Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.22 @ 23:04:33 Player: Bokkiewokkie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (269) 269 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1474 Bonus ------- None Cogmind --------- Core Integrity 16/400 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (103) Structural Scanner Sensor Array Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Sensor Array Targeting Computer Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 10 5 1 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 3 1 Device 3 | . 2 . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 9 . Power 2 | . 1 1 . Propulsion 4 | . 1 3 . Utility 3 | . 1 2 . Weapon 3 | . . 3 . Highest Loss Streak 7 | . 3 7 . To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 98 69 . Engine 11 | . 14 6 . Wheel 25 | . 28 22 . Device 11 | . 12 9 . Storage 3 | . 1 8 . Protection 10 | . 12 8 . Energy Gun 7 | . 10 . . Ballistic Gun 5 | . 4 8 . Ballistic Cannon 10 | . 13 4 . Naked Turns 54 | . . 17 37 Heaviest Build 16 | 13 16 15 . Greatest Support 30 | 26 26 30 3 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | 1 4 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 577 | 213 241 123 . Remotely . | . . . . Salvage Created 352 | . 287 65 . Parts 25 | . 16 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 9 | . 7 2 . Melee 1 | . . 1 . Guns 1 | . . 1 . Cannons 7 | . 7 . . Classes Destroyed 4 | . 4 . . Hauler 2 | . 2 . . Watcher 2 | . 1 1 . Swarmer 4 | . 3 1 . Grunt 5 | . 4 1 . Best Kill Streak 7 | . 7 1 . Combat Bots Only 7 | . 7 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1500 | . 485 907 108 Core 482 | . 98 276 108 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 52 . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 55 | . 35 20 . Largest 2 | . 2 2 . Hottest 85 | . 85 55 . Shots Fired 80 | . 53 27 . Gun 38 | . 18 20 . Cannon 42 | . 35 7 . Launcher . | . . . . Special . | . . . . Kinetic 63 | . 36 27 . Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 3 . Robot Miss Streak 8 | . 8 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 27 12 . Core Hits 16 | . 12 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 620 | . 452 168 . Guns 226 | . 146 80 . Cannons 348 | . 306 42 . Explosions . | . . . . Melee . | . . . . Ramming 46 | . . 46 . Kinetic 438 | . 316 122 . Thermal 136 | . 136 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 4 | . . 3 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 2 2 . Impact 2 | . . 2 . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots . | . . . . Rammed 18 | . . 18 . Targets Rammed 18 | . . 18 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 251 20 . Average Temperature 100 | . 114 10 . Received Heat Transfer 336 | . 168 168 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 481 | . 481 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 270 | . 270 184 131 Initial 71 | . . 38 71 Average 97 | . 104 106 104 Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 76 100 100 Level 1 15 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 19 24 10 Peak Tracking Total 14 | . 5 14 8 Tactical Retreats 7 | . 2 4 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 11 . Successful 11 | . 5 6 . Failed 8 | . 3 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 7 8 . Terminals 19 | . 8 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 8 | . 4 4 . Track 1 | . 1 . . Botnet 3 | . 2 1 . Disrupt 1 | . . 1 . Operators 2 | . 1 1 . Sabotage 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 851 | 57 544 212 38 Spaces Moved 790 | 53 482 184 71 Core 112 | 2 . 39 71 Treads . | . . . . Legs . | . . . . Wheels 678 | 51 482 145 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 80 | 87 85 75 50 Slowest Speed 200 | 90 100 200 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 53 25 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 927 | 60 561 233 73 Wait 17 | . 13 4 . Move 787 | 52 481 183 71 Hop . | . . . . Pick Up 13 | 2 11 . . Fast Attach 13 | 6 5 2 . Attach 7 | . 3 3 1 Detach 5 | . 1 3 1 Swap 2 | . 2 . . Drop 10 | . 10 . . Fire 55 | . 35 20 . Melee . | . . . . Ram 18 | . . 18 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Lost 3 parts (1p1n1u) 362 | -10/Materials | Destroyed 7 combat bots 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Discovered new exit (range 16) 796 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Entered Mines 819 | -9/Mines | Core integrity fell below 20% 820 | -9/Mines | Learned location of Storage (-8) 828 | -9/Mines | Lost 7 parts (1p3n1u2w) 852 | -9/Mines | Self-destructed Last Messages --------------- 00797_ G-34 Mercenary destroyed. 00797_ Hrd. Light Armor Plating destroyed. 00798_ Acquired 35 matter. 00798_ Slammed into L-31 Rogue. 00800_ L-31 Rogue knocked back. 00801_ Slammed into L-31 Rogue. 00801_ Destabilizing: System corrupted (+2). 00802_ Slammed into G-34 Mercenary. 00805_ G-34 Mercenary knocked back. 00805_ Destabilizing: System corrupted (+2). 00807_ K-01 Serf collects debris. 00810_ YZJIFGH5KJ#BGXDR E/XAYUNDNW/9 00810_ K-01 Serf collects debris. 00810_ Acquired 88 matter. 00813_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00820_ Acquired derelict log, extracted data. World map updated: -8/Storage. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?########???????????????????????????? | | ?# #???????????????????????????? | | ?# """ #???????????????????????????? | | ?# """ #???????????????????????????? | | ?# """ #???????????????????????????? | | ?# #??????#######??????????????? | | ?# #??##### ##?????????????? | | ?? ???## ###???????????? | | ???# #???## ##??????????? | | ???# ##### ## #??????????? | | ???# sssss #### #??????????? | | ???# s #??#### ##?????????# | | ???##### #?????## ##??????? | | ???????# #??????# #?????? | | ???????# ##??????# #????? | | ???????## ##???????# #????? | | ????????# @#????????# ##??? | | ????????# #???????## ##?# | | ????????## #????????## ## | | ?????????## #?????????## | | ??????????##g #??????????## | | ???????????# #???????????# | | ???????????#g #???????????# # | | ??????????? #???????????# ## | | ??????????? #???####????# #?# | | ???????????####??## ###### #??# | | ?????????????????# #???? | | ????????????###### #????? | | ?????? ########?????? | | ??????????######### ##???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# ##???????????? | | ??##########??????## ###????????????? | | ??##########???????# #??????????????? | | ??## ######???# ###### #??? | | ??## ########## #???? | | ??## ########???????? | | ??## ############??????????????? | | ??## ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumCooledGravjet Manual? 0 Play Time 00:13:19 Cumulative 274.6 hours Start 2022.10.22 @ 22:47:50 End 2022.10.22 @ 23:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 74 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4696a91b-06b9-4a6e-86e9-55c21d1859bf