Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 20:42:36 Player: Milkman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1218) 1218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 4539 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 677 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Particle Charger ECM Suite Improved Medium Armor Plating Hardlight Generator Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Terrain Scan Processor Particle Charger ECM Suite Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Beam Rifle Beam Rifle Pulse Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 57 | 6 12 6 . 15 18 . Power 6 | 1 1 1 . 1 2 . Engine 4 | 1 1 1 . . 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 20 | 2 4 2 . 4 8 . Treads 1 | . . . . . 1 . Leg 9 | . 2 . . 2 5 . Wheel 10 | 2 2 2 . 2 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 4 2 . 5 4 . Device 7 | . 2 1 . 3 1 . Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 4 | . . 1 . 1 2 . Artifact . | . . . . . . . Weapon 15 | 2 3 1 . 5 4 . Energy Gun 8 | . 3 1 . 2 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 3 . 7 12 9 Power 3 | . . . . . 2 1 Propulsion 14 | . . 2 . 4 4 4 Utility 4 | . . . . . 2 2 Weapon 10 | . . 1 . 3 4 2 Highest Loss Streak 8 | . . 3 . 4 5 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 11 14 13 13 14 14 Power 1 | . . . 1 1 1 2 Propulsion . | 1 1 2 2 . . . Utility 8 | . 7 9 9 8 9 10 Weapon 1 | . 2 1 1 1 2 . Tool/Special . | . . . . . . . Unused Backups 18 | . 1 1 . 2 3 11 Power 3 | . . . . 1 . 2 Propulsion . | . . . . . . . Utility 14 | . 1 1 . 1 2 9 Weapon . | . . . . . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 86 | . 89 99 100 80 78 97 Engine 7 | . 13 14 14 1 5 . Core 2 | . . . . 7 3 9 Treads 1 | . . . . . 3 . Leg 6 | . 9 . . 8 5 35 Wheel 15 | . 14 27 28 13 11 . Device 10 | . 9 6 14 14 9 9 Storage 11 | . 14 14 14 9 9 9 Processor 5 | . . . . 8 9 9 Protection 4 | . . 7 . 2 6 9 Energy Gun 16 | . 20 28 28 9 10 9 Slashing Weapon 1 | . . . . 1 3 7 Peak Build Rating 27 | 6 12 12 10 25 27 27 Average Rating 17 | 4 9 10 10 20 23 25 On Entrance 12 | . 6 12 10 10 23 26 Avg Prop Armor Cover (%) 8 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 43 | 11 31 32 32 38 43 39 Greatest Support 46 | 32 32 20 20 46 40 40 Greatest Overweight (x) 12 | . 10 1 1 12 12 1 Average Overweight (x) . | . . 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 15 15 13 15 15 15 Average Carried 13 | 2 11 14 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 13 13 15 14 14 Class Distribution -------------------- 64% | Mutant 20% | Commander-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Matter Collected 1029 | 197 85 188 . 104 440 15 Remotely . | . . . . . . . Salvage Created 1144 | . 85 137 . 327 444 151 Parts 73 | . 5 10 . 16 34 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Combat Hostiles Destroyed 36 | . 4 7 . 10 12 3 Melee 6 | . . . . 3 . 3 Guns 19 | . 4 7 . 4 4 . Cannons 1 | . . . . . 1 . AOE 8 | . . . . 3 5 . Classes Destroyed 7 | . 2 . . 1 3 1 Worker 4 | . . . . . 4 . Builder 2 | . . . . . 2 . Recycler 1 | . . . . . 1 . Swarmer 13 | . 2 3 . 3 5 . Grunt 15 | . 2 4 . 5 3 1 Brawler 2 | . . . . . . 2 Sentry 6 | . . . . 2 4 . Best Kill Streak 14 | . 2 3 . 4 14 3 Combat Bots Only 8 | . 2 3 . 4 8 3 Max Kills in Single Turn 5 | . 1 2 . 3 5 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 3 2 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Hostile Shots Fired 286 | . 13 22 3 57 100 91 Missed 74 | . 4 4 1 12 28 25 Hits 212 | . 9 18 2 45 72 66 Melee 4 | . . . . . . 4 Projectile 208 | . 9 18 2 45 72 62 AOE 2 | . . . 2 . . . Critical Strikes 11 | . . . . 1 3 7 Damage Taken 3438 | . 82 223 122 836 1121 1054 Core 639 | . 17 9 62 163 168 220 Absorbed by Shields 75 | . 27 . . 44 4 . Redirected to Shielding 3 | . . 3 . . . . Core Remaining (%) 82 | 100 . . 64 . . . Volleys Fired 103 | . 7 14 . 30 49 3 Largest 2 | . 2 2 . 2 2 2 Hottest 138 | . 130 130 . 130 138 119 Shots Fired 153 | . 12 28 . 37 71 5 Gun 115 | . 12 28 . 31 39 5 Cannon 17 | . . . . . 17 . Launcher 4 | . . . . 1 3 . Special 17 | . . . . 5 12 . Kinetic . | . . . . . . . Thermal 132 | . 12 28 . 