Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.23 @ 19:04:17 Player: Olexender Result: Destroyed by T3-SJ3(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3014) 3014 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1709) 1709 TOTAL SCORE: 9848 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 751 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/850 Matter 70/300 Energy 50/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Seismic Detector 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Improved Carbon-fiber Leg Makeshift Leg Improved Cooling System Energy Well (350) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Improved Field Recycling Unit (0) Improved Field Recycling Unit (0) Light EM Pulse Cannon Gauss Rifle Improved Proton Missile Launcher Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Army-in-a-Box > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core High-capacity Storage Unit Energy Well Advanced Weight Redist. System Structural Scanner Machine Analyzer Improved Sensor Array Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Scout] Core Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Improved Field Recycling Unit Cooled Pulse Rifle Light EM Pulse Cannon Heavy Flak Cannon Improved Proton Missile Launcher Rocket Launcher Long-range Missile Launcher Remote Datajack [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Enhanced Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . 1 . . . 1 1 . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 89 | 7 3 15 . 3 5 6 2 8 7 11 15 7 Power 14 | 1 . 2 . . . 2 . . 2 4 3 . Engine 11 | 1 . 2 . . . 2 . . 2 2 2 . Core 3 | . . . . . . . . . . 2 1 . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . 3 . . . . 1 2 2 . 2 4 Treads 4 | . . . . . . . . 1 . . . 3 Leg 1 | . . . . . . . . . . . . 1 Wheel 11 | 2 . 3 . . . . 1 1 2 . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 3 3 . 1 1 1 1 3 1 . 6 . Device 9 | 1 . 2 . 1 . . . 2 1 . 2 . Storage 4 | 1 3 . . . . . . . . . . . Processor 5 | . . . . . 1 1 1 . . . 2 . Hackware 1 | . . . . . . . . 1 . . . . Protection 3 | . . 1 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 . 7 . 2 4 3 . 3 2 7 4 3 Energy Gun 7 | 1 . 3 . . . . . . 2 . 1 . Energy Cannon 5 | . . . . 1 1 1 . 1 . . 1 . Ballistic Gun 9 | 1 . 3 . 1 3 . . . . . . 1 Ballistic Cannon 10 | . . . . . . 2 . . . 6 1 1 Launcher 5 | . . 1 . . . . . 2 . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . 3 . . . Parts Lost 31 | . . 8 . . . 1 . 8 . . 3 11 Power 5 | . . 1 . . . . . 1 . . 1 2 Propulsion 8 | . . 1 . . . . . 4 . . 1 2 Utility 5 | . . 2 . . . . . . . . . 3 Weapon 13 | . . 4 . . . 1 . 3 . . 1 4 Highest Loss Streak 5 | . . 4 . . . 1 . 4 . . 2 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 97 100 91 92 99 100 76 45 60 73 84 Engine 9 | . 14 10 11 11 11 18 15 10 6 7 7 5 Core 2 | . . . . . . . . . . 5 3 5 Wheel 12 | . 28 21 22 22 22 18 23 5 4 13 8 5 Device 10 | . 14 20 22 14 11 9 7 7 6 6 10 13 Storage 7 | . 14 11 11 11 11 9 7 7 6 6 6 6 Processor 5 | . . . . . 4 18 23 23 . . 7 13 Protection 2 | . . . . . . . . . . . 7 12 Energy Gun 5 | . 14 15 11 3 . . . . 3 5 5 5 Energy Cannon 2 | . . . . . 4 8 7 6 6 1 1 . Ballistic Gun 3 | . 14 10 11 18 17 2 . . . . . . Ballistic Cannon 5 | . . . . . . 6 7 7 . 8 11 12 Launcher 4 | . . 5 11 11 11 9 7 6 5 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 214 | 15 90 100 100 100 100 113 113 113 197 206 214 123 Greatest Support 56 | 32 32 32 28 28 28 28 44 44 38 38 38 56 Greatest Overweight (x) 59 | . 2 5 3 3 3 4 2 35 59 5 20 36 Average Overweight (x) 5 | . . 