Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 23:33:06 Player: human Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (629) 629 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 4944 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Terrain Scan Processor Surveybot 17 Chip Improved System Shield > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- High-capacity Matter Pod (0) A0-MCA's Component Scanner Improved Trap Extractor (0/6) Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cargo Legs Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Matter Pod Experimental Terrain Scanner Surveybot 17 Chip A0-MCA's Component Scanner Improved Trap Extractor Flak Gun Improved Datajack CPS Tube [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Leg Cargo Legs Wheel Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 45 | 6 10 5 1 23 . Power 7 | 1 3 . 1 2 . Engine 5 | 1 2 . . 2 . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads 2 | 2 . . . . . Leg 1 | . . . . 1 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 . . 12 . Device 4 | . . . . 4 . Storage 2 | 1 1 . . . . Processor 3 | . . . . 3 . Hackware 2 | . . . . 2 . Protection 5 | . 2 . . 3 . Artifact . | . . . . . . Weapon 17 | 2 2 5 . 8 . Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . 2 2 . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 2 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 23 | . 1 1 . 21 . Power 3 | . . . . 3 . Propulsion 3 | . . . . 3 . Utility 7 | . . . . 7 . Weapon 10 | . 1 1 . 8 . Highest Loss Streak 11 | . 1 1 . 11 . To Critical Strikes . | . . . . . . Average Backups 11 | . 7 14 13 8 4 Power . | . . 1 . . . Propulsion 1 | . 1 1 1 . . Utility 4 | . 1 4 6 5 3 Weapon 4 | . 3 6 5 1 1 Tool/Special . | . . . . . . Unused Backups 17 | . 1 2 10 . 4 Power 2 | . . . 2 . . Propulsion 2 | . . 2 . . . Utility 6 | . . . 3 . 3 Weapon 7 | . 1 . 5 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 95 100 100 41 33 Engine 11 | . 12 14 12 1 . Core 1 | . 1 . 1 2 . Treads 7 | . 26 . . . . Wheel 17 | . 1 28 28 4 . Storage 12 | . 14 14 14 3 . Processor 1 | . . . . 12 20 Protection 11 | . 10 14 14 3 . Energy Gun 2 | . 8 . . . . Ballistic Gun 13 | . 19 9 14 1 . Launcher 8 | . . 14 14 2 . Peak Build Rating 44 | 6 13 13 21 44 23 Average Rating 14 | 4 9 10 15 27 23 On Entrance 12 | . 6 11 13 21 23 Avg Prop Armor Cover (%) 13 | . . . . 13 . Naked Turns . | . . . . . . Heaviest Build 44 | 11 36 36 38 44 3 Greatest Support 55 | 40 40 20 20 55 3 Greatest Overweight (x) 2 | . 1 1 1 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 6 10 15 15 11 5 Most Carried 15 | 2 14 15 15 15 4 Average Carried 11 | . 7 14 14 8 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 2 13 15 15 4 4 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 1119 | 216 443 163 108 189 . Remotely . | . . . . . . Salvage Created 672 | . 481 152 . 39 . Parts 49 | . 33 11 . 5 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 19 | . 11 6 . 2 . Guns 14 | . 11 1 . 2 . AOE 5 | . . 5 . . . Classes Destroyed 7 | . 5 2 . . . Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 1 . 2 . Grunt 8 | . 8 . . . . Sentry 1 | . . 1 . . . Subdweller 4 | . . 4 . . . Best Kill Streak 3 | . 3 2 . 2 . Combat Bots Only 3 | . 3 2 . 2 . Max Kills in Single Turn 2 | . 1 2 . 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 336 | . 59 17 . 253 7 Missed 109 | . 7 5 . 93 4 Hits 227 | . 52 12 . 160 3 Projectile 227 | . 52 12 . 160 3 AOE 1 | . . . . 1 . Critical Strikes 2 | . 1 . . 1 . Damage Taken 3845 | . 627 249 . 2921 48 Core 1066 | . 112 94 . 812 48 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . 17 . . Volleys Fired 82 | . 40 19 . 