Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:10:09 Player: Waste Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (337) 1685 Value Destroyed (11457) 11457 Prototype IDs (85) 1700 Alien Tech Used (7) 1400 Bonus (10928) 10928 TOTAL SCORE: 38470 Bonus ------- High Alert Combat Kills 1257 Follower Combat Kills 930 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -159 Cogmind --------- Core Integrity 0/1850 Matter 38/300 Energy 400/400 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (300) Ox5 Location -1/Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Nanosword Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Cloaking Device Layered Heavy Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Core Analyzer Experimental Actuator Array Experimental Cloaking Device Medium Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Tactical Quantum Warhead Nanosword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Vortex Chain Reactor Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Antigrav Array Cooled Linear Gravjet Advanced Power Amplifier Heavy Regenerative Plating Transdimensional Reconstructor Transdimensional Reconstructor Mini Smartbomb Launcher Tiamat Missile Launcher [Rating: 212] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Force Lance Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 5 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 9 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 297 | . 21 6 11 1 29 23 1 . 2 . 13 . . 4 . 7 . 2 9 4 12 . 9 . 4 4 1 19 5 22 13 10 46 19 Power 37 | . 3 1 2 . 1 3 . . . . . . . . . . . 1 . 2 1 . 2 . 1 1 . 4 1 1 1 2 6 4 Engine 7 | . 1 1 2 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . 1 . 4 1 1 . 2 6 4 Propulsion 94 | . 10 2 5 . 13 8 . . . . 6 . . 1 . 2 . . 3 . 2 . 4 . 1 1 . 7 2 6 1 4 16 . Treads 21 | . 2 2 5 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . 1 8 . . . . 6 . . 1 . 2 . . 3 . 2 . 4 . 1 1 . 7 2 6 1 4 16 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | . 4 . 1 1 9 7 . . . . 5 . . 1 . 5 . . 4 1 4 . 3 . 2 2 1 5 2 11 10 4 19 15 Device 56 | . 3 . . 1 5 1 . . . . 1 . . . . 2 . . 1 . 2 . 2 . 2 1 1 3 2 4 7 2 9 7 Storage 5 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Processor 22 | . . . . . . 3 . . . . 1 . . . . . . . 3 . . . . . . . . 1 . 2 . 2 6 4 Hackware 13 | . . . . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . 3 1 . 1 1 Protection 20 | . . . 1 . 3 2 . . . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 . 1 2 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | . 4 3 3 . 6 5 1 . 2 . 2 . . 2 . . . 1 2 1 5 . . . . . . 3 . 4 1 . 5 . Energy Gun 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 10 | . 1 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 . . . 1 2 1 . 1 . 1 . . . . . . . . . 2 . . . . . . 1 . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . . . . . . . 1 . . . . 1 . Piercing Weapon 10 | . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . 1 . 3 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 1 3 4 . . 1 . 1 . . . . . . . 3 . 4 . 1 . . 3 . 3 . 5 7 6 4 . Parts Lost 108 | . 2 4 1 . 8 . 1 . . . . . . . . 2 . . . . 1 . 6 . 2 . . 7 13 1 1 6 28 25 Power 16 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . 5 4 Propulsion 36 | . . 1 1 . 3 . 1 . . . . . . . . 1 . . . . 1 . 2 . 1 . . 3 3 1 1 2 7 8 Utility 41 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 1 . . 3 6 . . 4 12 9 Weapon 15 | . 1 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 4 Highest Loss Streak 19 | . 2 2 1 . 2 . 1 . . . . . . . . 1 . . . . 1 . 4 . 2 . . 3 7 1 1 3 9 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Backups 13 | . 10 13 13 14 14 12 14 13 13 13 12 13 13 13 14 13 12 13 13 14 13 14 13 14 13 13 14 13 12 12 13 12 11 9 Power 1 | . 1 . . . . 1 2 2 2 2 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 2 2 2 3 1 2 2 . 1 Propulsion 2 | . 4 4 2 2 4 2 1 1 1 1 1 2 2 2 3 2 3 3 2 2 1 1 . 2 1 . . . . 1 2 2 2 . Utility 4 | . 1 3 4 4 4 3 5 5 5 5 3 4 4 4 4 3 4 5 6 7 7 7 7 7 7 7 8 6 5 6 6 4 3 5 Weapon 4 | . 3 4 7 7 5 5 5 5 5 5 5 6 6 5 6 6 4 4 3 3 2 3 3 3 3 3 3 3 4 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 6 . 2 . 9 9 . . . . 5 . . 2 . 1 . . 1 1 2 . 1 1 . . . . . 3 1 2 2 1 Power 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Propulsion 10 | . 3 . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . Utility 21 | . 1 . 2 . 2 4 . . . . 2 . . 2 . 1 . . . . 2 . . . . . . . . 1 1 2 . 1 Weapon 12 | . 1 . . . 6 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 96 97 100 93 85 92 92 94 99 89 93 93 91 86 87 93 94 94 94 97 100 99 100 99 100 100 94 86 82 97 99 91 88 Engine 2 | . 3 4 11 11 9 1 . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . Core 2 | . 10 9 . . . 5 7 7 7 7 6 6 6 6 6 5 5 1 . . . . . . . . . . . . 3 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 8 7 7 4 4 10 7 Treads 7 | . 2 27 42 44 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 29 30 30 30 30 22 26 26 21 20 23 23 23 23 23 28 31 30 31 31 31 31 27 21 23 26 25 24 22 Device 11 | . 12 14 5 . 11 13 14 14 12 14 12 12 12 9 12 10 11 10 10 10 9 10 10 20 14 14 14 11 15 5 5 6 12 5 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 13 | . . . . . . 17 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 14 10 10 10 10 13 14 13 13 15 14 23 Hackware 7 | . . . . . . . . . . . 12 13 13 13 13 11 11 11 11 11 14 15 15 15 15 15 15 14 12 13 18 16 9 6 Protection 3 | . . . 5 11 9 . . . 1 . . . . 3 . 5 5 5 5 5 5 5 4 . 5 5 5 3 . 2 4 2 2 3 Ballistic Gun 2 | . 17 7 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 21 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 2 17 . . 2 . . 1 1 6 . 6 6 1 . . . . . 3 . . . 5 . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 6 6 7 7 5 . . 1 6 5 . . 2 5 2 . . . . . . 3 4 4 3 4 4 6 Piercing Weapon 3 | . . . . . . . . . . . . . . 6 . . 10 6 2 . 6 5 5 5 9 9 5 4 3 5 11 13 8 7 Peak Build Rating 212 | . 12 14 18 25 39 56 57 55 58 57 71 70 70 74 71 85 86 89 107 103 125 123 127 130 125 130 135 157 144 172 183 187 212 197 Average Rating 88 | . 10 11 17 18 30 46 55 54 54 56 67 69 69 69 70 79 85 87 93 101 119 122 123 129 124 127 128 146 124 141 175 181 190 185 On Entrance 84 | 6 6 12 11 18 19 34 52 51 55 53 56 66 66 70 67 70 73 86 89 100 102 123 123 125 130 125 127 129 143 81 163 182 178 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 30 30 45 45 65 40 43 40 41 41 41 41 41 38 34 41 36 49 50 52 56 52 62 54 76 62 64 77 64 86 90 85 99 105 Greatest Support 97 | 20 40 40 80 80 84 35 36 36 36 36 48 45 45 45 41 53 53 53 57 57 73 73 73 60 73 73 71 94 68 85 97 79 96 96 Greatest Overweight (x) 28 | . 