Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 11:33:07 Player: gabr Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (157) 785 Value Destroyed (5230) 5230 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 9714 Bonus ------- High Alert Combat Kills 459 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 37/150 System Corruption 26% Temperature Cool (12) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Advanced Heat Sink Target Analyzer Remote Shield > --- WEAPON (4) ------- Phase Cannon Heavy Missile Launcher > --- INVENTORY (5) ---- Micro Nuclear Core Carbon-fiber Leg Advanced Heat Sink Weapon Cycler Improved Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Heavy Laser Gatling Laser Phase Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Medium Storage Unit Weapon Cycler Improved Shield Generator Shock Rifle Precision Shock Rifle Heavy Laser Heavy Laser Advanced Assault Cannon Improved Grenade Launcher [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 244 | 11 22 36 49 33 93 Power 26 | 2 2 3 8 2 9 Engine 18 | 2 2 2 7 . 5 Core 8 | . . 1 1 2 4 Reactor . | . . . . . . Propulsion 89 | 4 9 16 19 9 32 Treads 4 | . . . 2 . 2 Leg 45 | 2 . 9 15 2 17 Wheel 24 | 2 8 3 2 . 9 Hover 12 | . 1 . . 7 4 Flight 4 | . . 4 . . . Utility 58 | 1 7 7 12 9 22 Device 20 | . 1 1 4 2 12 Storage 5 | 1 2 . . 1 1 Processor 11 | . 1 2 3 . 5 Hackware . | . . . . . . Protection 22 | . 3 4 5 6 4 Artifact . | . . . . . . Weapon 71 | 4 4 10 10 13 30 Energy Gun 24 | 1 1 3 3 5 11 Energy Cannon 5 | . 1 . . 1 3 Ballistic Gun 24 | 3 2 7 6 4 2 Ballistic Cannon 11 | . . . 1 2 8 Launcher 7 | . . . . 1 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 4 1 Corrupted Parts 9 | . . . . 3 6 System Corruption 36 | . . . . 15 21 Parts Lost 62 | . 2 4 9 3 44 Power 6 | . . 1 2 1 2 Propulsion 27 | . 1 1 4 1 20 Utility 11 | . . 1 2 . 8 Weapon 18 | . 1 1 1 1 14 Highest Loss Streak 16 | . 1 2 4 3 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 95 95 86 83 Engine 5 | . 14 7 6 3 2 Core 2 | . . 3 1 2 2 Leg 20 | . 1 33 33 13 15 Wheel 4 | . 22 7 . . 4 Hover 6 | . 2 . . 16 8 Device 5 | . 6 . 8 3 7 Storage 8 | . 14 11 9 7 5 Processor 5 | . 2 3 10 3 5 Protection 5 | . 3 6 6 6 3 Energy Gun 6 | . 1 7 4 13 5 Energy Cannon 1 | . . . . 5 1 Ballistic Gun 8 | . 24 13 12 2 3 Ballistic Cannon 3 | . . . . 3 9 Naked Turns . | . . . . . . Heaviest Build 58 | 13 21 28 49 58 54 Greatest Support 95 | 26 26 52 80 52 95 Greatest Overweight (x) 6 | . 3 5 2 6 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 9 | 3 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 9 10 9 5 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 18% | Scavenger-Gunner 15% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4695 | 265 278 747 802 790 1813 Remotely . | . . . . . . Salvage Created 6131 | . 196 1248 1014 1384 2289 Parts 321 | . 23 80 56 61 101 Haulers Intercepted 8 | . . 3 1 3 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled 3 | . . 3 . . . Retrieved Matter 5 | . . 5 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 107 | . 9 22 20 20 36 Guns 69 | . 9 22 18 11 9 Cannons 28 | . . . 2 7 19 AOE 7 | . . . . 1 6 Classes Destroyed 15 | . 3 6 3 3 . Worker 13 | . . 1 . 5 7 Builder 10 | . . 2 2 1 5 Tunneler 3 | . 1 2 . . . Hauler 8 | . . 3 1 3 1 Recycler 8 | . . 2 . 3 3 Watcher 8 | . 2 2 2 . 2 Swarmer 19 | . 9 10 . . . Grunt 48 | . . 6 10 12 20 Brawler 4 | . . . 2 . 2 Duelist 1 | . . . . 1 . Sentry 15 | . . 6 1 2 6 Specialist 6 | . . . 6 . . Hunter 3 | . . . . 1 2 Programmer 9 | . . . . 