Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 21:36:48 Player: shapeshifter Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (3856) 3856 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1647) 1647 TOTAL SCORE: 10948 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 957 Met Imprinter 300 Was Imprinted 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 198/300 Energy 6/100 System Corruption 0% Temperature Cool (2) Movement Treading (410) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Zionite Heavy DM Reactor Coolant Injector High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Makeshift Salvage Targeting Computer Stasis Canceller Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System High-powered Tractor Beam Improved Recalibrator Advanced Field Recycling Unit Z-Drone Bay (2/2) Heavy Plasma Cannon Shock Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Target Analyzer Focal Shield > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Zionite Heavy DM Reactor Armored Huge Wheel Coolant Injector High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Makeshift Salvage Targeting Computer Stasis Canceller Shield Generator Dynamic Insulation System Z-Drone Bay Cooled Pulse Rifle Zionite Phaser-S Zionite Phaser-S Makeshift Shrapnel Gun KE Penetrator Proton Missile Launcher Makeshift Spear CR-A16's Pointy Stick [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Long-range Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 2 . Utility 6 | . . 2 . 1 1 . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 126 | 8 1 7 3 16 20 1 4 7 5 14 40 Power 10 | 1 . . 1 . 3 . 1 . . 1 3 Engine 6 | 1 . . 1 . 2 . 1 . . . 1 Core 4 | . . . . . 1 . . . . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 . 3 1 9 3 . . 3 1 6 15 Treads 10 | 2 . 1 . 5 1 . . . . . 1 Leg 13 | . . . . 4 . . . 1 . . 8 Wheel 18 | . . 2 1 . 2 . . . 1 6 6 Hover 1 | . . . . . . . . 1 . . . Flight 1 | . . . . . . . . 1 . . . Utility 38 | 3 1 2 . 3 9 1 . 2 3 4 10 Device 16 | 2 1 . . . 5 . . . 3 2 3 Storage 3 | 1 . 1 . 1 . . . . . . . Processor 8 | . . . . . 1 . . 1 . . 6 Hackware 2 | . . . . 1 . . . . . 1 . Protection 9 | . . 1 . 1 3 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . 2 1 4 5 . 3 2 1 3 12 Energy Gun 11 | . . . . 1 2 . 2 . 1 . 5 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 15 | 2 . 1 1 2 2 . . 1 . 1 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . . . . 4 Parts Lost 78 | . 1 1 3 11 11 1 3 . . 7 40 Power 8 | . . . 1 1 1 . 1 . . . 4 Propulsion 30 | . . . 1 7 3 . 2 . . 1 16 Utility 19 | . 1 . . 1 5 . . . . 5 7 Weapon 21 | . . 1 1 2 2 1 . . . 1 13 Highest Loss Streak 17 | . 1 1 2 6 6 1 3 . . 4 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 4 7 8 7 12 22 22 22 24 25 24 20 Power 1 | . 1 1 . 1 1 3 2 2 2 2 1 Propulsion . | 1 2 2 2 2 2 . . . . . . Utility 12 | . 1 2 3 5 10 12 14 15 16 15 13 Weapon 6 | . 3 3 2 1 7 7 6 7 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 1 2 . 1 12 . . . 1 5 16 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 9 | . . 2 . 1 6 . . . . . . Utility 20 | . . . . . 1 . . . 1 4 14 Weapon 6 | . 1 . . . 4 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 82 73 61 89 83 76 80 97 87 67 Engine 5 | . 14 11 10 2 3 7 6 7 7 . 3 Treads 9 | . 28 12 . 15 18 15 7 7 7 4 1 Leg 3 | . . . . 2 . . . 6 7 4 4 Wheel 4 | . . 9 19 5 6 7 . . 4 14 10 Hover 2 | . . . . . . . . 3 7 3 . Flight 2 | . . . . . . . . 6 2 . . Device 14 | . 13 11 11 1 16 15 15 15 22 17 6 Storage 7 | . 14 11 11 11 7 7 7 7 7 6 5 Processor 9 | . . . . . 6 7 7 13 8 5 21 Protection 6 | . . 5 . 5 6 8 14 7 6 6 . Energy Gun 2 | . . . . 