Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 11:47:23 Player: Doobadoop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3276) 3276 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7439 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Visual Processing Unit IFF Parser Improved Terrain Scan Processor Melee Analysis Suite Weapon Mount > --- WEAPON ----------- Arc Projector Long-range Missile Launcher Great Axe Great Axe > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gatling Laser [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device IFF Parser Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Greatsword Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 . . 1 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 124 | 6 8 . 22 1 43 17 23 4 Power 22 | 1 2 . 2 . 10 3 3 1 Engine 16 | 1 1 . 2 . 8 . 3 1 Core 6 | . 1 . . . 2 3 . . Reactor . | . . . . . . . . . Propulsion 42 | 2 2 . 9 . 13 6 7 3 Treads 2 | . . . 1 . . 1 . . Leg 36 | 2 . . 8 . 13 5 5 3 Wheel 2 | . 2 . . . . . . . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 24 | 1 1 . 2 1 8 5 6 . Device 7 | . 1 . . 1 1 1 3 . Storage 2 | 1 . . . . 1 . . . Processor 12 | . . . 2 . 5 2 3 . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 36 | 2 3 . 9 . 12 3 7 . Energy Gun 9 | . 1 . 4 . 1 . 3 . Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 6 | 2 2 . . . 2 . . . Ballistic Cannon 6 | . . . 3 . 2 1 . . Launcher 2 | . . . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 9 | . . . 1 . 6 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 57 | . . . 10 . 14 11 5 17 Power 12 | . . . 2 . 4 2 1 3 Propulsion 24 | . . . 4 . 8 6 . 6 Utility 7 | . . . 1 . . 1 2 3 Weapon 14 | . . . 3 . 2 2 2 5 Highest Loss Streak 11 | . . . 5 . 5 11 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 4 4 5 7 4 2 3 2 Power . | . 1 2 1 2 . . . . Propulsion 1 | . 1 1 1 2 . 2 . 1 Utility . | . . . . 1 . . 1 . Weapon 1 | . 1 1 1 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . 5 . 4 . 4 . Power 5 | . . . 2 . 3 . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . . . . . 2 . Weapon 4 | . . . 2 . 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 94 100 89 94 90 78 75 57 Engine 8 | . 12 . 6 11 15 6 2 8 Core 3 | . 1 14 4 . 2 6 3 . Leg 21 | . 18 . 29 33 24 23 15 15 Wheel 1 | . 9 28 1 . . . . . Device 3 | . 9 14 2 6 . 2 3 7 Storage 4 | . 14 14 11 11 4 . . . Processor 17 | . . . 13 11 20 20 25 12 Energy Gun 4 | . 3 . 8 22 5 . 3 6 Ballistic Gun 3 | . 23 28 . . 2 5 . . Ballistic Cannon 2 | . . . 5 . 3 1 3 . Slashing Weapon 5 | . . . 3 . 7 5 3 6 Peak Build Rating 63 | 6 9 9 17 17 35 46 63 63 Average Rating 28 | 4 6 9 12 15 27 36 43 35 On Entrance 19 | . 6 9 9 14 17 32 27 63 Avg Prop Armor Cover (%) 20 | . . . 11 . . . 21 . Naked Turns 65 | . . . . . . . . 65 Heaviest Build 49 | 13 15 15 21 23 34 38 49 45 Greatest Support 70 | 20 20 20 30 30 45 60 68 70 Greatest Overweight (x) 7 | 1 . . 1 . 7 4 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 6 5 5 5 Most Carried 8 | 4 5 5 8 8 8 5 5 5 Average Carried 4 | 1 4 4 5 7 4 2 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 4 5 7 8 3 . 5 1 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Matter Collected 1995 | 173 228 . 339 62 555 160 258 220 Remotely . | . . . . . . . . . Salvage Created 4258 | . 238 . 579 104 2084 737 365 151 Parts 199 | . 14 . 