Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 17:56:37 Player: Ammie Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (4429) 4429 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 9700 Bonus ------- High Alert Combat Kills 563 Aligned with FarCom 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 242/290 System Corruption 18% Temperature Cool (12) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (7) ------ High-capacity Storage Unit System Shield System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Cooled Plasma Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Improved VTOL Module Recoil Stabilizer Drone Bay (2/2) Firepult Flak Gun Advanced EMP Blaster Guided Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Improved VTOL Module Advanced Heat Sink Improved Cooling System Recoil Stabilizer Drone Bay Heavy EM Shotgun Cooled Plasma Cannon Firepult Gauss Rifle Gauss Rifle Flak Gun Improved Datajack Chainsword Ripper Greatsword [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Drone Bay Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 . 2 Weapon . | . . . . . . . . Parts Attached 95 | 6 10 1 1 2 29 20 26 Power 18 | 1 1 1 . 1 5 1 8 Engine 13 | 1 1 . . . 3 1 7 Core 5 | . . 1 . 1 2 . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 2 . . . 9 2 8 Treads 21 | 2 2 . . . 7 2 8 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 17 | 1 3 . . . 4 6 3 Device 6 | . 1 . . . 1 3 1 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . . . . 1 . . Hackware 6 | . 1 . . . 1 2 2 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 37 | 2 4 . 1 1 11 11 7 Energy Gun 9 | 1 . . . . 4 3 1 Energy Cannon 5 | . . . . . 1 2 2 Ballistic Gun 13 | 1 2 . . . 4 4 2 Ballistic Cannon 4 | . 2 . . 1 1 . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 15 | . . . . . 9 6 . Parts Lost 24 | . . . . 1 3 . 20 Power 7 | . . . . 1 2 . 4 Propulsion 8 | . . . . . 1 . 7 Utility 5 | . . . . . . . 5 Weapon 4 | . . . . . . . 4 Highest Loss Streak 12 | . . . . 1 1 . 12 To Critical Strikes . | . . . . . . . . Average Backups 14 | 1 10 14 14 13 13 13 16 Power 1 | . 1 2 2 1 . 1 1 Propulsion 3 | . 2 4 4 4 3 3 2 Utility 1 | . . . . . 1 1 2 Weapon 7 | . 5 7 8 7 7 6 8 Tool/Special . | . . . . . . . . Unused Backups 20 | . 1 1 1 . 9 1 7 Power 6 | . . 1 . . 2 . 3 Propulsion 3 | . . . . . 3 . . Utility 3 | . . . . . . 1 2 Weapon 7 | . 1 . 1 . 4 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 94 94 99 88 Engine 7 | . 14 2 . . 6 9 6 Core 1 | . . 11 14 9 2 . . Treads 25 | . 28 28 28 28 25 27 22 Device 2 | . 5 . . . 1 . 4 Storage 9 | . 14 14 14 14 9 9 7 Processor 4 | . . . . . 7 8 . Hackware 20 | . 6 14 14 14 15 18 32 Protection 4 | . . . . . 7 8 . Energy Gun 3 | . 2 . . . 6 5 . Energy Cannon 1 | . . . . . 1 . 3 Ballistic Gun 7 | . 15 . . . 7 8 5 Ballistic Cannon 3 | . 10 28 14 28 2 . . Slashing Weapon 1 | . . . . . . 2 1 Peak Build Rating 54 | 6 10 13 14 14 39 43 54 Average Rating 35 | 3 8 12 13 13 33 40 46 On Entrance 17 | . 6 10 13 14 14 39 43 Avg Prop Armor Cover (%) 11 | . . . . . 12 . 9 Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 31 31 29 31 44 64 67 Greatest Support 68 | 40 40 40 40 40 66 64 68 Greatest Overweight (x) 4 | 4 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 15 16 20 Most Carried 20 | 2 15 15 15 15 15 17 20 Average Carried 15 | 1 10 14 14 14 14 15 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 17 | 2 15 15 15 14 15 17 12 Class Distribution -------------------- 74% | Hacker-Mutant 13% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 3672 | 175 317 50 . 65 927 802 1336 Remotely . | . . . . . . . . Salvage Created 4991 | . 308 165 . 77 1205 624 2612 Parts 251 | . 18 6 . 2 70 32 123 Haulers Intercepted 13 | . 