2 7 . 12 . 4 . 1 Ballistic Gun 3 | . 28 19 22 10 2 5 . . 4 4 4 Piercing Weapon 1 | . . . . . . . . 3 2 5 1 Peak Build Rating 85 | 9 10 14 12 23 51 47 52 51 54 66 85 Average Rating 41 | 5 8 11 11 12 43 46 44 45 51 52 51 On Entrance 27 | . 7 10 12 10 23 46 46 31 51 52 41 Naked Turns . | . . . . . . . . . . . . Heaviest Build 116 | 15 15 97 89 107 103 106 116 101 107 107 109 Greatest Support 128 | 40 40 43 28 69 92 28 28 23 20 84 128 Greatest Overweight (x) 34 | . . 7 7 34 3 3 5 5 8 8 31 Average Overweight (x) 3 | . . 1 4 2 2 3 3 4 7 3 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 8 15 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 11 9 23 25 25 25 25 25 25 25 Average Carried 21 | 4 7 8 7 12 22 22 22 24 24 24 21 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 9 6 23 22 23 25 25 25 25 18 Class Distribution -------------------- 64% | Mutant 29% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 3930 | 352 90 181 150 346 740 124 267 278 524 193 685 Remotely . | . . . . . . . . . . . . Salvage Created 3599 | 97 144 344 181 846 789 43 89 . . 471 595 Parts 214 | 13 12 26 14 46 23 2 7 . . 25 46 Haulers Intercepted 4 | . . . . 2 1 . . . . 1 . Recyclers Shooed 7 | 1 1 . . 2 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 2 7 . 9 . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 83 | . 5 12 6 19 17 3 1 . . 6 14 Guns 46 | . 5 4 6 11 10 . 1 . . 2 7 Cannons 2 | . . . . . . . . . . . 2 AOE 32 | . . 8 . 8 5 2 . . . 4 5 Classes Destroyed 16 | 1 3 3 1 4 2 . 1 . . 1 . Worker 11 | . . 2 . . 2 . . . . 1 6 Builder 6 | . 1 1 . 1 . . . . . . 3 Tunneler 7 | 5 . . . . . . . . . 2 . Hauler 4 | . . . . 2 1 . . . . 1 . Recycler 3 | . . . 1 . 1 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 5 | . . 3 . 1 . . . . . . 1 Swarmer 28 | . 3 4 6 3 2 3 . . . 2 5 Grunt 28 | . 2 5 . 10 6 . . . . 2 3 Brawler 2 | . . . . . 1 . . . . . 1 Sentry 12 | . . 3 . 5 4 . . . . . . Specialist 2 | . . . . . . . . . . 2 . Hunter 4 | . . . . 1 . . . . . . 3 Programmer 6 | . . . . . 4 . . . . . 2 Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 13 | 2 3 6 4 7 4 3 1 . . 5 13 Combat Bots Only 6 | . 3 5 3 6 3 3 1 . . 4 4 Max Kills in Single Turn 13 | 1 1 3 1 2 2 1 1 . . 2 13 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 . 2 2 1 . . . 1 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1042 | . 24 65 45 112 279 14 18 . 1 172 312 Missed 350 | . 10 25 11 25 112 3 6 . 1 73 84 Hits 692 | . 14 40 34 87 167 11 12 . . 99 228 Melee 12 | . . . . . 1 . . . . . 11 Projectile 680 | . 14 40 34 87 166 11 12 . . 99 217 Critical Strikes 18 | . . 1 . 4 2 . 1 . . 5 5 Damage Taken 10943 | . 153 675 265 1386 1815 158 292 . 16 1598 4585 Core 2087 | . 10 143 21 343 271 28 . . . 260 1011 Absorbed by Shields 99 | . . . . . . . . . 6 93 . Redirected to Shielding 42 | . . . . 35 7 . . . . . . Ignored by Resistances 211 | . . . . . . . . . . 99 112 Regen/Repaired (Parts) 328 | . . . . . . . . 328 . . . Core Remaining (%) 69 | 100 96 . 59 37 . . . . 57 69 . Volleys Fired 354 | 12 16 38 17 94 83 2 5 . . 36 51 Largest 2 | 2 2 2 2 2 2 1 2 . . 1 2 Hottest 123 | 40 40 40 40 86 120 30 120 . . 39 123 Shots Fired 516 | 24 32 65 33 109 123 3 11 . . 36 80 Gun 460 | 24 32 55 33 96 108 1 10 . . 29 72 Cannon 8 | . . . . . . . . . . . 8 Launcher 48 | . . 10 . 13 15 2 1 . . 7 . Special . | . . . . . . . . . . . . Kinetic 347 | 24 32 55 33 88 35 1 . . . 29 50 Thermal 114 | . . . . 8 73 . 10 . . . 23 Explosive 47 | . . 10 . 13 15 2 . . . 7 . Electromagnetic 1 | . . . . . . . 1 . . . . Phasic 7 | . . . . . . . . . . . 7 Robot Hit Streak 22 | 7 11 16 6 12 22 3 5 . . 