Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:24:01 Player: FAQ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (4830) 4830 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3049) 3049 TOTAL SCORE: 13499 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 565 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite System Shield Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Relay Coupler [NC] (33) Relay Coupler [Specialist] (22) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Cannon Improved Datajack > --- INVENTORY -------- Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Improved Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 4 | . . . 1 . . . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | 6 7 1 9 2 2 . 17 5 3 16 9 . 5 Power 12 | 1 2 . 1 . . . 2 . 1 1 2 . 2 Engine 7 | 1 2 . 1 . . . 2 . . 1 . . . Core 5 | . . . . . . . . . 1 . 2 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . . 5 1 . . 5 3 1 6 2 . . Treads 18 | 2 . . 5 1 . . 5 3 1 1 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 5 2 . . Utility 29 | 1 2 1 3 1 1 . 7 . 1 7 4 . 1 Device 6 | . . 1 2 1 . . 1 . 1 . . . . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 6 | . 1 . 1 . . . 2 . . 2 . . . Hackware 11 | . . . . . . . 1 . . 5 4 . 1 Protection 3 | . . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 3 . . . 1 . 3 2 . 2 1 . 2 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . . . 1 1 . . . . . Ballistic Cannon 4 | . 2 . . . . . 1 . . 1 . . . Launcher 3 | . . . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . 1 1 . . Unidentified Prototypes 3 | . 1 . . . . . 1 . . 1 . . . Parts Lost 39 | . . . 1 . . . 14 6 . . 7 . 11 Power 7 | . . . . . . . 2 . . . 2 . 3 Propulsion 13 | . . . . . . . 4 3 . . 3 . 3 Utility 10 | . . . 1 . . . 6 1 . . 1 . 1 Weapon 9 | . . . . . . . 2 2 . . 1 . 4 Highest Loss Streak 11 | . . . 1 . . . 9 3 . . 6 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 1 12 15 14 14 15 15 15 17 19 12 4 4 4 Power 1 | . 2 3 2 1 1 1 1 . . . . . . Propulsion 1 | . . . . . 1 1 1 3 5 2 . . . Utility 5 | . 3 5 6 7 7 7 6 10 10 6 3 4 4 Weapon 3 | . 6 6 5 5 5 5 3 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 4 1 2 . . . 1 . 2 6 1 1 4 Power 3 | . 2 . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility 11 | . 1 . . . . . 1 . 2 1 1 1 4 Weapon 7 | . 1 1 1 . . . . . . 4 . . . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 96 100 100 100 95 93 97 93 90 89 90 Engine 8 | . 14 14 11 11 11 11 8 9 1 1 2 . . Core 1 | . . . . . . . . . 7 5 4 7 6 Treads 23 | . 28 28 30 33 33 33 26 25 27 11 . . . Flight 4 | . . . . . . . . . . 15 24 20 22 Device 11 | . . 1 10 20 22 22 16 18 25 11 . . . Storage 8 | . 14 14 11 11 11 11 9 9 9 3 . . . Processor 4 | . 8 12 10 1 . . 6 . . 4 . . . Hackware 9 | . . . . . . . 1 9 9 22 43 46 45 Protection 2 | . . . . . . . 8 4 . . . . . Ballistic Gun 3 | . 9 . . . . . 1 10 18 8 . . . Ballistic Cannon 14 | . 18 28 22 22 12 22 16 3 . 2 7 7 6 Special Melee Weapon 1 | . . . . . 9 . . . . 3 6 7 6 Peak Build Rating 44 | 6 13 13 18 19 19 19 28 28 28 44 44 39 39 Average Rating 23 | 5 11 13 16 18 18 19 25 24 26 34 39 38 38 On Entrance 21 | . 6 13 13 17 19 18 19 27 24 28 44 39 39 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 11 36 37 38 38 55 58 66 63 56 55 13 13 13 Greatest Support 80 | 40 40 40 60 63 63 63 63 60 60 80 21 16 16 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 5 5 Average Capacity 14 | 7 14 15 15 15 17 20 20 20 20 12 5 5 5 Most Carried 20 | 2 15 15 15 15 15 16 17 19 20 20 5 5 5 Average Carried 13 | 1 12 14 14 14 14 15 15 18 19 12 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 15 15 15 15 15 16 15 19 20 4 4 5 4 Class Distribution -------------------- 48% | Scavenger-Mutant 24% | Mutant 11% | Hacker-Sprinter 5% | Bothacker-Sprinter 5% | Bothacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 3889 | 272 462 168 527 226 . 