Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 15:08:42 Player: Lazz Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (1015) 1015 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4015 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (4) ------- Scythe > --- INVENTORY (10) --- Improved Ion Engine Subdweller Monowheel Advanced Heat Sink Targeting Computer Improved Shield Generator Relay Coupler [Hunter] (19) System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Energy Filter Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Subdweller Machine Gun Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Subdweller Monowheel Advanced Heat Sink Targeting Computer Relay Coupler [Hunter] Assault Cannon Assault Cannon Assault Cannon Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 43 | 4 4 5 10 2 11 7 Power 6 | 1 . 1 2 . 1 1 Engine 3 | 1 . 1 1 . . . Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 2 . 6 1 Treads 3 | 2 . . 1 . . . Leg 9 | . . 2 1 . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 12 | 1 1 1 3 1 1 4 Device 3 | . . 1 . 1 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 4 | . . . 3 . 1 . Artifact . | . . . . . . . Weapon 12 | . 3 1 3 1 3 1 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . 2 . . . Ballistic Cannon 4 | . . 1 . 1 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 2 1 . 10 6 Power 3 | . . 1 . . 1 1 Propulsion 6 | . . 1 . . 2 3 Utility 4 | . . . 1 . 3 . Weapon 6 | . . . . . 4 2 Highest Loss Streak 8 | . . 1 1 . 8 6 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 6 8 8 10 9 7 Power 1 | . 1 1 1 2 2 1 Propulsion 2 | 1 2 3 1 1 1 1 Utility 1 | . . . . 1 2 4 Weapon 2 | 2 1 1 4 5 3 . Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 1 . 3 5 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 6 | . . 1 . . 1 4 Weapon 3 | . . 1 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 67 80 79 87 92 61 Engine 9 | . 14 13 4 7 2 . Core 1 | . . . 4 . 4 4 Treads 10 | . 19 14 3 7 2 . Leg 8 | . . . 20 23 25 12 Device 5 | . . 8 . 3 6 1 Storage 11 | . 14 14 9 7 7 7 Protection 4 | . . . 11 15 13 . Energy Gun 2 | . . . 8 7 5 . Ballistic Gun 14 | . 17 17 10 15 11 . Ballistic Cannon 8 | . . 10 7 . 5 6 Peak Build Rating 40 | 4 7 10 25 31 40 34 Average Rating 13 | 2 4 7 18 26 33 27 On Entrance 12 | . 4 5 10 24 31 14 Avg Prop Armor Cover (%) 5 | . . . 6 5 5 3 Naked Turns . | . . . . . . . Heaviest Build 44 | 10 17 19 43 44 44 23 Greatest Support 72 | 40 40 40 35 35 72 35 Greatest Overweight (x) 3 | 3 . . 2 1 1 3 Average Overweight (x) . | 1 . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 4 6 9 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 7 10 10 9 8 7 Class Distribution -------------------- 69% | Mutant 23% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Sto Matter Collected 966 | 240 . 147 354 . 225 . Remotely . | . . . . . . . Salvage Created 687 | . . 102 322 . 263 . Parts 43 | . . 8 15 . 20 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Combat Hostiles Destroyed 18 | . . 5 6 . 7 . Melee 1 | . . . . . 1 . Guns 7 | . . 4 2 . 1 . Cannons 10 | . . 1 4 . 5 . Classes Destroyed 8 | . . 2 5 . 1 . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Swarmer 5 | . . 3 . . 2 . Grunt 2 | . . . 2 . . . Sentry 3 | . . . 3 . . . Specialist 5 | . . . . . 5 . Hunter 1 | . . . 1 . . . Subdweller 2 | . . 2 . . . . Best Kill Streak 2 | . . 2 2 . 2 . Combat Bots Only 2 | . . 2 1 . 2 . Max Kills in Single Turn 2 | . . 1 2 . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Sto Hostile Shots Fired 358 | . 2 31 45 . 139 141 Missed 123 | . 1 6 9 . 44 63 Hits 235 | . 1 25 36 . 95 78 Melee 9 | . . . . . 9 . Projectile 226 | . 1 25 36 . 86 78 Critical Strikes 5 | . . . 1 . 4 . Damage Taken 3643 | . 10 583 478 . 1998 574 Core 893 | . . 162 26 . 499 206 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . 51 . Core Remaining (%) 76 | 100 . 35 95 . . . Volleys Fired 99 | . . 51 27 . 