Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.11 @ 16:00:51

Player: fpsbossfight

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (21)       4200
Robots Destroyed (245)     1225
Value Destroyed (11683)    11683
Prototype IDs (31)         620
Alien Tech Used (0)        0
Bonus (5963)               5963
              TOTAL SCORE: 26691

 Bonus
-------
High Alert Combat Kills    1777
Follower Combat Kills      1638
Network Hubs Disabled      200
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1346
Built Enhanced Grunts      300
Friendly Fire              -598

 Cogmind 
---------
Core Integrity             927/1150
Matter                     300/300
Energy                     0/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (182) Ox1
Location                   -4/Factory

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (5) ---
      Improved VSS Leg
               Myomer Leg
      Advanced Myomer Leg
      Enhanced Biometal Leg
>              --- UTILITY (8) ------
      Advanced Cooling System
               Huge Storage Unit
      Enhanced Optical Array
  Experimental Targeting Computer
      Improved Target Analyzer
               Centrium Light Armor Plating
               Graphene Brace
    Long-range Tractor Beam
>              --- WEAPON (5) -------
               KE Penetrator
               KE Penetrator
       Compact Tesla Bomb Launcher
>              --- INVENTORY (25) ---
               Flexi-carbon Leg
               Flexi-carbon Leg
      Enhanced Flexi-carbon Leg
      Enhanced Flexi-carbon Leg
  Experimental Heat Sink
         Large Storage Unit
       Compact Matter Pod (150)
      Improved Kinecellerator
  Experimental Force Field
         Heavy Missile Launcher
               RU-N14's Throwing Claymores v3 (10)
               Axe

 Peak State 
------------
>               --- POWER ------------
                Vortex Chain Reactor
>               --- PROPULSION -------
       Improved VSS Leg
                Myomer Leg
       Advanced Myomer Leg
       Enhanced Biometal Leg
       Enhanced Biometal Leg
>               --- UTILITY ----------
       Advanced Cooling System
                Huge Storage Unit
       Enhanced Optical Array
   Experimental Targeting Computer
       Improved Target Analyzer
                Centrium Light Armor Plating
   Experimental Force Field
     Long-range Tractor Beam
>               --- WEAPON -----------
                Coil Gun
  Hypervelocity Gauss Rifle
       Improved Heavy Machine Gun
                KE Penetrator
                KE Penetrator
>               --- INVENTORY --------
                Antimatter Reactor
                Flexi-carbon Leg
       Improved VSS Leg
       Enhanced Flexi-carbon Leg
       Enhanced Flexi-carbon Leg
   Experimental Heat Sink
          Large Storage Unit
        Compact Matter Pod
       Improved Kinecellerator
                Graphene Brace
   Experimental Force Field
                KE Penetrator
                Railgun
        Compact Tesla Bomb Launcher
          Heavy Missile Launcher
                RU-N14's Throwing Claymores v3
                Axe
[Rating: 141]

 Favorites 
-----------
Power                      Cooled Deuterium Engine
  Engine                   Cooled Deuterium Engine
  Reactor                  Vortex Chain Reactor
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Linear Gravjet
Utility                    Large Storage Unit
  Device                   Advanced Cooling System
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Protection               Improved Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Heavy Assault Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Slots Evolved              13   | .   1   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Parts Attached             223  | .   6   .   2   4   18  26  5   5   .   7   5   19  3   .   14  39  2   4   13  13  38  
  Power                    16   | .   1   .   .   .   1   4   .   .   .   .   .   2   .   .   2   2   .   .   1   .   3   
    Engine                 10   | .   1   .   .   .   1   4   .   .   .   .   .   2   .   .   1   1   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   3   
  Propulsion               42   | .   .   .   .   3   4   2   1   1   .   1   1   6   .   .   4   9   .   .   2   1   7   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    41   | .   .   .   .   3   4   2   1   1   .   1   1   6   .   .   4   9   .   .   2   1   6   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  55   | .   2   .   .   1   2   11  .   2   .   .   1   5   1   .   4   7   2   .   7   2   8   
    Device                 18   | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   2   4   .   .   4   .   5   
    Storage                7    | .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   1   1   1   
    Processor              14   | .   1   .   .   .   1   5   .   .   .   .   .   2   .   .   .   2   1   .   2   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             16   | .   .   .   .   1   1   3   .   1   .   .   .   2   1   .   2   1   1   .   .   1   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   110  | .   3   .   2   .   11  9   4   2   .   6   3   6   2   .   4   21  .   4   3   10  20  
    Energy Gun             2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          77   | .   3   .   2   .   6   6   1   1   .   3   3   4   2   .   2   18  .   2   1   8   15  
    Ballistic Cannon       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               17   | .   .   .   .   .   3   1   2   1   .   1   .   1   .   .   1   1   .   1   1   .   4   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        12   | .   .   .   .   .   .   1   1   .   .   2   .   1   .   .   1   2   .   1   .   2   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  18   | .   .   .   .   .   1   2   .   .   .   .   1   .   2   .   1   1   .   .   6   .   4   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   
    System Corruption      5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   1   .   .   .   .   .   
Parts Lost                 30   | .   .   .   .   .   .   2   .   1   .   .   .   2   1   .   7   3   .   .   .   4   10  
  Power                    6    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   .   .   2   
  Propulsion               7    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   3   1   .   .   .   .   1   
  Utility                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   1   .   
