Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 15:08:14 Player: zazuza Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (131) 655 Value Destroyed (2296) 2296 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (3502) 3502 TOTAL SCORE: 15733 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 146 Met Data Miner 300 Used Core Reset Matrix 3000 Friendly Fire -28 Cogmind --------- Core Integrity 0/1450 Matter 188/300 Energy 70/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive Q-thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Force Field Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield Mini Drone Bay > --- WEAPON ----------- Heavy Missile Launcher Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Cooled Antigrav System Layered Light Armor Plating Layered Light Armor Plating Chainsword [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . 2 . . . 2 2 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 3 . . . 2 . . . 2 2 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 9 14 6 1 4 31 16 7 3 20 . 1 2 21 9 2 . 7 11 9 15 8 Power 27 | 1 . 1 . . 1 4 2 2 3 . . 1 5 1 . . . 2 1 2 1 Engine 8 | 1 . 1 . . . 1 1 . 1 . . . 3 . . . . . . . . Core 16 | . . . . . 1 3 1 2 2 . . 1 2 1 . . . 1 . 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 52 | 4 . 2 . 1 11 2 1 1 2 . . . 7 1 . . 3 . 5 6 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . 2 . 1 3 . . . . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 1 . . . . . . . 1 . . . 1 . 1 2 4 Flight 31 | . . . . . 7 2 1 1 2 . . . 6 1 . . 2 . 4 4 1 Utility 66 | 2 5 . . 2 9 3 2 . 13 . 1 1 6 4 1 . 2 9 3 2 1 Device 32 | 1 2 . . 2 1 2 . . 3 . 1 1 5 1 1 . 2 8 1 1 . Storage 4 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . Processor 14 | . 2 . . . 4 1 . . 4 . . . . 1 . . . . 2 . . Hackware 12 | . . . . . 3 . . . 5 . . . 1 1 . . . 1 . . 1 Protection 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 9 3 1 1 10 7 2 . 2 . . . 3 3 1 . 2 . . 5 . Energy Gun 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 3 2 . 1 1 . . . . . . . . . . . . . . 1 . Launcher 19 | . 4 1 1 . 2 3 1 . 1 . . . 1 3 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 14 | . . . . . 3 3 1 . 1 . . . 2 . 1 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 1 1 . 1 . . . 1 . . . 1 4 2 2 . Parts Lost 45 | . . . . 1 2 . 3 . . . . . . 1 . . . . 10 9 19 Power 6 | . . . . . . . 2 . . . . . . . . . . . . 1 3 Propulsion 19 | . . . . . . . . . . . . . . . . . . . 4 4 11 Utility 16 | . . . . 1 2 . 1 . . . . . . 1 . . . . 6 2 3 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 9 | . . . . 1 1 . 2 . . . . . . 1 . . . . 4 9 9 Average Slot Usage (%) 95 | . 100 100 100 95 95 98 93 100 98 100 96 99 99 96 100 100 100 100 85 61 48 Engine 5 | . 14 14 14 14 4 4 3 . 4 6 6 6 8 . . . . . . . . Core 5 | . . . . . 4 9 5 14 7 6 3 5 2 9 10 10 9 9 3 3 4 Leg 9 | . 28 28 28 28 13 . . . . . . . . . . . . . . . 1 Flight 18 | . . . . . 12 29 30 35 31 31 31 31 27 25 25 25 22 22 23 19 12 Device 10 | . 14 14 14 9 8 6 7 7 5 6 6 6 15 14 15 15 22 21 16 8 4 Storage 1 | . 6 . . . . . . . . . . . . 1 5 5 4 4 4 4 1 Processor 13 | . 7 14 14 14 21 15 14 14 14 12 12 12 11 14 10 10 9 9 6 5 4 Hackware 11 | . . . . . 9 15 7 7 20 25 25 25 22 20 25 25 22 23 16 8 11 Energy Gun 1 | . 11 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 3 21 28 27 4 . . . . . . . . . . . . . . 1 1 Launcher 2 | . 1 6 . . 2 3 . 7 1 6 6 6 . . 5 5 1 4 4 1 . Slashing Weapon 6 | . . . . . 6 10 14 7 10 6 6 6 10 9 5 5 7 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 14 14 14 17 23 21 24 24 28 28 29 29 33 33 33 33 36 48 48 37 32 Greatest Support 50 | 32 20 20 20 30 30 24 30 30 30 30 30 30 41 33 33 33 38 38 50 40 40 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . . . . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 4 4 4 8 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 4 Most Carried 8 | 6 6 4 4 4 8 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 Average Carried 4 | 4 4 3 4 3 3 3 3 3 3 4 3 3 3 4 6 6 5 5 5 4 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 4 Final Carried 6 | 6 4 4 4 4 3 4 4 4 4 4 4 4 4 6 6 6 6 6 6 5 1 Class Distribution -------------------- 27% | Mutant 26% | Hacker-Scout 16% | Hacker-Ninja 12% | Scout 6% | Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Hacker-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Matter Collected 3168 | 290 246 243 . 118 623 220 99 58 200 . . 30 195 35 169 . 70 97 258 89 128 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4752 | 104 411 148 . 106 608 439 262 107 409 22 . 165 381 83 637 . 226 109 387 20 128 Parts 260 | 9 41 19 . 6 50 22 5 2 18 . . 1 21 9 5 . 10 4 28 3 7 Haulers Intercepted 14 | . 2 . . . 4 2 . . 3 . . . 3 . . . . . . . . Recyclers Shooed 10 | 1 . . . . 2 . . . . . . . . . . . 4 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 4 7 . 5 . . . . 2 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 56 | . 11 5 . 2 11 . 3 4 . . . 1 5 5 . . . . 8 1 . Melee 8 | . . . . . 2 . 3 . . . . 1 . . . . . . 1 1 . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 3 . 1 1 . . . . . . . . . . . . . . . . AOE 40 | . 8 2 . 1 8 . . 4 . . . . 5 5 . . . . 7 . . Classes Destroyed 13 | 2 5 . . 1 1 . 3 . . . . 1 . . . . . . . . . Worker 27 | 2 3 3 . 1 3 6 . . 4 . . . . 1 . . . 1 3 . . Builder 6 | . . . . . 3 . . . . . . . 2 . . . . . 1 . . Tunneler 9 | 3 . 2 . . 1 . . . 1 . . . 1 1 . . . . . . . Hauler 14 | . 2 . . . 4 2 . . 3 . . . 3 . . . . . . . . Recycler 9 | . . . . 1 2 2 . . . . . . . . . . 2 . 1 . 1 Operator 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 3 . . . 1 1 . . 1 . . . 1 . . . . . 1 . . Swarmer 38 | . 5 3 . . 7 . . 4 . . . . 5 5 . . . . 8 1 . Grunt 14 | . 6 2 . 2 4 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 5 5 3 . 2 9 3 1 4 3 . . 1 6 5 . . 2 1 6 1 2 Combat Bots Only 5 | . 5 3 . 2 5 . 1 4 . . . 1 5 5 . . . . 5 1 . Max Kills in Single Turn 4 | 1 2 2 . 1 4 1 1 3 1 . . 1 3 3 1 . 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 3 . . 3 . . . . 2 3 . . . . 3 . . Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Damage Taken 6104 | . 163 69 . 229 568 58 255 43 31 . 99 49 29 29 . . 13 . 908 1106 2455 Core 1759 | . 11 16 . 57 133 7 75 . 12 . . . 16 . . . . . 128 261 1043 Absorbed by Shields 162 | . . . . . . . . . . . 49 53 32 . . . 14 . . . 14 Core Remaining (%) 90 | 100 . . . 66 75 . . 88 . . . 98 98 . . 100 . 100 . . . Volleys Fired 169 | 15 39 20 . 11 41 . 1 2 . . . . 3 3 . . . . 30 4 . Largest 2 | 1 2 2 . 2 2 . 1 1 . . . . 1 1 . . . . 1 1 . Hottest 78 | 40 70 78 . 78 78 . 39 39 . . . . 39 39 . . . . 39 39 . Shots Fired 220 | 15 69 23 . 19 54 . 1 2 . . . . 3 3 . . . . 28 3 . Gun 73 | 15 58 . . . . . . . . . . . . . . . . . . . . Cannon 77 | . 2 21 . 12 42 . . . . . . . . . . . . . . . . Launcher 70 | . 9 2 . 7 12 . 1 2 . . . . 3 3 . . . . 28 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 106 | . 31 21 . 12 42 . . . . . . . . . . . . . . . . Thermal 44 | 15 29 . . . . . . . . . . . . . . . . . . . . Explosive 70 | . 9 2 . 7 12 . 1 2 . . . . 3 3 . . . . 28 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 11 7 3 . 5 7 . . . . . . . 1 . . . . . 1 . . Robot Miss Streak 4 | 2 4 2 . 2 3 . 1 3 . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 275 | 12 41 12 . 11 46 24 16 2 17 1 1 10 19 9 17 . 6 14 11 2 4 Core Hits 191 | 5 35 11 . 6 31 12 4 6 10 . . 4 20 9 9 . 2 4 18 1 4 Critical Hits 5 | . . . . 