Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 22:47:58 Player: Wayland Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (593) 593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3183 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (5) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (8) ---- Medium Storage Unit Medium Laser Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Thermal Generator Small Storage Unit ECM Suite System Shield > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Nuclear Core Armored Wheel Medium Laser Pulse Rifle Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware System Shield Weapon Heavy Hammer Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 19 | . 4 6 1 8 . Power 2 | . . . 1 1 . Engine 1 | . . . 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | . 2 4 . 3 . Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | . 2 4 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 1 . 3 . Device 4 | . 1 1 . 2 . Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | . 1 1 . 1 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . . 2 . 9 . Power 2 | . . 1 . 1 . Propulsion 5 | . . . . 5 . Utility 3 | . . . . 3 . Weapon 1 | . . 1 . . . Highest Loss Streak 4 | . . 1 . 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 95 86 81 89 46 Engine 8 | . 14 10 4 5 . Core 1 | . . . . 3 7 Wheel 29 | . 26 32 33 32 7 Device 13 | . 11 11 11 16 7 Storage 10 | . 14 11 11 9 7 Hackware 1 | . . . . 4 . Energy Gun 2 | . . 5 11 . . Ballistic Gun 4 | . 14 5 . . . Impact Weapon 14 | . 13 11 11 17 15 Naked Turns . | . . . . . . Heaviest Build 27 | 14 17 18 18 27 20 Greatest Support 52 | 20 24 36 36 52 12 Greatest Overweight (x) 4 | . 4 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 Most Carried 8 | . 8 8 8 7 4 Average Carried 6 | . 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 7 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 390 | 200 40 50 . 100 . Remotely . | . . . . . . Salvage Created 578 | . 114 204 . 260 . Parts 14 | . 2 5 . 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 13 | . 3 4 . 6 . Melee 3 | . 1 2 . . . Classes Destroyed 4 | . 1 2 . 1 . Operator 1 | . . 1 . . . Grunt 7 | . 3 3 . 1 . Sentry 3 | . . 1 . 2 . Hunter 3 | . . . . 3 . Best Kill Streak 4 | . 3 4 . 2 . Combat Bots Only 4 | . 3 4 . 2 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 1460 | . 188 217 . 1055 . Core 355 | . 69 40 . 246 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 43 | . . 43 . . . Core Remaining (%) 79 | 100 72 . 90 55 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . 8 12 . 23 . Core Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 11 | . 2 4 . 5 . Critical Strikes 11 | . 2 4 . 5 . Smash 11 | . 2 4 . 5 . Melee Attacks 64 | . 14 15 1 34 . Impact 64 | . 14 15 1 34 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 1559 | . 323 466 . 770 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1559 | . 323 466 . 770 . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1559 | . 323 466 . 770 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 519 | . 94 176 . 249 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 519 | . 94 176 . 249 . Knockbacks 10 | . 3 3 . 4 . Impact 9 | . 2 3 . 4 . Kinetic . | . . . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1 | . . . . 1 . Average Temperature 1 | . . . . 1 . Received Heat Transfer 351 | . 108 81 . 162 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 1 . 2 . Impact Corruptions 18 | . 3 6 . 9 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 233 | . 72 233 87 173 22 Initial 86 | . . 2 86 33 22 Average 81 | . 20 103 86 110 22 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | . 100 74 100 100 100 Level 1 7 | . . 25 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 . 2 . Investigation 4 | . 1 1 . 2 . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 10 14 . 12 . Peak Tracking Total 7 | . 4 7 . 3 . Tactical Retreats 7 | . 5 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 8 | . 2 4 . 2 . Terminals 6 | . 2 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 7 12 . 5 . Successful 14 | . 2 11 . 1 . Failed 10 | . 5 1 . 4 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 12 | . 3 5 . 4 . Terminals 18 | . 7 6 . 5 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Unreport Threat 2 | . 2 . . . . Disarm Traps 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 2 . 1 . Terminals 3 | . . 2 . 1 . Botnet 3 | . . 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 . 2 . Full Trace Events 3 | . . 1 . 2 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 16 | . . 16 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 1202 | . 297 352 80 433 40 Spaces Moved 893 | 1 169 289 85 311 38 Core 3 | . 3 . . . . Treads . | . . . . . . Legs 5 | 1 4 . . . . Wheels 885 | . 162 289 85 311 38 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 90 90 90 105 Average Speed 91 | 120 93 90 90 91 105 Slowest Speed 250 | 120 250 105 90 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 30 28 34 24 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . 2 . 1 . . Terrain Destroyed 3 | . 2 . 1 . . Melee 3 | . 2 . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 1172 | . 285 353 86 410 38 Wait 174 | . 83 37 . 54 . Move 888 | . 168 288 84 310 38 Hop . | . . . . . . Pick Up 18 | . 9 2 . 7 . Fast Attach 7 | . 1 6 . . . Attach 11 | . 2 1 1 7 . Detach 1 | . . 1 . . . Swap 2 | . 1 . . 1 . Drop 13 | . 7 3 . 3 . Fire . | . . . . . . Melee 58 | . 14 15 1 28 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 397 | -9/Materials | Repaired Arm. Wheel 647 | -9/Materials | Discovered new exit (range 5) 650 | -9/Materials | Entered Mines 708 | -9/Mines | Learned location of 1 exit from Proximity Caves 720 | -9/Mines | Discovered new exit (range 9) 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -8/Materials | Lost 3 parts (1p2n) 1046 | -8/Materials | System Shield fried by hacking feedback 1113 | -8/Materials | Discovered new exit (range 15) 1163 | -8/Materials | Entered Factory 1163 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -7/Factory | Lost 4 parts (3n1u) 1203 | -7/Factory | Self-destructed Last Messages --------------- 01136_ H-55 Commando system terminally corrupted. 01137_ Penetrated by Slug. 01137_ Arm. Wheel destroyed. 01143_ Penetrated by Slug. 01144_ Hvy. Hammer follow-up attack on H-55 Commando. 01144_ Destroyed Targeting Computer. 01144_ H-55 Commando system corrupted by crushing effect. 01144_ K-01 Serf collects debris. 01147_ H-55 Commando suffers critical hit (Smash). 01147_ Destroyed Gauss Rifle. 01147_ H-55 Commando system corrupted by crushing effect. 01148_ H-55 Commando system terminally corrupted. 01148_ Lgt. Nuclear Core fried. 01148_ K-01 Serf collects debris. 01154_ C-30 ARC bursts open, deploying its payload. 01154_ S-10 Pest unfolds itself. 01156_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# #???????????????? | | ???????????????????########## #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????#%] # ##??????????????? | | ???????????????????#]! # #??????????????? | | ???????????????????# @ # #??????######### | | ???????????????????# + #??????# | | ???????????????????# # #??????# | | ???????????????????# # ######## | | ???????????????????# # # | | ???????????????????######+### # | | ?????????????????????# # ! | | ?????????????????????# + | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# #####+######### | | ?????????????????????# #?????????????# | | ?????????????????????# #?????????????######### | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticScatterTerminator Manual? 0 Play Time 00:13:41 Cumulative 122.8 hours Start 2023.03.10 @ 22:34:06 End 2023.03.10 @ 22:47:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb1dcac6-585d-47e0-9b3b-4197e1697096