  Weapon                   12   | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   3   7   
  Highest Loss Streak      5    | .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   4   1   .   .   .   2   5   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  100 100 100 93  98  100 99  100 99  100 99  99  100 95  92  93  94  93  90  92  
  Engine                   8    | .   12  12  12  12  12  12  14  14  14  14  12  11  12  12  9   2   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   4   5   4   
  Leg                      26   | .   25  25  25  25  23  28  28  27  28  28  31  30  31  31  30  26  27  27  27  27  24  
  Device                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  11  11  11  5   11  
  Storage                  8    | .   12  12  12  12  8   7   7   7   7   7   12  12  12  12  12  11  6   5   5   5   5   
  Processor                16   | .   11  12  12  12  15  19  21  21  21  21  18  18  18  18  16  5   14  16  19  22  16  
  Protection               6    | .   12  12  12  12  7   6   7   6   7   7   6   6   5   6   5   3   3   5   2   2   4   
  Ballistic Gun            21   | .   22  25  25  25  22  20  18  21  21  20  18  17  18  18  17  21  22  21  20  20  24  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             158  | 22  34  34  34  38  46  54  58  58  54  58  57  66  63  63  64  84  62  62  77  94  158 
  Greatest Support         130  | 20  20  20  20  20  37  55  60  67  67  67  85  85  83  83  95  108 81  81  105 115 130 
  Greatest Overweight (x)  1    | 1   1   1   1   1   1   1   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   
  Average Overweight (x)   .    | 1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 10  15  15  15  15  15  25  15  15  15  15  15  15  15  15  15  15  15  15  15  15  25  
  Average Capacity         15   | 10  11  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  20  
  Most Carried             17   | 7   15  15  15  15  15  15  15  15  14  15  15  15  15  15  15  15  15  15  15  15  17  
  Average Carried          14   | 7   10  15  14  15  14  14  14  14  14  14  14  14  14  15  13  14  14  14  14  14  14  
  Final Capacity           25   | 10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  25  
  Final Carried            15   | 7   15  15  15  15  15  15  15  14  14  15  15  15  15  15  15  15  15  15  15  15  12  

 Class Distribution 
--------------------
 48% | Scavenger-Gunner
 26% | Hacker-Gunner
 24% | Hacker-Mutant

 Dominant Class 
----------------
    Hacker-Mutant | -10/Materials
    Hacker-Mutant | -10/Mines
    Hacker-Mutant | -10/Exiles
    Hacker-Mutant | -9/Mines
    Hacker-Gunner | -8/Materials
 Scavenger-Gunner | -7/Factory
    Hacker-Mutant | -7/Lower Caves
    Hacker-Gunner | -7/Lower Caves
    Hacker-Gunner | -7/Data Miner
    Hacker-Gunner | -6/Proximity Caves
    Hacker-Gunner | -6/Factory
    Hacker-Gunner | -6/Extension
 Scavenger-Gunner | -6/Cetus
 Scavenger-Gunner | -6/Archives
 Scavenger-Gunner | -6/Hub_04(d)
 Scavenger-Gunner | -5/Factory
 Scavenger-Gunner | -5/Upper Caves
 Scavenger-Gunner | -5/Upper Caves
 Scavenger-Gunner | -5/Warlord
 Scavenger-Gunner | -4/Proximity Caves
 Scavenger-Gunner | -4/Factory

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  
Matter Collected           9354  | 168  158  78   24   173  564  778  168  457  .    152  213  599  146  48   300  1344 291  104  1    945  2643 
  Remotely                 2063  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2063 
Salvage Created            13272 | .    426  .    .    351  767  1045 57   540  .    15   345  816  107  224  1025 1426 101  95   359  637  4936 
  Parts                    635   | .    29   .    .    12   41   66   3    17   .    2    20   51   3    9    37   70   1    3    11   21   239  
Haulers Intercepted        9     | .    1    .    .    .    1    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    
Recyclers Shooed           8     | .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Combat Hostiles Destroyed  194  | .   6   .   .   4   16  14  1   10  .   2   3   8   2   3   17  23  2   3   14  9   57  
  Guns                     165  | .   6   .   .   4   14  14  1   10  .   .   3   8   2   3   11  18  2   1   2   9   57  
  AOE                      29   | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   6   5   .   2   12  .   .   
Classes Destroyed          18   | .   4   .   .   3   2   2   1   .   .   .   .   1   .   .   1   .   .   .   2   .   2   
  Worker                   7    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Builder                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   4   
  Hauler                   9    | .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   
  Recycler                 10   | .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   2   1   .   .   .   .   3   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Watcher                  12   | .   3   .   .   .   2   2   .   .   .   .   .   2   .   .   .   1   .   .   .   .   2   
  Swarmer                  24   | .   .   .   .   .   5   .   .   2   .   2   .   .   .   .   .   4   .   .   .   .   11  
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Grunt                    83   | .   6   .   .   2   9   6   .   2   .   .   .   2   1   .   9   7   1   3   10  2   23  
  Brawler                  4    | .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Sentry                   33   | .   .   .   .   .   1   6   .   1   .   .   2   4   .   3   3   5   .   .   .   1   7   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
  Hunter                   11   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   2   5   
  Programmer               19   | .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   1   4   .   .   .   3   7   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           28   | .   3   .   .   3   5   2   1   5   .   2   3   8   1   3   9   9   2   3   9   2   28  
  Combat Bots Only         21   | .   3   .   .   2   4   2   1   5   .   2   1   5   1   3   9   6   2   3   9   2   21  
Max Kills in Single Turn   4    | .   1   .   .   1   1   1   1   2   .   1   1   1   1   1   2   4   1   1   4   1   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Exploded                 4    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   3   .   1   4   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  
Damage Taken               9406  | .    297  .    .    34   395  676  16   351  .    79   69   596  115  31   1373 883  58   23   453  1080 2877 
  Core                     768   | .    41   .    .    14   35   65   7    .    .    .    10   54   33   .    89   64   .    .    31   102  223  
  Absorbed by Shields      252   | .    .    .    .    .    .    .    .    .    .    .    .    168  .    .    .    .    .    .    .    .    84   
  Regen/Repaired (Parts)   164   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    164  
Core Remaining (%)         86    | 100  .    .    .    78   93   .    .    .    .    89   .    .    .    .    78   .    .    .    .    80   .    