182 885 254 . 200 403 129 181 Remotely 873 | . . 10 205 50 . 182 426 . . . . . . Salvage Created 3331 | 61 699 136 507 107 . 286 985 309 . 58 56 52 75 Parts 227 | 3 37 2 58 16 . 5 64 26 . 6 2 4 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 13 2 19 8 . 4 26 13 . . 3 1 4 Guns 16 | . 7 . . . . . 4 5 . . . . . Cannons 70 | . 6 2 19 8 . 4 22 1 . . 3 1 4 AOE 7 | . . . . . . . . 7 . . . . . Classes Destroyed 17 | 1 7 . 2 1 . 2 3 1 . . . . . Worker 4 | . . . . . . . 4 . . . . . . Builder 5 | . 1 . 2 . . . 1 . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . Recycler 9 | 1 3 1 . 1 . 2 1 . . . . . . Operator 7 | . 2 . 1 . . . 2 . . 1 . 1 . Watcher 9 | . 2 . 3 . . . 3 . . 1 . . . Swarmer 28 | . 3 . 6 6 . . 5 5 . . 1 . 2 Grunt 38 | . 10 2 7 . . 2 11 3 . . 2 . 1 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . . 5 . . . 7 4 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . 1 . . . . . 1 . Programmer 2 | . . . . . . . . 1 . . . . 1 Heavy 1 | . . . . . . . 1 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 11 | 1 5 2 10 4 . 4 11 5 . 1 2 1 2 Combat Bots Only 9 | . 3 2 8 3 . 3 9 5 . . 2 1 2 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 2 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 572 | . 55 7 68 22 . 16 158 50 . 9 42 8 137 Missed 189 | . 16 2 27 5 . 7 42 11 . 3 14 5 57 Hits 383 | . 39 5 41 17 . 9 116 39 . 6 28 3 80 Melee 1 | . . . . 1 . . . . . . . . . Projectile 382 | . 39 5 41 16 . 9 116 39 . 6 28 3 80 Critical Strikes 9 | . 1 . . . . 1 3 2 . . . . 2 Damage Taken 5211 | . 408 59 487 161 . 142 1712 605 . 48 387 47 1155 Core 1338 | . 95 . 99 6 . 63 244 116 . 6 77 13 619 Absorbed by Shields 58 | . . . . . . . . . . . . . 58 Regen/Repaired (Parts) 56 | . . . . . . . . . . . . 56 . Core Remaining (%) 63 | 100 . 62 . . . 58 . . 34 . . . . Volleys Fired 371 | 3 69 10 64 17 . 19 91 26 1 8 33 11 19 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 1 1 1 Hottest 73 | 40 66 66 66 66 . 66 73 63 46 40 40 40 40 Shots Fired 666 | 6 138 20 128 34 . 38 180 49 2 8 33 11 19 Gun 127 | 6 52 . . . . . 30 32 2 5 . . . Cannon 523 | . 86 20 128 34 . 38 149 4 . 3 33 11 17 Launcher 16 | . . . . . . . 1 13 . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 650 | 6 138 20 128 34 . 38 179 36 2 8 33 11 17 Thermal . | . . . . . . . . . . . . . . Explosive 14 | . . . . . . . 1 13 . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 19 | 4 13 4 8 5 . 5 19 19 1 2 6 5 6 Robot Miss Streak 6 | 1 6 2 4 4 . 4 4 2 1 3 2 3 3 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 376 | 4 75 12 60 13 5 23 109 30 1 11 17 5 11 Core Hits 188 | 2 33 4 28 9 . 9 50 35 . 3 3 5 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 20 | . 1 1 2 . . 1 11 . . . 1 1 2 Blast 20 | . 1 1 2 . . 1 11 . . . 1 1 2 Melee Attacks 26 | . . . . . 5 . . . . 12 7 . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 . . . . 6 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8716 | 44 1315 258 1382 293 . 444 2613 1349 18 63 339 303 295 Guns 1046 | 44 360 . . . . . 282 309 18 33 . . . Cannons 6397 | . 955 258 1382 293 . 444 2255 100 . 30 339 102 239 Explosions 1273 | . . . . . . . 76 940 . . . 