Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.11 @ 18:15:13 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (262) 1310 Value Destroyed (9539) 9539 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (8731) 8731 TOTAL SCORE: 31600 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 455 Follower Combat Kills 376 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1509/1600 Matter 28/300 Energy 169/170 System Corruption 4% Temperature Cool (2) Movement Flying (119) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (9) --- Improved Antigrav System Field Propulsion Drive Q-thruster > --- UTILITY (10) ----- Deep Structural Scanner Experimental Terrain Scan Processor Improved Weapon Cycler Improved Transmission Jammer Hacking Suite System Shield Relay Coupler [Sentry] (26) > --- WEAPON (3) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Advanced Hacking Suite Latent Energy Streamer Core Stripper Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Deep Structural Scanner Improved Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite > --- WEAPON ----------- Nova Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Antimatter Reactor Improved Gyrokinetic Inverter Improved Energy Well Experimental Terrain Scan Processor Stasis Canceller Makeshift ECM Suite Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced System Restoration Module Advanced System Restoration Module Transdimensional Reconstructor Electrostorm Shotgun Latent Energy Streamer Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 148] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 . . . 4 . . . . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 7 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . 1 . . . 1 Utility 8 | . . . 1 . . . . . . . . . 1 . . . 3 . . . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 7 5 16 24 2 2 . 10 5 2 3 12 9 10 17 2 8 9 4 5 8 6 11 12 15 2 7 5 2 Power 27 | 1 . 4 1 . . . 2 1 . 1 2 1 1 2 . . . . 3 1 . 1 2 3 . . 1 . Engine 13 | 1 . 4 1 . . . 2 . . . . 1 1 . . . . . 2 . . . 1 . . . . . Core 7 | . . . . . . . . 1 . 1 2 . . 2 . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 . . 1 . Propulsion 62 | 2 . 6 10 1 . . 3 1 . . 3 1 2 5 1 3 1 . 2 3 1 4 2 5 . 2 4 . Treads 30 | 2 . 2 8 1 . . 3 1 . . 3 1 1 5 . . . . . . . . 2 1 . . . . Leg 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 1 . . 3 1 4 . 4 . 1 . . Flight 13 | . . . 2 . . . . . . . . . . . 1 3 . . 2 . . . . . . 1 4 . Utility 72 | 2 2 . 5 1 1 . 3 1 . 1 2 3 5 3 . 4 7 3 . 4 4 4 5 7 2 2 . 1 Device 30 | 1 1 . 1 1 . . . 1 . . . 1 3 1 . 1 4 2 . 2 1 2 2 4 1 1 . . Storage 7 | 1 1 . . . 1 . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . Processor 9 | . . . 1 . . . 1 . . . . . . . . . 1 1 . . 2 1 1 . . 1 . . Hackware 10 | . . . . . . . . . . 1 . 2 . . . 1 1 . . 1 1 . . 1 1 . . 1 Protection 16 | . . . 3 . . . 2 . . . 1 . 2 2 . 1 . . . 1 . . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 6 8 . 1 . 2 2 2 1 5 4 2 7 1 1 1 1 . . 1 2 3 . . 3 . 1 Energy Gun 12 | . . 2 3 . . . . . . . 2 1 . 1 . . . . . . . 1 . . . 1 . 1 Energy Cannon 7 | . . . . . . . . . . . 1 . 1 3 . . . . . . . . 2 . . . . . Ballistic Gun 18 | 2 2 2 4 . . . 1 2 2 . 2 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . 1 . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Special Weapon 5 | . 1 . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 3 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 4 1 . . . . . . 1 . 1 4 . . 2 . . 5 . 1 2 2 1 2 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Parts Lost 46 | . 2 5 . . . . . . . 2 . 1 1 2 . 1 1 . 5 . 4 1 10 1 1 2 4 3 Power 8 | . . 2 . . . . . . . 1 . . . 1 . . . . 1 . . . 2 . . . 1 . Propulsion 23 | . 1 3 . . . . . . . 1 . . 1 . . . . . 3 . 1 . 6 1 1 1 3 1 Utility 10 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 3 . 2 . . . . 1 Weapon 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 Highest Loss Streak 5 | . 2 3 . . . . . . . 2 . 1 1 1 . 1 1 . 3 . 4 1 5 1 1 2 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 11 12 12 12 14 16 17 20 20 19 19 20 19 19 20 18 7 7 7 7 8 8 14 14 14 12 8 3 Power . | . 1 1 . . . 1 1 1 1 1 . . . . . . . . . . 1 . . . 1 1 . . Propulsion 3 | . 2 1 3 5 5 6 6 6 6 5 4 4 4 5 4 4 . . . . . . . . . . . . Utility 6 | 1 3 3 4 3 4 5 5 7 8 8 9 9 8 7 7 7 4 5 5 5 3 4 8 8 8 6 3 1 Weapon 4 | 1 5 6 2 2 4 3 3 4 4 4 5 6 6 5 6 5 1 1 2 2 2 2 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . 7 11 . 2 . 4 1 . 2 5 2 2 3 . 6 3 . . . . 1 1 1 1 1 6 1 Power 7 | . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 11 | . . . 4 . . . 2 . . 1 1 . . 1 . . . . . . . . . . . . 2 . Utility 27 | . . 4 3 . . . 1 1 . 1 3 2 2 1 . 2 1 . . . . 1 1 1 . . 2 1 Weapon 12 | . . 3 2 . . . . . . . 1 . . 1 . 3 1 . . . . . . . 1 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 93 97 98 100 88 100 97 100 98 99 97 99 98 95 91 78 92 95 80 81 91 96 72 79 76 69 63 52 Engine 5 | . 14 13 11 11 11 11 9 4 . . . . 7 2 . . . . . 1 5 2 1 1 . . . . Core 2 | . . . . . . . . 4 9 8 8 8 . 4 7 7 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 . 7 5 6 9 8 5 4 Treads 21 | . 22 12 21 22 22 22 33 36 36 35 34 36 33 38 37 25 . . . . . . 2 6 . . . . Hover 3 | . . . . . . . . . . . . . . . . . 2 5 4 15 22 32 16 14 23 17 8 4 Flight 2 | . . . . . . . . . . . . . . . . 5 29 29 22 16 11 3 . . . 1 14 11 Device 9 | . 14 14 10 . . . . 8 9 5 9 9 11 8 7 6 8 16 15 8 12 7 10 19 23 17 17 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 5 5 5 5 5 5 5 4 4 4 4 . Processor 2 | . . . . 