Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:14:10 Player: Cheeseinator Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2975 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Hacking Suite Gatling Laser Gatling Laser Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Core Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Gatling Laser Gatling Laser Proton Missile Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | 6 4 16 . 15 Power 8 | 1 1 4 . 2 Engine 8 | 1 1 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 . 4 Treads . | . . . . . Leg 7 | 2 . 3 . 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 14 | 1 3 5 . 5 Device 2 | 1 1 . . . Storage 1 | . . 1 . . Processor 7 | . . 2 . 5 Hackware . | . . . . . Protection 4 | . 2 2 . . Artifact . | . . . . . Weapon 10 | 2 . 4 . 4 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . 6 . 7 Power 1 | . . 1 . . Propulsion 5 | . . . . 5 Utility 3 | . . 3 . . Weapon 4 | . . 2 . 2 Highest Loss Streak 5 | . . 5 . 4 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 4 13 6 Power 2 | . . 1 7 3 Propulsion . | 1 1 . . . Utility 2 | . 1 1 5 1 Weapon 1 | . 1 . 1 1 Tool/Special . | . . . . . Unused Backups 18 | . 6 1 . 11 Power 6 | . 1 . . 5 Propulsion 3 | . 3 . . . Utility 4 | . . . . 4 Weapon 5 | . 2 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 96 90 88 62 Engine 10 | . 14 10 11 6 Leg 20 | . 28 22 22 11 Device 10 | . 18 10 11 2 Storage 4 | . . 4 11 2 Processor 11 | . . 10 11 24 Protection 6 | . 6 10 . . Energy Gun 5 | . 14 2 . 8 Energy Cannon 5 | . . 6 11 1 Ballistic Gun 9 | . 14 10 11 3 Peak Build Rating 29 | 6 9 18 17 29 Average Rating 14 | 4 7 14 17 20 On Entrance 9 | . 6 9 17 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 11 | . . . . 11 Heaviest Build 34 | 7 22 34 34 34 Greatest Support 23 | 20 20 23 23 23 Greatest Overweight (x) 9 | . 1 1 1 9 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 8 | 5 5 9 15 7 Most Carried 15 | 4 5 13 15 15 Average Carried 5 | 2 4 4 13 7 Final Capacity 15 | 5 5 15 15 5 Final Carried 15 | 4 5 13 15 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 985 | 265 46 437 69 168 Remotely . | . . . . . Salvage Created 1386 | 44 22 1111 . 209 Parts 83 | 2 2 58 . 21 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 5 | . . 1 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | 1 . 21 . 7 Guns 16 | 1 . 10 . 5 Cannons 13 | . . 11 . 2 Classes Destroyed 9 | 1 1 7 . . Worker 2 | . . 2 . . Builder 2 | . . 1 . 1 Hauler 1 | . . 1 . . Recycler 3 | . . 3 . . Watcher 3 | . 1 2 . . Swarmer 10 | . . 7 . 3 Grunt 11 | 1 . 8 . 2 Duelist 1 | . . 1 . . Sentry 7 | . . 5 . 2 Best Kill Streak 5 | 1 1 5 . 3 Combat Bots Only 4 | 1 . 4 . 3 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 299 | 5 . 177 . 117 Missed 75 | 2 . 41 . 32 Hits 224 | 3 . 136 . 85 Projectile 224 | 3 . 136 . 85 Damage Taken 2852 | 34 16 1619 . 1183 Core 828 | . . 270 . 558 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 100 . 32 . Volleys Fired 141 | 5 6 85 . 45 Largest 2 | 2 2 2 . 2 Hottest 160 | 70 70 118 . 160 Shots Fired 224 | 10 12 140 . 62 Gun 183 | 10 12 105 . 56 Cannon 41 | . . 35 . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 114 | 5 6 71 . 32 Thermal 110 | 5 6 69 . 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 6 2 11 . 16 Robot Miss Streak 6 | 1 4 5 . 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 149 | 7 4 93 . 45 Core Hits 71 | 2 3 43 . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 1 2 . . Burn 4 | 1 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2374 | 87 58 1523 . 706 Guns 1778 | 87 58 989 . 644 Cannons 574 | . . 534 . 40 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 931 | 36 20 678 . 197 Thermal 1421 | 51 38 845 . 487 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 12 | . . 1 . 11 Kicked 10 | . . 1 . 9 Crushed . | . . . . . Highest Temperature 270 | 78 10 270 . 270 Average Temperature 70 | 35 7 73 . 75 Received Heat Transfer 1059 | 18 9 492 . 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 1 . 6 . . Heat Transferred 3541 | 222 185 2035 . 1099 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | 20 7 172 12 40 Initial 12 | . . . 12 . Average 49 | 1 . 91 . 11 Influence Increases 816 | 20 7 564 . 225 Destroy 0b10 Robot/C 580 | 20 . 420 . 140 Destroy 0b10 Robot/NC 55 | . 5 45 . 5 Destroy Leader 138 | . 2 96 . 40 Trap Triggered on 0b10 10 | . . . . 10 Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 802 | 20 7 532 32 211 Entered New Map 20 | . . . 20 . Time Decay 692 | 20 7 472 12 181 Lost Part 90 | . . 60 . 30 Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 5 28 . 16 Peak Tracking Total 5 | 1 2 4 . 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 2 | . . . 