Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 11:47:07 Player: leiavoia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2378) 2378 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6308 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Advanced Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Airjet Airjet Gravmag System Improved Airjet Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Scythe > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Long-range Tractor Beam Lightning Gun Force Rifle Flak Gun Flak Gun Gauss Cannon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . 1 1 . 1 . Weapon 1 | . . 1 . . . . Parts Attached 135 | 7 3 12 18 36 22 37 Power 15 | 1 . 2 2 3 2 5 Engine 11 | 1 . 2 . 3 2 3 Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 31 | 2 . 2 3 9 9 6 Treads 13 | . . . 3 9 1 . Leg . | . . . . . . . Wheel 6 | 2 . 2 . . . 2 Hover 12 | . . . . . 8 4 Flight . | . . . . . . . Utility 45 | 2 2 5 8 11 6 11 Device 21 | . . 1 2 7 4 7 Storage 6 | 2 2 1 . 1 . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 15 | . . 2 5 3 1 4 Artifact . | . . . . . . . Weapon 44 | 2 1 3 5 13 5 15 Energy Gun 12 | . . 1 . 7 1 3 Energy Cannon 4 | . . . . 1 . 3 Ballistic Gun 13 | 2 1 2 3 3 . 2 Ballistic Cannon 6 | . . . . . 2 4 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . . 2 2 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 2 Parts Lost 32 | . . 3 1 10 1 17 Power 2 | . . . . 1 . 1 Propulsion 14 | . . 1 1 4 1 7 Utility 4 | . . 1 . . . 3 Weapon 12 | . . 1 . 5 . 6 Highest Loss Streak 17 | . . 1 1 6 1 17 Average Slot Usage (%) 94 | . 100 99 98 96 99 84 Engine 6 | . 14 11 1 5 7 3 Core 3 | . . . 7 3 . 5 Treads 8 | . . . 17 22 2 . Wheel 7 | . 28 21 9 3 . . Hover 10 | . . . . . 27 26 Device 8 | . . 6 2 7 15 9 Storage 11 | . 28 13 9 14 7 5 Processor 9 | . . 9 9 9 11 11 Protection 3 | . . 2 13 3 1 1 Energy Gun 6 | . . 2 . 13 8 3 Energy Cannon 2 | . . . . 3 . 4 Ballistic Gun 11 | . 28 30 22 6 3 1 Ballistic Cannon 1 | . . . . . 4 3 Slashing Weapon 2 | . . . 4 2 5 4 Naked Turns 19 | . . . . . . 19 Heaviest Build 56 | 16 41 46 44 56 51 56 Greatest Support 80 | 26 26 32 40 60 80 56 Greatest Overweight (x) 8 | 1 1 2 2 2 2 8 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 16 | 8 16 16 10 16 16 10 Average Capacity 11 | 6 14 10 10 13 10 9 Most Carried 16 | 6 8 10 10 16 15 10 Average Carried 10 | 4 7 8 9 13 10 9 Final Capacity 16 | 8 16 10 10 16 10 4 Final Carried 16 | 6 8 10 10 16 10 3 Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Gunner 10% | Skirmisher 9% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 2201 | 290 269 373 262 568 159 280 Remotely . | . . . . . . . Salvage Created 2819 | 99 33 549 262 1242 62 572 Parts 137 | 1 2 27 13 54 . 40 Haulers Intercepted 4 | . . . . 3 . 1 Recyclers Shooed 6 | . . 4 . . 1 1 Parts Field Recycled 5 | . . . . . . 5 Retrieved Matter 88 | . . . . . . 88 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 52 | . 2 10 5 21 1 13 Melee 1 | . . . 1 . . . Guns 35 | . 2 10 4 14 1 4 Cannons 9 | . . . . 4 . 5 AOE 7 | . . . . 3 . 4 Classes Destroyed 10 | 1 1 2 1 2 . 3 Worker 5 | . . . . . . 5 Builder 4 | . . . . . . 4 Tunneler 1 | . . . . . . 1 Hauler 4 | . . . . 3 . 1 Recycler 4 | 1 . 3 . . . . Swarmer 13 | . 2 3 . 2 . 6 Grunt 24 | . . 5 2 11 . 6 Brawler 1 | . . . . 1 . . Duelist 4 | . . . 1 3 . . Sentry 10 | . . 2 2 4 1 1 Best Kill Streak 12 | 1 2 4 3 7 1 12 Combat Bots Only 7 | . 