1 2 1 . . . . . . . . . . 1 . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . . Melee Attacks 381 | . . . . . 59 72 24 2 51 1 1 11 25 41 17 . 27 20 21 3 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . 59 72 24 2 51 1 1 11 25 41 17 . 27 20 21 3 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 65 | . . . . . 9 16 2 . 10 . 1 . 8 5 1 . 5 4 3 . 1 Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 1 2 . 1 . . . 2 . . . . . . . . Damage Inflicted 19939 | 131 1038 406 . 379 2827 2213 1174 491 1440 130 132 555 1981 1366 1802 . 622 1289 1627 89 247 Guns 551 | 131 420 . . . . . . . . . . . . . . . . . . . . Cannons 997 | . 46 268 . 140 543 . . . . . . . . . . . . . . . . Explosions 4438 | . 572 138 . 239 978 . . 332 . . . . 561 592 . . . . 1026 . . Melee 13948 | . . . . . 1306 2213 1174 159 1440 130 132 555 1420 774 1802 . 622 1289 601 89 242 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1164 | . 213 268 . 140 543 . . . . . . . . . . . . . . . . Thermal 621 | 131 253 . . . . . . . . . . . 237 . . . . . . . . Explosive 4201 | . 572 138 . 239 978 . . 332 . . . . 324 592 . . . . 1026 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 13948 | . . . . . 1306 2213 1174 159 1440 130 132 555 1420 774 1802 . 622 1289 601 89 242 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 5 . . . . . . 2 . . . . . . 23 23 3 Average Corruption 7 | . . . . . 5 . . . . . . 1 . . . . . . 14 23 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . 6 . . . . . . 2 . . . . . . 25 12 1 Message Errors 10 | . . . . . 2 . . . . . . 1 . . . . . . 5 2 . Matter Fused 5 | . . . . . 1 . . . . . . . . . . . . . 2 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . 6 4 . Targeting Errors 13 | . . . . . 2 . . . . . . . . . . . . . 10 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3892 | . 4 30 . . 238 534 583 36 175 114 72 119 214 411 735 . 117 247 199 . 64 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 265 | . 4 30 . . 45 . . . . . . . 62 117 . . . . 7 . . Melee 3627 | . . . . . 193 534 583 36 175 114 72 119 152 294 735 . 117 247 192 . 64 Knockbacks 11 | . . 1 . 2 7 . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 9 | . . 1 . 2 6 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . . 31 71 . 20 . . . . . . . . . . . 39 15 2 Shots 7 | . . . . 1 3 . 1 . . . . . . . . . . . 1 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 27 78 . 111 27 5 6 74 131 302 24 152 20 13 4 4 2 3 250 9 54 Average Temperature 38 | . 9 41 . 57 11 5 2 30 35 96 11 55 8 2 2 2 1 3 27 3 23 Received Heat Transfer 454 | . 72 24 . 48 117 6 . . 12 . 12 . . . . . 4 . . 27 132 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1125 | 300 575 . . . . . . . . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Peak Influence 752 | 25 307 174 . 75 222 478 . . 246 . . . 752 247 . . 138 126 505 505 456 Initial 283 | . 16 63 . . 29 33 . . 64 . . . 21 196 . . 86 77 43 283 207 Average 132 | 6 133 113 . 67 90 149 . . 104 . . . 369 89 . . 52 37 160 379 324 Maximum Alert Level 3 | . 1 . . . 1 2 . . 1 . . . 3 1 . . . . 2 2 2 Low Security (%) 81 | 100 74 100 . 100 89 79 . . 89 . . . 47 87 . . 100 100 71 . . Level 1 12 | . 25 . . . 10 6 . . 10 . . . . 12 . . . . 22 78 68 Level 2 4 | . . . . . . 13 . . . . . . 20 . . . . . 6 21 31 Level 3 1 | . . . . . . . . . . . . . 32 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 4 2 . . 1 . . . 4 2 . . 1 . 2 3 5 Investigation 8 | . 1 . . . 1 . . . . . . . 1 . . . . . . 2 3 Extermination 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . Reinforcement 14 | . 2 . . . 3 1 . . 1 . . . 1 1 . . . . 2 1 2 Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Distress Signals 12 | . 