Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 18:08:25 Player: chebyrekser Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (362) 1810 Value Destroyed (15083) 15083 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (10394) 10394 TOTAL SCORE: 36527 Bonus ------- High Alert Combat Kills 678 Follower Combat Kills 347 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -231 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Matter Compressor (50) Advanced Sensor Array Advanced Terrain Scan Processor Coil Gun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer AEGIS Remote Shield LC Capacitor > --- WEAPON ----------- Phase Gun Warp Cannon KE Penetrator Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Cryofiber Web Experimental Heat Sink Advanced Coolant Injector Improved Matter Compressor Advanced Terrain Scan Processor Advanced Recoil Stabilizer Medium Reactive Plating Quantum Router Relay Coupler [NC] High-powered Tractor Beam Tachyon Dispersion Ray Hypervelocity Coil Gun Fusion Bomb Launcher Guided Remote Datajack Molecular Deconstructor [Rating: 183] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Artifact LC Capacitor Weapon Cooled Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 2 . . 2 . 2 . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . Utility 9 | . . 1 1 . . 1 . 1 . . . 1 . . . . 2 . . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Parts Attached 213 | 10 4 24 24 10 22 8 7 12 18 6 16 1 . 3 3 5 10 5 12 13 Power 21 | 1 1 3 2 . . . 3 2 3 . 1 . . 1 1 1 . . . 2 Engine 14 | 1 1 3 2 . . . 2 1 3 . 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Reactor 5 | . . . . . . . 1 . . . . . . . 1 1 . . . 2 Propulsion 48 | 4 . 8 8 2 9 3 . 1 7 . 2 . . . . . . 1 1 2 Treads 34 | 2 . 5 7 2 9 . . 1 2 . 2 . . . . . . 1 1 2 Leg 6 | . . 1 . . . . . . 5 . . . . . . . . . . . Wheel 8 | 2 . 2 1 . . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 3 6 6 2 7 3 1 6 4 5 11 . . . 2 2 9 2 4 4 Device 34 | 1 1 2 2 . 2 1 1 4 2 2 3 . . . . 2 4 2 2 3 Storage 6 | 1 2 . . . . . . . . 1 . . . . 1 . 1 . . . Processor 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . Hackware 10 | . . . . . 2 . . . 1 . 6 . . . . . . . . 1 Protection 25 | . . 4 3 2 3 1 . 1 1 2 2 . . . 1 . 4 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 65 | 3 . 7 8 6 6 2 3 3 4 1 2 1 . 2 . 2 1 2 7 5 Energy Gun 16 | 1 . 1 1 3 2 1 . . 1 . . . . . . 1 1 . 3 1 Energy Cannon 9 | . . 2 1 . . . . 2 1 . 1 . . . . . . . 2 . Ballistic Gun 14 | 2 . . 4 . 2 . . . 2 . . . . . . 1 . . 1 2 Ballistic Cannon 11 | . . 2 . 1 . 1 2 . . 1 . 1 . 1 . . . 1 . 1 Launcher 7 | . . . 2 2 . . . 1 . . . . . . . . . 1 . 1 Special Weapon 6 | . . 1 . . 1 . 1 . . . 1 . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 2 . 3 1 . 1 . . . . . 1 4 . . 1 7 3 Parts Lost 87 | . 1 11 9 4 9 1 2 4 10 1 1 . . 3 . 1 5 3 2 20 Power 14 | . 1 1 1 . 1 . . 1 3 . . . . 2 . . . . 1 3 Propulsion 20 | . . 4 2 3 3 . . 1 2 . . . . . . . . 2 . 3 Utility 28 | . . 3 4 1 2 1 1 2 2 1 1 . . . . . 4 . 1 5 Weapon 25 | . . 3 2 . 3 . 1 . 3 . . . . 1 . 1 1 1 . 9 Highest Loss Streak 12 | . 1 3 2 2 5 1 1 2 5 1 1 . . 1 . 1 2 2 1 12 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Average Backups 22 | 5 12 20 24 24 24 24 24 24 23 22 22 23 22 21 21 21 21 21 23 20 Power 1 | . . 2 2 2 1 1 . 1 3 2 2 2 2 1 . 1 2 2 1 1 Propulsion 2 | 3 3 2 5 3 2 4 3 2 1 2 1 2 2 2 2 2 2 1 . . Utility 10 | . 3 9 8 9 10 9 10 11 11 12 12 14 12 12 13 12 11 12 14 10 Weapon 5 | 1 5 5 7 8 7 8 7 7 4 4 4 4 4 3 3 3 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | 1 . 11 11 4 3 2 3 2 4 . 2 . 1 . 2 . 2 . 1 9 Power 5 | . . 2 . 1 . . . . 1 . . . . . . . 1 . . . Propulsion 9 | 1 . . 3 . . . . . 3 . . . . . . . . . . 2 Utility 28 | . . 6 3 3 2 1 . 2 . . 2 . 1 . 2 . . . 1 5 Weapon 15 | . . 3 5 . 1 1 3 . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 94 97 98 97 98 93 86 84 91 85 85 79 87 87 64 84 84 88 85 74 Engine 7 | . 14 11 9 9 8 7 7 4 11 13 13 11 11 7 . . . . . . Core 1 | . . . . . . . . 3 1 . . . . 1 5 5 5 5 5 . Reactor 1 | . . . . . . . . 2 . . . . . 1 5 5 5 5 4 7 Treads 17 | . 27 18 27 35 35 15 14 12 7 13 13 11 11 11 11 11 10 9 9 8 Wheel 2 | . . 11 8 . . 12 7 6 1 . . . . . . . . . . . Device 12 | . 8 12 4 9 9 14 7 14 11 18 10 5 10 10 10 15 20 20 18 18 Storage 7 | . 14 11 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 9 | . . . 4 9 9 10 15 13 13 13 13 11 11 11 11 11 10 10 10 8 Hackware 2 | . . . . . . . . . 4 . 5 11 11 11 11 6 5 5 1 . Protection 4 | . . 7 16 9 8 2 6 4 1 1 2 . . . . . 2 5 6 1 Energy Gun 3 | . . . . 7 12 7 5 2 2 6 4 . . . . 3 5 4 2 3 Energy Cannon 4 | . . 9 8 . . . . 2 4 6 3 5 5 10 . 6 5 5 9 5 Ballistic Gun 4 | . 28 1 7 9 3 7 3 . 8 2 . . . . . . 4 4 4 2 Ballistic Cannon 4 | . . 9 1 . . 4 5 6 1 2 5 7 10 8 . 