Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.20 @ 19:17:47 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (35) 7000 Robots Destroyed (302) 1510 Value Destroyed (13388) 13388 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (8185) 8185 TOTAL SCORE: 35023 Bonus ------- High Alert Combat Kills 2600 Follower Combat Kills 2609 Entered Garrisons 1200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 526 Friendly Fire -650 Cogmind --------- Core Integrity 1118/1300 Matter 228/300 Energy 340/340 System Corruption 11% Temperature Cool (78) Movement Treading (400) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Experimental Coolant Injector High-capacity Storage Unit Small Battery Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler EM Disruption Field Advanced Force Field > --- WEAPON (3) ------- Enhanced Nova Cannon Railgun > --- INVENTORY (20) --- Vortex Chain Reactor Energy Well (350) Energy Well (350) Advanced Transmission Jammer Graphene Brace Advanced Focal Shield Improved Hacking Suite Improved Dynamic Insulation System Improved Field Recycling Unit (0) Mapping Drone Bay (3/3) Enhanced Nova Cannon Enhanced Nova Cannon Railgun Falx Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Target Analyzer Experimental Core Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Advanced Remote Shield Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Railgun Railgun > --- INVENTORY -------- Vortex Chain Reactor Energy Well Energy Well Matter Compressor Experimental Targeting Computer Graphene Brace Advanced Focal Shield EM Disruption Field Improved Hacking Suite Improved Dynamic Insulation System Improved Field Recycling Unit Mapping Drone Bay Plasma Rifle Compact HERF Cannon Compact HERF Cannon Heavy Plasma Cannon Matter Neutralizer Long-range Missile Launcher Falx [Rating: 153] Favorites ----------- Power Neutrino Core Engine F-cell Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher EMP Blaster Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Slots Evolved 14 | . . . . . 4 . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Utility 7 | . . . . . 1 . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 7 2 . 1 . 48 35 3 14 8 7 3 . 7 2 1 . 3 12 17 8 10 5 2 8 7 35 3 11 5 16 2 71 5 44 9 Power 30 | 1 . . . . 4 3 2 2 . 2 . . . . . . . . 1 1 . . . . . 1 . . . 1 . 4 1 6 1 Engine 8 | 1 . . . . 3 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Reactor 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 1 6 1 Propulsion 74 | 2 1 . . . 15 6 1 1 4 . 1 . 3 . . . . . 5 . 2 . . . . 3 . 1 3 2 . 13 1 7 3 Treads 37 | . 1 . . . 9 5 . 1 4 . 1 . 3 . . . . . 4 . 1 . . . . 2 . 1 . . . . . 5 . Leg 29 | 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 3 2 . 13 1 2 3 Wheel 7 | 1 . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 169 | 2 1 . 1 . 10 9 . 2 2 3 2 . 4 2 1 . 3 6 5 6 5 5 1 6 5 15 2 7 . 7 . 39 3 10 5 Device 109 | 1 1 . . . 6 5 . 2 . 1 1 . 4 2 1 . 2 3 2 5 5 5 . 6 1 7 1 4 . 3 . 29 2 6 4 Storage 12 | 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 5 1 1 1 Processor 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . 2 . 2 . Hackware 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Protection 36 | . . . . . 4 3 . . 2 2 1 . . . . . . 1 2 1 . . 1 . 2 8 . 3 . 2 . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 . . . . 19 17 . 9 2 2 . . . . . . . 6 6 1 3 . 1 2 2 16 1 3 2 6 2 15 . 21 . Energy Gun 13 | 2 . . . . 3 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . 1 . 2 . Energy Cannon 28 | . . . . . 6 3 . . 1 1 . . . . . . . 1 2 1 1 . . . 1 1 . . . . . 3 . 7 . Ballistic Gun 48 | . . . . . 6 5 . 2 . . . . . . . . . 1 2 . . . 1 . 1 6 1 1 1 4 1 6 . 10 . Ballistic Cannon 10 | . . . . . . 1 . . . . . . . . . . . 3 . . 1 . . 2 . 3 . . . . . . . . . Launcher 14 | . . . . . 2 2 . 4 . 1 . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 2 6 . 2 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . 5 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 . . . . 1 1 . 1 . . . . 1 1 1 . . . . . . . . . 4 . 4 1 1 . Parts Lost 65 | . . . . . 3 3 . 1 . . . . . . . . 1 3 5 . 2 . . 3 1 9 . 4 1 . . 14 1 7 7 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Propulsion 23 | . . . . . 1 2 . . . . . . . . . . . . 3 . 2 . . . . 2 . . 1 . . 6 . 2 4 Utility 26 | . . . . . 1 1 . 1 . . . . . . . . 1 1 2 . . . . 1 1 4 . 4 . . . 5 . 3 1 Weapon 13 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . 2 . 2 . . . . . 3 1 1 1 Highest Loss Streak 8 | . . . . . 1 1 . 1 . . . . . . . . 1 1 2 . 1 . . 3 1 3 . 2 1 . . 8 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 97 99 96 90 89 87 92 92 91 92 92 92 91 79 78 80 80 80 80 79 73 77 82 81 83 87 88 98 99 97 97 Engine 2 | . 14 14 14 14 8 1 3 . . . . . . . . . . . . 5 6 6 6 6 5 . . . . . . . . . . Core 2 | . . . . . . 4 3 8 9 7 7 7 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 9 8 9 Treads 15 | . 3 14 14 14 25 31 28 18 18 15 21 23 22 23 23 23 23 20 19 20 17 13 13 13 11 10 11 10 7 . . . . 3 4 Leg 7 | . 10 . . . 2 . . . . . . . . . . . . . . . 2 6 6 6 5 5 5 5 10 23 23 30 33 27 26 Wheel 2 | . 14 14 14 14 6 4 3 9 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 14 14 14 14 13 9 9 13 9 12 15 15 14 15 15 15 21 10 12 14 20 20 18 14 16 8 11 14 17 15 5 25 22 20 22 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 11 10 8 4 4 Processor 2 | . . . . . . . . . . . . . . . . . . 8 6 6 6 6 6 4 . . 