Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.21 @ 22:36:14 Player: Golinth Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3787) 3787 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-340) -340 TOTAL SCORE: 8497 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 72 Friendly Fire -512 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Hot (258) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Advanced Heat Sink Compact Matter Pod (150) Kinecellerator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Compact Wheel Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cooling System Compact Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun Wave Gun Plasma Cannon > --- INVENTORY -------- Gravmag Array Advanced Heat Sink Kinecellerator Improved Utility Shielding [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Improved Medium Armor Plating Device Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . 2 Utility 2 | . . 1 1 . . . . . . Weapon 4 | . . 1 . . 1 . . 2 . Parts Attached 110 | 5 9 18 15 18 8 15 1 . 21 Power 12 | 1 1 2 2 2 2 1 . . 1 Engine 8 | 1 1 2 2 1 1 . . . . Core 4 | . . . . 1 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 6 5 4 3 2 . . 6 Treads 16 | . . 4 5 4 2 1 . . . Leg . | . . . . . . . . . . Wheel 7 | 2 . 2 . . . . . . 3 Hover 4 | . . . . . 1 1 . . 2 Flight 1 | . . . . . . . . . 1 Utility 35 | . 4 7 4 4 1 8 . . 7 Device 10 | . 2 . 1 2 1 3 . . 1 Storage 6 | . 1 3 . . . 1 . . 1 Processor 6 | . . 2 1 . . 1 . . 2 Hackware 1 | . . . . . . 1 . . . Protection 12 | . 1 2 2 2 . 2 . . 3 Artifact . | . . . . . . . . . . Weapon 35 | 2 4 3 4 8 2 4 1 . 7 Energy Gun 11 | 1 1 2 1 1 . . . . 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 13 | 1 2 . 2 5 1 1 . . 1 Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher 5 | . 1 . 1 2 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 6 | . . . 1 3 1 . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 10 | . . . . 10 . . . . . Parts Lost 33 | . . 2 . 4 2 13 1 . 11 Power 3 | . . . . . 1 1 . . 1 Propulsion 8 | . . . . 2 . 3 . . 3 Utility 11 | . . 1 . 2 . 6 . . 2 Weapon 11 | . . 1 . . 1 3 1 . 5 Highest Loss Streak 12 | . . 1 . 3 2 12 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 81 97 99 99 98 32 3 . 50 Engine 6 | . 14 11 9 6 6 1 . . . Core 2 | . . . . 2 7 2 . . 4 Treads 18 | . . 21 27 26 23 5 . . . Wheel 2 | . 28 . . . . . . . 5 Device 2 | . 8 3 1 4 . 2 . . 1 Storage 6 | . 2 9 9 9 7 2 . . 3 Processor 7 | . . 4 15 10 7 2 . . 2 Protection 10 | . 1 13 9 12 14 2 . . 9 Energy Gun 5 | . 14 19 3 2 . . . . 11 Ballistic Gun 11 | . 8 11 14 15 17 6 . . 1 Launcher 5 | . 3 . 8 9 7 1 . . . Peak Build Rating 71 | 5 9 20 31 41 48 48 7 2 71 Average Rating 29 | 3 6 17 28 36 41 15 3 1 41 On Entrance 15 | . 5 9 20 30 36 48 1 2 2 Naked Turns 429 | . . . . . . 62 214 142 11 Heaviest Build 106 | 6 13 106 68 77 86 83 3 . 55 Greatest Support 63 | 20 20 43 63 62 60 60 3 3 48 Greatest Overweight (x) 14 | . . 2 1 1 1 2 . . 14 Average Overweight (x) . | . . . . 1 1 . . . 1 Largest Inventory Capacity 25 | 5 5 25 20 20 20 20 5 5 5 Average Capacity 15 | 5 5 16 20 20 20 9 5 5 5 Most Carried 20 | 5 5 11 18 20 17 17 5 5 5 Average Carried 10 | . 3 6 13 15 14 5 4 4 4 Final Capacity 20 | 5 5 20 20 20 20 5 5 5 5 Final Carried 17 | 5 4 10 14 15 17 2 5 5 5 Class Distribution -------------------- 40% | Tank 29% | Gunner 19% | Mutant 4% | Scavenger-Executioner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Matter Collected 2600 | 254 69 301 437 704 173 10 . . 652 Remotely . | . . . . . . . . . . Salvage Created 4622 | 61 129 506 774 2193 275 . . . 684 Parts 227 | 6 16 29 37 107 15 . . . 17 Haulers Intercepted 4 | . 1 . 1 2 . . . . . Recyclers Shooed 9 | . 3 . 1 5 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 88 | 1 4 13 18 37 5 . . . 10 Guns 63 | 1 2 11 12 27 5 . . . 5 Cannons 6 | . . 2 . . . . . . 4 AOE 17 | . 2 . 6 9 . . . . . Classes Destroyed 17 | 2 4 2 3 4 1 . . . 1 Worker 4 | . . . 1 3 . . . . . Builder 5 | . 2 . 2 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . 1 . 1 2 . . . . . Recycler 3 | . . . . 3 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . Drone 4 | . . . . 