6 3 4 5 7 Peak Build Rating 183 | 8 9 16 31 31 35 48 51 68 83 84 88 89 94 101 100 103 120 121 158 183 Average Rating 68 | 6 7 13 24 28 31 39 47 58 65 80 83 86 92 95 78 99 112 117 132 165 On Entrance 65 | . 8 9 16 30 29 33 48 45 58 80 83 84 88 94 99 100 103 117 102 156 Naked Turns 93 | . . . . . . . . . . . . . . . . . . . . 93 Heaviest Build 216 | 13 90 99 106 108 108 110 115 136 129 132 132 131 139 150 143 150 158 157 174 216 Greatest Support 159 | 40 40 60 80 80 82 28 42 28 150 150 150 150 150 150 150 150 150 159 150 150 Greatest Overweight (x) 9 | . 2 9 9 1 1 5 5 4 8 . . . . . . . 1 1 1 1 Average Overweight (x) 1 | . . 7 3 1 1 4 3 3 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 20 24 24 24 24 24 24 23 24 24 25 24 24 24 24 24 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 16 23 25 25 25 25 25 25 25 25 25 25 25 24 24 24 23 25 25 5 Class Distribution -------------------- 20% | Mutant 18% | Scavenger-Mutant 18% | Scavenger-Tank 11% | Bothacker-Skirmisher 7% | Alien-Tank 5% | Bothacker-Tank 4% | Gunner 3% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Garrison Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Skirmisher | -5/Upper Caves Bothacker-Skirmisher | -5/Upper Caves Bothacker-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Alien-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 11978 | 320 633 942 787 487 1124 54 449 1214 639 110 910 65 202 420 250 281 370 139 620 1962 Remotely 1798 | . . . . . . . . 521 238 . . . 103 . . . . . . 936 Salvage Created 14289 | 180 641 1188 1727 572 1874 123 371 1152 1165 74 1243 136 314 193 . 313 464 300 308 1951 Parts 749 | 13 47 85 109 43 94 7 20 38 42 3 52 9 20 3 . 16 18 12 10 108 Haulers Intercepted 19 | . 1 4 5 . 5 1 . 2 . . . . . . . . . . . 1 Recyclers Shooed 10 | 1 1 3 . . . . . 2 . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . 24 3 . 14 . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 256 | . 11 31 35 17 23 4 11 13 15 2 20 4 12 4 . 5 7 5 4 33 Melee 2 | . . 2 . . . . . . . . . . . . . . . . . . Guns 73 | . 11 1 6 11 16 . 5 . 6 . 4 . . . . . 4 1 . 8 Cannons 111 | . . 28 19 1 . . . 11 5 . 9 1 4 4 . 4 3 3 2 17 AOE 63 | . . . 10 5 4 4 6 2 3 2 7 3 8 . . . . 1 . 8 Classes Destroyed 19 | 2 7 3 3 2 . . . . 1 . . . . . . . . 1 . . Worker 16 | . 2 1 1 . 6 1 . 2 . 2 . . . . . . . . . 1 Builder 14 | . 2 3 2 . 2 . . 1 . . . . . . . . . . . 4 Tunneler 8 | 4 3 . . . . . . . . . . . . . . . . . . 1 Hauler 19 | . 1 4 5 . 5 1 . 2 . . . . . . . . . . . 1 Recycler 15 | 1 1 1 2 . 2 . . 4 . . . . . . . . 1 . . 3 Mechanic 4 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . Operator 9 | . 2 2 1 . 4 . . . . . . . . . . . . . . . Watcher 15 | . 2 3 2 . 3 . . 2 . 1 1 . . . . . . 1 . . Swarmer 95 | . 6 16 14 5 . 4 4 3 7 2 8 4 7 . . 2 5 . . 8 Grunt 83 | . 5 11 8 6 15 . 6 3 6 . 9 1 2 . . . . 3 3 5 Brawler 5 | . . . . 2 1 . 1 1 . . . . . . . . . . . . Duelist 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . Sentry 28 | . . 3 9 1 5 . . 1 1 . 3 . . . . 1 1 . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . Hunter 17 | . . . 1 . 1 . . 2 . . . . 1 3 . 2 2 1 . 4 Programmer 20 | . . . . 1 . . . 3 . . 3 . 2 . . 1 . . . 10 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . 3 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 3 4 6 12 6 7 4 7 4 8 2 8 4 8 2 . 4 5 3 2 5 Combat Bots Only 8 | . 3 5 7 6 4 4 7 3 8 2 8 4 8 2 . 4 5 3 2 5 Max Kills in Single Turn 5 | 1 2 1 5 5 3 2 3 2 3 2 2 3 3 1 . 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 5 2 2 3 2 3 2 2 3 3 . . . . 1 . 3 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1956 | . 71 158 147 68 175 6 43 86 131 6 281 2 24 54 . 32 112 46 28 486 Missed 520 | . 24 39 45 20 42 . 7 35 36 2 78 2 4 23 . 10 38 10 7 98 Hits 1436 | . 47 119 102 48 133 6 36 51 95 4 203 . 20 31 . 22 74 36 21 388 Melee 36 | . . 8 . 10 2 . 15 . . . . . . . . . . 1 . . Projectile 1400 | . 47 111 102 38 131 6 21 51 95 4 203 . 20 31 . 22 74 35 21 388 AOE 6 | . . . . . . . . . . . . . . . . . . 6 . . Critical Strikes 59 | . . 3 7 2 10 . 3 3 1 . 3 . 2 . . . 1 3 1 20 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 22135 | . 554 1380 1638 890 2151 110 888 848 1688 57 1785 73 405 501 . 205 1037 910 468 6547 Core 2545 | . 112 225 187 39 248 . 36 62 117 . 95 19 21 38 . . 54 22 26 1244 Absorbed by Shields 1805 | . . . . . . . . 20 139 . 154 . . . . 55 243 168 30 996 Reduced by Siege Mode 610 | . . . . . . . . . . . 135 . . . . . 17 . . 458 Redirected to Shielding 119 | . . 69 50 . . . . . . . . . . . . . . . . . Ignored by Resistances 718 | . . . . . 22 . . . . . . . . . . . 118 . . 578 Regen/Repaired (Parts) 39 | . 39 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 55 43 . . 13 . 94 . . . 67 . . . . 92 . . 84 . Volleys Fired 1032 | 15 70 108 109 41 105 6 32 87 93 12 112 6 13 14 . 11 31 34 19 114 Largest 5 | 2 2 2 2 2 2 3 2 2 3 3 3 2 3 4 . 4 4 4 4 5 Hottest 326 | 60 40 100 98 110 116 129 120 155 193 204 204 109 153 195 . 