2 3 3 7 1 6 Max Kills in Single Turn 12 | 1 1 1 1 2 1 12 Gunslinging . | . . . . . . . Exploded 4 | . . . . 1 . 4 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 5454 | . 75 577 593 1457 100 2652 Core 1151 | . 51 109 16 112 7 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 79 72 . 76 99 . Volleys Fired 163 | 5 9 45 15 50 4 35 Largest 3 | 2 2 3 3 3 3 3 Hottest 228 | 40 40 93 73 186 147 228 Shots Fired 396 | 10 18 135 44 115 10 64 Gun 334 | 10 18 135 44 93 3 31 Cannon 62 | . . . . 22 7 33 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 254 | 10 18 125 44 4 7 46 Thermal 112 | . . 10 . 82 3 17 Explosive . | . . . . . . . Electromagnetic 30 | . . . . 29 . 1 Robot Hit Streak 52 | 3 2 11 10 51 52 8 Robot Miss Streak 9 | 1 4 6 4 5 3 9 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 . 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 267 | 6 6 78 29 95 6 47 Core Hits 150 | 2 2 26 12 46 3 59 Critical Hits 6 | . . 1 . 1 . 4 Critical Kills 5 | . . . . 1 . 4 Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 51 | . . . . 6 7 38 Impact . | . . . . . . . Slashing 51 | . . . . 6 7 38 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6193 | 79 49 935 496 1837 99 2698 Guns 3315 | 79 49 935 400 1292 56 504 Cannons 931 | . . . . 325 43 563 Explosions 1939 | . . . 88 220 . 1631 Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 2320 | 79 49 862 400 55 43 832 Thermal 3370 | . . 73 88 1287 56 1866 Explosive 31 | . . . . 31 . . Electromagnetic 464 | . . . . 464 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 355 | . . . 82 20 . 253 Projectiles 13 | . . . . 5 . 8 Explosions 342 | . . . 82 15 . 245 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 363 | . . . 101 162 . 100 Shots 6 | . . . 1 3 . 2 Rammed 4 | . . . 3 1 . . Targets Rammed 4 | . . . 3 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | . . 131 189 402 123 331 Average Temperature 91 | . . 42 78 116 65 106 Received Heat Transfer 1614 | . . 201 162 486 36 729 Effects 6 | . . . . 3 . 3 Interference 4 | . . . . 2 . 2 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 1 5 . 2 Heat Transferred 4211 | . . 222 50 2345 111 1483 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 651 | 5 113 301 277 651 264 601 Initial 258 | . 3 47 91 117 258 74 Average 219 | 2 29 182 141 228 214 330 Maximum Alert Level 2 | . . 1 1 2 1 2 Low Security (%) 51 | 100 100 48 73 58 31 32 Level 1 30 | . . 51 26 16 68 25 Level 2 17 | . . . . 24 . 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 2 . 7 . 5 Investigation 2 | . . 2 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . . . 4 Assault 3 | . . . . 2 . 1 Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 5 | . 1 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 5 21 7 27 1 39 Peak Tracking Total 10 | . 5 6 4 5 1 10 Tactical Retreats 13 | . . 3 . 3 . 7 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 20 | . . . 2 5 . 13 Max in Single Turn 13 | . . . 1 2 . 13 Garrison Access 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 16 | . 1 4 . 4 4 3 Terminals 15 | . 1 4 . 4 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 33 | . 1 11 . 8 8 5 Successful 19 | . 1 9 . 3 5 1 Failed 14 | . . 2 . 5 3 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 10 | . . 6 . 1 3 . Terminals 31 | . 1 11 . 8 8 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 11 | . 1 5 . 2 3 . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . . . 1 1 . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . . 2 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 7 | . . 4 . 1 2 . Terminals 7 | . . 4 . 1 2 . Botnet 7 | . . 4 . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . 3 . 3 3 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . 4 2 . EXPLORE 6 | . . . . 4 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . 4 2 . Drone Recoveries 2 | . . . . 2 . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 3127 | 70 191 525 282 897 373 789 Spaces Moved 2166 | 45 159 287 146 338 312 879 Core 62 | 4 . . . . . 58 Treads 258 | . . . 30 212 16 . Legs . | . . . . . . . Wheels 738 | 41 159 287 116 126 . 9 Hover 1108 | . . . . . 296 812 Flight . | . . . . . . . Fastest Speed 42 | 50 90 100 120 120 45 42 Average Speed 82 | 88 97 102 133 148 60 46 Slowest Speed 450 | 100 100 120 200 200 200 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 34 26 18 41 16 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 50 | . . . . 3 9 38 Terrain Destroyed 124 | . . . 22 34 9 59 Melee 48 | . . . . 3 7 38 Projectile 14 | . . . . 5 2 7 AOE 62 | . . . 22 26 . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 3112 | 62 175 427 205 622 484 1137 Wait 475 | . 2 73 4 164 104 128 Move 2160 | 44 158 286 145 337 311 879 Hop . | . . . . . . . Pick Up 44 | 6 1 4 6 13 10 4 Fast Attach 44 | 7 . 2 5 8 9 13 Attach 29 | . . 5 3 10 5 6 Detach 7 | . . 2 1 2 2 . Swap 62 | . 3 5 10 18 8 18 Drop 72 | . 2 5 13 12 24 16 Fire 163 | 5 9 45 15 50 4 35 Melee 51 | . . . . 6 7 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 3 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 621 | -9/Materials | Build established: Skirmisher 723 | -9/Materials | Identified exit to Mines 741 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -8/Materials | Discovered new exit (range 12) 1069 | -8/Materials | Entered Storage 1425 | -8/Storage | Garrison activated, responded to threat 1686 | -8/Storage | Discovered new exit (range 15) 1815 | -8/Storage | Destroyed 7 combat bots 1816 | -8/Storage | Lost 6 parts (3n3w) 1869 | -8/Storage | First assault squad dispatched 1966 | -8/Storage | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2217 | -7/Factory | Discovered new exit (range 13) 2339 | -7/Factory | Entered another Factory area 2339 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2594 | -6/Factory | Build established: Mutant 2689 | -6/Factory | First assault squad dispatched 2731 | -6/Factory | Spotted B-75 Beast 3052 | -6/Factory | Core integrity fell below 50% 3058 | -6/Factory | Released all parts (4) 3082 | -6/Factory | Core integrity fell below 20% 3088 | -6/Factory | Lost 17 parts (1p7n3u6w) 3128 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03048_ R-10 Processor collects Wheel. 03050_ K-01 Serf collects debris. 03051_ U-05 Engineer lays Concrete. 03051_ R-10 Processor collects Wheel. 03052_ Lightning Gun destroyed. 03053_ K-01 Serf collects debris. 03055_ Wheel destroyed. 03056_ K-01 Serf collects debris. 03057_ Wheel destroyed. 03058_ Released Adv. Targeting Computer. 03058_ Released Lrg. Storage Unit. 03058_ Released Imp. Deuterium Engine. 03058_ Released Mining Laser. 03061_ K-01 Serf collects debris. 03077_ Acquired Gravmag Array. 03082_ Acquired Imp. Sensor Array. 03097_ Acquired Imp. Medium Armor Plating. 03114_ Dropped Com. Ion Cannon. 03115_ Dropped Gravmag Array. 03118_ Dropped Imp. Medium Armor Plating. 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