1 . . . 1 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . 1 . . 1 1 1 1 1 1 28 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 10 13 14 15 14 13 14 14 14 14 14 15 14 14 15 14 13 14 14 15 14 14 14 15 14 14 15 14 13 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 12 15 15 15 15 14 14 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 15 15 15 12 15 14 13 6 5 Class Distribution -------------------- 36% | Hacker-Scout 13% | Mutant 11% | Scout 10% | Scavenger-Mutant 7% | Hacker-Gladiator 5% | Hacker-Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Gladiator | -2/Research Hacker-Sprinter | -2/Testing Wizard-Scout | -2/Section 7 Hacker-Scout | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 9295 | 200 259 326 260 181 1596 435 98 42 197 60 334 126 85 . 70 184 30 60 . 310 327 20 162 48 79 70 112 390 107 364 282 404 1377 700 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13668 | . 590 88 421 95 2239 659 36 . . 53 489 14 18 23 . 316 22 21 . 100 506 . 829 183 163 407 3 528 501 184 1090 1047 1831 1212 Parts 741 | . 32 11 24 7 124 43 6 . . 3 20 2 4 3 . 20 3 . . 8 30 . 37 1 4 8 3 43 20 12 41 44 126 62 Haulers Intercepted 19 | . . . 1 . 4 4 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . 1 . . 4 . Recyclers Shooed 10 | . 4 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 7 . . . . 5 2 . . . 3 . . 18 . . . . 3 7 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 198 | . 15 12 11 3 43 2 4 . . . 5 2 3 . . 5 . 1 . 6 1 . 2 . 1 . 2 7 1 . 10 8 30 24 Melee 61 | . . . . . . 2 . . . . . . . . . 1 . 1 . 1 1 . 2 . 1 . . 7 1 . 10 8 15 11 Guns 37 | . 11 1 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . 11 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 78 | . 4 11 . . 10 . 4 . . . 5 2 3 . . 4 . . . 5 . . . . . . 2 . . . . . 15 13 Classes Destroyed 22 | . 3 3 4 1 4 1 . . . 1 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . Worker 32 | . 1 . 2 . 5 7 . . . . 2 . . . . 3 . . . . 2 . 2 . . . . 2 . . . . 5 1 Builder 21 | . . . . 1 6 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 1 1 6 . Tunneler 12 | . . . 1 1 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 5 . Hauler 19 | . . . 1 . 4 4 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . 1 . . 4 . Recycler 19 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . 3 . . . . . 3 . . 3 2 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Watcher 23 | . 1 . . . 3 4 . . . . 2 . . . . 2 . . . . . . 2 . . . . . 1 2 3 . 1 2 Swarmer 76 | . . 9 . . 13 . 4 . . . 5 2 3 . . 4 . 1 . 4 . . . . . . . . . . . . 12 19 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 52 | . 15 1 8 2 19 . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 3 . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 13 | . . . 2 . 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 4 2 Programmer 33 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . . . . 7 1 . 4 5 8 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 4 2 13 8 4 . . . 3 2 3 1 . 4 2 1 . 4 4 . 3 . 1 . 2 3 4 1 5 4 13 8 Combat Bots Only 11 | . 3 3 3 2 11 1 4 . . . 3 2 3 . . 4 . 1 . 4 1 . 2 . 1 . 2 2 1 . 5 3 9 6 Max Kills in Single Turn 6 | . 2 2 2 1 3 1 2 . . 1 2 1 1 1 . 3 1 1 . 2 1 . 1 . 1 . 2 1 1 1 1 1 6 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 3 . 2 . . . 2 1 1 . . 3 . . . 2 . . . . . . 2 . . . . . 5 4 Melee 2 | . . . . . . 1 . . . . . . . . . 1 . 1 . 1 1 . 1 . 1 . . 1 1 . 1 1 2 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1659 | . 57 33 22 21 236 56 14 16 . . 9 . 2 6 . 67 . 9 2 14 10 . 54 . 16 . 2 201 107 2 88 101 371 143 Missed 601 | . 6 9 6 9 68 27 8 9 . . 2 . 1 1 . 38 . 4 . 8 6 . 31 . 2 . 2 93 34 . 21 38 136 42 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hits 1058 | . 51 24 16 12 168 29 6 7 . . 7 . 1 5 . 29 . 5 2 6 4 . 23 . 14 . . 108 73 2 67 63 235 101 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Projectile 1048 | . 51 24 16 12 168 29 6 7 . . 7 . 1 5 . 29 . 5 2 6 4 . 23 . 14 . . 108 73 2 67 63 225 101 AOE 29 | . . 10 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 5 10 Critical Strikes 71 | . 1 . 1 . 6 1 . . . . . . . . . . . . . . 1 . 1 . 2 . . 8 5 . 3 3 26 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Damage Taken 22751 | . 646 562 209 136 2722 316 63 23 . . 98 . 18 235 . 510 . 81 37 75 211 . 750 . 317 . . 2099 1309 47 1264 1431 5930 3662 Core 3370 | . 92 38 62 . 311 54 10 23 . . 32 . . . . 50 . . . . . . 58 . 71 . . 249 382 . 72 158 948 760 Absorbed by Shields 651 | . . . . . . . . . . . . . . . . . . . . 25 . . . . 13 . . 82 48 . 10 150 323 . Redirected to Shielding 371 | . . . . . . . . . . . . . . . . 26 . . . 5 . . 69 . . . . 165 . . . . 33 73 Regen/Repaired (Parts) 2777 | . . . . . 28 . . . . . . . . . . . . . 90 . . . 221 . . . . . . . 159 1549 557 173 Core Remaining (%) 75 | 100 . 48 . 84 43 . . . . 87 . . . . 96 . . . . 95 . . . . . . 88 . 42 . . 74 . . Volleys Fired 428 | . 45 23 20 13 184 . 4 4 . . 9 3 3 . . 2 . 14 . 6 7 . 10 . . . 41 3 . 3 3 . 20 11 Largest 2 | . 2 2 2 2 2 . 1 1 . . 1 1 1 . . 1 . 1 . 1 1 . 1 . . . 1 1 . 1 1 . 1 1 Hottest 105 | . 70 85 74 74 74 . 36 36 . . 39 39 39 . . 36 . 98 . 98 98 . 105 . . . 105 105 . 38 105 . 80 80 Shots Fired 637 | . 85 27 40 23 320 . 4 4 . . 8 3 3 . . 2 . 14 . 6 7 . 10 . . . 41 3 . 3 3 . 20 11 Gun 334 | . 82 12 . . 237 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cannon 208 | . . . 40 23 63 . . . . . 4 . . . . . . 14 . 1 7 . 10 . . . 40 3 . . 3 . . . Launcher 94 | . 3 15 . . 20 . 4 4 . . 4 3 3 . . 2 . . . 5 . . . . . . 1 . . . . . 19 11 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 440 | . 63 11 40 23 300 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thermal 102 | . 19 1 . . . . . . . . 4 . . . . . . 14 . 1 7 . 10 . . . 40 3 . . 3 . . . Explosive 74 | . 3 15 . . . . 4 4 . . 4 3 3 . . 2 . . . 5 . . . . . . 1 . . . . . 19 11 Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 7 9 5 16 . 1 . . . 3 . 4 . . 1 . . . 4 . . . . . . . . . 7 . . 13 8 Robot Miss Streak 6 | . 2 3 3 4 6 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 719 | . 60 14 27 13 209 33 3 . . 2 13 . 1 1 . 8 1 2 . 11 18 . 22 4 7 8 . 29 11 10 41 42 88 41 Core Hits 425 | . 34 18 16 3 90 12 4 . . 1 10 3 2 1 . 9 1 1 . 9 7 . 10 1 3 5 2 12 6 7 21 14 67 56 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . . 2 . 4 5 1 . . . 1 . . 1 . . . 1 . . 2 . 3 2 1 . . 4 4 . 6 5 10 10 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 26 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 2 2 . 4 3 7 5 Impale 26 | . . . . . . . . . . . . . . 1 . . . 