9 10 Robot Miss Streak 7 | 3 4 2 7 3 2 . 1 . . 3 4 Penetration Max 1 | . . . . . 1 . . . . 1 1 Secondary Targets 4 | . 2 . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 Shots Hit Robots 363 | 16 20 46 17 82 95 4 5 . . 24 54 Core Hits 229 | 6 10 29 9 57 44 2 3 . . 33 36 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . 2 4 Critical Strikes 12 | . . . . 2 2 . . . . 2 6 Burn 4 | . . . . 1 2 . . . . . 1 Destroy 8 | . . . . 1 . . . . . 2 5 Melee Attacks 30 | . . . . . 6 2 . . . 14 8 Impact 10 | . . . . . 6 2 . . . . 2 Slashing . | . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . 14 6 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11070 | 210 255 1493 207 1570 2661 217 204 . . 1207 3046 Guns 5360 | 210 255 516 207 755 1826 . 204 . . 431 956 Cannons 225 | . . . . . . . . . . . 225 Explosions 5246 | . . 977 . 815 835 125 . . . 700 1794 Melee 219 | . . . . . . 92 . . . 56 71 Ramming 20 | . . . . . . . . . . 20 . Kinetic 3298 | 210 255 516 207 633 506 . . . . 431 540 Thermal 3618 | . . . . 122 1320 . 204 . . . 1972 Explosive 3601 | . . 977 . 815 835 125 . . . 562 287 Electromagnetic 215 | . . . . . . . . . . 138 77 Impact 92 | . . . . . . 92 . . . . . Slashing . | . . . . . . . . . . . . Piercing 127 | . . . . . . . . . . 56 71 Phasic 99 | . . . . . . . . . . . 99 Highest Corruption 9 | . . . . . 9 9 9 9 9 5 3 Average Corruption 8 | . . . . . 6 9 9 9 5 5 2 Corruption Purged 7 | . . . . . . . . . 4 . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 337 | . . . . . 55 20 41 187 29 . 5 Message Errors 85 | . . . . . 15 6 7 46 9 . 2 Matter Fused 80 | . . . . . 7 4 11 52 6 . . Heat Flow Errors 42 | . . . . . 8 . 7 23 3 . 1 Energy Discharges 45 | . . . . . 8 4 4 21 7 . 1 Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . 2 . 1 . . Data Loss (minor) 47 | . . . . . 7 4 6 28 2 . . Data Loss (major) 13 | . . . . . 2 . 1 9 1 . . Misfires 4 | . . . . . 1 1 2 . . . . Alerts 12 | . . . . . 3 . 1 8 . . . Weapon Failures 5 | . . . . . 4 . . . . . 1 Overload Shots 20 | . . . . . 7 . 8 . . . 5 Effects 2 | . . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . 1 . . . . Overflow Damage 584 | . . 4 . 14 13 44 . . . 11 498 Projectiles . | . . . . . . . . . . . . Explosions 542 | . . 4 . 14 13 2 . . . 11 498 Melee 42 | . . . . . . 42 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 745 | . . 151 . 107 . . . . . 77 410 Shots 19 | . . 3 . 6 . . . . . 4 6 Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 257 | . 2 5 . 16 257 . 224 199 155 21 198 Average Temperature 75 | . 2 5 . 5 79 . 88 84 80 8 38 Received Heat Transfer 1834 | . 60 177 . 657 657 . 36 . 9 175 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . Robots Melted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Melted 15 | . . . . . 13 . . . . . 2 Heat Transferred 4813 | . . . . 333 2446 . 250 . . . 1784 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . 1 1 1 . . . . . 1 2 Low Security (%) 74 | 100 100 86 70 48 100 . . . . 65 36 Level 1 15 | . . 13 29 51 . . . . . 34 4 Level 2 10 | . . . . . . . . . . . 59 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 689 | 5 80 330 213 301 160 . . . . 326 689 Initial 128 | . . . 118 76 109 . . . . . 128 Average 140 | 1 25 68 171 157 50 . . . . 149 380 Influence Increases 4385 | 25 125 524 160 584 556 70 30 . 242 738 1331 Destroy 0b10 Robot/C 2220 | . 100 240 120 380 340 60 20 . 140 320 500 Destroy 0b10 Robot/NC 200 | 25 5 30 5 30 20 . . . . 35 50 Destroy Leader 540 | . 20 66 20 106 112 10 10 . 10 84 102 Allied During Kill 213 | . . . . . . . . . 92 85 36 Successful Hack 41 | . . 