4 5 Heavy 2 | . . . 1 . 1 Best Kill Streak 7 | . 4 7 3 5 6 Combat Bots Only 6 | . 4 5 3 3 6 Max Kills in Single Turn 3 | . 1 1 2 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1154 | . 46 125 121 166 696 Missed 331 | . 13 40 30 37 211 Damage Taken 11228 | . 278 1001 1913 2183 5853 Core 1695 | . 52 127 276 379 861 Absorbed by Shields 19 | . . . . . 19 Redirected to Shielding 61 | . 18 43 . . . Regen/Repaired (Parts) 376 | . 14 . . 362 . Core Remaining (%) 68 | 100 79 68 49 45 . Volleys Fired 428 | . 35 91 94 69 139 Largest 4 | . 2 2 2 4 4 Hottest 303 | . 80 80 93 250 303 Shots Fired 925 | . 62 181 167 201 314 Gun 651 | . 61 179 157 117 137 Cannon 264 | . 1 2 10 83 168 Launcher 10 | . . . . 1 9 Special . | . . . . . . Kinetic 484 | . 58 104 115 52 155 Thermal 338 | . 4 77 52 104 101 Explosive 10 | . . . . 1 9 Electromagnetic 93 | . . . . 44 49 Robot Hit Streak 18 | . 5 12 17 17 18 Robot Miss Streak 9 | . 5 5 9 9 6 Penetration Max 1 | . . . 1 . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 591 | . 31 115 126 119 200 Core Hits 325 | . 16 48 90 50 121 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 17 | . . 4 3 3 7 Burn 6 | . . 4 . . 2 Destroy 3 | . . . 2 . 1 Blast 8 | . . . 1 3 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12995 | . 357 1566 2341 2988 5743 Guns 7203 | . 357 1548 1933 1394 1971 Cannons 4392 | . . 18 408 1220 2746 Explosions 1352 | . . . . 327 1025 Melee . | . . . . . . Ramming 48 | . . . . 47 1 Kinetic 6108 | . 332 975 1749 649 2403 Thermal 4794 | . 25 591 592 1634 1952 Explosive 882 | . . . . 4 878 Electromagnetic 1163 | . . . . 654 509 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . 2 . . 19 26 Average Corruption 11 | . 2 . . 10 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 132 | . 8 . . 52 72 Message Errors 34 | . 4 . . 14 16 Matter Fused 29 | . 3 . . 11 15 Heat Flow Errors 16 | . . . . 5 11 Energy Discharges 13 | . . . . 6 7 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . 2 1 Data Loss (minor) 12 | . 1 . . 5 6 Data Loss (major) 2 | . . . . 1 1 Misfires 4 | . . . . 2 2 Alerts 1 | . . . . 1 . Weapon Failures 17 | . . . . 5 12 Overload Shots . | . . . . . . Overflow Damage 288 | . . . 46 142 100 Projectiles 135 | . . . 46 22 67 Explosions 153 | . . . . 120 33 Melee . | . . . . . . Knockbacks 39 | . . . 7 10 22 Impact . | . . . . . . Kinetic 33 | . . . 5 7 21 Secondary 6 | . . . 2 3 1 Self-Inflicted Damage 669 | . . . . 320 349 Shots 12 | . . . . 3 9 Rammed 4 | . . . . 3 1 Targets Rammed 14 | . . . . 13 1 Kicked 10 | . . . . 10 . Crushed . | . . . . . . Highest Temperature 713 | . 27 229 362 713 540 Average Temperature 138 | . 13 71 106 186 138 Received Heat Transfer 3123 | . . 243 561 669 1650 Effects 46 | . . . 4 31 11 Shutdowns 7 | . . . 1 4 2 Energy Bleed 10 | . . . . 6 4 Interference 7 | . . . 3 4 . Matter Decay 5 | . . . . 3 2 Short Circuit 6 | . . . . 4 2 Damage (minor) 3 | . . . . 2 1 Damage (major) 6 | . . . . 6 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 19 | . . 4 . 8 7 Heat Transferred 8256 | . 74 1709 735 2494 3244 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 884 | . 192 395 212 549 884 Initial 268 | . . 29 42 81 268 Average 234 | . 88 196 91 184 433 Maximum Alert Level 3 | . . 1 1 2 3 Low Security (%) 55 | 100 100 58 97 60 6 Level 1 23 | . . 41 2 29 32 Level 2 18 | . . . . 9 54 Level 3 2 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . . . 4 7 16 Investigation 4 | . . . . 1 3 Extermination 6 | . . . . 2 4 Reinforcement 12 | . . . 