Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 03:19:31 Player: Hexaprop RIF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (367) 1835 Value Destroyed (20674) 20674 Prototype IDs (66) 1320 Alien Tech Used (13) 2600 Bonus (47827) 47827 TOTAL SCORE: 84356 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 1508 Entered Garrisons 1800 Used RIF Installer 4500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -1921 Cogmind --------- Core Integrity 1056/1850 Matter 173/300 Energy 715/730 System Corruption 0% Temperature Cool (6) Movement Walking (105) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Experimental Force Field Matter Drive > --- WEAPON (4) ------- Potential Cannon Hypervelocity Multirail Graviton Cannon > --- INVENTORY (20) --- Mini Fusion Reactor Experimental Biometal Leg Experimental Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (444) Experimental Targeting Computer Precision Energy Filter Improved Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Centrium Heavy Armor Plating Gamma Rifle Potential Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor Zero-point Reactor > --- PROPULSION ------- Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Medium Armor Plating Experimental Force Field Matter Drive > --- WEAPON ----------- Potential Cannon Multirail Hypervelocity Multirail > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Experimental Target Analyzer Precision Matter Filter Precision Energy Filter Improved Weapon Cycler Advanced Phase Shifter Improved Utility Shielding Improved Weapon Shielding Beam Splitter EM Dispersion Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Matter Drive Potential Cannon Heavy Hardcell Cannon Compact Linear Accelerator Graviton Cannon [Rating: 261] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Leg High-density Centrium Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Experimental Coolant Injector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Weapon Shielding Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Potential Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . . . . 1 . . . 1 . 2 . 2 . . . . . 1 . . 2 . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 636 | 7 12 6 6 36 9 32 8 2 1 8 2 5 9 6 12 . 26 41 50 11 57 27 11 47 48 9 116 32 Power 34 | 1 . 1 2 4 . 1 . . . 1 . . . . . . 1 1 1 1 2 4 . 3 . . 11 . Engine 10 | 1 . 1 2 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . . . . 1 1 1 1 1 3 . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 11 . Propulsion 111 | 2 3 1 1 8 4 9 5 1 1 1 . 2 . . 2 . 3 10 13 1 5 . 1 4 . . 21 13 Treads 66 | 2 2 1 1 8 4 9 5 1 1 1 . 2 . . 2 . 3 5 2 1 5 . 1 4 . . 5 1 Leg 34 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . 16 12 Wheel 6 | . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Utility 254 | 2 3 2 . 4 3 7 . 1 . 2 2 3 5 4 7 . 10 11 15 3 25 14 6 20 26 7 56 16 Device 139 | 2 . . . 1 1 5 . 1 . 1 2 1 2 3 5 . 6 4 4 1 13 7 2 12 17 4 33 12 Storage 22 | . 1 . . . . 1 . . . . . . . . . . 1 1 2 . 1 . 1 4 2 1 6 1 Processor 16 | . 1 . . . . . . . . . . . . . . . . 3 . . 4 . . . . 1 7 . Hackware 38 | . . . . . 1 1 . . . . . 1 . . 2 . 3 2 6 2 6 5 3 2 2 1 1 . Protection 34 | . 1 2 . 3 1 . . . . 1 . 1 3 1 . . . 1 3 . 1 2 . 2 3 . 7 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Weapon 237 | 2 6 2 3 20 2 15 3 . . 4 . . 4 2 3 . 12 19 21 6 25 9 4 20 22 2 28 3 Energy Gun 42 | . . . . . . 3 . . . . . . 2 1 . . . 8 5 . 4 1 1 7 2 . 8 . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 3 . Ballistic Gun 100 | 2 3 1 3 18 1 9 2 . . 3 . . . . 2 . 7 3 8 4 15 4 2 1 . . 11 1 Ballistic Cannon 27 | . . . . 1 . 1 . . . 1 . . . . . . . 3 3 . . 1 . 4 6 . 5 2 Launcher 11 | . 1 1 . 1 1 2 1 . . . . . 2 . . . 2 . . . . . . . . . . . Special Weapon 24 | . 2 . . . . . . . . . . . . . . . . . . . 5 3 1 7 5 . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 20 | . . . . . . . . . . . . . . 1 1 . 3 5 5 1 1 . . . 2 1 . . Unidentified Prototypes 63 | . . . . 1 . 2 . . . 2 . . . . . . . 1 . . 4 1 1 16 7 . 22 6 Parts Lost 46 | . . . . . . . . . . . . . 3 . 1 . 7 10 13 . 2 2 2 1 2 . 1 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 15 | . . . . . . . . . . . . . . . 1 . 3 5 6 . . . . . . . . . Utility 19 | . . . . . . . . . . . . . 3 . . . 1 1 4 . 2 1 2 . 2 . 1 2 Weapon 10 | . . . . . . . . . . . . . . . . . 2 4 3 . . . . 1 . . . . Highest Loss Streak 9 | . . . . . . . . . . . . . 1 . 1 . 4 9 8 . 1 2 1 1 2 . 1 1 Average Slot Usage (%) 88 | . 100 100 99 99 99 99 100 99 100 94 100 98 93 92 93 94 97 98 93 96 85 83 84 80 76 70 79 85 Engine 3 | . 14 14 10 10 11 8 9 9 9 7 7 6 6 5 5 5 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 4 5 5 9 9 7 8 6 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 8 8 Treads 15 | . 23 28 22 21 22 26 27 27 27 25 30 26 26 23 22 23 22 17 7 5 12 14 13 13 13 12 7 . Leg 3 | . . . . . . . . . . . . . . . . . . 12 5 . . . . . . . 9 23 Wheel 1 | . 4 . . . . . . . . . . . . . . . . . 11 19 4 . . . . . . . Device 14 | . 5 . . . 2 16 18 17 18 18 15 18 7 16 19 17 21 10 8 2 13 8 13 17 20 22 20 20 Storage 6 | . 9 14 11 11 11 9 9 9 9 7 7 6 6 5 5 5 5 5 4 4 4 4 4 8 8 5 6 4 Processor 3 | . 2 . . . . . . . . . . . . . . . . 5 5 4 5 9 . . . 2 8 8 Hackware 5 | . . . . . . 1 . . . . . 6 6 5 2 5 14 18 12 20 10 13 22 14 6 2 . . Protection 4 | . 11 14 11 10 8 . . . . 4 7 6 12 9 11 11 1 . 5 9 3 3 4 . 3 1 3 3 Energy Gun 3 | . . . . . . 5 18 18 18 8 7 6 5 5 2 . . 7 4 . 2 . 4 6 3 4 1 2 Ballistic Gun 16 | . 24 27 44 43 43 30 18 18 18 21 23 20 20 17 19 23 20 10 13 18 16 18 12 2 . . 8 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 5 8 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 11 30 30 35 42 39 51 42 42 42 52 52 53 84 87 91 85 124 124 113 120 140 131 132 164 182 183 212 178 Greatest Support 270 | 40 40 40 40 40 40 63 60 63 63 83 83 99 99 99 99 94 104 162 80 48 205 205 205 270 270 270 270 182 Greatest Overweight (x) 43 | . . . . 