1 . . 2 . 3 2 1 . . 2 2 . 2 2 3 5 Melee Attacks 822 | . . . . . . 70 3 11 1 2 43 . . 28 3 19 3 3 . 16 38 . 53 6 8 9 . 58 24 18 82 65 172 87 Impact 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 415 | . . . . . . 41 3 11 1 2 43 . . 1 3 19 . . . 16 8 . . . . . . 11 6 15 52 42 114 27 Piercing 378 | . . . . . . . . . . . . . . 27 . . 3 3 . . 30 . 53 6 8 9 . 47 18 3 30 23 58 60 Sneak Attacks 99 | . . . . . . 18 1 . . 2 7 . . 1 . 4 1 . . 2 10 . 10 . . . . 4 3 2 3 5 19 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 89 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 2 . 7 2 1 14 13 31 14 Damage Inflicted 42373 | . 884 990 751 434 5261 2858 535 . . 159 1442 138 509 75 . 940 68 82 . 968 1337 . 1599 408 301 775 131 1627 701 685 2687 2723 8894 4411 Guns 3413 | . 613 94 . . 2592 . . . . . . . . . . . . . . . . . . . . . . . . 114 . . . . Cannons 2314 | . . . 697 362 1255 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10512 | . 247 896 . . 1362 . 353 . . . 429 138 509 . . 314 . . . 556 . . . . . . 131 . . . . . 3530 2047 Melee 25903 | . . . . . . 2858 182 . . 159 1013 . . 75 . 626 68 82 . 412 1337 . 1599 408 301 775 . 1627 701 571 2687 2723 5335 2364 Ramming 231 | . 24 . 54 72 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Kinetic 5539 | . 438 81 697 362 3847 . . . . . . . . . . . . . . . . . . . . . . . . 114 . . . . Thermal 622 | . 175 13 . . 434 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9150 | . 247 896 . . . . 353 . . . 429 138 509 . . 314 . . . 556 . . . . . . 131 . . . . . 3530 2047 Electromagnetic 928 | . . . . . 928 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 950 | . . . . . . 950 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14164 | . . . . . . 1908 182 . . 159 1013 . . . . 626 . . . 412 109 . . . . . . 367 100 536 2025 2083 4043 601 Piercing 10789 | . . . . . . . . . . . . . . 75 . . 68 82 . . 1228 . 1599 408 301 775 . 1260 601 35 662 640 1292 1763 Highest Corruption 20 | . . . . . 2 1 1 1 1 . 3 1 1 1 1 . . . . . 1 1 1 1 1 1 1 16 20 4 4 4 . . Average Corruption 2 | . . . . . 1 1 1 1 1 . 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 10 16 4 3 2 . . Corruption Purged 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . 18 1 8 4 1 . 19 3 2 . 6 . . . . . 6 2 12 3 1 . 3 17 19 17 8 7 . . Message Errors 42 | . . . . . 6 . 3 2 . . 4 1 . . 2 . . . . . 2 . 4 . . . 1 . 6 8 1 2 . . Matter Fused 34 | . . . . . 5 . 2 . . . 7 1 . . 1 . . . . . 1 1 1 2 . . 1 2 3 2 3 2 . . Heat Flow Errors 17 | . . . . . 2 . 2 1 . . . . 1 . 1 . . . . . 3 . 1 . . . . 3 . 1 1 1 . . Energy Discharges 19 | . . . . . 2 1 . . . . 3 . 1 . . . . . . . . 1 2 . . . . 5 3 . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . 4 1 . . 1 2 1 5 2 . . . Data Loss (major) 13 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . 2 4 . 1 1 . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5373 | . . 88 . 18 105 888 99 . . 46 352 . 55 . . 165 . 24 . 114 203 . 200 449 45 294 6 238 63 46 194 463 1029 189 Projectiles 44 | . . . . 18 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 593 | . . 88 . . 79 . 17 . . . 69 . 55 . . 8 . . . 76 . . . . . . 6 . . . . . 125 70 Melee 4736 | . . . . . . 888 82 . . 46 283 . . . . 157 . 24 . 38 203 . 200 449 45 294 . 238 63 46 194 463 904 119 Knockbacks 29 | . . . 8 8 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 6 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 487 | . . 90 . . 143 . . . . . . . . . . 57 . . . . . . . . . . . . . . . . 197 . Shots 19 | . . 5 . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . Rammed 26 | . 2 . 7 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 41 | . 8 . 10 9 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 45 6 84 330 395 . 262 240 . . . . 253 . 222 . . 175 . 44 251 . 211 . . . 268 284 26 113 265 246 241 369 Average Temperature 84 | . 14 4 35 177 96 . 124 119 . . . . 127 . 114 . . 58 . 18 85 . 79 . . . 90 95 15 66 106 136 43 96 Received Heat Transfer 2453 | . 378 30 120 72 855 36 12 . . . . . . . . . . . 12 13 . . 78 . 84 . . 49 179 9 54 101 245 126 Effects 12 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Shutdowns 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 805 | . 518 37 . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . 1 1 3 4 Low Security (%) 74 | . 100 100 100 100 38 88 . . . . 100 . . . . 100 . . . . 100 100 90 . . . . 77 56 100 84 92 16 . Level 1 7 | . . . . . 18 11 . . . . . . . . . . . . . . . . 9 . . . . 20 43 . 15 7 6 . Level 2 9 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 26 15 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 53 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1258 | . 142 181 132 66 610 249 . . . . 85 . . . . 175 . . . . 124 28 429 . . . . 455 252 29 226 222 1093 1258 Initial 651 | . . 17 . 39 . 249 . . . . . . . . . . . . . . 50 28 . . . . . . 252 29 . 99 86 651 Average 191 | . 65 80 52 13 275 110 . . . . 17 . . . . 34 . . . . 29 6 71 . . . . 104 171 2 133 130 678 955 Influence Increases 11722 | . 441 377 384 96 1514 410 90 15 . . 424 50 145 20 . 322 5 95 142 234 392 . 1114 5 25 15 10 794 128 77 552 455 1758 1633 Destroy 0b10 Robot/C 4580 | . 300 220 220 60 860 40 80 . . . 120 40 60 20 . 100 . 20 80 180 140 . 200 . 20 . . 140 20 . 240 180 600 640 Destroy 0b10 Robot/NC 760 | . 10 . 20 10 110 100 . . . . 45 . . . . 30 5 . . 10 45 . 75 5 5 15 10 15 20 20 30 20 120 40 Destroy Leader 978 | . 72 50 42 10 224 34 10 . . . 26 10 10 . . 26 . . . 20 44 . 72 . . . . 40 2 6 46 40 98 96 Allied During Kill 485 | . . 10 . . . . . . . . 6 . . . . . . . 32 24 2 . 97 . . . . . . . 2 . . 312 Successful Hack 503 | . 6 . 8 . 39 73 . . . . 42 . . . . 25 . . . . 59 . 31 . . . . 27 8 . . 2 160 23 Disable Machine 600 | . 15 15 30 15 120 15 . . . . 15 . . . . . . . . . . . 90 . . . . 15 30 15 135 45 30 15 Destroy Structure 1596 | . 23 82 4 1 26 28 . . . . 50 . . . . 36 . . . . 42 . 324 . . . . 32 18 21 39 18 480 372 Partial Spotted 180 | . . . . . . 15 . . . . 15 . . . . . . . . . 15 . . . . . . 30 . 15 15 45 15 15 Lose Combat Pursuer 2040 | . 15 . 60 . 135 105 . 15 . . 105 . 75 . . 105 . 75 30 . 45 . 225 . . . . 495 30 . 45 105 255 120 Influence Decreases 10678 | . 395 423 284 196 964 837 141 87 . . 413 61 60 105 . 160 167 95 56 240 392 80 975 144 25 15 10 345 525 129 375 488 884 1607 Entered New Map 1546 | . . 29 . 61 . 301 46 15 . . . 5 . 85 . . 61 . . 86 30 52 . 52 . . . . 197 23 . 78 58 367 Time Decay 6310 | . 375 279 274 135 603 526 85 72 . . 373 56 60 20 . 140 106 95 16 154 302 28 339 92 25 15 10 275 198 106 305 350 546 350 Lost Part 995 | . 