2 . . . 3 2 . . . . . . . 2 . . . 1 1 . 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . 4 . 4 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . 4 . 4 . . Times Spotted 189 | . 21 5 . 4 34 7 5 4 4 . 4 1 6 10 . 2 3 5 16 16 42 Peak Tracking Total 17 | . 4 3 . 2 5 3 2 4 2 . 4 1 5 8 . 2 4 4 10 10 17 Tactical Retreats 23 | . 1 . . . 4 3 2 . 1 . . . . 1 . . . 1 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 7 | . 1 . . . . 1 . . 1 . . . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 13 | . 2 3 . . 1 . . . . . . . 2 1 . . . . . 2 2 Max in Single Turn 2 | . 1 2 . . 1 . . . . . . . 2 1 . . . . . 1 1 Garrison Access 8 | . . . . . 1 2 . . 2 . . . 2 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 84 | . 2 . 4 1 12 12 . 1 13 4 . . 9 5 1 . 1 3 5 3 8 Terminals 51 | . 2 . . . 8 7 . . 6 1 . . 6 4 . . 1 3 2 3 8 Fabricators 4 | . . . . . . 1 . . 1 . . . 1 1 . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . 2 . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . 1 . . . . . . . . . 2 . . Garrison Access 8 | . . . . . 1 3 . . 2 . . . 1 . . . . . 1 . . Total Hacks 257 | . 4 . 4 1 48 44 . 1 50 7 . . 37 11 1 . 5 10 9 7 18 Successful 150 | . 2 . 4 1 31 26 . 1 22 7 . . 20 6 1 . 3 7 6 3 10 Failed 106 | . 2 . . . 16 18 . . 28 . . . 17 5 . . 2 3 3 4 8 Catastrophic 20 | . 1 . . . 3 3 . . 5 . . . 1 1 . . . 2 1 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 123 | . 4 . . . 28 28 . . 24 . . . 20 3 . . 1 7 1 3 4 Terminals 191 | . 4 . . . 37 33 . . 33 1 . . 32 9 . . 5 10 2 7 18 Fabricators 14 | . . . . . . 4 . . 5 . . . 3 2 . . . . . . . Repair Stations 7 | . . . . . 5 . . . 2 . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . . 5 . . . 1 . . . . . . . . Scanalyzers 15 | . . . . . 4 3 . . 2 . . . . . . . . . 6 . . Garrison Access 10 | . . . . . 1 4 . . 3 . . . 1 . . . . . 1 . . Terminal Hacks 81 | . 1 . 4 1 14 11 . 1 9 7 . . 11 3 1 . 2 4 1 2 9 Record 12 | . . . 4 . 2 1 . . . 5 . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . 3 1 . . 4 . . . 3 . . . . 1 . . . Open Door 8 | . . . . 1 . . . 1 . 2 . . . . 1 . . . 1 . 2 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Emergency Access Points 7 | . . . . . 2 . . . 1 . . . 2 . . . . . . 1 1 Terminal Index 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . . . 2 2 . . 2 . . . 2 2 . . 1 2 . 1 . Locate Traps 10 | . 1 . . . 2 3 . . 1 . . . 1 1 . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 10 | . . . . . . 4 . . 2 . . . 2 2 . . . . . . . Load Schematic 4 | . . . . . . 1 . . 1 . . . 1 1 . . . . . . . Build 6 | . . . . . . 3 . . 1 . . . 1 1 . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Repair 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 2 . . 2 . . . . . . . . . 4 . . Insert Component 6 | . . . . . 2 1 . . 1 . . . . . . . . . 2 . . Analyze 6 | . . . . . 2 1 . . 1 . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . . 1 2 . . 2 . . . 1 . . . . . 1 . . Seal Access 7 | . . . . . 1 2 . . 2 . . . 1 . . . . . 1 . . Unauthorized Hacks 32 | . 1 . . . 7 7 . . 4 . . . 6 1 . . 1 3 . 1 1 Terminals 31 | . 1 . . . 7 7 . . 4 . . . 5 1 . . 1 3 . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Botnet 28 | . 1 . . . 7 7 . . 4 . . . 5 1 . . 1 2 . . . Search 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . . . 11 10 . . 8 . . . 7 4 . . 1 3 1 2 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 2 . . 1 . . . . . . . . . 1 . . Parts Built 7 | . . . . . . 3 . . 1 . . . 2 1 . . . . . . . Matter 1285 | . . . . . . 657 . . 219 . . . 190 219 . . . . . . . Time 337 | . . . . . . 174 . . 58 . . . 47 58 . . . . . . . Total Part Build Rating 25 | . . . . . . 9 . . 3 . . . 10 3 . . . . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Time 136 | . . . . . 