2 1 . . . . 4 12 14 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 11 11 11 11 5 4 1 . Protection 5 | . . . . . 4 8 9 4 8 12 15 15 15 15 15 15 8 5 5 4 . . 1 6 8 8 8 5 5 5 11 3 . 1 . Energy Gun 3 | . 28 28 28 28 5 . . 4 9 7 7 7 7 7 7 7 7 1 . . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . 8 3 9 4 8 6 7 7 7 7 7 7 7 4 4 5 4 6 6 6 7 2 . . . . . 1 4 4 4 Ballistic Gun 7 | . . . . . 10 16 . . . . . . . . . . . 1 1 13 13 13 13 9 1 7 11 15 11 11 16 10 8 8 8 Ballistic Cannon 3 | . . . . . . 1 9 9 9 7 7 7 7 7 7 7 7 10 10 . 1 . . 3 6 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 14 14 49 49 66 80 78 82 86 95 95 95 96 96 96 96 96 54 52 46 44 44 45 51 72 70 53 58 58 65 60 120 114 116 110 Greatest Support 165 | 16 16 16 16 16 82 82 80 28 28 28 113 113 145 125 125 125 125 125 130 130 135 105 105 105 105 105 102 102 102 98 98 150 165 135 135 Greatest Overweight (x) 6 | . . . 3 3 6 6 2 2 3 3 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 2 3 4 2 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 Average Capacity 28 | 7 8 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 Most Carried 40 | 8 8 8 12 13 20 20 20 20 20 20 20 20 20 20 20 20 20 40 39 40 40 40 40 40 39 40 40 40 40 40 40 40 20 20 20 Average Carried 27 | 5 7 8 10 12 19 19 20 19 19 19 20 20 19 20 19 20 19 28 37 38 38 39 39 38 37 39 39 37 39 39 40 19 19 19 19 Final Capacity 40 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 Final Carried 40 | 7 8 8 12 13 19 20 20 20 20 20 20 20 20 20 20 20 16 38 35 40 40 40 39 37 37 40 39 40 39 40 40 20 20 20 15 Class Distribution -------------------- 25% | Mutant 23% | Hauler-Mutant 11% | Scavenger-Mutant 10% | Hauler-Skirmisher 7% | Skirmisher 5% | Scavenger-Gunner 5% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Tank | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Assassin | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Matter Collected 11646 | 270 70 . . 10 832 740 126 299 184 4 96 . 126 148 50 . 122 1037 590 429 221 136 20 320 62 1377 . 590 210 365 178 1549 . 1319 166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14152 | 186 . . . . 1296 841 181 787 377 . . . 648 304 164 . 341 565 1007 284 318 147 . 730 161 1097 . 290 99 246 83 1765 143 1862 230 Parts 702 | 9 . . . . 87 64 7 42 25 . . . 12 8 9 . 11 35 31 14 14 9 . 15 7 55 . 12 1 18 8 86 5 98 20 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Retrieved Matter 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258 . . . Parts Self-Destructed 103 | . . . . . . . . . . . . . . . 8 . 19 . . . 16 11 . 17 . . . 19 . . 13 . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Combat Hostiles Destroyed 252 | . . . . . 25 25 . 16 4 . . . 2 6 4 . 5 9 16 4 6 3 . 12 3 29 . 10 2 4 6 22 . 36 3 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Guns 115 | . . . . . 13 14 . . 1 . . . 1 . . . 1 4 1 4 5 2 . 6 . 8 . 4 2 4 3 14 . 27 1 Cannons 84 | . . . . . 5 6 . . 3 . . . 1 6 4 . 4 5 15 . . 1 . 5 2 16 . . . . . . . 9 2 AOE 39 | . . . . . 6 4 . 15 . . . . . . . . . . . . 1 . . . . 4 . 6 . . 3 . . . . Classes Destroyed 22 | 3 . . . . 9 1 . . 1 . . . . 1 1 . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . Worker 14 | 1 . . . . 3 . . . . . . . . 1 . . . 2 . 2 . . . . 1 . . . . . . 2 . . 2 Builder 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Watcher 8 | . . . . . 3 . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Swarmer 73 | . . . . . 10 11 . 3 . . . . . . . . . . 3 . 1 1 . 1 . 8 . 5 . 1 6 4 . 19 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 82 | . . . . . 6 8 . 5 . . . . 2 4 2 . 5 2 9 2 2 1 . 8 . 9 . 3 1 1 . 3 . 9 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Duelist 9 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . 2 . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 34 | . . . . . 6 5 . 5 4 . . . . . . . . . 1 2 1 . . 1 1 4 . . 1 . . 1 . 2 . Specialist 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . 1 . 3 . . . . . . 1 . . 3 2 . 2 1 . . . 3 . 2 . 1 . 3 . . . Programmer 20 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 3 . . . . . 8 . 2 3 Heavy 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 . . . . 11 5 2 5 2 . . . 1 3 2 . 2 5 4 2 4 1 . 4 3 4 . 5 1 3 4 6 1 5 2 Combat Bots Only 7 | . . . . . 7 5 . 5 1 . . . 1 3 2 . 2 4 4 2 4 1 . 4 2 4 . 5 1 3 4 5 . 5 2 Max Kills in Single Turn 4 | 1 . . . . 3 2 1 3 1 . . . 1 1 1 . 1 1 1 1 1 1 . 1 2 4 . 4 1 1 2 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . 3 2 . 3 . . . . . . . . . . . . 1 . . . . 4 . 4 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Damage Taken 18992 | . . . . . 1171 944 . 636 48 16 . 45 134 414 88 . 347 1198 1212 484 880 121 . 596 217 2926 . 1165 179 245 305 2564 140 1697 1220 Core 1205 | . . . . . 93 99 . 72 . . . . . 30 . . 40 138 74 21 41 . . 58 25 53 . 110 . 29 17 123 18 62 102 Absorbed by Shields 1685 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 195 802 38 392 169 Reduced by Siege Mode 456 | . . . . . . . . . . . . . . 24 . . . 57 89 14 65 10 . 15 . 141 . 41 . . . . . . . Regen/Repaired (Parts) 416 | . . . . . 44 . . . . . . . 8 186 . . . . . . . . . . . . . . . 178 . . . . . Core Remaining (%) 81 | 100 . . . 100 . . . . 52 . . . . . . . 90 . . . . . . 60 . . . . . . 76 89 . . . Volleys Fired 1007 | 9 5 . . . 72 61 1 43 24 1 . 3 66 26 22 . 14 55 87 27 21 8 1 27 17 86 . 20 11 15 9 97 20 123 36 Largest 3 | 2 2 . . . 3 3 2 1 3 1 . 