1 . . . . . . . . . . 1 . 1 3 3 2 3 43 . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 20 | 5 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 23 21 16 25 25 25 25 25 25 25 24 20 Most Carried 25 | 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 24 25 25 25 25 25 25 25 24 25 20 Average Carried 19 | 2 6 14 14 14 14 14 14 14 14 14 15 14 12 13 14 15 22 18 14 24 24 24 23 24 24 23 24 19 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 5 13 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 24 14 25 25 25 25 25 25 23 24 20 17 Class Distribution -------------------- 15% | Tank 14% | Botlord-Gunner 12% | Generator-Gunner 10% | Botlord-Tank 8% | Generator-Mutant 6% | Scavenger-Gunner 6% | Generator-Tank 5% | Mutant 5% | Botlord-Mutant 5% | Scavenger-Tank 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Gunner | -3/Quarantine Botlord-Gunner | -3/Garrison Botlord-Tank | -2/Research Botlord-Tank | -2/Testing Botlord-Mutant | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Matter Collected 16421 | 342 270 187 164 866 321 848 230 . 128 45 197 14 379 . 471 . 899 571 1302 84 2294 985 89 1590 684 426 2412 623 Remotely 275 | 275 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19644 | 141 244 128 335 1476 497 1395 520 . 351 45 310 14 790 . 705 . 924 566 1055 . 2116 1180 193 1351 592 471 2447 1798 Parts 961 | 16 10 9 22 101 31 75 32 . 25 3 15 1 34 . 40 . 40 20 32 . 119 52 13 32 18 22 101 98 Haulers Intercepted 15 | . 2 . 1 6 . 6 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . 2 1 2 . 1 . . . . . . . . . . . . . . 1 . . 1 1 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 291 | . 3 5 6 23 16 23 15 . 9 1 6 . 18 . 15 . 19 7 12 . 27 11 3 7 8 9 25 23 Guns 238 | . . 4 6 23 14 20 15 . 9 1 6 . 13 . 15 . 15 4 8 . 27 11 2 2 4 2 21 16 Cannons 23 | . . . . . . . . . . . . . . . . . . 3 3 . . . . 4 3 7 3 . AOE 22 | . 3 1 . . 2 3 . . . . . . 5 . . . 4 . . . . . 1 . . . . 3 Classes Destroyed 20 | 2 2 1 3 4 . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 1 . 2 . Worker 11 | . . . 1 1 . 2 . . . . . . . . . . . . . . 1 . . 2 . 1 3 . Builder 5 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 15 | . 2 . 1 6 . 6 . . . . . . . . . . . . . . . . . . . . . . Recycler 21 | 1 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . 5 3 1 6 . Operator 6 | . . . . 2 . . . . . . . 1 . . . . . . . . 3 . . . . . . . Watcher 6 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . Swarmer 58 | . 3 3 . 3 7 3 7 . 3 . . . 4 . 6 . . . 2 . 5 1 . . . . 11 . Grunt 92 | . . 2 4 8 5 12 2 . 2 . 5 . 6 . 6 . 15 3 3 . 6 9 . 3 . . 1 . Brawler 4 | . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 9 | . . . . 1 1 1 . . . . 1 . 4 . . . . 1 . . . . . . . . . . Sentry 35 | . . . 1 11 2 5 5 . 3 . . . 1 . 1 . 2 1 1 . . . 1 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . Hunter 21 | . . . . . . 2 1 . 1 . . . 2 . . . 1 . 2 . 2 2 . . 2 2 4 . Programmer 37 | . . . . . . . . . . 1 . . . . 1 . . 2 3 . 13 . 2 3 1 7 4 . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 5 3 3 3 5 12 7 4 . 6 1 4 1 11 . 6 . 6 2 2 . 4 5 2 3 2 4 6 5 Combat Bots Only 12 | . 3 3 3 3 12 5 4 . 6 1 4 . 11 . 6 . 6 2 2 . 4 5 2 3 2 3 5 5 Max Kills in Single Turn 4 | 1 2 1 1 2 2 4 3 . 2 1 2 1 2 . 2 . 2 1 1 . 2 1 1 2 1 2 2 2 Gunslinging 2 | . . . . . 1 1 2 . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . . Exploded 3 | . 2 1 . . 2 3 . . . . . . 2 . . . 1 . . . . . 1 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Damage Taken 24162 | . 32 183 59 502 322 614 207 . 135 67 84 . 1304 110 599 . 1746 1218 2102 101 3628 1092 637 1083 1935 132 2593 3677 Core 1406 | . . 21 10 28 25 112 19 . 5 . 10 . 83 . 38 . 92 106 267 17 117 14 . 51 81 . 79 231 Absorbed by Shields 9065 | . . . . . . 31 83 . 54 24 32 . 64 . . . . . . 37 467 . . 24 1665 136 2687 3761 Reduced by Siege Mode 956 | . . . . . . . . . . . . . . . . . . . . . 422 102 50 41 94 18 229 . Core Remaining (%) 80 | 100 . 91 . . 84 . . . 75 . 98 . 90 . . . 87 . 67 . . 83 . . 52 . . 57 Volleys Fired 1112 | 12 28 15 13 66 20 53 20 . 14 4 12 1 28 1 30 . 55 30 65 7 110 39 17 35 88 23 121 205 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 2 Hottest 458 | 40 100 40 80 108 89 175 175 . 175 132 132 132 132 132 132 . 104 298 458 113 258 141 200 311 322 322 322 250 Shots Fired 3042 | 24 42 29 52 249 73 188 80 . 56 16 48 4 100 4 120 . 191 88 258 19 348 140 36 73 150 89 359 206 Gun 2574 | 24 27 28 52 246 71 186 80 . 56 16 48 4 96 4 120 . 182 71 244 16 337 135 36 38 37 22 293 105 Cannon 399 | . . . . 1 . 1 . . . . . . . . . . . 17 14 3 . . . 27 105 67 63 101 Launcher 21 | . 2 1 . 2 2 1 . . . . . . 4 . . . 9 . . . . . . . . . . . Special 48 | . 13 . . . . . . . . . . . . . . . . . . . 11 5 . 8 8 . 3 . Kinetic 2239 | 24 27 28 52 247 71 159 40 . 28 12 36 3 72 3 92 . 182 57 183 16 284 135 29 38 51 44 232 94 Thermal 652 | . 13 . . . . 28 40 . 28 4 12 1 24 1 28 . . 31 72 3 53 . 7 27 83 45 51 101 Explosive 21 | . 2 1 . 2 2 1 . . . . . . 4 . . . 9 . . . . . . . . . . . Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 8 . 73 11 Robot Hit Streak 61 | 6 5 8 5 23 12 18 24 . 14 5 9 4 30 3 18 . 16 19 60 6 50 38 25 28 32 12 61 42 Robot Miss Streak 9 | 3 3 2 4 4 2 4 3 . 4 1 3 . 3 2 2 . 5 2 2 1 3 4 . 3 2 6 9 5 Penetration Max 2 | . . . . . . 1 1 . 1 . . . . . . . . . . . 2 2 . 1 . . 1 1 Secondary Targets 53 | . . . . 2 2 5 6 . 2 . 1 . 7 . 7 . 3 . 1 . 10 4 . . . . 3 . Max Gunslinging Chain 2 | . . . . 1 1 1 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . 1 . Shots Hit Robots 2127 | 13 16 20 25 147 46 137 58 . 35 12 30 1 67 4 90 . 137 66 193 13 262 100 15 48 99 71 251 171 Core Hits 1029 | 6 11 9 14 65 23 57 21 . 