2 . . . 5 4 2 Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 86 | . 4 4 . 3 19 9 47 Melee 19 | . . . . . . 1 18 Guns 26 | . 3 . . . 13 7 3 Cannons 19 | . . 4 . 3 4 . 8 AOE 19 | . . . . . 2 1 16 Classes Destroyed 16 | . 4 . . . 5 1 6 Worker 4 | . . . . . 2 . 2 Builder 2 | . . . . . . . 2 Hauler 13 | . 2 . . . 5 4 2 Recycler 4 | . . . . . . . 4 Mechanic 2 | . . . . . 1 . 1 Operator 7 | . 1 . . . 1 1 4 Watcher 6 | . 1 . . . 1 1 3 Swarmer 12 | . . . . . 5 3 4 Grunt 44 | . 4 4 . 3 8 3 22 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . 1 3 Sentry 12 | . . . . . 5 2 5 Specialist 3 | . . . . . . . 3 Hunter 2 | . . . . . 1 . 1 Programmer 7 | . . . . . . . 7 Heavy 1 | . . . . . . . 1 Best Kill Streak 8 | . 2 2 . 3 3 3 8 Combat Bots Only 8 | . 1 2 . 3 3 3 8 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 1 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 486 | . 33 5 . 35 61 48 304 Missed 134 | . 8 2 . 10 21 13 80 Hits 352 | . 25 3 . 25 40 35 224 Melee 19 | . . . . . . . 19 Projectile 333 | . 25 3 . 25 40 35 205 Critical Strikes 13 | . . . . . 1 1 11 Part Disruptions 2 | . . . . . . . 2 Damage Taken 5818 | . 265 41 . 333 705 634 3840 Core 904 | . 20 . . 32 99 40 713 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 107 | . . . . . . . 107 Core Remaining (%) 84 | 100 . . . 79 . 74 . Volleys Fired 287 | . 33 5 . 9 80 60 100 Largest 2 | . 2 2 . 2 2 2 2 Hottest 250 | . 70 60 . 60 96 105 250 Shots Fired 472 | . 65 10 . 18 131 93 155 Gun 342 | . 65 . . . 95 86 96 Cannon 109 | . . 10 . 18 36 3 42 Launcher 21 | . . . . . . 4 17 Special . | . . . . . . . . Kinetic 302 | . 44 10 . 18 81 54 95 Thermal 64 | . 21 . . . . 3 40 Explosive 21 | . . . . . . 4 17 Electromagnetic 85 | . . . . . 50 32 3 Robot Hit Streak 18 | . 10 4 . 5 11 18 10 Robot Miss Streak 9 | . 3 1 . 2 4 9 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 339 | . 45 7 3 12 82 58 132 Core Hits 199 | . 13 6 . 4 46 30 100 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 19 | . . 1 . 2 2 2 12 Destroy 5 | . . . . . 1 2 2 Blast 4 | . . 1 . 2 1 . . Sever 10 | . . . . . . . 10 Melee Attacks 109 | . . . 3 . . 39 67 Impact . | . . . . . . . . Slashing 106 | . . . . . . 39 67 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 3 . . . 7 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 10705 | . 580 116 . 198 1681 1084 7046 Guns 3402 | . 580 . . . 969 884 969 Cannons 2044 | . . 116 . 198 510 . 1220 Explosions 2582 | . . . . . 195 42 2345 Melee 2668 | . . . . . . 158 2510 Ramming 9 | . . . . . 7 . 2 Kinetic 2779 | . 390 116 . 198 697 421 957 Thermal 1976 | . 190 . . . 132 42 1612 Explosive 1919 | . . . . . . . 1919 Electromagnetic 1354 | . . . . . 845 463 46 Impact . | . . . . . . . . Slashing 2668 | . . . . . . 158 2510 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 3 3 18 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 177 | . . . . . 64 54 59 Message Errors 51 | . . . . . 15 16 20 Matter Fused 56 | . . . . . 19 17 20 Heat Flow Errors 13 | . . . . . 4 3 6 Energy Discharges 13 | . . . . . 7 3 3 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 14 | . . . . . 6 6 2 Data Loss (major) 9 | . . . . . 6 3 . Misfires 11 | . . . . . 5 3 3 Alerts 3 | . . . . . 1 1 1 Weapon Failures 4 | . . . . . 1 1 2 Overload Shots 21 | . . . . . . 3 18 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Overflow Damage 405 | . . . . . . 17 388 Projectiles 78 | . . . . . . . 78 Explosions 55 | . . . . . . 17 38 Melee 272 | . . . . . . . 272 Knockbacks 5 | . . 2 . 3 . . . Impact . | . . . . . . . . Kinetic 5 | . . 2 . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 275 | . . . . . 194 37 44 Shots 7 | . . . . . 4 1 2 Rammed 4 | . . . . . 