14 . 5 22 . . . . . . Disable Machine 495 | . . 90 15 15 15 . . . . 30 330 Destroy Structure 466 | . . 84 . 48 32 . . . . 64 238 Lose Combat Pursuer 210 | . . . . . 15 . . . . 120 75 Influence Decreases 3830 | 25 125 218 268 540 650 198 50 . 242 476 1038 Entered New Map 637 | . . . 188 122 133 56 4 . . . 134 Time Decay 2325 | 25 115 218 50 368 419 132 46 . 182 306 464 Lost Part 658 | . 10 . 30 50 88 10 . . . 70 400 Lost Ally 210 | . . . . . 10 . . . 60 100 40 Squads Dispatched 36 | . . 3 . 9 9 . . . . 10 5 Investigation 7 | . . 2 . 2 2 . . . . 1 . Extermination 10 | . . . . . 5 . . . . 3 2 Reinforcement 14 | . . 1 . 4 2 . . . . 5 2 Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 10 | . . 2 . 4 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 9 16 6 23 21 3 1 . 7 21 38 Peak Tracking Total 8 | . 3 5 3 5 4 3 1 . 4 8 7 Tactical Retreats 9 | . . . . . 1 . . . . 5 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . . 2 . 1 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 33 | . . 6 1 1 1 . . . . 2 22 Max in Single Turn 14 | . . 2 1 1 1 . . . . 1 14 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 22 | . 1 6 . 2 10 1 . . . 1 1 Terminals 15 | . 1 6 . 2 5 1 . . . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 46 | . 4 14 . 7 16 1 . . . 2 2 Successful 13 | . 1 2 . 3 5 1 . . . . 1 Failed 33 | . 3 12 . 4 11 . . . . 2 1 Catastrophic 11 | . 2 4 . . 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 4 8 . 2 4 . . . . 16 6 Terminals 32 | . 4 14 . 7 6 1 . . . . . Fabricators 6 | . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 2 . Terminal Hacks 6 | . . 2 . 2 1 1 . . . . . Record 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 2 | . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 Report Inventory 2 | . . . . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 6 . 2 7 . . . . 1 1 Full Trace Events 5 | . . 2 . . 2 . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 17 | . . . . . 1 . . 10 . 3 3 Largest Group 10 | . . . . . 1 . . 10 10 5 2 Highest-Rated Group 333 | . . . . . 15 . . 333 333 158 170 Highest-Rated Ally 85 | . . . . . 15 . . 41 41 41 85 Zionite Dispatches 4 | . . . . . . . . . . 2 2 Heavy 1 | . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 145 | . . . . . . . . 7 42 68 28 Total Damage 4514 | . . . . . . . . 168 974 1727 1645 Kills 35 | . . . . . . . . . 10 14 11 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 12826 | 70 126 . . . 1980 579 1200 5885 1226 893 867 Sensors 12439 | . . . . . 1980 579 1200 5885 1226 893 676 Terrain 5 | 5 . . . . . . . . . . . Seismic 197 | 67 126 . . . . . . . 4 . . Machine Analysis 303 | . . . . . . . . . . . 303 Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 1 1 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Zionite Intel Received 2 | . . . . . . . . . . 2 . Active Garrisons 1 | . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 15361 | 241 325 737 102 948 2050 579 1200 5885 1226 900 1168 Spaces Moved 5492 | 123 163 408 33 297 920 389 306 1307 412 506 628 Core 14 | 10 . . . 1 . . . . . . 3 Treads 1732 | 113 163 203 . 181 251 . 215 605 . . 1 Legs 836 | . . . . . . . . 702 75 . 59 Wheels 2910 | . . 205 33 115 669 389 91 . 337 506 565 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 135 135 140 130 145 145 420 210 111 101 Average Speed 244 | 151 160 149 155 218 156 145 382 447 258 143 131 Slowest Speed 1750 | 160 160 195 195 1750 240 145 560 490 490 210 1600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 6 26 48 10 25 31 53 59 89 66 18 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . 5 . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 11 | . . . . . . 2 3 4 2 . . Spaces Dug 21 | . . . . 4 7 . . . . 5 5 Terrain Destroyed 383 | . . 96 . 61 34 17 . . . 54 121 Melee 16 | . . . . . 6 . . . . 5 5 Projectile 3 | . . . . . 1 . . . . . 2 AOE 363 | . . 96 . 61 27 17 . . . 49 113 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Total 6925 | 152 195 470 54 503 1406 398 330 1340 573 631 873 Wait 642 | 1 11 4 . 50 314 . 5 15 142 30 70 Move 5482 | 122 162 407 32 296 919 388 305 1306 411 506 628 Hop . | . . . . . . . . . . . . Pick Up 150 | 9 4 6 1 37 30 3 3 5 1 10 41 Fast Attach 30 | 3 1 2 . . 2 . . 6 9 4 3 Attach 101 | 4 . 3 3 13 22 2 4 . 1 6 43 Detach 14 | . . 1 . . 6 . 3 1 1 . 2 Swap 43 | 1 . 5 . 5 7 1 3 1 . 9 11 Drop 70 | . 1 4 1 8 17 . 2 6 8 15 8 Fire 354 | 12 16 38 17 94 83 2 5 . . 36 51 Melee 30 | . . . . . 6 2 . . . 14 8 Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Identified exit to Mines 1085 | -9/Materials | Discovered new exit (range 5) 1304 | -9/Materials | Entered Mines 1325 | -9/Mines | Discovered new exit (range 15) 1406 | -9/Mines | Entered Materials 1406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -8/Materials | Lost 3 parts (1n1u1w) 1729 | -8/Materials | Garrison activated, responded to threat 1777 | -8/Materials | Core integrity fell below 50% 1801 | -8/Materials | Lost 6 parts (5n1w) 2199 | -8/Materials | Discovered new exit (range 16) 2354 | -8/Materials | Entered Factory 2354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2781 | -7/Factory | Fabricated Lrn. Sensor Array (x2) 3070 | -7/Factory | Fabricated M-14 Sweeper (x1) 3393 | -7/Factory | Lost 6 parts (1p2n3u) 3995 | -7/Factory | Cargo convoy interrupted 4385 | -7/Factory | Discovered new exit (range 8) 4394 | -7/Factory | Identified exit to Lower Caves 4404 | -7/Factory | Entered Lower Caves 4600 | -7/Lower Caves | Learned Factory terminal intel 4741 | -7/Lower Caves | Encountered a Warlord checkpoint 4977 | -7/Lower Caves | Discovered new exit (range 5) 4982 | -7/Lower Caves | Identified exit to Lower Caves 4983 | -7/Lower Caves | Entered another Lower Caves area 5032 | -7/Lower Caves | Encountered a Warlord checkpoint 5071 | -7/Lower Caves | Discovered new exit (range 7) 5112 | -7/Lower Caves | Spotted B-75 Beast 5135 | -7/Lower Caves | Destroyed B-75 Beast 5152 | -7/Lower Caves | Lost 3 parts (1p2n) 6105 | -7/Lower Caves | Discovered new exit (range 16) 6172 | -7/Lower Caves | Identified exit to Zion 6183 | -7/Lower Caves | Entered Zion 7397 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8520 | -7/Zion | Learned Factory security intel 8981 | -7/Zion | Visited the Megawrench Repair Shop 8981 | -7/Zion | Megawrench repaired 6 parts 9297 | -7/Zion | Found CR-A16's Pointy Stick 9413 | -7/Zion | Build established: Derelict-Mutant 10798 | -7/Zion | Met Imprinter 10861 | -7/Zion | Imprinted 10865 | -7/Zion | Declared Zion's savior 11428 | -7/Zion | Gained Derelict followers 11872 | -7/Zion | Discovered new exit (range 9) 12053 | -7/Zion | Identified exit to Proximity Caves 12068 | -7/Zion | Entered Proximity Caves 12068 | -6/Proximity Caves | Accompanied by 10 allies 12449 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12495 | -6/Proximity Caves | Lost 3 allies 12586 | -6/Proximity Caves | Lost 3 allies 12735 | -6/Proximity Caves | Learned Factory trap positions 13259 | -6/Proximity Caves | Discovered new exit (range 15) 13286 | -6/Proximity Caves | Identified exit to Factory 13294 | -6/Proximity Caves | Entered Factory 13294 | -6/Factory | Accompanied by 4 allies 13294 | -6/Factory | Evolved 2 