Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 16:05:50 Player: ILikeVoltron Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1004) 1004 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 3303 Bonus ------- High Alert Combat Kills 4 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 97/100 System Corruption 12% Temperature Cool (16) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Shotgun Heavy Battle Rifle > --- INVENTORY (15) --- Improved Heat Sink Cooling System Medium Matter Pod (100) Structural Scanner Improved Sensor Array Terrain Scanner Improved Terrain Scanner Makeshift Hacking Suite Tractor Beam Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Heavy Battle Rifle Makeshift Axe > --- INVENTORY -------- Improved Heat Sink Cooling System Medium Matter Pod Improved Sensor Array Terrain Scanner Light Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Tractor Beam Beam Rifle Beam Rifle Heavy Assault Rifle Shotgun Heavy Missile Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 1 8 1 27 6 5 3 Power 5 | . 1 . 3 1 . . Engine 5 | . 1 . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 4 . 5 2 1 . Treads 3 | . . . 1 1 1 . Leg 8 | . 4 . 4 . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 . 1 13 3 2 2 Device 12 | 1 . . 7 2 2 . Storage 1 | . . . 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 7 | . . 1 3 1 . 2 Artifact . | . . . . . . . Weapon 12 | . 3 . 6 . 2 1 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 . 3 . 1 1 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 3 2 . 5 Power 3 | . . . 1 1 . 1 Propulsion 4 | . . . 1 1 . 2 Utility 2 | . . . . . . 2 Weapon 1 | . . . 1 . . . Highest Loss Streak 5 | . . . 1 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 98 97 100 98 Engine 11 | . 14 14 11 10 11 10 Treads 7 | . . . . 1 10 11 Leg 24 | . 28 28 31 25 22 22 Device 15 | . 14 7 8 8 18 19 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . 8 11 3 . Protection 1 | . . 6 5 2 . 1 Energy Gun 7 | . 8 . 8 11 8 . Ballistic Gun 6 | . 8 14 10 11 4 12 Ballistic Cannon 1 | . 10 14 1 . . . Slashing Weapon 6 | . . . . . 9 9 Peak Build Rating 23 | 9 9 9 18 17 23 23 Average Rating 18 | 8 8 8 15 14 20 22 On Entrance 12 | 6 9 9 8 17 14 23 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 14 15 45 44 32 32 Greatest Support 30 | 20 20 20 30 30 28 20 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 8 8 8 12 15 15 15 Most Carried 15 | 8 8 8 15 15 15 14 Average Carried 13 | 6 7 7 11 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 7 8 8 15 15 14 14 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1197 | 210 206 102 521 108 40 10 Remotely 30 | . . . . 20 10 . Salvage Created 1784 | 226 299 68 780 38 . 373 Parts 95 | 13 26 4 49 . . 3 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 9 1 17 5 . 2 Guns 25 | . 3 . 15 5 . 2 Cannons 9 | . 6 1 2 . . . Classes Destroyed 11 | 3 3 . 4 1 . . Worker 7 | 2 1 1 3 . . . Builder 1 | . . . 1 . . . Tunneler 7 | 5 . 2 . . . . Hauler 2 | . . . 2 . . . Recycler 3 | 1 . . 2 . . . Watcher 2 | . 1 . 1 . . . Swarmer 9 | . 3 . 6 . . . Grunt 16 | . 6 1 7 . . 2 Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Assembled 5 | . . . . 5 . . Best Kill Streak 7 | 5 7 2 7 3 . 2 Combat Bots Only 7 | . 6 1 7 3 . 2 Max Kills in Single Turn 2 | 2 2 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 221 | . 45 11 72 47 . 46 Missed 60 | . 12 4 22 12 . 10 Damage Taken 2511 | . 349 107 572 592 . 891 Core 470 | . 52 . 47 150 . 221 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 388 | . . . 69 . 319 . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 140 | 21 26 11 62 12 . 8 Largest 2 | 2 2 2 2 2 . 2 Hottest 100 | 100 100 55 88 88 . 56 Shots Fired 265 | 42 52 22 110 24 . 15 Gun 222 | 42 27 11 103 24 . 15 Cannon 43 | . 25 11 7 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 159 | . 40 22 70 12 . 15 Thermal 106 | 42 12 . 40 12 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 8 5 9 5 . 3 Robot Miss Streak 16 | 3 2 1 9 16 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 184 | 26 33 15 80 14 . 16 Core Hits 123 | 8 15 6 70 18 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 4 1 2 1 . . . Burn 5 | 4 1 . . . . . Blast 3 | . . 2 1 . . . Melee Attacks 10 | . . . 5 . 1 4 Impact 5 | . . . 5 . . . Slashing 5 | . . . . . 1 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2716 | 346 485 210 991 197 . 487 Guns 1803 | 346 146 38 874 197 . 202 Cannons 574 | . 335 172 67 . . . Explosions . | . . . . . . . Melee 335 | . . . 50 . . 285 Ramming 4 | . 4 . . . . . Kinetic 1422 | . 405 210 515 90 . 202 Thermal 955 | 346 76 . 426 107 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 50 | . . . 50 . . . Slashing 285 | . . . . . . 285 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 15 | . . . . . . 15 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 15 | . . . . . . 15 Knockbacks 7 | . 6 1 . . . . Impact . | . . . . . . . Kinetic 7 | . 6 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 252 | 234 252 109 120 225 . 90 Average Temperature 55 | 85 65 45 24 91 . 42 Received Heat Transfer 675 | . 126 63 246 78 . 162 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2283 | 1332 296 . 530 125 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 444 | 40 301 177 444 114 . . Initial 117 | . 26 117 68 114 . . Average 197 | 18 193 137 251 101 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 52 | 100 44 100 33 100 . . Level 1 43 | . 55 . 58 . . . Level 2 4 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 1 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 13 2 26 21 . 7 Peak Tracking Total 18 | . 6 2 7 18 . 8 Tactical Retreats 5 | . . 1 2 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 2 . 