Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 22:00:31 Player: gigi283 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (143) 715 Value Destroyed (3674) 3674 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 6741 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 53 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 42/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Improved Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Kinecellerator Improved Light Armor Plating System Shield Decoy Drone Bay Heavy Particle Gun Heavy Particle Gun Flak Gun Flak Gun Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Gun Flak Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Kinecellerator Improved Light Armor Plating System Shield Decoy Drone Bay Heavy Particle Gun Flak Gun Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Improved Datajack Mining Laser [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 97 | 8 10 22 5 46 6 Power 10 | 1 2 1 1 5 . Engine 7 | 1 2 1 1 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 34 | 2 2 14 . 15 1 Treads 1 | . . . . 1 . Leg 31 | 2 2 14 . 12 1 Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 13 | 2 3 1 1 6 . Device 7 | 1 1 1 . 4 . Storage 4 | 1 2 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 40 | 3 3 6 3 20 5 Energy Gun 11 | 2 . 2 1 5 1 Energy Cannon 6 | . 1 3 . 2 . Ballistic Gun 11 | 1 1 1 . 7 1 Ballistic Cannon 3 | . . . . 2 1 Launcher 8 | . 1 . 2 3 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 2 1 Parts Lost 25 | . 1 4 . 11 9 Power 4 | . . . . 3 1 Propulsion 10 | . . 2 . 4 4 Utility 4 | . . 1 . 2 1 Weapon 7 | . 1 1 . 2 3 Highest Loss Streak 9 | . 1 1 . 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 99 100 93 95 Engine 9 | . 14 11 11 5 8 Core 1 | . . . . 3 . Leg 35 | . 28 43 44 33 32 Device 13 | . 14 10 11 16 18 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . 2 9 Protection 1 | . . . . 3 . Energy Gun 5 | . 6 . 8 7 7 Energy Cannon 6 | . 13 11 . 1 . Ballistic Gun 7 | . 7 10 9 5 7 Ballistic Cannon 1 | . . . . 3 1 Naked Turns . | . . . . . . Heaviest Build 78 | 15 32 35 62 78 65 Greatest Support 68 | 20 20 68 68 68 58 Greatest Overweight (x) 17 | . 1 1 . 6 17 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 11 15 17 20 20 Most Carried 20 | 3 11 15 16 20 20 Average Carried 13 | 2 7 11 15 18 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 3 9 15 16 20 18 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2664 | 223 330 579 189 1343 . Remotely . | . . . . . . Salvage Created 4936 | 61 734 1209 89 2597 246 Parts 304 | 9 58 73 8 139 17 Haulers Intercepted 8 | . 2 2 . 4 . Recyclers Shooed 6 | . 1 2 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 96 | . 16 24 4 48 4 Guns 50 | . 7 12 3 28 . Cannons 35 | . 5 12 . 17 1 AOE 10 | . 4 . 1 2 3 Classes Destroyed 15 | 1 6 3 1 4 . Worker 9 | . 4 1 1 3 . Builder 6 | . 2 1 . 2 1 Tunneler 6 | 3 2 . . 1 . Hauler 8 | . 2 2 . 4 . Recycler 9 | . . 1 . 7 1 Watcher 10 | . 3 2 . 4 1 Swarmer 27 | . 9 5 2 11 . Grunt 46 | . 7 12 1 23 3 Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 15 | . . 6 . 8 1 Demolisher 1 | . . . 1 . . Specialist 2 | . . . . 2 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | 3 7 6 2 7 5 Combat Bots Only 4 | . 4 3 2 4 4 Max Kills in Single Turn 2 | 1 2 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 536 | . 65 113 18 260 80 Missed 159 | . 17 31 2 91 18 Damage Taken 5744 | . 483 956 501 2549 1255 Core 864 | . 121 113 62 225 343 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 113 | . . 113 . . . Core Remaining (%) 69 | 100 51 . 56 . . Volleys Fired 394 | 5 76 104 8 179 22 Largest 2 | 2 2 2 2 2 2 Hottest 180 | 60 100 83 103 180 83 Shots Fired 753 | 10 148 208 16 337 34 Gun 433 | 10 74 104 10 216 19 Cannon 299 | . 73 104 . 113 9 Launcher 20 | . 1 . 6 7 6 Special 1 | . . . . 1 . Kinetic 333 | 5 37 104 5 164 18 Thermal 358 | . 73 104 5 166 10 Explosive 17 | . 1 . 6 7 3 Electromagnetic 45 | 5 37 . . . 3 Robot Hit Streak 9 | 5 6 9 2 8 4 Robot Miss Streak 8 | 1 7 6 5 8 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 395 | 6 78 105 8 189 9 Core Hits 246 | 3 30 42 16 134 21 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 11 | . . 