slots: Propulsion x2 13295 | -6/Factory | Loaded intel: 96 trap records 13297 | -6/Factory | Loaded intel: 24 terminal locations 13507 | -6/Factory | Garrison activated, responded to threat 13810 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13811 | -6/Factory | Zion Fire squad teleported in 14068 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14069 | -6/Factory | Zion Recon squad teleported in 14168 | -6/Factory | Discovered new exit (range 14) 14182 | -6/Factory | Identified exit to Factory 14194 | -6/Factory | Entered another Factory area 14194 | -5/Factory | Evolved 2 slots: Utility x2 14200 | -5/Factory | Discovered new exit (range 14) 14216 | -5/Factory | Identified exit to Upper Caves 14218 | -5/Factory | Lost 4 parts (1n3u) 14306 | -5/Factory | Build established: Mutant 14384 | -5/Factory | Discovered new exit (range 16) 14387 | -5/Factory | Zion Heavy squad teleported in 14413 | -5/Factory | Identified exit to Factory 14801 | -5/Factory | Lost 17 parts (1p6n3u7w) 15025 | -5/Factory | Zion Heavy Resupply teleported in 15081 | -5/Factory | Core integrity fell below 50% 15094 | -5/Factory | First assault squad dispatched 15146 | -5/Factory | Lost 8 parts (2p3n1u2w) 15316 | -5/Factory | Core integrity fell below 20% 15336 | -5/Factory | Lost 5 parts (1p1n2u1w) 15362 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- within the floor. 15291_ Shock Maul severed. 15292_ U-05 Engineer builds a Door. 15293_ Acquired Shock Maul. 15295_ K-01 Serf collects debris. 15295_ U-05 Engineer lays Concrete. 15296_ R-10 Processor collects Imp. Melee Analysis Suite. 15296_ U-05 Engineer builds a Wall. 15297_ U-05 Engineer lays Concrete. 15305_ Com. Wheel destroyed. 15347_ Mak. Spear destroyed. 15348_ HV Slug penetrates Neutrino Reactor. 15349_ Com. Wheel destroyed. 15350_ HV Slug penetrates Neutrino Reactor. 15356_ Targeting Computer destroyed. 15356_ Hyp. Gauss Rifle destroyed. 15357_ Neutrino Reactor explodes. 15357_ Door malfunctions. 15358_ Cld. Pulse Rifle severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????########???????? ???????????????? | | ?????????????????# ! #???????? ???????????????? | | ?????????????????# #### #??? ???????????????? | | ?????????????????# x[/@ #??? ???????????????? | | ?????????????????# xl######??? ???????????????? | | ?????????????????# #???????? ???????????????? | | ?????????????????# #???????# #??????????????? | | ?????????????????####/###???????# #??????????????? | | ????????????????????# #?????????# #??????????????? | | ????????????????????# #?????????# #??????????????? | | ????????????????????# #?????????# #??????????????? | | ??????????????????### ###???????# #??????????????? | | ??????????????????# #???????# #????????????### | | ??????????????????# ######### ############## | | ??????????????????# " | | ??????????????????# #########+############## | | ??????????????????# #??????? ???????????### | | ??????????????????#######???????""" ????????????? | | ??????????????????????????????? """ /#???????????? | | ??????????????????????????????? """ #???????????? | | ?????????????????????????????? *#???????????? | | ??????????????????????????????########???????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 135 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Lrn. Sensor Array | x2 | -7/Factory | Preloaded M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionAblativeCutter Manual? 0 Play Time 01:15:18 Cumulative 180.2 hours Start 2025.08.21 @ 19:20:36 End 2025.08.21 @ 21:36:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7159473-0a68-4bd7-acaa-d5531a352173