15 2 14 1 48 1 40 . 67 21 59 5 83 52 7 34 53 36 159 126 Critical Kills 47 | . 1 . . . . 1 . . . . . . . . . . . . 3 . 7 6 . 1 . . 9 19 Critical Parts Destroyed 90 | . . . . 2 . 1 . . . . . . 1 . . . 2 . 2 . 4 4 2 2 . . 30 40 Critical Strikes 233 | . 1 . . 2 . 4 3 . 2 . . . 3 . 2 . 4 3 9 . 11 10 2 5 6 2 66 98 Burn 21 | . . . . . . 2 3 . 1 . . . 2 . 2 . . 2 3 . . . . 1 3 2 . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 197 | . 1 . . 2 . 2 . . 1 . . . 1 . . . 4 . 5 . 11 10 2 3 . . 61 94 Blast 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 3 . 1 . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Melee Attacks 44 | . . . . . . . . . . . . . . 2 1 . 7 7 13 1 4 . . 3 4 2 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . 3 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67029 | 168 322 322 297 1806 794 2766 1036 . 674 253 488 17 1786 35 1579 . 3230 1318 2770 178 6574 2757 564 1395 2754 2834 9505 20807 Guns 35609 | 168 197 212 292 1728 665 2493 1036 . 674 245 488 17 1047 35 1579 . 2343 916 2373 178 6546 2749 476 693 992 656 5531 1280 Cannons 18093 | . . . . . . . . . . . . . . . . . . 402 397 . . . . 580 1761 1927 2193 10833 Explosions 12489 | . 123 85 . 26 129 221 . . . . . . 739 . . . 887 . . . . . 87 . . . 1590 8602 Melee 109 | . . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . Ramming 729 | . 2 25 5 52 . 52 . . . 8 . . . . . . . . . . 28 8 1 13 1 251 191 92 Kinetic 31332 | 168 197 212 292 1728 665 2050 507 . 362 159 319 . 702 17 1135 . 2343 784 1695 178 5632 2749 286 928 1188 1241 4633 1162 Thermal 31679 | . . . . . . 443 529 . 312 86 169 17 345 18 444 . . 534 1075 . 914 . 190 454 1444 1342 3928 19435 Explosive 2297 | . 123 85 . 26 129 221 . . . . . . 739 . . . 887 . . . . . 87 . . . . . Electromagnetic 992 | . . . . . . . . . . . . . . . . . . . . . . . . . 121 . 753 118 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 4 4 . . . . 1 1 . . . . . . 1 4 . 17 17 9 10 10 . . . Average Corruption 4 | . . . 1 3 4 . . . . 1 1 . . . . . . 1 1 . 9 10 5 9 8 . . . Corruption Purged 27 | . . . . . . . . . . . . . . . . . . . . . . 17 . . 10 . . . Effects 199 | . . . 4 39 15 . . . . 1 1 . . . . . . 3 13 . 63 9 4 38 9 . . . Message Errors 54 | . . . 1 9 3 . . . . 1 1 . . . . . . . 5 . 16 4 1 12 1 . . . Matter Fused 44 | . . . . 5 6 . . . . . . . . . . . . . 1 . 16 3 . 10 3 . . . Heat Flow Errors 20 | . . . . 7 1 . . . . . . . . . . . . . 3 . 4 . . 4 1 . . . Energy Discharges 26 | . . . 1 8 2 . . . . . . . . . . . . . 2 . 8 . 2 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 29 | . . . 2 7 2 . . . . . . . . . . . . 3 1 . 6 2 1 2 3 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . Weapon Failures 15 | . . . . 3 1 . . . . . . . . . . . . . 1 . 6 . . 3 1 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 1233 | . . . . . . . . . . . . . 32 . . . . . . . . . . 15 23 209 112 842 Projectiles 929 | . . . . . . . . . . . . . . . . . . . . . . . . 15 23 209 52 630 Explosions 266 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . 22 212 Melee 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Knockbacks 49 | . . . . . . 1 . . . . . . . . . . . 5 . . 1 . . 5 8 20 8 1 Impact 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 3 1 Kinetic 38 | . . . . . . . . . . . . . . . . . . 4 . . . . . 5 8 16 5 . Secondary 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Self-Inflicted Damage 639 | . 15 . . . . . . . . . . . 107 . . . 83 . . . . . 110 . . . 24 300 Shots 15 | . 1 . . . . . . . . . . . 3 . . . 2 . . . . . 2 . . . 1 6 Rammed 61 | . 1 6 1 15 . 8 . . . 1 . . . . . . . . . . 2 1 1 1 . 17 7 . Targets Rammed 67 | . 1 6 1 16 . 8 . . . 1 . . . . . . . . . . 2 1 1 1 1 17 9 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . Highest Temperature 486 | . 100 4 54 317 98 192 204 . 192 125 187 42 199 63 19 . 4 196 205 180 210 336 188 282 197 486 196 183 Average Temperature 70 | . 35 2 16 42 27 61 69 . 101 71 91 24 105 36 10 . 4 64 97 72 43 96 56 91 80 121 73 48 Received Heat Transfer 2416 | . . 63 15 156 45 195 48 . 24 . 30 . 288 72 189 . 459 76 63 12 197 176 9 45 141 . 104 9 Siege Activations 39 | . . . . . . . . . . . . . . . . . . . . . 11 5 1 3 8 1 10 . Total Turns 830 | . . . . . . . . . . . . . . . . . . . . . 187 124 7 29 131 13 339 . Longest Duration 143 | . . . . . . . . . . . . . . . . . . . . . 63 44 7 17 51 13 143 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 4 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Parts Melted 30 | . . . . . . 2 3 . 3 1 1 . 2 . 2 . 1 . 8 . . . . . 3 1 2 1 Heat Transferred 21083 | . . . . . . 1110 1350 . 700 148 370 37 888 37 1054 . . 1136 2184 . 1258 . 222 666 1961 1517 1638 4807 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Peak Influence 820 | 25 149 70 217 476 617 365 662 337 449 265 175 118 518 286 449 235 569 541 358 289 492 820 476 259 319 385 200 . Initial 461 | . 16 6 . 7 227 300 237 322 219 235 45 91 82 271 10 235 164 298 27 201 150 277 461 236 82 172 . . Average 236 | 17 54 51 90 289 477 177 497 322 397 213 132 100 381 10 274 235 389 196 144 250 199 527 336 156 171 162 93 . Maximum Alert Level 3 | . . . 1 2 2 1 2 1 2 1 . . 2 1 2 1 2 2 1 1 2 3 2 1 1 1 1 . Low Security (%) 58 | 100 100 100 89 29 . 69 . . . 16 100 100 17 97 36 . 14 52 78 . 48 . 11 61 64 68 99 . Level 1 27 | . . . 10 55 25 30 24 100 36 83 . . 22 2 50 100 28 39 21 100 37 41 73 38 35 31 . . Level 2 12 | . . . . 15 74 . 75 . 63 . . . 60 . 12 . 57 8 . . 14 29 14 . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 3 . 7 . . . 1 . . . 1 . . . 4 . 1 14 . 1 4 5 1 . . Investigation 11 | . . . 2 1 . 4 . . . . . . . . . . . . . . 2 . . 2 . . . . Extermination 11 | . . . . . . . . . . 1 . . . . . . . 1 . 1 4 . 1 1 1 1 . . Reinforcement 15 | . 1 . . 2 . 2 . . . . . . . 1 . . . 