2 2 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful . | . . . . . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2424 | . . 1547 369 508 Optics 2424 | . . 1547 369 508 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2995 | 181 373 1551 369 521 Spaces Moved 1571 | 137 257 722 193 262 Core 74 | 19 . . . 55 Treads . | . . . . . Legs 1462 | 118 257 722 193 172 Wheels . | . . . . . Hover . | . . . . . Flight 35 | . . . . 35 Fastest Speed 40 | 50 120 120 190 40 Average Speed 155 | 110 131 175 190 122 Slowest Speed 600 | 120 190 190 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 31 47 53 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1898 | 155 286 868 196 393 Wait 58 | 4 1 6 2 45 Move 1567 | 136 256 721 192 262 Hop . | . . . . . Pick Up 36 | 4 8 17 2 5 Fast Attach 27 | 6 3 5 . 13 Attach 11 | . . 7 . 4 Detach 8 | . 2 4 . 2 Swap 14 | . 1 11 . 2 Drop 23 | . 9 11 . 3 Fire 141 | 5 6 85 . 45 Melee . | . . . . . Ram 2 | . . . . 2 Kick 10 | . . 1 . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 182 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 1093 | -9/Materials | Build established: Scavenger-Mutant 1332 | -9/Materials | Core integrity fell below 50% 1359 | -9/Materials | Lost 5 parts (3u2w) 1810 | -9/Materials | Discovered new exit (range 6) 2106 | -9/Materials | Entered Mines 2133 | -9/Mines | Learned Materials trap positions 2173 | -9/Mines | Learned location of Zion (-7) 2210 | -9/Mines | Learned location of Storage (-7) 2428 | -9/Mines | Found a hidden stash of uninstalled traps 2431 | -9/Mines | Discovered new exit (range 11) 2475 | -9/Mines | Entered Materials 2475 | -8/Materials | Evolved 2 slots: Propulsion x2 2476 | -8/Materials | Loaded intel: 24 trap records 2628 | -8/Materials | Released all parts (8) 2677 | -8/Materials | Core integrity fell below 50% 2721 | -8/Materials | Core integrity fell below 20% 2741 | -8/Materials | Lost 4 parts (3n1w) 2926 | -8/Materials | Build established: Mutant 2988 | -8/Materials | Released all parts (8) 2996 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02874_ U-05 Engineer works on Electrolysis Chamber. 02875_ K-01 Serf collects debris. 02876_ R-06 Scavenger collects Lgt. Ion Engine. 02879_ K-01 Serf collects debris. 02894_ Acquired Hacking Suite. 02895_ Electrolysis Chamber comes online. 02895_ K-01 Serf collects debris. 02910_ K-01 Serf cleans the Electrolysis Chamber. 02913_ K-01 Serf collects debris. 02923_ Acquired 10 matter. 02934_ R-06 Scavenger collects Terrain Scan Processor. 02962_ Aluminum Leg destroyed. 02967_ Y-45 Defender destroyed. 02988_ Released Lgt. Deuterium Engine. 02988_ Released Gatling Laser. 02988_ Released Aluminum Leg. 02988_ Released Gatling Laser. 02988_ Released Core Analyzer. 02988_ Released Adv. Visual Processing Unit. 02988_ Released Core Analyzer. Map ----- +----------------------------------------------------+ | #?# ######+#########??????????????????????????? | | #?# ## #???????????????????????????? | | #?# ## #???????????????????????????? | | #?# ## #???????????????????????????? | | #?# ## #???????????????????????????? | | ### ## / #???????????????????????????? | | ## ##############???????????????????????????? | | #??????????????????????????????? | | ## T #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# ####### #??????????????????????????????? | | ?#######?????# #??^???????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????#[ #??????^???????????????????????? | | ?????????????#*= #^?????????????????????????????? | | ?????????????#[ #????^^????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# +??????????????????????????????? | | ?????????????# #?^????????????????????????????? | | ?????????????# #??????????????????????????????? | | ????????????## ##?????#######?????????????????? | | ????????????# ! ####### #?????????????????? | | ????????????# =%! #?????????????????? | | ????????????# ! Y #?????????????????? | | ????????????# #?????????????????? | | ????????????# #######@ #?????????????????? | | ????????????#######?????## ##?????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????^?????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????^^????????????????#??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????^???????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Live, Flee, And Rebuild Organ Harvest Spot Them First Challenges ------------ None Game ------ Seed NavigationArmoredUnit Manual? 0 Play Time 00:26:51 Cumulative 18.9 hours Start 2025.10.22 @ 18:48:34 End 2025.10.22 @ 19:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 11 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0081dbb-4ddb-4301-883a-6772b2886c01