31 56 5 Explosive 4 | . . . . 1 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 7 9 . 11 12 . Robot Miss Streak 12 | . 12 6 . 4 4 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 123 | . 8 25 . 39 44 7 Core Hits 105 | . 16 31 . 24 31 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 1 4 1 Burn 3 | . . . . . 3 . Meltdown 1 | . . . . . 1 . Sever 2 | . . . . 1 . 1 Melee Attacks 25 | . . . . 10 6 9 Impact . | . . . . . . . Slashing 25 | . . . . 10 6 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3016 | . 144 280 . 829 1552 211 Guns 1358 | . 144 280 . 472 448 14 Cannons 200 | . . . . . 200 . Explosions 919 | . . . . 141 778 . Melee 539 | . . . . 216 126 197 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1558 | . 144 280 . 472 648 14 Explosive 919 | . . . . 141 778 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 539 | . . . . 216 126 197 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . 2 5 . Projectiles 5 | . . . . . 5 . Explosions 2 | . . . . 2 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . 21 89 . Shots 3 | . . . . 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 225 294 . 105 120 20 Average Temperature 71 | . 86 114 . 57 37 7 Received Heat Transfer 1468 | . 30 96 . 291 421 630 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 7 | . . . . 2 5 . Heat Transferred 3038 | . 165 355 . 927 1554 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 61 | 100 100 100 . 100 12 . Level 1 16 | . . . . . 37 43 Level 2 22 | . . . . . 50 56 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 665 | . 75 75 . 98 665 491 Initial 393 | . . 12 . . 5 393 Average 195 | . 20 22 . 49 410 438 Influence Increases 2069 | . 122 185 . 298 1251 213 Destroy 0b10 Robot/C 1180 | . 80 140 . 200 620 140 Destroy 0b10 Robot/NC 45 | . . . . . 45 . Destroy Leader 304 | . 20 30 . 50 194 10 Allied During Kill 295 | . . . . . 277 18 Successful Hack 26 | . 7 . . 14 5 . Disable Machine 90 | . . . . 15 75 . Destroy Structure 39 | . . . . 4 35 . Lose Combat Pursuer 90 | . 15 15 . 15 . 45 Influence Decreases 1613 | . 90 217 . 284 660 362 Entered New Map 241 | . . 20 . . 9 212 Time Decay 867 | . 90 172 . 214 391 . Lost Part 305 | . . 25 . 70 120 90 Lost Ally 200 | . . . . . 140 60 Squads Dispatched 10 | . 2 . . 2 6 . Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 1 1 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Distress Signals 5 | . 1 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 10 8 2 14 35 15 Peak Tracking Total 13 | . 3 3 2 6 9 13 Tactical Retreats 4 | . 1 1 . 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Traps Triggered 8 | . 4 . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . . . . . 10 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Disabled 6 | . . . . 1 5 . Max in Single Turn 2 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Accessed 11 | . 4 . . 2 5 . Terminals 7 | . 2 . . 2 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 7 . . 5 11 . Successful 17 | . 5 . . 3 9 . Failed 5 | . 2 . . 1 2 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 16 | . 4 . . 5 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 11 | . 2 . . 3 6 . Record 4 | . . . . 2 2 . Robot Schematic 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Disarm Traps 2 | . . . . . 2 . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . 1 4 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 2 1 . Non-combat 3 | . . . . 2 1 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . parse_system 2 | . . . . 1 1 . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 3 Highest-Rated Group 173 | . . . . . 173 61 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders . | . . . . . . . Ally Attacks 147 | . . . . . 133 14 Total Damage 1708 | . . . . . 1580 128 Kills 25 | . . . . . 21 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Active Infowar (turns) 134 | . . . . 134 . . ECM 134 | . . . . 134 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Turns Passed 3048 | 134 490 523 169 482 1118 132 Spaces Moved 1865 | 50 308 394 178 256 609 70 Core 37 | 7 10 . . 2 18 . Treads . | . . . . . . . Legs 360 | . 74 . . 