Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 19:44:15 Player: Scrambled.eggnostic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1409) 1409 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4377 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 21 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (6) ---- Gravmag System Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Assault Rifle Flak Gun > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 3 | . . . . . 3 . Parts Attached 55 | 5 4 5 2 1 17 21 Power 7 | 1 1 1 . . 2 2 Engine 4 | 1 1 . . . 1 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 2 2 . 4 7 Treads 2 | . . . . . 1 1 Leg 8 | 2 1 2 . . . 3 Wheel 6 | . . . 2 . 2 2 Hover 2 | . . . . . 1 1 Flight . | . . . . . . . Utility 9 | . 1 1 . . 4 3 Device 4 | . . 1 . . 2 1 Storage 1 | . . . . . . 1 Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 21 | 2 1 1 . 1 7 9 Energy Gun 6 | . . 1 . . 5 . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 6 | 2 . . . . 1 3 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 37 | . 2 . . . 17 18 Power 7 | . 1 . . . 3 3 Propulsion 9 | . 1 . . . 4 4 Utility 6 | . . . . . 4 2 Weapon 15 | . . . . . 6 9 Highest Loss Streak 8 | . 2 . . . 8 5 Average Slot Usage (%) 67 | . 69 94 100 100 42 47 Engine 2 | . 11 4 . . 3 1 Core 6 | . . 9 14 14 3 2 Leg 6 | . 24 28 2 . . 4 Wheel 9 | . . . 25 28 7 1 Device 6 | . . 8 14 14 5 1 Storage 1 | . . . . . . 3 Processor 8 | . 4 14 14 14 4 4 Hackware 2 | . . . . . . 7 Energy Gun 5 | . . 1 14 14 4 . Ballistic Gun 5 | . 16 12 . . 1 7 Launcher 8 | . 11 14 14 14 1 4 Naked Turns . | . . . . . . . Heaviest Build 25 | 7 8 11 11 11 22 25 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 6 | . . . . . 5 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 6 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 3 Average Carried 1 | 2 3 3 3 3 2 . Final Capacity 6 | 4 4 4 4 4 4 6 Final Carried 4 | 4 3 4 3 4 2 2 Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1032 | 292 56 82 20 . 260 322 Remotely . | . . . . . . . Salvage Created 1311 | 19 85 . . . 636 571 Parts 67 | 3 8 . . . 25 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 3 . . . 16 12 Melee 2 | . . . . . . 2 Guns 9 | . . . . . 5 4 Cannons 3 | . . . . . 2 1 AOE 16 | . 3 . . . 9 4 Classes Destroyed 9 | 1 2 . . . 4 2 Worker 1 | . . . . . . 1 Builder 4 | . 1 . . . 1 2 Tunneler 1 | 1 . . . . . . Recycler 2 | . . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 6 | . . . . . 3 3 Grunt 15 | . 3 . . . 8 4 Sentry 6 | . . . . . 5 1 Hunter 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 13 | 1 4 . . . 13 5 Combat Bots Only 8 | . 3 . . . 8 3 Max Kills in Single Turn 3 | 1 2 . . . 3 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4157 | 74 296 . . . 1572 2215 Core 1129 | 12 68 . . . 343 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 95 . . . 68 37 . Volleys Fired 85 | 7 6 . . . 38 34 Largest 3 | 2 2 . . . 3 2 Hottest 136 | 40 50 . . . 136 105 Shots Fired 112 | 14 10 . . . 51 37 Gun 62 | 14 6 . . . 29 13 Cannon 14 | . . . . . 6 8 Launcher 36 | . 4 . . . 16 16 Special . | . . . . . . . Kinetic 42 | 14 6 . . . 9 13 Thermal 18 | . . . . . 18 . Explosive 20 | . 4 . . . 16 . Electromagnetic 32 | . . . . . 8 24 Robot Hit Streak 14 | 8 3 . . . 14 7 Robot Miss Streak 5 | 2 1 . . . 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 96 | 11 4 . . . 46 35 Core Hits 77 | 1 6 . . . 38 32 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3568 | 148 201 . . . 1751 1468 Guns 751 | 148 10 . . . 409 184 Cannons 283 | . . . . . 144 139 Explosions 2283 | . 191 . . . 1198 894 Melee 247 | . . . . . . 247 Ramming 4 | . . . . . . 4 Kinetic 502 | 148 10 . . . 160 184 Thermal 403 | . . . . . 270 133 Explosive 1598 | . 191 . . . 1198 209 Electromagnetic 814 | . . . . . 123 691 Impact . | . . . . . . . Slashing 247 | . . . . . . 247 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . 5 . . . 3 54 Projectiles 3 | . . . . . . 3 Explosions 22 | . 5 . . . 3 14 Melee 37 | . . . . . . 37 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . 67 . . . . 52 Shots 6 | . 2 . . . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 135 | . 2 . . . 135 66 Average Temperature 34 | . 2 . . . 37 27 Received Heat Transfer 1224 | 42 126 . . . 576 480 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 655 | . . . . . 555 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 425 | 5 105 114 . 1 425 260 Average Influence 118 | 1 54 59 . . 224 151 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 73 | 100 100 100 . 100 26 73 Level 1 25 | . . . . . 70 26 Level 2 . | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . . . 5 9 Investigation 3 | . 1 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | 1 3 3 . . 29 35 Peak Tracking Total 8 | 1 3 2 . . 8 8 Tactical Retreats 7 | . . . . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . 2 . . . 1 4 Max in Single Turn 2 | . 2 . . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 6 | . . . 1 1 2 2 Terminals 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . . 5 1 7 10 Successful 14 | . . . 5 1 2 6 Failed 8 | . . . . . 5 3 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . . 1 Manual . | . . . . . . . Terminals 5 | . . . . 1 . 4 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 8 | . . . . . 2 6 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 5 1 . 3 Record 9 | . . . 5 1 . 