miss Streak 7 | . 3 7 . 2 5 . 3 3 . 2 4 Penetration Max 1 | . . . . . 1 . 1 . . . 1 Secondary Targets 3 | . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 657 | . 80 80 . 74 90 . 43 25 . 110 155 Core Hits 269 | . 38 36 . 24 40 . 13 7 . 46 65 Critical Kills 5 | . . 2 . 1 1 . . . . 1 . Critical Parts Destroyed 7 | . . 2 . . 1 . 1 . . . 3 Critical Strikes 52 | . 2 4 . 5 5 . 2 4 . 15 15 Burn 2 | . 2 . . . . . . . . . . Destroy 13 | . . 4 . 1 2 . 2 . . 1 3 Blast 3 | . . . . . . . . . . 1 2 Sever 34 | . . . . 4 3 . . 4 . 13 10 Melee Attacks 427 | . . 2 . 76 99 . 29 39 . 111 71 Impact . | . . . . . . . . . . . . Slashing 427 | . . 2 . 76 99 . 29 39 . 111 71 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 5 . . 1 . 5 1 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 28 | . . . . . . . . 4 . 17 7 Damage Inflicted 18291 | . 1197 1156 . 1899 2539 . 1081 913 . 4264 5242 Guns 5866 | . 1078 1146 . 402 1008 . 609 37 . 33 1553 Cannons 1907 | . . . . . . . . . . 667 1240 Explosions 723 | . 113 . . . 16 . . . . . 594 Melee 9771 | . . . . 1497 1515 . 472 876 . 3561 1850 Ramming 24 | . 6 10 . . . . . . . 3 5 Kinetic 6961 | . 608 1084 . 402 930 . 609 37 . 700 2591 Thermal 868 | . 470 62 . . 78 . . . . . 258 Explosive 113 | . 113 . . . . . . . . . . Electromagnetic 554 | . . . . . 16 . . . . . 538 Impact . | . . . . . . . . . . . . Slashing 9771 | . . . . 1497 1515 . 472 876 . 3561 1850 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 16 16 18 1 . 2 17 Average Corruption 8 | . . . . . 7 16 16 1 . 1 9 Corruption Purged 13 | . . . . . . . . 1 . . 12 Corruption Blocked . | . . . . . . . . . . . . Effects 204 | . . . . . 65 4 58 1 . 22 54 Message Errors 57 | . . . . . 21 . 16 . . 4 16 Matter Fused 42 | . . . . . 14 1 11 . . 7 9 Heat Flow Errors 24 | . . . . . 7 1 8 . . 5 3 Energy Discharges 24 | . . . . . 5 1 6 . . 4 8 Parts Rejected 3 | . . . . . 1 . . . . . 2 Parts Fused 5 | . . . . . 3 . 1 . . . 1 Data Loss (minor) 20 | . . . . . 5 1 7 . . 1 6 Data Loss (major) 13 | . . . . . 5 . 4 . . 1 3 Misfires 7 | . . . . . 3 . 3 . . . 1 Alerts 2 | . . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . 2 . . . 1 Weapon Failures 4 | . . . . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 733 | . . . . 43 94 . 61 86 . 290 159 Projectiles 60 | . . . . . . . . . . . 60 Explosions 4 | . . . . . . . . . . . 4 Melee 669 | . . . . 43 94 . 61 86 . 290 95 Knockbacks 23 | . . . . . . . . . . 7 16 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 6 13 Secondary 4 | . . . . . . . . . . 1 3 Self-Inflicted Damage 139 | . . . . . 42 . . . . 1 96 Shots 6 | . . . . . 3 . . . . . 3 Rammed 8 | . 2 4 . . . . . . . 1 1 Targets Rammed 8 | . 2 4 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 360 | . 360 153 . 25 357 118 218 . . 360 207 Average Temperature 82 | . 95 39 . 11 78 68 86 . . 142 50 Received Heat Transfer 3786 | . 414 261 . 378 603 . 201 162 . 921 846 Effects 7 | . 1 . . . 1 . . . . 5 . Shutdowns 3 | . 1 . . . 1 . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 2099 | . 1332 149 . . 148 . . . . . 470 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Peak Influence 421 | . 115 421 69 258 310 39 158 119 . 134 240 Initial 116 | . . 26 69 26 116 39 27 22 . . 62 Average 78 | . 