1 3 3 3 . 3 3 3 3 3 3 1 3 3 3 . 3 3 3 3 3 1 3 3 Hottest 234 | 80 80 . . . 153 129 159 98 234 98 . 98 234 234 234 . 234 234 181 151 151 156 90 191 219 191 . 105 145 151 108 160 90 230 185 Shots Fired 2105 | 18 10 . . . 197 142 2 43 47 1 . 3 80 58 32 . 35 136 167 45 49 22 1 81 37 203 . 49 19 46 23 200 20 273 66 Gun 1042 | 18 10 . . . 136 107 . . 15 . . . 7 16 5 . 7 31 14 18 28 14 . 38 5 94 . 45 15 46 21 154 . 165 33 Cannon 998 | . . . . . 57 25 2 4 32 1 . 3 73 42 27 . 28 105 153 27 20 8 1 43 32 108 . . . . . 46 20 108 33 Launcher 65 | . . . . . 4 10 . 39 . . . . . . . . . . . . 1 . . . . 1 . 4 4 . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1165 | . . . . . 94 107 1 . 13 . . . 7 16 5 . 14 98 73 18 34 14 . 54 16 138 . 45 14 44 21 144 . 162 33 Thermal 853 | 9 5 . . . 96 25 1 4 34 1 . 3 73 42 27 . 21 38 94 27 14 8 1 27 16 64 . . 1 2 . 56 20 111 33 Explosive 14 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . 4 4 . 2 . . . . Electromagnetic 73 | 9 5 . . . 5 10 . 39 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Hit Streak 27 | 2 3 . . . 19 11 2 7 13 . . . 25 16 19 . 5 7 21 20 11 12 . 27 9 18 . 10 8 14 2 7 1 16 9 Robot Miss Streak 7 | 3 1 . . . 5 6 . 1 2 . . . 1 1 1 . 3 6 5 1 2 7 . 3 3 6 . 3 1 3 4 4 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . 1 1 1 . . . 1 . 2 . 1 1 Secondary Targets 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 4 . 5 . Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 2 . Autonomous 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Shots Hit Robots 1210 | 8 7 . . . 128 78 5 22 30 . . . 49 37 10 . 19 61 101 20 35 9 . 61 26 137 . 33 14 31 9 118 1 134 27 Core Hits 604 | 5 . . . . 55 39 2 30 9 . . . 18 12 5 . 8 25 42 10 15 4 . 27 6 96 . 20 6 17 7 59 2 73 12 Critical Kills 19 | . . . . . . . . . 2 . . . 2 1 1 . 1 5 . 1 1 1 . 1 . 1 . . . . . . . 2 . Critical Parts Destroyed 30 | . . . . . 2 1 . . 2 . . . 2 3 1 . . 7 . 1 1 . . 2 . 1 . . . . . 1 . 3 3 Critical Strikes 74 | . . . . . 4 1 . . 4 . . . 4 4 2 . 1 18 8 2 3 1 . 6 . 5 . . . . . 1 . 7 3 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Destroy 47 | . . . . . 1 . . . 4 . . . 3 4 2 . 1 13 . 2 2 1 . 2 . 1 . . . . . 1 . 7 3 Blast 20 | . . . . . . . . . . . . . . . . . . 5 8 . 1 . . 3 . 3 . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 126 | . . . . . 12 35 4 11 . . . . . . . . . 3 6 . . . . . . 18 1 . . 6 . 28 . 2 . Impact 71 | . . . . . 12 35 4 11 . . . . . . . . . 3 6 . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 1 . . 6 . 28 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38137 | 106 93 . . . 3323 1651 370 1198 642 . . . 1538 1019 251 . 544 1584 3254 545 971 229 . 1729 891 4051 . 1991 566 988 498 4565 64 4253 1223 Guns 17234 | 106 93 . . . 1636 908 . . 318 . . . 130 350 113 . 102 487 594 364 523 131 . 777 145 1434 . 788 326 988 218 3417 . 2617 669 Cannons 15103 | . . . . . 857 409 35 . 324 . . . 1408 646 138 . 442 1097 2660 181 391 98 . 952 746 2228 . . . . . 257 64 1636 534 Explosions 3904 | . . . . . 401 191 . 1198 . . . . . . . . . . . . 57 . . . . 282 . 1203 240 . 280 52 . . . Melee 1853 | . . . . . 429 143 335 . . . . . . . . . . . . . . . . . . 107 . . . . . 839 . . . Ramming 43 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . 20 Kinetic 18881 | . . . . . 1046 908 . . 91 . . . 78 152 30 . 92 1220 1110 364 605 131 . 1061 484 2679 . 788 326 988 218 3268 . 2573 669 Thermal 13424 | 34 34 . . . 1419 463 35 142 551 . . . 1460 844 221 . 452 364 2144 181 309 98 . 668 286 983 . . . . . 458 64 1680 534 Explosive 2397 | . . . . . 335 . . . . . . . . . . . . . . . 57 . . . . 282 . 1203 240 . 280 . . . . Electromagnetic 1539 | 72 59 . . . 94 137 . 1056 . . . . . . . . . . . . . . . . 121 . . . . . . . . . . Impact 907 | . . . . . 429 143 335 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 946 | . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . . . 839 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 9 8 8 7 7 . 4 . 8 11 Average Corruption 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 7 8 7 7 7 . 3 . 6 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Effects 221 | . . . . . . . . . . . . . . . . . . 5 10 4 . . . . . 58 5 27 20 6 . 12 . 59 15 Message Errors 46 | . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . 12 1 7 5 2 . 3 . 8 3 Matter Fused 48 | . . . . . . . . . . . . . . . . . . 2 4 1 . . . . . 13 . 9 2 1 . 1 . 11 4 Heat Flow Errors 31 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 9 1 4 5 . . 2 . 8 . Energy Discharges 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 2 4 1 . 1 . 9 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . Data Loss (minor) 28 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 5 2 2 1 1 . 2 . 10 2 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . 5 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . 2 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1070 | . . . . . 281 94 89 13 16 . . . 9 2 . . . 59 61 . . . . 25 41 83 . 74 . . 26 133 . 37 27 Projectiles 297 | . . . . . 9 . . . 16 . . . 9 2 . . . 59 61 . . . . 25 41 11 . . . . . . . 37 27 Explosions 135 | . . . . . 10 . . 13 . . . . . . . . . . . . . . . . . . . 74 . . 26 12 . . . Melee 638 | . . . . . 262 94 89 . . . . . . . . . . . . . . . . . . 72 . . . . . 121 . . . Knockbacks 46 | . . . . . . . . . . . . . 1 1 . . . 9 9 . 1 . . 2 1 22 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . . . . . . 1 1 . . . 8 8 . 1 . . 2 1 21 . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . 17 . 13 . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Shots 5 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 54 36 . . . 199 369 96 96 196 70 . 136 197 198 192 . 193 379 326 149 16 168 30 228 236 385 124 224 238 303 99 429 170 198 199 Average Temperature 85 | 21 15 . . . 78 104 52 43 95 40 . 64 40 95 41 . 100 111 114 36 5 56 16 68 79 118 69 61 82 175 48 61 60 86 87 Received Heat Transfer 3086 | . . . . . 237 225 . 108 9 . . . 36 198 . . 171 174 330 120 114 27 . 273 36 252 . 201 54 63 . 204 47 159 48 Effects 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 2 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . 3 2 . 1 7 7 1 3 2 . 4 2 9 . 2 . . . . . . . Total Turns 859 | . . . . . . . . . . . . . . 35 16 . 6 57 236 19 44 12 . 88 30 287 . 29 . . . . . . . Longest Duration 107 | . . . . . . . . . . . . . . 20 13 . 6 15 107 19 22 11 . 27 15 82 . 18 . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 20 | . . . . . 10 . 1 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 13 | . . . . . 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Melted 23 | . . . . . 5 . . . 1 . . . 4 3 . . . . . . . . . 3 1 1 . . . . . . . 3 2 Heat Transferred 18158 | 75 75 . . . 2541 732 50 250 868 . . . 2222 1305 335 . 735 548 2151 222 370 150 . 1050 400 1268 . . . . . 635 100 1669 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Peak Influence 1802 | 25 92 35 . . 376 1011 569 912 494 68 31 490 1777 1001 . . . 568 561 400 . . . . 262 1168 615 . . . . 728 404 1802 1144 Initial 1013 | . 16 35 . . . 242 492 369 444 12 23 21 343 932 . . . 79 117 294 . . . . 56 183 613 . . . . 211 381 311 1013 Average 568 | 8 43 35 . . 191 629 534 653 282 44 30 136 1386 926 . . . 313 371 290 . . . . 119 669 613 . . . . 555 391 960 1060 Maximum Alert Level 5 | . . . . . 1 3 2 3 2 . . 2 5 3 . . . 2 2 2 . . . . 1 4 2 . . . . 3 2 5 4 Low Security (%) 18 | 100 100 100 . 100 46 . . . 41 100 100 79 . . . . . 26 12 10 . . . . 80 1 . . . . . . . . . Level 1 22 | . . . . . 53 12 . 7 33 . . 3 3 . . . . 42 32 86 . . . . 19 15 . . . . . 12 85 8 . Level 2 29 | . . . . . . 47 100 43 25 . . 17 8 . . . . 30 54 3 . . . . . 44 100 . . . . 79 14 21 . Level 3 17 | . . . . . . 39 . 48 . . . . 1 100 . . . . . . . . . . . 31 . . . . . 7 . 32 79 Level 4 8 | . . . . . . . . . . . . . 46 . . . . . . . . . . . . 6 . . . . . . . 31 20 Level 5 3 | . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . 5 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 2 . . . . . . 1 . 3 . . . 6 . 3 . . . 1 2 . . . . . . 10 . . 3 Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Extermination 8 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 3 . . 1 Reinforcement 16 | . 2 . . . 2 . . . . . . . . 1 . . . 3 . 2 . . . . 1 . . . . . . 5 . . . Assault 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . 1 Garrison 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Distress Signals 16 | . . . . . 3 . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . 2 . 2 . . 3 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 19 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 19 Times Spotted 432 | . 4 . . . 42 25 1 17 8 1 . 3 23 12 3 . 12 32 16 8 8 3 . 19 13 27 . 16 2 30 10 43 5 37 12 Peak Tracking Total 12 | . 2 . . . 7 5 1 4 2 1 . 2 7 6 2 . 4 6 4 3 5 1 . 5 8 4 . 5 1 12 5 6 5 5 7 Tactical Retreats 17 | . 1 . . . 1 . . . 1 . . . . 1 . . 1 2 . . . . . 2 . 3 . . . . . 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Traps Triggered 22 | . . . . . . 7 . 2 . 2 . . 1 . . . . . . . . . . . 1 4 . . . 1 . . . 4 . Indirectly 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . 7 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Machines Disabled 44 | . . . . . 3 2 . 1 1 . . 2 . . . . . 3 . 1 . . . . 3 5 . . . . . 12 . 9 2 Max in Single Turn 4 | . . . . . 1 1 . 1 1 . . . . . . . . 2 . 1 . . . . 1 2 . . . . . 4 . 1 1 Garrison Relay 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Machines Accessed 84 | . 3 . 5 . 9 1 5 1 6 5 . 4 3 3 1 4 . 9 1 1 2 . . . 3 1 . 2 . 6 . 6 2 1 . Terminals 46 | . 3 . . . 7 1 3 1 5 3 . 1 3 3 . . . 5 1 1 1 . . . 2 1 . . . . . 4 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 7 | . . . . . . . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . 1 . . Total Hacks 237 | . 11 . 28 . 31 2 11 2 18 9 . 5 5 9 1 28 . 19 2 1 2 . . . 5 2 . 5 . 22 . 13 4 2 . Successful 161 | . 8 . 28 . 16 . 7 1 8 4 . 4 2 5 1 28 . 10 . . 2 . . . 3 . . 5 . 22 . 6 1 . . Failed 76 | . 3 . . . 15 2 4 1 10 5 . 1 3 4 . . . 9 2 1 . . . . 2 2 . . . . . 7 3 2 . Catastrophic 13 | . . . . . 2 . 1 . 2 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 7 . 2 . 16 . 8 . 13 6 . 2 1 3 . . . 9 . 1 . . . . 2 . . . . 1 . 4 3 . . Terminals 127 | . 11 . . . 28 2 9 2 16 7 . 2 5 9 . . . 13 2 1 1 . . . 4 2 . . . . . 11 . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 10 | . . . . . . . 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . 1 . . . . . 4 . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 130 | . 6 . 28 . 10 . 3 1 5 1 . 1 2 4 1 28 . 5 . . 2 . . . 1 . . 5 . 22 . 5 . . . Record 61 | . . . 27 . . . . . 1 . . . . . . 11 . . . . 1 . . . . . . 4 . 17 . . . . . Part Schematic 11 | . 2 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 16 | . 1 . . . 5 . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 5 . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . Locate Traps 10 | . . . . . 2 . 1 . . 1 . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Unlock Access 6 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 21 | . 2 . . . 3 . 3 . 3 3 . 2 . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . Terminals 16 | . 2 . . . 3 . 2 . 2 2 . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . . . 2 . 2 . 2 2 . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . . . . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . . . 8 1 3 1 5 4 . 2 3 2 . . . 8 1 1 . . . . 2 1 . . . . . 6 2 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . . . . . . . . . . . . . . 9 . . . . . . 15 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Total Allies 39 | . . . . 3 1 . . . . . 20 . . . . . 1 3 . . . . 3 1 . 2 . . . 5 . . . . . Largest Group 20 | . . . . 3 3 . . . . . 20 20 16 4 . . 1 4 . . . . 3 3 . 2 2 2 . 5 5 5 . . . Highest-Rated Group 571 | . . . . 40 40 . . . . . 571 571 489 115 . . 96 189 . . . . 76 76 . 92 92 92 . 274 271 271 . . . Highest-Rated Ally 96 | . . . . 16 16 . . . . . 35 35 35 35 . . 96 96 . . . . 31 31 . 46 46 46 . 65 65 65 . . . Warlord Squad Rendezvous 8 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Muscle 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Geek 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Total Orders 27 | . . . . . 12 . . . . . . . . . . . . . . 3 7 1 . . . . . . . 2 . 2 . . . STAY 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . 2 4 1 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Ally Attacks 417 | . . . . . 16 . . . . . 4 40 95 9 . . 22 88 . . . . . 25 . 5 . 21 . 37 21 34 . . . Total Damage 12359 | . . . . . 217 . . . . . 203 1109 3517 200 . . 751 2560 . . . . . 527 . 164 . 515 . 1325 450 821 . . . Kills 96 | . . . . . 1 . . . . . 1 9 37 2 . . 6 20 . . . . . 1 . 1 . 6 . 3 5 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Robot Analysis Total 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . . . 2 2 . 1 . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Turns Passed 28659 | 115 232 94 449 104 2337 1529 304 1328 829 309 343 280 1546 440 734 125 482 1349 1326 893 869 592 1280 549 331 1932 179 1001 647 1184 393 1567 203 2388 396 Spaces Moved 15206 | 67 182 82 335 72 1121 670 191 867 444 194 211 166 821 213 422 81 273 670 502 465 484 338 793 250 161 774 102 552 397 803 272 756 100 1188 187 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8157 | . . . . . 221 344 111 . . . 170 166 821 213 422 81 273 670 497 465 484 338 793 250 161 774 102 552 249 . . . . . . Legs 3459 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 148 803 272 756 100 1188 187 Wheels 3589 | 66 182 82 335 72 900 326 80 867 444 194 41 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 145 145 155 130 130 130 130 145 160 155 155 155 155 155 155 160 160 160 160 160 160 160 160 165 160 120 115 115 115 117 120 120 Average Speed 146 | 99 100 100 133 145 160 163 147 130 141 144 157 160 158 155 155 155 155 155 160 160 160 160 160 160 160 164 165 164 148 119 115 115 118 120 122 Slowest Speed 320 | 100 100 100 145 145 235 240 160 130 145 145 320 160 160 155 155 155 155 160 190 160 160 160 160 160 160 165 165 165 165 120 115 116 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 32 31 72 18 84 62 23 60 36 9 91 6 92 9 69 69 46 27 43 16 97 60 84 48 5 60 3 66 58 73 54 22 4 77 6 Regions Visited 35 Branch Regions 14 Pre-discovered Areas 10 | . . . 1 1 . . . . . . . . . . 1 1 . . . . . . 3 . . . . 1 2 . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . . . . 1 1 . 1 . 1 . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . 1 1 1 1 . . . . 1 . 1 . . . . . Scrap Searched 18 | . . . . 1 . . . . . . . . . . 3 . 1 . . . 1 2 4 2 . . . 2 2 . . . . . . Spaces Dug 213 | . . . . . 8 20 . 7 2 1 . 3 . 10 16 . . 10 7 13 2 1 . . 5 13 1 . . . . 40 12 26 16 Terrain Destroyed 728 | . . . . . 28 21 . 25 11 1 . 3 4 11 19 . 3 31 10 25 18 10 . 13 6 16 1 121 63 13 24 149 12 70 20 Melee 63 | . . . . . 7 19 . 6 . . . . . . . . . 2 4 . . . . . . 13 1 . . . . 9 . 2 . Projectile 448 | . . . . . 5 2 . 1 11 1 . 3 4 11 19 . 3 29 6 25 13 10 . 13 6 1 . 49 6 13 9 109 12 67 20 AOE 216 | . . . . . 16 . . 18 . . . . . . . . . . . . 5 . . . . 2 . 72 57 . 15 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Total 19893 | 94 223 94 340 72 1527 950 204 1005 605 222 221 177 997 275 475 81 304 859 882 574 538 372 805 336 203 1247 109 605 441 986 333 1262 164 1997 314 Wait 2587 | 3 30 13 . . 209 97 1 53 120 13 5 8 97 33 26 1 10 79 255 60 16 14 . 37 15 276 4 11 25 86 51 234 34 598 73 Move 15171 | 66 181 81 334 71 1121 667 191 866 443 194 210 166 818 212 421 80 272 670 501 464 483 337 792 249 160 773 101 551 396 802 271 755 100 1185 187 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 240 | 8 2 . 3 1 24 11 . 4 3 2 . . 1 . 2 . . 33 8 10 7 4 6 2 4 33 . 11 4 12 . 29 2 13 1 Fast Attach 102 | 7 1 . . . 19 8 3 1 1 4 3 . 3 . . . 1 1 3 1 . . 1 . . 4 . 1 . 7 . 15 3 12 3 Attach 106 | . . . . . 6 4 . 2 2 2 . . 2 . . . 2 8 10 . 2 . . 3 2 11 . 7 3 2 . 26 2 6 4 Detach 27 | . . . . . 2 2 . . . 1 . . . . . . 4 3 5 1 . . . . . . . 1 . 5 . 3 . . . Swap 204 | . 1 . 1 . 23 23 . 11 5 1 . . 2 2 1 . . 4 4 7 8 5 1 5 5 20 3 3 2 7 2 30 . 26 2 Drop 230 | 1 3 . 2 . 39 18 4 6 7 4 3 . 6 . 3 . 1 3 3 4 1 3 4 1 . 17 . . . 14 . 45 3 30 5 Fire 1007 | 9 5 . . . 