4 . . . . . Watcher 3 | . 1 . 1 1 . . . . . Swarmer 18 | . 4 4 3 7 . . . . . Grunt 42 | 1 . 6 11 17 2 . . . 5 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . 1 . 1 . . . . 1 Protector 1 | . . . . 1 . . . . . Sentry 18 | . . 2 3 10 1 . . . 2 Hunter 3 | . . . 1 1 1 . . . . Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 12 | 2 8 5 7 12 2 . . . 3 Combat Bots Only 10 | 1 4 5 5 10 2 . . . 3 Max Kills in Single Turn 5 | 1 5 1 3 3 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Hostile Shots Fired 575 | 5 15 40 57 147 48 17 37 28 181 Missed 156 | 2 7 12 17 36 18 . 14 5 45 Damage Taken 6392 | 25 58 248 679 1571 197 564 165 356 2529 Core 2148 | 9 8 17 64 133 . 404 151 356 1006 Absorbed by Shields 41 | . . . . . . 41 . . . Redirected to Shielding 53 | . . . . . . . . . 53 Ignored by Resistances 1654 | 8 16 77 189 449 64 161 52 97 541 Regen/Repaired (Parts) 297 | . . . . 297 . . . . . Core Remaining (%) 71 | 96 93 95 . 64 . . 20 58 . Volleys Fired 200 | 4 7 19 43 72 18 6 . . 31 Largest 5 | 2 2 3 3 3 3 4 . . 5 Hottest 380 | 60 70 119 106 115 78 114 . . 380 Shots Fired 493 | 8 9 57 101 162 41 14 . . 101 Gun 423 | 8 7 52 83 141 41 12 . . 79 Cannon 28 | . . 5 . . . 1 . . 22 Launcher 42 | . 2 . 18 21 . 1 . . . Special . | . . . . . . . . . . Kinetic 284 | 4 . 24 70 126 41 13 . . 6 Thermal 126 | . . 16 . 15 . . . . 95 Explosive 20 | . 2 . 18 . . . . . . Electromagnetic 63 | 4 7 17 13 21 . 1 . . . Robot Hit Streak 33 | 3 2 7 13 22 31 33 . . 11 Robot Miss Streak 3 | . 2 3 2 3 1 1 . . 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 334 | 3 4 30 65 114 38 13 . . 67 Core Hits 207 | 3 10 19 49 81 13 3 . 3 26 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 7 | . . 1 . 2 . . . . 4 Burn 5 | . . 1 . 1 . . . . 3 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8953 | 50 319 549 1985 3376 674 301 . 19 1680 Guns 5311 | 50 58 426 867 1809 672 219 . . 1210 Cannons 524 | . . 61 . . . 30 . . 433 Explosions 2961 | . 250 60 1109 1490 . 52 . . . Melee . | . . . . . . . . . . Ramming 157 | . 11 2 9 77 2 . . 19 37 Kinetic 3460 | 10 . 211 657 1589 672 249 . . 72 Thermal 2277 | . 134 204 . 319 . 49 . . 1571 Explosive 1225 | . 116 . 1109 . . . . . . Electromagnetic 1834 | 40 58 132 210 1391 . 3 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 13 . 1 1 . 5 Average Corruption 5 | . . . . 8 . 1 1 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . 29 . 2 1 . 6 Message Errors 8 | . . . . 7 . . 1 . . Matter Fused 8 | . . . . 5 . 2 . . 1 Heat Flow Errors 4 | . . . . 3 . . . . 1 Energy Discharges 5 | . . . . 5 . . . . . Data Loss (minor) 6 | . . . . 5 . . . . 1 Data Loss (major) 3 | . . . . 2 . . . . 1 Misfires 2 | . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 58 | . 22 . 8 28 . . . . . Projectiles . | . . . . . . . . . . Explosions 58 | . 22 . 8 28 . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . 1 . . . . . 1 1 Impact 2 | . . . . . . . . 1 1 Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 303 | . 5 16 . 202 . 55 . 8 17 Shots 16 | . . 1 . 13 . 2 . . . Rammed 24 | . 2 1 2 8 1 . . 4 6 Targets Rammed 27 | . 2 1 2 11 1 . . 4 6 Kicked . | . . . . . . . . . . Crushed 3 | . . . . 3 . . . . . Highest Temperature 880 | 52 18 329 235 369 234 135 . . 880 Average Temperature 149 | 30 10 147 84 96 70 59 . . 310 Received Heat Transfer 1716 | 18 . 129 162 684 84 . 87 174 378 Effects 30 | . . 2 . 1 . . . . 27 Shutdowns 6 | . . . . 1 . . . . 5 Energy Bleed 3 | . . 1 . . . . . . 2 Matter Decay 2 | . . 1 . . . . . . 1 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 5 | . . . . . . . . . 5 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 6 | . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 4409 | . 150 544 . 793 . 50 . . 2872 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 1 1 . 6 . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Peak Influence 608 | 25 135 316 414 608 178 . 65 102 166 Initial 141 | . 13 48 21 111 141 . . 27 42 Average 171 | 7 107 139 240 283 104 . 19 49 70 Maximum Alert Level 2 | . . 1 2 2 . . . . . Low Security (%) 66 | 100 100 83 30 32 100 100 100 100 100 Level 1 26 | . . 