Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 10:31:45

Player: Fangrelle

Result: Destroyed by 3D-AIX(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (447)      447
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (-11)                -11
              TOTAL SCORE: 1126

 Bonus
-------
Friendly Fire              -11

 Cogmind 
---------
Core Integrity             0/250
Matter                     166/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (12)
Movement                   Core (700) Ox13
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (20) ---
     Subdweller Power Source
          Light Treads
                Wheel
        Compact Wheel
          Small Storage Unit
                Humpback
                Humpback
          Large Battery (200)
                Seismic Detector
                Seismic Detector
                Gun Armor
                Tractor Beam
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                Barrage Gun
                Grenade Launcher
>               --- INVENTORY --------
          Light Ion Engine
     Subdweller Power Source
                Wheel
        Compact Wheel
     Subdweller Monowheel
          Small Storage Unit
                Humpback
                Humpback
          Large Battery
     Subdweller Optics
                Seismic Detector
                Seismic Detector
                Tractor Beam
                Assault Rifle
                Mining Laser
                Piercing Trap
                Piercing Trap
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    High-capacity Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 8   6   18  
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   1   1   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   22   | 3   5   14  
    Energy Gun             4    | 1   2   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          9    | 1   1   7   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         6    | 1   2   3   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    3    | .   .   3   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     89   | .   100 86  
  Engine                   10   | .   14  9   
  Treads                   22   | .   28  21  
  Wheel                    2    | .   .   3   
  Device                   10   | .   14  9   
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   10  2   
  Energy Cannon            2    | .   .   3   
  Ballistic Gun            14   | .   10  15  
  Launcher                 3    | .   .   3   
  Special Weapon           3    | .   7   2   
Peak Build Rating          14   | 9   10  14  
  Average Rating           9    | 5   9   10  
  On Entrance              6    | .   9   10  
Naked Turns                .    | .   .   .   
Heaviest Build             57   | 14  50  57  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         18   | 7   16  20  
  Most Carried             20   | 8   10  20  
  Average Carried          14   | 4   8   16  
  Final Capacity           20   | 8   20  20  
  Final Carried            15   | 8   10  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           680  | 194 43  443 
  Remotely                 .    | .   .   .   
Salvage Created            541  | 97  171 273 
  Parts                    32   | 7   13  12  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   4   7   
  Guns                     7    | .   4   3   
  AOE                      4    | .   .   4   
Classes Destroyed          5    | 2   2   1   
  Builder                  1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Grunt                    4    | .   4   .   
  Subdweller               7    | .   .   7   
Best Kill Streak           2    | 2   2   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        66   | .    15   51   
  Missed                   18   | .    1    17   
Damage Taken               1242 | .    183  1059 
  Core                     257  | .    50   207  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              89   | 4    26   59   
  Largest                  2    | 2    2    2    
  Hottest                  150  | 60   150  150  
Shots Fired                138  | 8    43   87   
  Gun                      94   | 8    29   57   
  Cannon                   5    | .    .    5    
  Launcher                 10   | .    .    10   
  Special                  29   | .    14   15   
  Kinetic                  60   | 4    13   43   
  Thermal                  68   | 4    30   34   
  Explosive                10   | .    .    10   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | 4    8    14   
  Robot Miss Streak        5    | 1    3    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           69   | 6    16   47   
  Core Hits                23   | 3    9    11   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1131 | 70   205  856  
  Guns                     710  | 70   181  459  
  Cannons                  30   | .    .    30   
  Explosions               367  | .    .    367  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  538  | 39   91   408  
  Thermal                  226  | 31   114  81   
  Explosive                367  | .    .    367  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         5    | .    .    5    
  Average Corruption       5    | .    .    5    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  22   | .    .    22   
    Message Errors         5    | .    .    5    
    Matter Fused           5    | .    .    5    
    Heat Flow Errors       3    | .    .    3    
    Energy Discharges      2    | .    .    2    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      4    | .    .    4    
    Misfires               1    | .    .    1    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      23   | .    .    23   
  Shots                    3    | .    .    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        130  | .    122  130  
  Average Temperature      47   | .    50   29   
  Received Heat Transfer   297  | .    117  180  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         558  | 75   298  185  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             114  | 10  114 .   
  Initial                  6    | .   6   .   
  Average                  41   | 3   53  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              13   | .   4   9   
  Peak Tracking Total      2    | .   2   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   2    | .   .   2   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   
Most Traps Carried         2    | .   .   2   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   .   1   
  Successful               1    | .   .   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2103 | 151  468  1484 
Spaces Moved               842  | 77   171  594  
  Core                     3    | 3    .    .    
  Treads                   634  | 74   171  389  
  Legs                     .    | .    .    .    
  Wheels                   205  | .    .    205  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  130  
  Average Speed            198  | 155  205  202  
  Slowest Speed            240  | 160  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       29   | 3    34   50   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 31   | .    3    28   
Terrain Destroyed          61   | .    6    55   
  Melee                    .    | .    .    .    
  Projectile               10   | .    6    4    
  AOE                      51   | .    .    51   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1069 | 97  215 757 
  Wait                     77   | .   7   70  
  Move                     840  | 76  170 594 
  Hop                      .    | .   .   .   
  Pick Up                  20   | 8   3   9   
  Fast Attach              12   | 8   1   3   
  Attach                   5    | .   .   5   
  Detach                   1    | .   .   1   
  Swap                     15   | .   5   10  
  Drop                     8    | 1   3   4   
  Fire                     89   | 4   26  59  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     2    | .   .   2   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / Rec)