195 207 207 217 326 Shots Fired 1997 | 30 141 189 202 80 203 9 37 126 163 23 188 8 28 48 1 28 60 64 56 313 Gun 866 | 30 141 11 67 76 189 4 24 23 78 6 55 . . . . . 23 19 15 105 Cannon 1041 | . . 173 128 2 . 3 5 100 80 14 122 5 23 47 1 28 32 40 41 197 Launcher 58 | . . . 7 2 7 2 8 3 2 3 4 1 4 1 . . 2 5 . 7 Special 32 | . . 5 . . 7 . . . 3 . 7 2 1 . . . 3 . . 4 Kinetic 944 | 26 141 110 97 53 63 4 5 57 66 5 44 3 14 27 . 9 18 22 28 152 Thermal 848 | . . 79 98 2 45 3 24 66 92 15 133 2 9 20 1 19 37 37 28 138 Explosive 58 | . . . 7 2 7 2 8 3 2 3 4 1 4 1 . . 2 5 . 7 Electromagnetic 120 | 4 . . . 23 81 . . . . . . . . . . . . . . 12 Robot Hit Streak 32 | 7 19 13 10 8 12 5 8 12 26 3 32 18 7 9 . 11 15 10 9 12 Robot Miss Streak 8 | 1 4 8 4 7 5 . 2 5 3 2 2 2 1 3 . 2 2 1 4 4 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . . . . 1 1 . 1 Secondary Targets 6 | . 1 . . 1 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1200 | 20 90 106 114 45 141 4 24 74 120 7 151 3 18 28 . 14 26 34 22 159 Core Hits 617 | 6 35 47 68 32 70 6 26 37 43 6 61 6 23 11 . 11 13 17 6 93 Critical Kills 14 | . 1 . . . . . . . 2 . 1 . . . . 1 3 1 2 3 Critical Parts Destroyed 5 | . . . . 2 . . . . 1 . . . . . . . 1 . . 1 Critical Strikes 55 | . 1 5 2 2 3 . . 6 5 . 6 . . 2 . 2 5 3 2 11 Burn 6 | . . . . . 2 . . 2 1 . 1 . . . . . . . . . Meltdown 6 | . . . . . . . . . 2 . 1 . . . . 1 . . 2 . Destroy 13 | . 1 . . 2 . . . . 1 . . . . . . . 4 1 . 4 Blast 29 | . . 5 2 . . . . 4 1 . 4 . . 2 . 1 1 2 . 7 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 23 | . . 4 . . 15 . 3 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . 4 . . 15 . 3 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38204 | 268 1150 1983 3057 1208 3960 357 1704 3528 3773 486 4797 273 998 877 . 448 821 1526 639 6351 Guns 10801 | 268 1147 129 535 731 2462 80 364 360 1252 23 1044 . . . . . 390 396 77 1543 Cannons 18386 | . . 1768 1520 55 . 25 50 2697 2324 208 3078 60 406 783 . 448 271 668 562 3463 Explosions 8319 | . . . 1002 422 1109 252 1127 425 197 255 675 213 592 94 . . 160 462 . 1334 Melee 673 | . . 86 . . 389 . 162 36 . . . . . . . . . . . . Ramming 25 | . 3 . . . . . 1 10 . . . . . . . . . . . 11 Kinetic 13155 | 218 1147 1093 809 628 677 65 50 1886 1359 55 1083 32 227 404 . 76 114 577 219 2436 Thermal 15215 | . . 804 1246 31 838 40 364 1372 2217 176 3039 28 179 379 . 372 547 487 420 2676 Explosive 7651 | . . . 1002 391 891 252 1127 224 197 255 675 213 592 94 . . 160 462 . 1116 Electromagnetic 1485 | 50 . . . 158 1165 . . . . . . . . . . . . . . 112 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 673 | . . 86 . . 389 . 162 36 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 3 . 4 4 7 1 1 . . . 4 . 2 2 2 2 . . 4 34 Average Corruption 4 | . 1 . 2 4 5 1 1 . . . 3 . 1 2 2 2 . . 3 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 330 | . 17 . 28 33 69 2 9 . . . 44 . 16 22 3 15 . . 5 67 Message Errors 74 | . 5 . 4 7 18 2 3 . . . 9 . 2 4 1 4 . . 1 14 Matter Fused 83 | . 4 . 9 10 19 . 2 . . . 11 . 4 6 . 2 . . . 16 Heat Flow Errors 37 | . 3 . 3 4 9 . 2 . . . 4 . 1 . . 2 . . 2 7 Energy Discharges 41 | . 1 . 4 1 6 . 1 . . . 9 . 3 5 . 4 . . 1 6 Parts Rejected 7 | . 1 . 1 . 2 . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . 2 . 3 4 11 . . . . . 5 . 3 1 1 2 . . . 5 Data Loss (major) 14 | . . . . 3 2 . 1 . . . . . . 2 . 1 . . 1 4 Misfires 18 | . 1 . 3 3 1 . . . . . 2 . 2 3 1 . . . . 2 Alerts 7 | . . . . 1 . . . . . . 2 . 1 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . 1 . . . . . 2 . . . . . . . . 6 Overload Shots 4 | . . . . . . . . 1 . . . . . . . . . . 1 2 Overflow Damage 876 | . . 27 64 2 152 18 27 269 40 35 37 . 37 . . . . 3 . 165 Projectiles 514 | . . 18 . . . . 25 269 40 21 18 . . . . . . 3 . 120 Explosions 225 | . . . 64 2 24 18 2 . . 14 19 . 37 . . . . . . 45 Melee 137 | . . 9 . . 128 . . . . . . . . . . . . . . . Knockbacks 57 | . . 8 1 1 . . 1 9 . 3 7 . 1 2 . 1 2 3 2 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . 8 1 1 . . 1 9 . 2 7 . 1 2 . 1 2 2 2 16 Secondary 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Self-Inflicted Damage 631 | . . . 161 78 55 . 37 5 . . . 54 25 . . . 6 126 . 84 Shots 18 | . . . 5 3 1 . 1 . . . . 1 1 . . . 1 3 . 2 Rammed 8 | . 1 . . . . . 1 1 . . . . . . . . . . . 5 Targets Rammed 8 | . 1 . . . . . 1 1 . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 287 227 329 207 357 36 263 96 215 81 444 1 222 168 . 58 . 1 127 298 Average Temperature 73 | . 107 59 70 79 83 12 91 30 74 38 88 1 88 84 . 25 . 1 66 53 Received Heat Transfer 3445 | . 279 240 405 189 1071 . 63 72 270 . 427 9 36 12 . . 98 94 21 159 Effects 10 | . . 1 . . 2 . 3 . . . 4 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 5 | . . . . . 2 . . . . . 3 . . . . . . . . . Interference 4 | . . 1 . . . . 3 . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . 5 . . . . . 1 . . 4 Total Turns 184 | . . . . . . . . . . . 63 . . . . . 12 . . 109 Longest Duration 36 | . . . . . . . . . . . 27 . . . . . 12 . . 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 2 . 1 . . . . 1 . . 2 . Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . 1 . . 2 . Parts Melted 37 | . . 4 4 . 3 . 1 . 3 . 4 . 1 1 . 4 . . 5 7 Heat Transferred 21946 | . . 1628 2183 50 1545 74 592 2107 2811 235 3803 37 222 548 . 522 794 748 602 3445 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 3 . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 4 | . . 2 2 3 2 . 2 1 3 1 4 3 . . . . . . . 2 Low Security (%) 53 | 100 100 47 47 . 92 100 24 85 24 . 6 . . . . . 100 100 . 41 Level 1 22 | . . 41 43 14 3 . 38 14 47 100 12 . . . . . . . . 31 Level 2 15 | . . 11 9 66 4 . 36 . 20 . 27 . . . . . . . . 27 Level 3 3 | . . . . 19 . . . . 7 . 15 100 . . . . . . . . Level 4 4 | . . . . . . . . . . . 38 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1444 | 5 107 427 488 957 466 98 535 354 715 375 1444 838 . . . . 132 162 . 688 Initial 758 | . . 1 169 305 466 25 30 280 140 375 172 758 . . . . . 9 . . Average 272 | . 16 200 240 592 67 30 285 131 379 292 829 752 . . . . 28 12 . 261 Influence Increases 10566 | 25 365 997 1201 692 821 148 565 696 715 103 1322 140 283 200 . 180 331 280 60 1442 Destroy 0b10 Robot/C 5280 | . 220 620 700 340 460 80 280 260 300 40 460 100 260 80 . 100 160 100 60 660 Destroy 0b10 Robot/NC 560 | 25 65 75 70 . 120 10 10 60 25 15 25 . . . . . 5 5 . 50 Destroy Leader 996 | . 46 114 204 30 136 12 10 78 40 12 20 10 20 30 . 20 30 32 . 152 Allied During Kill 57 | . . . . . 6 . 13 . . . 21 10 3 . . . 4 . . . Successful Hack 144 | . 17 16 26 . . 36 . 35 . 14 . . . . . . . . . . Disable Machine 495 | . 15 75 75 . 45 . . 135 15 15 . . . . . . 60 45 . 15 Anti-Garrison Action 1350 | . . . . 250 . . 200 . 250 . 650 . . . . . . . . . Destroy Structure 874 | . 2 7 66 27 54 10 22 98 25 7 26 20 . . . . 72 68 . 370 Lose Combat Pursuer 810 | . . 90 60 45 . . 30 30 60 . 120 . . 90 . 60 . 30 . 195 Influence Decreases 9935 | 25 361 599 1133 205 1722 161 73 1031 200 572 124 746 717 558 46 180 310 157 204 811 Entered New Map 2942 | . . 3 233 165 491 31 13 255 60 340 74 686 311 78 46 . . 12 144 . Time Decay 4899 | 25 280 489 613 . 572 130 . 586 . 222 . 40 386 460 . 180 242 133 50 491 Lost Part 783 | . 10 107 90 40 78 . 20 40 100 10 10 . . 20 . . 36 12 10 200 Lost Ally 352 | . . . . . 40 . 40 . 40 . 40 20 20 . . . 32 . . 120 Purge Threat 959 | . 71 . 197 . 541 . . 150 . . . . . . . . . . . . Squads Dispatched 51 | . 2 4 6 . 6 1 . 6 . . . 1 . . . . 2 3 . 20 Investigation 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . . 1 . 3 . . . . . . . . 1 1 . 5 Reinforcement 23 | . 2 3 3 . 5 . . 3 . . . 1 . . . . 1 1 . 4 Assault 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . 3 Intercept 7 | . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 2 . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 14 | . 3 3 3 . 4 . . . . . . . . . . . 1 . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 9 . 1 Distress Signals 10 | . . . . . . . . . . . . . . . . . . 9 . 1 Times Spotted 411 | . 23 48 56 18 44 6 19 20 19 7 31 5 12 4 . 5 18 14 4 58 Peak Tracking Total 11 | . 4 5 7 6 6 4 7 4 11 2 4 5 7 8 . 4 7 6 1 9 Tactical Retreats 29 | . . 3 4 3 . . 1 1 2 . 4 . . 1 . 2 . 1 . 7 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 17 | . 2 . 1 4 1 1 . 2 2 . 2 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 57 | . 1 5 5 4 3 . 4 9 4 1 5 . 4 . . . 4 3 4 1 Max in Single Turn 3 | . 1 1 1 1 2 . 1 3 1 1 1 . 2 . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 14 | . . . . 3 . . 3 . 3 . 5 . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 59 | . 7 6 7 2 3 3 . 4 2 4 1 . 1 . 4 1 6 1 3 4 Terminals 35 | . 5 5 5 2 1 1 . 2 2 2 1 . 1 . . 1 4 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 . 1 . . 1 . 1 . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . 1 . 1 . . . . . . 2 . . 1 Total Hacks 150 | . 17 18 16 2 5 7 . 12 3 8 2 . 6 . 17 1 10 2 20 4 Successful 93 | . 8 7 9 . 4 5 . 6 1 5 . . 6 . 17 1 2 2 20 . Failed 57 | . 9 11 7 2 1 2 . 6 2 3 2 . . . . . 8 . . 4 Catastrophic 17 | . 4 1 4 1 . . . 3 . 1 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 9 7 6 . 2 2 . 6 . . . . 1 . . . . . 1 . Terminals 81 | . 13 11 13 2 2 3 . 9 3 4 2 . 6 . . 1 8 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . 2 . . . . . . . . . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Scanalyzers 15 | . . 7 2 . 1 . . 2 . 3 . . . . . . . . . . Garrison Access 8 | . . . 1 . . 2 . 1 . 1 . . . . . . 2 . . 1 Terminal Hacks 67 | . 4 1 6 . 2 2 . 4 1 1 . . 6 . 17 1 . 2 20 . Record 31 | . . . . . . . . . . . . . 6 . 5 1 . . 19 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . 1 . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . 4 . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . 2 . 2 . 2 . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 1 . . 1 . 1 . 1 . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 13 | . . 6 2 . 1 . . 1 . 3 . . . . . . . . . . Insert Component 8 | . . 3 1 . 1 . . 1 . 2 . . . . . . . . . . Analyze 5 | . . 3 1 . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 1 . 1 . . . . . . 2 . . . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 5 5 2 1 3 . 4 2 2 1 . 1 . . . 4 1 . 4 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 1 . . . . . . 1 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 1 . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . 3 1 . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer 4 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 21 | . . . . . 4 . . . 3 . 8 1 1 . . 1 3 . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat 20 | . . . . . 3 . . . 3 . 8 1 1 . . 1 3 . . . Autooverrided 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . . Robot Hacks Applied 20 | . . . . . 6 . . . 3 . 7 1 1 . . . 2 . . . parse_system 3 | . . . . . 2 . . . . . . 1 . . . . . . . . purge_threat 2 | . . . . . 2 . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . . . . streamctrl_high 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . formatsys_high 11 | . . . . . 2 . . . 2 . 6 . . . . . 1 . . . Relay Couplers Released 58 | . . . . 14 . . 9 . 11 . 24 . . . . . . . . . Machine Destruction 50 | . . . . 10 . . 9 . 11 . 20 . . . . . . . . . Programmers 8 | . . . . 4 . . . . . . 4 . . . . . . . . . Attached 9 | . . . . . 2 . . . 1 . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 26 | . . . . . 2 . 2 . 2 . 8 1 1 . . 1 3 . . 6 Largest Group 5 | . . . . . 2 . 1 . 1 . 4 4 1 . . 1 1 . . 5 Highest-Rated Group 139 | . . . . . 32 . 80 . 29 . 119 139 29 . . 49 64 . . 66 Highest-Rated Ally 80 | . . . . . 16 . 80 . 29 . 32 49 29 . . 49 64 . . 15 Total Orders 6 | . . . . . . . . . . . 6 . . . . . . . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 102 | . . . . . 9 . 10 . 4 . 35 9 7 . . . 9 . . 19 Total Damage 2040 | . . . . . 126 . 310 . 77 . 748 124 94 . . . 313 . . 248 Kills 10 | . . . . . . . 3 . . . 3 2 1 . . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 15346 | 123 1045 1489 . 33 702 409 145 1585 733 446 937 . 854 1369 228 915 987 440 1071 1835 Sensors 9676 | . . . . . 702 406 6 1565 . 439 4 . 854 1369 228 915 937 402 91 1758 Structural 1139 | . . . . . . 392 8 65 . 384 . . . . . . 290 . . . Seismic 4512 | 123 1045 1489 . 33 . . 137 20 732 . 933 . . . . . . . . . Jamming 1875 | . . . . . . . . . 1 7 . . . . . . . 38 980 849 Robot Analysis Total 6 | . . . 1 . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 25232 | 206 1646 1680 2052 1220 2414 418 1134 1839 1360 470 2361 88 910 1494 261 1001 1013 483 1071 2111 Spaces Moved 10936 | 108 607 620 824 431 803 252 520 911 496 252 1153 45 535 847 147 536 541 152 374 782 Core 178 | 1 . . . . . . . . . . . . . . . . . . . 177 Treads 7642 | 65 607 19 363 431 803 . 58 . 109 252 1153 45 535 847 147 536 541 152 374 605 Legs 239 | . . . . . . . . . 239 . . . . . . . . . . . Wheels 2877 | 42 . 601 461 . . 252 462 911 148 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 140 240 236 140 145 145 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 186 | 127 227 199 191 241 238 146 187 156 205 160 160 160 160 160 160 160 162 232 239 199 Slowest Speed 680 | 160 320 240 243 243 243 155 570 160 680 160 160 160 160 160 160 160 240 240 240 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 47 | 5 71 63 76 53 52 10 69 22 55 9 89 2 64 75 60 61 17 16 99 20 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 3 1 . . . . Known Exits Taken 13 | . . . 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . . 2 3 . 2 . . . . Spaces Dug 153 | . . 5 17 . 15 9 4 20 . 3 3 13 . . . 3 9 15 2 35 Terrain Destroyed 754 | . . 5 64 18 50 14 28 117 13 7 6 13 46 26 . 14 37 75 2 219 Melee 8 | . . 1 . . 7 . . . . . . . . . . . . . . . Projectile 240 | . . 4 16 . . 2 6 39 3 7 1 1 6 18 . 14 22 9 2 90 AOE 505 | . . . 48 18 43 12 22 78 10 . 5 12 40 8 . . 15 66 . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 13883 | 142 734 860 1111 530 1087 289 618 1150 692 299 1502 54 566 952 174 654 631 228 509 1101 Wait 935 | . 37 39 77 6 76 5 13 85 29 14 169 2 9 63 . 88 23 25 59 116 Move 10919 | 107 606 619 824 430 802 252 519 910 495 252 1152 44 534 846 146 535 540 151 373 782 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 9 10 35 32 10 14 5 10 12 16 3 15 . 2 5 5 3 10 5 11 14 Fast Attach 73 | 7 2 3 8 2 6 3 3 1 5 1 4 1 . 1 7 1 2 . 12 4 Attach 116 | . 2 14 9 6 9 2 3 5 12 1 4 . 1 7 2 1 7 2 8 21 Detach 13 | . 1 . . 2 . . 2 . . . . . . 1 1 . . . 3 3 Swap 315 | 3 2 19 18 16 44 9 12 42 21 10 30 1 5 10 2 12 9 11 9 30 Drop 195 | 1 3 19 34 9 16 7 11 6 13 6 15 . 2 5 11 3 9 . 