201 56 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 7424 | 44 1315 258 1382 293 . 444 2518 409 18 63 339 102 239 Thermal . | . . . . . . . . . . . . . . Explosive 1098 | . . . . . . . 76 940 . . . 82 . Electromagnetic 175 | . . . . . . . . . . . . 119 56 Impact 19 | . . . . . . . 19 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 3 . . . 2 Average Corruption 2 | . . . . . . . 2 2 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . . . 3 13 2 . . . 3 Message Errors 6 | . . . . . . . 2 3 . . . . 1 Matter Fused 4 | . . . . . . . 1 3 . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . 1 Energy Discharges 2 | . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . 2 1 . . . 1 Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 202 | . 20 2 18 8 . . 25 57 . . 10 62 . Projectiles 132 | . 20 2 18 8 . . 25 29 . . 10 20 . Explosions 70 | . . . . . . . . 28 . . . 42 . Melee . | . . . . . . . . . . . . . . Knockbacks 43 | . 6 1 11 3 . 3 13 . . . 3 1 2 Impact . | . . . . . . . . . . . . . . Kinetic 40 | . 5 1 11 3 . 3 11 . . . 3 1 2 Secondary 3 | . 1 . . . . . 2 . . . . . . Self-Inflicted Damage 101 | . . . . . . . 26 75 . . . . . Shots 9 | . . . . . . . 1 8 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 151 | . 99 87 39 6 . . 3 151 . 3 12 3 92 Average Temperature 19 | . 16 30 27 6 . . 2 65 . 1 4 3 32 Received Heat Transfer 1373 | . 165 33 147 20 . 27 549 144 . 18 120 9 141 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Maximum Alert Level 2 | . . . 1 . . . 1 2 1 . 1 . 2 Low Security (%) 82 | 100 100 100 52 100 . 100 96 10 20 100 72 100 20 Level 1 13 | . . . 47 . . . 3 61 79 . 27 . 25 Level 2 3 | . . . . . . . . 27 . . . . 53 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 668 | 5 110 40 313 154 . 86 270 536 261 81 334 195 668 Initial 261 | . . 8 5 76 . . 7 171 261 81 . 170 125 Average 95 | . 37 8 162 35 . 41 39 327 221 12 162 143 411 Influence Increases 3969 | 5 422 55 593 148 . 111 753 425 . 87 474 263 633 Destroy 0b10 Robot/C 2092 | . 260 40 380 120 . 80 472 260 . . 160 20 300 Destroy 0b10 Robot/NC 180 | 5 55 5 30 5 . 10 50 . . 10 . 10 . Destroy Leader 430 | . 78 10 86 20 . 20 134 20 . 2 20 10 30 Allied During Kill 57 | . . . . . . . . . . . 9 . 48 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 Successful Hack 47 | . 11 . 8 . . . 4 . . 14 . . 10 Disable Machine 135 | . 15 . 60 . . . 15 . . 15 . 30 . Anti-Garrison Action 300 | . . . . . . . . 100 . . 100 . 100 Destroy Structure 223 | . 3 . 14 3 . 1 63 30 . 1 50 28 30 Partial Spotted 105 | . . . . . . . . . . 45 15 45 . Lose Combat Pursuer 390 | . . . 15 . . . 15 15 . . 120 120 105 Influence Decreases 3341 | 5 400 62 410 346 . 90 510 153 355 268 150 408 184 Entered New Map 836 | . . 14 10 122 . . 14 93 275 100 . 154 54 Time Decay 2034 | 5 400 48 390 224 . 90 385 . 80 158 . 254 . Lost Part 361 | . . . 10 . . . 111 60 . . 70 . 110 Lost Ally 110 | . . . . . . . . . . 10 80 . 20 Squads Dispatched 17 | . 3 . . . . . 7 . . 4 . 3 . Investigation 3 | . 1 . . . . . . . . 1 . 1 . Extermination 3 | . . . . . . . . . . 2 . 1 . Reinforcement 10 | . 2 . . . . . 6 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 6 | . 1 . 2 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 27 2 32 7 . 4 39 12 1 8 13 10 21 Peak Tracking Total 12 | . 3 2 5 3 . 3 5 3 1 4 6 3 12 Tactical Retreats 15 | . . . 1 . . . 1 1 . . 4 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 23 | . 1 . . . . . 1 5 . 1 5 2 8 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . . 19 3 3 Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . Reprogrammed 3 | . . . . . . . . . . . 1 1 1 Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 15 | . 1 . 4 . . . 1 2 . 1 2 2 2 Max in Single Turn 1 | . 1 . 1 . . . 1 1 . 1 1 1 1 Garrison Relay 6 | . . . . . . . . 2 . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 37 | . 4 . 4 1 2 . 4 . 1 8 2 9 2 Terminals 23 | . 4 . 3 . . . 2 . 1 4 2 5 2 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 . . 1 . 1 . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Total Hacks 92 | . 11 . 10 1 5 . 10 . 2 29 4 18 2 Successful 58 | . 2 . 3 1 5 . 4 . . 25 2 14 2 Failed 34 | . 9 . 7 . . . 6 . 2 4 2 4 . Catastrophic 2 | . 1 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 5 . 3 . 1 . . . . 12 . 4 . Terminals 59 | . 11 . 8 . . . 4 . 2 22 4 6 2 Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 6 | . . . . . . . . . . . . 6 . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 9 | . . . 2 . . . 3 . . 1 . 3 . Garrison Access 7 | . . . . . . . 3 . . 2 . 2 . Terminal Hacks 27 | . . . 1 1 5 . 2 . . 13 2 1 2 Record 8 | . . . . . 4 . . . . 4 . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . . . 1 1 . 1 Alert Level 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . Garrison Status 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . Network Status 2 | . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . . . . . . 6 . Scan Component 3 | . . . . . . . . . . . . 3 . Repair 3 | . . . . . . . . . . . . 3 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . . . 1 . . 1 . 3 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Retrieve Study 3 | . . . . . . . 1 . . 1 . 1 . Garrison Access Hacks 5 | . . . . . . . 1 . . 2 . 2 . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . Coupler Status 2 | . . . . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 2 . 2 . . . . . . 6 . 1 . Terminals 11 | . 2 . 2 . . . . . . 6 . 1 . Track 1 | . . . . . . . . . . 1 . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . Botnet 4 | . 1 . . . . . . . . 2 . 1 . Operators 4 | . 1 . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . Used 2 | . . . 1 . . . . . . . . 1 . Hacking Detections 22 | . 4 . 3 . . . 2 . . 6 2 5 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . Total Robot Build Rating 4 | . . . . . . . . . . 4 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . . 1 . 1 . Parts Repaired 3 | . . . . . . . . . . . . 3 . Time 134 | . . . . . . . . . . . . 134 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 2 . . 1 . . Zone Cloak 2 | . . . . . . . . 1 . . 1 . . Robots Hacked 15 | . . . . . 4 . . . . 4 5 . 2 Non-combat 6 | . . . . . 3 . . . . 3 . . . Combat 9 | . . . . . 1 . . . . 1 5 . 2 Robot Hacks Applied 17 | . . . . . 4 . . . . 6 5 . 2 parse_system 8 | . . . . . 4 . . . . 2 1 . 1 find_chute 2 | . . . . . . . . . . 2 . . . ignore_repairs 1 | . . . . . . . . . . 1 . . . reboot_system 2 | . . . . . . . . . . 1 . . 1 formatsys_high 4 | . . . . . . . . . . . 4 . . Relay Couplers Released 27 | . . . . . . . . 9 . . 9 . 9 Machine Destruction 27 | . . . . . . . . 9 . . 9 . 9 Attached 6 | . . . . . . . . . . 2 3 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 12 | . . . 1 . . . . . . 5 4 . 2 Largest Group 4 | . . . 1 1 1 1 . . . 4 1 . 2 Highest-Rated Group 124 | . . . 10 10 10 10 . . . 24 32 . 124 Highest-Rated Ally 62 | . . . 10 10 10 10 . . . 10 32 . 62 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . . . . 24 . 29 Total Damage 1352 | . . . . . . . . . . . 470 . 882 Kills 16 | . . . . . . . . . . . 