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 14)
  152 | -11/Scrapyard | Entered Materials
  325 | -10/Materials | Build established: Mutant
  418 | -10/Materials | Discovered new exit (range 15)
  460 | -10/Materials | Discovered new exit (range 14)
  613 | -10/Materials | Discovered new exit (range 3)
  620 | -10/Materials | Entered Subcaves
  621 | -10/Subcaves  | Shifting Twisted Machinery released Humpback
  737 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
  851 | -10/Subcaves  | Discovered new exit (range 8)
  934 | -10/Subcaves  | Identified exit to Recycling
  982 | -10/Subcaves  | Discovered new exit (range 4)
 1361 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1369 | -10/Subcaves  | Core integrity fell below 50%
 1394 | -10/Subcaves  | Crushed by falling debris
 1425 | -10/Subcaves  | Lost 3 parts (1p1u1w)
 1860 | -10/Subcaves  | Visited 4L-MR0's lab
 1875 | -10/Subcaves  | Found Gun Armor
 2075 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2095 | -10/Subcaves  | Core integrity fell below 20%
 2104 | -10/Subcaves  | Destroyed by 3D-AIX(R) with Subdweller Laser

 Last Messages 
---------------
01920_ System corrupted: Matter fused (-8).
01932_ Acquired 43 matter.
01953_ System corrupted: Component data lost.
01968_ F 6QE2LG3VO,CPUCWZ0C5ICJBPK
01984_ System corrupted: Component data lost.
02001_ System corrupted: Heat flow error (+121).
02020_ System corrupted: Component data lost.
02039_ 7Y-X96(u) builds Twisted Machinery. <x2>
02050_ Sub. Optics shoots sparks and powers down.
02075_ 2B-4K5(R) emerges from the Twisted Machinery.
02077_ Dropped Broken Sub. Optics.
02079_ Dropped Piercing Trap.
02080_ Installed Piercing Trap.
02083_ System corrupted: Matter fused (-7).
02086_ 3D-AIX(R) triggered Piercing Trap.
02086_ Spikes shoot up from the floor.
02086_ 3D-AIX(R) suffers critical hit (Impale).
02092_ Lgt. Ion Engine destroyed.
02096_ Barrage Gun destroyed.
02102_ Sub. Monowheel destroyed.

 Map 
-----
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| ?????????????????????##      ?????????????????     |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              290
Matter Capacity            300
Sight Range                21
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprovedCoolingFlightbrick
  Manual?         0
Play Time         00:12:22
  Cumulative      41.2 hours
  Start           2024.11.10 @ 10:21:16
  End             2024.11.10 @ 10:31:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          78
  Rogue           78
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          29
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          91x25
Zoom Use          86%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d30991ee-d575-4cf8-9875-0a4772b3d225