Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 19:46:34 Player: Mombamambo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (743) 743 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2838 Bonus ------- None Cogmind --------- Core Integrity 379/550 Matter 246/300 Energy 430/430 System Corruption 5% Temperature Warm (149) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (8) ---- Machine Analyzer Improved Utility Shielding High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Machine Analyzer Improved Utility Shielding High-powered Shotgun Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 6 7 13 . 20 Power 6 | 1 1 . . 4 Engine 6 | 1 1 . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 4 3 . 6 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 9 | . 4 3 . 2 Utility 7 | 1 . 3 . 3 Device 6 | . . 3 . 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 2 7 . 7 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . . 1 . 2 Ballistic Gun 10 | 1 2 4 . 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 10 | . 1 . . 9 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 71 100 100 81 Engine 13 | . 14 11 11 15 Leg 5 | . . . . 10 Wheel 2 | . 13 . . . Flight 26 | . 9 44 44 23 Device 7 | . . 11 11 8 Storage 10 | . 14 11 11 9 Energy Gun 1 | . 7 . . . Energy Cannon 2 | . . 5 . 1 Ballistic Gun 11 | . 13 15 22 8 Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 26 | 13 13 14 11 26 Greatest Support 54 | 26 26 16 16 54 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 8 8 8 8 Average Carried 5 | . 3 6 8 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 8 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 782 | 260 74 197 . 251 Remotely . | . . . . . Salvage Created 941 | . 179 138 . 624 Parts 69 | . 19 11 . 39 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 8 3 . 9 Melee 1 | . . . . 1 Guns 11 | . 8 1 . 2 Cannons 3 | . . . . 3 AOE 5 | . . 2 . 3 Classes Destroyed 8 | . 2 1 . 5 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 3 | . . 1 . 2 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 6 | . 6 . . . Grunt 10 | . 2 3 . 5 Sentry 4 | . . . . 4 Best Kill Streak 4 | . 4 4 . 4 Combat Bots Only 4 | . 4 3 . 3 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1282 | . 301 45 . 936 Core 275 | . 90 14 . 171 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 64 . 96 . Volleys Fired 57 | . 17 8 . 32 Largest 2 | . 2 2 . 2 Hottest 76 | . 60 56 . 76 Shots Fired 97 | . 33 13 . 51 Gun 78 | . 33 10 . 35 Cannon 11 | . . 1 . 10 Launcher 8 | . . 2 . 6 Special . | . . . . . Kinetic 65 | . 20 10 . 35 Thermal 13 | . 13 . . . Explosive 8 | . . 2 . 6 Electromagnetic 11 | . . 1 . 10 Robot Hit Streak 10 | . 4 5 . 10 Robot Miss Streak 5 | . 5 1 . 4 Penetration Max . | . . . . . Secondary Targets 6 | . 5 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 76 | . 18 11 . 47 Core Hits 48 | . 11 8 . 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 19 | . . 1 . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2224 | . 195 198 . 1831 Guns 536 | . 195 64 . 277 Cannons 227 | . . 22 . 205 Explosions 595 | . . 112 . 483 Melee 866 | . . . . 866 Ramming . | . . . . . Kinetic 460 | . 119 64 . 277 Thermal 141 | . 76 . . 65 Explosive 530 | . . 112 . 418 Electromagnetic 227 | . . 22 . 205 Impact . | . . . . . Slashing 866 | . . . . 866 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 114 | . . . . 114 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee 97 | . . . . 97 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 149 | . 45 18 . 149 Average Temperature 23 | . 18 8 . 25 Received Heat Transfer 564 | . 69 27 . 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 275 | . 175 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 329 | . 222 299 131 329 Initial 116 | . . 93 116 50 Average 148 | . 126 159 116 183 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 66 | 100 77 61 100 54 Level 1 33 | . 22 38 . 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 11 4 2 15 Peak Tracking Total 7 | . 6 3 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 5 1 . 4 Terminals 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 29 | . 17 3 . 9 Successful 17 | . 8 3 . 6 Failed 12 | . 9 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 6 | . 4 . . 2 Terminals 24 | . 17 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 3 . 2 Garrison Access . | . . . . . Terminal Hacks 11 | . 7 . . 4 Part Schematic 1 | . 1 . . . Prototype ID Bank 4 | . 2 . . 2 Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 3 . 1 Insert Component 3 | . . 2 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 1 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 761 | 66 148 152 40 355 Spaces Moved 1018 | 63 151 328 131 345 Core 7 | 3 . . . 4 Treads . | . . . . . Legs 73 | . . . . 73 Wheels 105 | 60 45 . . . Hover . | . . . . . Flight 833 | . 106 328 131 268 Fastest Speed 27 | 50 37 29 29 27 Average Speed 42 | 88 52 29 29 48 Slowest Speed 150 | 100 95 31 29 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 34 23 36 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 26 . 11 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 26 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1207 | 69 188 368 132 450 Wait 21 | . . 9 . 12 Move 1012 | 62 150 327 130 343 Hop 1 | . . . . 1 Pick Up 20 | 1 6 6 1 6 Fast Attach 18 | 6 5 . . 7 Attach 18 | . 2 6 . 10 Detach 6 | . 3 1 . 2 Swap 10 | . . 7 . 3 Drop 16 | . 5 3 1 7 Fire 57 | . 17 8 . 32 Melee 19 | . . 1 . 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 9 | . . . . 9 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x2 360 | -9/Materials | Discovered new exit (range 9) 367 | -9/Materials | Entered Mines 398 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 399 | -9/Mines | Found Prototype Device 403 | -9/Mines | Discovered new exit (range 15) 407 | -9/Mines | Entered Materials 407 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 419 | -8/Materials | Identified Exp. Sensor Array 442 | -8/Materials | Identified exit to Storage 515 | -8/Materials | Build established: Scavenger-Sprinter 623 | -8/Materials | Lost 4 parts (4n) 710 | -8/Materials | Lost 4 parts (2p1n1w) 762 | -8/Materials | Self-destructed Last Messages --------------- 00709_ K-01 Serf collects debris. 00709_ Acquired Imp. Ion Engine. 00714_ K-01 Serf collects debris. 00718_ Acquired Hpw. Shotgun. 00718_ K-01 Serf collects debris. 00719_ Dropped Lgt. EM Pulse Cannon. 00721_ Acquired Hpw. Shotgun. 00722_ K-01 Serf collects debris. 00726_ Acquired Hpw. Shotgun. 00726_ K-01 Serf collects debris. 00731_ System corrupted: Component data lost. 00733_ Acquired 38 matter. 00740_ G-47 Trooper destroyed. 00740_ Switching to secondary target: G-47 Trooper. 00740_ K-01 Serf collects debris. 00743_ G-47 Trooper destroyed. 00743_ K-01 Serf collects debris. 00744_ U-05 Engineer builds a Door. 00747_ K-01 Serf collects debris. 00761_ System corrupted: Heat flow error (+168). 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Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevDynamicHammer Manual? 0 Play Time 00:25:36 Cumulative 38.4 hours Start 2022.07.22 @ 19:20:59 End 2022.08.28 @ 19:46:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 577e4f3c-651d-44a7-8eaa-f78c1ff345d3