72 61 1 43 24 1 . 3 66 26 22 . 14 55 87 27 21 8 1 27 17 86 . 20 11 15 9 97 20 123 36 Melee 126 | . . . . . 12 35 4 11 . . . . . . . . . 3 6 . . . . . . 18 1 . . 6 . 28 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 24 . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Rewire 53 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 12 . 9 . . . 30 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 4 exits: [*Res x4]) -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Met 8R-AWN 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 349 | -10/Mines | Followed 8R-AWN into the Mines 354 | -10/Mines | Learned 4 Materials zone layouts 358 | -10/Mines | Met a Derelict bent on vengeance 400 | -10/Mines | Learned location of 1 exit from Materials 438 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 467 | -10/Exiles | Welcomed by 8R-AWN 483 | -10/Exiles | Met EX-HEX 581 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Aligned with FarCom system 603 | -10/Exiles | Given EX-Vault access code 663 | -10/Exiles | Opened EX-Vault 676 | -10/Exiles | Found Lightpack 2.0 705 | -10/Exiles | Warned to stay clear of 0b10 Research branches 746 | -10/Exiles | Met EX-DEC 753 | -10/Exiles | Learned location of Zion (-6) 876 | -10/Exiles | Discovered new exit (range 11) 891 | -10/Exiles | Left Exiles lab with Lightpack 2.0 891 | -10/Exiles | Entered Mines 892 | -9/Mines | Learned location of Storage (-9) 935 | -9/Mines | Discovered new exit (range 5) 947 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -9/Mines | Learned 2 Materials zone layouts 995 | -9/Mines | Entered Materials 995 | -8/Materials | Accompanied by 3 allies 995 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 996 | -8/Materials | Identified exit to Factory 1186 | -8/Materials | Discovered exit to Factory (range 12) 1302 | -8/Materials | Build established: Skirmisher 1803 | -8/Materials | Destroyed 7 combat bots 2152 | -8/Materials | Discovered exit to Factory (range 4) 2339 | -8/Materials | Repaired Adv. Treads 3332 | -8/Materials | Identified exit to Garrison 3332 | -8/Materials | Entered Garrison 3348 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Triggered checkpoint 3871 | -8/Garrison | Build established: Mutant 3946 | -8/Garrison | Discovered new exit (range 10) 4052 | -8/Garrison | Triggered checkpoint 4253 | -8/Garrison | Garrison Relay disabled 4718 | -8/Garrison | Discovered new exit (range 9) 4762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4861 | -8/Garrison | Entered Materials 4950 | -8/Materials | Build established: Scavenger-Mutant 5165 | -8/Materials | Identified exit to Garrison 5165 | -8/Materials | Entered Garrison 5348 | -8/Garrison | Build established: Mutant 5405 | -8/Garrison | Triggered checkpoint 5418 | -8/Garrison | Triggered checkpoint 5518 | -8/Garrison | Discovered new exit (range 10) 5786 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Discovered new exit (range 14) 6038 | -8/Garrison | Triggered checkpoint 6163 | -8/Garrison | Discovered new exit (range 10) 6493 | -8/Garrison | Entered Materials 6685 | -8/Materials | Discovered exit to Factory (range 15) 7322 | -8/Materials | Entered Factory 7322 | -7/Factory | Evolved 2 slots: Utility x2 7631 | -7/Factory | Sucked down chute 7631 | -7/Factory | Entered Waste 7632 | -7/Waste | Joined by Warlord forces that had cleared the area 7650 | -7/Waste | A Compactor rumbled back to life 7650 | -7/Waste | Spotted C-40 Crusher 7651 | -7/Waste | Allies destroyed C-40 Crusher 7830 | -7/Waste | Discovered new exit (range 16) 7974 | -7/Waste | Entered Factory 7974 | -7/Factory | Accompanied by 20 allies 8197 | -7/Factory | Garrison activated, responded to threat 8250 | -7/Factory | Identified exit to Garrison 8254 | -7/Factory | Entered Garrison 8254 | -7/Garrison | Accompanied by 16 allies 8312 | -7/Garrison | Triggered checkpoint 8446 | -7/Garrison | Triggered checkpoint 8447 | -7/Garrison | Triggered checkpoint 8456 | -7/Garrison | Triggered checkpoint 8576 | -7/Garrison | Triggered checkpoint 8611 | -7/Garrison | Discovered new exit (range 3) 8818 | -7/Garrison | Triggered checkpoint 8901 | -7/Garrison | Discovered new exit (range 5) 8944 | -7/Garrison | Triggered checkpoint 9156 | -7/Garrison | Discovered new exit (range 11) 9176 | -7/Garrison | Triggered checkpoint 9411 | -7/Garrison | Discovered new exit (range 31) 9411 | -7/Garrison | Discovered new exit (range 88) 9411 | -7/Garrison | Discovered new exit (range 25) 9523 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9640 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9800 | -7/Garrison | Entered Factory 9800 | -7/Factory | Accompanied by 4 allies 9807 | -7/Factory | Identified exit to Lower Caves 10200 | -7/Factory | First assault squad dispatched 10240 | -7/Factory | Entered Lower Caves 10246 | -7/Lower Caves | Met a Warlord Commander 10247 | -7/Lower Caves | Learned location of Warlord (-5) 10250 | -7/Lower Caves | Found Encrypted Comm Array 10254 | -7/Lower Caves | Encountered a Warlord checkpoint 10964 | -7/Lower Caves | Discovered new exit (range 8) 10972 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10974 | -7/Lower Caves | Entered Data Miner 10974 | -7/Data Miner | Discovered new exit (range 6) 11004 | -7/Data Miner | Met Data Miner 11036 | -7/Data Miner | Learned location of Section 7 (-2) 11036 