33 181 69 84 66 39 51 45 . 41 131 Maximum Alert Level 2 | . . 2 . 1 1 . . . . . 1 Low Security (%) 87 | 100 100 46 100 85 96 100 100 100 100 100 71 Level 1 12 | . . 52 . 14 3 . . . . . 28 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 3 1 . 2 10 . 6 3 . 10 11 Investigation 9 | . 1 . . . 3 . . . . 4 1 Extermination 16 | . . . . . 4 . 2 2 . 4 4 Reinforcement 18 | . 2 1 . 2 3 . 3 1 . 2 4 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Distress Signals 7 | . . 4 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 242 | . 28 39 . 32 38 . 14 12 . 36 43 Peak Tracking Total 6 | . 3 6 . 4 5 . 5 4 . 5 5 Tactical Retreats 35 | . 2 5 . 2 8 . 2 5 . 6 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Traps Triggered 7 | . . 1 . . 3 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Machines Disabled 13 | . 1 . . . 1 . 2 . . . 9 Max in Single Turn 4 | . 1 . . . 1 . 1 . . . 4 Garrison Access 3 | . . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Machines Accessed 46 | . 8 4 . 6 11 . 5 2 . 6 4 Terminals 29 | . 5 4 . 3 8 . 3 2 . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . . 2 1 Recycling Units 9 | . 2 . . 2 1 . 1 . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . Total Hacks 115 | . 21 9 . 14 26 . 8 4 . 26 7 Successful 66 | . 8 2 . 10 13 . 6 1 . 20 6 Failed 49 | . 13 7 . 4 13 . 2 3 . 6 1 Catastrophic 13 | . 4 2 . 3 2 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 12 6 . 8 17 . 4 4 . 3 2 Terminals 73 | . 13 9 . 9 19 . 5 4 . 12 2 Fabricators . | . . . . . . . . . . . . Repair Stations 21 | . 4 . . . 3 . . . . 11 3 Recycling Units 17 | . 4 . . 4 2 . 2 . . 3 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . 1 . . . . Terminal Hacks 29 | . 2 2 . 4 6 . 3 1 . 10 1 Record 3 | . . . . . 1 . . . . 2 . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 4 | . . . . 1 1 . 1 . . 1 . Unreport Threat 16 | . 2 2 . 3 3 . 1 1 . 3 1 Locate Traps 2 | . . . . . . . . . . 2 . Assault Status 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . 3 . . . . 7 3 Scan Component 9 | . 1 . . . 2 . . . . 4 2 Repair 6 | . 1 . . . 1 . . . . 3 1 Recycling Unit Hacks 16 | . 4 . . 3 2 . 2 . . 3 2 Report Inventory 11 | . 3 . . 2 1 . 1 . . 2 2 Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 4 | . 1 . . 1 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 2 . 1 . . . . Seal Access 3 | . . . . 1 1 . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . Terminals 2 | . . . . 2 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 2 . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 37 | . 8 4 . 5 8 . 2 2 . 6 2 Full Trace Events 10 | . 1 1 . . 3 . . . . 4 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 . . . . 3 1 Time 150 | . 26 . . . 38 . . . . 60 26 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 25 | . 4 . . 1 10 . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Turns Passed 16128 | 77 2123 1885 85 1910 2852 75 1283 1005 95 2749 1989 Spaces Moved 7183 | 43 768 491 36 747 1221 66 751 458 83 1513 1006 Core 51 | 1 . 4 . . . . . . . 1 45 Treads 4001 | 42 768 479 36 747 779 . 571 458 . 104 17 Legs 373 | . . 8 . . 70 . . . . . 295 Wheels 2758 | . . . . . 372 66 180 . 