27 5 88 35 27 3 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 77 | . 8 . 13 4 24 14 10 4 Melee 33 | . . . 1 . 21 9 2 . Guns 18 | . 8 . 3 2 3 1 1 . Cannons 9 | . . . 5 . . 1 3 . AOE 17 | . . . 4 2 . 3 4 4 Classes Destroyed 12 | . 3 . 5 . 3 1 . . Worker 7 | . . . . . 5 2 . . Builder 2 | . . . 1 . . 1 . . Hauler 2 | . . . 1 . 1 . . . Recycler 11 | . 1 . 2 . 7 1 . . Mechanic 1 | . . . . . 1 . . . Watcher 2 | . . . 1 . 1 . . . Swarmer 18 | . 6 . 3 3 . 3 3 . Grunt 38 | . 2 . 8 1 16 7 2 2 Brawler 5 | . . . 1 . . 1 1 2 Sentry 6 | . . . 1 . 4 . 1 . Hunter 6 | . . . . . 4 1 1 . Programmer 4 | . . . . . . 2 2 . Best Kill Streak 7 | . 5 . 7 3 5 4 4 4 Combat Bots Only 6 | . 5 . 6 3 3 4 4 4 Max Kills in Single Turn 3 | . 1 . 2 2 1 3 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 2 . 3 2 2 Melee 1 | . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Hostile Shots Fired 1000 | . 86 . 110 9 203 228 228 136 Missed 345 | . 25 . 40 1 62 63 107 47 Hits 655 | . 61 . 70 8 141 165 121 89 Melee 7 | . . . 1 . . 1 3 2 Projectile 648 | . 61 . 69 8 141 164 118 87 Critical Strikes 11 | . . . 2 . 3 2 3 1 Damage Taken 10307 | . 521 . 1168 153 2268 2527 1994 1676 Core 1960 | . 126 . 192 . 219 560 376 487 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 61 | . . . . . . 61 . . Regen/Repaired (Parts) 178 | . . . . . 178 . . . Core Remaining (%) 56 | 100 . 49 . 52 60 20 . . Volleys Fired 116 | . 29 . 31 7 20 13 11 5 Largest 3 | . 2 . 2 2 2 1 3 1 Hottest 215 | . 70 . 90 90 108 40 215 43 Shots Fired 192 | . 58 . 48 13 29 14 24 6 Gun 131 | . 58 . 19 13 27 7 6 1 Cannon 47 | . . . 24 . 2 5 16 . Launcher 12 | . . . 5 . . . 2 5 Special 2 | . . . . . . 2 . . Kinetic 97 | . 45 . 24 . 9 12 7 . Thermal 27 | . 13 . . . 3 . 11 . Explosive 12 | . . . 5 . . . 2 5 Electromagnetic 54 | . . . 19 13 17 . 4 1 Robot Hit Streak 17 | . 6 . 17 5 8 7 7 4 Robot Miss Streak 5 | . 2 . 2 3 5 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 265 | . 37 . 42 11 102 39 24 10 Core Hits 147 | 1 15 . 32 6 48 19 17 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 22 | . . . 1 . 14 5 1 1 Burn 1 | . . . . . 1 . . . Blast 2 | . . . 1 . . . 1 . Sever 19 | . . . . . 13 5 . 1 Melee Attacks 176 | . . . 9 . 100 40 11 16 Impact 3 | . . . . . 3 . . . Slashing 173 | . . . 9 . 97 40 11 16 Piercing . | . . . . . . . . . Sneak Attacks 24 | . . . 3 . 17 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . 4 . . 2 Damage Inflicted 10582 | 8 429 . 1311 202 4810 2198 1038 586 Guns 1468 | . 423 . 327 155 354 112 97 . Cannons 638 | . . . 281 . 23 79 255 . Explosions 1587 | . . . 467 47 35 325 357 356 Melee 6855 | . . . 231 . 4398 1678 323 225 Ramming 34 | 8 6 . 5 . . 4 6 5 Kinetic 1011 | . 348 . 281 . 87 191 104 . Thermal 635 | . 75 . 164 47 70 . 279 . Explosive 1285 | . . . 303 . . 325 301 356 Electromagnetic 762 | . . . 327 155 255 . 25 . Impact 66 | . . . . . 66 . . . Slashing 6789 | . . . 231 . 4332 1678 323 225 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 7 7 . 2 5 5 Average Corruption 4 | . . . 7 7 . 1 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . 13 7 . 7 9 20 Message Errors 16 | . . . 4 2 . 3 2 5 Matter Fused 16 | . . . 4 2 . 1 1 8 Heat Flow Errors 9 | . . . 2 1 . 1 3 2 Energy Discharges 3 | . . . 1 . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 3 | . . . 1 . . . 1 1 Data Loss (major) 2 | . . . 1 1 . . . . Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 783 | . . . 67 . 425 247 44 . Projectiles 13 | . . . 3 . . . 10 . Explosions 106 | . . . 31 . 20 37 18 . Melee 664 | . . . 33 . 405 210 16 . Knockbacks 6 | . . . 4 . . . 2 . Impact . | . . . . . . . . . Kinetic 6 | . . . 4 . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 715 | . 2 . 187 39 145 96 170 76 Shots 17 | . . . 7 1 2 1 4 2 Rammed 4 | . 3 . . . . . . 1 Targets Rammed 12 | 3 3 . 2 . . 1 2 1 Kicked 8 | 3 . . 2 . . 1 2 . Crushed . | . . . . . . . . . Highest Temperature 249 | . 10 . 235 177 249 147 246 228 Average Temperature 84 | . 7 . 83 80 92 56 93 92 Received Heat Transfer 2334 | . 51 . 312 60 828 549 210 324 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1170 | . 222 . 350 . 148 . 450 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 87 | 100 100 100 100 100 62 100 100 . Level 1 12 | . . . . . 37 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 286 | . 135 40 123 72 286 166 142 . Initial 128 | . . 40 . . 3 128 62 . Average 72 | . 39 13 34 32 128 59 47 . Influence Increases 2780 | . 200 . 438 132 930 490 435 155 Destroy 0b10 Robot/C 1560 | . 160 . 280 80 480 280 200 80 Destroy 0b10 Robot/NC 125 | . 5 . 25 . 75 20 . . Destroy Leader 368 | . 30 . 54 20 134 70 60 . Allied During Kill 2 | . . . 2 . . . . . Successful Hack 48 | . 5 . 2 . 41 . . . Disable Machine 90 | . . . . . 45 15 30 . Destroy Structure 137 | . . . 30 2 20 30 55 . Partial Spotted 30 | . . . 15 . 15 . . . Lose Combat Pursuer 420 | . . . 30 30 120 75 90 75 Influence Decreases 2780 | . 95 105 438 122 656 646 447 271 Entered New Map 338 | . . 65 . . 7 156 66 44 Time Decay 2052 | . 95 40 338 122 509 427 351 170 Lost Part 390 | . . . 100 . 140 63 30 57 Squads Dispatched 13 | . . . 2 . 4 4 3 . Investigation 4 | . . . 1 . 2 . 1 . Extermination 4 | . . . . . . 2 2 . Reinforcement 5 | . . . 1 . 2 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Distress Signals 9 | . 2 . 3 . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 12 . 29 7 53 26 16 13 Peak Tracking Total 7 | . 6 . 7 3 6 6 5 6 Tactical Retreats 20 | . . . 2 1 6 3 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Traps Triggered 7 | . . . . . 4 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Disabled 6 | . . . . . 3 1 2 . Max in Single Turn 3 | . . . . . 3 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Accessed 18 | . 3 1 4 . 7 1 2 . Terminals 11 | . 3 1 2 . 3 . 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 54 | . 8 3 10 . 24 2 7 . Successful 30 | . 3 2 6 . 16 2 1 . Failed 23 | . 5 1 3 . 8 . 6 . Catastrophic 2 | . . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . Manual . | . . . . . . . . . Terminals 32 | . 8 3 4 . 10 . 7 . Fabricators 2 | . . . . . . 2 . . Repair Stations 12 | . . . . . 12 . . . Recycling Units 4 | . . . 3 . 1 . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 13 | . 3 2 2 . 5 . 1 . Open DSF 1 | . . . . . . . 1 . Alert Level 3 | . . . 2 . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Investigation Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 4 | . 2 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 9 | . . . . . 9 . . . Scan Component 5 | . . . . . 5 . . . Repair 4 | . . . . . 4 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 1 . 1 . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 1 2 . 5 1 2 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . 5 . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 4 | . . . . . 4 . . . Time 135 | . . . . . 135 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 17 | . . . 10 . 7 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . Total Damage 40 | . . . 40 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Active Infowar (turns) 4458 | . . . . . 1713 1284 939 522 Optics 2814 | . . . . . 286 1284 939 305 IFF 716 | . . . . . . . 194 522 T.N.C. 2098 | . . . . . 124 1284 690 . Machine Analysis 2221 | . . . . . 1713 508 . . Jamming 214 | . . . . . . . 214 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Turns Passed 7559 | 119 381 150 1001 266 2260 1284 1233 865 Spaces Moved 5012 | 88 229 186 695 210 1179 811 752 862 Core 581 | 4 . . . . 2 98 . 477 Treads 348 | . . . 18 . . 121 209 . Legs 3743 | 84 144 . 608 210 1177 592 543 385 Wheels 340 | . 85 186 69 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 50 120 50 Average Speed 112 | 117 105 80 114 105 118 117 141 81 Slowest Speed 400 | 120 120 80 190 105 400 250 240 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 8 | . . . 2 . . . . 6 Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 36 | 6 34 47 27 45 56 14 14 81 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug 10 | . . . . . . . 1 9 Terrain Destroyed 260 | . . . 28 2 23 48 83 76 Melee 10 | . . . . . . . 1 9 Projectile 6 | . . . . . 1 1 4 . AOE 244 | . . . 28 2 22 47 78 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total 6434 | 100 317 186 833 241 1837 1049 878 993 Wait 839 | . 33 . 39 23 435 156 52 101 Move 5004 | 87 228 185 694 209 1178 810 751 862 Hop . | . . . . . . . . . Pick Up 66 | 4 7 1 18 1 20 3 11 1 Fast Attach 85 | 6 2 . 13 1 32 12 18 1 Attach 45 | . 7 . 8 . 17 6 2 5 Detach 1 | . . . . . 1 . . . Swap 9 | . . . 1 . 5 . 3 . Drop 86 | . 8 . 18 . 34 8 15 3 Fire 116 | . 29 . 31 7 20 13 11 5 Melee 169 | . . . 9 . 95 40 11 14 Ram 4 | . 3 . . . . . . 1 Kick 8 | 3 . . 2 . . 1 2 . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Entered Mines 504 | -10/Mines | Received a Mining Laser from a helpful Derelict 629 | -10/Mines | Discovered new exit (range 12) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Accompanied by 1 ally 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Identified exit to Storage 1128 | -9/Materials | Lost 5 parts (1p2n2w) 1182 | -9/Materials | Crushed by falling debris 1213 | -9/Materials | Lost 4 parts (2n1u1w) 1504 | -9/Materials | Central database locked down 1635 | -9/Materials | Discovered new exit (range 16) 1652 | -9/Materials | Entered Mines 1687 | -9/Mines | Build established: Scavenger-Mutant 1808 | -9/Mines | Learned location of Zion (-6) 1852 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1908 | -9/Mines | Discovered new exit (range 10) 1918 | -9/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1963 | -8/Materials | Repaired Aluminum Leg+ 1995 | -8/Materials | Repaired Trap Extractor 2021 | -8/Materials | Repaired Aluminum Leg+ 2090 | -8/Materials | Repaired Imp. EM Shotgun 2200 | -8/Materials | Identified exit to Garrison 2539 | -8/Materials | Build established: Mutant 3154 | -8/Materials | Build established: Scavenger-Mutant 3466 | -8/Materials | Lost 3 parts (1p2n) 3562 | -8/Materials | Lost 5 parts (1p3n1w) 4140 | -8/Materials | Discovered new exit (range 18) 4178 | -8/Materials | Entered Factory 4178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4586 | -7/Factory | Fabricated Imp. Heavy Armor Plating? 