98 . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 1 . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 5 | . . . . . 2 1 . . 1 . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Total Allies 16 | . . 4 . . . . . . . . . . 3 . . . . 1 . . 8 Largest Group 8 | . . 4 . . . . . . . . . . 3 . . . . 1 . . 8 Highest-Rated Group 113 | . . 71 . . . . . . . . . . 93 . . . . 10 . . 113 Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 31 . . . . 10 . . 15 Total Orders 19 | . . . . . . . . . . . . . 9 . . . . 5 5 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 9 | . . . . . . . . . . . . . 4 . . . . 1 4 . . RETURN 9 | . . . . . . . . . . . . . 5 . . . . 3 1 . . Ally Attacks 82 | . . 28 . . . . . . . . . . 25 . . . . . . . 29 Total Damage 1156 | . . 322 . . . . . . . . . . 396 . . . . . . . 438 Kills 5 | . . 2 . . . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Robot Analysis Total 12 | . . . . . 3 1 . . 4 . . . 3 . . . . 1 . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 . . 2 . 2 . . 1 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 5 . . . . 3 4 . . Drone Recoveries 11 | . . . . . . . . . . . . . 5 . . . . 3 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Turns Passed 11001 | 164 840 819 612 342 1751 1405 897 180 677 242 24 329 433 740 291 53 283 214 290 183 232 Spaces Moved 17363 | 101 529 596 509 243 1262 3023 1398 553 1703 898 77 1111 944 1216 810 191 365 398 625 388 423 Core 77 | 14 . . . . . . . . . . . . . . . . . . . . 63 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2399 | 38 529 596 509 243 460 . . . . . . . . . . . . . . . 24 Wheels 49 | 49 . . . . . . . . . . . . . . . . . . . . . Hover 96 | . . . . . . . . . . . . . . . . . . . . 26 70 Flight 14742 | . . . . . 802 3023 1398 553 1703 898 77 1111 944 1216 810 191 365 398 625 362 266 Fastest Speed 22 | 50 120 120 120 120 29 26 23 23 23 23 23 23 23 23 24 24 24 25 22 23 23 Average Speed 38 | 109 120 120 120 123 62 26 26 25 23 23 23 23 23 23 24 24 24 25 23 31 41 Slowest Speed 150 | 150 120 120 120 125 150 29 29 26 29 23 23 23 28 24 24 24 99 99 26 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 57 | 6 82 99 90 49 72 54 85 69 40 92 78 96 29 22 92 21 12 53 25 53 49 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 3 . 2 . . 5 1 . 6 . 1 . . 3 . . . . . . Spaces Dug 715 | . . . . . 142 41 4 . 26 . . . 4 23 . . 19 3 403 50 . Terrain Destroyed 1014 | . 44 7 . 35 217 41 8 26 26 . . . 44 44 . . 19 3 450 50 . Melee 159 | . . . . . 31 41 4 . 26 . . . 4 23 . . 19 3 8 . . Projectile 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . AOE 851 | . 44 6 . 34 184 . 4 26 . . . . 40 21 . . . . 442 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Tes Res Qua Sec Total 20830 | 139 666 677 509 265 2079 3525 1894 583 1901 931 82 1167 1111 1613 879 197 517 482 702 441 470 Wait 2489 | . 60 50 . 2 644 400 462 21 120 33 . 41 85 341 50 7 113 41 6 7 6 Move 17338 | 100 528 595 508 242 1261 3020 1397 552 1702 897 76 1110 943 1215 809 190 364 397 622 387 423 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 111 | 14 10 2 . 2 18 9 4 1 3 . 1 2 7 4 . . 4 1 5 17 7 Fast Attach 65 | . 3 . . 2 9 4 2 1 14 . . . 8 7 1 . 1 9 4 . . Attach 59 | 7 . . . . 11 2 4 1 . . . 1 3 . . . 2 . 4 14 10 Detach 9 | . . . . . 2 1 1 1 . . 1 . . . . . . 1 2 . . Swap 77 | 2 11 6 1 2 11 10 2 1 6 . 1 1 10 2 1 . 4 2 1 2 1 Drop 122 | 1 15 4 . 4 23 10 2 1 12 . 2 1 12 6 1 . 3 11 5 7 2 Fire 169 | 15 39 20 . 11 41 . 1 2 . . . . 3 3 . . . . 30 4 . Melee 355 | . . . . . 59 68 19 2 44 1 1 11 22 35 17 . 26 20 21 3 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . 18 . . . . . 2 . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 165 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 546 | -10/Materials | Discovered new exit (range 8) 838 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Discovered new exit (range 8) 1002 | -10/Materials | Identified exit to Mines 1005 | -10/Materials | Entered Mines 1052 | -10/Mines | Discovered new exit (range 7) 1072 | -10/Mines | Identified exit to Materials 1156 | -10/Mines | Received a Mining Laser from a helpful Derelict 1306 | -10/Mines | Learned 2 Materials zone layouts 1317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1430 | -10/Mines | Discovered exit to Materials (range 11) 1823 | -10/Mines | Identified exit to Exiles 1824 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Found Exiles lab abandoned 1844 | -10/Exiles | Discovered new exit (range 14) 1858 | -10/Exiles | Identified exit to Mines 2145 | -10/Exiles | Discovered exit to Mines (range 12) 2436 | -10/Exiles | Entered Mines 2511 | -9/Mines | Discovered new exit (range 5) 2520 | -9/Mines | Identified exit to Materials 2524 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2620 | -9/Mines | Discovered exit to Materials (range 10) 2637 | -9/Mines | Learned Materials trap positions 2729 | -9/Mines | Assembled infested the area 2734 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2778 | -9/Mines | Entered Materials 2778 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2779 | -8/Materials | Identified exit to Factory 2780 | -8/Materials | Loaded intel: 32 trap records 3437 | -8/Materials | Build established: Assassin 3971 | -8/Materials | Build established: Scout 4288 | -8/Materials | Discovered exit to Factory (range 14) 4314 | -8/Materials | Crushed by falling debris 4320 | -8/Materials | Central database locked down 4470 | -8/Materials | Repaired Imp. VTOL Module 4510 | -8/Materials | Repaired Scythe 4529 | -8/Materials | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4577 | -7/Factory | Discovered new exit (range 5) 4578 | -7/Factory | Identified exit to Lower Caves 4665 | -7/Factory | Fabricated Imp. VTOL Module? 4728 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4787 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4815 | -7/Factory | Build established: Hacker-Scout 4938 | -7/Factory | Local fabrication network quarantined 5224 | -7/Factory | Discovered exit to Lower Caves (range 16) 5232 | -7/Factory | Discovered new exit (range 5) 5460 | -7/Factory | Identified exit to Factory 5491 | -7/Factory | Discovered exit to Factory (range 18) 5934 | -7/Factory | Entered Lower Caves 6320 | -7/Lower Caves | Build established: Scout 6396 | -7/Lower Caves | Learned Factory stockpile data 6730 | -7/Lower Caves | Found Alien Artifact 6730 | -7/Lower Caves | Identified Core Expander 6730 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6776 | -7/Lower Caves | Discovered new exit (range 19) 6781 | -7/Lower Caves | Identified exit to Lower Caves 6831 | -7/Lower Caves | Entered another Lower Caves area 6885 | -7/Lower Caves | Spotted B-75 Beast 6993 | -7/Lower Caves | Discovered exit to Factory (range 5) 7011 | -7/Lower Caves | Entered Factory 7011 | -6/Factory | Evolved 2 slots: Utility x2 7191 | -6/Factory | Spotted B-75 Beast 7255 | -6/Factory | Discovered new exit (range 4) 7255 | -6/Factory | Identified exit to Factory 7273 | -6/Factory | Fabricated Imp. VTOL Module (x1) 7460 | -6/Factory | Repaired Adv. Sensor Array 7465 | -6/Factory | Discovered exit to Factory (range 15) 7527 | -6/Factory | Discovered new exit (range 6) 7528 | -6/Factory | Identified exit to Lower Caves 7688 | -6/Factory | Entered Lower Caves 7689 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7744 | -6/Lower