Volleys Fired              497   | .    28   3    .    15   44   61   2    24   .    9    10   36   8    4    42   53   5    4    12   33   104  
  Largest                  5     | .    2    2    .    2    3    3    3    3    .    3    3    3    3    3    3    4    4    3    3    4    5    
  Hottest                  167   | .    60   46   .    46   102  69   69   69   .    69   74   60   65   65   65   124  114  84   84   121  167  
Shots Fired                1642  | .    57   6    .    30   114  183  6    72   .    23   30   105  24   12   112  200  20   6    20   132  490  
  Gun                      1608  | .    57   6    .    30   110  182  6    72   .    21   30   104  24   12   105  196  20   3    12   132  486  
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 34    | .    .    .    .    .    4    1    .    .    .    2    .    1    .    .    7    4    .    3    8    .    4    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1605  | .    56   6    .    30   108  182  6    72   .    21   30   104  24   12   105  196  20   3    12   132  486  
  Thermal                  2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                33    | .    .    .    .    .    4    1    .    .    .    2    .    1    .    .    7    4    .    3    8    .    3    
  Electromagnetic          2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robot Hit Streak         64    | .    12   11   .    17   28   41   11   19   .    17   44   45   23   5    23   31   8    7    16   44   64   
  Robot Miss Streak        4     | .    2    .    .    2    2    3    .    2    .    1    .    3    1    1    4    2    1    .    1    2    3    
  Penetration Max          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    3    
  Secondary Targets        40    | .    2    .    .    .    3    .    .    2    .    .    .    4    1    .    4    1    1    .    .    2    20   
    Max Gunslinging Chain  2     | .    1    .    .    .    1    .    .    1    .    .    .    1    1    .    1    1    1    .    .    1    2    
Shots Hit Robots           1295  | .    43   6    .    24   81   145  4    59   .    19   27   87   21   8    96   150  15   4    17   115  374  
  Core Hits                608   | .    21   .    .    9    41   54   3    25   .    7    14   32   9    5    56   72   6    7    34   34   179  
  Critical Kills           44    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    5    .    .    1    1    31   
  Critical Parts Destroyed 77    | .    .    .    .    .    1    1    .    1    .    .    .    .    1    1    6    13   1    .    .    2    50   
  Critical Strikes         126   | .    .    .    .    .    1    1    .    1    .    .    .    1    1    1    11   18   1    .    1    5    84   
    Destroy                126   | .    .    .    .    .    1    1    .    1    .    .    .    1    1    1    11   18   1    .    1    5    84   
Melee Attacks              39    | .    .    .    .    .    .    1    7    .    .    4    .    1    .    .    4    2    .    3    .    17   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 39    | .    .    .    .    .    .    1    7    .    .    4    .    1    .    .    4    2    .    3    .    17   .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           29942 | .    492  88   .    378  1467 2214 54   894  .    494  488  2008 505  183  3147 4024 295  509  2580 2034 8088 
  Guns                     24609 | .    492  88   .    378  1264 2175 47   894  .    281  478  1971 505  183  2168 3185 295  22   209  2034 7940 
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               5154  | .    .    .    .    .    200  .    .    .    .    213  .    .    .    .    979  835  .    487  2371 .    69   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  179   | .    .    .    .    .    3    39   7    .    .    .    10   37   .    .    .    4    .    .    .    .    79   
  Kinetic                  24571 | .    470  88   .    378  1248 2175 47   894  .    281  478  1971 505  183  2168 3185 295  22   209  2034 7940 
  Thermal                  50    | .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    .    
  Explosive                5051  | .    .    .    .    .    200  .    .    .    .    213  .    .    .    .    979  801  .    487  2371 .    .    
  Electromagnetic          91    | .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    69   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    1    1    1    1    .    2    2    3    3    3    .    2    2    2    9    1    1    1    1    1    1    
  Average Corruption       1     | .    1    1    1    1    .    1    2    2    3    3    .    2    2    2    2    1    1    1    1    1    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  99    | .    9    3    3    8    .    11   5    7    2    11   .    6    6    2    9    4    1    2    .    1    9    
    Message Errors         18    | .    2    .    .    2    .    1    .    1    1    3    .    1    1    .    2    3    .    .    .    1    .    
