Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 21:04:13 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3254) 3254 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 8651 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 29/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Coolant Injector Enhanced Optical Array > --- WEAPON (3) ------- Shock Rifle Heavy Laser > --- INVENTORY (5) ---- Heavy Treads Improved Cooling System Energy Well (350) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Enhanced Optical Array Insulated Plating Focal Shield EM Shield > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Experimental Sensor Array Firepult [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Large Battery Device Coolant Injector Storage Large Battery Processor Transport Network Coupler Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 3 1 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 44 | 5 2 . . 2 16 4 1 4 10 Power 4 | 1 . . . . 2 1 . . . Engine 3 | 1 . . . . 2 . . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 . . . 1 2 . 1 . 1 Treads 4 | . . . . . 2 . 1 . 1 Leg 3 | 2 . . . 1 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 2 . . . 7 1 . 2 5 Device 11 | . . . . . 6 . . 1 4 Storage 2 | . 2 . . . . . . . . Processor 2 | . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 . . . 1 5 2 . 2 4 Energy Gun 6 | 2 . . . . 1 1 . . 2 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 6 | . . . . . 3 1 . 1 1 Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 7 | . . . . . . . . 7 . Parts Lost 21 | . . 2 . . 4 . 1 4 10 Power 2 | . . . . . 1 . . . 1 Propulsion 4 | . . . . . 2 . 1 . 1 Utility 8 | . . . . . 1 . . 4 3 Weapon 7 | . . 2 . . . . . . 5 Highest Loss Streak 7 | . . 2 . . 2 . 1 2 7 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . . 1 3 3 4 4 3 3 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . 1 . Utility 1 | . . 1 2 2 2 3 1 1 1 Weapon . | . . . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . . . . . 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 86 97 71 72 72 68 62 69 40 Engine 6 | . 14 14 14 14 8 1 . . . Core 2 | . . . . . . 5 7 7 3 Treads 6 | . . . . . 12 7 5 7 7 Leg 9 | . 28 28 28 28 4 . . . . Device 9 | . . . . . 17 15 16 11 9 Storage 13 | . 15 28 28 28 13 7 7 6 . Processor 3 | . . . . . 4 7 7 6 4 Protection 3 | . . . . . . 6 7 13 2 Energy Gun 6 | . 28 25 . . 1 . . . . Energy Cannon 1 | . . . . 1 3 . 4 . . Ballistic Gun 4 | . . . . . 5 14 3 6 3 Ballistic Cannon 2 | . . . . . . . . 6 6 Peak Build Rating 63 | 5 7 8 8 26 47 36 52 52 63 Average Rating 27 | 3 6 7 6 10 30 26 42 45 40 On Entrance 18 | . 5 7 6 8 10 36 27 52 38 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 9 15 15 11 33 41 35 37 35 32 Greatest Support 140 | 20 20 20 20 25 42 20 70 70 140 Greatest Overweight (x) 11 | . . . . 1 3 1 11 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 3 5 5 5 5 5 5 5 Average Carried 3 | . . 1 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 5 5 5 5 5 Class Distribution -------------------- 87% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1239 | 250 . 20 . 30 383 41 78 232 205 Remotely . | . . . . . . . . . . Salvage Created 4921 | . 66 517 . 199 2316 . 1154 267 402 Parts 142 | . 4 30 . 4 66 . 3 17 18 Haulers Intercepted 5 | . . . . . 5 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 69 | . 1 13 . 4 32 . 4 5 10 Guns 20 | . 1 10 . . 6 . . 2 1 Cannons 13 | . . . . . 