Caves | Identified exit to Data Miner 7754 | -6/Lower Caves | Learned Factory security intel 7768 | -6/Lower Caves | Build established: Hacker-Scout 7775 | -6/Lower Caves | Learned location of 1 exit from Research 7775 | -6/Lower Caves | Learned Factory terminal intel 7816 | -6/Lower Caves | Learned 12 Factory zone layouts 7818 | -6/Lower Caves | Encountered a Warlord checkpoint 7823 | -6/Lower Caves | Discovered new exit (range 7) 7825 | -6/Lower Caves | Identified exit to Lower Caves 7930 | -6/Lower Caves | Entered Data Miner 7930 | -6/Data Miner | Discovered new exit (range 6) 7931 | -6/Data Miner | Identified exit to Proximity Caves 7933 | -6/Data Miner | Met Data Miner 7951 | -6/Data Miner | Data Conduit disabled 7954 | -6/Data Miner | Entered Proximity Caves 8029 | -5/Proximity Caves | Learned location of 1 exit from Factory 8042 | -5/Proximity Caves | Spotted B-75 Beast 8108 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8144 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8283 | -5/Proximity Caves | Entered Factory 8283 | -5/Factory | Evolved 2 slots: Utility x2 8284 | -5/Factory | Identified exit to Upper Caves 8285 | -5/Factory | Identified exit to Factory 8287 | -5/Factory | Loaded intel: 20 terminal locations 8325 | -5/Factory | Allied Derelicts emerged from ambush trap array 8457 | -5/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 8490 | -5/Factory | Local fabrication network quarantined 8574 | -5/Factory | Discovered exit to Factory (range 21) 8583 | -5/Factory | First assault squad dispatched 8648 | -5/Factory | Build established: Hacker-Ninja 8716 | -5/Factory | Entered another Factory area 8716 | -4/Factory | Evolved 2 slots: Utility x2 8739 | -4/Factory | Spotted B-86 Titan 9289 | -4/Factory | Fabricated Imp. VTOL Module? 9430 | -4/Factory | Discovered new exit (range 4) 9431 | -4/Factory | Identified exit to Upper Caves 9456 | -4/Factory | Entered Upper Caves 9457 | -4/Upper Caves | Identified exit to Upper Caves 9470 | -4/Upper Caves | Spotted B-86 Titan 9609 | -4/Upper Caves | Encountered a Warlord checkpoint 9747 | -4/Upper Caves | Entered another Upper Caves area 9749 | -4/Upper Caves | Discovered new exit (range 15) 9752 | -4/Upper Caves | Identified exit to Research 9800 | -4/Upper Caves | Entered Research 9800 | -3/Research | Evolved 2 slots: Utility x2 9801 | -3/Research | Identified exit to Research 9810 | -3/Research | Spotted B-86 Titan 10078 | -3/Research | Discovered new exit (range 22) 10083 | -3/Research | Identified exit to Testing 10083 | -3/Research | Entered Testing 10242 | -3/Testing | Discovered exit to Research (range 5) 10297 | -3/Testing | Entered Research 10297 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10298 | -2/Research | Identified exit to Quarantine 10426 | -2/Research | Crushed by falling debris 10427 | -2/Research | System corruption reached 10% 10457 | -2/Research | Lost 4 parts (4u) 10460 | -2/Research | Crushed by falling debris 10489 | -2/Research | Found Prototype Processor 10489 | -2/Research | Identified Exp. Target Analyzer 10491 | -2/Research | Lost 3 parts (1n2u) 10545 | -2/Research | Found Prototype Processor 10545 | -2/Research | Identified Exp. Melee Analysis Suite 10587 | -2/Research | Entered Quarantine 10595 | -2/Quarantine | Found Alien Impact Weapon 10597 | -2/Quarantine | Identified Core Stripper 10618 | -2/Quarantine | Cryocooling Duct disabled 10633 | -2/Quarantine | Ambient heat levels rising (+20) 10633 | -2/Quarantine | Non-combat units ordered to evacuate 10696 | -2/Quarantine | Found Alien Artifact 10697 | -2/Quarantine | Identified Core Reset Matrix 10697 | -2/Quarantine | Used Core Reset Matrix 