5206 | -7/Factory | Core integrity fell below 50% 5217 | -7/Factory | Lost 11 parts (2p6n1u2w) 5454 | -7/Factory | Discovered new exit (range 5) 5462 | -7/Factory | Entered another Factory area 5462 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5686 | -6/Factory | Build established: Scavenger-Gunner 6424 | -6/Factory | Build established: Mutant 6689 | -6/Factory | Discovered new exit (range 5) 6695 | -6/Factory | Entered Lower Caves 6739 | -6/Lower Caves | Learned Factory terminal intel 6880 | -6/Lower Caves | Build established: Scavenger-Gladiator 7006 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7104 | -6/Lower Caves | Core integrity fell below 50% 7187 | -6/Lower Caves | Lost 10 parts (4n1u5w) 7200 | -6/Lower Caves | Spotted B-75 Beast 7242 | -6/Lower Caves | Core integrity fell below 20% 7252 | -6/Lower Caves | Lost 6 parts (2p2n2u) 7444 | -6/Lower Caves | Build established: Mutant 7508 | -6/Lower Caves | Encountered a Warlord checkpoint 7560 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07347_ System corrupted: Matter fused (-5). 07347_ Acquired 2 matter. 07366_ System corrupted: Matter fused (-6). 07387_ Acquired 1 matter. 07388_ HSGW=4PY0ER M:CTLCIAIY 07389_ Acquired 2 matter. 07391_ Acquired 4 matter. 07393_ Acquired 2 matter. 07404_ Acquired Lgt. Ion Engine. 07427_ System corrupted: IFF burst signal emitted. 07444_ Acquired 10 matter. 07445_ Acquired Flexi-carbon Leg. 07461_ Slammed into S-27 Virus. 07461_ Destabilizing: Core damaged (-17). 07485_ Lgt. Ion Engine destroyed. 07495_ Discarded Melee Analysis Suite. 07508_ A3-JPY(M): "Unaware activity is slow around here lately. Bring on the action!" 07513_ A3-JPY(M) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ?????###??????????## ##??############??####?????? | | ?????# ####???????# ##?# ## ##?? ????? | | ?????# ##??????# #?# ##?? ????? | | ?????# #???#### ### ##?? ???? | | ???### #?### ## #??# ### | | ???# #### @ ### #???# # | | ???# ## ##?# ##???# | | ???# ### #?# ##????? | | ??## #?# #### ##?????? | | ??# ### #?# #### ## | | ??# ### # =%= s### #?# | | ??# ## ### ## #?# | | ??## ######### ### ##?# | | ???# ####?## ##?# ##????? | | ???# ### #??####### #?????? | | ??## #???????# ## ## #?????? | | ??# #???????## ### #? ###?????# | | ??## #????????## # ?###??????# | | ???## ### ##?######??# % ## #?????????# | | ????####?#######?## ##### ### #???##?##?# | | ???????#####????## ### #?####??## #? ## | | ??????## #???## ##?????## #? | | ??????# #???# ####### ### | | ??????# #??## ## ## ## | | ??##### ###?## ## | | ??# #???# ## ## # | | ??# ##?## ## ##? ### # | | ??# ## ### #### ##?? #### # % | | ??# ### #??# ##???? #?# # # | | ??# #?## #??## #????? #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 6% | -8/Materials Trap Extractor | 62% | -8/Materials Aluminum Leg | 55% | -8/Materials Imp. EM Shotgun | 60% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info No Signal Challenges ------------ None Game ------ Seed ChromaticSurveybotImpeller Manual? 0 Play Time 01:11:59 Cumulative 20.0 hours Start 2026.08.25 @ 10:23:28 End 2026.08.25 @ 11:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 38 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09829c1d-d969-4496-8629-d6180a20bc4c