6 . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 4 . 17 . . . Successful 12 | . 4 . 8 . . . Failed 9 | . . . 9 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 2 . 1 . Terminals 14 | . 4 . 10 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 4 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . 1 . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 43 | . . . . 43 43 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5437 | 148 341 90 923 175 3574 186 Spaces Moved 2048 | 52 200 48 376 79 1213 80 Core . | . . . . . . . Treads 1 | . . . . . 1 . Legs 1846 | 52 200 48 376 35 1055 80 Wheels 201 | . . . . 44 157 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 120 120 115 115 190 Average Speed 168 | 120 120 120 168 148 180 190 Slowest Speed 240 | 120 120 120 190 190 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 36 15 40 17 85 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 5 | . . . 4 . . 1 Melee 4 | . . . 4 . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3769 | 95 256 61 550 112 2599 96 Wait 1467 | 19 8 . 53 11 1375 1 Move 2042 | 51 199 47 375 78 1212 80 Hop . | . . . . . . . Pick Up 28 | 2 4 . 16 3 3 . Fast Attach 7 | 1 1 1 3 1 . . Attach 5 | . . . 3 2 . . Detach 1 | . . 1 . . . . Swap 39 | . 7 . 21 3 5 3 Drop 29 | 1 10 1 12 2 3 . Fire 140 | 21 26 11 62 12 . 8 Melee 10 | . . . 5 . 1 4 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 149 | -11/Scrapyard | Entered Materials 426 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Entered Mines 507 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Learned Materials trap positions 527 | -10/Mines | Discovered new exit (range 12) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Loaded intel: 16 trap records 847 | -9/Materials | Discovered new exit (range 14) 889 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Build established: Scavenger-Mutant 1194 | -9/Materials | Destroyed 7 combat bots 1222 | -9/Materials | Discovered new exit (range 18) 1488 | -9/Materials | Repaired Spread Laser 1503 | -9/Materials | Entered Mines 1504 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1527 | -9/Mines | Build established: Mutant 1665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1678 | -9/Mines | Entered Zion 1678 | -7/Zion | Accompanied by 2 allies 1723 | -7/Zion | Visited the Megawrench Repair Shop 1723 | -7/Zion | Megawrench repaired 8 parts 1728 | -7/Zion | Led the pair of lost Derelicts to a safe place 2305 | -7/Zion | Met Imprinter 2822 | -7/Zion | Discovered new exit (range 12) 3157 | -7/Zion | Build established: Scavenger-Mutant 4493 | -7/Zion | Received a hallucinogenic algorithm 5252 | -7/Zion | Entered Proximity Caves 5410 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5427 | -6/Proximity Caves | Core integrity fell below 50% 5433 | -6/Proximity Caves | Core integrity fell below 20% 5438 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 05412_ Penetrated by Slug. 05414_ Y-64 Sentinel: "REQUESTING BACKUP." 05415_ Slug penetrates Wall. 05418_ Penetrated by Slug. 05424_ Lgt. Armor Plating destroyed. 05427_ Lgt. Ion Engine destroyed. 05427_ Hrd. Medium Armor Plating destroyed. 05427_ System corrupted by crushing effect (+4). 05427_ System corrupted by crushing effect (+5). 05428_ System corrupted: Component data lost. 05429_ Penetrated by Slug. 05429_ G-50 Soldier destroyed. 05432_ Aluminum Leg destroyed. 05432_ Penetrated by Slug. 05432_ G-50 Soldier destroyed. 05432_ Switching to secondary target: Y-64 Sentinel. 05437_ Slug penetrates L-41 Fighter. 05438_ Aluminum Leg destroyed. 05438_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | #####????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # #####?????????????????????????????????????????? | | ###??#??????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????? #?? #????????????????? | | ###??#?????#??? ?? ###? ##????????????????? | | ###??######???????? ## ? ##????????????????? | | ###########??????? ##????????????????? | | ####### ##??##### ?? ######?????????????? | | #### ########## ?? ######?????????????? | | #### ####?#### #### ?????????????? | | ## ###???### ##### ???????????????? | | ##?#?### ##### ##???????????????? | | ###??#### #### ###???????????????? | | ## ######### #; ##???????????????????? | | ### ######## ####??????????????????? | | ############# #### ??????????????? | | ######### b ## ##??????????????? | | #### ### ####b@l% ##??????????????? | | # ### #### #" ;%%b ????????? | | ## ## ### ##### #" + Y# # ????????? | | ## #### #### #" #### ## ? #????????? | | ##?? #" "# ## ???? ###????????? | | ### ##?? #Y??????????????? ## ????????? | | ##### #### ##?? # ??? ???#???????????????????? | | ##### ########?? ##?????? ????????????????????? | | ### ########?? ???????????????????????????? | | ###?##???? ?????????????????????????????? | | #####????#?? #????????????????????????????? | | ####???????? ##????????????????????????????? | | ###?#??????? ###????????????????????????????? | | ##????????? ##?????????????????????????????? | | # ###???????? ???????????????????????????????? | | # ##????????????????????????????????????????? | | # #######????????????????????????????????????????? | | #########????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Proton Missile Launcher | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Recalibrator | -7/Zion | Archive Power Sword | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSpectralAxe Manual? 0 Play Time 00:36:17 Cumulative 178.1 hours Start 2024.10.06 @ 12:46:25 End 2024.10.06 @ 16:05:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 321 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5636365d-94f4-4390-b887-5b919425caa7