5 . 11 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Active Infowar (turns) 1597 | . 875 266 . . . . 453 . . 3 . . . Optics 3 | . . . . . . . . . . 3 . . . Terrain 453 | . . . . . . . 453 . . . . . . T.N.C. 1141 | . 875 266 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 10487 | 108 1523 292 1117 1182 592 235 2332 505 177 907 522 546 449 Spaces Moved 7513 | 62 787 162 550 682 361 110 897 218 104 1291 771 928 590 Core 13 | 9 . . . . . . . . . . . . 4 Treads 4194 | 53 787 162 550 682 361 110 897 218 104 270 . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3306 | . . . . . . . . . . 1021 771 928 586 Fastest Speed 27 | 50 160 160 160 160 160 160 160 160 160 27 27 29 29 Average Speed 109 | 144 160 160 160 160 160 160 214 185 160 55 29 29 29 Slowest Speed 240 | 160 160 160 160 160 160 160 240 216 163 165 104 29 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 94 35 43 94 65 29 70 32 12 33 59 17 50 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . Spaces Dug 24 | . . . 3 . . . 9 11 . . . 1 . Terrain Destroyed 131 | . 3 . 10 3 . 1 59 23 . 1 . 31 . Melee . | . . . . . . . . . . . . . . Projectile 70 | . 3 . 10 3 . 1 48 . . 1 . 4 . AOE 61 | . . . . . . . 11 23 . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 9123 | 72 921 175 662 741 373 131 1128 267 112 1475 1029 1193 844 Wait 795 | . 25 . 29 35 4 1 106 6 . 121 115 242 111 Move 7496 | 61 786 161 549 681 360 109 896 216 103 1290 767 927 590 Hop 1 | . . . . . . . . . . . 1 . . Pick Up 59 | 2 17 1 3 2 1 1 9 6 2 7 5 3 . Fast Attach 42 | 6 6 1 3 1 . . 6 1 1 4 5 3 5 Attach 37 | . 1 . 1 . . . 13 5 . 11 4 1 1 Detach 25 | . 6 1 1 1 . . 2 1 . 8 3 1 1 Swap 19 | . 1 . 5 1 2 1 3 2 2 2 . . . Drop 43 | . 10 1 7 3 1 . 2 . 3 12 1 2 1 Fire 371 | 3 69 10 64 17 . 19 91 26 1 8 33 11 19 Melee 26 | . . . . . 5 . . . . 12 7 . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 182 | . . . . . . . . 4 . . 67 . 111 Rewire 2 | . . . . . . . . . . . 2 . . Trap 25 | . . . . . . . . . . . 19 3 3 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 9 exits: Fac x4 / Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Discovered new exit (range 7) 1040 | -10/Materials | Discovered new exit (range 12) 1307 | -10/Materials | Discovered new exit (range 15) 1632 | -10/Materials | Entered Mines 1909 | -10/Mines | Discovered new exit (range 10) 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Destroyed 8 combat bots 2700 | -9/Materials | Build established: Scavenger-Mutant 3041 | -9/Materials | Entered Mines 3041 | -9/Mines | Accompanied by 1 ally 3061 | -9/Mines | Discovered new exit (range 7) 3069 | -9/Mines | Identified exit to Materials 3210 | -9/Mines | Discovered exit to Materials (range 8) 3438 | -9/Mines | Learned Materials stockpile data 3618 | -9/Mines | Assembled infested the area 3963 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4101 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4168 | -9/Mines | Discovered new exit (range 5) 4223 | -9/Mines | Entered Exiles 4223 | -9/Exiles | Accompanied by 1 ally 4262 | -9/Exiles | Met 8R-AWN 4297 | -9/Exiles | Met EX-HEX 4381 | -9/Exiles | Met EX-DEC 4450 | -9/Exiles | Met EX-BIN 4482 | -9/Exiles | Aligned with FarCom system 4484 | -9/Exiles | Given EX-Vault access code 4522 | -9/Exiles | Opened EX-Vault 4529 | -9/Exiles | Found Prototype Processor 4591 | -9/Exiles | Identified 0b10 Alert Chip 4623 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4704 | -9/Exiles | Learned location of Zion (-6) 4792 | -9/Exiles | Discovered new