83 1408 649 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 150 115 115 115 145 100 100 50 Average Speed 159 | 157 215 271 240 181 168 115 138 145 100 117 123 Slowest Speed 950 | 160 240 950 240 240 330 115 305 145 100 500 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 33 | 5 92 35 11 45 24 67 15 10 67 19 15 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 87 | . . 2 . 17 48 . 7 7 . 6 . Terrain Destroyed 131 | . 23 2 . 17 48 . 8 7 . 11 15 Melee 87 | . . 2 . 17 48 . 7 7 . 6 . Projectile 17 | . . . . . . . 1 . . 5 11 AOE 27 | . 23 . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Total 10686 | 49 1115 902 36 1148 1796 65 941 756 97 2291 1490 Wait 2382 | . 252 282 . 259 372 . 113 248 5 586 265 Move 7174 | 42 767 490 35 746 1221 65 750 458 82 1512 1006 Hop . | . . . . . . . . . . . . Pick Up 112 | 1 11 14 . 12 14 . 12 1 4 23 20 Fast Attach 50 | 6 2 4 . . 3 . 2 2 . 9 22 Attach 71 | . 1 5 1 7 13 . 1 2 2 19 20 Detach 5 | . . . . . 1 . . . . 1 3 Swap 108 | . 12 21 . 14 21 . 9 5 . 13 13 Drop 81 | . 3 17 . 14 10 . 12 1 4 15 5 Fire 296 | . 65 63 . 20 42 . 13 7 . 16 70 Melee 389 | . . 2 . 76 99 . 29 32 . 88 63 Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush 6 | . 2 4 . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 970 | -10/Materials | Discovered new exit (range 4) 1581 | -10/Materials | Discovered new exit (range 5) 1835 | -10/Materials | Repaired Lgt. Treads 1930 | -10/Materials | Discovered new exit (range 15) 2191 | -10/Materials | Discovered new exit (range 4) 2201 | -10/Materials | Entered another Materials area 2201 | -9/Materials | Evolved 2 slots: Utility x2 3868 | -9/Materials | Core integrity fell below 50% 4059 | -9/Materials | Discovered new exit (range 9) 4086 | -9/Materials | Entered Mines 4162 | -9/Mines | Discovered new exit (range 4) 4171 | -9/Mines | Entered Materials 4171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4231 | -8/Materials | Build established: Scavenger-Mutant 5410 | -8/Materials | Discovered new exit (range 12) 5628 | -8/Materials | Discovered new exit (range 12) 6081 | -8/Materials | Entered Factory 6081 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6212 | -7/Factory | Build established: Hacker-Mutant 6635 | -7/Factory | Lost 3 parts (1p1u1w) 6988 | -7/Factory | Discovered new exit (range 13) 7158 | -7/Factory | Build established: Scavenger-Mutant 7562 | -7/Factory | Build established: Hacker-Mutant 7848 | -7/Factory | Crushed by falling debris 7848 | -7/Factory | System corruption reached 10% 7879 | -7/Factory | Lost 3 parts (1p1n1u) 8766 | -7/Factory | Discovered new exit (range 14) 8863 | -7/Factory | Repaired Axe 8904 | -7/Factory | Core integrity fell below 50% 8933 | -7/Factory | Sucked down chute 8933 | -7/Factory | Entered Waste 8933 | -7/Waste | The area was eerily silent 8990 | -7/Waste | Discovered new exit (range 16) 9008 | -7/Waste | Entered Factory 9198 | -7/Factory | Build established: Hacker-Tank 9227 | -7/Factory | Garrison activated, responded to threat 9728 | -7/Factory | Build established: Hacker-Mutant 10250 | -7/Factory | Discovered new exit (range 9) 10291 | -7/Factory | Entered another Factory area 10291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10340 | -6/Factory | Discovered new exit (range 10) 10885 | -6/Factory | Build established: Hacker-Gladiator 