    Matter Fused           23    | .    4    .    2    .    .    4    2    2    .    3    .    2    .    .    2    .    .    1    .    .    1    
    Heat Flow Errors       10    | .    .    1    .    1    .    1    .    .    1    .    .    1    2    1    1    .    .    .    .    .    1    
    Energy Discharges      12    | .    1    2    .    2    .    1    1    .    .    1    .    1    1    1    1    .    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Data Loss (minor)      17    | .    1    .    .    2    .    1    1    2    .    3    .    .    .    .    2    .    1    1    .    .    3    
    Data Loss (major)      8     | .    .    .    .    1    .    1    1    .    .    1    .    .    1    .    .    1    .    .    .    .    2    
    Misfires               4     | .    1    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            63    | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    9    .    .    27   7    .    7    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               56    | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    9    .    .    27   7    .    .    
  Melee                    7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Knockbacks                 2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Impact                   2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      210   | .    .    .    .    .    .    16   .    .    .    .    .    7    .    .    107  .    .    .    16   .    64   
  Shots                    10    | .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    5    .    .    .    1    .    2    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             18    | .    .    .    .    .    2    6    1    .    .    .    1    3    .    .    .    2    .    .    .    .    3    
  Kicked                   18    | .    .    .    .    .    2    6    1    .    .    .    1    3    .    .    .    2    .    .    .    .    3    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        295   | .    43   252  .    100  99   266  16   55   93   44   44   155  184  181  295  .    14   .    .    268  170  
  Average Temperature      40    | .    16   108  .    24   31   45   12   23   49   17   13   13   39   78   40   .    7    .    .    100  19   
  Received Heat Transfer   2868  | .    225  .    .    30   198  369  .    45   .    30   36   169  18   .    210  216  45   18   282  114  863  
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Heat Transferred         87    | .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Peak Influence             986  | .   134 1   .   107 447 228 .   .   .   .   156 249 228 172 895 866 .   .   .   .   986 
  Initial                  309  | .   .   1   .   .   14  98  .   .   .   .   .   .   104 63  40  309 .   .   .   .   43  
  Average                  250  | .   61  1   .   34  190 90  .   .   .   .   78  116 177 147 502 564 .   .   .   .   476 
Maximum Alert Level        3    | .   .   .   .   .   2   1   .   .   .   .   .   1   1   .   3   3   .   .   .   .   3   
  Low Security (%)         58   | 100 100 100 .   100 36  96  .   .   .   .   100 73  47  100 19  4   .   .   .   .   20  
  Level 1                  16   | .   .   .   .   .   61  3   .   .   .   .   .   26  52  .   19  8   .   .   .   .   25  
  Level 2                  14   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   33  61  .   .   .   .   26  
  Level 3                  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  26  .   .   .   .   27  
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          44   | .   .   .   .   .   2   7   .   1   .   .   2   1   .   .   11  6   .   .   .   .   14  
  Investigation            8    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   
  Extermination            10   | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   1   .   .   .   .   5   
  Reinforcement            23   | .   .   .   .   .   2   3   .   .   .   .   1   1   .   .   5   4   .   .   .   .   7   
  Assault                  3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   
Construction Impeded       6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   1   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Distress Signals           10   | .   .   .   .   .   3   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              289  | .   10  .   .   6   24  22  1   11  .   4   4   17  10  3   39  30  2   3   17  9   77  
  Peak Tracking Total      12   | .   3   .   .   2   5   3   .   10  .   3   2   5   5   1   8   6   2   3   12  2   6   
  Tactical Retreats        15   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   4   .   .   .   .   7   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Traps Triggered            15   | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   4   .   .   .   .   7   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Machines Disabled          25   | .   .   .   .   .   2   .   .   .   .   .   .   1   1   1   3   8   .   .   .   .   9   
  Max in Single Turn       4    | .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   1   4   .   .   .   .   2   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Machines Accessed          51   | .   4   .   .   .   6   10  .   .   4   .   3   2   1   .   7   3   .   1   1   .   9   
  Terminals                37   | .   4   .   .   .   6   7   .   .   .   .   3   2   1   .   7   2   .   .   .   .   5   
  Fabricators              3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Total Hacks                169  | .   16  .   .   .   21  25  .   .   32  .   5   5   2   .   16  13  .   1   1   .   32  
  Successful               121  | .   13  .   .   .   14  16  .   .   32  .   4   2   1   .   9   8   .   1   1   .   20  
  Failed                   48   | .   3   .   .   .   7   9   .   .   .   .   1   3   1   .   7   5   .   .   .   .   12  
    Catastrophic           5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   83   | .   10  .   3   .   9   14  .   .   .   .   3   6   2   .   14  5   .   .   1   .   16  
  Terminals                122  | .   16  .   .   .   21  21  .   .   .   .   5   5   2   .   16  11  .   .   .   .   25  
  Fabricators              6    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Recycling Units          3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Terminal Hacks             82   | .   10  .   .   .   12  7   .   .   32  .   3   1   1   .   .   4   .   1   1   .   10  
  Record                   13   | .   .   .   .   .   .   1   .   .   11  .   .   .   .   .   .   .   .   .   .   .   1   
  Part Schematic           13   | .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   4   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Alert Level              4    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Unreport Threat          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   
  Locate Traps             4    | .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Assault Status           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Recall Reinforcements    2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Registered Components    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Seal Access              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         31   | .   3   .   .   .   2   8   .   .   .   .   1   1   .   .   9   2   .   .   .   .   5   
  Terminals                27   | .   3   .   .   .   2   5   .   .   .   .   1   1   .   .   9   2   .   .   .   .   4   
    Track                  3    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 18   | .   2   .   .   .   1   5   .   .   .   .   1   1   .   .   2   2   .   .   .   .   4   
    Detonate               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Report                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         34   | .   3   .   .   .   6   6   .   .   .   .   2   2   1   .   6   2   .   .   .   .   6   
  Full Trace Events        2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   76   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Time                     28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  
Total Allies               23   | .    .    3    .    .    .    .    .    2    .    1    .    12   5    .    .    .    .    .    .    .    .    