15 10 Fire 1032 | 15 70 108 109 41 105 6 32 87 93 12 112 6 13 14 . 11 31 34 19 114 Melee 23 | . . 4 . . 15 . 3 1 . . . . . . . . . . . . Ram 7 | . . . . . . . 1 1 . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 8 . . . . 8 . . . . . . . . . . 2 Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 626 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Discovered new exit (range 13) 1254 | -10/Materials | Repaired Lgt. Treads 1853 | -10/Materials | Entered another Materials area 1853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -9/Materials | Discovered new exit (range 18) 2238 | -9/Materials | Lost 3 parts (1p2n) 2548 | -9/Materials | Discovered new exit (range 10) 3427 | -9/Materials | Discovered new exit (range 7) 3453 | -9/Materials | First assault squad dispatched 3479 | -9/Materials | Core integrity fell below 50% 3523 | -9/Materials | Discovered new exit (range 8) 3533 | -9/Materials | Entered another Materials area 3533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4148 | -8/Materials | Discovered new exit (range 16) 4399 | -8/Materials | Discovered new exit (range 12) 4496 | -8/Materials | Garrison activated, responded to threat 4575 | -8/Materials | Destroyed 7 combat bots 4840 | -8/Materials | Build established: Scavenger-Mutant 4871 | -8/Materials | Identified exit to Storage 5533 | -8/Materials | First assault squad dispatched 5585 | -8/Materials | Identified exit to Garrison 5585 | -8/Materials | Entered Garrison 5747 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Triggered checkpoint 6103 | -8/Garrison | Discovered new exit (range 10) 6143 | -8/Garrison | Installed Relay Interface Framework 6217 | -8/Garrison | Triggered checkpoint 6280 | -8/Garrison | Garrison Relay disabled 6439 | -8/Garrison | Garrison Relay disabled 6569 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Triggered checkpoint 6701 | -8/Garrison | Garrison Relay disabled 6783 | -8/Garrison | Discovered new exit (range 10) 6802 | -8/Garrison | Identified exit to Materials 6805 | -8/Garrison | Entered Materials 7837 | -8/Materials | Core integrity fell below 50% 8010 | -8/Materials | Discovered new exit (range 9) 8145 | -8/Materials | Core integrity fell below 20% 8169 | -8/Materials | Lost 5 parts (1p3n1u) 9209 | -8/Materials | Identified exit to Factory 9219 | -8/Materials | Entered Factory 9219 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9637 | -7/Factory | Identified exit to Garrison 9637 | -7/Factory | Entered Garrison 9669 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9863 | -7/Garrison | Triggered checkpoint 9897 | -7/Garrison | Found embedded Infiltrators 9926 | -7/Garrison | Destroyed 7 combat bots 10157 | -7/Garrison | Discovered new exit (range 10) 10227 | -7/Garrison | Phase Generator disabled 10287 | -7/Garrison | Triggered checkpoint 10359 | -7/Garrison | Garrison Relay disabled 10385 | -7/Garrison | Build established: Gunner 10390 | -7/Garrison | Garrison Relay disabled 10539 | -7/Garrison | Triggered checkpoint 10558 | -7/Garrison | Garrison Relay disabled 10745 | -7/Garrison | Discovered new exit (range 10) 10756 | -7/Garrison | Identified exit to Factory 10771 | -7/Garrison | Entered Factory 10771 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11100 | -6/Factory | Build established: Mutant 11302 | -6/Factory | Discovered new exit (range 4) 11305 | -6/Factory | Identified exit to Factory 12041 | -6/Factory | Identified exit to Garrison 12279 | -6/Factory | Build established: Skirmisher 12610 | -6/Factory | Entered Garrison 12665 | -6/Garrison | Garrison Relay disabled 12738 | -6/Garrison | Triggered checkpoint 12812 | -6/Garrison | Spotted B-75 Beast 12883 | -6/Garrison | Destroyed B-75 Beast 12910 | -6/Garrison | Lost 5 parts (1p1n1u2w) 12915 | -6/Garrison | Triggered checkpoint 13047 | -6/Garrison | Destroyed 8 combat bots 13049 | -6/Garrison | Lost 3 parts (1p1n1u) 13154 | -6/Garrison | Build established: Gunner 13226 | -6/Garrison | Discovered new exit (range 13) 13392 | -6/Garrison | Expanded RIF knowledge: Autooverride 13470 | -6/Garrison | Build established: Scavenger-Gunner 13846 | -6/Garrison | Triggered checkpoint 13869 | -6/Garrison | Garrison Relay disabled 13871 | -6/Garrison | Garrison Relay disabled 13968 | -6/Garrison | Identified exit to Factory 13970 | -6/Garrison | Entered Factory 14271 | -6/Factory | Build established: Bothacker-Skirmisher 14440 | -6/Factory | Identified exit to Garrison 14440 | -6/Factory | Entered Garrison 14556 | -6/Garrison | Triggered checkpoint 14583 | -6/Garrison | Garrison Relay disabled 14614 | -6/Garrison | Triggered checkpoint 14747 | -6/Garrison | Triggered checkpoint 14870 | -6/Garrison | Build established: Scavenger-Tank 15034 | -6/Garrison | Garrison Relay disabled 15246 | -6/Garrison | Discovered exit to Factory (range 10) 15306 | -6/Garrison | Triggered checkpoint 15346 | -6/Garrison | Garrison Relay disabled 15520 | -6/Garrison | Triggered checkpoint 15544 | -6/Garrison | Garrison Relay disabled 15611 | -6/Garrison | Discovered exit to Factory (range 10) 15708 | -6/Garrison | Triggered checkpoint 15761 | -6/Garrison | Destroyed 8 combat bots 15804 | -6/Garrison | Discovered exit to Factory (range 15) 15862 | -6/Garrison | Triggered checkpoint 15888 | -6/Garrison | Garrison Relay disabled 16094 | -6/Garrison | Expanded RIF knowledge: Robot Detection 16299 | -6/Garrison | Triggered checkpoint 16664 | -6/Garrison | Build established: Bothacker-Tank 16801 | -6/Garrison | Entered Factory 16801 | -5/Factory | Accompanied by 3 allies 16801 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16859 | -5/Factory | Discovered new exit (range 5) 16864 | -5/Factory | Identified exit to Upper Caves 16889 | -5/Factory | Entered Upper Caves 16912 | -5/Upper Caves | Destroyed 8 combat bots 16913 | -5/Upper Caves | Lost 3 allies 16931 | -5/Upper Caves | Attracted the attention of an 0b10 base 16988 | -5/Upper Caves | Destroyed 7 combat bots 16991 | -5/Upper Caves | Learned Extension trap positions 16991 | -5/Upper Caves | Learned 8 Factory zone layouts 16991 | -5/Upper Caves | Learned Armory stockpile data 17225 | -5/Upper Caves | Encountered a Warlord checkpoint 17305 | -5/Upper Caves | Build established: Bothacker-Skirmisher 17453 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17465 | -5/Upper Caves | Found Prototype Special Weapon 17703 | -5/Upper Caves | Discovered new exit (range 8) 17784 | -5/Upper Caves | Identified exit to Upper Caves 17799 | -5/Upper Caves | Entered another Upper Caves area 17800 | -5/Upper Caves | Identified exit to Factory 18323 | -5/Upper Caves | Identified Molecular Deconstructor 18681 | -5/Upper Caves | Learned Factory emergency access door positions 18868 | -5/Upper Caves | Spotted B-75 Beast 18907 | -5/Upper Caves | Destroyed B-75 Beast 19062 | -5/Upper Caves | Discovered new exit (range 14) 19265 | -5/Upper Caves | Identified exit to Zhirov 19293 | -5/Upper Caves | Entered Zhirov 19293 | -5/Zhirov | Discovered new exit (range 3) 19295 | -5/Zhirov | Identified exit to Proximity Caves 19325 | -5/Zhirov | Met Zhirov 19354 | -5/Zhirov | Learned location of Quarantine (-3) 19354 | -5/Zhirov | Learned location of Testing (-2) 19354 | -5/Zhirov | Learned location of Command (-1) 19370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19394 | -5/Zhirov | Found Alien Artifact 19395 | -5/Zhirov | Identified Integrated Dissipator 19395 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19415 | -5/Zhirov | Found Alien Artifact 19554 | -5/Zhirov | Entered Proximity Caves 19908 | -4/Proximity Caves | Learned 12 Research zone layouts 19919 | -4/Proximity Caves | Learned Research terminal intel 20166 | -4/Proximity Caves | Build established: Scavenger-Tank 20485 | -4/Proximity Caves | Learned location of Armory (-4) 20555 | -4/Proximity Caves | Entered Factory 20555 | -4/Factory | Evolved 2 slots: Utility x2 21543 | -4/Factory | Discovered new exit (range 11) 21566 | -4/Factory | Identified exit to Armory 21568 | -4/Factory | Entered Armory 21728 | -4/Armory | Found Fusion Bomb Launcher 21732 | -4/Armory | Found Fusion Bomb Launcher 22050 | -4/Armory | Identified Transdimensional Reconstructor 22050 | -4/Armory | Warped through subspace to slip node 22050 | -4/Armory | Discovered new exit (range 1) 22050 | -4/Armory | Identified exit to Lab 22051 | -4/Armory | Entered Lab 22051 | -4/Lab | Discovered new exit (range 9) 22068 | -4/Lab | Identified exit to Research 22080 | -4/Lab | Unable to decrypt terminal 22080 | -4/Lab | Opened the door to a hidden lab 22081 | -4/Lab | Gained access to the hidden lab's interior 22092 | -4/Lab | Unable to decrypt terminal 22108 | -4/Lab | Detected by scanners 22117 | -4/Lab | Confronted by A5 22126 | -4/Lab | Disabled Active System Cloaker 22133 | -4/Lab | Destroyed A5 22177 | -4/Lab | MAIN.C forces arrive to investigate 22245 | -4/Lab | Found Alien Artifact 22335 | -4/Lab | Unable to decrypt terminal 22337 | -4/Lab | Identified Core Reset Matrix 22337 | -4/Lab | Used Core Reset Matrix 22341 | -4/Lab | Sensed 3 artifacts in vicinity 22342 | -4/Lab | Unable to decrypt terminal 22366 | -4/Lab | Found Prototype Energy Cannon 22372 | -4/Lab | Found Prototype Energy Gun 22372 | -4/Lab | Identified Tachyon Dispersion Ray 22377 | -4/Lab | Found Prototype Device 22377 | -4/Lab | Identified AEGIS Remote Shield 22384 | -4/Lab | Identified Warp Cannon 22386 | -4/Lab | Found Prototype Hackware 22452 | -4/Lab | Found Core Expander 22452 | -4/Lab | Installed Core Expander, added new Weapon slot 22489 | -4/Lab | Discovered exit to Research (range 9) 22551 | -4/Lab | Found Prototype Special Weapon 22551 | -4/Lab | Identified