20 35 10 . 61 . 10 . . . . . . . . 20 . . . . 10 . 29 . . . . 70 130 . 10 60 280 250 Lost Ally 1084 | . . 80 . . . 10 . . . . 40 . . . . . . . 40 . 50 . 164 . . . . . . . 60 . . 640 Purge Threat 743 | . . . . . 300 . . . . . . . . . . . . . . . . . 443 . . . . . . . . . . . Squads Dispatched 103 | . 4 . . . 8 11 . . . . 8 . . . . 3 . . . . 10 . 6 . . . . 4 4 . 14 6 18 7 Investigation 22 | . 1 . . . 4 . . . . . 4 . . . . 1 . . . . 3 . 1 . . . . . 1 . 3 1 2 1 Extermination 35 | . . . . . . 5 . . . . 4 . . . . 2 . . . . 2 . 3 . . . . 4 1 . 3 3 5 3 Reinforcement 29 | . 3 . . . 4 3 . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . 4 2 6 2 Assault 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 5 1 Garrison 8 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 42 | . 2 . . . 10 2 . . . . . . . . . 1 . . . . 2 . 2 . . . . 4 . 5 2 3 4 5 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2 . . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 . . . . . Times Spotted 510 | . 22 14 18 3 63 18 4 1 . . 13 2 7 3 . 21 . 6 1 10 11 . 29 . 1 . 3 47 15 9 17 35 84 53 Peak Tracking Total 12 | . 4 3 4 3 9 4 3 1 . . 3 2 3 3 . 6 . 3 5 4 4 . 8 . 1 . 2 12 7 6 6 12 12 9 Tactical Retreats 78 | . 1 . 4 . 5 6 . 1 . . 5 . 3 . . 3 . 5 1 . 3 . 8 . . . . 10 1 . 2 6 9 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . 3 . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 2 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 41 | . 1 1 2 1 8 1 . . . . 1 . . 1 . . . . . . . . 6 . . . . 1 2 1 9 3 2 1 Max in Single Turn 4 | . 1 1 1 1 4 1 . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 8 | . . . . . 1 1 . . . . 3 . . . . . . . . . 2 . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 144 | . 3 1 4 . 15 19 . . . . 16 . . 3 . 10 . . 2 . 12 . 9 1 . 4 . 6 2 . 7 11 14 5 Terminals 96 | . 3 . 4 . 10 13 . . . . 9 . . . . 7 . . . . 7 . 6 . . . . 6 1 . 4 10 12 4 Fabricators 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . Repair Stations 9 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . 1 2 . . . . 4 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 435 | . 4 1 10 . 48 51 . . . . 45 . . 22 . 36 . . 6 . 53 . 35 1 . 17 . 23 9 . 15 18 32 9 Successful 286 | . 1 1 5 . 32 19 . . . . 27 . . 22 . 23 . . 6 . 43 . 28 1 . 17 . 14 5 . 7 14 17 4 Failed 148 | . 2 . 5 . 16 32 . . . . 18 . . . . 13 . . . . 10 . 7 . . . . 9 4 . 8 4 15 5 Catastrophic 28 | . 1 . 2 . . 6 . . . . 6 . . . . 2 . . . . . . 1 . . . . . . . 1 1 7 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 246 | . 4 . 9 . 32 34 . . . . 28 . . . . 24 . . 2 . 34 . 21 . . . . 18 3 . 5 8 16 8 Terminals 297 | . 4 . 10 . 35 39 . . . . 27 . . . . 25 . . . . 40 . 29 . . . . 23 5 . 7 16 29 8 Fabricators 29 | . . . . . . 2 . . . . 6 . . . . 3 . . . . 11 . . . . . . . . . 7 . . . Repair Stations 20 | . . . . . 5 . . . . . . . . . . 1 . . . . . . 5 . . . . . 4 . . 2 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . . . 7 6 . . . . 6 . . . . 7 . . . . 1 . . . . . . . . . 1 . . . Garrison Access 14 | . . . . . 1 4 . . . . 6 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Terminal Hacks 126 | . 1 1 3 . 8 3 . . . . 2 . . 22 . 4 . . 6 . 18 . 12 1 . 17 . 6 2 . 2 9 8 1 Record 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . Part Schematic 24 | . . . . . . . . . . . 1 . . 10 . 1 . . . . 6 . 1 . . 4 . . . . 1 . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . . . . . 2 . . . . . . . . 3 . . . . 5 . . . . . . 4 . . . . . . . . Open Door 13 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 5 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . Machine Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 11 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 1 . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . Unreport Threat 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 2 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . 1 . . . . 5 . . . . 2 . . . . 6 . . . . . . . . . 3 . . . Load Schematic 10 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . Build 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . Scan Component 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Repair 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 5 3 . . . . 6 . . . . 6 . . . . 1 . . . . . . . . . . . . . Insert Component 11 | . . . . . 2 3 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . Analyze 10 | . . . . . 3 . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 7 | . . . . . 1 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 105 | . . . 2 . 14 11 . . . . 11 . . . . 11 . . . . 17 . 11 . . . . 8 1 . 2 5 9 3 Terminals 93 | . . . 2 . 14 11 . . . . 10 . . . . 10 . . . . 13 . 10 . . . . 8 1 . . 4 8 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Assimilate 7 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 46 | . . . 2 . 8 2 . . . . 3 . . . . 3 . . . . 6 . 5 . . . . 4 1 . . 3 7 2 Skim 38 | . . . . . 6 6 . . . . 5 . . . . 5 . . . . 6 . 5 . . . . 4 . . . . 1 . Fabricators 6 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 1 Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 110 | . 3 . 4 . 12 19 . . . . 12 . . . . 9 . . . . 10 . 8 . . . . 6 2 . 5 6 11 3 Full Trace Events 12 | . . . . . 3 . . . . . 2 . . . . 1 . . . . 3 . . . . . . . 1 . 2 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . 2 . . . 15 . 3 . . 10 . 3 . . . . 6 . 1 . . 4 . . . . 5 3 . . Parts Built 8 | . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 419 | . . . . . . . . . . . 94 . . . . 53 . . . . 204 . . . . . . . . . 68 . . . Total Part Build Rating 50 | . . . . . . . . . . . 20 . . . . 6 . . . . 16 . . . . . . . . . 8 . . . Parts Repaired 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 234 | . . . . . 161 . . . . . . . . . . . . . . . . . 73 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 83 | . . 4 . . . 2 . . 7 . 2 . . . . 2 . . 5 . 2 20 . . . . . . . . 4 . . 35 Largest Group 20 | . . 4 . . . 2 . . 7 7 7 . . . . 2 . . 5 3 2 20 20 . . . . . . . 3 . . 15 Highest-Rated Group 819 | . . 71 . . . 36 . . 197 197 197 . . . . 20 . . 233 146 112 819 819 . . . . . . . 150 . . 220 Highest-Rated Ally 150 | . . 31 . . . 26 . . 31 31 31 . . . . 10 . . 64 64 64 50 50 . . . . . . . 150 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 358 | . . 22 . . . . . . . . 5 . . . . . . . 27 12 23 . 125 . . . . . . . 10 . . 134 Total Damage 8796 | . . 213 . . . . . . . . 100 . . . . . . . 417 452 926 . 4052 . . . . . . . 357 . . 2279 Kills 49 | . . . . . . . . . . . 1 . . . . . . . 4 5 7 . 21 . . . . . . . 1 . . 