4 . . 3 6 AOE 17 | . . 2 . 1 12 . . . 2 Classes Destroyed 18 | . 2 3 . 2 8 . 1 2 . Worker 5 | . . . . . 4 . . . 1 Builder 7 | . . 2 . . 4 . . 1 . Tunneler 4 | . . 1 . 1 1 . . . 1 Hauler 5 | . . . . . 5 . . . . Recycler 1 | . . . . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . Watcher 3 | . . . . . 1 . . 2 . Swarmer 10 | . . 6 . . . . . . 4 Grunt 31 | . 1 7 . 1 19 . . 1 2 Brawler 3 | . . . . . 2 . . . 1 Duelist 3 | . . . . 2 . . . . 1 Protector 1 | . . . . 1 . . . . . Sentry 8 | . . . . . 6 . . 1 1 Specialist 4 | . . . . . 4 . . . . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . 1 1 Heavy 2 | . . . . . 1 . . 1 . Compactor 4 | . . . . . . . 4 . . Best Kill Streak 7 | . 1 4 . 5 7 . 3 2 5 Combat Bots Only 5 | . 1 4 . 4 5 . 4 2 5 Max Kills in Single Turn 3 | . 1 2 . 2 3 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 1 2 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 372 | . 2 38 . 1 71 2 . 66 192 Missed 119 | . 1 15 . 1 25 1 . 27 49 Hits 253 | . 1 23 . . 46 1 . 39 143 Projectile 253 | . 1 23 . . 46 1 . 39 143 Critical Strikes 12 | . . . . . 2 . . 4 6 Damage Taken 4257 | . 12 266 . 39 809 12 46 664 2409 Core 1084 | . 12 47 . 19 91 12 . 41 862 Absorbed by Shields 35 | . . . . . . . . . 35 Reduced by Siege Mode 109 | . . . . . . . . . 109 Ignored by Resistances 162 | . . . . . . 3 . 125 34 Core Remaining (%) 85 | 100 . . . 68 83 . . 92 . Volleys Fired 183 | . 5 39 . 2 74 2 6 28 27 Largest 3 | . 2 2 . 1 2 2 1 2 3 Hottest 250 | . 80 80 . 250 250 50 250 250 250 Shots Fired 291 | . 10 75 . 2 89 4 6 52 53 Gun 173 | . 10 75 . . 39 4 . 24 21 Cannon 118 | . . . . 2 50 . 6 28 32 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 127 | . . . . . 29 4 . 50 44 Thermal 67 | . . . . 2 50 . 6 2 7 Explosive . | . . . . . . . . . . Electromagnetic 97 | . 10 75 . . 10 . . . 2 Robot Hit Streak 12 | . 2 8 . 3 9 . 7 11 12 Robot Miss Streak 11 | . 3 3 . 2 4 6 3 11 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 155 | . 4 41 . 2 40 . 4 28 36 Core Hits 150 | . 2 20 . 6 77 . 9 13 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 5 | . . 1 . . 1 . . 1 2 Destroy 1 | . . . . . 1 . . . . Blast 2 | . . . . . . . . 1 1 Corrupt 2 | . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7341 | . 60 651 . 340 3289 . 692 995 1314 Guns 1515 | . 60 579 . . 348 . . 230 298 Cannons 2302 | . . . . 22 690 . 253 580 757 Explosions 3512 | . . 72 . 318 2251 . 439 185 247 Melee . | . . . . . . . . . . Ramming 12 | . . . . . . . . . 12 Kinetic 2037 | . . . . . 266 . . 786 985 Thermal 4481 | . . 72 . 340 2941 . 692 209 227 Explosive . | . . . . . . . . . . Electromagnetic 811 | . 60 579 . . 82 . . . 90 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . 4 . 12 19 3 Average Corruption 8 | . . . . . 4 . 8 18 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . . . 19 . 5 33 10 Message Errors 14 | . . . . . 3 . 3 5 3 Matter Fused 15 | . . . . . 5 . 1 6 3 Heat Flow Errors 8 | . . . . . 4 . . 3 1 Energy Discharges 6 | . . . . . 2 . . 4 . Parts Rejected 2 | . . . . . 1 . . 1 . Data Loss (minor) 7 | . . . . . 1 . . 5 1 Misfires 2 | . . . . . 1 . . 1 . Alerts 7 | . . . . . 1 . 1 3 2 Misdirections 2 | . . . . . . . . 2 . Weapon Failures 4 | . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 151 | . . . . 1 37 . 6 45 62 Projectiles 64 | . . . . . 14 . . . 50 Explosions 87 | . . . . 1 23 . 6 45 12 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 300 | . . . . 39 35 . 