2 3 3 3 3 2 9 8 5 9 11 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 16 25 25 25 25 25 25 25 22 25 25 21 Average Carried 20 | 2 10 20 25 24 24 24 23 22 16 23 20 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 16 25 25 25 25 25 25 22 18 25 18 19 Class Distribution -------------------- 43% | Mutant 22% | Gunner 20% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Matter Collected 2601 | 297 99 347 . . 28 330 . 214 288 473 357 168 Remotely . | . . . . . . . . . . . . . Salvage Created 3575 | 110 377 947 . . . 520 . 447 52 521 244 357 Parts 192 | 7 23 61 . . . 34 . 18 5 3 10 31 Haulers Intercepted 8 | . 2 3 . . . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 9 17 . Prevented 4 | . . . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Combat Hostiles Destroyed 61 | . 9 18 . . . 10 . 9 . 3 8 4 Guns 24 | . 5 17 . . . . . . . 1 1 . Cannons 22 | . . . . . . 7 . 5 . 2 4 4 AOE 14 | . 4 . . . . 3 . 4 . . 3 . Classes Destroyed 19 | 2 5 4 . . . 1 . 2 1 1 . 3 Worker 1 | . 1 . . . . . . . . . . . Builder 4 | . . 1 . . . 3 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 8 | . 2 3 . . . 1 . 2 . . . . Recycler 1 | 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 4 | . . 2 . . . 1 . . 1 . . . Watcher 7 | . 2 3 . . . 2 . . . . . . Swarmer 11 | . 6 4 . . . . . . . . 1 . Grunt 29 | . 3 7 . . . 6 . 6 . 1 6 . Duelist 2 | . . 1 . . . . . 1 . . . . Sentry 10 | . . 6 . . . 2 . . . 1 1 . Specialist 1 | . . . . . . . . 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . Heavy 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Zionite 12 | . . . . . . . . . . . . 12 Tinkerer 1 | . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . 4 Best Kill Streak 8 | 3 4 6 . . . 4 . 8 2 1 4 5 Combat Bots Only 7 | . 3 6 . . . 3 . 7 . 1 4 4 Max Kills in Single Turn 3 | 1 3 2 . . . 2 . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . 1 . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Damage Taken 5187 | . 112 745 . . . 464 . 718 25 85 1092 1946 Core 1243 | . 17 114 . . . 59 . 187 25 10 165 666 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . . . . 36 Core Remaining (%) 85 | 100 93 . . . 71 89 . 73 . . . . Volleys Fired 234 | 9 23 61 . . . 40 . 20 2 26 21 32 Largest 3 | 2 2 3 . . . 3 . 3 3 3 3 3 Hottest 170 | 60 60 118 . . . 137 . 143 145 126 170 130 Shots Fired 488 | 18 46 136 . . . 79 . 46 5 37 52 69 Gun 253 | 18 46 132 . . . 5 . . 2 10 11 29 Cannon 201 | . . . . . . 60 . 35 2 27 37 40 Launcher 34 | . . 4 . . . 14 . 11 1 . 4 . Special . | . . . . . . . . . . . . . Kinetic 247 | 9 23 53 . . . 32 . 20 . 26 35 49 Thermal 73 | . . 37 . . . . . . . 5 11 20 Explosive 34 | . . 4 . . . 14 . 11 1 . 4 . Electromagnetic 134 | 9 23 42 . . . 33 . 15 4 6 2 . Robot Hit Streak 20 | 5 8 13 . . . 17 . 19 16 20 15 14 Robot Miss Streak 4 | 1 3 3 . . . 2 . 1 . 4 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 368 | 13 30 92 . . . 61 . 36 3 29 44 60 Core Hits 211 | 4 17 47 . . . 28 . 25 7 13 31 39 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 20 | . . 3 . . . 5 . 3 . 1 2 6 Burn 6 | . . 3 . . . . . . . . 1 2 Blast 12 | . . . . . . 4 . 3 . 1 1 3 Corrupt 1 | . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9737 | 176 623 1637 . . . 1626 . 1736 197 700 1603 1439 Guns 2792 | 176 396 1236 . . . 57 . . 41 106 286 494 Cannons 4060 | . . . . . . 1061 . 734 . 594 885 786 Explosions 2726 | . 227 401 . . . 508 . 1002 156 . 432 . Melee 159 | . . . . . . . . . . . . 159 Ramming . | . . . . . . . . . . . . . Kinetic 4064 | 104 157 414 . . . 606 . 452 . 574 858 899 Thermal 1633 | . 227 456 . . . . . 118 127 38 286 381 Explosive 2121 | . . 268 . . . 508 . 884 29 . 432 . Electromagnetic 1760 | 72 239 499 . . . 512 . 