104 112 70 Wheels 1468 | 43 224 394 178 150 479 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 95 85 95 120 Average Speed 117 | 93 132 95 95 132 125 122 Slowest Speed 650 | 100 550 95 95 650 650 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 48 61 16 31 76 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 40 | . . . . 5 35 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 34 | . . . . 5 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Total 2534 | 137 376 515 177 350 880 99 Wait 373 | 73 17 94 . 16 163 10 Move 1859 | 49 307 393 177 255 608 70 Hop . | . . . . . . . Pick Up 73 | 9 23 4 . 17 17 3 Fast Attach 10 | . 4 1 . . 5 . Attach 40 | 6 7 3 . 10 13 1 Detach . | . . . . . . . Swap 28 | . 5 2 . 6 14 1 Drop 23 | . 6 4 . 6 5 2 Fire 103 | . 7 14 . 30 49 3 Melee 25 | . . . . 10 6 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Entered Mines 670 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Discovered new exit (range 8) 823 | -10/Mines | Discovered new exit (range 7) 972 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Lost 3 parts (2n1w) 1148 | -10/Mines | Entered Subcaves 1152 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1206 | -10/Subcaves | Discovered new exit (range 10) 1317 | -10/Subcaves | Entered Materials 1317 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1469 | -8/Materials | Discovered new exit (range 5) 1490 | -8/Materials | Central database locked down 1573 | -8/Materials | Lost 4 parts (3n1w) 1755 | -8/Materials | Discovered new exit (range 5) 1799 | -8/Materials | Entered Storage 1975 | -8/Storage | Destroyed 8 combat bots 2050 | -8/Storage | Lost 3 parts (2n1w) 2203 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2211 | -8/Storage | Garrison activated, responded to threat 2486 | -8/Storage | Garrison activated, responded to threat 2531 | -8/Storage | Build established: Commander-Mutant 2760 | -8/Storage | Garrison activated, responded to threat 2773 | -8/Storage | Core integrity fell below 50% 2812 | -8/Storage | Lost 5 parts (1p2n1u1w) 2915 | -8/Storage | Lost 3 allies 2915 | -8/Storage | Identified exit to Garrison 2917 | -8/Storage | Entered Garrison 2917 | -8/Garrison | Accompanied by 3 allies 3017 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Core integrity fell below 20% 3049 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). G-47 Trooper Particle Gun severed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Garrison Door activated. G-47 Trooper destroyed. Acquired 10 matter. Critical hit (Burn: +37). Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+5). Imp. Medium Armor Plating destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). B-36 Bruiser destroyed. Beam Rifle destroyed. Imp. Signal Interpreter destroyed. Critical hit (Burn: +37). B-36 Bruiser destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????# ???????????????? | | ??????????????????????????""""## ##?????????????? | | ???????????????????????? #?????????????? | | ????????????????????? ? ?????????????? | | ????????????????????# ? ?????????????? | | ????????????????????# ?# ## #?????????????? | | ??????????????????### ## ## ###???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# " #???????????? | | ??????????????????? ? "%"????????????? | | ????????????????????# ?# g ## #?????????????? | | ????????????????????# ## g ## ##########????? | | ????????????????????# g !%= g %= #????? | | ????????????????????# %=g g g [% #????? | | ????????????????????# @! ####### #????? | | ????????????????????## ##*= ## ##?????# #????? | | ?????????????????????#???#!%[ ## #??????# #????? | | ?????????????????????????####### #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# ######## ###### | | ???????????????????????????????# [%=^% =% | | ???????????????????????????????# *%%=[ | | ???????????????????????????????#######*########### | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() Junior Dev Novice Programmer The More The Merrier Tourist Troublemaker Challenges ------------ None Game ------ Seed HeartForceDetector Manual? 0 Play Time 00:45:12 Cumulative 2.6 hours Start 2026.04.04 @ 15:44:28 End 2026.04.04 @ 20:42:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9b0c9f20-baed-42e3-be9b-0febd3e693db