46 54 126 Shots 21 | . . . . 4 4 . 4 2 7 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 527 | . 60 231 . 444 247 98 196 481 527 Average Temperature 112 | . 25 63 . 215 101 31 99 138 168 Received Heat Transfer 1575 | . 6 99 . . 333 . . 117 1020 Effects 6 | . . . . 1 . . . 1 4 Shutdowns 3 | . . . . 1 . . . 1 1 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . 30 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 4 | . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 20 | . . . . 3 12 . 4 . 1 Combat Hostiles 18 | . . . . 3 10 . 4 . 1 Parts Melted 106 | . . 1 . 11 69 . 22 1 2 Heat Transferred 22512 | . . 150 . 1652 15570 . 3600 420 1120 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 3 | . . . . . 3 1 . . . Low Security (%) 77 | 100 100 100 . 100 38 23 100 100 100 Level 1 11 | . . . . . 14 76 . . . Level 2 9 | . . . . . 40 . . . . Level 3 1 | . . . . . 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 844 | . 30 113 . 95 844 382 53 79 190 Initial 382 | . . 3 . . 17 382 53 . 23 Average 132 | . 7 35 . 39 328 262 17 26 59 Influence Increases 2531 | . 35 345 . 125 1260 . . 302 464 Destroy 0b10 Robot/C 1320 | . 20 280 . 80 640 . . 100 200 Destroy 0b10 Robot/NC 150 | . 5 20 . 10 85 . . 20 10 Destroy Leader 326 | . 10 40 . 10 162 . . 54 50 Allied During Kill 10 | . . 3 . 1 . . . 6 . Successful Hack 23 | . . . . . . . . 23 . Disable Machine 225 | . . . . 15 90 . . 45 75 Destroy Structure 297 | . . 2 . 9 253 . . 24 9 Lose Combat Pursuer 180 | . . . . . 30 . . 30 120 Influence Decreases 2394 | . 25 263 92 80 464 689 152 253 376 Entered New Map 711 | . . 7 92 . 28 459 99 . 26 Time Decay 1488 | . 25 236 . 60 416 230 43 228 250 Lost Part 172 | . . 20 . . 20 . 10 22 100 Lost Ally 23 | . . . . 20 . . . 3 . Squads Dispatched 18 | . 1 . . 1 9 1 . 3 3 Investigation 1 | . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . 1 2 Reinforcement 9 | . 1 . . . 6 . . 2 . Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 2 13 . 6 38 1 6 10 20 Peak Tracking Total 8 | . 1 3 . 5 4 1 2 4 8 Tactical Retreats 6 | . . . . . 2 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 3 | . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 15 | . . . . 1 6 . . 3 5 Max in Single Turn 4 | . . . . . 2 . . 3 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 7 | . . . 1 . 1 1 . 2 2 Terminals 1 | . . . . . . . . 1 . Fabricators 3 | . . . . . . 1 . 1 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . . . 1 . 2 1 . 2 8 Successful 12 | . . . 1 . 2 . . 2 7 Failed 2 | . . . . . . 1 . . 1 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 1 | . . . . . . . . 1 . Fabricators 5 | . . . . . . 1 . 1 3 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . 1 . Robot Analysis 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 Process 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . 2 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 4 | . . . . . . . . 2 2 Authchips . | . . . . . . . . . . Time 179 | . . . . . . . . 95 84 Total Part Build Rating 18 | . . . . . . . . 10 8 Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 8 | . . . . . . . . . 8 Retrieved Matter 8 | . . . . . . . . . 8 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 3 | . . 1 . 1 . . 1 . . Largest Group 1 | . . 1 1 1 . . 1 1 . Highest-Rated Group 31 | . . 31 31 31 . . 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . 5 . 4 . . 21 21 . Total Damage 715 | . . 103 . 42 . . 