  Largest Group            11   | .    .    3    3    3    1    .    .    2    2    3    .    11   11   10   9    .    .    .    .    .    .    
  Highest-Rated Group      624  | .    .    40   40   40   15   .    .    32   32   128  .    433  624  624  593  .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   16   16   15   .    .    16   16   96   .    159  146  96   96   .    .    .    .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               280  | .    .    .    .    33   1    .    .    .    .    18   .    73   47   12   96   .    .    .    .    .    .    
  Total Damage             7552 | .    .    .    .    345  17   .    .    .    .    464  .    1666 952  322  3786 .    .    .    .    .    .    
  Kills                    47   | .    .    .    .    2    1    .    .    .    .    3    .    9    8    2    22   .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac 
Robot Analysis Total       9    | .   4   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   .   .   .   .   .   2   3   .   1   .   .   .   .   .   .   .   1   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  
  Traps                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Emergency Access         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Items                    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  
  Machines                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Exits                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  
Turns Passed               13500 | 4    869  285  668  687  773  1807 520  457  97   589  414  699  324  94   634  912  177  315  480  608  2087 
Spaces Moved               8170  | 3    393  144  349  323  302  1162 392  300  78   437  278  446  153  61   394  557  150  283  419  431  1115 
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     8170  | 3    393  144  349  323  302  1162 392  300  78   437  278  446  153  61   394  557  150  283  419  431  1115 
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            92    | 190  190  190  190  190  123  122  122  122  125  122  124  122  122  122  120  102  102  102  92   94   100  
  Average Speed            134   | 190  190  190  190  190  192  128  122  122  125  124  124  123  122  122  121  118  102  102  98   97   142  
  Slowest Speed            193   | 190  190  190  190  190  193  192  122  125  125  193  124  124  122  122  122  190  102  102  182  100  184  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Exploration Rate (%)       50    | 2    68   19   66   82   34   30   66   52   71   65   9    74   77   81   44   17   27   61   64   61   35   
  Regions Visited          21
    Branch Regions         15
  Pre-discovered Areas     4     | .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        21    | 1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             15    | .    .    .    .    2    .    .    1    4    .    1    .    .    .    .    .    .    2    1    .    4    .    
Spaces Dug                 120   | .    .    .    .    .    7    18   7    .    .    4    .    14   .    .    3    2    .    2    .    17   46   
Terrain Destroyed          485   | .    .    .    .    .    19   18   7    .    .    26   .    14   1    1    58   75   3    38   67   17   141  
  Melee                    36    | .    .    .    .    .    .    1    7    .    .    4    .    .    .    .    3    2    .    2    .    17   .    
  Projectile               48    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    6    17   3    .    .    .    20   
  AOE                      399   | .    .    .    .    .    19   17   .    .    .    22   .    14   .    .    49   56   .    36   67   .    119  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  
Total                      9539 | 2    468  151  354  369  399  1348 417  349  77   460  332  529  276  73   467  682  162  296  468  510  1350 
  Wait                     372  | .    18   5    2    24   18   58   6    8    .    1    24   10   108  9    7    5    .    1    11   9    48   
  Move                     8150 | 2    392  143  348  322  301  1161 392  299  77   436  277  445  152  60   393  556  149  282  418  430  1115 
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  82   | .    14   .    1    .    6    10   2    .    .    1    7    3    2    .    7    7    2    1    2    4    13   
  Fast Attach              90   | .    3    .    .    .    6    17   .    2    .    1    2    3    2    .    4    22   2    .    9    2    15   
  Attach                   43   | .    .    .    .    .    2    2    .    1    .    1    3    2    1    .    7    4    .    .    2    4    14   
  Detach                   15   | .    .    .    .    .    .    3    .    .    .    1    1    1    .    .    .    .    .    .    2    1    6    
  Swap                     90   | .    3    .    2    4    10   7    5    2    .    5    .    14   .    .    3    13   .    4    2    7    9    
  Drop                     123  | .    10   .    1    4    10   22   3    2    .    1    7    11   3    .    .    18   4    1    10   3    13   
  Fire                     497  | .    28   3    .    15   44   61   2    24   .    9    10   36   8    4    42   53   5    4    12   33   104  