11 11 11 9 . . . . . . . . . 5 5 5 5 7 9 4 . . 3 4 4 Hackware 2 | . . . . . . . . . . 3 . 7 3 . . . 9 11 11 14 11 6 5 4 4 8 8 10 Protection 6 | . . . 10 10 11 11 9 9 7 9 9 . 6 9 7 6 5 . . 5 . 4 4 3 . 4 . . Energy Gun 5 | . . 13 14 11 . 11 8 8 9 8 2 17 2 1 . . . . . . . . . 1 1 . . 3 Energy Cannon 1 | . . . . . . . . . . . . . 3 17 6 . . . . . . . . 4 2 . . . Ballistic Gun 9 | . 27 13 18 22 . 22 18 17 18 11 16 8 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 5 7 1 15 3 14 . 8 6 2 . 1 7 9 6 4 . . . Slashing Weapon 1 | . . . . . 10 . . . . . . . . . . 7 5 5 3 . 8 6 4 . . . . . Peak Build Rating 148 | 8 8 14 26 32 29 28 41 44 43 43 43 42 50 57 56 53 73 79 72 93 94 120 121 148 117 143 127 95 Average Rating 48 | 7 7 11 18 26 24 28 35 42 42 40 36 38 46 54 55 46 66 74 63 69 83 106 88 124 107 113 96 80 On Entrance 55 | . 7 7 12 26 27 27 28 40 43 43 35 39 42 46 56 49 53 68 74 60 93 86 118 110 117 105 109 76 Avg Prop Armor Cover (%) 5 | . . 12 8 . . . . . . . . . 2 . . . 5 5 6 4 2 1 1 2 . 2 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 27 36 44 43 61 63 66 68 66 67 67 69 87 88 82 73 28 39 30 39 43 67 91 106 67 67 45 39 Greatest Support 155 | 40 40 40 44 40 40 40 82 82 82 82 82 82 100 110 110 88 35 35 30 42 45 78 120 155 62 61 48 22 Greatest Overweight (x) 14 | . 1 3 14 1 1 1 1 . . . 1 . 1 . . 7 1 1 1 6 1 . 13 1 1 1 6 1 Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 15 15 15 15 15 15 5 Average Capacity 16 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 18 8 8 8 8 8 8 15 15 15 15 10 5 Most Carried 20 | 7 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 15 15 15 15 15 15 5 Average Carried 16 | 5 11 14 14 14 17 19 19 19 20 19 19 19 19 19 19 18 7 7 7 7 7 8 14 14 14 13 10 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 15 15 15 15 15 5 5 Final Carried 20 | 7 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 15 15 15 15 15 5 4 Class Distribution -------------------- 34% | Skirmisher 25% | Mutant 12% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Storage Skirmisher | -7/Recycling Mutant | -7/Scraptown Scavenger-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Mutant | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Infiltrator-Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Matter Collected 7936 | 422 334 191 879 80 30 78 415 622 57 278 451 406 334 424 119 66 247 131 310 . 136 486 763 624 . . 2 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9892 | 324 318 450 1440 81 . 45 874 1015 18 353 563 725 271 631 483 14 212 . 105 . . 588 570 761 . . . 51 Parts 521 | 22 21 23 86 7 . 7 51 55 3 15 35 37 24 25 18 1 4 . 5 . . 14 29 35 . . . 4 Haulers Intercepted 14 | . . . 3 . . . 1 . . . 1 . 1 2 . . 1 . . . . 3 . 2 . . . . Recyclers Shooed 9 | . . 1 3 . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Combat Hostiles Destroyed 191 | . 13 10 30 5 . 3 16 24 1 7 15 18 5 9 2 . . . 5 . . 1 13 14 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 117 | . 13 9 26 5 . 3 16 22 1 3 3 15 1 . . . . . . . . . . . . . . . Cannons 42 | . . 1 . . . . . . . 4 4 . 4 8 2 . . . 5 . . 1 4 9 . . . . AOE 27 | . . . 4 . . . . 2 . . 7 2 . . . . . . . . . . 7 5 . . . . Classes Destroyed 17 | 3 3 1 4 . . . . 2 . 1 . 1 . . . 1 . . . . . . 1 . . . . . Worker 10 | 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . 3 . 1 . . . 2 Builder 7 | . . . 2 . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 3 . . . 1 . . . 1 . 1 2 . . 1 . . . . 3 . 2 . . . . Recycler 16 | 1 . . 4 . . . . . . . . . . 2 6 . 1 . . . . 2 . . . . . . Operator 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 11 | . . . 3 . . . 2 2 . . . . 2 . . . . . . . . 1 . 1 . . . . Swarmer 61 | . 9 . 13 5 . 3 3 6 1 . 5 . . 4 . . . . 3 . . . 4 5 . . . . Saboteur 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 64 | . 3 8 10 . . . 6 10 . 5 4 6 4 1 . . . . . . . . 6 1 . . . . Sentry 37 | . . 2 7 . . . 7 5 . 1 5 1 . 4 2 . . . . . . . . 3 . . . . Specialist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . 2 . . 1 1 . . . . . . . . . . 1 1 . . . . Programmer 16 | . . . . . . . . . . 2 . 6 1 . . . . . 2 . . 1 . 4 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 3 3 2 5 3 . 3 3 3 1 3 6 6 3 5 6 1 1 . 3 . . 2 4 8 . . . 1 Combat Bots Only 6 | . 3 2 4 3 . 3 3 3 1 3 6 6 2 5 1 . . . 3 . . 1 4 5 . . . . Max Kills in Single Turn 5 | 1 1 1 3 2 . 1 3 2 1 2 2 2 1 2 2 1 1 . 1 . . 1 2 5 . . . 1 Gunslinging 2 | . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 1 . . 2 2 . . . . . . . . . . 2 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Hostile Shots Fired 1254 | . 57 52 131 11 . 7 66 99 6 51 57 112 10 148 . 50 4 6 92 . 22 14 98 72 21 14 52 2 Missed 410 | . 12 11 45 3 . 2 22 32 2 6 15 34 1 54 . 24 3 1 30 . 11 7 24 17 10 3 40 1 Hits 844 | . 45 41 86 8 . 5 44 67 4 45 42 78 9 94 . 26 1 5 62 . 11 7 74 55 11 11 12 1 Melee 8 | . . . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . Projectile 836 | . 45 41 86 8 . 5 44 67 4 45 42 77 9 94 . 19 1 5 62 . 11 7 74 55 11 11 12 1 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 27 | . 1 2 2 . . . . . 1 2 1 5 1 . . 1 . . . . 2 . 4 4 . . 1 . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Damage Taken 13450 | . 580 592 965 69 . 43 665 873 49 751 594 940 271 890 . 314 20 60 1004 . 506 261 1615 1285 313 296 257 237 Core 2164 | . 101 111 72 31 . 20 104 45 . 91 10 102 21 40 . 80 . 21 396 . 84 115 181 170 133 79 66 91 Absorbed by Shields 444 | . . . . . . . . . . . . 205 61 143 . . . . . . . . 33 . . . 2 . Ignored by Resistances 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Regen/Repaired (Parts) 681 | . 