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 4 | . . . . . 1 3 Process 1 | . . . . . . 1 Report Inventory 2 | . . . . . 1 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 1 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 3 | . . . . . . 3 Retrieved Matter 3 | . . . . . . 3 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 62 | . . 62 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2468 | 123 170 204 371 303 428 869 Spaces Moved 2110 | 87 112 145 446 376 320 624 Core 223 | 22 . . . . 117 84 Treads 46 | . . . . . . 46 Legs 524 | 65 112 145 21 . . 181 Wheels 1178 | . . . 425 376 169 208 Hover 139 | . . . . . 34 105 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 80 50 50 Average Speed 97 | 102 120 120 81 80 87 114 Slowest Speed 350 | 120 120 120 120 80 300 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 9 53 78 56 32 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . 18 . . . 15 78 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . 18 . . . 15 78 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2399 | 107 139 175 452 377 422 727 Wait 58 | . 10 16 . . 20 12 Move 2104 | 86 111 144 445 375 319 624 Hop . | . . . . . . . Pick Up 63 | 9 5 5 2 1 19 22 Fast Attach . | . . . . . . . Attach 46 | 5 4 1 . . 14 22 Detach . | . . . . . . . Swap 10 | . . 4 2 1 3 . Drop 21 | . 3 3 3 . 9 3 Fire 85 | 7 6 . . . 38 34 Melee 9 | . . . . . . 9 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Met 8R-AWN 294 | -10/Materials | Entered Mines 296 | -10/Mines | Followed 8R-AWN into the Mines 312 | -10/Mines | Build established: Mutant 425 | -10/Mines | Assembled infested the area 438 | -10/Mines | Escorted by a lone wolf Derelict 486 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 498 | -10/Exiles | Accompanied by 1 ally 540 | -10/Exiles | Welcomed by 8R-AWN 556 | -10/Exiles | Met EX-HEX 625 | -10/Exiles | Met EX-DEC 647 | -10/Exiles | Visited The Gauntlet 791 | -10/Exiles | Learned location of Zion (-7) 861 | -10/Exiles | Discovered new exit (range 14) 869 | -10/Exiles | Entered Mines 967 | -9/Mines | Discovered new exit (range 11) 1053 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -9/Mines | Entered Materials 1172 | -8/Materials | Evolved 4 slots: Power x1, Weapon x3 1279 | -8/Materials | Destroyed 8 combat bots 1329 | -8/Materials | Lost 8 parts (1p2n1u4w) 1404 | -8/Materials | Lost 3 parts (1u2w) 1569 | -8/Materials | Core integrity fell below 50% 1586 | -8/Materials | Discovered new exit (range 3) 1600 | -8/Materials | Entered Factory 1600 | -7/Factory | Evolved 2 slots: Utility x2 1602 | -7/Factory | Lost 5 parts (2p2n1u) 1712 | -7/Factory | Central database locked down 1916 | -7/Factory | Lost 5 parts (1n1u3w) 2183 | -7/Factory | Garrison activated, responded to threat 2194 | -7/Factory | Core integrity fell below 50% 2249 | -7/Factory | Lost 5 parts (1p1u3w) 2421 | -7/Factory | Core integrity fell below 20% 2453 | -7/Factory | Lost 3 parts (1p1n1w) 2469 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Achievement: Power Corrupts] Lgt. Nuclear Core fried. ALERT: Hostile activity reported, dispatching reinforcements to area. Acquired 10 matter. Door malfunctions. Aerolev Unit destroyed. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Door malfunctions. Shock Bomb Launcher destroyed. System corrupted: Matter fused (-10). W-25 Informer sends out distress signal. Hvy. Ion Engine destroyed. W-25 Informer sends out distress signal. Acquired Carbon-fiber Leg. Connecting with Scanalyzer... System corrupted: Component data lost. Acquired Remote Datajack. Acquired Gravmag System. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????# # ?????????????????????????????????? | | ???????# # ??????????????????????????????????? | | ???????/ /???????????????????????????????????? | | ????? # #???????????????????????????????????? | | ???? # #???????????????????????????????????? | | ?? # #???????????????????????????????????? | | ######## #???????????????????????????????????? | | ! % # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | ! / #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #???????????????????????????????????? | | ! #???????????????????????????????????? | | [ #?##########????????????????????????? | | #?# = #????????????????????????? | | #?# """ #????????????????????????? | | #?# """ #????????????????????????? | | !== ### """ !#????#+#?????????????????? | | !== + #????# #?????????????????? | | =[ ########## """ #????# #?????????????????? | | % = = #????????# """ ###### ########??????????? | | " %!#######??# """ + ???? | | " !! # #??# ######Y########??????????? | | ###+#% ##?##########@ g #????????????? | | !%%=[ #??????????# g "" #????????????? | | =**== #??????????# """ """ #????????????? | | ##??????????# """ S" #????????????? | | #??????????# """ """ #????????????? | | ##??????????# """ #????????????? | | #???????????# ! #????????????? | | ### #???????????#############????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 150 Resistance: EX 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV One Hack Too Far Power Corrupts Risk Taker Storm Trooper Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed NetworkBombardmentBarrier Manual? 0 Play Time 01:03:31 Cumulative 2.1 hours Start 2020.07.06 @ 00:26:03 End 2020.07.14 @ 19:44:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8a2537fd-ff10-4dc7-a128-fded61392789