282 41 88 27 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 159 | . . . . . . . . . . . . 159 Highest Corruption 9 | . . . . 2 2 . . . . . . 9 Average Corruption 2 | . . . . 2 2 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . 4 5 . . . . . . 5 Message Errors 5 | . . . . 2 . . . . . . . 3 Matter Fused 3 | . . . . . 3 . . . . . . . Data Loss (minor) 6 | . . . . 2 2 . . . . . . 2 Overload Shots 5 | . . . . . . . . . . . 5 . Overflow Damage 348 | . . 51 . . . 29 . 51 . 180 8 29 Projectiles 217 | . . . . . . 11 . . . 180 8 18 Explosions 120 | . . 51 . . . 18 . 51 . . . . Melee 11 | . . . . . . . . . . . . 11 Knockbacks 17 | . . . . . . . . 1 . 1 9 6 Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 1 . 1 9 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . 38 . . . 7 . 50 25 . 79 . Shots 8 | . . 1 . . . 1 . 2 1 . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1144 | 20 24 511 . . . 431 . 1144 63 120 588 501 Average Temperature 159 | 20 17 115 . . . 146 . 301 29 55 220 223 Received Heat Transfer 1450 | . 36 372 . . . 171 . 297 . 9 471 94 Effects 38 | . . 4 . . . 7 . 13 . . 14 . Shutdowns 10 | . . 2 . . . 2 . 1 . . 5 . Energy Bleed 3 | . . 1 . . . 2 . . . . . . Interference 7 | . . . . . . 3 . 4 . . . . Matter Decay 3 | . . 1 . . . . . 2 . . . . Short Circuit 8 | . . . . . . . . 6 . . 2 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 2 3 . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . . . . . 2 Heat Transferred 3381 | . 250 1284 . . . . . 100 250 74 535 888 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Peak Influence 632 | 15 253 632 157 . . 166 40 222 309 . . . Initial 157 | . 8 55 157 . . . 40 24 100 . . . Average 136 | 5 90 350 157 . . 76 40 143 112 . . . Maximum Alert Level 2 | . 1 2 . . . . . 1 1 . . . Low Security (%) 81 | 100 92 30 100 . 100 100 100 48 91 . . . Level 1 10 | . 7 22 . . . . . 51 8 . . . Level 2 8 | . . 46 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 12 | . 1 2 . . . 3 . 1 5 . . . Investigation 3 | . 1 . . . . 1 . . 1 . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 7 | . . 2 . . . 2 . 1 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Distress Signals 2 | . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 13 26 . . . 12 . 9 3 3 14 21 Peak Tracking Total 8 | . 3 7 . . . 4 . 6 1 1 6 8 Tactical Retreats 5 | . 2 1 . . . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Traps Triggered 5 | . 1 . . . . 1 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Disabled 15 | . . 4 . . . 1 . 1 4 2 1 2 Max in Single Turn 2 | . . 2 . . . 1 . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Accessed 23 | . 3 8 . 1 . 2 2 . 5 1 1 . Terminals 15 | . 3 6 . . . 2 1 . 2 . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . 8 24 . 9 . 5 2 . 10 1 2 . Successful 44 | . 6 17 . 9 . 3 1 . 5 1 2 . Failed 17 | . 2 7 . . . 2 1 . 5 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 41 | . 8 21 . . . 5 1 . 4 . 2 . Fabricators 3 | . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . 3 . . . . . . 3 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 6 14 . 9 . 3 1 . 3 1 2 . Record 20 | . 2 7 . 9 . . . . . . 2 . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Registered Components 3 | . 1 1 . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 3 . . . . . . 1 . . . Report Inventory 4 | . . 3 . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 3 7 . . . 1 . . 4 . 1 . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . 7 . . FOLLOW 2 | . . . . . . . . . . 2 . . EXPLORE 5 | . . . . . . . . . . 5 . . Ally Attacks 247 | . . . . . . . . . 134 81 32 . Total Damage 4649 | . . . . . . . . . 2669 1327 653 . Kills 37 | . . . . . . . . . 