96 . . . . . . . 201 . 209 . 175 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 15 . . . 69 . . . . . 36 . . . 79 . . . . 49 . 74 . 76 . 90 94 Volleys Fired 684 | 38 49 31 77 4 . 3 39 65 5 16 33 53 19 44 9 5 2 8 28 . 3 16 41 58 2 5 . 31 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 1 1 1 2 . 1 2 2 3 1 1 . 2 Hottest 193 | 40 120 90 106 102 . 102 102 107 109 121 147 147 153 153 110 40 5 7 80 . 40 80 80 193 113 113 . 60 Shots Fired 1512 | 76 96 62 188 11 . 9 115 191 15 44 82 140 50 90 25 5 2 8 35 . 3 32 72 122 2 5 . 32 Gun 1031 | 76 93 56 185 11 . 9 115 189 15 32 52 138 13 7 . . . . . . . . 5 . . 3 . 32 Cannon 443 | . . 6 . . . . . . . 12 26 . 34 83 25 2 . . 35 . 3 32 61 120 2 2 . . Launcher 19 | . . . 3 . . . . 2 . . 4 1 1 . . . . . . . . . 6 2 . . . . Special 19 | . 3 . . . . . . . . . . 1 2 . . 3 2 8 . . . . . . . . . . Kinetic 947 | 76 93 31 112 8 . 6 78 128 10 30 71 43 32 15 17 2 . . 35 . 3 32 61 64 . . . . Thermal 485 | . 3 31 73 3 . 3 37 61 5 14 6 95 15 68 8 . . . . . . . . 56 2 5 . . Explosive 19 | . . . 3 . . . . 2 . . 4 1 1 . . . . . . . . . 6 2 . . . . Electromagnetic 45 | . . . . . . . . . . . 1 . . 7 . . . . . . . . 5 . . . . 32 Robot Hit Streak 33 | 11 7 6 21 5 . 5 17 18 2 11 12 10 5 15 9 8 3 2 7 . . 6 33 9 . 5 . 16 Robot Miss Streak 6 | 3 3 3 3 1 . . 3 4 5 2 3 5 5 4 2 1 . 4 5 . . 2 4 6 . 3 . 4 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 1 . 1 . . 6 5 . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 . . 2 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 966 | 45 62 35 124 7 4 3 84 129 5 28 47 84 34 60 14 6 5 3 15 . 9 43 43 61 . 2 . 14 Core Hits 436 | 19 25 18 62 5 . 3 35 44 3 12 24 32 21 20 9 1 2 . 5 . . 15 36 38 . . . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | 1 . . 6 . . . 3 6 . 1 4 5 . . . 1 . . 1 . 2 3 5 5 . . . . Burn 17 | . . . 6 . . . 3 3 . . . 5 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 4 | 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Blast 16 | . . . . . . . . . . 1 4 . . . . 1 . . 1 . . 2 3 4 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Melee Attacks 97 | . . 1 . . 4 . 4 16 . 8 . . 1 . . 3 3 1 . . 14 41 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . 1 . . . . 4 5 . 3 . . 1 . . 3 3 1 . . 14 41 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 4 . . 11 . . . . 1 . . 1 2 . . . 1 7 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 24064 | 468 634 561 2450 107 . 43 1322 2219 117 614 1574 1876 890 1696 410 142 203 . 467 . 344 1806 2345 3020 70 75 . 611 Guns 11218 | 468 629 478 2092 107 . 40 1322 2008 104 343 448 1732 200 86 . . . . . . . . 720 . . . . 441 Cannons 7632 | . . 68 . . . . . . . 271 443 . 607 1570 407 26 . . 467 . . 600 846 2252 . 75 . . Explosions 3034 | . . . 329 . . . . 211 . . 680 112 . 40 . . . . . . . . 779 722 . . . 161 Melee 1927 | . . . . . . . . . . . . . 58 . . 116 203 . . . 344 1206 . . . . . . Ramming 253 | . 5 15 29 . . 3 . . 13 . 3 32 25 . 3 . . . . . . . . 46 70 . . 9 Kinetic 10864 | 468 629 260 1130 89 . 40 840 1337 86 468 783 577 545 255 299 26 . . 467 . . 600 846 1119 . . . . Thermal 6892 | . . 286 962 18 . . 482 671 18 146 100 1155 262 1315 108 . . . . . . . . 1133 . 75 . 161 Explosive 2502 | . . . 329 . . . . 211 . . 309 112 . 40 . . . . . . . . 779 722 . . . . Electromagnetic 1626 | . . . . . . . . . . . 379 . . 86 . . . . . . . . 720 . . . . 441 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1927 | . . . . . . . . . . . . . 58 . . 116 203 . . . 344 1206 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . 1 1 1 1 . . . 1 4 7 2 2 2 . . . 2 2 9 . 42 5 . . . 4 Average Corruption 3 | . . . 1 1 1 1 . . . 1 2 5 1 2 2 . . . 1 2 8 . 11 2 . . . 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . Effects 124 | . . . 3 5 6 10 . . . 2 11 28 4 9 8 . . . 4 . 11 . 21 1 . . . 1 Message Errors 32 | . . . . . 1 3 . . . . 3 7 1 6 2 . . . 2 . 1 . 5 . . . . 1 Matter Fused 26 | . . . 1 1 1 2 . . . 1 . 4 2 1 2 . . . . . 4 . 6 1 . . . . Heat Flow Errors 9 | . . . . 1 . 1 . . . . 1 1 . 1 . . . . . . 1 . 3 . . . . . Energy Discharges 12 | . . . . 1 1 . . . . . 2 5 . . 1 . . . . . . . 2 . . . . . Parts Rejected 4 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . 2 1 2 2 . . . . 4 5 1 1 . . . . 1 . 2 . 4 . . . . . Data Loss (major) 7 | . . . . . 1 . . . . . . 2 . . 2 . . . . . 2 . . . . . . . Misfires 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . . . 68 . . . . . . . 80 . 23 37 7 36 55 . 20 . 4 164 . 98 . . . 102 Projectiles 184 | . . . . . . . . . . . 32 . 23 32 7 . . . 20 . . 8 . 62 . . . . Explosions 259 | . . . 68 . . . . . . . 48 . . 5 . . . . . . . . . 36 . . . 102 Melee 251 | . . . . . . . . . . . . . . . . 36 55 . . . 4 156 . . . . . . Knockbacks 31 | . . . . . . . . . . . 3 . 1 . 2 . . . 5 . . 6 5 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . 3 . 1 . 2 . . . 5 . . 6 5 7 . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 321 | . . 5 . . . . . . . . 36 . . 107 . . . . . . . . . 40 33 . . 100 Shots 6 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . 2 . . . 1 Rammed 37 | . 2 3 8 . . 1 . . 2 . 1 4 3 . 1 . . . . . . . . 4 5 . . 3 Targets Rammed 40 | . 2 3 9 . . 1 . . 2 . 1 4 4 . 2 . . . . . . . . 4 5 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 390 | . 40 315 390 144 . 191 322 312 . 147 117 171 155 147 . 21 6 2 12 . 76 67 372 103 . . . . Average Temperature 67 | . 11 125 76 54 . 73 86 80 . 52 52 52 47 33 . 15 4 2 7 . 49 12 56 42 . . . . Received Heat Transfer 3201 | . 