3 . . 2 . . 1 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 7 | . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Distress Signals 28 | . . . . 2 . 2 . 1 . . . . . . . . . 1 . . 3 2 1 . . 2 14 . Communications Jammed 62 | . . . . . . . . . . . . . . . . . . 3 . . . . . 13 26 20 . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . 3 . . . . . 13 26 17 . . Times Spotted 525 | . 7 5 6 30 15 43 15 3 9 2 6 1 19 5 21 . 28 16 21 7 61 29 5 21 42 15 37 56 Peak Tracking Total 10 | . 3 3 3 3 6 5 4 4 4 1 4 1 10 3 5 . 8 4 5 3 5 10 2 3 9 4 6 5 Tactical Retreats 32 | . . . . . . 1 1 . . . . . . 1 2 . 1 . 3 . . 1 1 1 11 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Traps Triggered 25 | . . . . 4 . . . . . . . . 1 1 . . 6 1 4 . 2 . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Machines Disabled 50 | . . . . 4 1 . 1 . . . . . 1 . 1 . 2 . 4 . 7 3 4 2 12 2 2 4 Max in Single Turn 2 | . . . . 2 1 . 1 . . . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Relay 13 | . . . . . 1 . 1 . . . . . 1 . 1 . 2 . 4 . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Machines Accessed 58 | . 3 . 3 10 . 11 . 2 . 1 . 2 . 2 . 1 . 1 . 2 8 . 1 3 4 3 1 . Terminals 34 | . 3 . 1 8 . 6 . 1 . . . 1 . . . . . . . 1 4 . 1 1 4 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . 1 . . . . . . . . . . . . . 1 3 . . 1 . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . 1 . . Total Hacks 133 | . 10 . 8 23 . 29 . 5 . 2 . 4 . 5 . 3 . 2 . 3 19 . 6 5 5 3 1 . Successful 72 | . 6 . 6 9 . 14 . 3 . 2 . 4 . 4 . 2 . 2 . 2 6 . 3 3 3 2 1 . Failed 61 | . 4 . 2 14 . 15 . 2 . . . . . 1 . 1 . . . 1 13 . 3 2 2 1 . . Catastrophic 10 | . . . . . . 2 . 1 . . . . . . . . . . . . 3 . . 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 4 . 1 7 . 10 . 2 . . . . . . . 1 . . . 2 8 . 5 1 1 1 1 . Terminals 84 | . 10 . 3 19 . 21 . 3 . . . 2 . . . . . . . 2 8 . 6 2 5 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 2 . 2 . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 . . 2 . . . . . . . . . . . . . 1 9 . . 1 . . . . Garrison Access 22 | . . . . 2 . 2 . 2 . 2 . 2 . 2 . 3 . 2 . . 2 . . 2 . 1 . . Terminal Hacks 27 | . 6 . 1 4 . 5 . 1 . . . 2 . . . . . . . 1 1 . 2 1 2 1 . . Robot Analysis 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . Insert Component 7 | . . . 3 . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 2 . . 2 . . 2 . 1 . . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Coupler Status 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . . . . Unauthorized Hacks 10 | . . . 1 1 . 4 . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . Terminals 6 | . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 1 8 . 8 . 1 . 1 . 1 . . . 1 . 1 . 1 7 . 1 2 1 1 1 . Full Trace Events 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Time 127 | . . . . 26 . 51 . . . . . . . 50 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Used RIF Installer 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Command Fork 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robots Hacked 74 | . . . . . . . . . . . . . . 1 1 . 8 5 12 2 15 11 1 6 8 1 3 . Non-combat 9 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 4 1 . . Combat 65 | . . . . . . . . . . . . . . . 1 . 8 4 12 2 14 11 1 5 4 . 3 . Autooverrided 27 | . . . . . . . . . . . . . . . . . 5 1 4 1 5 7 1 2 . . 1 . Robot Hacks Applied 59 | . . . . . . . . . . . . . . 2 1 . 4 7 9 1 12 4 . 4 11 2 2 . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 11 | . . . . . . . . . . . . . . 2 . . . 3 . . 3 . . 1 . 2 . . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . wipe_record 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . overwrite_iff 11 | . . . . . . . . . . . . . . . . . 2 2 . . 4 1 . . . . 2 . formatsys_high 20 | . . . . . . . . . . . . . . . 1 . 2 1 6 1 4 3 . 2 . . . . Relay Couplers Released 57 | . . . . . 4 . 5 . . . . . 5 . 5 . 9 . 16 . . 12 . 1 . . . . Machine Destruction 57 | . . . . . 4 . 5 . . . . . 5 . 5 . 9 . 16 . . 12 . 1 . . . . Attached 34 | . . . . . 1 . . . . . . 1 . . 2 . 3 2 5 2 5 5 2 2 2 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Total Allies 70 | . . . . . . . . . . . . . . . 2 . 10 3 10 2 17 14 1 6 . . 5 . Largest Group 5 | . . . . . . . . . . . . . . . 2 . 3 1 1 2 3 5 1 3 . . 3 . Highest-Rated Group 235 | . . . . . . . . . . . . . . . 58 . 49 47 47 111 141 235 64 168 . . 90 . Highest-Rated Ally 116 | . . . . . . . . . . . . . . . 29 . 49 47 47 64 64 116 64 69 . . 30 . Total Orders 64 | . . . . . . 6 . . . 3 . . . 4 1 . . 3 . 1 . . . 16 10 9 11 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 37 | . . . . . . 5 . . . 2 . . . 2 . . . 3 . . . . . 9 5 6 5 . RETURN 25 | . . . . . . 1 . . . 1 . . . 2 1 . . . . . . . . 6 5 3 6 . Ally Attacks 288 | . . . . . . . . . . . . . . . 21 . 18 16 23 13 64 69 . 46 . . 18 . Total Damage 7180 | . . . . . . . . . . . . . . . 269 . 354 543 348 321 1751 1715 . 1563 . . 316 . Kills 41 | . . . . . . . . . . . . . . . 3 . 1 1 2 1 8 12 . 12 . . 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 55 | . . . . . . 6 . . . 2 . . . 5 . . . 3 . . . . . 12 10 8 9 . Drone Recoveries 50 | . . . . . . 4 . . . 2 . . . 3 1 . . 1 . . . . . 12 10 8 9 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Turns Passed 32562 | 181 706 806 619 2199 755 1596 577 180 513 479 282 105 707 279 707 166 1527 1011 1582 389 2415 1478 646 1180 1747 819 7719 1192 Spaces Moved 16472 | 81 378 448 218 1004 348 618 311 79 291 253 117 42 355 132 291 75 507 524 970 216 1184 444 341 589 799 363 4804 690 Core 16 | 8 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Treads 11231 | 73 229 448 218 1004 348 618 311 79 291 253 117 42 355 132 291 75 507 166 44 . 881 436 341 589 799 363 2221 . Legs 3772 | . . . . . . . . . . . . . . . . . . 358 141 . . . . . . . 