16 68 45 . . . . . Level 2 7 | . . . . 21 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 1 2 10 3 . 1 . 2 Investigation 5 | . . 1 1 3 . . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 7 | . . . 1 2 2 . 1 . 1 Assault 2 | . . . . 2 . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Distress Signals 7 | . 1 . 1 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | 1 5 15 23 48 9 6 9 5 18 Peak Tracking Total 10 | 1 3 7 4 10 3 6 6 4 6 Tactical Retreats 11 | . . 2 1 4 . 1 1 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Traps Triggered 7 | . 1 1 1 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Machines Disabled 13 | . . . 5 5 . . . . 3 Max in Single Turn 2 | . . . 2 2 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Machines Accessed 14 | . 1 2 2 8 1 . . . . Terminals 10 | . . 2 1 6 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 3 9 9 19 3 . . . . Successful 33 | . 3 7 9 12 2 . . . . Failed 10 | . . 2 . 7 1 . . . . Catastrophic 3 | . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 28 | . . 9 3 13 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 6 . . . . . Recycling Units 9 | . 3 . 6 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . 7 3 8 2 . . . . Record 6 | . . 1 3 2 . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . Open Door 3 | . . . . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . Security Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 9 | . 3 . 6 . . . . . . Recycle Component 5 | . 1 . 4 . . . . . . Process 2 | . 1 . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 1 2 5 1 . . . . Full Trace Events 7 | . . 1 2 4 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 19 | . . . . 19 . . . . . Parts Recycled 5 | . 1 . 4 . . . . . . Recycled Matter 205 | . 9 . 196 . . . . . . Retrieved Matter 263 | . . . 263 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Total Allies 3 | . . . . 2 . 1 . . . Largest Group 2 | . . . . 2 . 1 . . . Highest-Rated Group 62 | . . . . 62 . 31 . . . Highest-Rated Ally 31 | . . . . 31 . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . 12 . 7 . . . Total Damage 272 | . . . . 146 . 126 . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 9 | . . . . 5 . 4 . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Turns Passed 7171 | 108 363 847 1058 2287 825 167 378 142 996 Spaces Moved 4064 | 114 402 338 401 821 308 169 710 273 528 Core 1320 | 37 . . . . . 155 710 273 145 Treads 1872 | . . 328 401 821 308 14 . . . Legs . | . . . . . . . . . . Wheels 639 | 77 402 10 . . . . . . 150 Hover 233 | . . . . . . . . . 233 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 166 241 246 50 50 50 50 Average Speed 153 | 70 80 219 221 242 246 73 50 50 161 Slowest Speed 750 | 80 80 330 246 250 250 330 50 50 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 6 39 26 32 83 7 76 14 7 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 131 | . 7 4 75 38 . 6 . . 1 Melee . | . . . . . . . . . . Projectile 2 | . . . . 1 . . . . 1 AOE 129 | . 7 4 75 37 . 6 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Total 4583 | 134 436 394 477 967 344 202 733 278 618 Wait . | . . . . . . . . . . Move 4056 | 113 401 337 400 820 308 168 709 272 528 Hop . | . . . . . . . . . . Pick Up 114 | 11 9 15 13 27 7 5 6 1 20 Fast Attach . | . . . . . . . . . . Attach 65 | 5 6 5 3 6 4 15 1 . 20 Detach 5 | . 2 . 1 . . . . . 2 Swap 45 | . 3 13 12 12 4 . . . 1 Drop 47 | 1 6 4 3 19 1 . 2 1 10 Fire 200 | 4 7 19 43 72 18 6 . . 31 Melee 1 | . . . . . 1 . . . . Ram 12 | . 2 . . . . . . 4 6 Kick . | . . . . . . . . . . Crush 15 | . . 1 2 11 1 . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire 8 | . . . . . . 