1 . 3 Targets Rammed 5 | . . . . . 1 . 4 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 263 | . 192 12 . 42 263 233 241 Average Temperature 54 | . 89 7 . 11 45 41 82 Received Heat Transfer 1497 | . 138 24 . 186 198 210 741 Effects 2 | . . . . . 1 . 1 Energy Bleed 2 | . . . . . 1 . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . . . . . 2 Combat Hostiles 3 | . 1 . . . . . 2 Parts Melted 14 | . . . . . . . 14 Heat Transferred 4315 | . 555 . . . 150 50 3560 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 3 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Maximum Alert Level 3 | . . . . . 1 . 3 Low Security (%) 61 | 100 100 100 . 100 46 100 31 Level 1 20 | . . . . . 53 . 9 Level 2 8 | . . . . . . . 29 Level 3 8 | . . . . . . . 29 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1039 | . 89 50 . 60 319 156 1039 Initial 129 | . . . . . 7 129 21 Average 197 | . 18 11 . 30 158 29 459 Influence Increases 3438 | . 210 100 . 85 853 436 1754 Destroy 0b10 Robot/C 1720 | . 80 80 . 60 380 180 940 Destroy 0b10 Robot/NC 190 | . 20 . . . 50 30 90 Destroy Leader 468 | . 26 20 . 10 112 50 250 Successful Hack 85 | . 22 . . . 28 20 15 Disable Machine 420 | . . . . 15 180 90 135 Destroy Structure 270 | . 2 . . . 43 21 204 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 255 | . 60 . . . 60 45 90 Influence Decreases 2390 | . 210 100 . 65 566 696 753 Entered New Map 217 | . . . . . 13 178 26 Time Decay 1923 | . 210 100 . 55 523 508 527 Lost Part 240 | . . . . 10 30 . 200 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 33 | . 2 . . . 8 1 22 Investigation 7 | . 1 . . . 5 . 1 Extermination 7 | . . . . . . . 7 Reinforcement 13 | . 1 . . . 2 1 9 Assault 1 | . . . . . . . 1 Garrison 5 | . . . . . 1 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 11 | . 3 . . . 4 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 16 4 . 3 25 24 54 Peak Tracking Total 7 | . 3 2 . 3 4 4 7 Tactical Retreats 12 | . 2 . . . 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 7 | . 1 . . . 3 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 28 | . . . . 1 12 6 9 Max in Single Turn 4 | . . . . 1 4 1 2 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 31 | . 6 . 1 . 12 7 5 Terminals 24 | . 6 . . . 9 7 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 75 | . 13 . 1 . 31 18 12 Successful 60 | . 10 . 1 . 21 17 11 Failed 14 | . 3 . . . 9 1 1 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 53 | . 12 . 1 . 24 13 3 Terminals 57 | . 13 . . . 23 18 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . . 7 . 5 Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 17 | . 2 . 1 . 4 10 . Part Schematic 4 | . . . . . 1 3 . Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Registered Components 2 | . . . . . . 2 . Zone Layout 4 | . 1 . . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . . . 7 . 5 Insert Component 5 | . . . . . 3 . 2 Analyze 6 | . . . . . 4 . 2 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 27 | . 8 . . . 9 7 3 Terminals 27 | . 8 . . . 9 7 3 Botnet 21 | . 4 . . . 9 6 2 Operators 6 | . 4 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 . . . 8 6 3 Full Trace Events 4 | . . . . . 4 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 3 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . 2 Part Schematics Acquired 4 | . . . . . 2 . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . 3 . . . . Non-combat 2 | . . . 2 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 3 | . . . 3 . . . . parse_system 3 | . . . 3 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks 8 | . . 8 . . . . . Total Damage 54 | . . 54 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 6448 | . . . . . 