168 330 336 . . 9 243 297 . 252 135 171 81 146 . 127 9 . 18 . 82 . 641 75 36 45 . . Effects 6 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Parts Fried 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 26 | . . . 3 . . . 3 2 . 2 2 7 . 7 . . . . . . . . . . . . . . Heat Transferred 12230 | . . 350 2627 37 . . 1258 1665 37 296 185 2234 444 1776 148 . . . . . . . . 999 . 74 . 100 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Latent Energy Used 15353 | . . . . . . . . . . . 200 . . . . . . . . . . . 1066 12032 1335 . . 720 LE Corruption 19 | . . . . . . . . . . . 3 . . . . . . . . . . . 12 . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Maximum Alert Level 5 | . . . 2 1 . . . 3 2 2 2 3 2 1 . . . . . . . . 1 1 5 4 3 2 Low Security (%) 58 | 100 100 100 62 95 . 100 100 6 . . 39 . . 72 100 . 100 . . . . 100 31 70 . . . . Level 1 23 | . . . 28 4 . . . 19 . 35 57 18 91 27 . . . . . . . . 68 29 . . . 83 Level 2 11 | . . . 9 . . . . 40 100 64 3 56 8 . . . . . . . . . . . . . 30 16 Level 3 5 | . . . . . . . . 33 . . . 24 . . . . . . . . . . . . . 92 69 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 1677 | 10 100 144 427 207 . 60 196 970 472 540 409 769 422 257 88 . 45 . . . . 32 322 260 1677 1100 736 426 Initial 1100 | . . . 24 157 . . . 111 472 286 253 254 403 92 58 . . . . . . . 2 175 89 1100 736 426 Average 221 | 1 24 49 170 132 . 3 55 581 440 405 244 572 311 171 20 . 4 . . . . 5 224 134 1605 1030 718 348 Influence Increases 7458 | 55 324 332 940 139 . 70 534 859 168 254 534 525 258 540 218 . 57 . 270 . 15 167 410 518 77 22 15 157 Destroy 0b10 Robot/C 4020 | . 240 200 600 100 . 60 320 480 100 160 300 360 140 260 40 . . . 100 . . 20 260 280 . . . . Destroy 0b10 Robot/NC 355 | 55 . . 70 . . . 20 10 . . 20 . 30 25 30 . 10 . . . . 45 . 30 . . . 10 Destroy Leader 788 | . 40 40 152 20 . 10 106 20 40 20 92 30 28 84 . . 2 . 20 . . 18 20 46 . . . . Allied During Kill 83 | . . . . 4 . . . . 12 3 . . 7 55 2 . . . . . . . . . . . . . Successful Hack 211 | . 10 . 6 . . . 22 16 . . 22 14 4 . 17 . . . . . . 42 . 30 . 4 . 24 Select Force Hacks 180 | . . . . . . . 60 . . . . . . . 120 . . . . . . . . . . . . . Disable Machine 240 | . . . 15 15 . . . . . . 45 . 15 60 . . . . . . . 15 15 30 15 . . 15 Anti-Garrison Action 450 | . . . . . . . . 250 . 50 . 100 . . . . . . . . . . 50 . . . . . Destroy Structure 531 | . 4 2 37 . . . 6 68 1 21 55 21 19 41 9 . . . . . . 12 65 72 2 3 . 93 Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . . . . . 15 . . . . . . Lose Combat Pursuer 570 | . 30 90 60 . . . . 15 15 . . . . 15 . . 45 . 150 . 15 . . 30 60 15 15 15 Influence Decreases 8759 | 55 322 270 600 437 106 70 362 61 698 174 663 147 822 595 368 . 32 25 210 60 15 163 102 671 80 870 286 495 Entered New Map 3623 | . . 2 40 247 106 . . 61 498 154 267 137 366 113 92 . . 10 . 60 . . 2 137 70 730 246 285 Time Decay 4509 | 55 302 218 560 190 . 70 362 . 140 . 386 . 446 302 276 . 32 15 160 . 15 156 . 524 . 120 . 180 Lost Part 387 | . 20 50 . . . . . . . 20 . 10 10 20 . . . . 40 . . 7 100 10 10 20 40 30 Lost Ally 240 | . . . . . . . . . 60 . 10 . . 160 . . . . 10 . . . . . . . . . Squads Dispatched 34 | . 1 1 2 . . . 5 . 1 . 1 . 2 2 . . 2 . . . . 3 . 3 6 2 1 2 Investigation 11 | . 1 1 . . . . 4 . . . . . 1 1 . . 2 . . . . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 2 . . . . Reinforcement 8 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . 1 2 Assault 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 2 . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Distress Signals 15 | . 1 . 4 . . . 2 2 1 . 1 . 1 2 . . . . . . . 1 . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Times Spotted 349 | . 23 14 51 5 . 4 22 30 6 12 24 19 16 20 . 6 8 1 19 . 4 11 11 25 10 3 3 2 Peak Tracking Total 9 | . 5 4 6 3 . 3 4 3 3 8 7 6 4 5 . 9 5 1 8 . 3 2 6 6 6 2 3 1 Tactical Retreats 21 | . 1 2 3 . . . . 1 1 . . . . 1 . . 1 . 4 . 1 . . 2 1 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Traps Triggered 24 | . 1 . 1 . . . 1 3 . 2 . 3 2 . . . 1 . . . . 1 7 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Machines Disabled 29 | . . 1 1 1 . . . 4 . 1 3 2 1 4 . 1 . . . . . 1 5 2 1 . . 1 Max in Single Turn 3 | . . 1 1 1 . . . 2 . 1 1 1 1 3 . 1 . . . . . 1 3 1 1 . . 1 Garrison Access 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . 1 Garrison Relay 5 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Machines Accessed 88 | . 8 1 5 1 2 . 9 5 2 . 11 3 5 4 8 . 5 . . 4 . 5 2 4 . 1 . 3 Terminals 47 | . 7 . 3 . . . 5 5 . . 8 3 . 4 4 . 2 . . . . . 2 2 . 1 . 1 Fabricators 6 | . . . . . . . . . . . . . 2 . . . 2 . . . . 2 . . . . . . Repair Stations 5 | . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . 2 . . . . . . . 4 . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . 1 . 1 . . . 1 Total Hacks 178 | . 20 1 13 1 2 . 24 11 3 . 22 4 6 4 14 . 12 . . 17 . 10 4 6 . 1 . 3 Successful 107 | . 13 1 9 1 2 . 9 1 3 . 14 1 6 2 8 . 5 . . 17 . 8 . 4 . 1 . 2 Failed 70 | . 7 . 4 . . . 14 10 . . 8 3 . 2 6 . 7 . . . . 2 4 2 . . . 1 Catastrophic 17 | . 1 . . . . . 2 3 . . 3 2 . 2 1 . . . . . . . 2 . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 15 . 4 . 1 . 13 . . . 6 1 1 2 12 . 1 . . . . 1 . 1 . . . . Terminals 100 | . 18 . 8 . . . 17 11 . . 15 4 . 4 10 . 4 . . . . . 4 3 . 1 . 1 Fabricators 14 | . . . . . . . . . . . . . 2 . . . 7 . . . . 5 . . . . . . Repair Stations 8 | . 2 . . . . . . . 2 . 2 . 1 . . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . 2 . . . . . . . 4 . . . . . . 