8 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Build established: Tank 1232 | -9/Materials | Discovered new exit (range 14) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -8/Materials | Discovered new exit (range 17) 2063 | -8/Materials | Build established: Gunner 2106 | -8/Materials | Discovered new exit (range 14) 2377 | -8/Materials | Entered Storage 3773 | -8/Storage | Met a pair of Derelict thieves 3832 | -8/Storage | Garrison activated, responded to threat 3880 | -8/Storage | Lost 4 allies 3911 | -8/Storage | Lost 3 parts (1n2u) 3917 | -8/Storage | Destroyed 10 combat bots 3958 | -8/Storage | System corruption reached 10% 4170 | -8/Storage | Build established: Tank 4362 | -8/Storage | Repaired Arm. Treads 4623 | -8/Storage | Discovered new exit (range 13) 4664 | -8/Storage | Entered Factory 4664 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4859 | -7/Factory | Identified exit to Factory 5489 | -7/Factory | Sucked down chute 5489 | -7/Factory | Entered Waste 5489 | -7/Waste | Met up with 1 ally sucked down the chute earlier 5490 | -7/Waste | Met a frightened Derelict 5504 | -7/Waste | Spotted C-40 Crusher 5521 | -7/Waste | Spotted C-40 Crusher 5522 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5527 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5532 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5535 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5538 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5541 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5543 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5544 | -7/Waste | Crushed by Compactor (1 part destroyed) 5547 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5549 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5555 | -7/Waste | Crushed by Compactor (1 part destroyed) 5561 | -7/Waste | Core integrity fell below 50% 5566 | -7/Waste | Spotted C-40 Crusher 5586 | -7/Waste | Lost 12 parts (1p2n6u3w) 5592 | -7/Waste | Spotted C-40 Crusher 5593 | -7/Waste | Spotted C-40 Crusher 5596 | -7/Waste | Lost 6 allies 5622 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5627 | -7/Waste | Spotted C-40 Crusher 5642 | -7/Waste | Discovered new exit (range 13) 5656 | -7/Waste | Entered Factory 5831 | -7/Factory | Build established: Mutant 6032 | -7/Factory | Discovered exit to Factory (range 5) 6034 | -7/Factory | Entered another Factory area 6034 | -6/Factory | Evolved 2 slots: Weapon x2 6174 | -6/Factory | Discovered new exit (range 3) 6176 | -6/Factory | Entered another Factory area 6176 | -5/Factory | Evolved 2 slots: Propulsion x2 6791 | -5/Factory | Core integrity fell below 50% 7149 | -5/Factory | Core integrity fell below 20% 7172 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer works on Pressure Siphon. K-01 Serf cleans the Repair Station. U-05 Engineer works on Pressure Siphon. K-01 Serf collects debris. Broken Gravmag Array destroyed. U-05 Engineer completes Pressure Siphon. Hvy. Laser destroyed. K-01 Serf cleans the Repair Station. Wave Gun destroyed. Gravmag Array destroyed. Wave Gun destroyed. System corrupted: Matter fused (-7). Dropped Imp. Utility Shielding. Discarded Adv. Signal Interpreter. Dropped Adv. Cooling System. Hvy. Laser destroyed. Pressure Siphon disabled. System corrupted: Heat flow error (+258). Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###?????######?????????????? | | ??????????????????????# ? #?????????????? | | ??????????????????????# !#?????????????? | | ??????????????????????# """"" #?????????????? | | ??????????????????????# """"" #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# [[* #?????????????? | | ??????????????????????# [[* #?????????????? | | ??????????????????????# s [[ #?????????????? | | ??????????????????????# s@ [ #?????????????? | | ????????????####+#######s###########?????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #?????? ??????????? | | ????????????# +????? #?????????? | | ????????????+ """ """p""" #????? #?????????? | | ????????????# """ """ """ #???? #?????????? | | ???????????????""" 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""" % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 53 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Hey, That's Mine! It's Just You Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Uninvited Guest Challenges ------------ None Game ------ Seed OmegaIntegratedComputer Manual? 0 Play Time 01:17:29 Cumulative 1.5 hours Start 2024.12.21 @ 21:15:10 End 2024.12.21 @ 22:36:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a9c87cf-156f-4deb-a53f-ed6da87191c2