3589 2859 . Structural 2 | . . . . . . 2 . Machine Analysis 6448 | . . . . . 3589 2859 . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries 4 | . . . . . . 4 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 12735 | 58 1027 381 455 132 4054 2992 3636 Spaces Moved 5951 | 33 544 213 280 63 2035 1305 1478 Core 18 | 18 . . . . . . . Treads 5933 | 15 544 213 280 63 2035 1305 1478 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 153 161 Average Speed 172 | 146 160 160 160 160 161 177 192 Slowest Speed 320 | 250 160 160 160 160 232 241 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 71 57 61 12 93 94 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . . . 1 7 6 Terrain Destroyed 342 | . . . . . 53 53 236 Melee 10 | . . . . . . 7 3 Projectile 28 | . . . . . 9 2 17 AOE 302 | . . . . . 43 44 215 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 7793 | 40 635 246 286 75 2681 1820 2010 Wait 1101 | . 34 22 . 1 473 347 224 Move 5944 | 32 543 212 279 62 2034 1304 1478 Hop . | . . . . . . . . Pick Up 81 | 2 12 3 1 . 22 6 35 Fast Attach 28 | 6 2 . . . 5 6 9 Attach 45 | . . . . 1 2 3 39 Detach 7 | . . . . . . 3 4 Swap 100 | . 8 1 1 2 35 30 23 Drop 83 | . 3 3 2 . 29 15 31 Fire 287 | . 33 5 . 9 80 60 100 Melee 105 | . . . 3 . . 39 63 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 4 | . . . . . 1 . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Lost 3 allies 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Build established: Scavenger-Mutant 817 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Entered Mines 1086 | -10/Mines | Discovered new exit (range 7) 1203 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1248 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1274 | -10/Mines | Discovered new exit (range 6) 1316 | -10/Mines | Lost 3 allies 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1467 | -10/Mines | Entered Exiles 1509 | -10/Exiles | Met 8R-AWN 1536 | -10/Exiles | Met EX-HEX 1581 | -10/Exiles | Met EX-BIN 1601 | -10/Exiles | Aligned with FarCom system 1603 | -10/Exiles | Given EX-Vault access code 1646 | -10/Exiles | Opened EX-Vault 1657 | -10/Exiles | Found Firepult 1688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -10/Exiles | Met EX-DEC 1901 | -10/Exiles | Discovered new exit (range 14) 1922 | -10/Exiles | Left Exiles lab with Firepult 1922 | -10/Exiles | Entered Mines 2038 | -9/Mines | Discovered new exit (range 10) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2216 | -8/Materials | Build established: Mutant 2470 | -8/Materials | Discovered new exit (range 5) 3017 | -8/Materials | Met 7R-MNS 3584 | -8/Materials | Build established: Hacker-Mutant 4048 | -8/Materials | Discovered new exit (range 5) 4686 | -8/Materials | Garrison activated, responded to threat 4815 | -8/Materials | Central database locked down 4859 | -8/Materials | Discovered new exit (range 14) 5077 | -8/Materials | Discovered new exit (range 15) 6108 | -8/Materials | Entered Storage 6195 | -8/Storage | Found Prototype Launcher 6195 | -8/Storage | Identified Gui. Missile Launcher 7457 | -8/Storage | Met 01-MTF 7741 | -8/Storage | Discovered new exit (range 6) 9002 | -8/Storage | Discovered new exit (range 28) 9061 | -8/Storage | Lost 7 allies 9100 | -8/Storage | Entered Factory 9100 | -7/Factory | Accompanied by 1 ally (01-MTF) 9100 | -7/Factory | Evolved 2 slots: Utility x2 9101 | -7/Factory | Identified exit to Lower Caves 9103 | -7/Factory | 01-MTF left 9835 | -7/Factory | Cargo convoy interrupted 10356 | -7/Factory | Garrison activated, responded to threat 10523 | -7/Factory | Garrison activated, responded to threat 11189 | -7/Factory | Core integrity fell below 50% 11202 | -7/Factory | Discovered new exit (range 12) 11214 | -7/Factory | Destroyed 8 combat bots 11911 | -7/Factory | Repaired Cld. Plasma Cannon 12300 | -7/Factory | First assault squad dispatched 12502 | -7/Factory | System corruption reached 10% 12653 | -7/Factory | Core integrity fell below 20% 12736 | -7/Factory | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- 12710_ B-48 Gladiator destroyed. 