10 Allies Corrupted 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 19137 | . . . . 1 . 1349 655 523 612 745 1709 389 353 159 552 767 380 725 587 607 968 167 1035 297 312 125 590 769 374 831 445 734 1578 799 Optics 3074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 1578 799 Sensors 16857 | . . . . 1 . 1215 614 487 451 739 1699 378 343 159 552 649 380 705 586 534 963 167 989 296 291 120 580 591 352 829 445 507 1235 . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural 14758 | . . . . . . 1248 655 523 612 745 1637 389 353 157 528 764 380 725 583 607 962 167 974 297 234 124 589 402 240 . . 4 797 62 Cloaking 1392 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 214 75 . . . 361 704 . Jamming 682 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . 440 223 . . . . . Robot Analysis Total 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 2 1 2 1 . 2 1 . 1 . . 3 . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 25804 | . 952 817 752 656 2822 1461 655 523 612 745 1709 389 353 222 553 767 380 725 591 607 1000 167 1039 297 330 125 590 882 401 837 686 782 1578 799 Spaces Moved 33950 | 1 467 470 385 369 1284 2385 1088 895 974 673 2747 602 536 157 764 1202 645 1061 895 1049 1600 180 1844 673 569 205 936 1317 543 1529 1135 1287 2608 875 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 2560 | . 52 470 385 369 1284 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 416 | 1 415 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30973 | . . . . . . 2385 1088 895 974 673 2747 602 536 157 764 1202 645 1061 895 1049 1600 180 1844 673 569 205 936 1317 543 1529 1135 1287 2608 874 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 120 160 160 160 155 43 43 45 45 45 45 62 62 55 55 54 54 54 38 43 43 44 40 40 41 41 41 34 55 37 16 30 28 39 Average Speed 57 | 120 156 160 160 160 158 46 44 45 45 104 50 62 62 58 55 54 54 54 50 43 44 44 40 40 45 42 41 45 56 47 38 37 35 56 Slowest Speed 1450 | 120 240 160 160 160 235 115 105 105 105 105 115 62 62 62 55 56 54 54 54 43 98 44 109 40 104 44 41 129 129 107 98 96 136 1450 Overloaded Moves 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . 21 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Exploration Rate (%) 66 | 2 81 98 42 65 91 58 95 95 89 85 50 90 63 80 72 26 72 88 86 87 38 86 32 87 67 60 88 32 48 41 77 74 54 37 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 18 | . . 2 . . 4 1 1 . 1 . 1 . . 1 . 1 . . . . 1 . . 1 1 3 . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 1 . 2 . . 3 2 3 3 . 4 8 . . . 1 4 . 2 . . . 4 2 . 3 . . . . . . . Spaces Dug 354 | . . . . . . 28 1 54 . . 30 . . . 3 11 1 7 . 6 16 . 29 2 . . 25 15 9 7 12 6 76 16 Terrain Destroyed 1102 | . 22 101 3 1 30 28 38 67 . . 50 21 24 . 3 17 1 14 . 30 20 . 35 2 . . 56 16 9 7 14 6 318 169 Melee 229 | . . . . . . 28 1 10 . . 29 . . . 3 11 1 1 . 5 13 . 25 2 . . . 13 9 7 11 6 38 16 Projectile 89 | . . . 3 1 5 . . . . . 3 . . . . . . 13 . 1 7 . 10 . . . 40 3 . . 3 . . . AOE 784 | . 22 101 . . 25 . 37 57 . . 18 21 24 . . 6 . . . 24 . . . . . . 16 . . . . . 280 153 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 38385 | . 614 509 481 406 1860 2594 1249 987 1144 710 2966 612 552 240 889 1275 671 1189 1036 1174 1808 267 2012 686 625 224 1097 1497 590 1611 1279 1498 2994 1039 Wait 2221 | . 40 6 36 10 299 54 137 63 157 30 91 2 9 41 121 25 22 103 78 88 115 86 78 3 42 2 115 60 10 4 42 109 106 37 Move 33917 | . 466 469 384 368 1283 2384 1087 894 973 672 2746 601 535 156 763 1201 644 1060 894 1048 1600 179 1843 672 568 204 935 1316 542 1528 1134 1286 2607 875 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 13 1 7 2 20 18 3 4 3 2 15 1 1 7 . 7 . 2 4 1 8 1 6 2 1 2 . 8 2 12 8 9 19 8 Fast Attach 111 | . 7 . 3 . 5 7 1 . 2 . 8 . . . . 1 . . 2 . 3 . 3 . . 1 . 9 3 12 2 10 23 9 Attach 144 | . 1 5 2 . 9 13 5 3 2 1 10 . . 4 . 5 2 . 1 . 4 . 5 . 2 1 . 10 4 6 6 7 26 10 Detach 25 | . . . 2 . . 4 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 5 1 3 . . 4 2 Swap 361 | . 18 4 8 2 22 18 4 4 1 1 8 4 3 2 2 9 1 6 9 13 27 . 11 1 6 7 6 24 5 14 21 25 53 22 Drop 233 | . 16 1 9 2 26 26 4 4 5 2 22 1 1 7 . 5 . 1 8 4 10 1 4 2 . 1 . 13 2 14 9 10 18 5 Fire 428 | . 45 23 20 13 184 . 4 4 . . 9 3 3 . . 2 . 14 . 6 7 . 10 . . . 41 3 . 3 3 . 20 11 Melee 639 | . . . . . . 70 3 11 1 2 43 . . 23 3 19 2 3 . 14 34 . 51 6 6 6 . 49 21 15 52 42 116 47 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 . 10 9 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 42 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Build established: Mutant 735 | -10/Materials | Central database locked down 790 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Entered Mines 986 | -10/Mines | Met a Derelict bent on vengeance 1081 | -10/Mines | Learned location of Storage (-9) 1162 | -10/Mines | Escorted by a lone wolf Derelict 1201 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1228 | -10/Mines | Found the Drone Emporium 1235 | -10/Mines | Found Prototype Device 1300 | -10/Mines | Found a hidden stash of uninstalled traps 1378 | -10/Mines | Discovered new exit (range 4) 1472 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Core integrity fell below 50% 1545 | -10/Mines | Lost 4 allies 1626 | -10/Mines | Discovered new exit (range 12) 1645 | -10/Mines | Discovered new exit (range 7) 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Entered Materials 1770 | -9/Materials | Evolved 2 slots: Propulsion x2 1841 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Discovered new exit (range 16) 2259 | -9/Materials | Identified exit to Mines 2259 | -9/Materials | Identified exit to Storage 2522 | -9/Materials | Entered Mines 2680 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2744 | -9/Mines | Discovered new exit (range 13) 3055 | -9/Mines | Discovered new exit (range 8) 3120 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3127 | -9/Mines | Found Prototype Device 3127 | -9/Mines | Identified Exp. Sensor Array 3178 | -9/Mines | Entered Materials 3178 | -8/Materials | Evolved 2 slots: Utility x2 3180 | -8/Materials | Identified Decoy Drone Bay 3798 | -8/Materials | Discovered new exit (range 5) 3988 | -8/Materials | Build established: Scavenger-Mutant 4362 | -8/Materials | Destroyed 11 combat bots 4531 | -8/Materials | Discovered new exit (range 15) 4840 | -8/Materials | Core integrity fell below 50% 4882 | -8/Materials | Identified exit to Factory 4980 | -8/Materials | Learned location of Lower Caves (-7) 4993 | -8/Materials | Learned location of Extension (-4) 5012 | -8/Materials | Learned Storage emergency access door positions 5038 | -8/Materials | Learned Storage trap positions 5139 | -8/Materials | Repaired Broken Arm. Treads 5798 | -8/Materials | Repaired Exp. Sensor Array 6000 | -8/Materials | Entered Factory 6000 | -7/Factory | Evolved 2 slots: Utility x2 6001 | -7/Factory | Identified exit to Factory 6151 | -7/Factory | Discovered new exit (range 15) 6157 | -7/Factory | Identified exit to Lower Caves 6542 | -7/Factory | Build established: Scout 6559 | -7/Factory | Discovered exit to Factory (range 16) 6798 | -7/Factory | Discovered exit to Lower Caves (range 16) 6927 | -7/Factory | Found Prototype Launcher 6927 | -7/Factory | Identified Rocket Array 7054 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 7055 | -7/Factory | Garrison activated, responded to threat 7094 | -7/Factory | Learned Hub_04(d) trap positions 7150 | -7/Factory | Discovered exit to Factory (range 7) 7170 | -7/Factory | Learned 4 Upper Caves zone layouts 7235 | -7/Factory | Learned location of 1 exit from Cetus 7291 | -7/Factory | Learned location of 1 exit from Hub_04(d) 7336 | -7/Factory | Learned location of Proximity Caves (-4) 7371 | -7/Factory | Learned Extension emergency access door positions 7414 | -7/Factory | Learned Extension interactive machine intel 7461 | -7/Factory | Entered Lower Caves 7477 | -7/Lower Caves | Learned location of Zion (-7) 7697 | -7/Lower Caves | Learned Factory terminal intel 7806 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8093 | -7/Lower Caves | Discovered new exit (range 13) 8111 | -7/Lower Caves | Identified exit to Lower Caves 8116 | -7/Lower Caves | Entered another Lower Caves area 8163 | -7/Lower Caves | Discovered exit to Factory (range 11) 8389 | -7/Lower Caves | Spotted B-75 Beast 8462 | -7/Lower Caves | Identified exit to Zion 8468 | -7/Lower Caves | Encountered a Warlord checkpoint 8639 | -7/Lower Caves | Entered Zion 8661 | -7/Zion | Learned Factory security intel 8687 | -7/Zion | Discovered new exit (range 10) 8698 | -7/Zion | Gained Derelict followers 8714 | -7/Zion | System corruption cleaned by Quarantine Array 8791 | -7/Zion | Given A8's code to call for help 8795 | -7/Zion | Learned Factory emergency access door positions 8831 | -7/Zion | Learned Factory emergency access door positions 8837 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8950 | -7/Zion | Found Prototype Launcher 8950 | -7/Zion | Identified Gui. Missile Launcher 8979 | -7/Zion | Met Imprinter 9086 | -7/Zion | Identified exit to Proximity Caves 9251 | -7/Zion | Entered Proximity Caves 9251 | -6/Proximity Caves | Accompanied by 7 allies 9544 | -6/Proximity Caves | Build established: Assassin 9798 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9861 | -6/Proximity Caves | Learned Factory garrison access intel 9996 | -6/Proximity Caves | Entered Factory 9996 | -6/Factory | Accompanied by 7 allies 9996 | -6/Factory | Evolved 2 slots: Utility x2 9999 | -6/Factory | Loaded intel: 26 terminal locations 10000 | -6/Factory | Loaded intel: 4 garrison access locations 10227 | -6/Factory | Lost 3 allies 10354 | -6/Factory | Discovered new exit (range 12) 10359 | -6/Factory | Identified exit to Lower Caves 10463 | -6/Factory | Build established: Hacker-Scout 10505 | -6/Factory | Discovered exit to Lower Caves (range 8) 10654 | -6/Factory | Loaded intel: 8 recycling unit locations 10685 | -6/Factory | Learned Hub_04(d) garrison access intel 10719 | -6/Factory | Learned Extension garrison access intel 10722 | -6/Factory | Learned Extension interactive machine intel 10736 | -6/Factory | Learned Factory security intel 10828 | -6/Factory | Discovered new exit (range 9) 10831 | -6/Factory | Identified exit to Factory 11166 | -6/Factory | Fabricated Cmb. Airjet (x2) 11223 | -6/Factory | Fabricated Cmb. Airjet (x2) 11705 | -6/Factory | Entered Lower Caves 11716 | -6/Lower Caves | Identified exit to Lower Caves 11927 | -6/Lower Caves | Learned Factory non-interactive machine intel 12094 | -6/Lower Caves | Entered another Lower Caves area 12203 | -6/Lower Caves | Learned 4 Factory zone layouts 12333 | -6/Lower Caves | Discovered new exit (range 11) 12447 | -6/Lower Caves | Identified exit to Data Miner 12447 | -6/Lower Caves | Entered Data Miner 12447 | -6/Data Miner | Discovered new exit (range 6) 12459 | -6/Data Miner | Met Data Miner 12477 | -6/Data Miner | Learned location of Section 7 (-2) 12477 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12482 | -6/Data Miner | Received God Mode back door access code from Data Miner 12511 | -6/Data Miner | Destroyed Data Miner 12516 | -6/Data Miner | Found Prototype Hackware 12517 | -6/Data Miner | Found Prototype Hackware 12520 | -6/Data Miner | Data Conduit disabled 12668 | -6/Data Miner | Identified exit to Proximity Caves 12669 | -6/Data Miner | Entered Proximity Caves 13222 | -5/Proximity Caves | Entered Factory 13222 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13226 | -5/Factory | Loaded intel: 221 non-interactive machine locations 13617 | -5/Factory | Identified exit to Upper Caves 13662 | -5/Factory | Identified Ghost Barrier 13769 | -5/Factory | Fabricated Adv. Hacking Suite? 13823 | -5/Factory | Discovered new exit (range 16) 13893 | -5/Factory | Learned Factory emergency access door positions 13945 | -5/Factory | Learned location of Quarantine (-3) 13985 | -5/Factory | Loaded intel: 108 trap records 13989 | -5/Factory | Entered Upper Caves 14235 | -5/Upper Caves | Discovered new exit (range 6) 14238 | -5/Upper Caves | Identified exit to Upper Caves 14369 | -5/Upper Caves | Entered another Upper Caves area 14390 | -5/Upper Caves | Discovered new exit (range 7) 14393 | -5/Upper Caves | Identified exit to Factory 14419 | -5/Upper Caves | Identified exit to Warlord 14586 | -5/Upper Caves | Learned Factory emergency access door positions 14725 | -5/Upper Caves | Learned location of 2 exits from Factory 14961 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15094 | -5/Upper Caves | Entered Warlord 15122 | -5/Warlord | Discovered new exit (range 14) 15339 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15340 | -5/Warlord | Ran a Watcher feed algorithm 15454 | -5/Warlord | Warlord's base attacked by MAIN.C 15464 | -5/Warlord | Opened Warlord's prototype stash 15474 | -5/Warlord | Found Prototype Processor 15474 | -5/Warlord | Identified Exp. Target Analyzer 15484 | -5/Warlord | Found Prototype Reactor 15506 | -5/Warlord | Met Warlord 15583 | -5/Warlord | Opened side exit 15673 | -5/Warlord | Identified exit to Proximity Caves 15685 | -5/Warlord | Entered Proximity Caves 15685 | -4/Proximity