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11064 | -7/Data Miner | Received God Mode back door access code from Data Miner 11099 | -7/Data Miner | Entered Proximity Caves 11176 | -6/Proximity Caves | Escorted by Enhanced Grunt 11464 | -6/Proximity Caves | Build established: Gunner 11554 | -6/Proximity Caves | Discovered new exit (range 11) 11581 | -6/Proximity Caves | Entered Factory 11581 | -6/Factory | Accompanied by 1 ally 11581 | -6/Factory | Evolved 2 slots: Utility x2 11790 | -6/Factory | Discovered new exit (range 13) 12122 | -6/Factory | Build established: Hauler-Skirmisher 12210 | -6/Factory | Discovered new exit (range 7) 12225 | -6/Factory | Joined by Warlord Geek squad 12226 | -6/Factory | Joined by Warlord Muscle squad 12355 | -6/Factory | Found Powered Armor 12515 | -6/Factory | Incoming investigation squad redirected 12619 | -6/Factory | Joined by Warlord Muscle squad 12755 | -6/Factory | Fabricated Hvy. Treads? 12915 | -6/Factory | Identified exit to Garrison 12930 | -6/Factory | Entered Garrison 13072 | -6/Garrison | Triggered checkpoint 13346 | -6/Garrison | Triggered checkpoint 13613 | -6/Garrison | Discovered new exit (range 12) 13658 | -6/Garrison | Triggered checkpoint 14256 | -6/Garrison | Entered Factory 14402 | -6/Factory | Joined by Warlord Infantry squad 14565 | -6/Factory | Joined by Warlord Geek squad 14753 | -6/Factory | Joined by Warlord Geek squad 14841 | -6/Factory | Joined by Warlord Muscle squad 14915 | -6/Factory | Discovered new exit (range 4) 15010 | -6/Factory | Build established: Hauler-Mutant 15056 | -6/Factory | Discovered new exit (range 16) 15149 | -6/Factory | Entered Lower Caves 15411 | -6/Lower Caves | Encountered a Warlord checkpoint 15419 | -6/Lower Caves | Learned Factory interactive machine intel 15534 | -6/Lower Caves | Build established: Hauler-Skirmisher 15690 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15874 | -6/Lower Caves | Discovered new exit (range 52) 16018 | -6/Lower Caves | Entered another Lower Caves area 16019 | -6/Lower Caves | Encountered a Warlord checkpoint 16054 | -6/Lower Caves | Discovered new exit (range 19) 16127 | -6/Lower Caves | Build established: Hauler-Mutant 16225 | -6/Lower Caves | Learned 4 Factory zone layouts 16523 | -6/Lower Caves | Discovered new exit (range 10) 16610 | -6/Lower Caves | Entered Zion 16694 | -6/Zion | Discovered new exit (range 16) 17125 | -6/Zion | Discovered new exit (range 17) 17296 | -6/Zion | Rebuked by Imprinter 17616 | -6/Zion | Gained Derelict followers 17701 | -6/Zion | Learned location of Armory (-3) 17767 | -6/Zion | Found CR-A16's Pointy Stick 17890 | -6/Zion | Entered Proximity Caves 17890 | -5/Proximity Caves | Accompanied by 3 allies 18035 | -5/Proximity Caves | Identified exit to Factory 18044 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18313 | -5/Proximity Caves | Lost 3 parts (1u2w) 18439 | -5/Proximity Caves | Entered Factory 18439 | -5/Factory | Evolved 2 slots: Utility x2 18440 | -5/Factory | Identified exit to Factory 18441 | -5/Factory | Loaded intel: 51 interactive machine locations 18647 | -5/Factory | Joined by Warlord Infantry squad 18759 | -5/Factory | Identified exit to Garrison 18770 | -5/Factory | Entered Garrison 18845 | -5/Garrison | Lost 3 parts (1p1n1w) 19061 | -5/Garrison | Triggered checkpoint 19084 | -5/Garrison | Build established: Hauler-Skirmisher 19333 | -5/Garrison | Triggered checkpoint 19449 | -5/Garrison | Discovered new exit (range 10) 19460 | -5/Garrison | Build established: Hauler-Mutant 19748 | -5/Garrison | Triggered checkpoint 20221 | -5/Garrison | Discovered new exit (range 10) 20252 | -5/Garrison | Triggered checkpoint 20702 | -5/Garrison | Entered Factory 20702 | -5/Factory | Accompanied by 2 allies 20763 | -5/Factory | Discovered new exit (range 15) 20804 | -5/Factory | Identified exit to Upper Caves 20881 | -5/Factory | Entered Upper Caves 20881 | -5/Upper Caves | Accompanied by 2 allies 21179 | -5/Upper Caves | Build established: Hauler-Gunner 21542 | -5/Upper Caves | Learned Factory security intel 21542 | -5/Upper Caves | Learned Extension terminal intel 21673 | -5/Upper Caves | Learned Factory terminal intel 21808 | -5/Upper Caves | Discovered new exit (range 12) 21882 | -5/Upper Caves | Entered another Upper Caves area 21883 | -5/Upper Caves | Identified exit to Warlord 21925 | -5/Upper Caves | Build established: Hauler-Mutant 22057 | -5/Upper Caves | Discovered exit to Factory (range 2) 22421 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22529 | -5/Upper Caves | Entered Warlord 22610 | -5/Warlord | Discovered new exit (range 15) 22676 | -5/Warlord | System corruption cleaned by Quarantine Array 23186 | -5/Warlord | Warlord's base attacked by MAIN.C 23209 | -5/Warlord | Met Warlord 23223 | -5/Warlord | Opened Warlord's prototype stash 23231 | -5/Warlord | Found Prototype Processor 23242 | -5/Warlord | Found Prototype Reactor 23536 | -5/Warlord | Warlord forces counterattacked 23573 | -5/Warlord | Spotted Executioner 23620 | -5/Warlord | Spotted Executioner 23625 | -5/Warlord | Spotted Executioner 23632 | -5/Warlord | Destroyed Executioner 23645 | -5/Warlord | Found Prototype Processor 23645 | -5/Warlord | Identified Exp. Core Analyzer 23657 | -5/Warlord | Found Exp. Core Analyzer 23664 | -5/Warlord | Found Prototype Device 23703 | -5/Warlord | Build established: Hauler-Tank 23713 | -5/Warlord | Entered Proximity Caves 23713 | -4/Proximity Caves | Accompanied by 5 allies 23862 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23932 | -4/Proximity Caves | Learned 8 Research zone layouts 24082 | -4/Proximity Caves | Discovered exit to Factory (range 16) 24106 | -4/Proximity Caves | Entered Factory 24106 | -4/Factory | Accompanied by 5 allies 24106 | -4/Factory | Evolved 2 slots: Propulsion x2 24108 | -4/Factory | Loaded intel: 26 terminal locations 24156 | -4/Factory | Identified Adv. Kinecellerator 24536 | -4/Factory | Identified exit to Research 24544 | -4/Factory | Identified exit to Upper Caves 24573 | -4/Factory | Incoming investigation squad redirected 24633 | -4/Factory | First assault squad dispatched 24776 | -4/Factory | Lost 4 parts (1n2u1w) 24841 | -4/Factory | Build established: Scavenger-Mutant 25362 | -4/Factory | Lost 8 parts (5n1u2w) 25673 | -4/Factory | Entered Research 25673 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25674 | -3/Research | Identified exit to Research 25876 | -3/Research | Identified exit to Garrison 25876 | -3/Research | Entered Garrison 26384 | -3/Garrison | Identified Exp. Targeting Computer 26598 | -3/Garrison | Triggered checkpoint 26675 | -3/Garrison | Lost 3 parts (1p1n1u) 26706 | -3/Garrison | Triggered checkpoint 26706 | -3/Garrison | Spotted B-86 Titan 26839 | -3/Garrison | Discovered new exit (range 15) 26916 | -3/Garrison | Triggered checkpoint 27022 | -3/Garrison | Spotted B-86 Titan 27036 | -3/Garrison | Garrison Relay disabled 27152 | -3/Garrison | Triggered checkpoint 27224 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27283 | -3/Garrison | Destroyed B-86 Titan 27629 | -3/Garrison | Triggered checkpoint 27689 | -3/Garrison | Discovered new exit (range 15) 27724 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28224 | -3/Garrison | Discovered new exit (range 14) 28236 | -3/Garrison | Build established: Scavenger-Gunner 28261 | -3/Garrison | Discovered new exit (range 9) 28264 | -3/Garrison | Entered Research 28552 | -3/Research | First assault squad dispatched 28581 | -3/Research | System corruption reached 10% 28582 | -3/Research | Garrison activated, responded to threat 28633 | -3/Research | Lost 3 parts (2n1u) 28660 | -3/Research | Self-destructed Last Messages --------------- 28648_ Penetrated by Slug. 28649_ W-44 Eye sends out distress signal. 28650_ Slug penetrates Wall. 28651_ K-01 Serf collects debris. 28652_ Penetrated by Slug. 28652_ Slug penetrates Research Mainframe. 28652_ Penetrated by Slug. 28652_ Lgt. Antimatter Reactor destroyed. 28652_ Slug penetrates Research Mainframe. 28653_ Wall collapses. 28654_ U-05 Engineer builds a Wall. 28655_ Destroyed Structural Scanner. 28655_ Slug penetrates K-01 Serf. 28655_ K-01 Serf destroyed. 28657_ Penetrated by Slug. 28657_ Flexi-carbon Leg destroyed. 28658_ System corrupted: Enh. Nova Cannon failed to cycle. 28658_ Destroyed Unknown Wheel. 28660_ BE#89%BDOFRYWDDRM%ZGN9REG 28660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# """ #??????????????????????????????? | | #?# """ #??????????????????????????????? | | #?# """ #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# """ #??????????????????????????????? | | ???# """ ############??#????????????????? | | ???# """ ? #????????????????? | | ???# ? #####+???????????? | | ??????# ???????????? | | ??????# ????????????? | | ??????########/###### ?????????????? | | ??????????# ! # """"" """"????????????? | | ??????????# # """"" """""???????????? | | ??????????# """ # """"" """"" ???????? | | ??????????# """ # ??????? | | ??????????# """ # ??????? | | ??????????# # u ??????? | | ??????????# ########A#######?????????????? | | ??????????# / "#?#! #???????????????? | | ??????????###h#####"##?# #???????????????? | | ??????????????????# #??# w"""" #???????????????? | | ??????????????????###?##*R """ #???????????????? | | ???????????????#########%="""" #???????????????? | | ??????????# + uhuRg /h@"""" #???????????????? | | ???????????????# ####### #???????????????? | | ?????????????????????# # / #???????????????? | | ?????????????????????#############???????????????? | | ??????????????????????#"#######??????????????????? | | ????????????????????### ##??????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????### !! #???????????????????? | | ??????????????????????# !! #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ] #???????????????????? | | ??????????????????????# h #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# % #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# % % #???????????????????? | | ??????????????????????####+###???????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? """ ????????????????????? | | ??????????????????????? """ ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 37 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 2000 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free 0b10 Decoder Chip [Looter] | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive System Guard | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoArchitectGreatsword Manual? 0 Play Time 07:54:30 Cumulative 1348.8 hours Start 2022.08.18 @ 06:55:07 End 2022.08.20 @ 19:17:47 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 45 Types 27/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ba374b0-ac94-4369-b854-d06857fb97f6