20 10 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 3 1 . Drone Launches 30 | . . . . . . . . . 30 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Turns Passed 11427 | 110 519 1013 180 587 491 1179 111 281 1537 1894 2310 1215 Spaces Moved 5344 | 70 395 523 127 412 277 468 79 52 445 1090 1001 405 Core 45 | 10 . . . . . . . 8 25 . . 2 Treads 8 | . . . . . . . . 1 . . . 7 Legs . | . . . . . . . . . . . . . Wheels 5291 | 60 395 523 127 412 277 468 79 43 420 1090 1001 396 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 140 140 140 140 126 126 150 165 165 240 Average Speed 185 | 92 108 138 140 140 140 140 126 432 327 165 221 266 Slowest Speed 3000 | 100 130 175 140 140 140 155 126 1800 3000 165 380 1850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 67 57 32 89 60 36 3 57 16 98 97 54 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 1 Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 . 1 . Scrap Searched 12 | . . . . . 1 . . . . 5 4 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 238 | . 3 62 . . . 74 . 54 12 6 25 2 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . . . . 9 . . . 6 12 2 AOE 209 | . 3 62 . . . 65 . 54 12 . 13 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total 6469 | 97 444 700 129 426 379 917 90 84 525 1151 1050 477 Wait 636 | . . 70 3 . 95 387 . . 50 9 3 19 Move 5332 | 69 394 522 126 411 276 467 78 51 444 1089 1000 405 Hop . | . . . . . . . . . . . . . Pick Up 106 | 12 17 24 . 3 2 9 2 3 11 10 5 8 Fast Attach . | . . . . . . . . . . . . . Attach 55 | 7 . 10 . 1 2 3 2 7 6 . 10 7 Detach 1 | . . . . . . . . 1 . . . . Swap 34 | . 3 5 . 2 3 3 . 1 1 11 5 . Drop 57 | . 7 8 . 9 1 8 . 1 11 6 6 . Fire 234 | 9 23 61 . . . 40 . 20 2 26 21 32 Melee 6 | . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 740 | -9/Materials | Lost 3 parts (1n1u1w) 1059 | -9/Materials | Build established: Skirmisher 1143 | -9/Materials | Lost 4 parts (1p3w) 1162 | -9/Materials | Discovered new exit (range 15) 1605 | -9/Materials | Discovered new exit (range 16) 1619 | -9/Materials | Build established: Mutant 1626 | -9/Materials | Identified exit to Materials 1643 | -9/Materials | Entered Mines 1817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -9/Mines | Discovered new exit (range 5) 1823 | -9/Mines | Entered Exiles 1856 | -9/Exiles | Met 8R-AWN 1881 | -9/Exiles | Met EX-HEX 1921 | -9/Exiles | Met EX-BIN 1938 | -9/Exiles | Aligned with FarCom system 1940 | -9/Exiles | Given EX-Vault access code 1986 | -9/Exiles | Opened EX-Vault 1997 | -9/Exiles | Found Prototype Ballistic Gun 2002 | -9/Exiles | Found Prototype Device 2003 | -9/Exiles | Identified Chronowheel 2003 | -9/Exiles | Activated Chronowheel 2008 | -9/Exiles | Found Prototype Device 2038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2076 | -9/Exiles | Met EX-DEC 2131 | -9/Exiles | Visited The Gauntlet 2396 | -9/Exiles | Discovered new exit (range 11) 2410 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2410 | -9/Exiles | Entered Mines 2814 | -8/Mines | Discovered exit to Materials (range 7) 2869 | -8/Mines | Discovered exit to Materials (range 6) 2901 | -8/Mines | Entered Materials 2901 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4075 | -8/Materials | Discovered new exit (range 4) 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -7/Factory | Identified exit to DSF 4191 | -7/Factory | Entered DSF 4214 | -7/DSF | Discovered new exit (range 20) 4220 | -7/DSF | Additional patrols routed to DSF 4264 | -7/DSF | Lost 4 parts (3n1w) 4337 | -7/DSF | Sterilization system engaged 4355 | -7/DSF | Destroyed 7 combat bots 4357 | -7/DSF | Ambient heat levels rising (+10) 4358 | -7/DSF | Lost 3 parts (1p1n1w) 4372 | -7/DSF | Ambient heat levels rising (+10) 4375 | -7/DSF | Build established: Skirmisher 4387 | -7/DSF | Ambient heat levels rising (+10) 4402 | -7/DSF | Ambient heat levels rising (+10) 4417 | -7/DSF | Ambient heat levels rising (+10) 4432 | -7/DSF | Ambient heat levels rising (+10) 4447 | -7/DSF | Ambient heat levels rising (+10) 4462 | -7/DSF | Ambient heat levels rising (+10) 4472 | -7/DSF | Entered Factory 4472 | -6/Factory | Evolved 2 slots: Utility x2 4547 | -6/Factory | Identified Army-in-a-Box 4758 | -6/Factory | Build established: Mutant 5913 | -6/Factory | Discovered new exit (range 14) 6009 | -6/Factory | Entered Lower Caves 6009 | -6/Lower Caves | Accompanied by 14 allies 6303 | -6/Lower Caves | Build established: Gunner 6804 | -6/Lower Caves | Spotted B-75 Beast 6815 | -6/Lower Caves | Destroyed B-75 Beast 6843 | -6/Lower Caves | Identified exit to Lower Caves 6845 | -6/Lower Caves | Learned location of Zion (-6) 7903 | -6/Lower Caves | Entered another Lower Caves area 7903 | -6/Lower Caves | Accompanied by 3 allies 8020 | -6/Lower Caves | Learned Factory stockpile data 8130 | -6/Lower Caves | Spotted B-75 Beast 8138 | -6/Lower Caves | Allies destroyed B-75 Beast 8550 | -6/Lower Caves | Discovered new exit (range 16) 8667 | -6/Lower Caves | Attracted the attention of an 0b10 base 8830 | -6/Lower Caves | Learned Armory garrison access intel 9130 | -6/Lower Caves | Build established: Scavenger-Mutant 9623 | -6/Lower Caves | Discovered new exit (range 11) 10213 | -6/Lower Caves | Entered Zion 10363 | -6/Zion | Learned Factory emergency access door positions 10386 | -6/Zion | Learned location of Quarantine (-3) 10720 | -6/Zion | Found CR-A16's Pointy Stick 11100 | -6/Zion | Rebuked by Imprinter 11142 | -6/Zion | Attempted to imprint without authorization 11142 | -6/Zion | Attacked by Zionites 11360 | -6/Zion | Lost 5 parts (2p1n1u1w) 11388 | -6/Zion | Core integrity fell below 50% 11409 | -6/Zion | Core integrity fell below 20% 11428 | -6/Zion | Destroyed by T3-SJ3(z) with Makeshift Axe Last Messages --------------- 11385_ Critical hit (Impale). 4N-67P(z) bursts out of the Twisted Machinery. UO-E4H(z) bursts out of the Twisted Machinery. 11387_ UO-E4H(z) pulls a Mak. Laser out of the Twisted Machinery. 11387_ T3-SJ3(z) knocked back. 11390_ UO-E4H(z) suffers critical hit (Impale). 11392_ Enh. Gauss Cannon severed. 11394_ Destroyed Mak. Flight Unit. 11396_ Critical hit (Burn: +37). 11397_ Mak. Leg melted. 11397_ UO-E4H(z) destroyed. 11397_ Med. Treads destroyed. 11401_ Critical hit (Impale). 11402_ Med. Treads severed. 11402_ Cld. Pulse Rifle destroyed. 11407_ 4N-67P(z) destroyed. 11408_ CR-A16's Pointy Stick severed. 11411_ IA-X6O(z) pulls a Mak. Laser out of the Twisted Machinery. 11422_ Imp. Carbon-fiber Leg severed. 11422_ Imp. Cryofiber Web destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ??????? | | ???????????????????????????????????? ????? | | ???????????????????????????????"???? ??? | | ??????????????????????????????? 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""""??## | | ?????""""" !%!""""""??????????????????""""""?????? | | ????######"[% "######?????????????????""""???????? | | ????# " "%!% " #????????????????????????????? | | ????# " !%=""" #????????????????????????????? | | ????#"""" " " #????????????????????????????? | | ????#""""" """""#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaAssemblyMallet Manual? 0 Play Time 01:38:40 Cumulative 38.8 hours Start 2022.04.23 @ 17:05:19 End 2022.04.23 @ 19:04:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4921c4d-2521-4fae-bb02-ff98f6ea152b