Caves | Accompanied by 3 allies 15858 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16117 | -4/Proximity Caves | Learned 4 Research zone layouts 16235 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16292 | -4/Proximity Caves | Entered Factory 16292 | -4/Factory | Accompanied by 2 allies 16292 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16293 | -4/Factory | Identified exit to Extension 16294 | -4/Factory | Identified exit to Upper Caves 16318 | -4/Factory | Garrison activated, responded to threat 16361 | -4/Factory | Identified Deep Network Scanner 16670 | -4/Factory | Found Prototype Launcher 16670 | -4/Factory | Identified Mni. Smartbomb Launcher 16738 | -4/Factory | Learned location of 1 exit from Proximity Caves 16803 | -4/Factory | Learned Research trap positions 16807 | -4/Factory | Identified Vortex Chain Reactor 16857 | -4/Factory | Learned Research fabricator intel 16899 | -4/Factory | Learned Armory security intel 16929 | -4/Factory | Discovered new exit (range 5) 16930 | -4/Factory | Identified exit to Research 16931 | -4/Factory | Learned location of Testing (-2) 16936 | -4/Factory | Fabricated Nanosword? 16991 | -4/Factory | Learned Factory emergency access door positions 17024 | -4/Factory | Loaded intel: 27 terminal locations 17067 | -4/Factory | Learned Armory security intel 17128 | -4/Factory | Garrison activated, responded to threat 17199 | -4/Factory | Discovered exit to Research (range 5) 17215 | -4/Factory | Fabricated Nanosword? 17292 | -4/Factory | Sucked down chute 17292 | -4/Factory | Entered Waste 17293 | -4/Waste | Joined by Warlord forces that had cleared the area 17357 | -4/Waste | Discovered new exit (range 12) 17371 | -4/Waste | Identified exit to Factory 17459 | -4/Waste | Entered Factory 17459 | -4/Factory | Accompanied by 20 allies 17479 | -4/Factory | Found Prototype Processor 17479 | -4/Factory | Identified Exp. Targeting Computer 17490 | -4/Factory | Assembled infested ambush trap array 17516 | -4/Factory | Discovered exit to Extension (range 15) 17583 | -4/Factory | Spotted B-86 Titan 17682 | -4/Factory | Repaired Broken Adv. Cloaking Device 18349 | -4/Factory | Lost 4 parts (1p1n2u) 18453 | -4/Factory | Repaired Imp. Medium Armor Plating 18498 | -4/Factory | Entered Upper Caves 18723 | -4/Upper Caves | Learned Research security intel 18743 | -4/Upper Caves | Discovered new exit (range 9) 18746 | -4/Upper Caves | Identified exit to Upper Caves 18795 | -4/Upper Caves | Entered another Upper Caves area 18797 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18831 | -4/Upper Caves | Learned location of Armory (-3) 18878 | -4/Upper Caves | Discovered exit to Research (range 7) 19071 | -4/Upper Caves | Discovered new exit (range 14) 19096 | -4/Upper Caves | Identified exit to Zhirov 19125 | -4/Upper Caves | Entered Zhirov 19125 | -4/Zhirov | Discovered new exit (range 3) 19133 | -4/Zhirov | Met Zhirov 19141 | -4/Zhirov | Learned location of Command (-1) 19146 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19154 | -4/Zhirov | Found Alien Artifact 19160 | -4/Zhirov | Found Alien Artifact 19160 | -4/Zhirov | Identified Integrated Reactor 19160 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19245 | -4/Zhirov | Identified exit to Proximity Caves 19250 | -4/Zhirov | Entered Proximity Caves 19286 | -3/Proximity Caves | Spotted B-86 Titan 19711 | -3/Proximity Caves | Build established: Hacker-Ninja 19804 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19840 | -3/Proximity Caves | Entered Research 19840 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19842 | -3/Research | Loaded intel: 64 trap records 19844 | -3/Research | Loaded intel: 3 fabricator locations 19862 | -3/Research | Identified exit to Armory 19862 | -3/Research | Identified exit to Quarantine 20333 | -3/Research | System corruption reached 10% 20620 | -3/Research | Identified Transdimensional Reconstructor 20620 | -3/Research | Warped through subspace 20620 | -3/Research | Spotted B-86 Titan 20622 | -3/Research | Cargo convoy interrupted 20670 | -3/Research | Lost 3 parts (2n1u) 20722 | -3/Research | Entered Quarantine 21033 | -3/Quarantine | Lost 7 parts (1p1n5u) 21088 | -3/Quarantine | Cryocooling Duct disabled 21103 | -3/Quarantine | Ambient heat levels rising (+20) 21103 | -3/Quarantine | Non-combat units ordered to evacuate 21113 | -3/Quarantine | Discovered new exit (range 16) 21115 | -3/Quarantine | Core integrity fell below 50% 21122 | -3/Quarantine | Identified exit to Research 21123 | -3/Quarantine | Entered Research 21123 | -2/Research | Warlord forces began assault on 0b10 21123 | -2/Research | Evolved 2 slots: Weapon x2 21149 | -2/Research | Lost 3 parts (1p1n1u) 21233 | -2/Research | Research machine network offline 21387 | -2/Research | Met up with Warlord 21573 | -2/Research | Borebot progress halted 21593 | -2/Research | Borebot progress halted 21630 | -2/Research | Borebot progress halted 21666 | -2/Research | Build established: Hacker-Gladiator 21692 | -2/Research | Found Prototype Device 21692 | -2/Research | Identified Exp. Actuator Array 21785 | -2/Research | Found Prototype Processor 21785 | -2/Research | Identified Exp. Core Analyzer 21919 | -2/Research | Discovered new exit (range 13) 21923 | -2/Research | Identified exit to Access 21941 | -2/Research | Discovered new exit (range 7) 21944 | -2/Research | Identified exit to Testing 21960 | -2/Research | Entered Testing 21978 | -2/Testing | Found Prototype Device 21978 | -2/Testing | Identified Exp. Thermal Defense Suite 21988 | -2/Testing | Spotted Superbehemoth 22024 | -2/Testing | Superbehemoth self-activated to run performance analysis 22096 | -2/Testing | Found Prototype Protection 22096 | -2/Testing | Identified Hvy. Regenerative Plating 22115 | -2/Testing | Found Prototype Protection 22211 | -2/Testing | Identified Med. Regenerative Plating 22292 | -2/Testing | Garrison activated, responded to threat 22340 | -2/Testing | Fabricated Nanosword? 