Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 22:01:17 Player: Cipherpunk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (614) 614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1854 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer ECM Suite [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 6 12 13 10 Power 5 | 1 1 1 2 Engine 3 | 1 . 1 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 13 | 2 3 3 5 Treads . | . . . . Leg 13 | 2 3 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 2 | . . 1 1 Storage 4 | 1 3 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 5 6 2 Energy Gun 6 | 2 . 3 1 Energy Cannon 5 | . 4 1 . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 10 5 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 8 | . 1 6 1 Highest Loss Streak 7 | . 1 5 7 Average Slot Usage (%) 92 | . 98 93 72 Engine 7 | . 8 7 3 Core 4 | . 5 3 5 Leg 23 | . 27 20 17 Device 4 | . . 10 5 Storage 20 | . 27 13 11 Processor 9 | . . 17 22 Energy Gun 6 | . 5 9 5 Energy Cannon 12 | . 21 3 . Ballistic Gun 2 | . . 5 2 Naked Turns . | . . . . Heaviest Build 28 | 13 27 28 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 2 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 8 Average Capacity 9 | 5 10 8 8 Most Carried 12 | 3 12 10 8 Average Carried 7 | 1 8 7 7 Final Capacity 12 | 6 12 8 8 Final Carried 11 | 2 11 8 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 590 | 260 120 132 78 Remotely . | . . . . Salvage Created 858 | 73 392 237 156 Parts 59 | 1 24 22 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 19 | . 4 10 5 Melee 2 | . . . 2 Guns 7 | . . 4 3 Cannons 6 | . 4 2 . AOE 4 | . . 4 . Classes Destroyed 9 | 1 6 2 . Worker 1 | . 1 . . Builder 2 | . 1 1 . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . . 4 3 Grunt 11 | . 4 5 2 Sentry 1 | . . 1 . Best Kill Streak 5 | 1 4 5 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1880 | . 240 1094 546 Core 462 | . 60 199 203 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 96 | 3 27 49 17 Largest 2 | 2 2 2 1 Hottest 120 | 100 120 90 65 Shots Fired 160 | 6 53 84 17 Gun 85 | 6 . 62 17 Cannon 69 | . 53 16 . Launcher 6 | . . 6 . Special . | . . . . Kinetic 37 | . . 23 14 Thermal 117 | 6 53 55 3 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 12 | 6 4 10 12 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 98 | 6 21 58 13 Core Hits 53 | 2 12 24 15 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1732 | 75 402 1121 134 Guns 633 | 75 . 452 106 Cannons 614 | . 402 212 . Explosions 451 | . . 451 . Melee . | . . . . Ramming 34 | . . 6 28 Kinetic 240 | . . 147 93 Thermal 1007 | 75 402 517 13 Explosive 451 | . . 451 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . 6 17 . Projectiles 23 | . 6 17 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 10 | . . 1 9 Targets Rammed 18 | . . 3 15 Kicked 8 | . . 2 6 Crushed . | . . . . Highest Temperature 601 | 117 601 225 163 Average Temperature 109 | 60 151 79 42 Received Heat Transfer 756 | . 102 450 204 Effects 13 | . 13 . . Shutdowns 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 4 | . 4 . . Short Circuit 3 | . 3 . . Damage (major) 1 | . 1 . . Damage (core) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2395 | 222 851 1285 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 284 | 5 158 284 116 Average Influence 99 | . 49 205 91 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 33 100 Level 1 19 | . . 66 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 6 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 5 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 14 26 10 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts 13 | . 13 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 2 | . 2 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1460 | 62 742 425 231 Spaces Moved 736 | 33 393 183 127 Core 13 | 5 . . 8 Treads . | . . . . Legs 723 | 28 393 183 119 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 127 149 128 128 Slowest Speed 250 | 150 180 150 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 52 22 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 54 . Melee . | . . . . Projectile . | . . . . AOE 54 | . . 54 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1010 | 44 498 293 175 Wait 60 | . 26 34 . Move 733 | 32 392 182 127 Hop . | . . . . Pick Up 25 | 3 13 5 4 Fast Attach 19 | 5 6 4 4 Attach 14 | 1 3 6 4 Detach 6 | . 5 1 . Swap 8 | . 3 3 2 Drop 18 | . 10 6 2 Fire 96 | 3 27 49 17 Melee . | . . . . Ram 1 | . . . 1 Kick 17 | . . 3 14 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 13 | . 13 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Lost 5 parts (1p1n3w) 1219 | -9/Materials | Discovered new exit (range 8) 1228 | -9/Materials | Identified exit to Mines 1230 | -9/Materials | Entered Mines 1239 | -9/Mines | Core integrity fell below 50% 1304 | -9/Mines | Lost 7 parts (1p3n1u2w) 1314 | -9/Mines | Core integrity fell below 20% 1461 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01337_ Acquired 10 matter. 01343_ System corrupted: Heat flow error (+189). 01344_ Acquired Lgt. Nuclear Core. 01347_ Acquired 10 matter. 01348_ K-01 Serf collects debris. 01349_ Acquired Imp. Heat Sink. 01351_ Acquired 4 matter. 01352_ Acquired 2 matter. 01353_ K-01 Serf collects debris. 01353_ Acquired 4 matter. 01356_ Acquired Particle Gun. 01357_ Dropped Aluminum Leg. 01357_ K-01 Serf collects debris. 01358_ Dropped Flight Unit. 01361_ Acquired Lgt. Ion Engine. 01364_ Acquired Aluminum Leg. 01365_ Acquired 1 matter. 01367_ Acquired 9 matter. 01418_ DS4TE|EM3GS|BSCARZWOEHFCG 5%4QZ 01438_ System corrupted: Matter fused (-7). 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