  Melee                    39   | .    .    .    .    .    .    1    7    .    .    4    .    1    .    .    4    2    .    3    .    17   .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     17   | .    .    .    .    .    2    6    .    .    .    .    1    3    .    .    .    2    .    .    .    .    3    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Rewire                   11   | .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives (discovered 2 exits: *Fac / *Hub)
-6/Hub_04(d) (discovered 2 exits: *Fac x2)
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Identified exit to Materials
     1 | -11/Scrapyard      | Discovered exit to Materials (range 3)
     5 | -11/Scrapyard      | Entered Materials
     5 | -10/Materials      | Evolved 1 slot: Utility x1
   317 | -10/Materials      | Build established: Hacker-Mutant
   488 | -10/Materials      | Identified exit to Mines
   488 | -10/Materials      | Discovered exit to Mines (range 14)
   527 | -10/Materials      | Identified exit to Materials
   874 | -10/Materials      | Entered Mines
   876 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   945 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   945 | -10/Mines          | Identified exit to Exiles
   945 | -10/Mines          | Discovered exit to Exiles (range 5)
  1092 | -10/Mines          | Assembled infested the area
  1159 | -10/Mines          | Entered Exiles
  1159 | -10/Exiles         | Accompanied by 3 allies
  1184 | -10/Exiles         | Identified exit to Mines
  1184 | -10/Exiles         | Discovered exit to Mines (range 16)
  1207 | -10/Exiles         | Met 8R-AWN
  1237 | -10/Exiles         | Met EX-HEX
  1379 | -10/Exiles         | Met EX-BIN
  1428 | -10/Exiles         | Met EX-DEC
  1804 | -10/Exiles         | Discovered exit to Mines (range 12)
  1827 | -10/Exiles         | Entered Mines
  1827 | -9/Mines           | Accompanied by 3 allies
  2103 | -9/Mines           | Identified exit to Materials
  2103 | -9/Mines           | Discovered exit to Materials (range 6)
  2284 | -9/Mines           | Found a hidden stash of uninstalled traps
  2514 | -9/Mines           | Entered Materials
  2514 | -8/Materials       | Accompanied by 1 ally
  2514 | -8/Materials       | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1
  2954 | -8/Materials       | Build established: Hacker-Gunner
  3174 | -8/Materials       | Identified exit to Factory
  3174 | -8/Materials       | Discovered exit to Factory (range 18)
  3287 | -8/Materials       | Entered Factory
  3287 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  3534 | -7/Factory         | Build established: Scavenger-Gunner
  4030 | -7/Factory         | Identified exit to Lower Caves
  4452 | -7/Factory         | Identified exit to Factory
  4452 | -7/Factory         | Discovered exit to Factory (range 15)
  5000 | -7/Factory         | Discovered exit to Factory (range 17)
  5094 | -7/Factory         | Entered Lower Caves
  5132 | -7/Lower Caves     | Build established: Hacker-Gunner
  5452 | -7/Lower Caves     | Learned Factory security intel
  5502 | -7/Lower Caves     | Learned location of Zion (-6)
  5596 | -7/Lower Caves     | Build established: Hacker-Mutant
  5608 | -7/Lower Caves     | Identified exit to Lower Caves
  5608 | -7/Lower Caves     | Discovered exit to Lower Caves (range 6)
  5614 | -7/Lower Caves     | Entered another Lower Caves area
  5828 | -7/Lower Caves     | Identified exit to Data Miner
  5828 | -7/Lower Caves     | Discovered exit to Data Miner (range 15)
  5835 | -7/Lower Caves     | Learned Factory interactive machine intel
  5927 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
  6000 | -7/Lower Caves     | Build established: Hacker-Gunner
  6016 | -7/Lower Caves     | Learned Factory security intel
  6071 | -7/Lower Caves     | Entered Data Miner
  6071 | -7/Data Miner      | Accompanied by 2 allies
  6071 | -7/Data Miner      | Identified exit to Proximity Caves
  6071 | -7/Data Miner      | Discovered exit to Proximity Caves (range 6)
  6093 | -7/Data Miner      | Met Data Miner
  6120 | -7/Data Miner      | Learned location of Section 7 (-2)
  6120 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  6138 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  6168 | -7/Data Miner      | Entered Proximity Caves
  6168 | -6/Proximity Caves | Accompanied by 2 allies
  6269 | -6/Proximity Caves | Escorted by Enhanced Grunt
  6445 | -6/Proximity Caves | Learned location of 1 exit from Factory
  6520 | -6/Proximity Caves | Spotted B-75 Beast
  6626 | -6/Proximity Caves | Discovered exit to Factory (range 14)
  6757 | -6/Proximity Caves | Entered Factory
  6757 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6758 | -6/Factory         | Identified exit to Extension
  6760 | -6/Factory         | Loaded intel: 53 interactive machine locations
  6874 | -6/Factory         | Identified exit to Lower Caves
  7171 | -6/Factory         | Entered Extension
  7303 | -6/Extension       | Rescued A7
  7450 | -6/Extension       | Spotted B-75 Beast
  7460 | -6/Extension       | Spotted B-75 Beast
  7497 | -6/Extension       | Destroyed B-75 Beast
  7511 | -6/Extension       | Destroyed B-75 Beast
  7564 | -6/Extension       | Rescued a captive Derelict
  7565 | -6/Extension       | Rescued a captive Derelict
  7595 | -6/Extension       | Rescued a captive Derelict
  7625 | -6/Extension       | Rescued a captive Derelict
  7626 | -6/Extension       | Rescued a captive Derelict
  7633 | -6/Extension       | Rescued a captive Derelict