22383 | -2/Testing | Found Prototype Device 22383 | -2/Testing | Identified Exp. Hardlight Generator 22425 | -2/Testing | Discovered exit to Access (range 5) 22455 | -2/Testing | Found Prototype Device 22455 | -2/Testing | Identified 2N-1CE's Frost Array 22503 | -2/Testing | Rewired PH-503FVYB49I 22535 | -2/Testing | Protovariant out of control (PH-503FVYB49I) 22586 | -2/Testing | Spotted Fortress 22633 | -2/Testing | Discovered new exit (range 6) 22633 | -2/Testing | Discovered new exit (range 7) 22637 | -2/Testing | Identified exit to Section 7 22646 | -2/Testing | Entered Section 7 22648 | -2/Section 7 | Spotted S7 Guard 22722 | -2/Section 7 | Destroyed S7 Guard 22744 | -2/Section 7 | Lost 3 parts (1n2u) 22752 | -2/Section 7 | Found Alien Artifact 22775 | -2/Section 7 | Found Hvy. Regenerative Plating 22848 | -2/Section 7 | Spotted S7 Guard 22970 | -2/Section 7 | Spotted Alpha 7 22970 | -2/Section 7 | Spotted Alpha 7 22986 | -2/Section 7 | Spotted Executioner 22986 | -2/Section 7 | Spotted Executioner 22998 | -2/Section 7 | Spotted B-99 Colossus 23029 | -2/Section 7 | Found Transdimensional Reconstructor 23063 | -2/Section 7 | Spotted Executioner 23074 | -2/Section 7 | Spotted Executioner 23134 | -2/Section 7 | Found Alien Artifact 23134 | -2/Section 7 | Identified LRC Armor 23134 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23141 | -2/Section 7 | Found Alien Artifact 23141 | -2/Section 7 | Identified LRC Energy Well 23141 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23187 | -2/Section 7 | Found Alien Artifact 23187 | -2/Section 7 | Identified Core Reset Matrix 23187 | -2/Section 7 | Identified Core Membrane 23187 | -2/Section 7 | Used Core Reset Matrix 23190 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23191 | -2/Section 7 | Detected hypermatrix surge 23191 | -2/Section 7 | Sensed 16 artifacts in vicinity 23236 | -2/Section 7 | Found Integrity Redistributor 23240 | -2/Section 7 | Found Integrity Redistributor 23240 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-115) 23319 | -2/Section 7 | Found Transdimensional Reconstructor 23384 | -2/Section 7 | Found Prototype Device 23384 | -2/Section 7 | Identified Exp. Cloaking Device 23416 | -2/Section 7 | Spotted S7 Guard 23426 | -2/Section 7 | Discovered exit to Access (range 4) 23427 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-93) 23428 | -2/Section 7 | Entered Access 23428 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 23449 | -1/Access | Found Prototype Device 23449 | -1/Access | Identified Adv. Kinecellerator 23728 | -1/Access | Destroyed 7 combat bots 23762 | -1/Access | Lost 5 parts (1p1n1u2w) 23903 | -1/Access | Found Prototype Launcher 23903 | -1/Access | Identified Tactical Quantum Warhead 24043 | -1/Access | Spotted B-99 Colossus 24051 | -1/Access | Identified exit to Command 24178 | -1/Access | First assault squad dispatched 24254 | -1/Access | Destroyed 9 combat bots 24491 | -1/Access | Warped through subspace 24511 | -1/Access | Warped through subspace 24535 | -1/Access | Lost 9 parts (2p4n3u) 24809 | -1/Access | Build established: Hacker-Scout 24957 | -1/Access | Spotted B-99 Colossus 24973 | -1/Access | Core integrity fell below 50% 25006 | -1/Access | Entered Command 25011 | -1/Command | Lost 8 parts (2p4u2w) 25274 | -1/Command | Emitted hypermatrix ping 25279 | -1/Command | Assembled emerged from beneath the floor 25300 | -1/Command | Assembled emerged from beneath the floor 25394 | -1/Command | Build established: Alien-Gladiator 25405 | -1/Command | Disengaged cave seal 25405 | -1/Command | Assembled emerged from beneath the floor 25411 | -1/Command | Welcomed Warlord to Command 25454 | -1/Command | Assembled emerged from beneath the floor 25457 | -1/Command | Lost 5 allies 25461 | -1/Command | Spotted B-99 Colossus 25516 | -1/Command | Lost 13 allies 25652 | -1/Command | Assembled emerged from beneath the floor 25709 | -1/Command | Lost 7 allies 25754 | -1/Command | Spotted M Guard 25754 | -1/Command | Spotted M Guard 25756 | -1/Command | First assault squad dispatched 25756 | -1/Command | Spotted Combat Programmer 25756 | -1/Command | Spotted Combat Programmer 25782 | -1/Command | Warlord commented on Warlord statues 25787 | -1/Command | Core integrity fell below 20% 25805 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 25800_ The unstable cave ceiling collapses. 25800_ Penetrated by EMDS Slug. 25800_ Core Membrane filtered system corruption (1). 25800_ K-01 Serf collects debris. 25800_ Penetrated by EMDS Slug. 25800_ Core Membrane filtered system corruption (1). 25801_ The unstable cave ceiling collapses. 25801_ Micro-nuke intercepted. 25801_ Blast Slug penetrates Combat Programmer. 25801_ Combat Programmer knocked back. 25801_ Blast Slug penetrates Combat Programmer. 25801_ Combat Programmer fries systems beyond repair. 25801_ Combat Programmer destroyed. 25802_ Adv. Melee Analysis Suite destroyed. 25802_ Tactical Quantum Warhead destroyed. 25802_ Lrg. Storage Unit destroyed. 25803_ K-01 Serf collects debris. 25803_ Penetrated by EMDS Slug. 25803_ Imp. Point Defense System destroyed. 25805_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????####### ## | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ # | | ????????????????????????#######??# R" #####+#+ | | ?????????????##????????? # ##?# """ #???# | | ?????# #?????# ?????### ### "" #???# | | ?????# #### ?#### # #?? #???# | | ?????# # ##??? ????# | | #+++## W W W W ######+####### | | # l | | # Y l | | # = = l | | # Y @ g k * ! | | # % p W g o [! | | # ## W W W #+########### | | ?????# # ""????????#" | | ?????# # # ""T"??????## | | ?????### # ## ????# | | ???????# # # ## #??## | | ???????# ??### ######## #### #???# | | ?????????????######???????####??# #???# | | ????????????????????????????????# !! #???# | | ????????????????????????????????# !! #???# | | ????????????????????????????????######## ##???# | | ?????????????????????????????????????########## | | ?????????????????????????????????????# " | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# "" | | ?????????????????????????????????????# """" # | | ?????????????????????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 82 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 600 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 73 Melee Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 42 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Thermal Barrier | -2/Section 7 | Archive Hds. Centrium Leg | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -2/Testing Repaired ---------- Arm. Treads | 94% | -8/Materials | Broken Exp. Sensor Array | 62% | -8/Materials Adv. Cloaking Device | 56% | -4/Factory | Broken Imp. Medium Armor Plating | 39% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LRC Armor LRC Energy Well Core Reset Matrix Core Membrane Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingParticleTurbovents Manual? 0 Play Time 05:10:31 Cumulative 371.8 hours Start 2025.05.21 @ 19:47:59 End 2025.05.25 @ 19:10:09 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bb68bdd-eb98-42fa-ae89-9c264b249180