exit (range 10) 4815 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4815 | -9/Exiles | Entered Mines 4815 | -8/Mines | Accompanied by 1 ally 5028 | -8/Mines | Discovered exit to Materials (range 7) 5050 | -8/Mines | Entered Materials 5050 | -8/Materials | Evolved 2 slots: Utility x2 5994 | -8/Materials | Garrison activated, responded to threat 6812 | -8/Materials | Discovered new exit (range 5) 6865 | -8/Materials | Build established: Scavenger-Skirmisher 7036 | -8/Materials | Found Prototype Device 7114 | -8/Materials | Lost 9 parts (2p2n4u1w) 7120 | -8/Materials | Destroyed 9 combat bots 7261 | -8/Materials | Discovered new exit (range 3) 7322 | -8/Materials | Build established: Scavenger-Mutant 7380 | -8/Materials | Identified exit to Garrison 7382 | -8/Materials | Entered Garrison 7408 | -8/Garrison | Triggered checkpoint 7436 | -8/Garrison | Garrison Relay disabled 7533 | -8/Garrison | Installed Relay Interface Framework 7613 | -8/Garrison | Lost 3 parts (2n1w) 7648 | -8/Garrison | Triggered checkpoint 7656 | -8/Garrison | Core integrity fell below 50% 7742 | -8/Garrison | Triggered checkpoint 7814 | -8/Garrison | Discovered new exit (range 10) 7875 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7887 | -8/Garrison | Entered Materials 8048 | -8/Materials | Discovered new exit (range 9) 8064 | -8/Materials | Entered Factory 8064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8296 | -7/Factory | Build established: Bothacker-Mutant 8583 | -7/Factory | Fabricated K-01 Serf (x4) 8594 | -7/Factory | Identified exit to Storage 8594 | -7/Factory | Identified exit to Lower Caves 8594 | -7/Factory | Identified exit to Factory 8685 | -7/Factory | Lost 4 allies 8791 | -7/Factory | Build established: Hacker-Sprinter 8969 | -7/Factory | Identified exit to Garrison 8971 | -7/Factory | Entered Garrison 9003 | -7/Garrison | Triggered checkpoint 9042 | -7/Garrison | Garrison Relay disabled 9172 | -7/Garrison | Lost 6 parts (1p3n1u1w) 9239 | -7/Garrison | Discovered new exit (range 7) 9245 | -7/Garrison | Triggered checkpoint 9263 | -7/Garrison | Triggered checkpoint 9337 | -7/Garrison | Discovered new exit (range 9) 9342 | -7/Garrison | Discovered new exit (range 53) 9342 | -7/Garrison | Discovered new exit (range 6) 9342 | -7/Garrison | Discovered new exit (range 50) 9342 | -7/Garrison | Discovered new exit (range 88) 9355 | -7/Garrison | Garrison Relay disabled 9367 | -7/Garrison | Triggered checkpoint 9458 | -7/Garrison | Build established: Bothacker-Sprinter 9470 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9493 | -7/Garrison | Entered Factory 9576 | -7/Factory | Repaired VTOL Module 9647 | -7/Factory | Repaired Imp. Cesium-ion Thruster 9681 | -7/Factory | Repaired VTOL Module 9851 | -7/Factory | Allied Derelicts emerged from ambush trap array 10024 | -7/Factory | Lost 3 allies 10039 | -7/Factory | Identified exit to Garrison 10039 | -7/Factory | Entered Garrison 10069 | -7/Garrison | Triggered checkpoint 10069 | -7/Garrison | Found embedded Infiltrators 10133 | -7/Garrison | Garrison Relay disabled 10208 | -7/Garrison | Build established: Hacker-Sprinter 10247 | -7/Garrison | Triggered checkpoint 10258 | -7/Garrison | P-60 Hacker assimilated allied XG-BT0(x) 10319 | -7/Garrison | Learned Factory security intel 10327 | -7/Garrison | Garrison Relay disabled 10386 | -7/Garrison | Discovered exit to Factory (range 14) 10454 | -7/Garrison | Triggered checkpoint 10473 | -7/Garrison | Core integrity fell below 50% 10484 | -7/Garrison | Core integrity fell below 20% 10488 | -7/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10473_ Gauss Cannon destroyed. 