1 . . . . . . Scanalyzers 16 | . . . 5 . . . 3 . . . 4 . . . . . . . . . . 3 . . . . . 1 Garrison Access 12 | . . . . . . . 2 . 1 . 1 . 3 . . . 1 . . . . 1 . 2 . . . 1 Terminal Hacks 45 | . 2 1 3 1 2 . 4 1 . . 5 1 . 2 1 . 1 . . 17 . . . 2 . 1 . 1 Record 6 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . 1 . . . 1 . . . . 4 . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 2 . . . 2 . . . . 4 . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 5 . . . 2 . . . 3 . . . . . . . . . . 2 . . . . . . Insert Component 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 3 . . . 1 . . . . 1 . 2 . . . 1 Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . 1 Coupler Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 9 . 1 . . . 2 . . . 3 . 1 . 7 . 1 . . . . 1 . . . . . . Terminals 16 | . 9 . 1 . . . . . . . 3 . . . 3 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 8 | . 6 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . . . . . . 4 . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 6 | . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . 4 . . . 7 5 1 . 8 3 1 2 4 . 3 . . . . 4 2 2 . . . 2 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 2 . . . 1 . . . . . 3 . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 205 | . . . . . . . . . . . . . 95 . . . . . . . . 110 . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 10 . . . . . . . . 12 . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Parts Repaired 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Time 102 | . 26 . . . . . . . 38 . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 4 . . . . 3 . 1 1 . . 2 1 2 . . . . . . . . . . Non-combat 6 | . . . . . 3 . . . . . . . . . . . 1 2 . . . . . . . . . . Combat 8 | . . . . . 1 . . . . 3 . 1 1 . . 2 . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . 4 . . . . 3 . 1 1 . . 2 1 2 . . . . . . . . . . parse_system 8 | . . . . . 4 . . . . . . . . . . 2 . 2 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 3 . 5 . 9 . . . . . . . . . . 3 2 . . . . Machine Destruction 22 | . . . . . . . . 3 . 5 . 9 . . . . . . . . . . 3 2 . . . . Attached 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Total Allies 19 | . . . . 1 . . . 3 . 2 1 . 1 10 . . 1 . . . . . . . . . . . Largest Group 10 | . . . . 1 1 . . 3 3 2 1 . 1 10 1 1 1 . . . . . . . . . . . Highest-Rated Group 173 | . . . . 31 31 . . 54 54 32 26 . 16 173 29 29 29 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . 18 18 16 26 . 16 29 29 29 29 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . 1 2 . . . . . . 1 1 . . . . . . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Ally Attacks 115 | . . . . . . . . . 13 15 . . 23 53 . 4 7 . . . . . . . . . . . Total Damage 1685 | . . . . . . . . . 394 153 . . 244 724 . 71 99 . . . . . . . . . . . Kills 13 | . . . . . . . . . 4 1 . . 3 5 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Active Infowar (turns) 7199 | 237 1291 1003 1970 . . . . . . . . . . . . . . 2 1 15 1 549 179 1466 160 250 39 36 Structural 1081 | . . . . . . . . . . . . . . . . . . . . . . . . 730 29 247 39 36 Seismic 4501 | 237 1291 1003 1970 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2661 | . . . . . . . . . . . . . . . . . . 2 1 15 . 549 179 1466 160 250 39 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . 2 3 . 4 . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 2 2 . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Turns Passed 22830 | 363 1291 1003 2016 393 1366 1135 1323 1686 283 442 914 878 1110 662 872 1327 361 396 322 147 395 584 893 1811 160 250 78 369 Spaces Moved 14721 | 151 579 636 733 150 571 430 644 857 146 196 445 413 579 332 573 894 844 660 529 261 480 1211 603 762 276 220 81 465 Core 15 | 6 . . 3 . . . . . . . . . . . . . . . . 4 . . 2 . . . . . Treads 8380 | 145 579 124 730 150 571 430 644 857 146 196 445 413 579 332 573 771 . . . . . . 114 581 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 512 | . . 512 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3089 | . . . . . . . . . . . . . . . . . . 31 . 182 480 1211 487 181 276 220 8 13 Flight 2725 | . . . . . . . . . . . . . . . . 123 844 629 529 75 . . . . . . 73 452 Fastest Speed 26 | 50 160 110 145 170 170 250 163 163 163 161 161 161 164 145 145 26 26 26 26 26 35 30 30 44 44 42 32 37 Average Speed 123 | 155 186 133 217 249 234 250 177 163 163 162 165 164 167 145 145 130 26 38 30 36 42 31 118 145 44 85 52 45 Slowest Speed 750 | 160 240 240 750 250 250 250 250 163 163 163 241 165 245 164 145 530 97 120 100 350 92 40 700 170 98 105 525 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 2 8 2 . . . . . . . . 1 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 51 | 7 85 99 73 28 71 83 77 86 16 23 58 49 20 64 96 58 19 71 56 60 72 15 52 14 37 5 85 9 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 15 | . 2 1 . 1 1 . 2 . . . . . . . 4 . . 1 . 3 . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . 1 . 1 . 1 1 . . . 1 . . . 1 . . 1 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . . . . . . . 1 1 1 . 1 1 1 . . 1 . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . . . . . . . . 5 . 3 1 . 3 . . . . . . . Spaces Dug 30 | . 2 1 . . . . 4 1 . 1 . . . 2 1 . . 1 . . 4 2 . 11 . . . . Terrain Destroyed 405 | . 3 1 50 . . . 4 77 . 1 65 6 17 39 9 . . 1 8 . 6 5 32 37 1 1 . 42 Melee 13 | . . 1 . . . . 4 1 . 1 . . . . . . . 1 . . 3 2 . . . . . . Projectile 83 | . 3 . . . . . . 1 . . 11 . 5 13 9 . . . 8 . 3 3 . 25 1 1 . . AOE 309 | . . . 50 . . . . 75 . . 54 6 12 26 . . . . . . . . 