18 3 Largest 4 | . . 2 3 . 4 1 Hottest 155 | . . 53 126 . 155 37 Shots Fired 227 | . . 86 81 . 57 3 Gun 140 | . . 45 55 . 40 . Cannon 87 | . . 41 26 . 17 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 184 | . . 86 54 . 41 3 Thermal 43 | . . . 27 . 16 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 12 8 . 4 . Robot Miss Streak 5 | . . 2 2 . 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 98 | . . 24 44 . 29 1 Core Hits 33 | . . 6 14 . 12 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 1 . 1 . Burn 1 | . . . 1 . . . Blast 3 | . . 2 . . 1 . Melee Attacks 4 | . . . . . 1 3 Impact . | . . . . . . . Slashing 4 | . . . . . 1 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1792 | . . 312 840 . 608 32 Guns 996 | . . 103 546 . 347 . Cannons 685 | . . 209 294 . 182 . Explosions . | . . . . . . . Melee 64 | . . . . . 32 32 Ramming 47 | . . . . . 47 . Kinetic 1320 | . . 312 617 . 391 . Thermal 361 | . . . 223 . 138 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 64 | . . . . . 32 32 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 1 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . 1 . Projectiles 1 | . . . . . 1 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . 5 1 . 2 . Impact . | . . . . . . . Kinetic 8 | . . 5 1 . 2 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . . . 7 . Kicked 7 | . . . . . 7 . Crushed . | . . . . . . . Highest Temperature 715 | . . . 326 . 715 . Average Temperature 183 | . . . 124 . 249 . Received Heat Transfer 426 | . 6 87 153 . . 180 Effects 21 | . . . 2 . 19 . Shutdowns 3 | . . . . . 3 . Energy Bleed 4 | . . . 1 . 3 . Interference 2 | . . . 1 . 1 . Matter Decay 2 | . . . . . 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 851 | . . . 555 . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 . 100 100 85 100 Level 1 2 | . . . . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 260 | . 8 . 63 8 260 112 Initial 97 | . . . . 8 . 97 Average 39 | . . . 12 1 124 66 Influence Increases 609 | . 8 70 186 . 300 45 Destroy 0b10 Robot/C 320 | . . 60 120 . 140 . Destroy 0b10 Robot/NC 10 | . . . 10 . . . Destroy Leader 70 | . . 10 50 . 10 . Successful Hack 8 | . 8 . . . . . Disable Machine 45 | . . . . . . 45 Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 6 | . . . 6 . . . Influence Decreases 604 | . 8 70 167 19 100 240 Entered New Map 114 | . . . . 11 . 103 Time Decay 352 | . 8 70 166 8 . 100 Lost Part 138 | . . . 1 . 100 37 Squads Dispatched 5 | . 1 . 1 . . 3 Investigation 4 | . 1 . 1 . . 2 Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 1 6 6 . 18 5 Peak Tracking Total 10 | . 3 2 2 . 10 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Traps Triggered 6 | . 1 3 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Sto Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Machines Accessed 8 | . 1 . 3 1 2 1 Terminals 6 | . 1 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 22 | . 3 . 10 1 5 3 Successful 4 | . 1 . 2 1 . . Failed 18 | . 2 . 8 . 5 3 Catastrophic 4 | . 2 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . 7 . . 3 Terminals 18 | . 3 . 7 . 5 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 . 2 1 Full Trace Events 6 | . 1 . 2 . 2 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Active Infowar (turns) 797 | . . 625 . . . 172 Optics 625 | . . 625 . . . . Machine Analysis 172 | . . . . . . 172 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Sto Turns Passed 3524 | 94 200 1910 678 104 326 212 Spaces Moved 1839 | 48 92 1084 249 53 173 140 Core 33 | 24 . . . . . 9 Treads 1170 | 24 92 1054 . . . . Legs 636 | . . 30 249 53 173 131 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 190 100 120 Average Speed 161 | 164 160 158 204 190 134 128 Slowest Speed 260 | 200 160 160 260 190 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 25 49 21 2 22 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 5 | . . . 5 . . . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Total 2203 | 63 145 1190 358 55 228 164 Wait 137 | 2 43 38 51 . 1 2 Move 1834 | 47 91 1083 248 53 172 140 Hop . | . . . . . . . Pick Up 46 | 10 5 9 12 . 3 7 Fast Attach 7 | . . . 3 1 3 . Attach 27 | 4 4 4 5 1 2 7 Detach . | . . . . . . . Swap 17 | . 1 2 2 . 11 1 Drop 24 | . 1 3 9 . 10 1 Fire 99 | . . 51 27 . 18 3 Melee 4 | . . . . . 1 3 Ram . | . . . . . . . Kick 7 | . . . . . 7 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Min x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 4) 295 | -10/Materials | Entered Subcaves 296 | -10/Subcaves | Approached by a straggling Scientist 299 | -10/Subcaves | Learned location of 1 exit from Materials 303 | -10/Subcaves | Build established: Mutant 724 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 887 | -10/Subcaves | Learned location of Zion (-6) 887 | -10/Subcaves | Met a Zionite searching for "candidates" 1258 | -10/Subcaves | Core integrity fell below 50% 2137 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2150 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2150 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2178 | -10/Subcaves | Discovered new exit (range 6) 2186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2205 | -10/Subcaves | Entered Materials 2205 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2206 | -8/Materials | Identified exit to Factory 2531 | -8/Materials | Build established: Tank 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2987 | -7/Factory | Identified exit to Garrison 2987 | -7/Factory | Entered Garrison 3105 | -7/Garrison | Garrison Relay disabled 3155 | -7/Garrison | Triggered checkpoint 3164 | -7/Garrison | Discovered new exit (range 5) 3201 | -7/Garrison | Core integrity fell below 50% 3313 | -7/Garrison | Entered Storage 3341 | -7/Storage | Lost 8 parts (1p1n3u3w) 3490 | -7/Storage | Core integrity fell below 20% 3525 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Connecting with Terminal... Current location identified: Storage ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. Datajack destroyed. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. System corrupted: Component data lost. Flexi-carbon Leg destroyed. Assault Cannon destroyed. Lgt. Nuclear Core destroyed. Cesium-ion Thruster destroyed. Transfer Shaft disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###############????????????? | | ??????????????????????# Y #????????????? | | ?????????????????????## "" """ """ #????????????? | | ?????????????????????# "@"Y""" """ ?????????????? | | ?????????????????????## """ """Y""" #????????????? | | ??????????????????????# #????????????? | | ????????????????####### Y / #????????????? | | ??????????"""???# ####/################??????? | | ??????????"""???# "T #??????? | | ??????????"""???# "" #??????? | | ????????????????# #??????? | | ??????????"""???# * ##############+######??????? | | ??????????"""???##%=|##?????????# #???????? | | ??????????"""????#!%!#??????????# """"" #???????? | | ?????????????????# |!#?##???????# " ] " #???????? | | ???????????+###### ## ######### """" #???????? | | ?????????# # ## """ " #???????? | | ?????????# ##### # ## " " #???????? | | ?????????????????# # ## """"" #???????? | | ?????????????????# # ## #???????? | | ?????????????????# + ## #???????? | | ?????????????????# # """ """ ##+##+#####???????? | | ?????????????????# # """ """??# #???????????? | | ?????????????????# # """ """??# #???????????? | | ?????????????????# ##########?# #???????????? | | ?"""""???????????# # #?# #???????????? | | ?""T""???????????# # #?# ####???????????? | | ?????????????????# + """" ### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed DecoderOvertunedFocus Manual? 0 Play Time 00:28:56 Cumulative 31.6 hours Start 2025.10.29 @ 14:34:27 End 2025.10.29 @ 15:08:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e126a45-0b9d-43aa-8758-971e2457e49a