12711_ Acquired 62 matter. 12711_ K-01 Serf collects debris. 12715_ Acquired Lgt. Treads. 12717_ Acquired 67 matter. 12719_ K-01 Serf collects debris. 12720_ System corrupted: Matter fused (-9). 12721_ R-06 Scavenger collects Lgt. Treads. 12724_ K-01 Serf collects debris. 12725_ R-06 Scavenger collects Axe. 12727_ K-01 Serf collects debris. 12728_ R-06 Scavenger collects Carbon-fiber Leg. 12729_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12731_ K-01 Serf collects debris. 12736_ Chain reaction triggered in Lgt. Nuclear Core. 12736_ G-47 Trooper destroyed. 12736_ Hacking Suite destroyed. 12736_ Destroyed Hacking Suite. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????# #???# ??? | | ??????????????????????# #??#####+########## ??? | | ??????????????????????# #??# #???????????? | | ??????????????????????# #??# """ """ #???????????? | | ?????????????????????? #??# """ """ #???????????? | | ??????????????????????# #??# """ """ #???????????? | | ??????????????????????? ???# #???????????? | | ??????????????????????? ???# #???????????? | | ??????????????????????? ???# #???????????? | | ???????????????????????"???# """T""" #???????????? | | ??????????????????????? ???#########/#???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ?????????????H?????????????????????#*#???????????? | | ??????????????????????# ###+########%###?????????? | | ????????????????x??#### ########### | | ????????????????? x % k [%+ | | ???????????????????????## % ###### | | ????????????????????????# ###########????# == | | ????????????????????????# #??????????????# == | | ????????????????????????# #??????????????# == | | ????????????????????????# ##########?????# = | | ????????????????????????# #########+## | | ??????????????????????### #? | | ?????????????????########@ #? | | ?????????????????# # ######### #? | | ?????????????????# #g #???????# #? | | ?????????????????#"" +% #???????# #? | | ?????????????????#"T !#* #???????# #? | | ?????????????????#""% /# r ######### #? | | ?????????????????# % % ######### / # #? | | ?????????????????##+#############/###### # ## | | ?????????????????# =*= # #???# + | | ?????????????????# % # #???#//*!!=#### | | ?????????????????# !!! # #???#//*[%/#??? | | ?????????????????# !!! # !#???#/* !*[#??? | | ?????????????????# ] !!! # !!! #???########??? | | ?????????????????# # !!! #?????????????? | | ?????????????????# % # !! #?????????????? | | ?????????????????# [ # #?????????????? | | ?????????????????# % # *!! #?????????????? | | ?????????????????#######/######+################## | | ????????????????? " %/ + | | ????????????????? ######### | | ????????????????? #???????# | | ?????????????????? #???????# | | ?????????????????? #???????#| | | ???????????????????#####+########## #?####??# | | ??????????????????????????????????# ###T #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed System Shield | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Adv. Heat Sink | -8/Storage | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Plasma Cannon | 28% | -7/Factory Studied --------- Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AblativeNavigationTrident Manual? 0 Play Time 01:30:57 Cumulative 59.6 hours Start 2026.04.13 @ 16:24:51 End 2026.04.13 @ 17:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c1f6d8-9224-4935-8a01-30f1bea1662b