32 12 . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Gar Res Qua Res DSF Acc Total 18050 | 208 697 729 1002 161 594 482 741 993 180 283 564 509 678 442 594 1048 972 796 655 313 649 1345 723 1393 314 279 120 586 Wait 1664 | 5 49 13 97 1 1 46 9 28 22 39 48 8 27 23 3 111 79 115 78 14 142 34 21 519 22 28 1 81 Move 14672 | 150 578 635 732 149 570 429 644 856 146 195 445 412 578 331 572 890 828 656 528 260 478 1210 602 761 276 219 78 464 Hop 10 | . . . . . . . . . . . . . . . . 1 7 1 . . . . . . . . 1 . Pick Up 172 | 7 9 13 21 1 6 2 9 3 . 5 7 5 9 5 1 9 13 1 2 5 . 12 4 8 2 3 10 . Fast Attach 152 | 7 1 6 9 2 . . 4 1 1 2 6 7 12 10 1 10 8 3 5 15 4 9 7 11 1 4 4 2 Attach 64 | . 1 3 1 . 1 . 1 . . 1 1 2 1 2 1 3 3 3 4 3 2 5 6 6 1 8 2 3 Detach 31 | . . . . . 1 . 1 . . . . . . . 1 1 1 3 3 . 2 3 3 2 1 6 1 2 Swap 153 | . 5 8 17 1 7 1 13 15 2 10 9 8 8 7 2 2 . 1 3 . 2 5 16 9 1 1 . . Drop 273 | 1 3 16 39 3 4 . 17 6 2 6 14 10 19 20 2 13 17 4 4 16 1 12 6 15 4 5 14 . Fire 684 | 38 49 31 77 4 . 3 39 65 5 16 33 53 19 44 9 5 2 8 28 . 3 16 41 58 2 5 . 31 Melee 95 | . . 1 . . 4 . 4 16 . 8 . . 1 . . 3 3 1 . . 14 39 1 . . . . . Ram 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 2 2 9 . . 1 . . 2 . 1 4 4 . 2 . . . . . . . . 4 . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . 11 . . . 1 . 16 . . . 9 . Rewire 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 364 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 753 | -10/Materials | Discovered new exit (range 5) 906 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Repaired Assault Rifle 1164 | -10/Materials | Derelicts attacked the area 1194 | -10/Materials | Discovered new exit (range 2) 1258 | -10/Materials | Identified exit to Subcaves 1258 | -10/Materials | Identified exit to Mines 1300 | -10/Materials | Learned Storage non-interactive machine intel 1333 | -10/Materials | Loaded intel: 7 terminal locations 1373 | -10/Materials | Learned location of Mines (-8) 1378 | -10/Materials | Learned location of Subcaves (-10) 1416 | -10/Materials | Learned location of 1 exit from Storage 1449 | -10/Materials | Learned location of 1 exit from Storage 1655 | -10/Materials | Entered Mines 1662 | -10/Mines | Met a Derelict shopkeep closing up shop 1840 | -10/Mines | Discovered new exit (range 10) 1841 | -10/Mines | Found a hidden stash of uninstalled traps 1898 | -10/Mines | Discovered exit to Subcaves (range 8) 1982 | -10/Mines | Discovered new exit (range 15) 2196 | -10/Mines | Core integrity fell below 50% 2284 | -10/Mines | Lost 3 parts (1p2n) 2325 | -10/Mines | Learned location of Recycling (-7) 2400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2495 | -10/Mines | Core integrity fell below 20% 2658 | -10/Mines | Entered Materials 2658 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2659 | -9/Materials | Identified exit to Mines 3063 | -9/Materials | Build established: Scavenger-Tank 3185 | -9/Materials | Discovered new exit (range 16) 4431 | -9/Materials | Build established: Tank 4658 | -9/Materials | First assault squad dispatched 4674 | -9/Materials | Entered Mines 4681 | -9/Mines | Escorted by a lone wolf Derelict 4701 | -9/Mines | Learned location of Storage (-7) 4712 | -9/Mines | Met a Derelict bent on vengeance 4743 | -9/Mines | Discovered new exit (range 7) 4817 | -9/Mines | Found the Drone Emporium 4823 | -9/Mines | Learned Materials security intel 4829 | -9/Mines | Found Prototype Device 4829 | -9/Mines | Identified Sensor Drone Bay 4916 | -9/Mines | Build established: Gunner 4945 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4945 | -9/Mines | Discovered new exit (range 5) 5067 | -9/Mines | Entered Exiles 5067 | -9/Exiles | Accompanied by 1 ally 5100 | -9/Exiles | Discovered new exit (range 15) 5125 | -9/Exiles | Met 8R-AWN 5154 | -9/Exiles | Met EX-HEX 5222 | -9/Exiles | Met EX-DEC 5392 | -9/Exiles | Build established: Mutant 5640 | -9/Exiles | Learned location of Zion (-6) 5765 | -9/Exiles | Discovered new exit (range 10) 5917 | -9/Exiles | Met EX-BIN 6044 | -9/Exiles | Aligned with FarCom system 6046 | -9/Exiles | Given EX-Vault access code 6104 | -9/Exiles | Opened EX-Vault 6134 | -9/Exiles | Found Latent Energy Streamer 6185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6433 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6433 | -9/Exiles | Entered Mines 6739 | -8/Mines | Build established: Skirmisher 6918 | -8/Mines | Discovered new exit (range 11) 7568 | -8/Mines | Entered Materials 7568 | -8/Materials | Evolved 2 slots: Propulsion x2 8297 | -8/Materials | Discovered new exit (range 12) 8543 | -8/Materials | Central database locked down 8865 | -8/Materials | Discovered new exit (range 16) 8891 | -8/Materials | Identified exit to Garrison 8891 | -8/Materials | Entered Garrison 9001 | -8/Garrison | Triggered checkpoint 9186 | -8/Garrison | Triggered checkpoint 9293 | -8/Garrison | Discovered new exit (range 10) 9547 | -8/Garrison | Triggered checkpoint 9614 | -8/Garrison | Discovered new exit (range 10) 9666 | -8/Garrison | Learned Materials security intel 9695 | -8/Garrison | Phase Generator disabled 9861 | -8/Garrison | Triggered checkpoint 10320 | -8/Garrison | Discovered new exit (range 10) 10323 | -8/Garrison | Triggered checkpoint 10364 | -8/Garrison | Triggered checkpoint 10414 | -8/Garrison | Installed Relay Interface Framework 10465 | -8/Garrison | Garrison Relay disabled 10577 | -8/Garrison | Entered Materials 10577 | -8/Materials | Accompanied by 3 allies 10744 | -8/Materials | Repaired Hrd. Medium Armor Plating 10842 | -8/Materials | Garrison activated, responded to threat 10860 | -8/Materials | Identified exit to Garrison 10860 | -8/Materials | Entered Garrison 10876 | -8/Garrison | Triggered checkpoint 10981 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 11016 | -8/Garrison | Garrison Relay disabled 11250 | -8/Garrison | Triggered checkpoint 11292 | -8/Garrison | Discovered new exit (range 6) 11302 | -8/Garrison | Entered Materials 11765 | -8/Materials | Repaired Arm. Treads 11883 | -8/Materials | Discovered new exit (range 5) 12216 | -8/Materials | Identified exit to Garrison 12216 | -8/Materials | Entered Garrison 12316 | -8/Garrison | Expanded RIF knowledge: Program Shield 12333 | -8/Garrison | Core integrity fell below 50% 12378 | -8/Garrison | Garrison Relay disabled 12665 | -8/Garrison | Garrison Relay disabled 12742 | -8/Garrison | Discovered new exit (range 87) 12742 | -8/Garrison | Discovered new exit (range 54) 12742 | -8/Garrison | Discovered new exit (range 64) 12814 | -8/Garrison | Triggered checkpoint 12924 | -8/Garrison | Triggered checkpoint 13094 | -8/Garrison | Entered Factory 13094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13095 | -7/Factory | Identified exit to Storage 13993 | -7/Factory | Build established: Scavenger-Tank 14022 | -7/Factory | Fabricated Plasma Rifle? 14204 | -7/Factory | Entered Storage 14205 | -7/Storage | Identified exit to Factory 14205 | -7/Storage | Identified exit to Recycling 14206 | -7/Storage | Loaded intel: 28 non-interactive machine locations 14704 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14754 | -7/Storage | Found Prototype Launcher 14754 | -7/Storage | Identified Rocket Array 14755 | -7/Storage | Lost 3 allies 14820 | -7/Storage | Lost 3 allies 14860 | -7/Storage | Used back door to open Recycling access 14866 | -7/Storage | Entered Recycling 14866 | -7/Recycling | Accompanied by 1 ally 15091 | -7/Recycling | Build established: Skirmisher 15265 | -7/Recycling | Discovered new exit (range 16) 15703 | -7/Recycling | Scanned before Scraplab entrance 15723 | -7/Recycling | Entered Scraplab 15735 | -7/Recycling | Discovered new exit (range 2) 15738 | -7/Recycling | Entered Scraptown 15738 | -7/Scraptown | Accompanied by 1 ally 15738 | -7/Scraptown | System corruption cleaned by C-Scrubber 15816 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15999 | -7/Scraptown | Build established: Mutant 16225 | -7/Scraptown | Visited CPS Storage 16237 | -7/Scraptown | Visited Awakened 16296 | -7/Scraptown | Turned away by UFD registrar 16316 | -7/Scraptown | Visited Shadow of the Wyrm 16354 | -7/Scraptown | Visited Cave Peace 16376 | -7/Scraptown | Visited TADAMA 16408 | -7/Scraptown | Visited Cyclists 16445 | -7/Scraptown | Visited Fellowship of the Rings 16724 | -7/Scraptown | Discovered new exit (range 11) 17045 | -7/Scraptown | Attached CPS modules to XM-32Y(c). 17046 | -7/Scraptown | Attacked by Scraptown defenders 17065 | -7/Scraptown | Entered Factory 17065 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 17111 | -5/Factory | Discovered new exit (range 12) 17126 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 17223 | -5/Factory | Tech Extrapolator generated special schematic: Electrostorm Shotgun 17371 | -5/Factory | Build established: Scavenger-Sprinter 17426 | -5/Factory | Entered Upper Caves 17699 | -5/Upper Caves | Learned location of Armory (-4) 17816 | -5/Upper Caves | Discovered new exit (range 5) 17821 | -5/Upper Caves | Identified exit to Upper Caves 17822 | -5/Upper Caves | Entered another Upper Caves area 17877 | -5/Upper Caves | Encountered a Warlord checkpoint 17903 | -5/Upper Caves | Discovered new exit (range 13) 17986 | -5/Upper Caves | Attacked by a faux Warlord 18116 | -5/Upper Caves | Lost 3 parts (1p2n) 18135 | -5/Upper Caves | Discovered new exit (range 8) 18144 | -5/Upper Caves | Entered Zhirov 18145 | -5/Zhirov | Discovered new exit (range 3) 18150 | -5/Zhirov | Met Zhirov 18154 | -5/Zhirov | Learned location of Quarantine (-3) 18154 | -5/Zhirov | Learned location of Command (-1) 18157 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18161 | -5/Zhirov | Found Alien Artifact 18161 | -5/Zhirov | Identified Integrated Dissipator 18161 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18260 | -5/Zhirov | Found Alien Artifact 18291 | -5/Zhirov | Entered Proximity Caves 18311 | -4/Proximity Caves | Crushed by falling debris 18342 | -4/Proximity Caves | Lost 4 parts (1n3u) 18392 | -4/Proximity Caves | Learned Research terminal intel 18575 | -4/Proximity Caves | Build established: Mutant 18662 | -4/Proximity Caves | Spotted B-86 Titan 18664 | -4/Proximity Caves | Core integrity fell below 50% 18683 | -4/Proximity Caves | Discovered new exit (range 8) 18686 | -4/Proximity Caves | Entered Factory 18686 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18698 | -4/Factory | Discovered new exit (range 13) 18717 | -4/Factory | Identified exit to Research 18925 | -4/Factory | Fabricated Electrostorm Shotgun? 