399 171 . Kills 4 | . . 1 . 1 . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 2296 | . . . . . 625 499 167 526 479 Optics 479 | . . . . . . . . . 479 Sensors 150 | . . . . . 150 . . . . T.N.C. 1817 | . . . . . 625 499 167 526 . Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 5117 | 47 95 1007 273 169 1171 499 167 602 1087 Spaces Moved 2946 | 44 60 556 227 132 566 277 78 269 737 Core 444 | 22 . . . . . . 4 . 418 Treads 1381 | . . . . . 442 277 74 269 319 Legs 1121 | 22 60 556 227 132 124 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 50 Average Speed 130 | 85 120 120 120 121 151 174 189 160 98 Slowest Speed 600 | 120 120 120 120 190 330 240 600 160 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 22 97 65 35 53 9 73 14 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 17 | . . . . . 15 . . . 2 Terrain Destroyed 356 | . . 2 . 13 307 . . 24 10 Melee . | . . . . . . . . . . Projectile 53 | . . . . . 27 . . 16 10 AOE 303 | . . 2 . 13 280 . . 8 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 3934 | 53 73 821 227 140 799 291 92 385 1053 Wait 668 | . 5 224 . 1 104 1 . 79 254 Move 2938 | 43 59 555 226 131 565 277 77 268 737 Hop . | . . . . . . . . . . Pick Up 34 | 5 2 3 1 . 13 1 3 1 5 Fast Attach 25 | . . . . . 9 4 . 5 7 Attach 38 | 5 2 . . 2 14 2 4 2 7 Detach 11 | . . . . 2 4 . 1 . 4 Swap 3 | . . . . 1 2 . . . . Drop 24 | . . . . 1 14 4 1 2 2 Fire 183 | . 5 39 . 2 74 2 6 28 27 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 580 | -10/Mines | Learned 4 Materials zone layouts 584 | -10/Mines | Learned Materials stockpile data 605 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 607 | -10/Mines | Found Prototype Device 643 | -10/Mines | Excavation squad dispatched 643 | -10/Mines | A large section of the Mines collapsed 953 | -10/Mines | Discovered new exit (range 9) 1026 | -10/Mines | Received a Mining Laser from a helpful Derelict 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1150 | -10/Mines | Entered Exiles 1150 | -10/Exiles | Accompanied by 1 ally 1185 | -10/Exiles | Met 8R-AWN 1203 | -10/Exiles | Met EX-HEX 1240 | -10/Exiles | Met EX-BIN 1257 | -10/Exiles | Aligned with FarCom system 1258 | -10/Exiles | Given EX-Vault access code 1286 | -10/Exiles | Opened EX-Vault 1294 | -10/Exiles | Found Firepult 1322 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1361 | -10/Exiles | Met EX-DEC 1407 | -10/Exiles | Discovered new exit (range 14) 1423 | -10/Exiles | Left Exiles lab with Firepult 1423 | -10/Exiles | Entered Mines 1424 | -9/Mines | Met a Derelict testing a Signal Generator 1575 | -9/Mines | Discovered new exit (range 10) 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1593 | -8/Materials | Identified exit to Factory 2376 | -8/Materials | Garrison activated, responded to threat 2472 | -8/Materials | Identified Exp. Sensor Array 2731 | -8/Materials | Discovered exit to Factory (range 10) 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2991 | -7/Factory | Allied Derelicts emerged from ambush trap array 3262 | -7/Factory | Sucked down chute 3262 | -7/Factory | Entered Waste 3263 | -7/Waste | Met a frightened Derelict 3277 | -7/Waste | EMP discharged 3299 | -7/Waste | Spotted C-40 Crusher 3314 | -7/Waste | Allies destroyed C-40 Crusher 3320 | -7/Waste | Spotted C-40 Crusher 3322 | -7/Waste | Spotted C-40 Crusher 3325 | -7/Waste | Destroyed C-40 Crusher 3326 | -7/Waste | Spotted C-40 Crusher 3333 | -7/Waste | Destroyed C-40 Crusher 3335 | -7/Waste | Destroyed C-40 Crusher 3340 | -7/Waste | Spotted C-40 Crusher 3349 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Allies destroyed C-40 Crusher 3356 | -7/Waste | Destroyed C-40 Crusher 3377 | -7/Waste | EMP discharged 3377 | -7/Waste | System corruption reached 10% 3410 | -7/Waste | Discovered new exit (range 12) 3429 | -7/Waste | Entered Factory 3429 | -7/Factory | Accompanied by 1 ally 3625 | -7/Factory | Fabricated Focal Shield (x2) 4015 | -7/Factory | Discovered new exit (range 10) 4031 | -7/Factory | Entered another Factory area 4031 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4509 | -6/Factory | Build established: Tank 4732 | -6/Factory | Lost 7 parts (1p1n2u3w) 4768 | -6/Factory | Core integrity fell below 50% 4924 | -6/Factory | Fabricated Coolant Injector? 4979 | -6/Factory | Build established: Mutant 4999 | -6/Factory | Cargo convoy interrupted 5051 | -6/Factory | Core integrity fell below 20% 5118 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Field strength at 82. Field strength at 76. Field strength at 65. Power Conduit explodes. Fabricator disabled. Field strength at 54. Field strength at 43. Field strength at 32. Field strength at 21. System corrupted: Heat flow error (+143). Field strength at 15. Stasis field depleted. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9N. K-01 Serf cleans the Assembly Bed. Acquired Hvy. Laser. System corrupted: Component data lost. Acquired 23 matter. Acquired Shock Rifle. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | "R"" # """ #"T "" | | """ # """ #"" "" | | ########### ################ T## # #?? | | ??????????# #??????????????##### # #####+ | | ??????????# ##############?#####+######### | | ??????????# # #?# ## | | ??????????# # #?# """"""""" + | | ??????????+ # #?# ## | | ??????????# #! #?# """"""""" ## | | ??????????# # """"" #?# ## | | ??????????# # """"" #?# """"""""" ## | | ??????????# # """ !#?# ## | | ??????????# g# #?# """"""""" ## | | ??????????# # """"" #?# + | | ??????????# # """"" #?# """"""""" ## | | ??????????# ?# """ #?# ## | | ??????????# # #?# ## | | ########### #####/####################+### | | | | | | | | ^ | | | | ############+#############+############## | | #???### %=% #?#! #????????? | | ] #???# # = =% =@ /#?# #????????? | | #???### = * ! = #?# #????????? | | #?????# #?# / #????????? | | #?????# g % #?#"" #????????? | | #????## #?#"Y #????????? | | ######+#+####### #?#"" #????????? | | #g #?# ! #????????? | | """ """ """ + #?###########????????? | | """ """ """ # #????????????????????? | | """ """ """ # #????????????????????? | | # ! #????????????????????? | | """ """ """ ######=#######????????????????????? | | """ """ """ #????####?????????????????????????? | | """ """ """ #????# #??????????????????????????? | | #????###??????????????????????????? | | #?????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 195 Energy Generation 15 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Coolant Injector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -7/Factory | Preloaded Coolant Injector | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellSpikedCore Manual? 0 Play Time 00:38:59 Cumulative 222.5 hours Start 2025.12.11 @ 20:26:56 End 2025.12.11 @ 21:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 627 Rogue 626 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a37f684e-8cf3-4da7-8f6c-3182118fcefe