  7669 | -6/Extension       | Rescued a captive Derelict
  7747 | -6/Extension       | Rescued a captive Derelict
  7749 | -6/Extension       | Rescued a captive Derelict
  7800 | -6/Extension       | Rescued a captive Derelict
  7801 | -6/Extension       | Rescued a captive Derelict
  7841 | -6/Extension       | Identified exit to Factory
  7841 | -6/Extension       | Discovered exit to Factory (range 10)
  7843 | -6/Extension       | Identified exit to Cetus
  7843 | -6/Extension       | Discovered exit to Cetus (range 6)
  7870 | -6/Extension       | Entered Cetus
  7870 | -6/Cetus           | Accompanied by 11 allies (A7)
  7875 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  7886 | -6/Cetus           | Spotted Cetus Guard
  7886 | -6/Cetus           | Spotted Cetus Guard
  7887 | -6/Cetus           | Spotted Cetus Guard
  7890 | -6/Cetus           | Spotted Cetus Guard
  7897 | -6/Cetus           | Allies destroyed Cetus Guard
  7899 | -6/Cetus           | Allies destroyed A7
  7900 | -6/Cetus           | Destroyed Cetus Guard
  7905 | -6/Cetus           | Allies destroyed Cetus Guard
  7906 | -6/Cetus           | Allies destroyed Cetus Guard
  7918 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
  8000 | -6/Cetus           | Started Cetus Manufacturing Module
  8025 | -6/Cetus           | Manufactured an Enhanced Grunt
  8050 | -6/Cetus           | Manufactured an Enhanced Grunt
  8075 | -6/Cetus           | Manufactured an Enhanced Grunt
  8090 | -6/Cetus           | Build established: Scavenger-Gunner
  8100 | -6/Cetus           | Manufactured an Enhanced Grunt
  8125 | -6/Cetus           | Manufactured an Enhanced Grunt
  8159 | -6/Cetus           | Identified exit to Archives
  8159 | -6/Cetus           | Discovered exit to Archives (range 17)
  8194 | -6/Cetus           | Entered Archives
  8194 | -6/Archives        | Accompanied by 10 allies
  8240 | -6/Archives        | Unable to access archive contents
  8245 | -6/Archives        | Discovered exit to Factory (range 14)
  8257 | -6/Archives        | Identified exit to Hub_04(d)
  8257 | -6/Archives        | Discovered exit to Hub_04(d) (range 13)
  8288 | -6/Archives        | Entered Hub_04(d)
  8288 | -6/Hub_04(d)       | Accompanied by 9 allies
  8366 | -6/Hub_04(d)       | Incoming investigation squad redirected
  8638 | -6/Hub_04(d)       | First assault squad dispatched
  8664 | -6/Hub_04(d)       | Discovered exit to Factory (range 17)
  8710 | -6/Hub_04(d)       | Discovered exit to Factory (range 18)
  8734 | -6/Hub_04(d)       | Network Hub disabled
  8794 | -6/Hub_04(d)       | Spotted Lightning
  8794 | -6/Hub_04(d)       | Spotted Lightning
  8794 | -6/Hub_04(d)       | Destroyed Lightning
  8799 | -6/Hub_04(d)       | Spotted Lightning
  8819 | -6/Hub_04(d)       | Destroyed Lightning
  8819 | -6/Hub_04(d)       | Destroyed Lightning
  8850 | -6/Hub_04(d)       | Destroyed 9 combat bots
  8854 | -6/Hub_04(d)       | Lost 4 parts (1p2n1u)
  8867 | -6/Hub_04(d)       | Crushed by falling debris
  8898 | -6/Hub_04(d)       | Lost 3 parts (1n2u)
  8922 | -6/Hub_04(d)       | Entered Factory
  8922 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  9496 | -5/Factory         | Identified exit to Factory
  9496 | -5/Factory         | Discovered exit to Factory (range 16)
  9522 | -5/Factory         | First assault squad dispatched
  9540 | -5/Factory         | Incoming assault squad redirected
  9828 | -5/Factory         | Identified exit to Upper Caves
  9828 | -5/Factory         | Discovered exit to Upper Caves (range 6)
  9834 | -5/Factory         | Entered Upper Caves
  9960 | -5/Upper Caves     | Identified exit to Upper Caves
  9960 | -5/Upper Caves     | Discovered exit to Upper Caves (range 7)
 10011 | -5/Upper Caves     | Entered another Upper Caves area
 10176 | -5/Upper Caves     | Learned Factory garrison access intel
 10282 | -5/Upper Caves     | Identified exit to Warlord
 10282 | -5/Upper Caves     | Discovered exit to Warlord (range 19)
 10326 | -5/Upper Caves     | Entered Warlord
 10380 | -5/Warlord         | System corruption cleaned by Quarantine Array
 10416 | -5/Warlord         | Found Prototype Device
 10416 | -5/Warlord         | Identified Minesniffer Drone Bay
 10456 | -5/Warlord         | Found Prototype Special Weapon
 10456 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
 10546 | -5/Warlord         | Met Warlord
 10556 | -5/Warlord         | Opened Warlord's prototype stash
 10560 | -5/Warlord         | Found Prototype Reactor
 10560 | -5/Warlord         | Identified Vortex Chain Reactor
 10564 | -5/Warlord         | Found Prototype Processor
 10564 | -5/Warlord         | Identified Exp. Targeting Computer
 10571 | -5/Warlord         | Warlord's base attacked by MAIN.C
 10578 | -5/Warlord         | Found Prototype Device
 10578 | -5/Warlord         | Identified Exp. Focal Shield
 10697 | -5/Warlord         | Opened side exit
 10783 | -5/Warlord         | Identified exit to Proximity Caves
 10783 | -5/Warlord         | Discovered exit to Proximity Caves (range 14)
 10806 | -5/Warlord         | Entered Proximity Caves
 10810 | -4/Proximity Caves | Destroyed 9 combat bots
 10823 | -4/Proximity Caves | Learned Research emergency access door positions
 10936 | -4/Proximity Caves | Spotted B-86 Titan
 11097 | -4/Proximity Caves | Destroyed B-86 Titan