19123 | -4/Factory | Fabricated Deep Structural Scanner (x1) 19216 | -4/Factory | Found Prototype Processor 19217 | -4/Factory | Found Prototype Processor 19219 | -4/Factory | Found Prototype Launcher 19220 | -4/Factory | Found Prototype Processor 19221 | -4/Factory | Found Prototype Launcher 19231 | -4/Factory | Identified Mni. Smartbomb Launcher (x2) 19252 | -4/Factory | Identified exit to Garrison 19254 | -4/Factory | Build established: Scavenger-Sprinter 19270 | -4/Factory | Entered Garrison 19272 | -4/Garrison | Identified Exp. Terrain Scan Processor (x3) 19315 | -4/Garrison | Garrison Relay disabled 19322 | -4/Garrison | Triggered checkpoint 19388 | -4/Garrison | Lost 5 parts (1p4n) 19431 | -4/Garrison | Triggered checkpoint 19472 | -4/Garrison | Spotted B-86 Titan 19475 | -4/Garrison | Destroyed B-86 Titan 19520 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 19615 | -4/Garrison | Discovered exit to Research (range 9) 19637 | -4/Garrison | Build established: Mutant 19699 | -4/Garrison | Triggered checkpoint 19834 | -4/Garrison | Discovered exit to Research (range 11) 19837 | -4/Garrison | Spotted B-90 Cyclops 19931 | -4/Garrison | System corruption reached 10% 19935 | -4/Garrison | Destroyed B-90 Cyclops 19965 | -4/Garrison | Lost 3 parts (1p1n1u) 20162 | -4/Garrison | System corruption reached 30% 20163 | -4/Garrison | Entered Research 20163 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20164 | -3/Research | Loaded intel: 23 terminal locations 20460 | -3/Research | Build established: Scavenger-Tank 20858 | -3/Research | Identified exit to Research 21509 | -3/Research | Discovered new exit (range 8) 21773 | -3/Research | Build established: Scavenger-Skirmisher 21974 | -3/Research | Entered Quarantine 21975 | -3/Quarantine | Maximum security lockdown engaged 22127 | -3/Quarantine | Found Alien Impact Weapon 22131 | -3/Quarantine | Discovered exit to Research (range 4) 22134 | -3/Quarantine | Entered Research 22134 | -2/Research | Evolved 2 slots: Utility x2 22135 | -2/Research | Identified Core Stripper 22288 | -2/Research | Build established: Scavenger-Mutant 22384 | -2/Research | First assault squad dispatched 22384 | -2/Research | Identified exit to DSF 22384 | -2/Research | Entered DSF 22409 | -2/DSF | Additional patrols routed to DSF 22439 | -2/DSF | Discovered new exit (range 15) 22457 | -2/DSF | Lost 4 parts (1p3n) 22462 | -2/DSF | Entered Access 22462 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22825 | -1/Access | Discovered new exit (range 6) 22831 | *** | Escaped! Last Messages --------------- 22784_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22792_ Chain reaction triggered in Rnf. Quantum Reactor. 22792_ Field Propulsion Drive destroyed. 22792_ Destroyed Field Propulsion Drive. 22792_ Destroyed Wheel. 22792_ Wave Collapse Detector explodes. 22794_ H-81 Overseer calls for reinforcements. 22794_ ALERT: Hostile activity reported, dispatching reinforcements to area. 22794_ Electrostorm Shotgun destroyed. 22794_ Knocked back. 22796_ K-01 Serf collects debris. 22803_ K-01 Serf cleans the Terminal. 22804_ K-01 Serf collects debris. 22821_ ,TS928|WX/D#,W B>Open(Door) Sealed Barrier opened. 22825_ The Access Shell folds into the floor. 22825_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB???#########????????? | | ?????????????????????BB????BB???# #????????? | | ????????????????????????????????# #????????? | | ???????????????? ###"""????"""### #????????? | | ???????????????? ###"""????"""### = #????????? | | ???????????????? ###"""????"""### ########## | | ???????????????? ###""""""""""### / | | ???????????????? ### ### # = ! | | ???????????????? ### ### # | | ???????????????? ### ### / | | ???????????????? ### "" ### # | | ???????????????? ### "@ ### # | | ???????????????##### ### # | | ???????????????##### ### # ######## | | ???????????????##### ### # ######?? | | ???????????????##### ### # ######## | | ???????????????#### ## # ######## | | ???????????????#####"" ### # ######## | | ???????????????#####"" ##########" # ###### | | ???????????????#####"" ######### " % # # | | ???????????????#####T ######## " | | ????????????????####"" ######## " | | ????????????????####"" #########"" | | ???????????#########"" ######### | | ??????????? k | | ??????????? | | ???????????############################ | | ???????????############################### | | ???????????############################### | | ???????????################################# # | | ???????????????????????????????????############### | | ???????????????????????????????????????########### | | ???????????????????????????????????????########### | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Jamming Range 14 Additional Mass Support 9 Corruption Block 15 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- Mak. Axe | -9/Materials | Scanalyzed Shotgun | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Deep Structural Scanner | -5/Factory | Extrapolated Electrostorm Shotgun | -5/Factory | Extrapolated Ripper | -5/Factory | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Electrostorm Shotgun | x1 | -4/Factory | Authchip Deep Structural Scanner | x1 | -4/Factory Repaired ---------- Assault Rifle | 4% | -10/Materials Hrd. Medium Armor Plating | 16% | -8/Materials Arm. Treads | 30% | -8/Materials Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. Antigrav System | -4/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Stripper Achievements -------------- Blue Mage For Science! Hornet's Nest Scientist At Large Challenges ------------ None Game ------ Seed SpikedNanofilamentsSystem Manual? 0 Play Time 03:22:53 Cumulative 628.1 hours Start 2026.01.11 @ 14:04:58 End 2026.01.11 @ 18:15:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 325 Adventurer 7 Explorer 18 Win Type 0 Total 54 Types 34/1/8/2/2/1/1/3/0/2 Lore% 95 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed76dcbf-ad1c-4863-ad11-280572cc4097