1 . 7 3 Burn 4 | . . . . 4 . Meltdown 1 | . . . . 1 . Destroy 4 | . . 1 . . 3 Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9045 | 82 1899 1860 231 4404 569 Guns 4176 | 82 620 853 86 2394 141 Cannons 3343 | . 699 945 . 1644 55 Explosions 1428 | . 573 . 145 337 373 Melee . | . . . . . . Ramming 98 | . 7 62 . 29 . Kinetic 3373 | 13 332 853 31 1965 179 Thermal 3990 | . 874 945 55 2073 43 Explosive 1121 | . 398 . 145 337 241 Electromagnetic 463 | 69 288 . . . 106 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 2 3 3 Average Corruption 2 | . . 1 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 1 6 33 2 Message Errors 8 | . . 1 2 5 . Matter Fused 12 | . . . 1 10 1 Heat Flow Errors 6 | . . . 2 4 . Energy Discharges 6 | . . . 1 5 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 120 | . 46 . . 25 49 Projectiles 27 | . 4 . . 23 . Explosions 93 | . 42 . . 2 49 Melee . | . . . . . . Knockbacks 12 | . . 1 . 10 1 Impact 1 | . . 1 . . . Kinetic 11 | . . . . 10 1 Secondary . | . . . . . . Self-Inflicted Damage 186 | . 60 . . 70 56 Shots 5 | . 2 . . 2 1 Rammed . | . . . . . . Targets Rammed 16 | . 4 8 . 4 . Kicked 16 | . 4 8 . 4 . Crushed . | . . . . . . Highest Temperature 345 | . 345 160 260 309 38 Average Temperature 64 | . 100 24 101 56 16 Received Heat Transfer 1983 | . 108 384 6 1098 387 Effects 6 | . 5 . . 1 . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . 1 . . 3 . Heat Transferred 8225 | . 1780 1998 125 4235 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 . . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 687 | 15 274 456 201 687 393 Initial 230 | . 9 62 153 78 230 Average 228 | 4 126 214 136 316 267 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 52 | 100 84 50 84 32 . Level 1 33 | . 15 48 15 35 100 Level 2 13 | . . 1 . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 4 . 8 2 Investigation 8 | . 3 3 . 1 1 Extermination . | . . . . . . Reinforcement 7 | . 1 1 . 5 . Assault 1 | . . . . 1 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 2 . 4 1 Communications Jammed 2 | . . . . 2 . Distress Signals 1 | . . . . 1 . Times Spotted 150 | . 23 43 9 61 14 Peak Tracking Total 8 | . 4 4 4 5 8 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 10 | . 2 3 1 3 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 9 | . 2 1 . 4 2 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 23 | . 5 9 2 7 . Terminals 19 | . 4 8 . 7 . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 12 20 2 28 . Successful 37 | . 6 14 2 15 . Failed 25 | . 6 6 . 13 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 32 | . 8 11 . 13 . Terminals 54 | . 9 17 . 28 . Fabricators . | . . . . . . Repair Stations 6 | . 3 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 3 2 8 . Record 1 | . . 1 . . . Open Door 2 | . . . 2 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Unreport Threat 2 | . . . . 2 . Reinforcement Status 1 | . . . . 1 . Zone Layout 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 4 9 . 7 . Terminals 20 | . 4 9 . 7 . Assimilate 3 | . 2 1 . . . Botnet 17 | . 2 8 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 5 . 4 . Full Trace Events 5 | . 2 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 39 | . . . 39 25 . Highest-Rated Ally 31 | . . . 31 25 . Total Orders . | . . . . . . Ally Attacks 21 | . . . 19 2 . Total Damage 275 | . . . 254 21 . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 6616 | 121 1329 1558 684 2704 220 Spaces Moved 3242 | 79 656 926 494 1012 75 Core 8 | 7 . . . . 1 Treads 42 | . . . . 42 . Legs 3190 | 72 656 926 494 968 74 Wheels . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 120 192 Average Speed 157 | 113 164 121 130 198 204 Slowest Speed 900 | 120 190 190 130 450 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 76 61 70 80 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 130 | . 38 . 12 45 35 Melee . | . . . . . . Projectile 29 | . . . . 23 6 AOE 101 | . 38 . 12 22 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 4040 | 97 765 1174 524 1372 108 Wait 156 | . . 