23 . Largest 2 | . 2 2 . 2 . Hottest 80 | . 80 60 . 69 . Shots Fired 133 | . 77 29 . 27 . Gun 103 | . 77 18 . 8 . Cannon 14 | . . . . 14 . Launcher 16 | . . 11 . 5 . Special . | . . . . . . Kinetic 84 | . 47 18 . 19 . Thermal 18 | . 18 . . . . Explosive 14 | . . 11 . 3 . Electromagnetic 17 | . 12 . . 5 . Robot Hit Streak 10 | . 8 10 . 10 . Robot Miss Streak 6 | . 2 2 . 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . 50 14 . 21 . Core Hits 50 | . 24 13 . 13 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . 8 . 1 1 Impact 2 | . . . . 1 1 Slashing 8 | . . 8 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1857 | . 783 487 . 587 . Guns 924 | . 694 82 . 148 . Cannons 239 | . . . . 239 . Explosions 663 | . 89 405 . 169 . Melee . | . . . . . . Ramming 31 | . . . . 31 . Kinetic 856 | . 436 82 . 338 . Thermal 208 | . 208 . . . . Explosive 482 | . . 405 . 77 . Electromagnetic 280 | . 139 . . 141 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 3 6 . . . Message Errors 3 | . . 3 . . . Matter Fused 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 14 | . 9 . . 5 . Projectiles . | . . . . . . Explosions 14 | . 9 . . 5 . Melee . | . . . . . . Knockbacks 11 | . . . . 11 . Impact . | . . . . . . Kinetic 10 | . . . . 10 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 37 | . 23 . . 14 . Shots 2 | . 1 . . 1 . Rammed . | . . . . . . Targets Rammed 9 | . . . . 9 . Kicked 9 | . . . . 9 . Crushed . | . . . . . . Highest Temperature 305 | . 123 . . 305 . Average Temperature 50 | . 47 . . 67 . Received Heat Transfer 408 | . 303 27 . 78 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 425 | . 425 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | . 65 . . 58 . Initial . | . . . . . . Average 17 | . 23 . . 7 . Influence Increases 535 | . 319 40 . 161 15 Destroy 0b10 Robot/C 300 | . 220 40 . 40 . Destroy 0b10 Robot/NC 15 | . 15 . . . . Destroy Leader 54 | . 54 . . . . Successful Hack 7 | . 7 . . . . Destroy Structure 24 | . 8 . . 16 . Lose Combat Pursuer 135 | . 15 . . 105 15 Influence Decreases 504 | . 314 45 . 103 42 Entered New Map 25 | . . 3 . . 22 Time Decay 399 | . 304 32 . 43 20 Lost Part 80 | . 10 10 . 60 . Squads Dispatched 7 | . 1 . . 6 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 20 6 . 16 4 Peak Tracking Total 8 | . 5 2 . 8 3 Tactical Retreats 6 | . 1 . . 4 1 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 4 | . 1 1 . 2 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 14 | . 4 1 4 5 . Terminals 6 | . 4 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 55 | . 14 1 31 9 . Successful 37 | . 5 1 31 . . Failed 18 | . 9 . . 9 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 15 | . 8 . . 7 . Terminals 17 | . 14 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 33 | . 1 1 31 . . Record 31 | . . . 31 . . Prototype ID Bank 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 2 | . 2 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . 5 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 458 | . . . . 404 54 Terrain 155 | . . . . 155 . Machine Analysis 362 | . . . . 308 54 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 3599 | 83 994 588 1464 416 54 Spaces Moved 3052 | 52 532 525 1463 395 85 Core 314 | 9 . . . 220 85 Treads 529 | 43 486 . . . . Legs 60 | . . . . 60 . Wheels 2149 | . 46 525 1463 115 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 50 50 Average Speed 102 | 140 154 95 95 75 50 Slowest Speed 160 | 160 160 95 95 130 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 95 41 80 16 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 1 4 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 1 2 . . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 63 | . 4 44 . 15 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 62 | . 4 44 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 3373 | 59 628 569 1544 477 96 Wait 96 | . 22 . 49 15 10 Move 3047 | 51 531 524 1462 394 85 Hop . | . . . . . . Pick Up 46 | 2 16 7 16 5 . Fast Attach 20 | 6 4 . . 10 . Attach 16 | . . 1 . 15 . Detach 1 | . . . . 1 . Swap 12 | . 6 5 1 . . Drop 34 | . 9 5 16 4 . Fire 82 | . 40 19 . 23 . Melee 10 | . . 8 . 1 1 Ram . | . . . . . . Kick 9 | . . . . 9 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 8) 784 | -10/Materials | Derelicts attacked the area 880 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 9) 1078 | -10/Materials | Entered Subcaves 1079 | -10/Subcaves | Approached by a straggling Scientist 1083 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1084 | -10/Subcaves | Core integrity fell below 50% 1115 | -10/Subcaves | Learned Materials non-interactive machine intel 1185 | -10/Subcaves | Learned location of Zion (-7) 1185 | -10/Subcaves | Met a Zionite searching for "candidates" 1190 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1191 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1248 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1521 | -10/Subcaves | Discovered new exit (range 7) 1581 | -10/Subcaves | Core integrity fell below 20% 1599 | -10/Subcaves | Visited 4L-MR0's lab 1612 | -10/Subcaves | Found Cargo Legs 1660 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1666 | -10/Subcaves | Entered Scraptown 1666 | -9/Scraptown | System corruption cleaned by C-Scrubber 1764 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1810 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1813 | -9/Scraptown | Learned 8 Research zone layouts 1814 | -9/Scraptown | Learned location of Testing (-2) 1815 | -9/Scraptown | Learned location of 1 exit from Research 1824 | -9/Scraptown | Discovered new exit (range 13) 1933 | -9/Scraptown | Visited Fellowship of the Rings 1948 | -9/Scraptown | Visited The Evicted 1996 | -9/Scraptown | Visited SPCMW 2012 | -9/Scraptown | Visited Cyclists 2048 | -9/Scraptown | Visited UFD Registry 2062 | -9/Scraptown | Visited Comm Corps 2133 | -9/Scraptown | Registered with UFD as "Cargoshell" 2164 | -9/Scraptown | Entered Cyclist Reading Room 2359 | -9/Scraptown | Visited Botcube Research 2392 | -9/Scraptown | Visited Infowarlord's Domain 2417 | -9/Scraptown | Visited Cartography Club 2439 | -9/Scraptown | Found Surveybot 17 Chip 2468 | -9/Scraptown | Learned location of Storage (-9) 2468 | -9/Scraptown | Learned location of Quarantine (-3) 2468 | -9/Scraptown | Learned 12 Materials zone layouts 2468 | -9/Scraptown | Learned 16 Factory zone layouts 2468 | -9/Scraptown | Learned 16 Research zone layouts 2468 | -9/Scraptown | Learned 8 Lower Caves zone layouts 2468 | -9/Scraptown | Learned 12 Lower Caves zone layouts 2468 | -9/Scraptown | Learned 20 Lower Caves zone layouts 2468 | -9/Scraptown | Learned 12 Upper Caves zone layouts 2468 | -9/Scraptown | Learned 24 Upper Caves zone layouts 2468 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 2468 | -9/Scraptown | Learned location of 1 exit from Lower Caves 2468 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 2468 | -9/Scraptown | Identified exit to Factory 2499 | -9/Scraptown | Visited Junk Repository 2523 | -9/Scraptown | Visited Research Penetration Think Tank 2544 | -9/Scraptown | Visited Scrapoid Research Area 2627 | -9/Scraptown | Visited Curators Association 2642 | -9/Scraptown | Visited A0-MCA Data Center 2648 | -9/Scraptown | Given a B+ rating by A0-MCA 2653 | -9/Scraptown | Found Unknown Processor 2672 | -9/Scraptown | Visited Junk Repository 2773 | -9/Scraptown | Found Exp. Terrain Scanner 3078 | -9/Scraptown | Met Optimus 3078 | -9/Scraptown | Accepted into 0bPrime 3130 | -9/Scraptown | Entered Factory 3130 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3131 | -6/Factory | Identified exit to Factory 3132 | -6/Factory | Identified exit to Lower Caves 3264 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 3354 | -6/Factory | Lost 11 parts (1p2n3u5w) 3401 | -6/Factory | Garrison activated, responded to threat 3407 | -6/Factory | Core integrity fell below 50% 3419 | -6/Factory | Core integrity fell below 20% 3445 | -6/Factory | Spotted B-75 Beast 3449 | -6/Factory | Lost 7 parts (2p1n2u2w) 3546 | -6/Factory | Entered Lower Caves 3547 | -6/Lower Caves | Identified exit to Lower Caves 3600 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03500_ Acquired Hvy. Mace. 03503_ Acquired Power Maul. 03506_ Acquired Imp. System Shield. 03520_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7N. 03525_ Acquired Prototype Device. 03525_ Identified Gravity Neutralizer. 03525_ Faulty integration triggers heat surge (+342). 03526_ Dropped Faulty Gravity Neutralizer. 03528_ Acquired Imp. Hardlight Generator. 03530_ Dropped Imp. Hardlight Generator. 03530_ Dropped Hcp. Matter Pod. 03531_ Extracted 189 matter. 03531_ Acquired Hcp. Matter Pod. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 1 Lower Caves exit... Loading 40 Lower Caves zones... Map ----- +----------------------------------------------------+ | ??????????## ##?##### #??????# ## #### ##?? | | ?????????## ### ## #??????## ##### | | ?????????# # #???????# ### | | ?????????# ######### ### | | ?????????## ## ### #?## | | ??????????## ####### ####?# ##?# | | ???????????## ## #?????# #????## #?# | | ????????????# ###### ###???# #????# #?# | | ????????????# ####?# #???# ####?# #?# | | ????????????# #?# #???# ### ##### | | ????????######## #?## #?### #??# | | ???????## ##?# #??######?# #######??## | | ???????# ### #?????????# ##?????????## | | ???##### ## #######???# ##???????????# | | #### ## ## #???### #??####?????## | | ## ## ######### ####### #### #####?# | | ## ## ####????# ## ### # | | #????# ## ## ### | | #????# ## ### ### #?? | | # ## #????# ## #### #?? | | ## ### ## ####### ### ###?? | | ### #?# ### ## #######???? | | #?# #?# ##?# ### ##????????? | | ??# #?# ##?####### #### #### ## #??????### | | ??# #?# ##?????########s #?# #####??????# | | ??# #?# #?????# @s ### #?#####????# | | ??# #?## #?????# """" ### ### ###### | | ### #### ##????# " s## ## ## | | # #????# "" ## | | # ##????# | | ####### ##?????#### ##### | | ## #??# #?????????####### ##???## | | # ##?# #???????????????#### ##?????### | | ### ##########??????#### ##????????# | | ## #?????## ##????????# | | ## #####?# ##???????### | | #### ##### #### #?????????### | | #??# ##### ### # ### #???????????# | | #??## ## #### ###?## #????###????# | | ##??## ## ### ## #????####?#### ###??# | | #???##### ## ### ##???????## #### | | #???????# #### ######### | | ### ##??????## #### | | #?###??????## ### ########## #### | | ???????????# #????????# ###? | | ???????????### ##????????## ## | | ?????????????### ####### ##??????????# # | | ???????????????#####?????####???????????## ## | | ?????????????????????????????????????????########? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1410 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteParticleBank Manual? 0 Play Time 01:01:57 Cumulative 353.2 hours Start 2026.01.17 @ 22:09:09 End 2026.01.17 @ 23:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 430caa81-8568-4db7-a0d4-320db6a07ed9