4 4 4 Assault 1 | . . . . . 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . . 4 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 164 | . 13 35 32 36 48 Peak Tracking Total 7 | . 4 7 5 6 7 Tactical Retreats 8 | . 1 . 2 3 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 1 1 3 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . . 2 4 11 Max in Single Turn 4 | . . . 1 3 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 23 | . 6 3 1 4 9 Terminals 9 | . 3 3 . 2 1 Fabricators 3 | . . . . 1 2 Repair Stations 4 | . 1 . . 1 2 Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . . . 2 Total Hacks 59 | . 14 5 2 11 27 Successful 32 | . 9 3 2 5 13 Failed 27 | . 5 2 . 6 14 Catastrophic 5 | . . 1 . 2 2 Database Lockouts . | . . . . . . Manual 4 | . . 2 . 1 1 Terminals 16 | . 5 5 . 5 1 Fabricators 7 | . . . . 4 3 Repair Stations 8 | . 4 . . 2 2 Recycling Units 9 | . 5 . . . 4 Scanalyzers 14 | . . . 2 . 12 Garrison Access 5 | . . . . . 5 Terminal Hacks 9 | . 4 3 . 2 . Record 2 | . . . . 2 . Prototype ID Bank 3 | . 2 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 1 2 Load Schematic 2 | . . . . 1 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 2 | . 2 . . . . Scanalyzer 12 | . . . 2 . 10 Insert Component 5 | . . . 1 . 4 Analyze 7 | . . . 1 . 6 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 2 1 3 9 Full Trace Events 4 | . . . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 1 . 4 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 2 | . 1 . . 1 . Time 70 | . 26 . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 13 . . . . Parts Scanalyzed 5 | . . . 1 . 4 Part Schematics Acquired 5 | . . . 1 . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7325 | 120 717 1250 1448 1488 2302 Spaces Moved 4163 | 75 514 735 769 814 1256 Core 7 | 4 . 2 . . 1 Treads 8 | . . . 3 . 5 Legs 2183 | 66 40 555 765 305 452 Wheels 932 | 5 416 175 1 . 335 Hover 1030 | . 58 . . 509 463 Flight 3 | . . 3 . . . Fastest Speed 46 | 50 80 80 100 46 46 Average Speed 121 | 113 103 111 131 118 130 Slowest Speed 410 | 120 245 360 330 410 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 58 41 37 16 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 232 | . . . 2 78 152 Melee . | . . . . . . Projectile 48 | . . . 2 13 33 AOE 184 | . . . . 65 119 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5640 | 106 652 992 1054 1179 1657 Wait 557 | 17 47 91 76 205 121 Move 4158 | 74 513 734 768 813 1256 Hop . | . . . . . . Pick Up 55 | . 10 6 16 13 10 Fast Attach 158 | 9 12 27 26 24 60 Attach 30 | 1 1 2 8 2 16 Detach 30 | 4 5 2 6 1 12 Swap 56 | 1 9 7 15 7 17 Drop 154 | . 20 32 45 32 25 Fire 428 | . 35 91 94 69 139 Melee . | . . . . . . Ram 4 | . . . . 3 1 Kick 10 | . . . . 10 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Repaired Propulsion Shielding 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 376 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Identified exit to Mines 822 | -10/Materials | Discovered new exit (range 8) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Propulsion x2 1291 | -9/Materials | Discovered new exit (range 11) 2001 | -9/Materials | Identified exit to Materials 2050 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Utility x2 3372 | -8/Materials | Discovered new exit (range 7) 3380 | -8/Materials | Identified exit to Factory 3421 | -8/Materials | Lost 4 parts (1p2n1w) 3503 | -8/Materials | Core integrity fell below 50% 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Weapon x2 3946 | -7/Factory | Build established: Scavenger-Gunner 3984 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4302 | -7/Factory | System corruption reached 10% 4782 | -7/Factory | Build established: Scavenger-Tank 4961 | -7/Factory | Core integrity fell below 50% 5001 | -7/Factory | Lost 3 parts (1p1n1w) 5017 | -7/Factory | Discovered new exit (range 15) 5024 | -7/Factory | Entered another Factory area 5024 | -6/Factory | Evolved 2 slots: Propulsion x2 5301 | -6/Factory | Discovered new exit (range 13) 5343 | -6/Factory | Identified exit to Lower Caves 5363 | -6/Factory | Build established: Tank 5882 | -6/Factory | Build established: Scavenger-Gunner 6076 | -6/Factory | Garrison activated, responded to threat 6184 | -6/Factory | System corruption reached 10% 6190 | -6/Factory | Lost 9 parts (5n1u3w) 6307 | -6/Factory | Build established: Scavenger-Tank 6480 | -6/Factory | Fabricated Mic. Nuclear Core? 6667 | -6/Factory | Lost 4 parts (2n2u) 6746 | -6/Factory | Lost 3 parts (1n1u1w) 6920 | -6/Factory | Build established: Scavenger-Gunner 7086 | -6/Factory | Garrison activated, responded to threat 7088 | -6/Factory | Core integrity fell below 50% 7123 | -6/Factory | Core integrity fell below 20% 7199 | -6/Factory | Lost 16 parts (1p6n3u6w) 7326 | -6/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- 07256_ K-01 Serf collects debris. 07256_ U-05 Engineer lays Concrete. 07259_ The unstable cave ceiling collapses. 07259_ Carbon-fiber Leg crushed. 07259_ U-05 Engineer lays Concrete. 07260_ The unstable cave ceiling collapses. 07260_ U-05 Engineer lays Concrete. 07265_ Discarded Imp. Light Armor Plating. 07265_ Acquired Remote Shield. 07270_ U-05 Engineer lays Concrete. 07271_ System corrupted: Matter fused (-5). 07271_ U-05 Engineer builds a Wall. 07271_ U-05 Engineer lays Concrete. 07271_ Connecting with Repair Station... 07273_ U-05 Engineer lays Concrete. 07288_ 0PFOZGVCO Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ???????????##????????????????????? | | ??????????# ???????#### #####????????????????? | | ???????? ?# ######## #????????????????? | | ????????? # # Y +????????????????? | | ????????? # # #????????????????? | | ??????????+ # @ ! #????????????????? | | ??????????# + #????????????????? | | ??????????# """" # """ #????????????????? | | ??????????# """" # """ #????????????????? | | ??????????# """" # """ #????????????????? | | ?########## """" # #????????????????? | | ? # """" ##########????????????????? | | ? # """" #?????????????????????????? | | ? # ! #?????????????????????????? | | ?? # #?????????????????????????? | | ?""" """ # ####+###?????????????????????????? | | """ """ # #?? ???????????????????????????? | | """ """ =# #??"" ???????????????????????????? | | # #?""" "??????????????????????????? | | """ """ # #?""" "??????????????????????????? | | """ """ + # ?????????????????????????? | | ?""" """ # # ?????????????????????????? | | ? # #########????????????????????????? | | ?########## ##???????????????????????????????? | | ?????????# #???????????????????????????????? | | ########## #???????????????????????????????? | | # """ # #???????????????????????????????? | | # ""R" + T +???????????????????????????????? | | # "" " # #???????????????????????????????? | | # # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectAlphaReconfigurator Manual? 0 Play Time 01:14:32 Cumulative 68.1 hours Start 2024.04.09 @ 09:52:26 End 2024.04.09 @ 11:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d22000a1-2483-4629-82a8-bf4832b78357