10701 | -2/Quarantine | Detected hypermatrix surge 10701 | -2/Quarantine | Sensed 17 artifacts in vicinity 10744 | -2/Quarantine | Lost 9 parts (1p4n2u2w) 10747 | -2/Quarantine | Spotted Fortress 10768 | -2/Quarantine | Discovered new exit (range 6) 10769 | -2/Quarantine | Identified exit to Section 7 10770 | -2/Quarantine | Entered Section 7 10771 | -2/Section 7 | Sensed 22 artifacts in vicinity 10814 | -2/Section 7 | Spotted S7 Guard 10818 | -2/Section 7 | Spotted B-90 Cyclops 10824 | -2/Section 7 | Spotted S7 Guard 10865 | -2/Section 7 | Spotted Alpha 7 10867 | -2/Section 7 | Lost 6 parts (4n2u) 10869 | -2/Section 7 | Spotted Alpha 7 10902 | -2/Section 7 | Spotted Executioner 10904 | -2/Section 7 | Spotted Executioner 10910 | -2/Section 7 | Lost 4 parts (1p1n2w) 10923 | -2/Section 7 | Spotted Striker 10924 | -2/Section 7 | Spotted Striker 10939 | -2/Section 7 | Core integrity fell below 50% 10960 | -2/Section 7 | Emitted hypermatrix ping 10965 | -2/Section 7 | Assembled emerged from beneath the floor 10965 | -2/Section 7 | Core integrity fell below 20% 10970 | -2/Section 7 | Found Transdimensional Reconstructor 10972 | -2/Section 7 | Found Transdimensional Reconstructor 10973 | -2/Section 7 | Found Transdimensional Reconstructor 10975 | -2/Section 7 | Found Transdimensional Reconstructor 10976 | -2/Section 7 | Warped through subspace 10990 | -2/Section 7 | Spotted B-99 Colossus 10993 | -2/Section 7 | Lost 9 parts (2p6n1u) 11000 | -2/Section 7 | Warped through subspace 11001 | -2/Section 7 | Warped through subspace 11002 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10969_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 10970_ Acquired Transdimensional Reconstructor. 10971_ Slug penetrates Reinforced Barrier. 10972_ Acquired Transdimensional Reconstructor. 10976_ Warped through subspace. [Achievement: Subspace Traveler] 10977_ Slug penetrates Core Housing. 10978_ Penetrated by Slug. 10978_ Slug penetrates Hull. 10984_ System corrupted: Component data lost. 10994_ K-01 Serf cleans the Thrusters. 10995_ K-01 Serf cleans the Machine. 10996_ W-44 Eye sends out distress signal. 10997_ K-01 Serf cleans the Thrusters. 11000_ Warped through subspace. 11002_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????? | | ???????????????????????????????" ????? | | ???????????????????????????????" ?????? | | ???????????????????????????????" "??????? | | ???????????????????????????????" "????"""" | | ???????????????????????????????" 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"""""""""???? | | ???? # ^ # #????????????#######??????????? | | ###### ^# """ #?????????????????????????????? | | + ""T"" #?????????????????????????????? | | # "" "" #?????????????????????????????? | | # #?????????????????????????????? | | # """"" #?????????????????????????????? | | ##+### # """"" #?????????????????????????????? | | # # """"" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 42 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 12 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Lgt. Angular Momentum Engine | x2 | -5/Factory Imp. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Core Stripper Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Achiever Alien Roots Alien Tech Armchair Analyst Brute Force Can't Catch Me Just Browsing Knowing Is Half The Battle Nope Novice Programmer Oops Party Time Prolific Hacker Subspace Traveler Challenges ------------ None Game ------ Seed HypervelocityTiamatTearclaws Manual? 0 Play Time 09:03:28 Cumulative 45.6 hours Start 2021.12.03 @ 17:34:40 End 2021.12.06 @ 15:08:14 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8db1c67f-c190-4b5f-b9bf-c733e6217a6d