Gui. Remote Datajack 22611 | -4/Lab | Found Integrated Dissipator 22611 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 22638 | -4/Lab | Found Transdimensional Reconstructor 22747 | -4/Lab | Unable to decrypt terminal 22872 | -4/Lab | Unable to decrypt terminal 22872 | -4/Lab | Unable to decrypt terminal 22873 | -4/Lab | Found LC Capacitor 23058 | -4/Lab | Unable to decrypt terminal 23122 | -4/Lab | Entered Research 23122 | -3/Research | Evolved 2 slots: Utility x2 23569 | -3/Research | Spotted B-86 Titan 23572 | -3/Research | Build established: Alien-Tank 24052 | -3/Research | System corruption reached 10% 24098 | -3/Research | Intercept squad dispatched 24102 | -3/Research | Spotted Tracker 24102 | -3/Research | Spotted Tracker 24102 | -3/Research | Warped through subspace 24722 | -3/Research | Lost 5 parts (1n2u2w) 25069 | -3/Research | Intercept squad dispatched 25090 | -3/Research | Spotted Tracker 25091 | -3/Research | Spotted Tracker 25091 | -3/Research | Spotted Tracker 25114 | -3/Research | Destroyed Tracker 25116 | -3/Research | Destroyed Tracker 25116 | -3/Research | Destroyed Tracker 25122 | -3/Research | First assault squad dispatched 25139 | -3/Research | Identified Quantum Router 25140 | -3/Research | Released all parts (9) 25147 | -3/Research | Spotted Combat Programmer 25169 | -3/Research | Core integrity fell below 50% 25170 | -3/Research | Lost 12 parts (3p2n2u5w) 25181 | -3/Research | Spotted Combat Programmer 25182 | -3/Research | Spotted Combat Programmer 25185 | -3/Research | System corruption reached 30% 25187 | -3/Research | Emitted hypermatrix ping 25192 | -3/Research | Assembled emerged from beneath the floor 25217 | -3/Research | Core integrity fell below 20% 25232 | -3/Research | Spotted Combat Programmer 25233 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 25187_ Emitted hypermatrix ping. 25188_ System corrupted: Matter fused (-6). 25188_ Penetrated by EMDS Slug. 25206_ System corrupted: Matter fused (-9). 25213_ Penetrated by EMDS Slug. 25214_ Slug penetrates Wall. 25216_ Slammed into H-77 Assassin. 25216_ Slug penetrates Wall. 25217_ Penetrated by Slug. 25218_ Slammed into H-77 Assassin. 25220_ Slug penetrates Wall. 25220_ Penetrated by Slug. 25221_ Slammed into H-77 Assassin. 25223_ Slug penetrates Wall. 25226_ EMDS Slug penetrates Wall. 25227_ System corrupted: Heat flow error (+158). 25231_ Penetrated by EMDS Slug. 25233_ Detected hypermatrix ping. 25233_ EMDS Slug penetrates Wall. 25233_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????# ########## | | ????????????????????????????????????? | | ????????????????????????????????????? | | ? ??????????????????????????????????? | | ?????????????????????????????????????########### | | ????????????????????????????????????????# | | ??????????????????????#?????????????????# | | ???????????????????????#u????????????????# = | | ???????????????????????#A?????????????#%%+= | | ???????????????????????# ????????????????#* !! | | ???????????????????????# ????????????????# !! | | ##?????????????????????# ?????????????# " = | | #########??????????????# ?????????????##"# = | | #??????????????# ??????????????#?######### | | #??????????????# #########+#####???####### | | #??????????????# k | | "" "" #??????????????# | | ""R"" #??????????????# | | """" #??????????????# @ p | | #??????????????# ######????????######+# | | #??????????????# #????????????????????? | | #########?????????###??# #???????????????? ???? | | # #?# #??????????###### #???????????????# ???? | | ?#########????##### #### #???????????????# ???? | | ??# #????# [* # #???????????????# ??? | | ??# #????# ! # #???????????????# * | | ??# !#????# # #???????????????? | | ??# * #????# ! # #???????????????? | | ??# ! ! #????# ! # pp#############???? ??? | | ??# = #????# """ + #????#"??? | | ######+#####??# """" # ########### #?##?# ??? | | !| !##??# """" # #?????????# #?# ## ### | | #########*##??# """" + #???????### #### | | ?????# ## #???##+#################### # ###### | | ?????#### #????# #??????????# # ### ! | | ????????# #????# #??????????# + | | ??????###+###### ###????????# = # ###= | | ??????# # #????????######### # # | | ??????# # "" ########################## | | ??????# + T" ### | | ??????# # ############################# | | ??????# # !#?????????????????????## ## ### | | ??????# #######??????????????????????##?##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 10 Defensive Hacking 25 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 72% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander LC Capacitor Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed FlightPropulsionFilter Manual? 0 Play Time 03:35:14 Cumulative 72.0 hours Start 2025.08.14 @ 12:25:30 End 2025.08.14 @ 18:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a37ecddb-084b-4f91-bf7a-4b9093e26271