2583 690 Wheels 1288 | . 149 . . . . . . . . . . . . . . . . . 620 216 303 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 165 | . . . . . . . . . . . . . . . . . . . 165 . . . . . . . . . Fastest Speed 28 | 50 100 160 160 160 160 160 160 160 160 160 162 162 162 162 162 162 162 120 28 120 120 165 158 158 160 160 106 95 Average Speed 149 | 149 136 160 160 161 160 160 160 160 160 160 162 162 162 162 162 162 244 151 109 120 156 201 163 159 160 160 135 103 Slowest Speed 2200 | 160 160 160 160 260 160 160 160 160 160 162 162 162 162 162 263 162 263 360 279 120 175 2200 165 160 160 160 370 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 1 Exploration Rate (%) 43 | 4 59 97 15 87 41 68 58 12 53 11 33 1 49 4 44 2 71 13 74 9 93 61 11 85 68 21 76 51 Regions Visited 28 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 65 | . 11 . . 26 . 1 . . . . . . . . . . . . . 2 . . 4 1 19 . 1 . Terrain Destroyed 1056 | . 20 7 . 26 8 18 . . 1 . . . 31 . 1 . 33 2 4 3 32 34 84 6 41 6 67 632 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 202 | . 12 . . . . 2 . . 1 . . . . . 1 . 2 2 4 3 30 34 21 6 28 6 32 18 AOE 833 | . 8 7 . 26 8 16 . . . . . . 31 . . . 31 . . . . . 63 . 13 . 28 602 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Acc Com Ac0 Total 22630 | 119 497 511 463 1450 503 1116 353 133 310 317 183 78 432 192 464 120 689 676 1355 334 1547 965 408 787 1191 548 5865 1024 Wait 3430 | 5 64 8 215 273 120 364 5 49 2 37 53 23 33 51 113 46 47 39 169 90 107 413 28 63 177 132 669 35 Move 16447 | 80 377 447 217 1004 347 618 310 79 290 253 116 42 354 132 290 74 506 524 969 215 1184 443 339 588 796 362 4802 689 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 11 11 13 5 17 2 16 2 1 1 6 . 3 5 . 8 . 22 12 34 4 27 21 6 11 25 2 32 21 Fast Attach 253 | 5 1 2 2 15 2 7 . 1 . 3 . . 1 1 3 . 5 19 27 2 26 5 2 21 18 1 66 18 Attach 171 | 2 2 . 2 3 2 10 . 1 . 3 . 3 4 2 4 . 10 11 12 4 8 12 6 12 20 2 24 12 Detach 79 | . 1 1 . . 1 1 . . . 1 . . . . 2 . 1 5 9 1 6 3 2 5 6 1 26 7 Swap 232 | . 9 4 2 18 5 15 8 . 1 2 2 2 4 3 5 . 11 11 11 5 24 11 3 15 23 6 27 5 Drop 429 | 4 3 15 6 38 4 24 8 2 2 7 . 4 3 . 7 . 11 17 25 4 48 17 3 33 31 . 83 30 Fire 1112 | 12 28 15 13 66 20 53 20 . 14 4 12 1 28 1 30 . 55 30 65 7 110 39 17 35 88 23 121 205 Melee 44 | . . . . . . . . . . . . . . 2 1 . 7 7 13 1 4 . . 3 4 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 65 | . 1 6 1 16 . 8 . . . 1 . . . . . . . . . . 2 1 1 1 1 17 9 . Escape Stasis 37 | . . . . . . . . . . . . . . . . . 12 . 16 . . . 1 . 2 . 6 . Rewire 11 | . . . . . . . . . . . . . . . 1 . 2 1 5 1 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Entered Mines 960 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 964 | -10/Mines | Found Prototype Device 979 | -10/Mines | Learned location of 1 exit from Materials 1019 | -10/Mines | Discovered new exit (range 8) 1048 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1237 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1268 | -10/Mines | Learned Materials garrison access intel 1659 | -10/Mines | Discovered new exit (range 16) 1672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1672 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Evolved 2 slots: Weapon x2 1695 | -9/Materials | Identified exit to Storage 1845 | -9/Materials | Identified Exp. Sensor Array 1996 | -9/Materials | Build established: Tank 2313 | -9/Materials | Entered Storage 2828 | -9/Storage | Build established: Scavenger-Tank 3222 | -9/Storage | Build established: Tank 3546 | -9/Storage | Repaired Lgt. Assault Rifle 3637 | -9/Storage | Discovered new exit (range 16) 4512 | -9/Storage | Identified exit to Garrison 4512 | -9/Storage | Entered Garrison 4636 | -9/Garrison | Triggered checkpoint 4682 | -9/Garrison | Triggered checkpoint 4770 | -9/Garrison | Destroyed 12 combat bots 4790 | -9/Garrison | Discovered new exit (range 14) 4946 | -9/Garrison | Discovered new exit (range 12) 4976 | -9/Garrison | Installed Relay Interface Framework 5038 | -9/Garrison | Triggered checkpoint 5073 | -9/Garrison | Garrison Relay disabled 5267 | -9/Garrison | Entered Materials 5267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5268 | -8/Materials | Loaded intel: 1 garrison access location 5672 | -8/Materials | Build established: Scavenger-Gunner 6171 | -8/Materials | Discovered new exit (range 76) 6463 | -8/Materials | Discovered new exit (range 16) 6709 | -8/Materials | Repaired Cld. Ion Engine 6796 | -8/Materials | Garrison activated, responded to threat 6863 | -8/Materials | Identified exit to Garrison 6863 | -8/Materials | Entered Garrison 6898 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Triggered checkpoint 7080 | -8/Garrison | Discovered new exit (range 15) 7118 | -8/Garrison | Build established: Scavenger-Tank 7202 | -8/Garrison | Triggered checkpoint 7281 | -8/Garrison | Discovered new exit (range 10) 7389 | -8/Garrison | Discovered new exit (range 15) 7431 | -8/Garrison | Expanded RIF knowledge: Command Fork 7440 | -8/Garrison | Entered Materials 7620 | -8/Materials | Identified exit to Garrison 7620 | -8/Materials | Entered Garrison 7774 | -8/Garrison | Discovered new exit (range 15) 7813 | -8/Garrison | Build established: Tank 7898 | -8/Garrison | Triggered checkpoint 7949 | -8/Garrison | Discovered new exit (range 9) 8042 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Discovered new exit (range 15) 8125 | -8/Garrison | Expanded RIF knowledge: Autooverride 8133 | -8/Garrison | Entered Factory 8133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8612 | -7/Factory | Identified exit to Garrison 8612 | -7/Factory | Entered Garrison 8716 | -7/Garrison | Triggered checkpoint 8850 | -7/Garrison | Discovered new exit (range 12) 8884 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8894 | -7/Garrison | Entered Factory 8894 | -6/Factory | Evolved 2 slots: Utility x2 8921 | -6/Factory | Found Hvy. Reactive Plating 8999 | -6/Factory | Identified exit to Garrison 8999 | -6/Factory | Entered Garrison 9183 | -6/Garrison | Destroyed 11 combat bots 9210 | -6/Garrison | Triggered checkpoint 9271 | -6/Garrison | Discovered new exit (range 14) 9499 | -6/Garrison | Discovered new exit (range 9) 9528 | -6/Garrison | Expanded RIF knowledge: Command Fork 9584 | -6/Garrison | Triggered checkpoint 9626 | -6/Garrison | Garrison Relay disabled 9706 | -6/Garrison | Entered Factory 9706 | -5/Factory | Evolved 2 slots: Utility x2 9927 | -5/Factory | Repaired Hvy. Reactive Plating 9948 | -5/Factory | Build established: Bothacker-Tank 9985 | -5/Factory | Identified exit to Garrison 9985 | -5/Factory | Entered Garrison 9985 | -5/Garrison | Accompanied by 1 ally 10104 | -5/Garrison | Triggered checkpoint 10154 | -5/Garrison | Garrison Relay disabled 10360 | -5/Garrison | Triggered checkpoint 10408 | -5/Garrison | Discovered new exit (range 13) 10490 | -5/Garrison | Triggered checkpoint 10628 | -5/Garrison | Discovered new exit (range 12) 10684 | -5/Garrison | Expanded RIF knowledge: Autooverride 10692 | -5/Garrison | Entered Factory 10832 | -5/Factory | Identified exit to Garrison 10858 | -5/Factory | Entered Garrison 10867 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 10890 | -5/Garrison | Triggered checkpoint 10947 | -5/Garrison | Spotted B-75 Beast 11045 | -5/Garrison | Destroyed B-75 Beast 11156 | -5/Garrison | Triggered checkpoint 11195 | -5/Garrison | Triggered checkpoint 11395 | -5/Garrison | Discovered new exit (range 14) 11534 | -5/Garrison | Lost 4 parts (1n1u2w) 11558 | -5/Garrison | Triggered checkpoint 11589 | -5/Garrison | Garrison Relay disabled 11845 | -5/Garrison | Discovered new exit (range 10) 11898 | -5/Garrison | Build established: Botlord-Gunner 12074 | -5/Garrison | Discovered new exit (range 8) 12166 | -5/Garrison | Triggered checkpoint 12219 | -5/Garrison | Garrison Relay disabled 12385 | -5/Garrison | Entered Factory 12385 | -4/Factory | Evolved 2 slots: Propulsion x2 12519 | -4/Factory | Discovered new exit (range 25) 12751 | -4/Factory | Lost 9 parts (4n1u4w) 13101 | -4/Factory | Cargo convoy interrupted 13396 | -4/Factory | Identified exit to Garrison 13396 | -4/Factory | Entered Garrison 13422 | -4/Garrison | Triggered checkpoint 13463 | -4/Garrison | Garrison Relay disabled 13564 | -4/Garrison | Spotted B-86 Titan 13682 | -4/Garrison | Triggered checkpoint 13751 | -4/Garrison | Lost 8 parts (4n2u2w) 13953 | -4/Garrison | Destroyed B-86 Titan 14036 | -4/Garrison | Triggered checkpoint 14302 | -4/Garrison | Discovered new exit (range 9) 14383 | -4/Garrison | Discovered new exit (range 11) 14400 | -4/Garrison | Expanded RIF knowledge: Command Fork 14416 | -4/Garrison | Build established: Scavenger-Tank 14436 | -4/Garrison | Triggered checkpoint 14466 | -4/Garrison | Garrison Relay disabled 14606 | -4/Garrison | Triggered checkpoint 14636 | -4/Garrison | Garrison Relay disabled 14744 | -4/Garrison | Triggered checkpoint 14782 | -4/Garrison | Build established: Botlord-Tank 14803 | -4/Garrison | Discovered new exit (range 10) 14836 | -4/Garrison | Triggered checkpoint 14910 | -4/Garrison | Garrison Relay disabled 14978 | -4/Garrison | Entered Research 14978 | -3/Research | Accompanied by 1 ally 14978 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15086 | -3/Research | Identified exit to Armory 15086 | -3/Research | Identified exit to Quarantine 15367 | -3/Research | Entered Quarantine 15708 | -3/Quarantine | Cryocooling Duct disabled 15723 | -3/Quarantine | Ambient heat levels rising (+20) 15723 | -3/Quarantine | Non-combat units ordered to evacuate 15751 | -3/Quarantine | Found Alien Artifact 15778 | -3/Quarantine | Found Alien Artifact 15778 | -3/Quarantine | Identified Dimensional Node Initializer 15778 | -3/Quarantine | Initialized slip node 16123 | -3/Quarantine | Garrison activated, responded to threat 16175 | -3/Quarantine | Build established: Botlord-Gunner 16711 | -3/Quarantine | Discovered new exit (range 12) 16974 | -3/Quarantine | Found Alien Artifact 17015 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17174 | -3/Quarantine | System corruption reached 10% 17299 | -3/Quarantine | Found Fusion Bomb Launcher 17384 | -3/Quarantine | Found Alien Artifact 17387 | -3/Quarantine | Found Alien Artifact 17392 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17477 | -3/Quarantine | Found Alien Impact Weapon 17571 | -3/Quarantine | Garrison activated, responded to threat 17782 | -3/Quarantine | Identified exit to Garrison 17782 | -3/Quarantine | Entered Garrison 18078 | -3/Garrison | Build established: Scavenger-Gunner 18198 | -3/Garrison | Triggered checkpoint 18306 | -3/Garrison | Garrison Relay disabled 18398 | -3/Garrison | Spotted B-86 Titan 18410 | -3/Garrison | Assimilated Titan 8a with formatsys_high 18414 | -3/Garrison | Triggered checkpoint 18420 | -3/Garrison | Triggered checkpoint 18443 | -3/Garrison | Identified Transdimensional Reconstructor (x2) 18443 | -3/Garrison | Warped through subspace 18494 | -3/Garrison | Discovered new exit (range 13) 18607 | -3/Garrison | Build established: Botlord-Gunner 18636 | -3/Garrison | Triggered checkpoint 18675 | -3/Garrison | Garrison Relay disabled 18768 | -3/Garrison | Triggered checkpoint 19014 | -3/Garrison | Triggered checkpoint 19054 | -3/Garrison | Discovered new exit (range 10) 19082 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 19149 | -3/Garrison | Garrison Relay disabled 19260 | -3/Garrison | Entered Research 19260 | -2/Research | Evolved 2 slots: Utility x2 19312 | -2/Research | Identified exit to Testing 19849 | -2/Research | Crushed by falling debris 19906 | -2/Research | Entered Testing 20040 | -2/Testing | Found Prototype Device 20040 | -2/Testing | Identified Exp. Transmission Jammer 20110 | -2/Testing | Found Prototype Energy Cannon 20114 | -2/Testing | Found Prototype Energy Cannon 20460 | -2/Testing | Discovered new exit (range 20) 20603 | -2/Testing | Found Prototype Energy Gun 20603 | -2/Testing | Identified Hyp. EM Gauss Rifle 20843 | -2/Testing | Identified Core Stripper 20852 | -2/Testing | Spotted Fortress 20866 | -2/Testing | Destroyed Fortress 20876 | -2/Testing | Found Prototype Device 20876 | -2/Testing | Identified Exp. Force Field 20880 | -2/Testing | Found Prototype Device 20880 | -2/Testing | Identified Thermal Barrier 20893 | -2/Testing | Found Prototype Device 20893 | -2/Testing | Identified EM Dispersion Field 20910 | -2/Testing | System corruption reached 10% 20928 | -2/Testing | Found Prototype Reactor 20928 | -2/Testing | Identified Vortex Chain Reactor 20949 | -2/Testing | Found Hvy. Insulated Plating 20956 | -2/Testing | Found Vortex Chain Reactor 21072 | -2/Testing | Discovered new exit (range 6) 21086 | -2/Testing | Entered Section 7 21089 | -2/Section 7 | Spotted S7 Guard 21123 | -2/Section 7 | Destroyed S7 Guard 21147 | -2/Section 7 | Found Integrated Singularity Reactor 21147 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21336 | -2/Section 7 | Found Alien Artifact 21399 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21400 | -2/Section 7 | Found Integrity Redistributor 21442 | -2/Section 7 | Found Integrity Redistributor 21442 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-163) 21564 | -2/Section 7 | Found Alien Artifact 21564 | -2/Section 7 | Identified Integrated Reactor 21564 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21576 | -2/Section 7 | Spotted B-90 Cyclops 21629 | -2/Section 7 | Found Alien Artifact 21629 | -2/Section 7 | Identified Integrated Mediator 21629 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 21715 | -2/Section 7 | Identified Potential Cannon (x2) 21763 | -2/Section 7 | Found Integrity Redistributor 21767 | -2/Section 7 | Found Integrity Redistributor 21824 | -2/Section 7 | Found Alien Artifact 21824 | -2/Section 7 | Identified LRC Armor 21824 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21834 | -2/Section 7 | Found Alien Artifact 21834 | -2/Section 7 | Identified LRC Insulator 21834 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21863 | -2/Section 7 | Build established: Botlord-Mutant 21904 | -2/Section 7 | Found Integrated Dissipator 21904 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22051 | -2/Section 7 | Spotted B-99 Colossus 22151 | -2/Section 7 | Found Alien Artifact 22160 | -2/Section 7 | Found Alien Artifact 22162 | -2/Section 7 | Identified Matter Drive (x2) 22172 | -2/Section 7 | Found Transdimensional Reconstructor 22191 | -2/Section 7 | Found Matter Drive 22358 | -2/Section 7 | Spotted S7 Guard 22372 | -2/Section 7 | Destroyed S7 Guard 22389 | -2/Section 7 | Found Alien Artifact 22389 | -2/Section 7 | Identified Core Membrane 22389 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22482 | -2/Section 7 | Warped through subspace 22484 | -2/Section 7 | Warped through subspace 22485 | -2/Section 7 | Warped through subspace 22485 | -2/Section 7 | Spotted Executioner 22485 | -2/Section 7 | Spotted Executioner 22533 | -2/Section 7 | Destroyed Executioner 22539 | -2/Section 7 | Destroyed Executioner 22578 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 22582 | -2/Section 7 | Found Transdimensional Reconstructor 22722 | -2/Section 7 | Build established: Botlord-Tank 22753 | -2/Section 7 | Crushed by falling debris 22755 | -2/Section 7 | Crushed by falling debris 22826 | -2/Section 7 | Discovered new exit (range 4) 22831 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-185) 22833 | -2/Section 7 | Entered Access 22833 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23078 | -1/Access | Identified exit to Command 23147 | -1/Access | Build established: Generator-Tank 23638 | -1/Access | Build established: Generator-Gunner 23652 | -1/Access | Entered Command 23915 | -1/Command | Crushed by falling debris 23988 | -1/Command | Met MAIN.C 23990 | -1/Command | 0b10 Conduit disabled 24188 | -1/Command | Spotted B-99 Colossus 24335 | -1/Command | Build established: Generator-Tank 24344 | -1/Command | Found Prototype Ballistic Gun 24344 | -1/Command | Identified Hyp. Multirail 24351 | -1/Command | Found Prototype Device 24351 | -1/Command | Identified Exp. Weapon Cycler 24377 | -1/Command | Found Prototype Device 24377 | -1/Command | Identified Exp. ECM Suite 24408 | -1/Command | Discovered new exit (range 25) 24503 | -1/Command | Found Prototype Processor 24503 | -1/Command | Identified Exp. Melee Analysis Suite 24507 | -1/Command | Found Prototype Processor 24507 | -1/Command | Identified Exp. Target Analyzer 24514 | -1/Command | Found Prototype Reactor 24514 | -1/Command | Identified Zero-point Reactor 24914 | -1/Command | Destroyed B-99 Colossus 24918 | -1/Command | Build established: Generator-Gunner 24958 | -1/Command | Found Hvy. Reflective Plating 24967 | -1/Command | Found Corrupted Prototype Ballistic Gun 24967 | -1/Command | Identified Multirail 24972 | -1/Command | Found Corrupted Multirail 25164 | -1/Command | Found Vortex Chain Reactor 25324 | -1/Command | Build established: Generator-Mutant 25415 | -1/Command | Destroyed MAIN.C Shell 25417 | -1/Command | MAIN.C activated Command garrisons 25464 | -1/Command | Destroyed MAIN.C 25483 | -1/Command | Found Prototype Processor 25483 | -1/Command | Identified Exp. Targeting Computer 25488 | -1/Command | Found Prototype Device 25488 | -1/Command | Identified Beam