10474_ Acquired 28 matter. 10476_ Acquired Particle Gun. 10477_ Particle Gun destroyed. 10478_ Acquired Mic. Nuclear Core. 10479_ Acquired 1 matter. 10480_ Critical hit (Burn: +37). 10480_ Mic. Nuclear Core destroyed. 10480_ Triggered Stasis Trap. 10480_ A bubble of rippling energy engulfs the area. 10480_ Field strength at 94. 10480_ Field strength at 84. 10481_ Field strength at 70. 10482_ Imp. Cesium-ion Thruster destroyed. 10482_ Field strength at 56. 10483_ Field strength at 41. 10484_ S-27 Virus destroyed. 10484_ Field strength at 24. 10485_ Field strength at 14. 10486_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# ## | | ??????????????????????????????????????####### | | ??????????????????????????????????????# + | | ??????????????????????????????????????# ##### ## | | ??????????????????????????????????????# #???# #? | | ??????????????????????????????????????# #???# #? | | ??????????????????????????????????????# #???# #? | | ??????????????????????????????????????# #???# #? | | ??????????????????????????????????????# #???#^ #? | | ??????????????????????????????????????# #???#^ #? | | ?????????????????????????##???????????# #???# #? | | ????????????????+???????? ???????????# #???# #? | | ????????????????+???????? #??????????# #???# #? | | ????????????????????????? #??????????# #???# #? | | ????????????????????????? #??????????# #???# ## | | ????????????????????????? #???????#### ##### | | ????????????????+???????? #???????# + | | ????????????????????????? #######?# ######## ## | | ????????????????????????? ## #?# #??????# #? | | ???????????????????#+####+;## ### ######## #? | | ???????????????????? #? | | ???+????????????????? % #? | | ????????????+????????? % #? | | ???????????????????????# ## ##%[ ###########? | | ?????????????????????### @ ## ##= ###????????? | | ?????????????????????# ^ #????????? | | ?????????????????????#g % #????????? | | ?????????????????????# [ %=[ #????????? | | ?????????????????????# g g%%!%% #????????? | | ?????????????????????### ##sgss##%!=###????????? | | ?????????############### ## = s## ##########?? | | ?????????# g s*= =%= %!!#?? | | ?????????# %![ g % %% ! %!%%#?? | | ?????????# =%! = ###+###^ #?? | | ?????????# #### #######+### ## ##?????# #?? | | ?????????# #??# #?????????# ## #??????# #?? | | ?????????# #??# #?????????#+##### #??????+ #?? | | ?????????# #??# #???????????????# #??????# #?? | | ?????????# #??# #???????????????# +??????# #?? | | ??######## #### #???????????????# #??????# #?? | | ??# #???????????????# #??????# #?? | | ??# ###### ####+#???????????????# ####+### ### | | ### #????# #????????????????????# | | "## "????# #????????????????????# | | "?+??+ +????????????????????####### ######## | | ### "????# #??????????????????????????# ######## | | ??# #????# #??????????????????????????# ## | | ??# #????# #?????????+????????????????# ## ##### | | ### #????# #??????????????????????????# ## #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- VTOL Module | 16% | -7/Factory Imp. Cesium-ion Thruster | 56% | -7/Factory VTOL Module | 64% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Hehehe Maximum Efficiency Challenges ------------ None Game ------ Seed SmartbombScrapJetlance Manual? 0 Play Time 01:37:49 Cumulative 25.2 hours Start 2025.11.02 @ 18:25:13 End 2025.11.02 @ 20:24:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1d5f1f-ccc4-43a4-93a1-1548bfa9c6d5