76 . 80 . Move 3237 | 78 655 925 493 1011 75 Hop . | . . . . . . Pick Up 69 | 5 10 19 7 26 2 Fast Attach 25 | 6 1 4 1 13 . Attach 24 | 1 1 6 . 14 2 Detach 1 | . . . . 1 . Swap 48 | 1 8 12 4 19 4 Drop 70 | 1 10 20 11 25 3 Fire 394 | 5 76 104 8 179 22 Melee . | . . . . . . Ram . | . . . . . . Kick 16 | . 4 8 . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 14) 993 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Discovered new exit (range 7) 1451 | -10/Materials | Entered another Materials area 1451 | -9/Materials | Evolved 2 slots: Propulsion x2 1669 | -9/Materials | Build established: Scavenger-Mutant 1687 | -9/Materials | Discovered new exit (range 15) 2309 | -9/Materials | Discovered new exit (range 16) 2310 | -9/Materials | Identified exit to Mines 2658 | -9/Materials | Discovered new exit (range 16) 2876 | -9/Materials | Repaired Autogun 3009 | -9/Materials | Entered Mines 3039 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3168 | -9/Mines | Discovered new exit (range 14) 3204 | -9/Mines | Found the Drone Emporium 3206 | -9/Mines | Build established: Mutant 3212 | -9/Mines | Found Prototype Device 3284 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3344 | -9/Mines | Discovered new exit (range 7) 3547 | -9/Mines | Assembled infested the area 3693 | -9/Mines | Entered Materials 3693 | -8/Materials | Accompanied by 1 ally 3693 | -8/Materials | Evolved 2 slots: Utility x2 3698 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4186 | -8/Materials | Discovered new exit (range 5) 5156 | -8/Materials | Identified exit to Factory 5204 | -8/Materials | Build established: Infiltrator-Mutant 5396 | -8/Materials | Discovered new exit (range 16) 5693 | -8/Materials | First assault squad dispatched 5838 | -8/Materials | Discovered new exit (range 13) 5857 | -8/Materials | Garrison activated, responded to threat 6155 | -8/Materials | Build established: Mutant 6397 | -8/Materials | Entered Storage 6564 | -8/Storage | Garrison activated, responded to threat 6571 | -8/Storage | Core integrity fell below 50% 6611 | -8/Storage | Core integrity fell below 20% 6617 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06591_ G-50 Soldier suffers critical hit (Destroy). 06591_ G-50 Soldier destroyed. 06591_ HV Slug penetrates Wall. 06597_ HV Slug penetrates L-31 Rogue. 06597_ L-31 Rogue suffers critical hit (Destroy). 06597_ Destroyed Imp. Aluminum Leg. 06597_ L-31 Rogue knocked back. 06597_ HV Slug penetrates L-31 Rogue. 06598_ Adv. EMP Blaster destroyed. 06598_ Critical hit (Burn: +37). 06602_ Titanium Leg destroyed. 06604_ Critical hit (Burn: +37). 06606_ Lgt. Angular Momentum Engine destroyed. 06608_ The unstable cave ceiling collapses. 06608_ Imp. Aluminum Leg destroyed. 06610_ Bore Cannon destroyed. 06612_ Imp. Heat Sink destroyed. 06614_ Adv. ECM Suite severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????###??????????????????????? | | ???????????# ??????????????????????? | | ??#####????# #??????????????????????? | | ??# #????# #??????????????????????? | | ??# ######+#####??????????????????? | | ??# ## #??????????????????? | | ??# ## """" #??????????????????? | | ??# ## "[[" #??????????????????? | | ??# ## =][[" #??????????????????? | | ??# ## "==" #??????????????????? | | ??# ## " =" ##??????#??????????? | | ??# ## """" ;#????? #??????????? | | ?## ## #???? ???????????? | | ?# ##### g ###" % # ###+???? | | ?# @l Y ! = * ??? | | ?# gg% %=g!! ??? | | ?# % = ! =g ??? | | ?# ##### # "= =## # ###????? | | ?#######???####"R";#?? #??????? | | ??????????????#"""# #???# ##??????? | | ??????????????######;#????? #???????? | | ???????????????????? ?????????????? | | ????????????????????? ????????????? | | ?????????????????????? ???????????? | | ??????????????????????? ??????????? | | ???????????????????????? ??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicActuatorKit Manual? 0 Play Time 01:11:14 Cumulative 23.5 hours Start 2024.07.07 @ 19:11:04 End 2024.07.07 @ 22:00:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a77696-f377-4b2d-96b1-69c1a5adc861