Splitter 25503 | -1/Command | Found Zero-point Reactor 25762 | -1/Command | Build established: Generator-Gunner 25807 | -1/Command | All MAIN.C guards destroyed 26405 | -1/Command | Found Corrupted Prototype Device 26405 | -1/Command | Identified Active Sensor Suite 26696 | -1/Command | Spotted Alpha 7 26710 | -1/Command | Destroyed Alpha 7 27478 | -1/Command | Spotted B-99 Colossus 27927 | -1/Command | Spotted B-99 Colossus 28004 | -1/Command | Destroyed B-99 Colossus 28298 | -1/Command | Build established: Scavenger-Gunner 28970 | -1/Command | Build established: Generator-Tank 29353 | -1/Command | Found Multirail 29357 | -1/Command | Found Exp. Target Analyzer 29387 | -1/Command | Found Exp. Targeting Computer 29445 | -1/Command | Found Exp. Targeting Computer 29634 | -1/Command | Build established: Generator-Mutant 30274 | -1/Command | Build established: Generator-Tank 30815 | -1/Command | Build established: Generator-Mutant 31304 | -1/Command | Build established: Generator-Gunner 31365 | -1/Command | Warped through subspace to slip node 31365 | -1/Command | Discovered new exit (range 4) 31371 | -1/Command | Entered Access_0 31373 | -1/Access_0 | Met Architect 31380 | -1/Access_0 | Architect warped through subspace 31382 | -1/Access_0 | Destroyed A8 31449 | -1/Access_0 | Architect warped through subspace 31477 | -1/Access_0 | Architect warped through subspace 31520 | -1/Access_0 | Architect warped through subspace 31545 | -1/Access_0 | Architect warped through subspace 31564 | -1/Access_0 | Architect warped through subspace 31566 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-135) 31574 | -1/Access_0 | Architect warped through subspace 31577 | -1/Access_0 | A6 warped into view 31586 | -1/Access_0 | Destroyed A6 31619 | -1/Access_0 | Subspace Access Node disabled 31647 | -1/Access_0 | Architect warped through subspace 31680 | -1/Access_0 | Architect warped through subspace 31701 | -1/Access_0 | Found Prototype Device 31701 | -1/Access_0 | Identified Exp. Thermal Shield 31724 | -1/Access_0 | Build established: Generator-Mutant 31724 | -1/Access_0 | Subspace Access Node disabled 31748 | -1/Access_0 | Architect warped through subspace 31762 | -1/Access_0 | Found Prototype Protection 31764 | -1/Access_0 | Found Prototype Protection 31767 | -1/Access_0 | Found Prototype Protection 31767 | -1/Access_0 | Identified Centrium Heavy Armor Plating (x3) 31810 | -1/Access_0 | Architect warped through subspace 31811 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-109) 31842 | -1/Access_0 | Architect warped through subspace 31900 | -1/Access_0 | Subspace Access Node disabled 31912 | -1/Access_0 | Architect warped through subspace 31944 | -1/Access_0 | A5 warped into view 31962 | -1/Access_0 | Destroyed A5 31966 | -1/Access_0 | Architect warped through subspace 31993 | -1/Access_0 | Found Prototype Device 31993 | -1/Access_0 | Identified Exp. Phase Shifter 31997 | -1/Access_0 | Found Exp. Targeting Computer 32020 | -1/Access_0 | Architect warped through subspace 32069 | -1/Access_0 | Architect warped through subspace 32122 | -1/Access_0 | Architect warped through subspace 32164 | -1/Access_0 | Architect warped through subspace 32206 | -1/Access_0 | Architect warped through subspace 32237 | -1/Access_0 | Architect warped through subspace 32273 | -1/Access_0 | Architect warped through subspace 32306 | -1/Access_0 | Architect warped through subspace 32327 | -1/Access_0 | Architect warped through subspace 32346 | -1/Access_0 | Architect warped through subspace 32379 | -1/Access_0 | A4 warped into view 32380 | -1/Access_0 | Architect warped through subspace 32392 | -1/Access_0 | Destroyed A4 32412 | -1/Access_0 | Architect warped through subspace 32446 | -1/Access_0 | Architect warped through subspace 32487 | -1/Access_0 | Subspace Access Node disabled 32553 | -1/Access_0 | Destroyed Architect 32554 | -1/Access_0 | Architect triggered a singularity event 32555 | -1/Access_0 | Warped through subspace to slip node 32555 | -1/Access_0 | Discovered new exit (range 8) 32563 | *** | Escaped singularity! Last Messages --------------- 32543_ Earth collapses. 32546_ Acquired Hdn. Centrium Leg. 32548_ Hdn. Centrium Leg severed. 32549_ Acquired Hdn. Centrium Leg. 32550_ Penetrated by Quantum Shear. 32551_ Quantum Shear penetrates Wall. 32553_ Architect: "If I can't win, no one wins!" 32553_ Architect destroyed. 32554_ A0_COM: Initiating irreversible singularity event. Goodbye. 32555_ A0_COM: 10. 32555_ Warped through subspace, drawn to slip node. 32555_ EXIT=FOUND 32556_ A0_COM: 9. 32557_ A0_COM: 8. 32558_ A0_COM: 7. 32559_ A0_COM: 6. 32560_ A0_COM: 5. 32561_ A0_COM: 4. 32562_ A0_COM: 3. 32563_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ??????????????????????#; #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#; #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 120 Energy Generation 113 Energy Capacity 1440 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 75 Resistance: EM 100 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 36 Target Analysis 10 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 153 Relay Coupler Value 4 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Integrated Singularity Reactor Integrated Dissipator Integrity Redistributor Integrated Reactor Integrated Mediator LRC Armor LRC Insulator Matter Drive Core Membrane High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMiniTrap Manual? 0 Play Time 03:42:07 Cumulative 2099.8 hours Start 2021.08.09 @ 23:16:49 End 2021.08.10 @ 03:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2638 Rogue 2630 Adventurer 0 Explorer 8 Win Type 6 Total 238 Types 45/31/89/3/3/5/59/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe75423-b33d-4406-b366-17cac052a089