 11148 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 11390 | -4/Proximity Caves | Discovered exit to Factory (range 8)
 11414 | -4/Proximity Caves | Entered Factory
 11414 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 11415 | -4/Factory         | Loaded intel: 3 garrison access locations
 11451 | -4/Factory         | Found Prototype Launcher
 11451 | -4/Factory         | Identified Com. Tesla Bomb Launcher
 11479 | -4/Factory         | Identified exit to Upper Caves
 11677 | -4/Factory         | Spotted B-86 Titan
 11741 | -4/Factory         | Identified exit to Armory
 11760 | -4/Factory         | Incoming investigation squad redirected
 12024 | -4/Factory         | Cargo convoy interrupted
 12146 | -4/Factory         | Found Prototype Device
 12146 | -4/Factory         | Identified Exp. Force Field
 12149 | -4/Factory         | Found Exp. Force Field
 12153 | -4/Factory         | Destroyed 21 combat bots
 12432 | -4/Factory         | Spotted B-86 Titan
 12921 | -4/Factory         | Repaired KE Penetrator
 13457 | -4/Factory         | Identified exit to Research
 13457 | -4/Factory         | Discovered exit to Research (range 14)
 13501 | -4/Factory         | Self-destructed

 Last Messages 
---------------
13469_ System corrupted: Component data lost.
13471_ Acquired 9 matter.
13471_ Acquired 1 matter.
13471_ Hyp. Gauss Rifle destroyed.
13471_ Railgun destroyed.
13472_ Acquired 7 matter.
13472_ Acquired 3 matter.
13473_ Acquired 10 matter.
13473_ Penetrated by Slug.
13476_ Door malfunctions.
13477_ Acquired 6 matter.
13477_ Acquired 2 matter.
13477_ H-71 Marshal calls for reinforcements.
13477_ ALERT: Hostile activity reported, dispatching reinforcements to
  area.
13477_ Penetrated by Slug.
13493_ Triggered Segregator Trap.
13493_ Arcs of energy rise from the floor.
13493_ Myomer Leg blown off.
13493_ Lgt. Antimatter Reactor blown off.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????# |
|                 ??????????????????###########????# |
|                 ??????????????????#         #????# |
|                 ???????###+###????#         ###### |
|                 ???????#     #????# """ """ +      |
|                 ???????# @   #????# """ """ #####  |
|                 ???????#     ###### """ """ #???#  |
|                 ???????#          +         #???#  |
|                 ???????#   *=     #         +      |
|                 ???????##  """""xx# [    !  ###### |
|                 ????????#  ""T"   ;####+##"####### |
|                 ????????#                          |
|                 ????????#                          |
|                 ????????+                          |
|                 ????????#                          |
|                 ????????## ######;##               |
|                 ?????????#+#????####     ######### |
|                 ???????????????????#     #???????? |
|                 ???????????????????#     #???????? |
|                 ???????????????????+     T#??????? |
|                 ???????????????????#      #??????? |
|                 ???????????????????#     ##??????? |
|                 ???????????????????+     #???????? |
|                 ???????????????????###+###???????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
|                 ?????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           130
Energy Generation          55
Energy Capacity            700
Matter Stores              450
Matter Capacity            450
Sight Range                22
Terrain Scan Density       10
ECM Strength               2
Armor Coverage             600
Resistance: KI             65
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Evasion (%)                56
Targeting Accuracy         12
Target Analysis            6
Core Analysis              6
Recoil Reduction           6
Matter Filtering           30
Salvage Targeting          2
Offensive Hacking          20

 Item Schematics 
-----------------
             Combat Drone Bay | -7/Data Miner | Free
    Lgt. Regenerative Plating | -7/Data Miner | Free
     Cld. Cesium-ion Thruster | -7/Data Miner | Free
       Exp. Utility Shielding | -7/Data Miner | Free
           Imp. Lightning Gun | -7/Data Miner | Free
         Gyrokinetic Inverter | -7/Data Miner | Free
       Imp. Corruption Screen | -7/Data Miner | Free
           Adv. Plasma Cannon | -7/Data Miner | Free
            Quantum Capacitor | -7/Data Miner | Free
 Adv. Reaction Control System | -7/Data Miner | Free
            Enh. Gauss Cannon | -7/Data Miner | Free
           Imp. Plasma Cutter | -7/Data Miner | Free
               Thermal Shield | -7/Data Miner | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Data Miner | Free
       E-15 Imp | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
   B-60 Warrior | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NodeResetFlamer
  Manual?         0
Play Time         02:18:49
  Cumulative      242.9 hours
  Start           2022.12.11 @ 12:48:50
  End             2022.12.11 @ 16:00:51
Sessions          5
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          120
  Rogue           113
  Adventurer      0
  Explorer        7
Win Type          -
  Total           19
  Types           7/2/5/3/1/0/1/0/0
Lore%             80
Gallery%          79
Achievement%      72
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5681a9b8-e4d0-4791-a885-4b8a67d50e67