11296 | -6/Factory | Sucked down chute 11296 | -6/Factory | Entered Waste 11296 | -6/Waste | The area was eerily silent 11376 | -6/Waste | Discovered new exit (range 16) 11391 | -6/Waste | Entered Factory 11728 | -6/Factory | Lost 3 parts (2n1w) 11841 | -6/Factory | Repaired Carbon-fiber Leg 11860 | -6/Factory | Repaired Adv. Treads 11994 | -6/Factory | Discovered new exit (range 12) 12283 | -6/Factory | Discovered new exit (range 5) 12528 | -6/Factory | Repaired Chainsword 12616 | -6/Factory | Lost 3 parts (2n1w) 13693 | -6/Factory | Core integrity fell below 50% 13767 | -6/Factory | Lost 8 parts (1p3n3u1w) 14140 | -6/Factory | Entered another Factory area 14140 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14218 | -5/Factory | Build established: Scavenger-Gunner 14367 | -5/Factory | Repaired Lrg. Storage Unit 14622 | -5/Factory | Build established: Hacker-Gunner 14809 | -5/Factory | System corruption reached 10% 15007 | -5/Factory | Lost 3 parts (2u1w) 15077 | -5/Factory | Lost 3 parts (1p1n1w) 15359 | -5/Factory | Lost 3 parts (2n1u) 15479 | -5/Factory | Lost 4 parts (1n1u2w) 15512 | -5/Factory | Core integrity fell below 50% 15571 | -5/Factory | Lost 3 parts (1p1n1w) 15787 | -5/Factory | Lost 3 parts (2p1w) 15990 | -5/Factory | Garrison activated, responded to threat 16108 | -5/Factory | Released all parts (10) 16109 | -5/Factory | Core integrity fell below 20% 16129 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16098_ U-05 Engineer lays Concrete. 16098_ Imp. Heat Sink destroyed. 16099_ U-05 Engineer repairs door. 16101_ Hvy. Laser destroyed. 16101_ U-05 Engineer builds a Wall. 16108_ Released Imp. Target Analyzer. 16108_ Released Magnetic Acceleration Cannon. 16108_ Released Arm. Medium Treads. 16108_ Released Imp. Treads. 16108_ Released Salvage Targeting Computer. 16108_ Released Imp. Hacking Suite. 16108_ Released Lrg. Storage Unit. 16108_ Released Hacking Suite. 16120_ System corrupted: Energy discharge (-20). 16124_ K-01 Serf destroyed. 16124_ Slug penetrates S-27 Virus. 16124_ S-27 Virus destroyed. 16127_ Slug penetrates Wall. 16129_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ??????????????????????### ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ????????##############? ?????????????????????? | | ????????# #? k ?????????????????????? | | ????????# #?# #?????????????????????? | | ????????# #?# #?????????????????????? | | ????????# #?# #?????????????????????? | | ????????# #?# #?????????????????????? | | ????????# !!! #?# #?????????????????????? | | ????##### !!! #?# #?????????????????????? | | ????# + !! #?#w #?????????????????????? | | ????# ### !#?# @ #?????????????????????? | | ????# #?# #?# #?????????????????????? | | ????# #?# [ ### ###???????????????????? | | ????# #?# # #???????????????????? | | ???## ########+####### #???????????????????? | | ???# = %= #???????????????????? | | ???# =%[ ! 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" """" #??????# # Y" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed DecoderDefenseGuard Manual? 0 Play Time 02:18:34 Cumulative 22.4 hours Start 2024.09.08 @ 20:02:25 End 2024.09.09 @ 15:35:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d2749b7-20cc-4672-b662-4ccb02c5e5bb